Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.12 @ 17:45:29

Player: PlasticHeart

Result: Self-destructed

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (40)       8000
Robots Destroyed (230)     1150
Value Destroyed (5296)     5296
Prototype IDs (155)        3100
Alien Tech Used (9)        1800
Bonus (6343)               6343
              TOTAL SCORE: 29689

 Bonus
-------
High Alert Combat Kills    130
Follower Combat Kills      550
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Scanned by Researcher      1000
Pursued by Intercept       500
Friendly Fire              -37

 Cogmind 
---------
Core Integrity             484/1450
Matter                     85/300
Energy                     350/350
System Corruption          7%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -2/Section 7

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
               Electron Diverter
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY (13) -----
         Large Storage Unit
         Large Storage Unit
         Large Storage Unit
  Experimental Optical Array
  Experimental Signal Interpreter
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
               Ghost Barrier
>              --- WEAPON (2) -------
               Helical Railgun
>              --- INVENTORY (24) ---
               Electron Diverter
               Electron Diverter
        Cooled Q-thruster
  Experimental Q-thruster
  Experimental Matter Compressor (500)
               Gravity Neutralizing Apparatus
  Experimental Targeting Computer
  Experimental Target Analyzer
      Improved Overload Amplifier
  Experimental Utility Shielding
               SHELL Armor
  Experimental Force Field
               Integrity Redistributor
               Subatomic Replicator
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
        Cooled Proton Cannon
        Cooled Proton Cannon

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
          Mini Fusion Reactor
>              --- PROPULSION -------
               Electron Diverter
               Electron Diverter
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY ----------
         Large Storage Unit
         Large Storage Unit
         Large Storage Unit
               Gravity Neutralizing Apparatus
  Experimental Optical Array
  Experimental Signal Interpreter
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
  Experimental Hacking Suite
               Ghost Barrier
>              --- WEAPON -----------
               Sigix Broadsword
>              --- INVENTORY --------
               Electron Diverter
               Electron Diverter
        Cooled Q-thruster
  Experimental Q-thruster
  Experimental Matter Compressor
  Experimental Targeting Computer
  Experimental Target Analyzer
      Improved Overload Amplifier
  Experimental Utility Shielding
               SHELL Armor
  Experimental Force Field
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Subatomic Replicator
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
        Cooled Proton Cannon
        Cooled Proton Cannon
               Helical Railgun
[Rating: 183]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Improved Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Cooled Nuclear Pulse Thruster
  Leg                      Enhanced Armored Leg
  Wheel                    Wheel
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Advanced Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Light Armor Plating
Weapon                     Improved Datajack
  Energy Gun               EM Shotgun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Mini Smartbomb Launcher
  Impact Weapon            Heavy Flail
  Slashing Weapon          Chainsword
  Piercing Weapon          Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Slots Evolved              16   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  11   | .   .   .   1   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             289  | 6   4   2   45  1   2   .   28  21  4   1   .   2   2   1   6   4   7   2   .   2   4   15  3   11  6   10  5   6   16  3   9   .   .   7   .   14  9   14  6   11  
  Power                    23   | 1   .   .   3   1   .   .   3   2   1   1   .   1   .   .   .   .   .   .   .   .   .   2   1   1   .   .   2   .   2   .   1   .   .   .   .   .   .   .   1   .   
    Engine                 8    | 1   .   .   3   1   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   .   .   1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   .   .   1   .   
  Propulsion               61   | 2   .   .   14  .   .   .   12  5   1   .   .   .   .   .   3   .   2   .   .   .   .   5   .   1   .   .   .   .   4   .   2   .   .   2   .   .   3   3   2   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  26   | 2   .   .   13  .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 34   | .   .   .   1   .   .   .   1   5   1   .   .   .   .   .   3   .   2   .   .   .   .   5   .   1   .   .   .   .   3   .   2   .   .   2   .   .   3   3   2   .   
  Utility                  97   | 1   2   .   4   .   .   .   4   11  2   .   .   .   2   1   2   .   4   .   .   .   .   6   .   4   .   .   3   .   6   2   5   .   .   5   .   13  5   7   2   6   
    Device                 47   | .   .   .   .   .   .   .   .   2   2   .   .   .   2   .   2   .   .   .   .   .   .   3   .   2   .   .   2   .   2   2   2   .   .   3   .   9   5   3   1   5   
    Storage                23   | 1   2   .   4   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   3   .   .   1   .   3   .   2   .   .   
    Processor              6    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hackware               19   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   4   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   2   1   .   
    Protection             2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   108  | 2   2   2   24  .   2   .   9   3   .   .   .   1   .   .   1   4   1   2   .   2   4   2   2   5   6   10  .   6   4   1   1   .   .   .   .   1   1   4   1   5   
    Energy Gun             16   | .   .   .   12  .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          8    | .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   1   
    Ballistic Gun          29   | 2   1   1   6   .   .   .   7   .   .   .   .   .   .   .   .   2   .   .   .   .   2   1   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               15   | .   1   1   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   2   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        13   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   .   1   2   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
    Piercing Weapon        20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   5   .   3   1   1   1   .   .   .   .   .   .   3   .   .   
    Special Melee Weapon   6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Unidentified Prototypes  24   | .   .   .   2   .   1   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   4   .   .   .   .   1   5   
Parts Lost                 33   | .   .   .   11  .   .   .   8   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   6   
  Power                    4    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               10   | .   .   .   3   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  7    | .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   
  Weapon                   12   | .   .   .   7   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   
  Highest Loss Streak      4    | .   .   .   4   .   .   .   3   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   4   
Average Slot Usage (%)     95   | .   96  100 98  100 100 100 94  99  100 100 100 94  84  84  92  100 100 100 100 100 100 97  100 100 99  100 96  100 94  94  94  94  94  94  94  94  90  89  86  83  
  Engine                   2    | .   14  14  10  11  11  11  6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   2   3   1   4   7   6   7   7   6   6   6   6   6   6   6   5   9   6   5   5   4   5   5   5   3   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   5   2   .   .   .   .   .   .   .   .   .   .   .   3   1   3   5   5   6   5   5   5   6   10  10  10  10  9   9   8   8   7   
  Wheel                    6    | .   28  28  32  33  33  33  26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   16   | .   .   .   .   .   .   .   .   23  23  23  23  23  23  23  19  20  20  20  20  20  20  22  23  23  23  23  23  23  21  21  21  21  21  21  21  19  19  17  17  16  
  Device                   5    | .   .   .   .   .   .   .   .   6   7   7   7   7   .   .   11  13  10  6   6   6   6   5   5   5   5   5   2   5   5   5   5   5   5   5   5   11  9   12  7   5   
  Storage                  12   | .   24  28  33  33  33  33  37  1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   8   10  10  10  10  10  10  9   14  13  13  13  
  Processor                6    | .   .   .   .   .   .   .   .   14  15  15  15  15  15  15  13  13  13  13  13  13  13  5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   5   
  Hackware                 24   | .   .   .   .   .   .   .   .   28  30  30  30  30  30  30  33  33  35  40  40  40  40  35  35  35  35  35  35  35  31  31  31  31  31  31  31  29  28  26  29  29  
  Energy Gun               2    | .   .   .   14  22  22  22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   27  23  6   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   7   7   7   7   7   7   7   6   5   6   6   6   3   5   4   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   3   5   3   5   5   5   5   5   5   5   4   4   6   1   .   
  Special Melee Weapon     2    | .   .   .   .   .   .   .   .   7   7   7   7   2   .   .   2   6   6   6   6   6   6   5   5   5   5   5   5   5   .   .   .   .   .   .   .   3   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             130  | 10  54  55  112 109 109 109 130 18  18  18  13  13  10  10  13  16  13  12  11  11  15  34  36  33  34  36  33  34  44  46  54  54  54  54  54  66  66  78  77  73  
  Greatest Support         102  | 32  32  32  48  30  30  30  36  18  18  18  18  18  18  18  18  18  20  20  20  20  20  36  35  36  36  36  36  36  54  54  57  54  54  57  57  69  73  87  92  102 
  Greatest Overweight (x)  12   | 1   1   1   5   3   3   3   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Average Overweight (x)   .    | .   .   1   2   3   3   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 34   | 6   18  18  28  28  28  28  34  34  4   4   4   4   4   4   4   4   4   4   4   4   4   10  10  10  10  10  10  10  14  14  16  16  16  16  16  22  22  24  22  24  
  Average Capacity         15   | 5   14  18  27  28  28  28  34  5   4   4   4   4   4   4   4   4   4   4   4   4   4   9   10  10  10  10  10  10  12  14  15  16  16  16  16  16  22  22  22  22  
  Most Carried             34   | 4   7   8   28  27  28  28  34  34  4   4   4   4   4   4   4   4   4   4   4   4   4   10  10  10  10  10  10  10  14  14  16  16  16  16  16  17  22  23  22  23  
  Average Carried          14   | 2   4   7   19  26  27  28  31  4   3   3   4   3   3   3   3   3   3   4   4   4   4   7   10  9   10  10  9   10  12  14  15  16  16  15  16  15  19  21  21  21  
  Final Capacity           34   | 6   18  18  28  28  28  28  34  4   4   4   4   4   4   4   4   4   4   4   4   4   4   10  10  10  10  10  10  10  14  14  16  16  16  16  16  22  22  22  22  24  
  Final Carried            34   | 2   7   8   26  27  28  28  34  4   4   4   4   3   4   3   4   4   4   4   4   4   4   10  10  10  10  10  10  10  14  14  16  16  16  16  16  17  22  22  22  20  

