Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.28 @ 21:16:32 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (61) 305 Value Destroyed (1976) 1976 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1905) 1905 TOTAL SCORE: 13866 Bonus ------- Follower Combat Kills 323 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -318 Cogmind --------- Core Integrity 851/1150 Matter 191/300 Energy 31/170 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Impulse Thruster Cooled Impulse Thruster > --- UTILITY (9) ------ Large Storage Unit Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Hacking Suite Makeshift System Shield Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Heavy Gauss Cannon > --- INVENTORY (15) --- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Sensor Array Experimental Sensor Array Advanced Transmission Jammer Improved Phase Shifter Authchip [Propulsion] System Backup Module RU-N14's Throwing Claymores (6) Chainsword Makeshift Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Hacking Suite Makeshift System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- RU-N14's Throwing Claymores Chainsword > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Sensor Array Advanced Transmission Jammer Improved Phase Shifter Experimental Propulsion Shielding Authchip [Propulsion] System Backup Module Heavy Gauss Cannon Grenade Launcher Makeshift Axe CR-A16's Pointy Stick [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Utility Shielding Weapon Chainsword Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . Utility 7 | . . . . . 3 1 . . . . 2 . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 2 5 . . . 13 23 1 3 . . 6 5 30 3 6 7 8 3 1 4 6 2 15 2 . 5 6 Power 21 | . 1 . . . 1 1 . . . . . 4 9 . . . . . . . 2 . 2 . . . 1 Engine 5 | . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . Core 13 | . . . . . . . . . . . . 1 9 . . . . . . . 1 . 1 . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Propulsion 40 | 2 . . . . 5 9 . 2 . . 1 . 11 . . 1 2 2 . . . . 4 . . 1 . Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 8 . 2 . . 1 . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . 11 . . 1 2 2 . . . . 4 . . 1 . Utility 66 | . 3 . . . 5 12 . . . . 5 1 9 3 4 4 4 1 1 . 4 1 4 . . 4 1 Device 27 | . 1 . . . 1 7 . . . . 1 . 4 2 1 1 4 . 1 . 2 1 . . . 1 . Storage 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Processor 10 | . . . . . 1 . . . . . 2 . 2 . . 1 . 1 . . . . 2 . . 1 . Hackware 7 | . . . . . . 1 . . . . . . 1 . 2 . . . . . 1 . 1 . . 1 . Protection 18 | . . . . . 3 4 . . . . 2 1 2 1 1 2 . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 1 . . . 2 1 1 1 . . . . 1 . 2 2 2 . . 4 . 1 5 2 . . 4 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Launcher 5 | . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Impact Weapon 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 . . . . . 1 2 . . 2 . . . . 5 . . . . 5 . Parts Lost 17 | . . . . . . 1 . 2 . . . . 3 . 1 . 2 . . . . . 2 . . . 6 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . 3 Utility 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 1 . 2 . . . . 2 . 1 . 1 . . . . . 1 . . . 6 Average Slot Usage (%) 95 | . 99 100 100 100 88 97 100 100 100 100 99 100 95 100 95 93 93 93 94 94 92 94 91 89 89 89 88 Engine 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 . . . . Treads 6 | . 28 28 28 28 1 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 25 9 . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 20 30 30 30 30 26 26 3 . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . 21 26 26 26 26 29 29 29 29 29 29 26 26 26 25 Device 10 | . 6 14 14 14 10 16 15 15 15 15 13 13 8 12 7 6 6 11 11 11 7 10 5 5 5 5 4 Storage 8 | . 21 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Processor 11 | . . . . . 1 7 7 7 7 7 13 13 22 20 20 20 20 22 23 23 21 17 18 21 21 18 15 Hackware 7 | . . . . . . 