Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:59:18 Player: BigMaxPorter Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (1244) 1244 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5999 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 229/300 Energy 100/100 System Corruption 14% Temperature Cool (55) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (7) ------ Graphene Brace > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Graphene Brace Shield Generator Hacking Suite > --- WEAPON ----------- Wave Gun Gauss Rifle Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY -------- Improved Medium Armor Plating Hypervelocity Coil Gun Improved Proton Missile Launcher Remote Datajack Scythe [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 3 | . . . 1 . 1 1 . . Utility 5 | . . . 1 . 1 1 1 1 Weapon 2 | . . . . 1 . . 1 . Parts Attached 96 | 6 7 5 6 11 5 4 5 47 Power 10 | 1 . 1 1 2 1 . . 4 Engine 3 | 1 . . 1 1 . . . . Core 3 | . . 1 . 1 1 . . . Reactor 4 | . . . . . . . . 4 Propulsion 27 | 2 4 2 . 5 2 2 . 10 Treads . | . . . . . . . . . Leg 27 | 2 4 2 . 5 2 2 . 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 . . 2 1 1 2 2 10 Device 10 | . . . 1 . . 1 1 7 Storage 1 | 1 . . . . . . . . Processor 3 | . . . 1 1 . 1 . . Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . . 1 . . 3 Artifact . | . . . . . . . . . Weapon 40 | 2 3 2 3 3 1 . 3 23 Energy Gun 10 | 1 2 1 . . 1 . . 5 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 10 | 1 1 . 1 2 . . 1 4 Ballistic Cannon 12 | . . . . . . . 1 11 Launcher 1 | . . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 42 | . 1 1 1 . 1 . 1 37 Power 7 | . . . 1 . 1 . 1 4 Propulsion 9 | . . . . . . . . 9 Utility 11 | . . . . . . . . 11 Weapon 15 | . 1 1 . . . . . 13 Highest Loss Streak 14 | . 1 1 1 . 1 . 1 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 82 85 71 91 98 100 96 65 Engine 3 | . 14 5 2 12 4 . . . Core 5 | . . 8 8 3 8 13 7 3 Reactor 1 | . . . . . . . . 4 Leg 22 | . 27 28 22 24 30 33 29 11 Device 8 | . . . 2 9 7 13 13 10 Storage 5 | . 14 14 11 9 7 . . . Processor 7 | . . . 2 9 7 13 11 8 Hackware 1 | . . . . . . . 2 4 Protection 3 | . . . . . 7 6 5 4 Energy Gun 5 | . 12 12 11 4 2 6 5 2 Energy Cannon 2 | . . . 5 10 4 . . . Ballistic Gun 9 | . 13 14 5 9 15 13 11 4 Ballistic Cannon 2 | . . . . . . . 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 13 12 17 29 32 28 37 69 Greatest Support 75 | 20 20 20 20 44 59 75 75 65 Greatest Overweight (x) 14 | . . . . 1 . . . 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 8 7 4 5 Average Carried 5 | 2 7 7 7 7 7 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 7 8 8 5 4 1 Class Distribution -------------------- 37% | Tank 33% | Mutant 28% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 1385 | 216 94 75 74 119 98 40 11 658 Remotely . | . . . . . . . . . Salvage Created 1289 | . 189 87 202 . 107 42 56 606 Parts 77 | . 9 4 13 . 3 5 4 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 24 | . 4 2 4 . 1 1 2 10 Melee 2 | . . . . . . . . 2 Guns 16 | . 4 2 4 . . 1 2 3 Cannons 6 | . . . . . 1 . . 5 Classes Destroyed 8 | . 1 . 1 . 2 1 . 3 Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Swarmer 3 | . . . . . 1 . 2 . Cutter 1 | . . . . . . . . 1 Grunt 13 | . 4 2 2 . . . . 5 Sentry 3 | . . . 2 . . . . 1 Programmer 4 | . . . . . . 1 . 3 Best Kill Streak 4 | . 2 2 2 . 1 1 2 4 Combat Bots Only 4 | . 2 2 2 . 1 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 488 | . 19 33 21 . 2 35 50 328 Missed 159 | . 4 10 3 . . 15 22 105 Damage Taken 6612 | . 195 305 198 . 53 280 495 5086 Core 1325 | . 10 88 56 . 2 15 . 1154 Absorbed by Shields 516 | . . . 24 . 20 99 46 327 Core Remaining (%) 91 | 100 . 60 86 100 99 98 100 . Volleys Fired 97 | . 21 10 19 . 6 1 7 33 Largest 4 | . 2 2 2 . 3 3 4 4 Hottest 201 | . 60 60 96 . 124 76 129 201 Shots Fired 208 | . 35 18 38 . 18 3 22 74 Gun 152 | . 35 18 34 . 15 3 16 31 Cannon 55 | . . . 4 . 3 . 