 Class Distribution 
--------------------
 50% | Wizard-Sprinter
 20% | Hauler-Mutant
 16% | Hacker-Scout
  7% | Wizard-Scout

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
   Hauler-Mutant | -9/Materials
   Hauler-Mutant | -9/Mines
   Hauler-Mutant | -9/Exiles
   Hauler-Mutant | -8/Mines
   Hauler-Mutant | -8/Materials
    Hacker-Scout | -7/Factory
    Hacker-Scout | -7/Waste
    Hacker-Scout | -7/Factory
    Hacker-Scout | -7/Lower Caves
    Hacker-Scout | -7/Lower Caves
 Hacker-Sprinter | -7/Zion
 Hacker-Sprinter | -6/Proximity Caves
    Hacker-Scout | -6/Factory
    Hacker-Scout | -6/Waste
    Hacker-Scout | -6/Factory
    Wizard-Scout | -6/Lower Caves
    Wizard-Scout | -6/Lower Caves
    Wizard-Scout | -6/Data Miner
    Wizard-Scout | -5/Proximity Caves
 Wizard-Sprinter | -5/Factory
 Wizard-Sprinter | -5/Waste
 Wizard-Sprinter | -5/Factory
 Wizard-Sprinter | -5/Upper Caves
 Wizard-Sprinter | -5/Upper Caves
 Wizard-Sprinter | -5/Zhirov
 Wizard-Sprinter | -4/Proximity Caves
 Wizard-Sprinter | -4/Factory
 Wizard-Sprinter | -4/Waste
 Wizard-Sprinter | -4/Factory
 Wizard-Sprinter | -4/Upper Caves
 Wizard-Sprinter | -4/Upper Caves
 Wizard-Sprinter | -4/Warlord
 Wizard-Sprinter | -3/Proximity Caves
 Wizard-Sprinter | -3/Research
 Wizard-Sprinter | -3/Testing
 Wizard-Sprinter | -2/Research
 Wizard-Sprinter | -2/Quarantine
 Wizard-Sprinter | -2/Section 7