1 7 7 7 7 6 6 11 13 14 13 13 11 11 11 12 17 15 15 15 17 21 Protection 3 | . . . . . 13 10 7 7 7 7 12 13 1 . . 5 5 . . . 2 . . . . . . Energy Gun 3 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 14 14 17 12 7 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 5 7 7 6 6 3 6 6 . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 5 5 5 5 4 5 5 5 5 5 5 4 Piercing Weapon 2 | . . . . . . . 7 7 7 7 6 6 6 6 5 . . . . . . . 1 4 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 12 21 21 21 21 34 36 31 30 30 30 37 38 40 24 24 22 23 22 22 21 21 20 39 39 39 39 44 Greatest Support 72 | 40 40 40 40 40 60 72 40 40 38 38 38 38 38 24 24 24 24 30 23 23 23 23 39 39 39 41 41 Greatest Overweight (x) 12 | . . . . . 1 1 . . . . 12 . 2 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 10 10 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 15 14 Average Carried 9 | 5 6 10 10 9 9 9 10 9 8 8 9 9 9 10 10 9 9 9 9 10 9 9 10 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 14 | 4 10 10 10 10 10 10 10 8 8 9 10 10 10 10 10 10 8 10 10 10 10 10 14 14 14 14 13 Class Distribution -------------------- 34% | Mutant 23% | Hacker-Scout 17% | Hacker-Sprinter 12% | Scout 4% | Scavenger-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2424 | 220 189 62 . . 318 262 160 47 . . 20 100 211 39 187 41 59 40 60 75 . 115 172 30 17 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2610 | . 375 173 . . 452 301 74 . . . 20 383 373 49 21 . 50 20 . 46 . . 32 116 77 . 48 Parts 148 | . 22 12 . . 26 24 . . . . 4 3 28 4 3 . 1 4 . 8 . . 3 1 1 . 4 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 3 . 4 . . . 4 6 . 15 . . 6 . . . . 1 2 2 Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 44 | . 8 7 . . 8 3 . . . . . . 4 2 1 . 5 . . 4 . . . . . . 2 Melee 8 | . . . . . . 1 . . . . . . 4 2 1 . . . . . . . . . . . . Guns 25 | . 8 7 . . 8 2 . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 10 | . . . . . . . . . . . . . . . . . 5 . . 4 . . . . . . 1 Classes Destroyed 11 | . 4 1 . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . Worker 4 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . 1 . . . 1 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . Swarmer 18 | . . 3 . . 1 . . . . . . . . 2 1 . 5 . . 4 . . . . . . 2 Grunt 17 | . 8 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 . . 5 1 . . . . 1 . 1 2 1 . 5 1 . 4 . . 1 . . . 2 Combat Bots Only 5 | . 2 3 . . 4 1 . . . . . . 1 2 1 . 5 . . 4 . . . . . . 2 Max Kills in Single Turn 3 | . 1 1 . . 2 1 . . . . 1 . 1 1 1 . 2 1 . 3 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 3822 | . 238 120 . . 443 352 21 327 . . 137 . 348 53 47 . 318 182 19 59 . . 79 . . . 1079 Core 979 | . 50 25 . . 76 81 . 74 . . 64 . 71 16 15 . 152 41 . 15 . . . . . . 299 Absorbed by Shields 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 70 86 . . . . 77 . . . . . . 62 . . . . 87 . . . . . Volleys Fired 113 | . 30 14 . . 26 18 . . . . . . . . 1 . 5 . . 4 . 4 1 4 . . 6 Largest 2 | . 2 2 . . 2 2 . . . . . . . . 1 . 1 . . 1 . 1 1 1 . . 1 Hottest 85 | . 85 85 . . 56 56 . . . . . . . . 30 . 30 . . 81 . 57 61 61 . . 30 Shots Fired 201 | . 60 28 . . 52 36 . . . . . . . . 1 . 5 . . 4 . 4 1 4 . . 6 Gun 176 | . 60 28 . . 52 36 . . . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . 2 . 4 1 4 . . . Launcher 10 | . . . . . . . . . . . . . . . 1 . 5 . . 2 . . . . . . 2 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 141 | . 30 14 . . 52 36 . . . . . . . . . . . . . . . 4 1 4 . . . Thermal 44 | . 30 14 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . . . . . 1 . 5 . . 2 . . . . . . 6 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Hit Streak 21 | . 21 13 . . 6 5 . . . . . . . . . . 3 . . . . . . . . . 2 Robot Miss Streak 4 | . 2 3 . . 3 4 . . . . . . . . . . 1 . . 2 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 171 | . 