Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 15:50:13 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (162) 810 Value Destroyed (4141) 4141 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-611) -611 TOTAL SCORE: 9820 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 415 Friendly Fire -1144 Cogmind --------- Core Integrity 377/1150 Matter 117/300 Energy 66/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (11) ----- Medium Storage Unit Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Gravity Neutralizer Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Improved Reaction Control System Experimental Utility Shielding Layered Medium Armor Plating Authchip [Processor] Authchip [Processor] Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Improved Sensor Array Advanced Terrain Scanner ECM Suite Authchip [Processor] Authchip [Processor] Long-range Missile Launcher [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . 1 . . . Utility 9 | . . 1 1 2 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 124 | 10 10 27 20 24 10 4 4 3 7 . 5 Power 12 | 2 . 3 1 3 . 1 . . 1 . 1 Engine 10 | 2 . 3 1 2 . . . . 1 . 1 Core 1 | . . . . 1 . . . . . . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 35 | 2 . 11 5 11 . 1 1 . 2 . 2 Treads 17 | 2 . 10 5 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . 1 . 11 . 1 1 . 2 . 2 Utility 48 | 3 6 4 7 8 10 1 2 1 4 . 2 Device 15 | 1 4 1 1 3 1 . . . 3 . 1 Storage 5 | 2 2 . . . . . . 1 . . . Processor 6 | . . . 1 1 2 . . . 1 . 1 Hackware 13 | . . . 1 4 6 1 1 . . . . Protection 9 | . . 3 4 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 3 4 9 7 2 . 1 1 2 . . . Energy Gun 4 | 2 . 2 . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 15 | 1 2 6 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . Special Weapon 3 | . . . . 1 . . . 2 . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . 4 1 3 . . 1 . . . . Parts Lost 29 | . . 3 4 . 3 . . 1 2 . 16 Power 4 | . . 1 . . . . . . 1 . 2 Propulsion 8 | . . . 2 . . . . 1 . . 5 Utility 13 | . . 1 1 . 3 . . . 1 . 7 Weapon 4 | . . 1 1 . . . . . . . 2 Highest Loss Streak 9 | . . 2 2 . 2 . . 1 2 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 2 7 17 19 5 4 4 3 7 8 10 9 Power . | . 1 . 1 . . . . . . . . Propulsion 3 | . . 8 6 1 1 1 . . 1 2 1 Utility 4 | . 4 3 7 2 2 1 1 5 6 7 6 Weapon 2 | . 1 4 3 . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | 5 . 8 5 4 1 . 1 . 1 . 6 Power 2 | . . 2 . . . . . . . . . Propulsion 8 | 4 . 2 1 . . . . . 1 . . Utility 13 | 1 . 1 1 2 1 . 1 . . . 6 Weapon 8 | . . 3 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 97 96 100 98 93 92 89 87 Engine 7 | . 13 10 9 5 . . . . . 5 4 Treads 19 | . 27 32 35 . . . . . . . . Flight 10 | . . . . 29 26 26 25 22 21 21 20 Device 10 | . 14 14 6 6 13 13 9 4 8 5 8 Storage 7 | . 14 11 9 . . . . 4 5 5 5 Processor 4 | . . . 6 6 6 6 6 5 8 10 9 Hackware 12 | . . . . 28 25 33 33 35 31 31 30 Protection 4 | . . 6 13 . 3 . 2 1 1 . . Energy Gun 1 | . 9 1 . . . . . . . . . Energy Cannon 1 | . 7 1 . . . . . . . . . Ballistic Gun 9 | . 11 16 17 . . . . . . . . Special Weapon 1 | . . . . 