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Matter Collected           6670 | 268  25   237  779  210  .    20   1226 200  .    89   36   24   39   .    70   50   70   .    30   .    145  255  290  110  240  225  .    158  217  .    188  80   .    275  87   247  319  130  141  190  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9969 | 97   32   98   2227 123  .    .    1831 127  .    91   .    .    .    .    13   223  104  .    47   .    159  844  .    608  215  152  .    48   608  .    841  182  .    .    14   247  60   441  227  310  
  Parts                    490  | 1    5    4    137  16   .    .    129  10   .    2    .    .    .    .    1    .    4    .    3    .    10   23   .    16   6    5    .    5    26   .    34   6    .    .    .    16   1    7    8    15   
Haulers Intercepted        31   | .    .    .    5    .    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    4    .    .    .    .    1    .    3    .    .    .    .    2    .    4    1    1    
Recyclers Shooed           4    | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      93   | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    2    .    12   .    .    .    4    15   .    16   .    .    .    4    .    32   .    .    .    .    .    .    
  Prevented                6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Combat Hostiles Destroyed  109  | .   3   5   34  4   .   .   34  .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   3   4   5   .   5   .   .   .   5   .   .   1   .   .   .   .   2   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Guns                     72   | .   .   2   30  4   .   .   33  .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Cannons                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  AOE                      33   | .   3   3   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   5   .   5   .   .   .   4   .   .   1   .   .   .   .   .   
Classes Destroyed          21   | 1   2   2   7   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Worker                   29   | .   .   .   16  1   .   .   3   1   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   
  Builder                  3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 4    | .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler                   31   | .   .   .   5   .   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   4   .   .   .   .   1   .   3   .   .   .   .   2   .   4   1   1   
  Recycler                 14   | 1   .   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Operator                 13   | .   .   .   5   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   1   .   
  Watcher                  17   | .   1   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   1   
  Swarmer                  38   | .   3   .   11  4   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   5   .   .   .   .   .   .   .   .   
  Grunt                    36   | .   .   2   13  .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   19   | .   .   .   9   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zionite                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
  Assembled                3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 1   4   3   15  4   .   .   11  1   .   1   .   .   .   .   1   1   1   .   .   .   1   4   .   3   3   4   .   4   2   .   3   4   .   .   1   1   1   2   1   1   
  Combat Bots Only         7    | .   3   3   5   4   .   .   7   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   2   2   4   .   4   .   .   .   4   .   .   1   .   .   .   .   1   
Max Kills in Single Turn   4    | 1   3   3   2   2   .   .   1   1   .   1   .   .   .   .   1   1   1   .   1   .   1   1   .   2   1   2   .   4   1   .   2   2   .   .   1   1   1   1   1   1   
  Gunslinging              1    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   3   3   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   .   4   .   .   .   2   .   .   1   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Damage Taken               7086  | .    51   201  1561 103  .    .    1463 34   .    44   .    171  .    55   .    .    212  .    .    .    48   45   .    .    .    .    .    .    64   .    .    .    .    .    6    281  173  178  120  2276 
  Core                     1720  | .    11   78   186  24   .    .    226  .    .    5    .    20   .    27   .    .    193  .    .    .    15   8    .    .    .    .    .    .    31   .    .    .    .    .    6    49   79   83   14   665  
  Absorbed by Shields      52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    .    .    
Core Remaining (%)         79    | 100  .    64   .    .    .    47   58   .    .    .    .    .    .    92   .    .    .    .    .    .    75   .    .    .    .    .    .    99   .    .    .    .    .    .    96   .    83   .    .    .    
Volleys Fired              439   | 4    9    11   141  11   .    .    141  .    .    .    .    .    .    .    .    4    .    .    .    .    22   6    12   5    7    7    .    5    .    .    1    2    .    .    5    .    2    11   .    33   
  Largest                  2     | 2    2    2    2    2    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    1    1    1    .    1    .    .    1    1    .    .    1    .    1    1    .    1    
  Hottest                  121   | 40   40   40   121  90   .    .    51   .    .    .    .    .    .    .    .    33   .    .    .    .    33   33   35   80   80   80   .    80   .    .    80   80   .    .    80   .    120  40   .    120  
Shots Fired                731   | 8    16   20   270  22   .    .    273  .    .    .    .    .    .    .    .    4    .    .    .    .    22   6    12   5    7    7    .    5    .    .    1    2    .    .    5    .    2    11   .    33   
  Gun                      688   | 8    14   18   263  22   .    .    271  .    .    .    .    .    .    .    .    4    .    .    .    .    22   6    12   4    .    1    .    .    .    .    .    .    .    .    .    .    .    11   .    32   
  Cannon                   5     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Launcher                 38    | .    2    2    5    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    7    6    .    5    .    .    1    2    .    .    5    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  520   | 8    14   18   117  .    .    .    271  .    .    .    .    .    .    .    .    4    .    .    .    .    22   6    12   4    .    1    .    .    .    .    .    .    .    .    .    .    .    11   .    32   
  Thermal                  64    | .    .    .    64   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                38    | .    2    2    5    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    7    6    .    5    .    .    1    2    .    .    5    .    .    .    .    .    
  Electromagnetic          109   | .    .    .    84   22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Robot Hit Streak         17    | 5    4    6    17   4    .    .    17   .    .    .    .    .    .    .    .    8    .    .    .    .    9    14   4    5    .    .    .    5    .    .    .    .    .    .    9    .    1    4    .    3    
  Robot Miss Streak        5     | 2    4    2    4    5    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    5    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    5    
  Penetration Max          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        10    | .    .    .    8    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           628   | 5    7    15   174  15   .    .    181  10   .    4    .    .    .    .    3    3    3    .    2    .    14   44   7    30   11   .    .    3    15   .    14   3    .    .    5    18   2    13   11   16   
  Core Hits                342   | 2    8    10   93   10   .    .    80   4    .    1    .    .    .    .    .    1    1    .    1    .    9    15   1    17   13   12   .    5    10   .    14   9    .    .    3    8    1    4    3    7    
  Critical Hits            29    | .    .    .    3    .    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    2    5    2    2    .    .    .    .    .    .    .    .    .    .    .    1    .    4    3    2    
  Critical Kills           5     | .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
  Critical Parts Destroyed 18    | .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    
Melee Attacks              1101  | .    .    .    3    .    .    .    .    60   .    59   6    24   .    .    34   .    56   10   12   .    18   140  .    85   14   6    .    2    88   .    110  5    9    2    1    92   62   75   59   69   
  Impact                   3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 569   | .    .    .    .    .    .    .    .    56   .    59   6    24   .    .    33   .    56   10   12   .    18   136  .    42   .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   69   
  Piercing                 513   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   10   6    .    2    87   .    110  5    9    2    1    90   62   75   11   .    
  Sneak Attacks            75    | .    .    .    .    .    .    .    .    6    .    2    .    .    .    .    2    .    1    .    2    .    1    13   .    6    8    .    .    .    8    .    9    2    .    .    1    5    .    6    2    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           23420 | 67   235  294  3082 125  .    .    3287 538  .    348  .    .    .    .    173  31   217  .    212  .    215  2083 61   2224 1224 704  .    633  1055 .    1273 826  .    .    648  799  176  703  1103 1084 
  Guns                     6929  | 67   85   146  2683 125  .    .    3143 .    .    .    .    .    .    .    .    31   .    .    .    .    106  20   61   17   .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    404  
  Cannons                  249   | .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    139  .    .    90   
  Explosions               4669  | .    150  148  379  .    .    .    144  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    620  665  704  .    633  .    .    110  557  .    .    559  .    .    .    .    .    
  Melee                    11573 | .    .    .    .    .    .    .    .    538  .    348  .    .    .    .    173  .    217  .    212  .    109  2063 .    1587 559  .    .    .    1055 .    1163 269  .    .    89   799  37   662  1103 590  
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5224  | 67   85   146  1103 .    .    .    3143 .    .    .    .    .    .    .    .    31   .    .    .    .    106  20   61   17   .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    404  
  Thermal                  1121  | .    .    .    761  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    360  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                4270  | .    150  148  340  .    .    .    144  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    260  665  704  .    633  .    .    110  557  .    .    559  .    .    .    .    .    
  Electromagnetic          1232  | .    .    .    878  125  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    139  .    .    90   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 5724  | .    .    .    .    .    .    .    .    538  .    348  .    .    .    .    173  .    217  .    212  .    109  2063 .    475  .    .    .    .    .    .    .    .    .    .    .    .    .    .    999  590  
  Piercing                 5849  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1112 559  .    .    .    1055 .    1163 269  .    .    89   799  37   662  104  .    
Highest Corruption         9     | .    .    .    1    1    1    1    4    .    6    6    6    6    6    .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    9    9    9    9    9    .    .    3    .    .    7    
  Average Corruption       3     | .    .    .    1    1    1    1    3    .    6    6    6    6    6    .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    9    9    9    9    9    .    .    2    .    .    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  210   | .    .    .    10   1    .    .    34   .    1    35   4    9    .    .    .    .    5    1    2    .    2    .    .    .    .    .    .    .    .    1    69   5    6    .    .    .    8    .    .    17   
    Message Errors         46    | .    .    .    2    .    .    .    4    .    1    10   2    1    .    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    .    .    18   2    1    .    .    .    .    .    .    1    
    Matter Fused           51    | .    .    .    .    .    .    .    13   .    .    8    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    2    .    .    .    2    .    .    8    
    Heat Flow Errors       18    | .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    1    .    .    .    1    .    .    2    
    Energy Discharges      22    | .    .    .    2    1    .    .    4    .    .    3    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    .    .    .    .    .    .    1    
    Parts Rejected         2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      29    | .    .    .    3    .    .    .    4    .    .    3    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    3    .    .    .    
    Data Loss (major)      5     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Targeting Errors       37    | .    .    .    3    .    .    .    7    .    .    5    .    1    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    8    1    2    .    .    .    2    .    .    5    
Overload Shots             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
Overflow Damage            2074  | .    5    2    23   .    .    .    .    107  .    138  .    .    .    .    95   .    40   .    88   .    .    272  .    156  202  8    .    32   43   .    88   204  .    .    36   67   69   122  147  130  
  Projectiles              69    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    69   .    .    .    
  Explosions               225   | .    5    2    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   8    .    32   .    .    .    105  .    .    36   .    .    .    .    .    
  Melee                    1780  | .    .    .    .    .    .    .    .    107  .    138  .    .    .    .    95   .    40   .    88   .    .    272  .    156  188  .    .    .    43   .    88   99   .    .    .    67   .    122  147  130  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      218   | .    52   .    132  .    .    .    34   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    8     | .    2    .    5    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        441   | .    .    16   353  192  .    .    441  .    .    248  .    .    .    .    .    .    9    .    .    .    .    3    .    46   147  208  .    139  43   8    280  42   230  .    38   36   233  154  .    248  
  Average Temperature      54    | .    .    9    71   74   .    .    58   .    .    110  .    .    .    .    .    .    9    .    .    .    .    3    .    17   61   93   .    49   20   4    114  20   104  .    19   12   40   16   .    89   
  Received Heat Transfer   1239  | .    .    117  435  .    .    .    495  .    .    6    .    18   .    6    .    .    .    .    .    .    9    45   .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    45   9    45   
  Effects                  6     | .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              9     | .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2063  | .    .    .    1863 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    200  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Peak Influence             723  | 5   115 94  701 367 .   .   449 342 58  119 .   .   .   .   456 187 490 .   .   .   .   454 266 723 .   .   .   .   172 44  483 .   .   .   .   177 590 530 185 187 
  Average Influence        201  | 2   68  71  431 275 .   .   217 191 41  47  .   .   .   .   183 134 162 .   .   .   .   207 219 412 .   .   .   .   71  28  230 .   .   .   .   60  205 361 61  72  
Maximum Alert Level        3    | .   .   .   3   1   .   .   2   1   .   .   .   .   .   .   2   .   2   .   .   .   .   2   1   3   .   .   .   .   .   .   2   .   .   .   .   .   2   2   .   .   
  Low Security (%)         60   | 100 100 100 21  23  .   100 56  66  100 100 .   .   .   .   58  100 72  .   .   .   .   46  26  18  .   .   .   .   100 100 36  .   .   .   .   100 68  9   100 100 
  Level 1                  23   | .   .   .   18  76  .   .   24  33  .   .   .   .   .   .   5   .   22  .   .   .   .   46  73  25  .   .   .   .   .   .   58  .   .   .   .   .   18  47  .   .   
  Level 2                  14   | .   .   .   55  .   .   .   19  .   .   .   .   .   .   .   35  .   5   .   .   .   .   7   .   49  .   .   .   .   .   .   5   .   .   .   .   .   12  42  .   .   
  Level 3                  .    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          61   | .   1   .   5   .   .   .   5   5   .   6   .   .   .   .   1   .   3   .   .   .   .   4   .   2   .   .   .   .   5   .   5   .   .   .   .   4   4   3   2   6   
  Investigation            15   | .   1   .   .   .   .   .   1   1   .   4   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   
  Extermination            16   | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   3   .   .   .   .   1   1   .   1   1   
  Reinforcement            24   | .   .   .   5   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   1   2   3   .   2   
  Assault                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Intercept                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Distress Signals           31   | .   1   .   4   .   .   .   5   2   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   1   .   1   .   .   .   .   3   .   6   .   2   
Communications Jammed      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  Distress Signals         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
Times Spotted              399  | .   7   10  65  4   .   .   52  15  5   17  1   8   .   3   2   2   5   .   3   .   12  7   5   13  1   1   .   2   15  5   11  3   .   12  3   23  11  10  13  53  
  Peak Tracking Total      12   | .   5   5   6   4   .   .   6   4   5   4   1   5   .   3   1   2   2   .   2   .   5   4   4   4   1   4   .   2   4   6   3   3   .   12  2   12  5   3   3   7   
  Tactical Retreats        36   | .   .   1   .   .   .   .   3   2   .   4   1   2   .   .   .   .   .   .   .   .   4   2   .   1   .   .   .   .   2   .   2   2   .   .   .   1   .   1   1   7   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Traps Triggered            24   | .   1   .   1   .   .   .   3   2   .   .   .   .   .   .   2   .   3   .   .   .   .   3   .   .   .   .   .   .   4   .   1   .   .   .   .   .   1   .   2   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                18   | .   .   .   1   .   .   .   .   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Machines Disabled          27   | .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   1   .   .   .   .   .   .   1   2   1   4   6   
  Max in Single Turn       7    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   1   .   .   .   .   .   .   1   1   1   1   1   
  Garrison Access          24   | .   .   .   .   .   .   .   1   3   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   3   .   4   .   .   .   .   1   1   4   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Machines Accessed          225  | .    3    .    3    .    2    .    5    17   .    19   .    .    1    .    15   .    16   1    1    4    .    18   .    14   1    .    4    .    16   .    18   1    .    2    .    7    17   4    18   18   
  Terminals                144  | .    3    .    3    .    .    .    4    11   .    12   .    .    .    .    12   .    12   .    .    .    .    12   .    10   .    .    .    .    10   .    9    .    .    .    .    4    11   .    14   17   
  Fabricators              20   | .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    1    .    1    .    .    .    .    2    .    3    .    .    .    .    3    .    3    .    .    .    .    1    1    1    .    .    
  Repair Stations          11   | .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              10   | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    3    .    2    1    
  Garrison Access          23   | .    .    .    .    .    .    .    1    3    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    3    .    4    .    .    .    .    1    1    3    1    .    
