Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 21:35:20 Player: J1ANG-5HI Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1561) 1561 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7136 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 373/615 System Corruption 8% Temperature Cool (18) Movement Walking (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Compact Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Energy Well 0b10 Alert Chip Armor Integrity Analyzer Improved Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Battery (155) Matter Compressor (0) Improved Heavy Armor Plating Improved Shield Generator Corruption Screen Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Generic] Armor Integrity Analyzer Medium Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- KE Penetrator Great Axe > --- INVENTORY -------- Makeshift Power Source Fusion Compressor High-capacity Battery Energy Well Medium Matter Pod 0b10 Alert Chip Targeting Computer Targeting Computer Improved Shield Generator Corruption Screen System Restoration Module Improved Field Recycling Unit Hacking Drone Bay Barrage Gun Barrage Gun Flak Cannon Gauss Cannon Grenade Launcher Dirty Bomb Trap [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 87 | . 10 2 . 2 8 7 3 10 2 9 34 Power 6 | . 1 . . 1 . . . . . . 4 Engine 5 | . 1 . . 1 . . . . . . 3 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | . 5 . . . 2 1 2 2 . 1 8 Treads 10 | . 2 . . . 2 . 2 2 . . 2 Leg 2 | . . . . . . . . . . . 2 Wheel 9 | . 3 . . . . 1 . . . 1 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 2 1 . . 3 4 1 3 . 3 13 Device 14 | . 1 1 . . 1 2 1 2 . 2 4 Storage 4 | . 1 . . . . . . . . . 3 Processor 5 | . . . . . 1 . . . . . 4 Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . 1 2 . 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 30 | . 2 1 . 1 3 2 . 5 2 5 9 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | . 2 1 . 1 2 1 . 2 . 1 3 Ballistic Cannon 5 | . . . . . . . . 1 1 1 2 Launcher 3 | . . . . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . Slashing Weapon 6 | . . . . . . 1 . . 1 1 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . 6 Parts Lost 36 | . . 1 . . . . . 4 . 5 26 Power 3 | . . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . 2 . 1 7 Utility 13 | . . . . . . . . 1 . 4 8 Weapon 10 | . . 1 . . . . . 1 . . 8 Highest Loss Streak 15 | . . 1 . . . . . 2 . 2 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 100 100 100 98 92 91 92 87 77 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 5 Treads 9 | . . . . . 18 15 15 14 15 14 8 Wheel 14 | . 23 28 28 28 18 13 7 7 7 7 9 Device 16 | . 9 13 14 14 9 22 21 24 23 13 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 9 Processor 6 | . . . . . 9 7 7 7 7 7 16 Protection 5 | . . . . . 9 7 8 5 7 11 4 Ballistic Gun 15 | . 27 27 28 28 17 14 15 10 7 6 3 Ballistic Cannon 2 | . . . . . . . . 3 6 6 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 11 50 50 49 56 61 70 70 71 71 99 99 Greatest Support 56 | 20 32 32 32 32 32 32 56 56 28 28 40 Greatest Overweight (x) 18 | . 1 1 1 1 1 2 2 2 2 9 18 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 5 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 16 19 19 19 19 19 18 19 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 20 20 20 20 19 19 19 20 16 10 Class Distribution -------------------- 81% | Mutant 9% | Infiltrator-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1963 | 196 107 369 34 50 164 70 60 115 61 235 502 Remotely . | . . . . . . . . . . . . Salvage Created 1431 | . 107 304 . 81 181 . 56 74 . 243 385 Parts 89 | . 13 19 . 3 13 . 4 3 . 13 21 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 1 . 9 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 44 | . 6 10 . 2 4 . 3 3 . 9 7 Melee 3 | . . . . . . . . . . . 3 Guns 32 | . 6 10 . 