44 23 . . 28 24 1 . . . 1 7 24 2 1 . 4 2 . . . . 3 3 2 . 2 Core Hits 128 | . 27 26 . . 18 12 1 . . . 1 4 9 2 1 . 10 1 . 6 . . 2 2 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 140 | . . . . . . 16 2 1 . 1 6 12 60 3 3 . 4 12 . 2 1 . 11 4 2 . . Impact 18 | . . . . . . . . . . . 1 4 12 . 1 . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . 4 12 . 2 1 . 7 1 1 . . Piercing 94 | . . . . . . 16 2 1 . 1 5 8 48 3 2 . . . . . . . 4 3 1 . . Sneak Attacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . 1 . . Damage Inflicted 5897 | . 593 337 . 4 693 646 114 10 . . 37 475 941 55 32 . 433 118 . 193 . . 211 317 245 . 443 Guns 2053 | . 591 312 . . 693 457 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 986 | . . . . . . . . . . . . . . . . . 395 . . 193 . . . . . . 398 Melee 2762 | . . . . . . 179 114 . . . 37 475 941 55 32 . 38 118 . . . . 211 317 245 . . Ramming 51 | . 2 25 . 4 . 10 . 10 . . . . . . . . . . . . . . . . . . . Kinetic 1492 | . 220 122 . . 693 457 . . . . . . . . . . . . . . . . . . . . . Thermal 561 | . 371 190 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 986 | . . . . . . . . . . . . . . . . . 395 . . 193 . . . . . . 398 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 148 | . . . . . . . . . . . . 72 76 . . . . . . . . . . . . . . Slashing 406 | . . . . . . . . . . . . . . . . . 38 118 . . . . 82 . 123 . 45 Piercing 2253 | . . . . . . 179 114 . . . 37 403 865 55 32 . . . . . . . 129 317 122 . . Highest Corruption 5 | . 2 2 2 2 . 4 4 4 4 4 . . 5 5 . . . . . . . . . . . . . Average Corruption 2 | . 2 2 2 2 . 2 4 4 4 4 . . 3 4 . . . . . . . . . . . . . Corruption Purged 7 | . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . Effects 96 | . 8 13 3 10 . 16 10 6 . 2 . . 25 3 . . . . . . . . . . . . . Message Errors 32 | . 3 7 1 5 . 5 3 . . . . . 5 3 . . . . . . . . . . . . . Matter Fused 15 | . . . . . . 1 3 3 . 1 . . 7 . . . . . . . . . . . . . . Heat Flow Errors 19 | . 2 4 1 1 . 4 2 . . . . . 5 . . . . . . . . . . . . . . Energy Discharges 15 | . 1 2 1 2 . 3 . 3 . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 15 | . 2 . . 2 . 3 2 . . 1 . . 5 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . . . . . 11 . . . . . 40 25 . . . 24 13 . . . . 14 83 87 . 18 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . 18 Melee 273 | . . . . . . 11 . . . . . 40 25 . . . . 13 . . . . 14 83 87 . . Knockbacks 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Impact 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 5 . 4 . . . . . . . . . . . 15 . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 8 | . . 4 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 4 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 236 239 258 96 . 220 174 4 . . . . 264 . . . 3 77 . 44 . . . . . . 20 Average Temperature 74 | . 50 50 142 52 . 88 77 4 . . . . 123 . . . 3 40 . 25 . . . . . . 20 Received Heat Transfer 707 | . 132 66 . . 207 6 . 99 . . 22 . . . . . 9 . 9 . . . 27 . . . 130 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1492 | . 1247 245 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 405 | . 127 120 . 3 405 124 . . . . 170 54 186 . . . . 143 . . . . 116 . . . . Initial 93 | . . . . . . 93 . . . . 65 52 37 . . . . 28 . . . . . . . . . Average 66 | . 30 56 . . 240 44 . . . . 135 53 103 . . . . 111 . . . . 91 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 34 100 . . . . 100 100 100 . . . . 100 . . . . 100 . . . . Level 1 2 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 2 . . . . 1 . 5 . 1 . . 2 . . . . . . . . . Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . Reinforcement 6 | . 2 . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 123 | . 14 7 . . 15 11 1 10 . 2 4 . 11 4 5 . 14 6 2 4 . 1 5 . . . 7 Peak Tracking Total 9 | . 3 3 . . 3 2 1 5 . 1 3 . 2 4 9 . 7 3 3 4 . 1 5 . . . 