2 6 6 6 5 5 5 1 Slashing Weapon 2 | . . . . 7 6 5 6 4 5 5 4 Peak Build Rating 104 | 7 10 21 29 53 68 74 84 96 104 88 99 Average Rating 38 | 5 8 18 26 39 60 72 75 92 98 88 87 On Entrance 50 | . 7 10 20 29 53 68 74 79 94 88 88 Avg Prop Armor Cover (%) 6 | . . . . 13 1 . . . 5 . 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 18 51 62 65 15 20 22 22 31 32 20 36 Greatest Support 80 | 40 40 60 80 27 27 27 27 36 36 33 33 Greatest Overweight (x) 4 | 4 1 1 1 3 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 10 10 10 10 Average Capacity 13 | 7 16 20 20 5 5 5 5 9 10 10 10 Most Carried 20 | 8 9 20 20 20 5 5 5 10 10 10 10 Average Carried 11 | 2 7 17 19 5 4 4 4 7 9 10 9 Final Capacity 20 | 8 20 20 20 5 5 5 5 10 10 10 10 Final Carried 20 | 3 9 20 20 5 5 5 5 8 10 10 9 Class Distribution -------------------- 42% | Scavenger-Mutant 17% | Mutant 17% | Wizard-Sprinter 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Matter Collected 3840 | 320 138 1167 937 315 217 169 120 207 153 . 97 Remotely . | . . . . . . . . . . . . Salvage Created 5973 | 244 650 1672 1366 333 151 498 85 648 195 . 131 Parts 336 | 11 35 110 86 16 11 10 3 32 8 . 14 Haulers Intercepted 10 | . 2 4 3 . . . . 1 . . . Recyclers Shooed 10 | . 1 4 . 3 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 92 | . 14 37 22 . 1 2 . 9 . . 7 Melee 3 | . . . . . 1 . . . . . 2 Guns 63 | . 8 33 22 . . . . . . . . Cannons 8 | . 6 2 . . . . . . . . . AOE 18 | . . 2 . . . 2 . 9 . . 5 Classes Destroyed 15 | 3 5 1 3 . . 2 . . . . 1 Worker 8 | 1 . 1 1 3 . . . 1 . . 1 Builder 5 | . . . 2 . . . . 2 . . 1 Tunneler 7 | 5 . . . 1 . . . . 1 . . Hauler 10 | . 2 4 3 . . . . 1 . . . Recycler 10 | 1 1 2 . 4 . . . 1 1 . . Operator 8 | . 1 2 3 . . . 1 1 . . . Watcher 17 | . 1 3 . . 5 . 2 5 1 . . Swarmer 31 | . 5 16 . . 1 . . 4 . . 5 Cutter 2 | . . . . . . . . . . . 2 Grunt 38 | . 9 12 12 . . . . 5 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 14 | . . 9 5 . . . . . . . . Hunter 4 | . . . 4 . . . . . . . . Compactor 2 | . . . . . . 2 . . . . . Wasp 2 | . . . . . . 2 . . . . . Thug 1 | . . . . . . . . 1 . . . Martyr 2 | . . . . . . 2 . . . . . Best Kill Streak 10 | 3 3 6 4 2 1 2 1 10 2 . 4 Combat Bots Only 6 | . 3 6 4 . 1 2 . 5 . . 3 Max Kills in Single Turn 7 | 1 1 3 2 1 1 2 1 7 1 . 4 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 2 . . . 2 . 3 . . 3 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 573 | . 56 174 120 31 17 . 18 52 10 . 95 Missed 210 | . 14 55 32 20 10 . 10 22 8 . 39 Hits 363 | . 42 119 88 11 7 . 8 30 2 . 56 Melee 11 | . . . . . . . . . . . 11 Projectile 352 | . 42 119 88 11 7 . 8 30 2 . 45 AOE 7 | . . . . . . . . . 4 . 3 Critical Strikes 11 | . 1 . 2 . 1 . . 3 . . 4 Damage Taken 5655 | . 430 1307 1207 103 142 30 92 596 279 . 1469 Core 1346 | . 86 166 136 15 . 10 16 144 146 . 627 Absorbed by Shields 92 | . . . 92 . . . . . . . . Regen/Repaired (Parts) 361 | . 69 117 . . 48 24 103 . . . . Core Remaining (%) 82 | 100 65 58 75 97 . . 96 85 . . . Volleys Fired 316 | 20 52 120 103 . 5 5 . 7 . . 4 Largest 2 | 2 2 2 2 . 1 1 . 1 . . 1 Hottest 110 | 70 110 90 53 . 