5 43 Launcher . | . . . . . . . . . Special 1 | . . . . . . . 1 . Kinetic 137 | . 21 10 15 . 12 2 16 61 Thermal 55 | . 3 8 19 . 6 1 5 13 Explosive . | . . . . . . . . . Electromagnetic 15 | . 11 . 4 . . . . . Robot Hit Streak 9 | . 6 6 7 . 9 3 7 8 Robot Miss Streak 5 | . 2 2 4 . 2 . 1 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 139 | . 25 15 24 . 9 3 15 48 Core Hits 58 | . 13 5 10 . 3 1 4 22 Critical Kills 6 | . . . . . . 1 1 4 Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 16 | . 1 . . . . 1 1 13 Destroy 8 | . 1 . . . . 1 1 5 Blast 5 | . . . . . . . . 5 Sever 3 | . . . . . . . . 3 Melee Attacks 17 | . . 2 . . . . . 15 Impact . | . . . . . . . . . Slashing 15 | . . . . . . . . 15 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2953 | . 225 148 272 . 172 78 343 1715 Guns 1376 | . 218 148 214 . 123 65 254 354 Cannons 1097 | . . . 37 . 41 . 89 930 Explosions . | . . . . . . . . . Melee 381 | . . . . . . . . 381 Ramming 99 | . 7 . 21 . 8 13 . 50 Kinetic 1784 | . 133 56 81 . 105 40 267 1102 Thermal 587 | . 20 92 133 . 59 25 76 182 Explosive . | . . . . . . . . . Electromagnetic 102 | . 65 . 37 . . . . . Impact . | . . . . . . . . . Slashing 381 | . . . . . . . . 381 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 1 . . . 14 Average Corruption 6 | . . . . 1 . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . 1 . . . 14 Message Errors 4 | . . . . . . . . 4 Matter Fused 3 | . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . . . . . 97 Projectiles 83 | . . . . . . . . 83 Explosions . | . . . . . . . . . Melee 14 | . . . . . . . . 14 Knockbacks 6 | . . . . . 1 . . 5 Impact 2 | . . . . . 1 . . 1 Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . 98 Shots 1 | . . . . . . . . 1 Rammed 20 | . . . . . . . . 20 Targets Rammed 35 | . 4 . 5 . 1 3 . 22 Kicked 15 | . 4 . 5 . 1 3 . 2 Crushed . | . . . . . . . . . Highest Temperature 244 | . 117 118 99 . 66 12 136 244 Average Temperature 59 | . 42 50 34 . 31 8 72 81 Received Heat Transfer 1211 | . 108 177 90 . . 128 48 660 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1183 | . 50 200 300 . 111 37 148 337 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 231 | . 165 104 231 101 26 92 137 224 Initial 97 | . . 64 40 97 . 2 . 66 Average 70 | . 90 90 143 95 8 25 55 82 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 92 | 100 100 100 78 100 100 100 100 83 Level 1 7 | . . . 21 . . . . 16 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . 2 1 2 3 . 6 Investigation 2 | . . . . . . 1 . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 12 | . 2 . 2 1 2 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . . 1 1 1 . . 2 Communications Jammed 14 | . . . . . . . 14 . Distress Signals 14 | . . . . . . . 14 . Times Spotted 88 | . 11 4 12 . 10 13 9 29 Peak Tracking Total 7 | . 3 2 4 . 4 7 6 6 Tactical Retreats 14 | . 1 . . . . 2 2 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 2 . . 1 . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . 4 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 8 | . . . 4 3 . 1 . . Terminals 5 | . . . 2 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . . . 12 8 . 3 . . Successful 12 | . . . 6 5 . 1 . . Failed 11 | . . . 6 3 . 2 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . . . 5 6 . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 7 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 1 3 . 1 . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . . 1 . 1 . . Locate Traps 1 | . . . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . Insert Component 4 | . . . 3 1 . . . . Analyze 3 | . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 3 2 . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 1 . . . . 1 . Non-combat . | . . . . . . . . . Combat 2 | . . 1 . . . . 1 . Robot Hacks Applied 2 | . . 1 . . . . 1 . parse_system 2 | . . 1 . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 3441 | 89 324 99 386 411 482 461 143 1046 Spaces Moved 1999 | 60 200 52 255 286 250 339 93 464 Core 22 | 4 . . . . . . . 