7 Tactical Retreats 21 | . . . . . 1 . 1 2 . 1 . . 1 1 6 . 2 3 . . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 8 | . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 7 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 7 | . 1 . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 70 | . 6 1 1 1 2 9 . . 4 . 3 . 17 . 1 . . 3 1 1 9 1 6 . 1 3 . Terminals 36 | . 5 . . 1 2 7 . . . . 2 . 11 . . . . 1 1 . . 1 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . Total Hacks 243 | . 19 1 1 3 4 21 . . 32 . 10 . 60 . 1 . . 7 1 1 48 1 28 . 1 4 . Successful 173 | . 13 1 1 1 2 12 . . 32 . 2 . 37 . 1 . . . 1 1 48 1 15 . 1 4 . Failed 70 | . 6 . . 2 2 9 . . . . 8 . 23 . . . . 7 . . . . 13 . . . . Catastrophic 8 | . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 11 . . 3 2 11 . . . . 9 . 17 . . 1 . 2 . . . . 15 . . 1 . Terminals 121 | . 17 . . 3 4 17 . . . . 9 . 42 . . . . 1 1 . . 1 26 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 2 . . . . . . 3 . . . . 2 . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 7 . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . . . . . . 1 . 2 . . . . 4 . . . . . . . . . Terminal Hacks 124 | . 5 1 1 . . 3 . . 32 . 1 . 16 . 1 . . . 1 1 48 1 8 . 1 4 . Record 52 | . . . 1 . . . . . 11 . . . . . . . . . 1 . 36 1 . . . 2 . Part Schematic 16 | . . . . . . . . . 11 . . . . . . . . . . . 4 . 1 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . . . . 1 . 1 . . . . . . . 4 . 1 . . . . Prototype ID Bank 11 | . 1 . . . . . . . 3 . . . 3 . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 12 | . 3 . . . . 2 . . . . . . 6 . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Repair 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Analyze 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 6 . . 1 2 5 . . . . 1 . 9 . . . . . . . . . 5 . . . . Terminals 29 | . 6 . . 1 2 5 . . . . 1 . 9 . . . . . . . . . 5 . . . . Track 15 | . 4 . . 1 1 3 . . . . . . 4 . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 11 | . 1 . . . 1 2 . . . . 1 . 3 . . . . . . . . . 3 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . 1 2 7 . . . . 3 . 15 . . . . 3 . . . . 4 . . . . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . 11 . . . 2 . . 15 . . . . 4 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Time 158 | . . . . . . 108 . . . . . . 50 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 9 | . . . . 2 . . . . . 1 . . 1 . . 2 . . . . . . . . . 3 . Largest Group 3 | . . . . 2 2 . . . . 1 1 . 1 . . 2 2 . . . . . . . . 3 . Highest-Rated Group 190 | . . . . 44 44 . . . . 95 95 . 26 . . 190 190 . . . . . . . . 147 . Highest-Rated Ally 95 | . . . . 31 31 . . . . 95 95 . 26 . . 95 95 . . . . . . . . 49 . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . 7 . . . . 12 15 . . . . . 16 . . . . . . . . . . Total Damage 1567 | . . . . . 146 . . . . 229 557 . . . . . 635 . . . . . . . . . . Kills 12 | . . . . . 2 . . . . 3 3 . . . . . 4 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 8 | . 1 . . . . . . . . . 1 . 1 . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . . 1 . 2 . . . 2 1 2 2 . 1 2 . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . . . . . 5 1 23 . . . . 6 . . . . 7 . . . . Traps 23 | . . . . . . . . . . . 4 . 15 . . . . . . . . . 4 . . . . Emergency Access 13 | . . . . . . . . . . . . . 6 . . . . 4 . . . . 3 . . . . Garrisons 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Exits 4 | . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 14350 | 4 1417 993 244 872 414 1745 433 226 40 307 277 237 1191 263 665 495 446 384 895 296 87 540 376 300 214 278 711 Spaces Moved 16755 | 1 604 572 153 452 230 1373 820 368 83 414 455 415 1819 486 854 1079 788 803 769 455 235 598 841 588 539 852 109 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1792 | 1 604 572 153 452 10 . . . . . . . . . . . . . . . . . . . . . . Legs 285 | . . . . . 