5 43 . 43 . . 43 Shots Fired 610 | 40 104 239 206 . 5 5 . 7 . . 4 Gun 549 | 40 70 233 206 . . . . . . . . Cannon 40 | . 34 6 . . . . . . . . . Launcher 16 | . . . . . . 5 . 7 . . 4 Special 5 | . . . . . 5 . . . . . . Kinetic 473 | 20 34 213 206 . . . . . . . . Thermal 96 | 20 70 6 . . . . . . . . . Explosive 16 | . . . . . . 5 . 7 . . 4 Electromagnetic 20 | . . 20 . . . . . . . . . Robot Hit Streak 24 | 11 9 23 24 . 5 5 . 6 . . 2 Robot Miss Streak 4 | 2 4 4 3 . 1 . . 2 . . . Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 9 | . . 6 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 490 | 26 68 166 155 20 14 7 5 6 6 . 17 Core Hits 244 | 11 28 70 62 5 6 19 3 28 3 . 9 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 4 | 1 1 . 2 . . . . . . . . Critical Strikes 13 | 2 2 . 3 3 1 1 . . . . 1 Burn 2 | 1 1 . . . . . . . . . . Destroy 5 | 1 1 . 3 . . . . . . . . Sever 6 | . . . . 3 1 1 . . . . 1 Melee Attacks 177 | . . 5 1 37 51 4 15 21 11 . 32 Impact 5 | . . 5 . . . . . . . . . Slashing 169 | . . . 1 34 51 4 15 21 11 . 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 27 | . . 1 . 13 1 4 1 2 3 . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13435 | 299 1055 2636 2460 907 416 1437 256 2270 325 . 1374 Guns 5805 | 299 669 2389 2448 . . . . . . . . Cannons 469 | . 382 87 . . . . . . . . . Explosions 4092 | . . 87 . . . 1191 . 2016 . . 798 Melee 3051 | . . 72 . 907 416 246 256 254 325 . 575 Ramming 18 | . 4 1 12 . . . . . . . 1 Kinetic 4975 | 100 292 2135 2448 . . . . . . . . Thermal 1855 | 199 759 174 . . . . . 723 . . . Explosive 3265 | . . . . . . 1191 . 1276 . . 798 Electromagnetic 271 | . . 254 . . . . . 17 . . . Impact 72 | . . 72 . . . . . . . . . Slashing 2979 | . . . . 907 416 246 256 254 325 . 575 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 4 1 1 1 . . 10 10 Average Corruption 3 | . . . . 2 1 1 1 . . 10 10 Corruption Purged 4 | . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . 2 2 1 5 . . 1 20 Message Errors 8 | . . . . 2 1 . 1 . . . 4 Matter Fused 8 | . . . . . 1 . . . . . 7 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 . . . 2 Data Loss (major) 2 | . . . . . . 1 1 . . . . Misdirections 5 | . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 743 | . . . . 193 31 . 9 165 72 . 273 Projectiles . | . . . . . . . . . . . . Explosions 344 | . . . . . . . . 119 . . 225 Melee 399 | . . . . 193 31 . 9 46 72 . 48 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 30 . . . . 120 Shots 4 | . . . . . . 1 . . . . 3 Rammed 2 | . . . 1 . . . . . . . 1 Targets Rammed 6 | . 1 2 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 4 | . 1 2 1 . . . . . . . . Highest Temperature 258 | 90 250 3 25 6 11 89 258 187 8 . . Average Temperature 66 | 39 89 3 7 3 11 51 81 85 4 . . Received Heat Transfer 1233 | . 174 339 465 42 12 . 6 129 48 . 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 4 2 2 . . . . . . . . . Heat Transferred 3325 | 666 1924 185 . . . . . 550 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Maximum Alert Level 3 | . . 2 1 . . . 1 3 . . . Low Security (%) 81 | 100 100 47 89 100 100 100 51 86 100 100 100 Level 1 14 | . . 