Total Hacks                621  | .    6    .    6    .    5    .    7    44   .    44   .    .    4    .    39   .    54   1    1    25   .    49   .    54   1    .    17   .    54   .    48   1    .    6    .    24   42   6    34   49   
  Successful               543  | .    4    .    4    .    5    .    4    27   .    33   .    .    4    .    35   .    42   1    1    25   .    47   .    47   1    .    17   .    49   .    47   1    .    6    .    17   39   6    33   48   
  Failed                   78   | .    2    .    2    .    .    .    3    17   .    11   .    .    .    .    4    .    12   .    .    .    .    2    .    7    .    .    .    .    5    .    1    .    .    .    .    7    3    .    1    1    
    Catastrophic           14   | .    .    .    1    .    .    .    3    4    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    
  Database Lockouts        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   251  | .    2    .    2    .    1    .    5    21   .    12   .    .    .    .    14   .    28   .    .    .    .    27   .    28   .    .    .    .    19   .    11   .    .    1    .    16   17   1    16   30   
  Terminals                421  | .    6    .    6    .    .    .    6    30   .    31   .    .    .    .    28   .    44   .    .    .    .    37   .    43   .    .    .    .    35   .    33   .    .    .    .    17   30   .    27   48   
  Fabricators              68   | .    .    .    .    .    .    .    .    7    .    4    .    .    .    .    4    .    5    .    .    .    .    6    .    10   .    .    .    .    16   .    7    .    .    .    .    3    3    3    .    .    
  Repair Stations          25   | .    .    .    .    .    .    .    .    2    .    4    .    .    .    .    7    .    2    .    .    .    .    4    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    2    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              20   | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    6    .    4    1    
  Garrison Access          26   | .    .    .    .    .    .    .    1    5    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    3    .    5    .    .    .    .    1    1    3    1    .    
Terminal Hacks             317  | .    4    .    4    .    5    .    2    11   .    17   .    .    4    .    20   .    29   1    1    25   .    22   .    27   1    .    17   .    24   .    25   1    .    6    .    5    23   .    17   26   
  Record                   21   | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Part Schematic           40   | .    .    .    .    .    .    .    .    2    .    2    .    .    4    .    2    .    1    .    .    6    .    3    .    6    .    .    4    .    3    .    3    .    .    .    .    2    2    .    .    .    
  Robot Schematic          5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prototype ID Bank        54   | .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    3    .    10   .    .    3    .    3    .    4    .    .    4    .    3    .    4    .    .    5    .    .    5    .    2    3    
  Open Door                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    2    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
  Branch Access Points     6    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    
  Machine Index            7    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    1    .    1    1    
  Terminal Index           8    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    
  Fabricator Index         7    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    
  Repair Station Index     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Garrison Index           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Alert Level              4    | .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Unreport Threat          16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    5    .    3    1    
  Locate Traps             47   | .    1    .    .    .    .    .    .    2    .    3    .    .    .    .    5    .    5    .    .    .    .    6    .    5    .    .    .    .    7    .    5    .    .    .    .    .    3    .    3    2    
  Dispatch Records         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Transport Status         1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Investigation     3    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Extermination     15   | .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    2    .    3    .    .    .    .    .    1    .    1    1    
  Recall Reinforcements    5    | .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Recall Assault           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Hauler Manifests         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Registered Components    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Registered Prototypes    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Zone Layout              49   | .    2    .    1    .    .    .    .    2    .    3    .    .    .    .    3    .    4    .    .    .    .    4    .    3    .    .    .    .    5    .    5    .    .    .    .    .    2    .    4    11   
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Fabricator Hacks           50   | .    .    .    .    .    .    .    .    5    .    3    .    .    .    .    3    .    4    .    .    .    .    5    .    6    .    .    .    .    13   .    5    .    .    .    .    2    2    2    .    .    
  Network Status           4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Load Schematic           20   | .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    3    .    .    .    .    5    .    2    .    .    .    .    1    1    1    .    .    
  Build                    26   | .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    2    .    3    .    .    .    .    3    .    3    .    .    .    .    7    .    2    .    .    .    .    1    1    1    .    .    
Repair Station Hacks       22   | .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    6    .    2    .    .    .    .    4    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    2    .    
  Scan Component           11   | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    
  Repair                   11   | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    
Recycling Unit Hacks       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 19   | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    5    .    4    1    
  Insert Component         10   | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    3    .    2    1    
  Analyze                  9    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    2    .    
Garrison Access Hacks      24   | .    .    .    .    .    .    .    1    3    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    3    .    5    .    .    .    .    1    1    3    1    .    
  Unlock Access            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Seal Access              23   | .    .    .    .    .    .    .    1    3    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    3    .    4    .    .    .    .    1    1    3    1    .    
Unauthorized Hacks         111  | .    .    .    .    .    .    .    1    6    .    6    .    .    .    .    6    .    4    .    .    .    .    14   .    13   .    .    .    .    9    .    9    .    .    .    .    6    6    1    9    21   
  Terminals                94   | .    .    .    .    .    .    .    1    4    .    6    .    .    .    .    5    .    3    .    .    .    .    13   .    9    .    .    .    .    6    .    7    .    .    .    .    5    5    .    9    21   
    Track                  39   | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    6    .    4    .    .    .    .    5    .    1    .    .    .    .    3    1    .    3    11   
    Assimilate             21   | .    .    .    .    .    .    .    1    3    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    4    .    .    .    .    .    2    .    3    2    
    Botnet                 28   | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    3    .    .    .    .    3    .    4    .    .    .    .    1    .    2    .    .    .    .    2    2    .    3    4    
    Detonate               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Disrupt                5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Fabricators              17   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    4    .    .    .    .    3    .    2    .    .    .    .    1    1    1    .    .    
    Prioritize             14   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    2    .    .    .    .    1    1    1    .    .    
    Siphon                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Overload               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       6    | .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    1    .    
  Used                     3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
Hacking Detections         129  | .    2    .    3    .    .    .    4    12   .    13   .    .    .    .    7    .    12   .    .    .    .    10   .    8    .    .    .    .    12   .    9    .    .    .    .    6    10   .    11   10   
  Full Trace Events        9    | .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   46   | .    .    .    .    .    .    .    .    2    .    3    .    .    4    .    2    .    2    .    .    6    .    3    .    6    .    .    4    .    3    .    3    .    .    .    .    3    4    .    1    .    
  Parts Built              26   | .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    2    .    3    .    .    .    .    3    .    3    .    .    .    .    5    .    2    .    .    .    .    1    1    1    .    .    
    Matter                 6582 | .    .    .    .    .    .    .    .    314  .    190  .    .    .    .    570  .    636  .    .    .    .    987  .    841  .    .    .    .    1318 .    541  .    .    .    .    417  384  384  .    .    
    Time                   2042 | .    .    .    .    .    .    .    .    78   .    31   .    .    .    .    114  .    212  .    .    .    .    118  .    320  .    .    .    .    536  .    216  .    .    .    .    111  204  102  .    .    
  Total Part Build Rating  160  | .    .    .    .    .    .    .    .    10   .    10   .    .    .    .    10   .    18   .    .    .    .    19   .    17   .    .    .    .    38   .    13   .    .    .    .    9    8    8    .    .    
Parts Repaired             11   | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    
  Time                     531  | .    .    .    .    .    .    .    .    51   .    78   .    .    .    .    122  .    56   .    .    .    .    80   .    .    .    .    .    .    .    .    89   .    .    .    .    .    29   .    26   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           6    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    .    
  Part Schematics Acquired 6    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Non-combat               9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        11   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
  no_distress              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  find_chute               6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Total Allies               62    | .    .    .    .    2    .    .    1    2    .    2    .    .    .    .    .    19   .    .    2    .    1    2    19   .    4    .    .    .    .    1    2    .    .    .    .    .    1    .    2    2    
  Largest Group            19    | .    .    .    .    2    .    .    1    2    .    1    .    .    .    .    .    19   .    .    2    .    1    2    19   .    3    2    2    2    .    1    1    .    .    .    .    .    1    .    2    1    
  Highest-Rated Group      714   | .    .    .    .    41   .    .    10   52   .    10   .    .    .    .    .    714  .    .    45   .    94   36   714  .    71   40   40   40   .    46   26   .    .    .    .    .    26   .    70   44   
  Highest-Rated Ally       94    | .    .    .    .    31   .    .    10   26   .    10   .    .    .    .    .    50   .    .    25   .    94   26   50   .    31   20   20   20   .    46   26   .    .    .    .    .    26   .    44   44   
Total Orders               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
  STAY                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               341   | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    140  .    .    5    .    15   .    154  .    15   .    .    2    .    6    .    .    .    .    .    .    .    .    .    .    
  Total Damage             12330 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5480 .    .    22   .    288  .    5904 .    378  .    .    24   .    234  .    .    .    .    .    .    .    .    .    .    
  Kills                    31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    1    .    3    .    13   .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   .   .   3   .   .   .   .   .   .   1   1   .   .   .   .   .   1   2   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Turns Passed               23995 | 74   264  185  1770 525  409  80   2172 1039 39   995  222  301  231  61   851  178  1081 214  479  26   421  1484 158  948  314  328  51   197  1725 39   1905 142  183  533  140  736  682  991  944  878  
Spaces Moved               41232 | 48   216  138  1051 440  367  73   1326 1776 92   2394 335  753  780  206  1272 340  1966 373  1569 77   864  3078 419  1756 798  742  144  579  3113 126  3391 456  501  584  469  1568 1397 2479 1488 1688 
  Core                     11    | 10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3649  | 38   216  138  1051 440  367  73   1326 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   37572 | .    .    .    .    .    .    .    .    1776 92   2394 335  753  780  206  1272 340  1966 373  1569 77   864  3078 419  1756 798  742  144  579  3113 126  3391 456  501  584  469  1568 1397 2479 1488 1687 
  Fastest Speed            24    | 50   100  110  103  110  110  110  113  29   29   29   29   29   29   29   29   29   29   29   29   29   29   26   26   26   26   26   26   26   24   27   27   27   27   27   27   27   27   28   28   28   
  Average Speed            35    | 90   106  110  110  110  110  110  120  30   29   29   29   29   29   29   29   29   29   29   29   29   29   26   27   26   26   26   26   26   26   27   27   27   27   27   27   27   27   28   28   28   
  Slowest Speed            250   | 100  110  110  130  110  110  110  200  32   29   29   29   29   29   29   29   29   29   29   29   29   29   29   98   26   26   26   26   26   27   27   27   27   27   27   27   27   27   28   32   250  
  Overloaded Moves         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            83    | .    .    .    .    .    .    .    .    8    .    5    .    1    .    .    2    .    5    .    .    .    .    21   .    6    .    .    .    .    5    .    2    .    .    .    .    5    2    7    9    5    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    
Exploration Rate (%)       65    | 3    50   47   85   86   72   19   85   53   72   51   54   76   85   41   42   95   55   57   91   68   69   70   96   46   79   85   60   57   50   93   57   64   64   89   56   43   92   61   95   80   
  Regions Visited          40
    Branch Regions         23
  Pre-discovered Areas     8     | .    .    .    .    2    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      8     | 1    1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             29    | .    .    1    .    1    .    1    .    .    .    .    1    1    3    .    .    .    .    .    3    .    2    .    .    .    2    5    .    3    .    .    .    2    2    .    2    .    .    .    .    .    
Spaces Dug                 808   | .    .    .    18   .    .    .    .    46   .    51   6    24   .    .    30   .    51   10   9    .    17   80   .    45   3    6    .    2    65   .    91   1    9    2    .    64   41   56   37   44   
Terrain Destroyed          1350  | .    12   20   47   .    .    .    21   46   .    51   6    24   .    .    30   .    51   10   9    .    17   80   .    75   95   80   .    97   65   .    107  46   9    2    92   64   41   56   37   60   
  Melee                    791   | .    .    .    1    .    .    .    .    46   .    51   6    24   .    .    30   .    51   10   9    .    17   80   .    45   3    6    .    2    65   .    91   1    9    2    .    64   41   56   37   44   
  Projectile               17    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
  AOE                      542   | .    12   20   46   .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   92   74   .    95   .    .    16   45   .    .    92   .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  
Total                      48154 | 69   234  152  1388 460  371  72   1685 2198 103  2602 450  798  784  206  1700 414  2386 463  1580 78   991  3565 448  2105 871  853  156  612  3828 128  4196 464  534  956  474  1739 1603 2634 1894 1910 
  Wait                     4710  | 7    .    1    66   .    .    .    147  296  .    144  110  20   .    .    369  63   343  77   .    .    84   320  15   245  45   85   .    19   600  .    675  2    25   354  .    53   106  53   313  73   
  Move                     41041 | 47   215  137  1050 439  366  72   1325 1760 91   2383 334  750  779  205  1268 339  1955 372  1568 76   863  3045 418  1743 797  741  143  578  3103 125  3386 455  500  583  468  1557 1392 2465 1470 1678 
  Hop                      72    | .    .    .    .    .    .    .    .    8    .    5    .    1    .    .    2    .    5    .    .    .    .    12   .    6    .    .    .    .    5    .    2    .    .    .    .    5    2    6    8    5    
  Pick Up                  193   | 5    5    1    50   5    2    .    26   3    4    5    .    .    1    .    4    1    4    .    .    .    .    17   .    5    .    .    1    .    9    .    6    .    .    2    .    8    8    7    10   4    
  Fast Attach              92    | 3    2    .    5    .    .    .    8    3    .    1    .    .    2    .    5    2    1    2    .    .    .    5    .    1    2    4    6    2    6    1    2    .    .    5    .    2    1    7    5    9    
  Attach                   73    | 3    .    .    15   .    .    .    12   14   .    .    .    2    .    1    1    .    .    .    .    .    .    3    .    2    .    .    .    .    2    .    .    .    .    1    .    3    3    3    .    8    
  Detach                   6     | .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    
  Swap                     138   | .    2    2    25   1    2    .    8    4    4    .    .    .    .    .    .    2    6    .    .    2    4    7    3    8    4    6    .    4    8    2    7    .    .    1    .    10   5    5    1    5    
  Drop                     201   | .    1    .    32   4    1    .    18   32   4    5    .    .    2    .    2    3    5    2    .    .    .    10   .    5    2    4    6    2    7    .    7    .    .    7    .    9    4    10   14   3    
  Fire                     439   | 4    9    11   141  11   .    .    141  .    .    .    .    .    .    .    .    4    .    .    .    .    22   6    12   5    7    7    .    5    .    .    1    2    .    .    5    .    2    11   .    33   
  Melee                    1091  | .    .    .    3    .    .    .    .    60   .    59   6    24   .    .    34   .    56   10   12   .    18   140  .    85   14   6    .    2    88   .    110  5    9    2    1    92   62   67   57   69   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            90    | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    15   .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    16   21   
  Rewire                   8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-7/Waste
-7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Fac x2)
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x2 / *Upp / *Ext x2)
-5/Waste
-5/Factory (discovered 4 exits: *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Waste
-4/Factory (discovered 4 exits: *Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2)
-3/Testing
-2/Research (discovered 3 exits: *Acc x2 / *Qua)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7 (discovered 1 exit: *Acc)

