Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.12 @ 17:45:29 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (230) 1150 Value Destroyed (5296) 5296 Prototype IDs (155) 3100 Alien Tech Used (9) 1800 Bonus (6343) 6343 TOTAL SCORE: 29689 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 550 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -37 Cogmind --------- Core Integrity 484/1450 Matter 85/300 Energy 350/350 System Corruption 7% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Helical Railgun > --- INVENTORY (24) --- Electron Diverter Electron Diverter Cooled Q-thruster Experimental Q-thruster Experimental Matter Compressor (500) Gravity Neutralizing Apparatus Experimental Targeting Computer Experimental Target Analyzer Improved Overload Amplifier Experimental Utility Shielding SHELL Armor Experimental Force Field Integrity Redistributor Subatomic Replicator Sigix Quantum Sheargun Sigix Quantum Sheargun Cooled Proton Cannon Cooled Proton Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Experimental Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Electron Diverter Electron Diverter Cooled Q-thruster Experimental Q-thruster Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Improved Overload Amplifier Experimental Utility Shielding SHELL Armor Experimental Force Field Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Sigix Quantum Sheargun Sigix Quantum Sheargun Cooled Proton Cannon Cooled Proton Cannon Helical Railgun [Rating: 183] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Enhanced Armored Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Improved Datajack Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 289 | 6 4 2 45 1 2 . 28 21 4 1 . 2 2 1 6 4 7 2 . 2 4 15 3 11 6 10 5 6 16 3 9 . . 7 . 14 9 14 6 11 Power 23 | 1 . . 3 1 . . 3 2 1 1 . 1 . . . . . . . . . 2 1 1 . . 2 . 2 . 1 . . . . . . . 1 . Engine 8 | 1 . . 3 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . 1 . Propulsion 61 | 2 . . 14 . . . 12 5 1 . . . . . 3 . 2 . . . . 5 . 1 . . . . 4 . 2 . . 2 . . 3 3 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 26 | 2 . . 13 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . 1 . . . 1 5 1 . . . . . 3 . 2 . . . . 5 . 1 . . . . 3 . 2 . . 2 . . 3 3 2 . Utility 97 | 1 2 . 4 . . . 4 11 2 . . . 2 1 2 . 4 . . . . 6 . 4 . . 3 . 6 2 5 . . 5 . 13 5 7 2 6 Device 47 | . . . . . . . . 2 2 . . . 2 . 2 . . . . . . 3 . 2 . . 2 . 2 2 2 . . 3 . 9 5 3 1 5 Storage 23 | 1 2 . 4 . . . 2 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 . . 1 . 3 . 2 . . Processor 6 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hackware 19 | . . . . . . . . 4 . . . . . 1 . . 4 . . . . 1 . 2 . . . . 2 . . . . 1 . 1 . 2 1 . Protection 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 2 24 . 2 . 9 3 . . . 1 . . 1 4 1 2 . 2 4 2 2 5 6 10 . 6 4 1 1 . . . . 1 1 4 1 5 Energy Gun 16 | . . . 12 . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 8 | . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . 1 . . 1 Ballistic Gun 29 | 2 1 1 6 . . . 7 . . . . . . . . 2 . . . . 2 1 1 1 . 2 . . . . . . . . . . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 1 3 . . . 