37 10 . . . 48 6 . . . Level 2 4 | . . 15 . . . . . 1 . . . Level 3 . | . . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 808 | 10 84 490 278 53 53 19 374 808 29 . 181 Initial 170 | . . . 139 16 . . . 170 22 . . Average 101 | 1 18 212 105 10 8 1 202 161 5 . 55 Influence Increases 5008 | 35 444 1124 669 222 243 29 658 1033 49 . 502 Destroy 0b10 Robot/C 2040 | . 280 740 440 . 20 . 220 200 . . 140 Destroy 0b10 Robot/NC 325 | 35 25 60 45 40 25 . 20 50 15 . 10 Destroy Leader 526 | . 66 194 146 . 10 . 66 32 2 . 10 Allied During Kill 280 | . . . . . . . 202 78 . . . Successful Hack 206 | . 25 34 2 50 34 . 51 3 7 . . Disable Machine 465 | . 15 30 . 15 . . 90 300 . . 15 Destroy Structure 401 | . 3 6 6 12 34 29 9 220 10 . 72 Partial Spotted 165 | . . . . 15 75 . . 45 . . 30 Lose Combat Pursuer 600 | . 30 60 30 90 45 . . 105 15 . 225 Influence Decreases 4976 | 35 444 794 961 260 242 30 310 1335 95 . 470 Entered New Map 416 | . . . 191 22 . 1 . 178 24 . . Time Decay 2767 | 35 309 634 580 238 240 20 210 254 64 . 183 Lost Part 189 | . . 10 40 . 2 . . 10 . . 127 Lost Ally 216 | . . . . . . 9 100 90 7 . 10 Purge Threat 1388 | . 135 150 150 . . . . 803 . . 150 Squads Dispatched 44 | . 2 3 6 8 8 . 3 7 1 . 6 Investigation 18 | . 1 1 1 5 6 . 1 2 . . 1 Extermination 11 | . . . . 2 2 . 2 2 1 . 2 Reinforcement 14 | . 1 2 4 1 . . . 3 . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Distress Signals 14 | . 3 1 3 1 . . . 1 2 . 3 Communications Jammed 14 | . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . 14 . . Times Spotted 274 | . 29 65 30 14 26 7 12 43 7 5 36 Peak Tracking Total 11 | . 5 5 6 11 4 6 2 11 3 5 7 Tactical Retreats 39 | . 1 3 1 6 10 1 . 9 2 . 6 ECM-based Alert Blocks 56 | . . . . 11 18 . . 19 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Traps Triggered 15 | . 2 1 . 6 2 . 1 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Machines Disabled 31 | . 1 2 . 1 . . 6 20 . . 1 Max in Single Turn 20 | . 1 1 . 1 . . 1 20 . . 1 Garrison Access 8 | . . . 1 2 3 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Machines Accessed 89 | . 7 10 5 17 19 . 8 13 3 . 7 Terminals 59 | . 6 7 3 10 12 . 4 9 2 . 6 Fabricators 10 | . . . . 3 3 . 1 2 . . 1 Repair Stations 6 | . 1 2 . . 1 . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 1 1 2 . . 1 1 . . . Garrison Access 8 | . . . 1 2 3 . . 1 1 . . Total Hacks 237 | . 18 29 9 37 58 . 23 39 6 . 18 Successful 157 | . 12 16 4 26 29 . 18 32 6 . 14 Failed 78 | . 6 12 5 11 29 . 5 7 . . 3 Catastrophic 12 | . 1 1 1 2 6 . . 1 . . . Database Lockouts 2 | . . 1 . . . . . . . . 1 Manual 124 | . 14 12 2 20 32 . 7 20 5 . 12 Terminals 166 | . 16 17 7 23 42 . 10 32 5 . 14 Fabricators 31 | . . . . 8 11 . 3 5 . . 4 Repair Stations 16 | . 2 6 . . 2 . 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . 6 1 4 . . 4 1 . . . Garrison Access 8 | . . . 1 2 3 . . 1 1 . . Terminal Hacks 71 | . 7 4 2 11 12 . 6 20 2 . 7 Record 2 | . . . . . . . . 1 . . 1 Part Schematic 8 | . 2 . . 1 2 . 1 1 . . 1 Robot Analysis 4 | . 3 . . . . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Level Access Points 5 | . . . . 1 1 . 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Machine Index 6 | . . . . 1 1 . 1 1 1 . 1 Terminal Index 3 | . . 1 . 1 . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . 1 . . . Unreport Threat 11 | . 2 1 1 . . . . 6 . . 1 Locate Traps 9 | . . . . . 3 . 1 4 1 . . Recall Investigation 7 | . . . . 4 2 . . 1 . . . Recall Extermination 5 | . . . . 1 1 . . 2 . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . 1 . 1 . . . . . . . Registered Prototypes 2 | . . . . 1 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 21 | . . . . 5 8 . 2 3 . . 3 Network Status 1 | . . . . . . . . 1 . . . Load Schematic 11 | . . . . 3 4 . 1 2 . . 1 Build 9 | . . . . 2 4 . 1 . . . 2 Repair Station Hacks 14 | . 2 4 . . 2 . 6 . . . . Scan Component 7 | . 1 2 . . 1 . 3 . . . . Repair 7 | . 1 2 . . 1 . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . 5 1 3 . . 2 1 . . . Insert Component 3 | . . 1 . 1 . . 1 . . . . Analyze 4 | . . 2 . 1 . . 1 . . . . Retrieve Study 5 | . . 2 1 1 . . . 1 . . . Garrison Access Hacks 8 | . . . 1 2 3 . . 1 1 . . Seal Access 8 | . . . 1 2 3 . . 1 1 . . Unauthorized Hacks 31 | . 3 3 . 5 4 . 2 7 3 . 4 Terminals 25 | . 3 3 . 4 2 . 2 5 3 . 3 Track 2 | . . . . . . . . 2 . . . Assimilate 7 | . . . . 2 . . 2 1 1 . 1 Botnet 11 | . 2 2 . 1 2 . . 2 1 . 1 Operators 5 | . 1 1 . 1 . . . . 1 . 1 Fabricators 6 | . . . . 1 2 . . 2 . . 1 Prioritize 3 | . . . . . 2 . . . . . 1 Recompile 3 | . . . . 1 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 63 | . 7 8 4 10 15 . 5 8 1 . 5 Full Trace Events 11 | . . . 1 2 6 . 1 . . . 1 Feedback Events 3 | . . . . . 3 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 1 . 2 2 . 2 1 . . 1 Parts Built 7 | . . . . 2 3 . 1 . . . 1 Authchips 1 | . . . . . 1 . . . . . . Time 421 | . . . . 94 185 . 35 . . . 107 Total Part Build Rating 39 | . . . . 10 18 . 6 . . . 5 Part Studies Acquired 5 | . . 2 1 1 . . . 1 . . . Parts Repaired 7 | . 1 2 . . 1 . 3 . . . . Time 244 | . 26 77 . . 38 . 103 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . 1 . . . . Part Schematics Acquired 3 | . . 1 . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . 2 2 . . . . . . Non-combat 4 | . . . . 2 2 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 3 3 . . . . . . parse_system 1 | . . . . 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . find_chute 3 | . . . . 1 2 . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Total Allies 24 | . . . . 1 . 19 1 1 1 . 1 Largest Group 19 | . . . . 1 . 19 11 7 1 . 1 Highest-Rated Group 702 | . . . . 26 . 702 439 251 45 . 45 Highest-Rated Ally 50 | . . . . 26 . 50 46 46 45 . 45 Total Orders . | . . . . . . . . . . . . Ally Attacks 214 | . . . . . . 116 80 18 . . . Total Damage 4169 | . . . . . . 2703 1162 304 . . . Kills 17 | . . . . . . 4 12 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Active Infowar (turns) 5131 | 51 510 957 . 780 1066 225 488 485 274 2 293 Sensors 3225 | . . . . 623 1066 225 488 336 253 . 234 Terrain 150 | . . . . . . . . . 96 . 54 Seismic 1579 | 51 508 957 . 63 . . . . . . . Machine Analysis 50 | . . . . . 