220 65 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4118 | . . . . . . 1308 820 368 83 414 455 415 255 . . . . . . . . . . . . . . Flight 10560 | . . . . . . . . . . . . . 1564 486 854 1079 788 803 769 455 235 598 841 588 539 852 109 Fastest Speed 22 | 160 160 160 160 160 120 48 48 48 48 48 48 48 29 31 31 31 29 22 29 29 29 29 27 28 28 28 28 Average Speed 53 | 160 160 160 160 160 122 89 48 48 48 48 48 48 37 31 31 31 30 28 29 29 29 29 28 28 28 28 32 Slowest Speed 197 | 160 160 160 160 160 190 136 48 48 48 48 48 48 197 31 31 31 31 29 29 29 29 29 29 28 28 28 108 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . 10 . . . . 4 1 . . . 8 . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 61 | 2 95 99 53 99 24 33 91 61 69 63 16 96 46 57 77 87 72 14 86 63 63 82 25 71 74 93 22 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 13 | . . . 1 2 . . . . 1 . . . . 1 1 3 . . . . 3 . . . 1 . . Known Exits Taken 18 | . . . . . 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 2 . . 1 5 . 1 . . . 2 2 3 . . 3 3 . 4 . 1 4 . . Spaces Dug 68 | . . . . . . 5 . . . 1 4 2 20 . . . . 10 . 10 1 4 8 3 . . . Terrain Destroyed 148 | . . . . . 1 5 . . . 1 4 2 20 . 6 . 13 10 . 16 1 4 8 3 . . 54 Melee 51 | . . . . . . 5 . . . 1 4 2 20 . . . . 10 . 2 1 . 6 . . . . Projectile 12 | . . . . . 1 . . . . . . . . . . . . . . . . 4 2 3 . . 2 AOE 85 | . . . . . . . . . . . . . . . 6 . 13 . . 14 . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 21784 | 4 999 620 152 602 313 1837 855 415 82 520 510 442 2255 591 1247 1239 978 936 1439 609 251 960 954 711 599 889 775 Wait 4434 | . 345 31 . 142 31 351 33 40 . 105 18 2 336 100 382 147 172 121 667 145 1 352 83 115 60 . 655 Move 16678 | . 603 571 152 451 229 1372 819 367 82 413 455 414 1798 485 853 1078 787 794 766 454 234 597 824 587 538 848 107 Hop 25 | . . . . . . . . . . . . . 10 . . . . 4 1 . . . 8 . . 1 1 Pick Up 60 | . 8 . . 4 4 8 . . . 1 6 4 9 . 1 1 1 2 2 . 1 2 4 . . 2 . Fast Attach 62 | . 2 . . . 8 10 . 1 . . 1 4 12 . 1 4 . 1 . . 7 . 6 . . 5 . Attach 31 | . . . . . 2 3 . 2 . . 2 . 12 . . 1 2 1 . . 1 1 3 . . . 1 Detach 29 | . 1 . . . 1 4 . 1 . . 1 . 10 . . 1 . . . . 1 1 6 . . 2 . Swap 65 | 2 3 . . . 3 10 1 . . . 3 1 6 3 5 2 6 1 1 4 . 1 6 2 . . 5 Drop 95 | 2 6 . . 4 9 18 . 1 . . 6 9 14 . 2 5 1 . 2 . 5 2 4 . . 5 . Fire 113 | . 30 14 . . 26 18 . . . . . . . . 1 . 5 . . 4 . 4 1 4 . . 6 Melee 118 | . . . . . . 16 2 1 . 1 5 8 48 3 2 . 4 12 . 2 1 . 9 3 1 . . Ram 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 26 . . . . 13 . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Entered Mines 1550 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1714 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Discovered new exit (range 11) 1819 | -10/Mines | Found the Drone Emporium 2415 | -10/Mines | Entered Exiles 2454 | -10/Exiles | Met 8R-AWN 2483 | -10/Exiles | Met EX-HEX 2558 | -10/Exiles | Met EX-DEC 2585 | -10/Exiles | Learned location of Zion (-6) 2646 | -10/Exiles | Discovered new exit (range 10) 2659 | -10/Exiles | Entered Mines 2801 | -9/Mines | Discovered new exit (range 4) 3009 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3085 | -9/Mines | Learned 4 Materials zone layouts 3256 | -9/Mines | Discovered new exit (range 5) 3259 | -9/Mines | Learned location of Storage (-7) 3465 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3469 | -9/Mines | Found Prototype Device 3531 | -9/Mines | Entered Materials 3531 | -8/Materials | Accompanied by 2 allies 3531 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3532 | -8/Materials | Identified exit to Factory 3536 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3913 | -8/Materials | Discovered exit to Factory (range 4) 3945 | -8/Materials | Entered Factory 3945 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3946 | -7/Factory | Identified