18 Treads . | . . . . . . . . . Legs 1977 | 56 200 52 255 286 250 339 93 446 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 124 123 50 Average Speed 133 | 115 120 120 120 129 125 124 123 167 Slowest Speed 750 | 120 120 120 120 190 125 124 124 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 15 | 4 35 11 28 27 14 9 4 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . . . . . . 5 36 Melee . | . . . . . . . . . Projectile 24 | . . . . . . . 5 19 AOE 17 | . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 2538 | 77 251 72 297 328 406 380 105 622 Wait 235 | 6 17 . 8 17 138 20 . 29 Move 1991 | 59 199 51 254 285 249 338 92 464 Hop . | . . . . . . . . . Pick Up 33 | 6 2 . 3 6 4 6 1 5 Fast Attach 50 | 6 4 1 2 3 1 . . 33 Attach 21 | . 1 1 1 1 2 2 2 11 Detach 4 | . . 1 . . . . . 3 Swap 25 | . 2 3 3 7 2 2 3 3 Drop 30 | . 1 3 2 9 3 8 . 4 Fire 97 | . 21 10 19 . 6 1 7 33 Melee 17 | . . 2 . . . . . 15 Ram 20 | . . . . . . . . 20 Kick 15 | . 4 . 5 . 1 3 . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 8) 414 | -10/Materials | Entered Mines 502 | -10/Mines | Discovered new exit (range 10) 504 | -10/Mines | Learned location of Storage (-8) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 14) 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1220 | -8/Materials | Met 7R-MNS 1283 | -8/Materials | Discovered new exit (range 4) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -7/Factory | Caught up to 7R-MNS 1370 | -7/Factory | Build established: Tank 1771 | -7/Factory | Discovered new exit (range 12) 1792 | -7/Factory | Entered another Factory area 1792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -6/Factory | Caught up to 7R-MNS 2023 | -6/Factory | Build established: Scavenger-Tank 2235 | -6/Factory | Discovered new exit (range 12) 2248 | -6/Factory | Identified exit to Factory 2253 | -6/Factory | Entered another Factory area 2253 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2384 | -5/Factory | Discovered new exit (range 10) 2396 | -5/Factory | Entered another Factory area 2396 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2432 | -4/Factory | Spotted B-86 Titan 2517 | -4/Factory | Lost 6 parts (2n2u2w) 2869 | -4/Factory | Lost 3 parts (1n1u1w) 3075 | -4/Factory | Build established: Tank 3233 | -4/Factory | Core integrity fell below 50% 3284 | -4/Factory | System corruption reached 10% 3311 | -4/Factory | Lost 14 parts (1p2n5u6w) 3378 | -4/Factory | Lost 3 parts (1n1u1w) 3404 | -4/Factory | Core integrity fell below 20% 3442 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Hvy. Gauss Cannon destroyed. U-05 Engineer lays Concrete. System corrupted: Railgun jammed. R-10 Processor collects Tesla Rifle. Railgun destroyed. U-05 Engineer lays Concrete. Myomer Leg destroyed. U-05 Engineer lays Concrete. C-35 Carver destroyed. R-10 Processor collects Imp. Remote Datajack. Lgt. Antimatter Reactor destroyed. P-70 Sage destroyed. R-10 Processor collects Antigrav System. System corrupted: Component data lost. Hacking Suite destroyed. U-05 Engineer builds a Wall. R-10 Processor collects Recalibrator. Lgt. Antimatter Reactor destroyed. Acquired Flexi-carbon Leg. System corrupted: Lgt. Quantum Reactor rejected. 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[ # #? | | #?????????????????# # ########/### #? | | ??????????????????# # #???## ! ##+###### | | +??????????????????# # ###### | | ???????????????????# # | | ???????????????????# ######## | | ???????????????????# #??????# ######### | | ???????????????????##########??????#######???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 57 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed FlightMicrowarpCloak Manual? 0 Play Time 00:40:23 Cumulative 5.8 hours Start 2024.04.02 @ 17:16:12 End 2024.04.02 @ 17:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44b1eda7-c2c3-4f4f-a7cb-d612cc9cf6ea