2 . . . . . . . . . . . . . . . . 1 2 2 . 2 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 . . . . . . . 1 1 1 . 1 2 1 1 . 1 . . . . . . . . . . . . . 1 2 Piercing Weapon 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 5 . 3 1 1 1 . . . . . . 3 . . Special Melee Weapon 6 | . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unidentified Prototypes 24 | . . . 2 . 1 . 4 . 2 . . . . . . . . . . . . 1 . . . . 4 . . . . . . 4 . . . . 1 5 Parts Lost 33 | . . . 11 . . . 8 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 6 Power 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Weapon 12 | . . . 7 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Highest Loss Streak 4 | . . . 4 . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 4 Average Slot Usage (%) 95 | . 96 100 98 100 100 100 94 99 100 100 100 94 84 84 92 100 100 100 100 100 100 97 100 100 99 100 96 100 94 94 94 94 94 94 94 94 90 89 86 83 Engine 2 | . 14 14 10 11 11 11 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 3 1 4 7 6 7 7 6 6 6 6 6 6 6 5 9 6 5 5 4 5 5 5 3 . . . . . . . . . Reactor 3 | . . . . . . . . . 5 2 . . . . . . . . . . . 3 1 3 5 5 6 5 5 5 6 10 10 10 10 9 9 8 8 7 Wheel 6 | . 28 28 32 33 33 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 23 23 23 23 23 23 23 19 20 20 20 20 20 20 22 23 23 23 23 23 23 21 21 21 21 21 21 21 19 19 17 17 16 Device 5 | . . . . . . . . 6 7 7 7 7 . . 11 13 10 6 6 6 6 5 5 5 5 5 2 5 5 5 5 5 5 5 5 11 9 12 7 5 Storage 12 | . 24 28 33 33 33 33 37 1 . . . . . . . . . . . . . 4 5 5 5 5 5 5 8 10 10 10 10 10 10 9 14 13 13 13 Processor 6 | . . . . . . . . 14 15 15 15 15 15 15 13 13 13 13 13 13 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Hackware 24 | . . . . . . . . 28 30 30 30 30 30 30 33 33 35 40 40 40 40 35 35 35 35 35 35 35 31 31 31 31 31 31 31 29 28 26 29 29 Energy Gun 2 | . . . 14 22 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 23 6 . . . 17 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 7 7 7 7 6 5 6 6 6 3 5 4 2 2 . . . . . . . . . . . . . . 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 5 3 5 5 5 5 5 5 5 4 4 6 1 . Special Melee Weapon 2 | . . . . . . . . 7 7 7 7 2 . . 2 6 6 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 10 54 55 112 109 109 109 130 18 18 18 13 13 10 10 13 16 13 12 11 11 15 34 36 33 34 36 33 34 44 46 54 54 54 54 54 66 66 78 77 73 Greatest Support 102 | 32 32 32 48 30 30 30 36 18 18 18 18 18 18 18 18 18 20 20 20 20 20 36 35 36 36 36 36 36 54 54 57 54 54 57 57 69 73 87 92 102 Greatest Overweight (x) 12 | 1 1 1 5 3 3 3 12 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . 1 2 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 18 18 28 28 28 28 34 34 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 14 14 16 16 16 16 16 22 22 24 22 24 Average Capacity 15 | 5 14 18 27 28 28 28 34 5 4 4 4 4 4 4 4 4 4 4 4 4 4 9 10 10 10 10 10 10 12 14 15 16 16 16 16 16 22 22 22 22 Most Carried 34 | 4 7 8 28 27 28 28 34 34 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 14 14 16 16 16 16 16 17 22 23 22 23 Average Carried 14 | 2 4 7 19 26 27 28 31 4 3 3 4 3 3 3 3 3 3 4 4 4 4 7 10 9 10 10 9 10 12 14 15 16 16 15 16 15 19 21 21 21 Final Capacity 34 | 6 18 18 28 28 28 28 34 4 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 14 14 16 16 16 16 16 22 22 22 22 24 Final Carried 34 | 2 7 8 26 27 28 28 34 4 4 4 4 3 4 3 4 4 4 4 4 4 4 10 10 10 10 10 10 10 14 14 16 16 16 16 16 17 22 22 22 20 Class Distribution -------------------- 50% | Wizard-Sprinter 20% | Hauler-Mutant 16% | Hacker-Scout 7% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 6670 | 268 25 237 779 210 . 