exit to Storage 3946 | -7/Factory | Identified Exp. Sensor Array 5134 | -7/Factory | Discovered new exit (range 11) 5139 | -7/Factory | Identified exit to Lower Caves 5181 | -7/Factory | Build established: Scavenger-Mutant 5396 | -7/Factory | Repaired Exp. Sensor Array 5577 | -7/Factory | Discovered new exit (range 10) 5584 | -7/Factory | Identified exit to Factory 5683 | -7/Factory | Discovered exit to Lower Caves (range 15) 5690 | -7/Factory | Entered Lower Caves 5852 | -7/Lower Caves | Build established: Scout 5959 | -7/Lower Caves | Spotted B-75 Beast 5985 | -7/Lower Caves | Encountered a Warlord checkpoint 5990 | -7/Lower Caves | Discovered new exit (range 9) 5994 | -7/Lower Caves | Identified exit to Lower Caves 6123 | -7/Lower Caves | Entered another Lower Caves area 6152 | -7/Lower Caves | Discovered exit to Factory (range 9) 6168 | -7/Lower Caves | Encountered a Warlord checkpoint 6194 | -7/Lower Caves | Learned Factory emergency access door positions 6198 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6296 | -7/Lower Caves | Spotted B-75 Beast 6346 | -7/Lower Caves | Discovered new exit (range 6) 6349 | -7/Lower Caves | Entered Data Miner 6349 | -7/Data Miner | Discovered new exit (range 6) 6359 | -7/Data Miner | Met Data Miner 6368 | -7/Data Miner | Learned location of Section 7 (-3) 6368 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6376 | -7/Data Miner | Received God Mode back door access code from Data Miner 6389 | -7/Data Miner | Entered Proximity Caves 6411 | -6/Proximity Caves | Spotted B-75 Beast 6454 | -6/Proximity Caves | Escorted by Enhanced Grunt 6586 | -6/Proximity Caves | Learned Factory stockpile data 6669 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6696 | -6/Proximity Caves | Entered Factory 6696 | -6/Factory | Accompanied by 1 ally 6696 | -6/Factory | Evolved 2 slots: Utility x2 6973 | -6/Factory | Sucked down chute 6973 | -6/Factory | Entered Waste 6973 | -6/Waste | The area was eerily silent 7122 | -6/Waste | Identified exit to Factory 7210 | -6/Waste | Entered Factory 7499 | -6/Factory | Identified exit to Extension 7944 | -6/Factory | Identified exit to Factory 8041 | -6/Factory | Build established: Hacker-Sprinter 8056 | -6/Factory | Identified exit to Lower Caves 8348 | -6/Factory | Repaired Nuclear Pulse Thruster 8375 | -6/Factory | Repaired Nuclear Pulse Thruster 8401 | -6/Factory | Entered Lower Caves 8535 | -6/Lower Caves | Encountered a Warlord checkpoint 8554 | -6/Lower Caves | Learned Factory garrison access intel 8634 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8660 | -6/Lower Caves | Discovered new exit (range 7) 8663 | -6/Lower Caves | Identified exit to Lower Caves 8664 | -6/Lower Caves | Entered another Lower Caves area 8929 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9298 | -6/Lower Caves | Discovered new exit (range 6) 9299 | -6/Lower Caves | Identified exit to Zion 9329 | -6/Lower Caves | Entered Zion 9343 | -6/Zion | Discovered new exit (range 16) 9360 | -6/Zion | Identified exit to Proximity Caves 9376 | -6/Zion | Found Prototype Special Weapon 9376 | -6/Zion | Identified RU-N14's Throwing Claymores 9399 | -6/Zion | Learned location of Quarantine (-3) 9429 | -6/Zion | Given the Hacking Drone Bay 9431 | -6/Zion | Found Prototype Device 9431 | -6/Zion | Identified Hacking Drone Bay 9464 | -6/Zion | Received a hallucinogenic algorithm 9474 | -6/Zion | Learned Factory fabricator intel 9481 | -6/Zion | Found CR-A16's Pointy Stick 9489 | -6/Zion | Learned Factory terminal intel 9506 | -6/Zion | Visited the Megawrench Repair Shop 9506 | -6/Zion | Megawrench repaired 7 parts 9527 | -6/Zion | Given A8's code to call for help 9535 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9575 | -6/Zion | Learned location of Extension (-6) 9634 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9637 