50 . . . . . . Jamming 190 | . . . . . 140 . . . 50 . . ECM 880 | . 2 . . 94 511 2 . 149 69 2 51 Robot Analysis Total 4 | . 3 . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Turns Passed 10197 | 318 1290 2720 1798 892 1066 225 488 560 284 20 536 Spaces Moved 11354 | 144 495 1127 863 1757 2668 456 896 1370 594 71 913 Core 28 | 19 . . . 6 . . . . . . 3 Treads 2610 | 125 495 1127 863 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8716 | . . . . 1751 2668 456 896 1370 594 71 910 Fastest Speed 17 | 50 160 160 160 17 17 17 17 21 21 28 24 Average Speed 62 | 164 200 183 160 29 26 25 26 27 28 28 30 Slowest Speed 250 | 250 240 240 240 200 94 91 32 28 30 30 250 Overloaded Moves 141 | . . . . 6 5 18 31 70 2 . 9 Propulsion Burnouts 1 | . . . . . . . . 1 . . . Robots Hopped 43 | . . . . 5 16 . 2 9 8 . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 9 79 78 56 38 63 91 17 43 19 76 28 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 111 | . . 3 1 12 34 . 9 13 5 . 34 Terrain Destroyed 275 | . . 4 3 12 34 54 9 114 5 . 40 Melee 87 | . . 3 1 12 34 . 9 13 5 . 10 Projectile 2 | . . . 2 . . . . . . . . AOE 186 | . . 1 . . . 54 . 101 . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Total 13545 | 189 683 1549 1096 2071 2934 548 1125 1493 680 70 1107 Wait 1306 | 1 105 203 72 200 199 75 187 73 52 . 139 Move 11262 | 143 494 1126 862 1747 2636 455 891 1352 579 70 907 Hop 40 | . . . . 4 16 . 2 8 7 . 3 Pick Up 94 | 8 9 27 11 10 5 2 7 7 4 . 4 Fast Attach 48 | 7 4 5 4 11 5 . 6 . 3 . 3 Attach 31 | 1 . 6 4 3 4 . 3 3 2 . 5 Detach 8 | 1 . 1 1 2 2 . . . 1 . . Swap 130 | 2 12 24 16 22 9 5 3 19 10 . 8 Drop 104 | 6 6 30 20 21 2 2 11 3 2 . 1 Fire 316 | 20 52 120 103 . 5 5 . 7 . . 4 Melee 177 | . . 5 1 37 51 4 15 21 11 . 32 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 5 | . 1 2 2 . . . . . . . . Escape Stasis 23 | . . . . 14 . . . . 9 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Repaired Lgt. Treads 1377 | -10/Materials | Discovered new exit (range 10) 1531 | -10/Materials | Discovered new exit (range 16) 1609 | -10/Materials | Entered another Materials area 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -9/Materials | Discovered new exit (range 3) 2070 | -9/Materials | Build established: Scavenger-Mutant 2134 | -9/Materials | Discovered new exit (range 12) 2387 | -9/Materials | Discovered new exit (range 11) 2736 | -9/Materials | Repaired Lgt. Treads 2788 | -9/Materials | Repaired Hvy. Ion Engine 3461 | -9/Materials | Central database locked down 4329 | -9/Materials | Entered another Materials area 4329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4836 | -8/Materials | Discovered new exit (range 5) 5120 | -8/Materials | Garrison activated, responded to threat 5578 | -8/Materials | Discovered new exit (range 5) 5787 | -8/Materials | Discovered new exit (range 15) 6052 | -8/Materials | Identified exit to Storage 6127 | -8/Materials | Entered Factory 6127 | -7/Factory | Evolved 2 slots: Utility x2 6214 | -7/Factory | Identified exit to Factory 6617 | -7/Factory | Fabricated Imp. Hacking Suite? 