20 1226 200 . 89 36 24 39 . 70 50 70 . 30 . 145 255 290 110 240 225 . 158 217 . 188 80 . 275 87 247 319 130 141 190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9969 | 97 32 98 2227 123 . . 1831 127 . 91 . . . . 13 223 104 . 47 . 159 844 . 608 215 152 . 48 608 . 841 182 . . 14 247 60 441 227 310 Parts 490 | 1 5 4 137 16 . . 129 10 . 2 . . . . 1 . 4 . 3 . 10 23 . 16 6 5 . 5 26 . 34 6 . . . 16 1 7 8 15 Haulers Intercepted 31 | . . . 5 . . . 5 1 . . . . . . . . . . . . 1 3 . 4 . . . . 1 . 3 . . . . 2 . 4 1 1 Recyclers Shooed 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . . . 8 . . . . . . 2 . 12 . . . 4 15 . 16 . . . 4 . 32 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 109 | . 3 5 34 4 . . 34 . . . . . . . . 1 . . . . 1 2 . 3 4 5 . 5 . . . 5 . . 1 . . . . 2 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Guns 72 | . . 2 30 4 . . 33 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 33 | . 3 3 4 . . . 1 . . . . . . . . . . . . . . . . 3 4 5 . 5 . . . 4 . . 1 . . . . . Classes Destroyed 21 | 1 2 2 7 1 . . 1 . . . . . . . . 1 . . 1 . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . Worker 29 | . . . 16 1 . . 3 1 . . . . . . 1 . . . . . . 3 . . . . . . 2 . 2 . . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 31 | . . . 5 . . . 5 1 . . . . . . . . . . . . 1 3 . 4 . . . . 1 . 3 . . . . 2 . 4 1 1 Recycler 14 | 1 . . 2 . . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . 3 . 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 13 | . . . 5 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . Watcher 17 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 2 . . . . 1 . . . 1 Swarmer 38 | . 3 . 11 4 . . 11 . . . . . . . . . . . . . . . . . . . . 4 . . . 5 . . . . . . . . Grunt 36 | . . 2 13 . . . 11 . . . . . . . . . . . . . . 2 . 2 2 4 . . . . . . . . . . . . . . Brawler 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . 9 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 4 3 15 4 . . 11 1 . 1 . . . . 1 1 1 . . . 1 4 . 3 3 4 . 4 2 . 3 4 . . 1 1 1 2 1 1 Combat Bots Only 7 | . 3 3 5 4 . . 7 . . . . . . . . 1 . . . . 1 1 . 2 2 4 . 4 . . . 4 . . 1 . . . . 1 Max Kills in Single Turn 4 | 1 3 3 2 2 . . 1 1 . 1 . . . . 1 1 1 . 1 . 1 1 . 2 1 2 . 4 1 . 2 2 . . 1 1 1 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 2 . . . 1 . . . . . . . . . . . . . . . . 2 1 2 . 4 . . . 2 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 7086 | . 51 201 1561 103 . . 1463 34 . 44 . 171 . 55 . . 212 . . . 48 45 . . . . . . 64 . . . . . 6 281 173 178 120 2276 Core 1720 | . 11 78 186 24 . . 226 . . 5 . 20 . 27 . . 193 . . . 15 8 . . . . . . 31 . . . . . 6 49 79 83 14 665 Absorbed by Shields 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Core Remaining (%) 79 | 100 . 