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9824 | -6/Zion | Entered Proximity Caves 9824 | -5/Proximity Caves | Accompanied by 2 allies 9907 | -5/Proximity Caves | Learned Factory trap positions 9937 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10270 | -5/Proximity Caves | Entered Factory 10270 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10271 | -5/Factory | Identified exit to Upper Caves 10272 | -5/Factory | Loaded intel: 91 trap records 10273 | -5/Factory | Loaded intel: 26 terminal locations 10274 | -5/Factory | Loaded intel: 6 fabricator locations 10275 | -5/Factory | Loaded intel: 4 garrison access locations 10309 | -5/Factory | Incoming investigation squad redirected 10616 | -5/Factory | Build established: Hacker-Scout 10654 | -5/Factory | Entered Upper Caves 11316 | -5/Upper Caves | Discovered new exit (range 20) 11548 | -5/Upper Caves | Identified exit to Upper Caves 11548 | -5/Upper Caves | Spotted B-75 Beast 11549 | -5/Upper Caves | Entered another Upper Caves area 11569 | -5/Upper Caves | Learned 12 Factory zone layouts 11571 | -5/Upper Caves | Discovered new exit (range 3) 11623 | -5/Upper Caves | Encountered a Warlord checkpoint 11821 | -5/Upper Caves | Learned location of 1 exit from Factory 11827 | -5/Upper Caves | Discovered new exit (range 18) 11833 | -5/Upper Caves | Identified exit to Zhirov 11845 | -5/Upper Caves | Entered Zhirov 11845 | -5/Zhirov | Discovered new exit (range 3) 11854 | -5/Zhirov | Met Zhirov 11860 | -5/Zhirov | Learned location of Testing (-2) 11860 | -5/Zhirov | Learned location of Command (-1) 11869 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11878 | -5/Zhirov | Found Alien Artifact 11878 | -5/Zhirov | Identified Integrated Dissipator 11878 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11902 | -5/Zhirov | Found Alien Artifact 11902 | -5/Zhirov | Identified Transdimensional Reconstructor 11902 | -5/Zhirov | Warped through subspace 11932 | -5/Zhirov | Identified exit to Proximity Caves 11932 | -5/Zhirov | Entered Proximity Caves 11946 | -4/Proximity Caves | Learned Research interactive machine intel 11959 | -4/Proximity Caves | Learned 4 Research zone layouts 12243 | -4/Proximity Caves | Build established: Hacker-Ninja 12467 | -4/Proximity Caves | Discovered new exit (range 6) 12469 | -4/Proximity Caves | Identified exit to Factory 12472 | -4/Proximity Caves | Entered Factory 12472 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12473 | -4/Factory | Identified exit to Research 12474 | -4/Factory | Identified exit to Upper Caves 12720 | -4/Factory | Discovered exit to Research (range 8) 12824 | -4/Factory | Build established: Hacker-Scout 12848 | -4/Factory | Entered Upper Caves 12874 | -4/Upper Caves | Learned location of 1 exit from Research 12875 | -4/Upper Caves | Learned Research terminal intel 13109 | -4/Upper Caves | Discovered new exit (range 14) 13114 | -4/Upper Caves | Identified exit to Upper Caves 13148 | -4/Upper Caves | Entered another Upper Caves area 13152 | -4/Upper Caves | Discovered exit to Research (range 10) 13302 | -4/Upper Caves | Learned location of Armory (-3) 13309 | -4/Upper Caves | Discovered new exit (range 11) 13316 | -4/Upper Caves | Identified exit to Warlord 13362 | -4/Upper Caves | Entered Warlord 13376 | -4/Warlord | Discovered new exit (range 12) 13508 | -4/Warlord | Met Warlord 13517 | -4/Warlord | Visited the Vortex Lab 13524 | -4/Warlord | Warlord's base attacked by MAIN.C 13533 | -4/Warlord | Opened Warlord's prototype stash 13539 | -4/Warlord | Found Prototype Device 13539 | -4/Warlord | Identified Exp. Focal Shield 13542 | -4/Warlord | Found Prototype Processor 13542 | -4/Warlord | Identified Spectral Analyzer 13546 | -4/Warlord | Found Prototype Hackware 13546 | -4/Warlord | Identified Ghost Barrier 13632 | -4/Warlord | Opened side exit 13640 | -4/Warlord | Identified exit to Proximity Caves 13640 | -4/Warlord | Entered Proximity Caves 13985 | -3/Proximity Caves | Spotted B-86 Titan 14351 | -3/Proximity Caves | Self-destructed Last Messages --------------- 13632_ The tunnel wall slides away. 13640_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 14323_ Critical hit (Burn: +50). 