 History 
---------
  Turn | Location           | Event
    16 | -11/Scrapyard      | Discovered new exit (range 15)
    75 | -11/Scrapyard      | Entered Materials
   123 | -10/Materials      | Discovered new exit (range 13)
   244 | -10/Materials      | Discovered new exit (range 15)
   316 | -10/Materials      | Build established: Mutant
   316 | -10/Materials      | Discovered new exit (range 8)
   339 | -10/Materials      | Entered Mines
   450 | -10/Mines          | Assembled infested the area
   455 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   513 | -10/Mines          | Discovered new exit (range 12)
   524 | -10/Mines          | Entered Materials
   524 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
   813 | -9/Materials       | Lost 4 parts (1n3w)
   832 | -9/Materials       | Build established: Hauler-Mutant
   998 | -9/Materials       | Discovered new exit (range 16)
  1571 | -9/Materials       | Discovered new exit (range 16)
  1881 | -9/Materials       | Discovered new exit (range 8)
  1981 | -9/Materials       | Discovered new exit (range 6)
  2274 | -9/Materials       | Discovered new exit (range 9)
  2294 | -9/Materials       | Entered Mines
  2298 | -9/Mines           | Learned Materials terminal intel
  2396 | -9/Mines           | Discovered new exit (range 9)
  2548 | -9/Mines           | Core integrity fell below 50%
  2658 | -9/Mines           | Discovered new exit (range 8)
  2813 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2814 | -9/Mines           | Discovered new exit (range 5)
  2819 | -9/Mines           | Entered Exiles
  2847 | -9/Exiles          | Met 8R-AWN
  2865 | -9/Exiles          | Met EX-HEX
  2895 | -9/Exiles          | Met EX-BIN
  2916 | -9/Exiles          | Aligned with FarCom system
  2917 | -9/Exiles          | Given EX-Vault access code
  2943 | -9/Exiles          | Opened EX-Vault
  2949 | -9/Exiles          | Found Latent Energy Streamer
  2956 | -9/Exiles          | Found Modified TNC
  2980 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3011 | -9/Exiles          | Met EX-DEC
  3015 | -9/Exiles          | Learned location of Zion (-7)
  3061 | -9/Exiles          | Discovered new exit (range 12)
  3228 | -9/Exiles          | Stole two prototypes: Modified TNC, Latent Energy Streamer
  3228 | -9/Exiles          | Entered Mines
  3275 | -8/Mines           | Discovered new exit (range 13)
  3308 | -8/Mines           | Entered Materials
  3308 | -8/Materials       | Evolved 2 slots: Utility x2
  3309 | -8/Materials       | Loaded intel: 12 terminal locations
  3662 | -8/Materials       | Destroyed 7 combat bots
  3668 | -8/Materials       | Lost 3 parts (2n1w)
  4649 | -8/Materials       | Discovered new exit (range 5)
  5422 | -8/Materials       | Discovered new exit (range 3)
  5480 | -8/Materials       | Entered Factory
  5480 | -7/Factory         | Evolved 2 slots: Utility x2
  5482 | -7/Factory         | FarCom data flow suspended
  5704 | -7/Factory         | Fabricated Lrn. Sensor Array (x1)
  6014 | -7/Factory         | Build established: Hacker-Scout
  6029 | -7/Factory         | Fabricated Adv. Signal Interpreter (x2)
  6467 | -7/Factory         | Repaired Imp. Flight Unit
  6485 | -7/Factory         | Discovered new exit (range 15)
  6519 | -7/Factory         | Manually triggered Chute Trap
  6519 | -7/Factory         | Sucked down chute
  6519 | -7/Factory         | Entered Waste
  6534 | -7/Waste           | EMP discharged
  6539 | -7/Waste           | Spotted C-40 Crusher
  6540 | -7/Waste           | Spotted C-40 Crusher
  6540 | -7/Waste           | Spotted C-40 Crusher
  6542 | -7/Waste           | Spotted C-40 Crusher
  6547 | -7/Waste           | Spotted C-40 Crusher
  6554 | -7/Waste           | Discovered new exit (range 13)
  6558 | -7/Waste           | Identified exit to Factory
  6558 | -7/Waste           | Entered Factory
  6726 | -7/Factory         | Repaired Broken System Restoration Module
  6836 | -7/Factory         | Fabricated Lgt. Fission Core?
  6993 | -7/Factory         | Identified exit to Storage
  6993 | -7/Factory         | Identified exit to Lower Caves
  7424 | -7/Factory         | Discovered new exit (range 11)
  7497 | -7/Factory         | Discovered new exit (range 16)
  7553 | -7/Factory         | Entered Lower Caves
  7556 | -7/Lower Caves     | Spotted B-75 Beast
  7772 | -7/Lower Caves     | Discovered new exit (range 5)
  7773 | -7/Lower Caves     | Identified exit to Lower Caves
  7775 | -7/Lower Caves     | Entered another Lower Caves area
  7776 | -7/Lower Caves     | Discovered new exit (range 11)
  7779 | -7/Lower Caves     | Identified exit to Factory
  7847 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7864 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8075 | -7/Lower Caves     | Discovered new exit (range 5)
  8076 | -7/Lower Caves     | Identified exit to Zion
  8076 | -7/Lower Caves     | Entered Zion
  8092 | -7/Zion            | Discovered new exit (range 16)
  8098 | -7/Zion            | System corruption cleaned by Quarantine Array
  8172 | -7/Zion            | Learned Factory terminal intel
  8241 | -7/Zion            | Given the Hacking Drone Bay
  8307 | -7/Zion            | Identified exit to Proximity Caves
  8307 | -7/Zion            | Entered Proximity Caves
  8317 | -6/Proximity Caves | Spotted B-75 Beast
  8324 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8364 | -6/Proximity Caves | Discovered exit to Factory (range 8)
  8368 | -6/Proximity Caves | Entered Factory
  8368 | -6/Factory         | Evolved 2 slots: Utility x2
  8369 | -6/Factory         | Loaded intel: 20 terminal locations
  8389 | -6/Factory         | Build established: Hacker-Sprinter
  8592 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
  8632 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
  8750 | -6/Factory         | Discovered new exit (range 4)
  8817 | -6/Factory         | Repaired Imp. Flight Unit
  8868 | -6/Factory         | Local fabrication network quarantined
  8869 | -6/Factory         | Repaired Imp. Flight Unit
  8890 | -6/Factory         | Build established: Hacker-Scout
  8937 | -6/Factory         | Repaired Imp. VTOL Module
  9019 | -6/Factory         | Discovered new exit (range 16)
  9219 | -6/Factory         | Manually triggered Chute Trap
  9219 | -6/Factory         | Sucked down chute
  9219 | -6/Factory         | Entered Waste
  9234 | -6/Waste           | Warlord forces began an assault
  9281 | -6/Waste           | Spotted C-40 Crusher
  9283 | -6/Waste           | Allies destroyed C-40 Crusher
  9298 | -6/Waste           | Allies destroyed C-40 Crusher
  9311 | -6/Waste           | Spotted C-40 Crusher
  9341 | -6/Waste           | Spotted C-40 Crusher
  9349 | -6/Waste           | Destroyed C-40 Crusher
  9352 | -6/Waste           | Allies destroyed C-40 Crusher
  9394 | -6/Waste           | Discovered new exit (range 13)
  9397 | -6/Waste           | Identified exit to Factory
  9397 | -6/Waste           | Entered Factory
  9847 | -6/Factory         | Identified exit to Lower Caves
  9886 | -6/Factory         | Discovered new exit (range 11)
  9920 | -6/Factory         | Repaired Adv. Hacking Suite?
 10038 | -6/Factory         | Fabricated Adv. Hacking Suite?
 10133 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 10180 | -6/Factory         | Local fabrication network quarantined
 10186 | -6/Factory         | Fabricated Adv. Hacking Suite?
 10347 | -6/Factory         | Build established: Wizard-Scout
 10447 | -6/Factory         | First assault squad dispatched
 10478 | -6/Factory         | Entered Lower Caves
 10658 | -6/Lower Caves     | Learned 12 Factory zone layouts
 10659 | -6/Lower Caves     | Encountered a Warlord checkpoint
 10682 | -6/Lower Caves     | Discovered new exit (range 5)
 10692 | -6/Lower Caves     | Identified exit to Lower Caves
 10692 | -6/Lower Caves     | Entered another Lower Caves area
 10731 | -6/Lower Caves     | Learned Factory emergency access door positions
 10787 | -6/Lower Caves     | Discovered new exit (range 13)
 10789 | -6/Lower Caves     | Identified exit to Data Miner
 10794 | -6/Lower Caves     | Spotted C1-VB7(f)
 10795 | -6/Lower Caves     | Encountered a Master Thief
 10834 | -6/Lower Caves     | Learned Factory terminal intel
 10860 | -6/Lower Caves     | A Commander dispatched an escort
 10942 | -6/Lower Caves     | Spotted 1J-081(f)
 10945 | -6/Lower Caves     | Spotted I3-604(f)
 10946 | -6/Lower Caves     | Encountered a Master Thief
 10946 | -6/Lower Caves     | Encountered a Master Thief
 11089 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11171 | -6/Lower Caves     | Entered Data Miner
 11171 | -6/Data Miner      | Discovered new exit (range 6)
 11177 | -6/Data Miner      | Met Data Miner
 11185 | -6/Data Miner      | Learned location of Section 7 (-2)
 11185 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 11190 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 11196 | -6/Data Miner      | Identified exit to Proximity Caves
 11197 | -6/Data Miner      | Entered Proximity Caves
 11318 | -5/Proximity Caves | Spotted WE-LDN(f)
 11319 | -5/Proximity Caves | Encountered a Master Thief
 11320 | -5/Proximity Caves | Escorted by Enhanced Grunt
 11331 | -5/Proximity Caves | Allies destroyed WE-LDN(f)
 11611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 11615 | -5/Proximity Caves | Discovered new exit (range 9)
 11617 | -5/Proximity Caves | Identified exit to Factory
 11618 | -5/Proximity Caves | Entered Factory
 11618 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 11619 | -5/Factory         | Identified exit to Upper Caves
 11620 | -5/Factory         | Identified exit to Extension
 11622 | -5/Factory         | Loaded intel: 22 terminal locations
 12106 | -5/Factory         | Build established: Wizard-Sprinter
 12110 | -5/Factory         | Discovered new exit (range 13)
 12140 | -5/Factory         | Fabricated Mni. Fusion Reactor (x1)
 12173 | -5/Factory         | Fabricated Mni. Fusion Reactor?
 12237 | -5/Factory         | Fabricated Exp. Signal Interpreter (x1)
 12311 | -5/Factory         | Local fabrication network quarantined
 12352 | -5/Factory         | Spotted B-75 Beast
 12482 | -5/Factory         | Discovered exit to Extension (range 6)
 12548 | -5/Factory         | Incoming investigation squad redirected
 12625 | -5/Factory         | Incoming investigation squad redirected
 12633 | -5/Factory         | Repaired Cld. Cesium-ion Thruster?
 12637 | -5/Factory         | Repaired Exp. Sensor Array
 12926 | -5/Factory         | Discovered new exit (range 6)
 13102 | -5/Factory         | Manually triggered Chute Trap
 13102 | -5/Factory         | Sucked down chute
 13102 | -5/Factory         | Entered Waste
 13108 | -5/Waste           | Spotted C-40 Crusher
 13109 | -5/Waste           | Spotted C-40 Crusher
 13120 | -5/Waste           | Spotted C-40 Crusher
 13124 | -5/Waste           | Warlord forces began an assault
 13129 | -5/Waste           | Allies destroyed C-40 Crusher
 13137 | -5/Waste           | Allies destroyed C-40 Crusher
 13146 | -5/Waste           | Allies destroyed C-40 Crusher
 13150 | -5/Waste           | Spotted C-40 Crusher
 13156 | -5/Waste           | Allies destroyed C-40 Crusher
 13171 | -5/Waste           | Spotted C-40 Crusher
 13189 | -5/Waste           | Spotted C-40 Crusher
 13205 | -5/Waste           | Allies destroyed C-40 Crusher
 13209 | -5/Waste           | Discovered new exit (range 12)
 13260 | -5/Waste           | Identified exit to Factory
 13260 | -5/Waste           | Entered Factory
 13495 | -5/Factory         | Fabricated Prc. Matter Filter (x1)
 13530 | -5/Factory         | Fabricated Exp. Targeting Computer?
 13563 | -5/Factory         | Local fabrication network quarantined
 13616 | -5/Factory         | Fabricated Mni. Smartbomb Launcher?
 14087 | -5/Factory         | Incoming investigation squad redirected
 14208 | -5/Factory         | Entered Upper Caves
 14432 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 14473 | -5/Upper Caves     | Discovered new exit (range 13)
 14477 | -5/Upper Caves     | Identified exit to Upper Caves
 14522 | -5/Upper Caves     | Entered another Upper Caves area
 14522 | -5/Upper Caves     | Accompanied by 2 allies
 14523 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14523 | -5/Upper Caves     | Learned Factory security intel
 14530 | -5/Upper Caves     | Discovered new exit (range 12)
 14574 | -5/Upper Caves     | Learned 8 Factory zone layouts
 14783 | -5/Upper Caves     | Discovered new exit (range 9)
 14832 | -5/Upper Caves     | Identified exit to Zhirov
 14850 | -5/Upper Caves     | Entered Zhirov
 14850 | -5/Zhirov          | Accompanied by 2 allies
 14850 | -5/Zhirov          | Discovered new exit (range 3)
 14851 | -5/Zhirov          | Identified exit to Proximity Caves
 14855 | -5/Zhirov          | Met Zhirov
 14860 | -5/Zhirov          | Learned location of Quarantine (-2)
 14860 | -5/Zhirov          | Learned location of Testing (-3)
 14860 | -5/Zhirov          | Learned location of Command (-1)
 14863 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 14868 | -5/Zhirov          | Found Alien Artifact
 14868 | -5/Zhirov          | Identified Integrated Reactor
 14868 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 14888 | -5/Zhirov          | Found Alien Artifact
 14901 | -5/Zhirov          | Entered Proximity Caves
 14901 | -4/Proximity Caves | Accompanied by 2 allies
 14904 | -4/Proximity Caves | Learned Research trap positions
 15011 | -4/Proximity Caves | Spotted Y2-DGB(f)
 15013 | -4/Proximity Caves | Encountered a Master Thief
 15065 | -4/Proximity Caves | Destroyed Y2-DGB(f)
 15095 | -4/Proximity Caves | Discovered new exit (range 6)
 15097 | -4/Proximity Caves | Identified exit to Factory
 15098 | -4/Proximity Caves | Entered Factory
 15098 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15099 | -4/Factory         | Identified exit to Upper Caves
 15580 | -4/Factory         | Fabricated Cld. Proton Cannon (x1)
 15644 | -4/Factory         | Fabricated Impulse Thruster Array (x1)
 15746 | -4/Factory         | Fabricated Cld. Proton Cannon (x1)
 16324 | -4/Factory         | Discovered exit to Upper Caves (range 15)
 16464 | -4/Factory         | Fabricated Imp. Overload Amplifier (x2)
 16569 | -4/Factory         | Incoming investigation squad redirected
 16823 | -4/Factory         | Manually triggered Chute Trap
 16823 | -4/Factory         | Sucked down chute
 16823 | -4/Factory         | Entered Waste
 16824 | -4/Waste           | Met a frightened Derelict
 16830 | -4/Waste           | Spotted C-40 Crusher
 16838 | -4/Waste           | EMP discharged
 16840 | -4/Waste           | Spotted C-40 Crusher
 16846 | -4/Waste           | Spotted C-40 Crusher
 16847 | -4/Waste           | Spotted C-40 Crusher
 16856 | -4/Waste           | Spotted C-40 Crusher
 16856 | -4/Waste           | Discovered new exit (range 12)
 16861 | -4/Waste           | Identified exit to Factory
 16862 | -4/Waste           | Entered Factory
 17173 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 17453 | -4/Factory         | Discovered new exit (range 3)
 17455 | -4/Factory         | Identified exit to Research
 17525 | -4/Factory         | Fabricated Adv. Component Analysis Suite?
 17534 | -4/Factory         | Discovered exit to Research (range 12)
 17540 | -4/Factory         | Identified exit to Garrison
 17554 | -4/Factory         | Fabricated Exp. Utility Shielding?
 17562 | -4/Factory         | Local fabrication network quarantined
 17728 | -4/Factory         | Identified Transdimensional Reconstructor
 18192 | -4/Factory         | Incoming investigation squad redirected
 18767 | -4/Factory         | Entered Upper Caves
 18864 | -4/Upper Caves     | Encountered a Warlord checkpoint
 18868 | -4/Upper Caves     | Discovered new exit (range 7)
 18905 | -4/Upper Caves     | Spotted 39-82N(f)
 18906 | -4/Upper Caves     | Encountered a Master Thief
 18909 | -4/Upper Caves     | Identified exit to Upper Caves
 18909 | -4/Upper Caves     | Spotted M0-QD2(f)
 18909 | -4/Upper Caves     | Entered another Upper Caves area
 18956 | -4/Upper Caves     | Learned Research security intel
 19091 | -4/Upper Caves     | Discovered new exit (range 4)
 19092 | -4/Upper Caves     | Identified exit to Warlord
 19092 | -4/Upper Caves     | Entered Warlord
 19102 | -4/Warlord         | System corruption cleaned by Quarantine Array
 19155 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 19204 | -4/Warlord         | Met Warlord
 19206 | -4/Warlord         | Opened Warlord's prototype stash
 19208 | -4/Warlord         | Found Prototype Device
 19208 | -4/Warlord         | Identified Exp. Focal Shield
 19215 | -4/Warlord         | Found Prototype Hackware
 19215 | -4/Warlord         | Identified Ghost Barrier
 19218 | -4/Warlord         | Found Prototype Processor
 19219 | -4/Warlord         | Identified Exp. Target Analyzer
 19229 | -4/Warlord         | Warlord's base attacked by MAIN.C
 19579 | -4/Warlord         | Warlord forces counterattacked
 19604 | -4/Warlord         | Opened side exit
 19618 | -4/Warlord         | Spotted Executioner
 19621 | -4/Warlord         | Discovered new exit (range 14)
 19625 | -4/Warlord         | Identified exit to Proximity Caves
 19625 | -4/Warlord         | Entered Proximity Caves
 19646 | -3/Proximity Caves | Spotted 9I-82E(f)
 19647 | -3/Proximity Caves | Spotted GK-YVI(f)
 19648 | -3/Proximity Caves | Encountered a Master Thief
 19648 | -3/Proximity Caves | Encountered a Master Thief
 19714 | -3/Proximity Caves | Destroyed 9I-82E(f)
 19755 | -3/Proximity Caves | Discovered exit to Research (range 11)
 19763 | -3/Proximity Caves | Spotted E7-68Z(f)
 19764 | -3/Proximity Caves | Encountered a Master Thief
 19765 | -3/Proximity Caves | Entered Research
 19765 | -3/Research        | Evolved 2 slots: Utility x2
 19766 | -3/Research        | Identified exit to Armory
 19767 | -3/Research        | Loaded intel: 56 trap records
 19771 | -3/Research        | Identified exit to Research
 19804 | -3/Research        | Identified exit to Testing
 19995 | -3/Research        | Warped through subspace
 20179 | -3/Research        | Found Prototype Processor
 20201 | -3/Research        | Identified Spectral Analyzer
 20418 | -3/Research        | Spotted B-86 Titan
 20473 | -3/Research        | Fabricated Exp. Force Field (x1)
 20501 | -3/Research        | Entered Testing
 20521 | -3/Testing         | Spotted PP-XLNQHERIDR
 20570 | -3/Testing         | Repaired Cld. Nuclear Pulse Thruster
 20682 | -3/Testing         | Spotted PY-ZT1DAOUCPH
 20690 | -3/Testing         | Found Exp. Terrain Scanner
 20695 | -3/Testing         | Local fabrication network quarantined
 20726 | -3/Testing         | Fabricated Helical Railgun?
 20776 | -3/Testing         | First assault squad dispatched
 20807 | -3/Testing         | Discovered exit to Research (range 15)
 20809 | -3/Testing         | Found Faulty Adv. Kinecellerator
 21050 | -3/Testing         | Scanned by Researcher
 21063 | -3/Testing         | Found Prototype Protection
 21181 | -3/Testing         | Identified SHELL Armor
 21183 | -3/Testing         | Entered Research
 21183 | -2/Research        | Warlord forces began assault on 0b10
 21183 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 21282 | -2/Research        | Local fabrication network quarantined
 21293 | -2/Research        | Research machine network offline
 21305 | -2/Research        | Fabricated Helical Railgun?
 21375 | -2/Research        | Met up with Warlord
 21602 | -2/Research        | Found Enh. Force Lance
 21690 | -2/Research        | Borebot progress halted
 21692 | -2/Research        | Spotted Executioner
 21710 | -2/Research        | Borebot progress halted
 21905 | -2/Research        | Found Exp. Hacking Suite
 21908 | -2/Research        | Discovered new exit (range 3)
 21908 | -2/Research        | Identified exit to Access
 21994 | -2/Research        | Borebot progress halted
 22011 | -2/Research        | Discovered exit to Access (range 9)
 22162 | -2/Research        | Spotted B-90 Cyclops
 22170 | -2/Research        | Discovered new exit (range 11)
 22174 | -2/Research        | Identified exit to Quarantine
 22174 | -2/Research        | Entered Quarantine
 22208 | -2/Quarantine      | Garrison activated, responded to threat
 22248 | -2/Quarantine      | Found Alien Artifact
 22258 | -2/Quarantine      | Spotted Alpha 7
 22297 | -2/Quarantine      | Repaired Exp. Sensor Array?
 22323 | -2/Quarantine      | Found Alien Slashing Weapon
 22323 | -2/Quarantine      | Identified Sigix Broadsword
 22387 | -2/Quarantine      | Found Transdimensional Reconstructor
 22388 | -2/Quarantine      | Found Transdimensional Reconstructor
 22393 | -2/Quarantine      | Found Transdimensional Reconstructor
 22395 | -2/Quarantine      | Discovered exit to Access (range 4)
 22687 | -2/Quarantine      | Found Alien Artifact
 22718 | -2/Quarantine      | Identified Dimensional Node Initializer
 23097 | -2/Quarantine      | Spotted Fortress
 23117 | -2/Quarantine      | Discovered new exit (range 5)
 23117 | -2/Quarantine      | Identified exit to Section 7
 23118 | -2/Quarantine      | Entered Section 7
 23248 | -2/Section 7       | Spotted S7 Guard
 23252 | -2/Section 7       | Found Alien Artifact
 23252 | -2/Section 7       | Identified Integrated Singularity Reactor
 23252 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 23392 | -2/Section 7       | Spotted B-90 Cyclops
 23402 | -2/Section 7       | Identified Subatomic Replicator
 23527 | -2/Section 7       | Initialized slip node
 23645 | -2/Section 7       | Spotted B-99 Colossus
 23657 | -2/Section 7       | Found Alien Artifact
 23657 | -2/Section 7       | Identified Integrated Dissipator
 23657 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 23659 | -2/Section 7       | Found Integrated Dissipator
 23659 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 23676 | -2/Section 7       | Found Alien Artifact
 23676 | -2/Section 7       | Identified LRC Energy Well
 23676 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 23679 | -2/Section 7       | Found Alien Artifact
 23679 | -2/Section 7       | Identified LRC Boosters
 23679 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 23681 | -2/Section 7       | Found Alien Artifact
 23681 | -2/Section 7       | Identified LRC Storage
 23681 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 23834 | -2/Section 7       | Found Alien Energy Gun
 23836 | -2/Section 7       | Found Alien Energy Gun
 23840 | -2/Section 7       | Warped through subspace to slip node
 23872 | -2/Section 7       | Found Alien Artifact
 23892 | -2/Section 7       | Found Integrated Dissipator
 23893 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 23927 | -2/Section 7       | Scanned by Researcher
 23928 | -2/Section 7       | Intercept squad dispatched
 23934 | -2/Section 7       | Spotted Tracker
 23934 | -2/Section 7       | Spotted Tracker
 23934 | -2/Section 7       | Warped through subspace
 23935 | -2/Section 7       | Warped through subspace
 23940 | -2/Section 7       | Core integrity fell below 50%
 23973 | -2/Section 7       | Destroyed Tracker
 23996 | -2/Section 7       | Self-destructed