6641 | -7/Factory | Build established: Hacker-Sprinter 6706 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6710 | -7/Factory | Discovered new exit (range 14) 6750 | -7/Factory | Identified exit to Lower Caves 7019 | -7/Factory | Entered another Factory area 7019 | -6/Factory | Evolved 2 slots: Utility x2 7111 | -6/Factory | Identified exit to Factory 7484 | -6/Factory | Discovered new exit (range 10) 7509 | -6/Factory | Hacking Suite fried by hacking feedback 7509 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 7535 | -6/Factory | Fabricated Adv. Hacking Suite? 7641 | -6/Factory | Repaired Imp. Light Armor Plating? 7972 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8001 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8085 | -6/Factory | Sucked down chute 8085 | -6/Factory | Entered Waste 8087 | -6/Waste | Spotted C-40 Crusher 8089 | -6/Waste | Spotted C-40 Crusher 8090 | -6/Waste | Spotted C-40 Crusher 8105 | -6/Waste | Spotted C-40 Crusher 8116 | -6/Waste | Discovered new exit (range 14) 8119 | -6/Waste | Spotted C-40 Crusher 8119 | -6/Waste | Spotted C-40 Crusher 8144 | -6/Waste | Warlord forces began an assault 8173 | -6/Waste | Allies destroyed C-40 Crusher 8174 | -6/Waste | Destroyed C-40 Crusher 8174 | -6/Waste | Destroyed C-40 Crusher 8181 | -6/Waste | Allies destroyed C-40 Crusher 8190 | -6/Waste | Allies destroyed C-40 Crusher 8211 | -6/Waste | Allies destroyed C-40 Crusher 8239 | -6/Waste | Lost 7 allies 8265 | -6/Waste | Identified exit to Factory 8272 | -6/Waste | Build established: Wizard-Sprinter 8310 | -6/Waste | Entered Factory 8310 | -6/Factory | Accompanied by 11 allies 8349 | -6/Factory | Repaired Mic. Antimatter Reactor 8443 | -6/Factory | Repaired Cld. VTOL Module 8633 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8762 | -6/Factory | Repaired Impulse Thruster Array 8798 | -6/Factory | Entered another Factory area 8798 | -5/Factory | Accompanied by 7 allies 8798 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -5/Factory | Lost 7 allies 9294 | -5/Factory | Spotted B-75 Beast 9295 | -5/Factory | Discovered new exit (range 16) 9300 | -5/Factory | Identified exit to Upper Caves 9307 | -5/Factory | Discovered exit to Upper Caves (range 15) 9317 | -5/Factory | Identified exit to Factory 9358 | -5/Factory | Entered another Factory area 9358 | -4/Factory | Evolved 2 slots: Utility x2 9569 | -4/Factory | Spotted B-86 Titan 9642 | -4/Factory | Manually triggered Chute Trap 9642 | -4/Factory | Sucked down chute 9642 | -4/Factory | Entered Waste 9650 | -4/Waste | Spotted C-40 Crusher 9651 | -4/Waste | Spotted C-40 Crusher 9653 | -4/Waste | Spotted C-40 Crusher 9654 | -4/Waste | Spotted C-40 Crusher 9657 | -4/Waste | EMP discharged 9657 | -4/Waste | System corruption reached 10% 9657 | -4/Waste | Spotted C-40 Crusher 9659 | -4/Waste | Spotted C-40 Crusher 9659 | -4/Waste | Discovered new exit (range 11) 9662 | -4/Waste | Identified exit to Factory 9662 | -4/Waste | Entered Factory 9889 | -4/Factory | Central database locked down 9897 | -4/Factory | Identified exit to Research 10074 | -4/Factory | Fabricated Exp. Utility Shielding? 