64 . . . 47 58 . . . . . . 92 . . . . . . 75 . . . . . . 99 . . . . . . 96 . 83 . . . Volleys Fired 439 | 4 9 11 141 11 . . 141 . . . . . . . . 4 . . . . 22 6 12 5 7 7 . 5 . . 1 2 . . 5 . 2 11 . 33 Largest 2 | 2 2 2 2 2 . . 2 . . . . . . . . 1 . . . . 1 1 1 1 1 1 . 1 . . 1 1 . . 1 . 1 1 . 1 Hottest 121 | 40 40 40 121 90 . . 51 . . . . . . . . 33 . . . . 33 33 35 80 80 80 . 80 . . 80 80 . . 80 . 120 40 . 120 Shots Fired 731 | 8 16 20 270 22 . . 273 . . . . . . . . 4 . . . . 22 6 12 5 7 7 . 5 . . 1 2 . . 5 . 2 11 . 33 Gun 688 | 8 14 18 263 22 . . 271 . . . . . . . . 4 . . . . 22 6 12 4 . 1 . . . . . . . . . . . 11 . 32 Cannon 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Launcher 38 | . 2 2 5 . . . 2 . . . . . . . . . . . . . . . . 1 7 6 . 5 . . 1 2 . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 520 | 8 14 18 117 . . . 271 . . . . . . . . 4 . . . . 22 6 12 4 . 1 . . . . . . . . . . . 11 . 32 Thermal 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 38 | . 2 2 5 . . . 2 . . . . . . . . . . . . . . . . 1 7 6 . 5 . . 1 2 . . 5 . . . . . Electromagnetic 109 | . . . 84 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Robot Hit Streak 17 | 5 4 6 17 4 . . 17 . . . . . . . . 8 . . . . 9 14 4 5 . . . 5 . . . . . . 9 . 1 4 . 3 Robot Miss Streak 5 | 2 4 2 4 5 . . 4 . . . . . . . . 1 . . . . 5 . 2 1 . . . . . . . . . . . . 1 2 . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 628 | 5 7 15 174 15 . . 181 10 . 4 . . . . 3 3 3 . 2 . 14 44 7 30 11 . . 3 15 . 14 3 . . 5 18 2 13 11 16 Core Hits 342 | 2 8 10 93 10 . . 80 4 . 1 . . . . . 1 1 . 1 . 9 15 1 17 13 12 . 5 10 . 14 9 . . 3 8 1 4 3 7 Critical Hits 29 | . . . 3 . . . 4 . . . . . . . . 1 . . . . 2 5 2 2 . . . . . . . . . . . 1 . 4 3 2 Critical Kills 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 18 | . . . 2 . . . 2 . . . . . . . . . . . . . 2 5 . 2 . . . . . . . . . . . . . 2 2 1 Melee Attacks 1101 | . . . 3 . . . . 60 . 59 6 24 . . 34 . 56 10 12 . 18 140 . 85 14 6 . 2 88 . 110 5 9 2 1 92 62 75 59 69 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 569 | . . . . . . . . 56 . 59 6 24 . . 33 . 56 10 12 . 18 136 . 42 . . . . . . . . . . . . . . 48 69 Piercing 513 | . . . . . . . . . . . . . . . . . . . . . . . . 43 10 6 . 2 87 . 110 5 9 2 1 90 62 75 11 . Sneak Attacks 75 | . . . . . . . . 6 . 2 . . . . 2 . 1 . 2 . 1 13 . 6 8 . . . 8 . 9 2 . . 1 5 . 6 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23420 | 67 235 294 3082 125 . . 3287 538 . 348 . . . . 173 31 217 . 212 . 215 2083 61 2224 1224 704 . 633 1055 . 1273 826 . . 648 799 176 703 1103 1084 Guns 6929 | 67 85 146 2683 125 . . 3143 . . . . . . . . 31 . . . . 106 20 61 17 . . . . . . . . . . . . . 41 . 404 Cannons 249 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . 90 Explosions 4669 | . 150 148 379 . . . 144 . . . . . . . . . . . . . . . . 620 665 704 . 633 . . 110 557 . . 559 . . . . . Melee 11573 | . . . . . . . . 538 . 348 . . . . 173 . 217 . 212 . 109 2063 . 1587 559 . . . 1055 . 1163 269 . . 89 799 37 662 1103 590 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5224 | 67 85 146 1103 . . . 3143 . . . . . . . . 31 . . . . 