2 4 . 3 1 . 3 3 Cannons 2 | . . . . . . . . . . 2 . AOE 5 | . . . . . . . . 2 . 3 . Classes Destroyed 8 | . 2 1 . . 1 . . . . 1 3 Worker 2 | . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 Swarmer 20 | . 6 6 . . . . 3 2 . 3 . Grunt 15 | . . 4 . 2 2 . . . . 4 3 Duelist 1 | . . . . . . . . . . . 1 Sentry 6 | . . . . . 2 . . 1 . 1 2 Hunter 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 4 | . 3 3 . 2 2 . 3 2 . 4 2 Combat Bots Only 4 | . 3 3 . 2 2 . 3 2 . 4 2 Max Kills in Single Turn 3 | . 2 1 . 1 1 . 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 3 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 723 | . 41 45 . 5 11 . 24 67 . 69 461 Missed 228 | . 11 16 . 1 2 . 6 19 . 25 148 Damage Taken 6411 | . 239 310 . 53 145 . 274 740 . 671 3979 Core 1062 | . 29 72 . 25 17 . . 12 . 54 853 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 47 | . 47 . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 49 96 . . . . 90 . Volleys Fired 132 | . 20 29 . 5 13 . 10 10 . 24 21 Largest 2 | . 2 2 . 2 2 . 2 2 . 2 2 Hottest 103 | . 40 40 . 48 51 . 51 51 . 77 103 Shots Fired 253 | . 40 57 . 10 25 . 20 17 . 43 41 Gun 215 | . 40 57 . 10 24 . 20 14 . 19 31 Cannon 29 | . . . . . . . . . . 19 10 Launcher 9 | . . . . . 1 . . 3 . 5 . Special . | . . . . . . . . . . . . Kinetic 235 | . 40 57 . 10 24 . 20 14 . 38 32 Thermal 9 | . . . . . . . . . . . 9 Explosive 9 | . . . . . 1 . . 3 . 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | . 5 8 . 5 8 . 5 13 . 4 15 Robot Miss Streak 9 | . 7 2 . 3 8 . 9 3 . 6 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 183 | . 13 42 . 8 18 . 14 14 . 31 43 Core Hits 136 | . 9 15 . 9 22 . 9 12 . 31 29 Critical Kills 2 | . . . . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 7 | . . . . . 1 . . . . 2 4 Destroy 3 | . . . . . 1 . . . . 1 1 Blast 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 22 | . . . . . . 1 . 1 1 3 16 Impact 4 | . . . . . . . . 1 . 3 . Slashing 18 | . . . . . . 1 . . 1 . 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3949 | . 188 557 . 94 289 . 194 359 . 991 1277 Guns 2383 | . 188 557 . 94 275 . 194 227 . 195 653 Cannons 449 | . . . . . . . . . . 198 251 Explosions 712 | . . . . . 14 . . 132 . 566 . Melee 405 | . . . . . . . . . . 32 373 Ramming . | . . . . . . . . . . . . Kinetic 2720 | . 188 557 . 94 275 . 194 227 . 393 792 Thermal 112 | . . . . . . . . . . . 112 Explosive 712 | . . . . . 14 . . 132 . 566 . Electromagnetic . | . . . . . . . . . . . . Impact 32 | . . . . . . . . . . 32 . Slashing 373 | . . . . . . . . . . . 373 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 18 Message Errors 5 | . . . . . . . . . . . 5 Matter Fused 7 | . . . . . . . . . . . 7 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . 5 . 32 . Projectiles . | . . . . . . . . . . . . Explosions 5 | . . . . . . . . 5 . . . Melee 32 | . . . . . . . . . . 32 . Knockbacks 10 | . . . . . . . . . . 9 1 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 9 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 2 . 7 . Shots 2 | . . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 188 | . . 2 . 30 7 . . . . 188 171 Average Temperature 55 | . . 2 . 18 7 . . . . 92 55 Received Heat Transfer 1746 | . . 114 . 30 72 . . 90 . 156 1284 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 2 1 Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 239 | . 224 239 . 50 198 1 . . . . 71 Initial 39 | . . 39 . . 19 . . . . . 37 Average 62 | . 114 107 . 6 92 . . . . . 27 Maximum Alert Level 1 | . 1 1 . . . . . . . . . Low Security (%) 87 | . 65 71 . 100 100 100 . . . . 100 Level 1 12 | . 34 28 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 . 1 . . . . 2 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 1 | . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 19 14 . 2 9 . 4 5 . 9 20 Peak Tracking Total 6 | . 