10191 | -4/Factory | Core integrity fell below 50% 10194 | -4/Factory | Lost 9 parts (2p4n3u) 10198 | -4/Factory | Self-destructed Last Messages --------------- 10190_ C-35 Carver knocked back. 10190_ C-35 Carver destroyed. 10190_ Knocked back. 10190_ Fabricator disabled. 10191_ Slammed into H-71 Marshal. 10191_ Destabilizing: System interference. 10191_ Terrain Scan Processor temporarily disabled. 10191_ Cld. VTOL Module severed. 10192_ H-71 Marshal calls for reinforcements. 10192_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10192_ Knocked back. 10194_ ECM Suite destroyed. 10194_ Imp. Hacking Suite destroyed. 10194_ Impulse Thruster destroyed. 10194_ Adv. Hacking Suite destroyed. 10194_ Terrain Scan Processor destroyed. 10194_ Critical hit (Blast). 10194_ Knocked back. Map ----- +----------------------------------------------------+ | #???????# # """ """ ? | | #???????# # """ """ # | | ##################### # # | | ????????????? ! # # """ """ # | | ?????????????? # # """ """?? | | ??????????????""""" # # """ """ # | | ??????????????""""" # + # | | #########????"""""" + # """ """ # | | #????"""""" # # """ """ # | | #?# # # """ """ # | | #?# # # # | | #?########### # # | | ! #???????????# # ! # | | #???????????# + # | | ?? #??????????## ########### | | ???? #??????????# #???????? | | ?????#+#???######### T"#???????? | | ?????# #???# """ ""#???????? | | ?????# #???# ""F"" ##???????? | | ###### ##### "" " #????????? | | !!! + # ##???????? | | !!! ##### """""" #???????? | | !!! #???# """""" #???????? | | ##### """""" #???????? | | !!! + """""" ##???????? | | !!! ### @ #???????? | | !!! #?#######+## c #???????? | | ######### =/H #???????? | | A =%!* #???????? | | !* #???????? | | #### #####+#####??????? | | ??## ## #??????? | | ??#"##+#### ## #??????? | | ??## + ## =! #??????? | | ???# ########+## !! #??????? | | ???# """ #??# # ! #??????? | | ???# """ #??# """ # #??????? | | ???# """ #??# """ # #??????? | | ???# #??# """ # #??????? | | ??#"#######??# # #??????? | | ??##?????????# ##########??????? | | ?????????????########???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 68 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Impulse Thruster Array | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -6/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -4/Factory Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Treads | 60% | -9/Materials Hvy. Ion Engine | 43% | -9/Materials Imp. Light Armor Plating | 73% | -6/Factory Mic. Antimatter Reactor | 50% | -6/Factory Cld. VTOL Module | 80% | -6/Factory Impulse Thruster Array | 60% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Minigun | -8/Materials | Hacked Scythe | -7/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeCooledAutobeam Manual? 0 Play Time 02:24:22 Cumulative 307.9 hours Start 2025.12.19 @ 21:19:21 End 2025.12.20 @ 15:50:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 216 Adventurer 1 Explorer 0 Win Type - Total 14 Types 7/1/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0a89b8d-5ef8-4295-90e5-bfab13eafda7