14325_ C-30 ARC bursts open, deploying its payload. 14325_ S-43 Plague unfolds itself. 14326_ S-43 Plague destroyed. 14326_ Destroyed Xenon Bombardment Thruster. 14327_ Nuclear Pulse Array destroyed. 14329_ Grenade Launcher destroyed. 14330_ Field Propulsion Drive destroyed. 14330_ Lgt. Antimatter Reactor destroyed. 14331_ S-43 Plague destroyed. 14334_ Hvy. Machine Gun fries itself beyond repair. 14335_ The unstable cave ceiling collapses. 14342_ Hvy. Machine Gun fries itself beyond repair. 14348_ Exp. Propulsion Shielding destroyed. 14350_ The unstable cave ceiling collapses. 14351_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ???????????? ???????????????????????????????? | | ?? ???????????? ??????????????????????????????? | | ?# ????????????? ??????????????????????????????? | | ?# ????????????? ??????????????????????????????? | | ?# ?????????????? ?????????????????????????????? | | ?# ##???????????? ?????????????????????????????? | | ? ????????????? ????????????????????????????? | | ?? ????????????? ????????????????????????????? | | ?? ?????????????# ????????????????????????????? | | ?? ?????????????# ???????????????????????????? | | ?? #?????????????# ???????????????????????????? | | ?? #????????????## #??????????????????????????? | | ??? ##??????#????? ??????????????????????????? | | ??? ##?????# ???# ??????????????????????????? | | ??? ##??##?? ### ?????????????????????????? | | ??? #### ? ?????????????????????????? | | ???# ## # #????????????????????????? | | #?## ?# #???????????????????????? | | ## #?# s ##??????????????????????? | | #### # s @##?????????????????????? | | % ###???????????????????? | | s ##??????????????????? | | # #??????????????????? | | ## # ### g #??????????????????? | | ?# ### ##??### ##?????????????????? | | ## # ##### ##???### ## ##????????????????? | | # ### ## ########?###g #????????????????? | | ##?### #??#####& #????????????????? | | ###??# #?## ## ##????????????????? | | ## #### " """ ### & ##?????????????????? | | ?# ## """"""" ## ##??????????????????? | | ?# """"""" ######???????????????????? | | ?# ## " """ #????????????????????????? | | ?# ## ##????????????????????????? | | ?## ## ###???????????????????????? | | ??# ## #?????????????????????? | | ?# ### #### #?????????????????????? | | ?### #?# ##??#### ### #?????????????????????? | | ???## #?# #??????###?? ???????????????????? | | ????# ?# #???????????? #??????????????????? | | ???? ## #????????????? #?????????????????? | | ???? ## #?????????????? ##?????????????????? | | ????#### ## #?????????????? #??????????????????? | | ???????? ## #??????????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 28 Energy Capacity 315 Matter Stores 369 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 EM Shielding 2 Armor Coverage 300 Resistance: KI 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 70 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Corruption Screen | -7/Data Miner | Free Dynamic Insulation System | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Energy Well | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive System Restoration Module | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Propulsion Shielding | -4/Factory | Scanalyzed Adv. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMissileSpear Manual? 0 Play Time 02:58:28 Cumulative 280.1 hours Start 2021.11.27 @ 21:57:05 End 2021.11.28 @ 21:16:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b968c8b-92e2-462f-b4f5-1f97e32afdf2