4 5 . 2 3 1 3 3 . 4 6 Tactical Retreats 10 | . 2 2 . . 1 . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 6 Triggered 4 | . . . . . . . . . . . 4 Fabricated Traps 6 | . . . . . . . . . . . 6 Most Traps Carried 3 | . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 23 | . 8 . 3 1 1 3 . 1 . 1 5 Terminals 9 | . 5 . . . 1 1 . . . 1 1 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 58 | . 22 . 14 1 2 6 . 1 . 1 11 Successful 40 | . 16 . 14 1 . 1 . 1 . 1 6 Failed 18 | . 6 . . . 2 5 . . . . 5 Catastrophic 5 | . 2 . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 11 . 1 . 2 2 . . 2 . . Terminals 18 | . 12 . . . 2 2 . . . 1 1 Fabricators 9 | . . . . . . . . . . . 9 Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 10 | . 8 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 Terminal Hacks 24 | . 6 . 14 1 . . . 1 . 1 1 Record 14 | . . . 13 . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Load Schematic 3 | . . . . . . . . . . . 3 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 5 | . 5 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 6 . . . 1 2 . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 1 2 1 . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Decoded 0b10 Intel 15 | . . . . . . . . . . . 15 Traps 2 | . . . . . . . . . . . 2 Items 12 | . . . . . . . . . . . 12 Guards 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 8356 | . 796 939 596 178 541 769 571 804 1398 524 1240 Spaces Moved 5681 | 1 593 692 510 97 386 589 409 494 1067 298 545 Core 6 | . . . . . . . . . . . 6 Treads 137 | . . . . . . . 3 67 . . 67 Legs 59 | 1 42 . . . . . . . . . 16 Wheels 5479 | . 551 692 510 97 386 589 406 427 1067 298 456 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 100 | 120 100 115 115 115 115 115 130 130 130 130 110 Average Speed 130 | 120 115 115 115 115 115 117 130 149 130 135 189 Slowest Speed 950 | 120 120 115 115 115 115 130 240 320 130 215 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 2 74 98 89 14 22 10 46 67 86 52 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . 1 1 1 . Scrap Searched 10 | . . 3 . 1 . . 1 2 3 . . Spaces Dug 8 | . . . . . . 1 . 1 . 2 4 Terrain Destroyed 44 | . . . . . 9 1 . 13 . 16 5 Melee 8 | . . . . . . 1 . 1 . 2 4 Projectile 4 | . . . . . . . . . . 3 1 AOE 32 | . . . . . 9 . . 12 . 11 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6349 | . 665 778 522 157 461 668 426 540 1077 369 686 Wait 251 | . 27 10 . 42 44 52 . 16 . 33 27 Move 5670 | . 592 691 509 96 385 588 408 493 1066 297 545 Hop . | . . . . . . . . . . . . Pick Up 87 | . 13 8 5 5 7 9 2 7 4 2 25 Fast Attach 3 | . . . . 1 . 2 . . . . . Attach 53 | . 5 2 . . 5 2 . 5 . 5 29 Detach 1 | . . . . . . . . . . . 1 Swap 31 | . 5 . . 1 3 3 3 5 2 4 5 Drop 53 | . 3 1 5 7 4 11 3 3 4 1 11 Fire 132 | . 20 29 . 5 13 . 10 10 . 24 21 Melee 22 | . . . . . . 1 . 1 1 3 16 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 40 | . . 37 3 . . . . . . . . Trap 6 | . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Repaired Assault Rifle 459 | -10/Materials | Discovered new exit (range 3) 460 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 10) 710 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Entered Mines 991 | -10/Mines | Discovered new exit (range 9) 1050 | -10/Mines | Learned Materials trap positions 1160 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1659 | -10/Mines | Discovered new exit (range 3) 1728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1729 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Met 8R-AWN 1810 | -10/Exiles | Met EX-HEX 1875 | -10/Exiles | Met EX-BIN 1892 | -10/Exiles | Aligned with FarCom system 1893 | -10/Exiles | Given EX-Vault access code 1930 | -10/Exiles | Opened EX-Vault 1949 | -10/Exiles | Found 0b10 Alert Chip 1973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2012 | -10/Exiles | Met EX-DEC 2033 | -10/Exiles | Learned location of Zion (-7) 2085 | -10/Exiles | Visited The Gauntlet 2321 | -10/Exiles | Discovered new exit (range 10) 2332 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2332 | -10/Exiles | Entered Mines 2336 | -9/Mines | Met a Derelict shopkeep closing up shop 2479 | -9/Mines | Discovered new exit (range 9) 2493 | -9/Mines | Core integrity fell below 50% 2510 | -9/Mines | Entered Materials 2510 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2511 | -8/Materials | Identified exit to Factory 2512 | -8/Materials | Loaded intel: 23 trap records 2858 | -8/Materials | Discovered exit to Factory (range 7) 3051 | -8/Materials | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Utility x2 3367 | -7/Factory | Build established: Infiltrator-Mutant 3681 | -7/Factory | Discovered new exit (range 5) 3820 | -7/Factory | Entered Lower Caves 3839 | -7/Lower Caves | Identified exit to Lower Caves 3879 | -7/Lower Caves | Encountered a Warlord checkpoint 4019 | -7/Lower Caves | Build established: Mutant 4298 | -7/Lower Caves | Learned Factory emergency access door positions 4391 | -7/Lower Caves | Entered another Lower Caves area 4408 | -7/Lower Caves | Learned Factory terminal intel 4507 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4699 | -7/Lower Caves | Spotted B-75 Beast 5176 | -7/Lower Caves | Discovered new exit (range 14) 5195 | -7/Lower Caves | Entered Zion 5233 | -7/Zion | Given the Hacking Drone Bay 5233 | -7/Zion | Found Prototype Device 5303 | -7/Zion | Received a visual enhancement algorithm 5326 | -7/Zion | Discovered new exit (range 16) 5759 | -7/Zion | Given A8's code to call for help 5838 | -7/Zion | Rebuked by Imprinter 5904 | -7/Zion | Learned 4 Factory zone layouts 5916 | -7/Zion | Learned location of Data Miner (-6) 5955 | -7/Zion | Learned Factory stockpile data 6106 | -7/Zion | Learned Factory scanalyzer intel 6150 | -7/Zion | Found Prototype Device 6593 | -7/Zion | Entered Proximity Caves 6726 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7043 | -6/Proximity Caves | Learned location of 1 exit from Factory 7078 | -6/Proximity Caves | Identified Bomb Factory No. 2 7079 | -6/Proximity Caves | Discovered new exit (range 13) 7117 | -6/Proximity Caves | Entered Factory 7117 | -6/Factory | Evolved 2 slots: Utility x2 7118 | -6/Factory | Identified exit to Factory 7122 | -6/Factory | Loaded intel: 26 terminal locations 7123 | -6/Factory | Loaded intel: 4 scanalyzer locations 7135 | -6/Factory | Identified exit to DSF 7491 | -6/Factory | Discovered new exit (range 16) 7667 | -6/Factory | Core integrity fell below 50% 7694 | -6/Factory | Identified Hacking Drone Bay 7708 | -6/Factory | Lost 15 parts (2p3n5u5w) 8155 | -6/Factory | Build established: Scavenger-Mutant 8271 | -6/Factory | Core integrity fell below 20% 8298 | -6/Factory | Fabricated Bore Cannon? 8357 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08329_ System corrupted: Imp. Heavy Armor Plating rejected. 08331_ Lgt. Treads destroyed. 08333_ U-05 Engineer lays Concrete. 08334_ U-05 Engineer builds a Door. 08334_ U-05 Engineer lays Concrete. 08338_ U-05 Engineer builds a Wall. 08341_ U-05 Engineer lays Concrete. 08342_ G-50 Soldier IFF system glitched. 08342_ U-05 Engineer lays Concrete. 08344_ E#TL1IDLE9>WLXTN&H CDUT 08347_ Dropped Dirty Bomb Trap. 08348_ Installed Dirty Bomb Trap. 08351_ Y-54 Guardian triggered Dirty Bomb Trap. 08351_ An explosion rips through the floor. 08351_ Manufacturing Mainframe disabled. 08351_ Fabricator disabled. 08351_ G-50 Soldier misfires. 08352_ G-50 Soldier system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????############????????????????????????????????? | | ? ?? #????????????????????????????????? | | # ? 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