106 20 61 17 . . . . . . . . . . . . . 41 . 404 Thermal 1121 | . . . 761 . . . . . . . . . . . . . . . . . . . . 360 . . . . . . . . . . . . . . . . Explosive 4270 | . 150 148 340 . . . 144 . . . . . . . . . . . . . . . . 260 665 704 . 633 . . 110 557 . . 559 . . . . . Electromagnetic 1232 | . . . 878 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . 90 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5724 | . . . . . . . . 538 . 348 . . . . 173 . 217 . 212 . 109 2063 . 475 . . . . . . . . . . . . . . 999 590 Piercing 5849 | . . . . . . . . . . . . . . . . . . . . . . . . 1112 559 . . . 1055 . 1163 269 . . 89 799 37 662 104 . Highest Corruption 9 | . . . 1 1 1 1 4 . 6 6 6 6 6 . . . 1 1 1 1 1 . . . . . . . . 9 9 9 9 9 . . 3 . . 7 Average Corruption 3 | . . . 1 1 1 1 3 . 6 6 6 6 6 . . . 1 1 1 1 1 . . . . . . . . 9 9 9 9 9 . . 2 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . 10 1 . . 34 . 1 35 4 9 . . . . 5 1 2 . 2 . . . . . . . . 1 69 5 6 . . . 8 . . 17 Message Errors 46 | . . . 2 . . . 4 . 1 10 2 1 . . . . 1 . 2 . 1 . . . . . . . . . 18 2 1 . . . . . . 1 Matter Fused 51 | . . . . . . . 13 . . 8 1 4 . . . . . . . . . . . . . . . . . . 13 . 2 . . . 2 . . 8 Heat Flow Errors 18 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . 9 . 1 . . . 1 . . 2 Energy Discharges 22 | . . . 2 1 . . 4 . . 3 1 1 . . . . 1 . . . . . . . . . . . . . 6 2 . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 29 | . . . 3 . . . 4 . . 3 . 2 . . . . 2 . . . . . . . . . . . . . 12 . . . . . 3 . . . Data Loss (major) 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Targeting Errors 37 | . . . 3 . . . 7 . . 5 . 1 . . . . 1 1 . . 1 . . . . . . . . . 8 1 2 . . . 2 . . 5 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Overflow Damage 2074 | . 5 2 23 . . . . 107 . 138 . . . . 95 . 40 . 88 . . 272 . 156 202 8 . 32 43 . 88 204 . . 36 67 69 122 147 130 Projectiles 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Explosions 225 | . 5 2 23 . . . . . . . . . . . . . . . . . . . . . 14 8 . 32 . . . 105 . . 36 . . . . . Melee 1780 | . . . . . . . . 107 . 138 . . . . 95 . 40 . 88 . . 272 . 156 188 . . . 43 . 88 99 . . . 67 . 122 147 130 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . 52 . 132 . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . . 16 353 192 . . 441 . . 248 . . . . . . 9 . . . . 3 . 46 147 208 . 139 43 8 280 42 230 . 38 36 233 154 . 248 Average Temperature 54 | . . 9 71 74 . . 58 . . 110 . . . . . . 9 . . . . 3 . 17 61 93 . 49 20 4 114 20 104 . 19 12 40 16 . 89 Received Heat Transfer 1239 | . . 117 435 . . . 495 . . 6 . 18 . 6 . . . . . . 9 45 . . . . . . . . . . . . . 9 . 45 9 45 Effects 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Interference 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2063 | . . . 1863 . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 723 | 5 115 94 701 367 . . 449 342 58 119 . . . . 456 187 490 . . . . 454 266 723 . . . . 172 44 483 . . . . 177 590 530 185 187 Average Influence 201 | 2 68 71 431 275 . . 217 191 41 47 . . . . 183 134 162 . . . . 207 219 412 . . . . 71 28 230 . . . . 60 205 361 61 72 Maximum Alert Level 3 | . . . 3 1 . . 