 Last Messages 
---------------
  area.
23979_ Held in stasis.
23979_ C-65 Expert is analyzing...
23980_ U-05 Engineer builds a Wall.
23980_ Held in stasis.
23980_ C-65 Expert is analyzing...
23983_ U-05 Engineer builds a Door.
23983_ Held in stasis.
23983_ C-65 Expert is analyzing...
23984_ Held in stasis.
23984_ C-65 Expert is analyzing...
23987_ Held in stasis.
23987_ C-65 Expert is analyzing...
23988_ Held in stasis.
23988_ C-65 Expert is analyzing...
23991_ Held in stasis.
23991_ C-65 Expert is analyzing...
23992_ Held in stasis.
23992_ C-65 Expert is analyzing...
23995_ Held in stasis.

 Map 
-----
+----------------------------------------------------+
| ???????????#     #    #     ?????????????????"" "" |
| ??????????####+###    ###"#######!!!         "" "" |
| ??????????#                                   " ?? |
| ??????????#                                      ? |
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| ??????????#                                     ?  |
| ??????????#    ###########+#############+#######?  |
| ######????#    #?#                  #?#       #??? |
|  """ #????#    #?#                  #?#       #??? |
| ""T""#???##    #?# """ """ """ """  #?# """   #??? |
| "" ""######    #?# """ """ """ """  ###"" ""  #??? |
|           #    #?# """ """ """ """  " "  """" #??? |
|   """"""  #    #?#                  ###"""""""#??? |
|  """""""" #    #?#                  #?#########??? |
|   """"""  #    #?#                  #????????????? |
|           #    #?#####"""" """#####"##???####????? |
|   """     #    #?????#""""T"""#???## #???#  #????? |
|  """""""" /    ###########################"#?????? |
|   """"""  #    #                #          #?????? |
| |        *#    #     ""         #    """"" #????^  |
|   """"""  #    #     ""c        #    """"" #?????? |
|  """""""" #    #  """""         #    """"" #????"  |
|   """"""  +    +    """         #          #?????? |
|           #"####  """""         #    """"" #?????? |
| #############??# u   ""         #    """"" #?????? |
| ???????????????#   w ""  @      #    """"" #?????? |
| ???????????????#      c [       #  [       #?????? |
| ???????????????#######/#+%############+########### |
| ?????????????????????# !!                          |
| ?????????????????????#                             |
| ?????????????????????#                             |
| ?????????????????????#                             |
| ?????????????????????#"#########+####+############ |
| ?????????????????????# #  ###         #????#       |
| ?????????????????????# #  #?#         #????#       |
| ?????????????????????#### #?# """ """ #????#       |
| ???????????????????????###### " " " " #????#    "" |
| ????????????????????????#   +  "" """ #???##   ""! |
| ????????????????????????# ###    "    #####"   """ |
| ????????????????????????# #?# """"""" #    #       |
| ????????????????????????# #?#         #  ""#       |
| ????????????????????????# #?###+#######  ""#       |
| ????????????????????????# ##### #######  ""#       |
| ????????????????????????#             +   T#       |
| ????????????????????????# #############  ""#       |
| ???????????######???????# #???????????#  ""####### |
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| ???????????#    #???????# #???????????#    #?????? |
| ???????????#    ######### #???????????######?????? |
| ???????????#              #??????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          79
Energy Capacity            565
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           30
Terrain Scan Density       10
Jamming Range              16
Additional Mass Support    12
EM Shielding               3
Armor Coverage             150
Resistance: KI             30
Evasion (%)                65
Overload Amplification     75
Offensive Hacking          84
Defensive Hacking          24

