Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:20:50 Player: Isopropylpod Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (250) 250 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1620 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 51/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine ECM Suite Authchip [Device] Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Hover Unit Structural Scanner ECM Suite Authchip [Device] [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 4 . 2 11 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 . 2 9 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover 6 | . 2 . 2 2 Flight 4 | . . . . 4 Utility 5 | 2 2 . . 1 Device 4 | 1 2 . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | 1 . . . . System Corruption 3 | 3 . . . . Parts Lost 16 | . 1 . . 15 Power 1 | . . . . 1 Propulsion 8 | . . . . 8 Utility 4 | . 1 . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . 1 . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 100 100 74 Engine 11 | . 14 14 11 9 Leg 4 | . 19 . . 1 Hover 14 | . 8 28 44 3 Flight 10 | . . . . 24 Device 10 | . 10 14 11 6 Storage 11 | . 14 14 11 9 Energy Gun 22 | . 28 28 22 16 Ballistic Gun 1 | . . . . 2 Naked Turns 12 | . . . . 12 Heaviest Build 13 | 13 13 13 13 13 Greatest Support 30 | 20 20 12 24 30 Greatest Overweight (x) 2 | 1 2 1 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 8 8 7 8 Average Carried 5 | 2 4 7 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 7 8 7 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 504 | 260 52 15 . 177 Remotely . | . . . . . Salvage Created 591 | 159 200 . . 232 Parts 37 | 11 16 . . 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 15 | . 4 . . 11 Guns 14 | . 4 . . 10 AOE 1 | . . . . 1 Classes Destroyed 6 | 2 2 . . 2 Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . . . 3 Grunt 5 | . 4 . . 1 Assembled 7 | . . . . 7 Best Kill Streak 7 | 5 3 . . 7 Combat Bots Only 7 | . 3 . . 7 Max Kills in Single Turn 2 | 1 2 . . 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 60 | . 12 . . 48 Missed 10 | . 4 . . 6 Damage Taken 1137 | . 89 1 . 1047 Core 424 | . 23 . . 401 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 49 | 12 7 . . 30 Largest 2 | 2 2 . . 2 Hottest 80 | 80 80 . . 80 Shots Fired 95 | 24 14 . . 57 Gun 95 | 24 14 . . 57 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 13 | . . . . 13 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 82 | 24 14 . . 44 Robot Hit Streak 5 | 3 5 . . 5 Robot Miss Streak 6 | 4 1 . . 6 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 57 | 13 11 . . 33 Core Hits 36 | 6 7 2 . 21 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 856 | 294 179 4 . 379 Guns 701 | 179 179 . . 343 Cannons . | . . . . . Explosions 151 | 115 . . . 36 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 55 | . . . . 55 Thermal 151 | 115 . . . 36 Explosive . | . . . . . Electromagnetic 646 | 179 179 . . 288 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | 3 3 3 . 6 Average Corruption 3 | 3 3 3 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 3 5 . 5 Message Errors 2 | . . 2 . . Matter Fused 6 | . 2 2 . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 1 . 2 Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 14 | 14 . . . . Projectiles . | . . . . . Explosions 14 | 14 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | 108 144 . . 417 Average Temperature 134 | 49 57 . . 196 Received Heat Transfer 168 | . 48 . . 120 Effects 4 | . . . . 4 Shutdowns 3 | . . . . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 150 . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 2 . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 118 | 25 118 45 32 108 Initial 45 | . 16 45 17 12 Average 45 | 9 41 45 23 67 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 5 . 1 12 Peak Tracking Total 4 | . 4 . 1 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful . | . . . . . Failed 4 | . 2 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 760 | 129 131 186 44 270 Spaces Moved 833 | 70 94 157 86 426 Core 32 | 7 . . . 25 Treads . | . . . . . Legs 139 | 63 68 . . 8 Wheels . | . . . . . Hover 309 | . 26 157 86 40 Flight 353 | . . . . 