Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 11:50:18 Player: Vinsi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1008) 1008 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 3196 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Matter Pod Signal Interpreter Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Particle Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Heat Sink Field Recycling Unit [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Matter Pod Device Heat Sink Storage Large Matter Pod Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 34 | 6 8 7 11 2 Power 6 | 1 1 . 3 1 Engine 4 | 1 1 . 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 9 | 3 . 3 3 . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel 5 | 1 . 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 1 3 1 Device 4 | . 1 . 2 1 Storage 2 | . 2 . . . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 4 3 2 . Energy Gun 3 | 1 1 . 1 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 1 6 6 Power 4 | . . . 2 2 Propulsion 4 | . . 1 1 2 Utility 2 | . . . 1 1 Weapon 5 | . 2 . 2 1 Highest Loss Streak 6 | . 1 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 93 90 51 Engine 9 | . 14 11 4 . Core 1 | . . . 3 6 Treads 22 | . 28 28 11 . Wheel 6 | . . . 19 10 Device 9 | . 10 11 9 3 Storage 10 | . 12 11 9 6 Processor 3 | . . . 9 9 Hackware 6 | . . 8 9 9 Energy Gun 6 | . 13 2 2 6 Energy Cannon 5 | . . 8 7 . Ballistic Gun 8 | . 9 11 4 . Launcher 1 | . 3 . . . Peak Build Rating 19 | 5 7 16 19 12 Average Rating 11 | 3 6 13 16 10 On Entrance 7 | . 5 7 15 12 Naked Turns . | . . . . . Heaviest Build 25 | 8 14 18 25 19 Greatest Support 63 | 40 40 63 43 26 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 4 | 3 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 898 | 238 247 236 177 . Remotely . | . . . . . Salvage Created 1283 | . 337 668 278 . Parts 72 | . 19 47 6 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 30 | . 9 17 4 . Guns 19 | . 5 11 3 . Cannons 4 | . . 3 1 . AOE 7 | . 4 3 . . Classes Destroyed 7 | . 4 3 . . Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 3 | . 1 1 1 . Watcher 1 | . . 1 . . Swarmer 9 | . 3 6 . . Grunt 19 | . 6 9 4 . Sentry 2 | . . 2 . . Best Kill Streak 5 | . 4 5 2 . Combat Bots Only 5 | . 3 5 2 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 240 | . 52 58 43 87 Missed 71 | . 14 18 7 32 Damage Taken 2110 | . 425 426 572 687 Core 748 | . 66 121 127 434 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 73 69 . . Volleys Fired 113 | . 20 42 48 3 Largest 2 | . 2 2 2 1 Hottest 128 | . 70 88 128 65 Shots Fired 194 | . 33 82 76 3 Gun 128 | . 27 57 41 3 Cannon 60 | . . 25 35 . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 70 | . 7 40 23 . Thermal 21 | . . . 18 3 Explosive 6 | . 6 . . . Electromagnetic 97 | . 20 42 35 . Robot Hit Streak 8 | . 4 8 8 1 Robot Miss Streak 6 | . 3 6 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 80 | . 19 37 23 1 Core Hits 58 | . 21 24 12 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Burn 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1898 | . 498 911 475 14 Guns 727 | . 141 333 239 14 Cannons 650 | . . 414 236 . Explosions 521 | . 357 164 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 413 | . 32 270 111 . Thermal 346 | . 40 164 128 14 Explosive 317 | . 317 . . . Electromagnetic 822 | . 109 477 236 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 36 . . Projectiles 34 | . . 34 . . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 107 | . 79 28 . . Shots 5 | . 4 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | . 6 8 236 72 Average Temperature 60 | . 6 3 70 39 Received Heat Transfer 747 | . 84 132 324 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 757 | . 100 250 370 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 423 | . 305 423 214 22 Initial 107 | . . 44 107 17 Average 140 | . 103 226 132 12 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 69 | 100 77 38 86 100 Level 1 29 | . 22 59 13 . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 4 1 . Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 13 20 13 11 Peak Tracking Total 9 | . 4 4 6 9 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 9 | . 3 5 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 2 2 4 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 10 7 8 . Successful 18 | . 6 5 7 . Failed 7 | . 4 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 10 7 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . 3 . Terminal Hacks 14 | . 6 5 3 . Record 5 | . 3 2 . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1653 | 113 476 545 442 77 Spaces Moved 855 | 67 248 256 226 58 Core 37 | 22 . . . 15 Treads 557 | 45 248 256 8 . Legs . | . . . . . Wheels 261 | . . . 218 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 90 Average Speed 138 | 123 160 160 98 117 Slowest Speed 350 | 160 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 37 32 17 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . 36 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 42 | . 36 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1134 | 96 294 313 368 63 Wait 103 | 16 11 2 74 . Move 852 | 66 247 255 226 58 Hop . | . . . . . Pick Up 21 | 8 5 2 6 . Fast Attach 6 | 1 3 2 . . Attach 16 | 4 2 1 7 2 Detach 2 | . . 1 1 . Swap 12 | 1 3 4 4 . Drop 9 | . 3 4 2 . Fire 113 | . 20 42 48 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 6) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -8/Materials | Lost 3 parts (2p1w) 1550 | -8/Materials | Garrison activated, responded to threat 1577 | -8/Materials | Identified exit to Garrison 1577 | -8/Materials | Entered Garrison 1632 | -8/Garrison | Core integrity fell below 50% 1633 | -8/Garrison | Triggered checkpoint 1637 | -8/Garrison | Triggered checkpoint 1646 | -8/Garrison | Core integrity fell below 20% 1654 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Com. Wheel destroyed. Garrison Door activated. Penetrated by Slug. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. Wheel destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Slug penetrates Wall. Particle Gun destroyed. Beams of light sweep through the air. An alarm sounds. Lgt. Nuclear Core destroyed. Slug penetrates Wall. S-10 Pest destroyed. Beams of light sweep through the air. An alarm sounds. Lrg. Matter Pod destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ????????????????????????????????????####### #???? | | ????????????????????????????????????# ## #???? | | ?????????????????????#?????????###### ## ##??? | | ?????????????????????# ######## #### | | ?????????????????????# @ sg g h | | ?????????????????????# sggY [% | | ?????????????????????########### g## ## #### | | ?????????????????????????????### ## ## [%#??? | | ?????????????????????????????# = #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????### ## ## ###? | | ???????????????????????????????# ## ## #??? | | ?????????????????????????????? ?? | | ????????????????????????????? | | ???????????????????????????? #### | | ???????????????????????????########## ######??? | | ????????????????????????????????????? #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerIonUnit Manual? 0 Play Time 00:28:39 Cumulative 3.8 hours Start 2024.08.13 @ 11:06:37 End 2024.08.13 @ 11:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f0375fe-4d43-4aee-b42c-e06403770104