 Item Schematics 
-----------------
             Lrn. Sensor Array | -7/Factory    | Hacked
       Adv. Signal Interpreter | -7/Factory    | Hacked
              Cld. VTOL Module | -7/Factory    | Scanalyzed
             Lgt. Fission Core | -7/Factory    | Hacked
            Lrn. Proton Cannon | -7/Factory    | Hacked
                      Riot Gun | -7/Zion       | Free
                    Beamcaster | -7/Zion       | Free
                 Battle Cannon | -7/Zion       | Free
                   Enh. Flamer | -7/Zion       | Free
             Exp. Sensor Array | -6/Factory    | Hacked
       Exp. Signal Interpreter | -6/Factory    | Hacked
            Adv. Hacking Suite | -6/Factory    | Scanalyzed
             Mic. Fission Core | -6/Factory    | Hacked
              Combat Drone Bay | -6/Data Miner | Free
     Lgt. Regenerative Plating | -6/Data Miner | Free
         Exp. Flexi-carbon Leg | -6/Data Miner | Free
          Exp. Terrain Scanner | -6/Data Miner | Free
   Tactical Coordination Suite | -6/Data Miner | Free
       Mni. Smartbomb Launcher | -6/Data Miner | Free
        Exp. Utility Shielding | -5/Factory    | Hacked
         Exp. Weapon Shielding | -5/Factory    | Hacked
            Adv. System Shield | -5/Factory    | Hacked
       Exp. Targeting Computer | -5/Factory    | Hacked
     Exp. Propulsion Shielding | -5/Factory    | Hacked
       Imp. Overload Amplifier | -5/Factory    | Hacked
            Prc. Matter Filter | -5/Factory    | Hacked
            Adv. Core Analyzer | -5/Factory    | Hacked
        Impulse Thruster Array | -5/Factory    | Hacked
             Assault Drone Bay | -5/Zhirov     | Free
            Exp. Optical Array | -5/Zhirov     | Free
              Imp. Arc Thrower | -5/Zhirov     | Free
                Exp. Heat Sink | -5/Zhirov     | Free
            Cld. Proton Cannon | -4/Factory    | Hacked
 Adv. Component Analysis Suite | -4/Factory    | Hacked
      Adv. Transmission Jammer | -4/Factory    | Hacked
 Adv. Armor Integrity Analyzer | -4/Factory    | Hacked
                  Hyp. Railgun | -4/Factory    | Hacked
              Adv. Force Field | -4/Factory    | Hacked
             Spectral Analyzer | -3/Research   | Scanalyzed
              Exp. Force Field | -3/Research   | Hacked
               Helical Railgun | -3/Research   | Hacked
               Exp. Q-thruster | -3/Testing    | Hacked
               Diametric Drive | -3/Testing    | Scanalyzed
  Adv. Reaction Control System | -3/Testing    | Hacked
           Adv. Kinecellerator | -3/Testing    | Scanalyzed
               Cld. Q-thruster | -2/Quarantine | Scanalyzed