353 Fastest Speed 31 | 50 56 116 48 31 Average Speed 67 | 115 105 116 48 36 Slowest Speed 190 | 120 190 116 48 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 29 36 16 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 15 | 9 . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 15 | 9 . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 935 | 91 111 161 88 484 Wait 10 | . . . . 10 Move 830 | 69 93 157 85 426 Hop . | . . . . . Pick Up 12 | 3 4 2 1 2 Fast Attach 17 | 7 3 . . 7 Attach 7 | . 1 . 2 4 Detach 1 | . 1 . . . Swap . | . . . . . Drop 8 | . 2 1 . 5 Fire 49 | 12 7 . . 30 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 8) 300 | -10/Mines | Build established: Mutant 357 | -10/Mines | Learned Materials machine intel 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x2 448 | -9/Materials | Loaded intel: 57 machine locations 475 | -9/Materials | Discovered new exit (range 11) 491 | -9/Materials | Entered Mines 541 | -9/Mines | Learned location of Storage (-8) 577 | -9/Mines | Learned Materials emergency access door positions 578 | -9/Mines | Assembled infested the area 583 | -9/Mines | Assisted by a Guerilla fighting off Assembled 705 | -9/Mines | Lost 6 parts (4n1u1w) 719 | -9/Mines | Destroyed 7 combat bots 728 | -9/Mines | Core integrity fell below 50% 735 | -9/Mines | Core integrity fell below 20% 761 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Power failure, Lgt. Ion Engine shutdown. Acquired 66 matter. Acquired 10 matter. The unstable cave ceiling collapses. EM Pulse Gun destroyed. Lgt. Ion Engine destroyed. Hover Unit destroyed. The unstable cave ceiling collapses. Structural Scanner destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Sml. Storage Unit destroyed. The unstable cave ceiling collapses. System corrupted: Energy discharge (-33). Acquired Aluminum Leg. Acquired 20 matter. Acquired Aluminum Leg. Aluminum Leg destroyed. System corrupted: Matter fused (-8). Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?? # ## #######????????????????????? | | ? ### # ###?????????????????###? | | ? % ###??????????????## #? | | ? # ##??????????????# #? | | ? # ## # " ######?????????## #? | | ?????? ?## # #### ####??????# #? | | ???????????## ######## ##?????# #?? | | ????????????# ######### ####### #??? | | ????????????#### # #####?????# ## ##?? | | ??????????????## ######??????## #?? | | ??????????????## #######??????# ### #?? | | ??????????????## #######??????# #?##### #?? | | ??????????????## ##??????# #?????## #?? | | ##????????????####### ##??????# #??????## #?? | | # ???????????####### ##??????# #???????## ##?? | | ??????????????## ######??# #????????######??? | | ?????????????## ######??# #????????????????? | | % ############## %dd ###?# #????????????????? | | #### ##?# #????????????????? | | #### ### #????????????????? | | ### ######## #?# %% #????????????????? | | ??## ???????# #?# ####????????????????? | | ???## #???????# ### ###??????????????????? | | ????####????????# #??????????????????? | | ????????????????# #####???????????????? | | ????????????????###### @ #???????????????? | | ?????????????????????# # ### #???????????????? | | ?????????????????????#%#######?# #???????????????? | | ????????????###????###![ ### ##??????????????? | | ????????????# #?### ## #??????????????? | | ????????????# ## #??????????????? | | ?????????????# ## #??????????????? | | ?????????????## """ #### ##??????????????? | | ??????????????# """ #??#####???????????????? | | ??????????????# """ ##?????????????????????? | | ??????????????# #####?????????????????? | | ??????????????# ##????????????????? | | ??????????????# #####????????????? | | ??????????????# ### #??????###???? | | ?????????????## ##?## #??????# ##??? | | ????????????## ###???# ### #??????# #??? | | ???????????## ##?????# ##?# #??????# #??? | | ???????????# ##?????# #??# #??????# #??? | | ???????????# ###???## ##??# #??????# #??? | | ???????????# ##???####???# ######## #??? | | ???????????## #??????????# #??? | | ????????????# #??????????# #??? | | ????????????## ##?????????##############??? | | ?????????????## ## #####?????????????????????? | | ??????????????###?## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionVariableDiverter Manual? 0 Play Time 00:14:05 Cumulative 6.9 hours Start 2024.03.31 @ 18:44:03 End 2024.03.31 @ 19:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ec08195-edbe-4e4b-882b-a301e7b8d9c1