 Robot Schematics 
------------------
   S-27 Virus | -6/Data Miner | Free
 G-50 Soldier | -6/Data Miner | Free
    P-70 Sage | -6/Data Miner | Free
   I-36 Angel | -6/Data Miner | Free
 L-41 Fighter | -6/Data Miner | Free

 Fabricated
------------
             Lrn. Sensor Array | x1 | -7/Factory  
       Adv. Signal Interpreter | x2 | -7/Factory  
             Lgt. Fission Core | x2 | -7/Factory  
             Exp. Sensor Array | x1 | -6/Factory  
             Exp. Sensor Array | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
           Mni. Fusion Reactor | x1 | -5/Factory  | Preloaded
           Mni. Fusion Reactor | x1 | -5/Factory  | Preloaded
       Exp. Signal Interpreter | x1 | -5/Factory  
            Prc. Matter Filter | x1 | -5/Factory  
       Exp. Targeting Computer | x1 | -5/Factory  
       Mni. Smartbomb Launcher | x1 | -5/Factory  
            Cld. Proton Cannon | x1 | -4/Factory  
        Impulse Thruster Array | x1 | -4/Factory  
            Cld. Proton Cannon | x1 | -4/Factory  
       Imp. Overload Amplifier | x2 | -4/Factory  
 Adv. Component Analysis Suite | x1 | -4/Factory  
        Exp. Utility Shielding | x1 | -4/Factory  
              Exp. Force Field | x1 | -3/Research 
               Helical Railgun | x1 | -3/Testing  
               Helical Railgun | x1 | -2/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Sigix Broadsword
Integrated Singularity Reactor
Dimensional Node Initializer
Integrated Dissipator
LRC Energy Well
LRC Boosters
LRC Storage

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CooledTacticalBlade
  Manual?         0
Play Time         07:33:12
  Cumulative      770.8 hours
  Start           2020.06.27 @ 16:24:46
  End             2020.08.12 @ 17:45:29
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          407
  Rogue           407
  Adventurer      0
  Explorer        0
Win Type          -
  Total           62
  Types           34/4/13/6/1/1/3
Lore%             90
Gallery%          88
Achievement%      75
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              32/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: d08df14f-ccda-414b-963b-bcd2d44d8085