2 1 . . . . . . 2 . 2 . . . . 2 1 3 . . . . . . 2 . . . . . 2 2 . . Low Security (%) 60 | 100 100 100 21 23 . 100 56 66 100 100 . . . . 58 100 72 . . . . 46 26 18 . . . . 100 100 36 . . . . 100 68 9 100 100 Level 1 23 | . . . 18 76 . . 24 33 . . . . . . 5 . 22 . . . . 46 73 25 . . . . . . 58 . . . . . 18 47 . . Level 2 14 | . . . 55 . . . 19 . . . . . . . 35 . 5 . . . . 7 . 49 . . . . . . 5 . . . . . 12 42 . . Level 3 . | . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 . 5 . . . 5 5 . 6 . . . . 1 . 3 . . . . 4 . 2 . . . . 5 . 5 . . . . 4 4 3 2 6 Investigation 15 | . 1 . . . . . 1 1 . 4 . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 2 . . . . Extermination 16 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 . 1 1 Reinforcement 24 | . . . 5 . . . 4 3 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 2 3 . 2 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 31 | . 1 . 4 . . . 5 2 . 2 . . . . . . . . . . . 3 . . 1 . . . 1 . 1 . . . . 3 . 6 . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Times Spotted 399 | . 7 10 65 4 . . 52 15 5 17 1 8 . 3 2 2 5 . 3 . 12 7 5 13 1 1 . 2 15 5 11 3 . 12 3 23 11 10 13 53 Peak Tracking Total 12 | . 5 5 6 4 . . 6 4 5 4 1 5 . 3 1 2 2 . 2 . 5 4 4 4 1 4 . 2 4 6 3 3 . 12 2 12 5 3 3 7 Tactical Retreats 36 | . . 1 . . . . 3 2 . 4 1 2 . . . . . . . . 4 2 . 1 . . . . 2 . 2 2 . . . 1 . 1 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 24 | . 1 . 1 . . . 3 2 . . . . . . 2 . 3 . . . . 3 . . . . . . 4 . 1 . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . 1 . . . . . . . 3 . . 3 . . . . . . . . . . 2 . . . . . . . . 9 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 27 | . . . 2 1 . . 1 . . . . . . . . . . . 1 . . . . 7 . . . . 1 . . . . . . 1 2 1 4 6 Max in Single Turn 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 7 . . . . 1 . . . . . . 1 1 1 1 1 Garrison Access 24 | . . . . . . . 1 3 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 3 . 4 . . . . 1 1 4 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 225 | . 3 . 3 . 2 . 5 17 . 19 . . 1 . 15 . 16 1 1 4 . 18 . 14 1 . 4 . 16 . 18 1 . 2 . 7 17 4 18 18 Terminals 144 | . 3 . 3 . . . 4 11 . 12 . . . . 12 . 12 . . . . 12 . 10 . . . . 10 . 9 . . . . 4 11 . 14 17 Fabricators 20 | . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 3 . . . . 1 1 1 . . Repair Stations 11 | . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 3 . 2 1 Garrison Access 23 | . . . . . . . 1 3 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 3 . 4 . . . . 1 1 3 1 . Total Hacks 621 | . 6 . 6 . 5 . 7 44 . 44 . . 4 . 39 . 54 1 1 25 . 49 . 54 1 . 17 . 54 . 48 1 . 6 . 24 42 6 34 49 Successful 543 | . 4 . 4 . 5 . 4 27 . 33 . . 4 . 35 . 42 1 1 25 . 47 . 47 1 . 17 . 49 . 47 1 . 6 . 17 39 6 33 48 Failed 78 | . 2 . 2 . . . 3 17 . 11 . . . . 4 . 12 . . . . 2 . 7 . . . . 5 . 1 . . . . 7 3 . 1 1 Catastrophic 14 | . . . 1 . . . 3 4 . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 251 | . 2 . 2 . 1 . 5 21 . 12 . . . . 14 . 28 . . . . 27 . 28 . . . . 19 . 11 . . 1 . 16 17 1 16 30 Terminals 421 | . 6 . 6 . . . 6 30 . 31 . . . . 28 . 44 . . . . 37 . 43 . . . . 35 . 33 . . . . 17 30 . 27 48 Fabricators 68 | . . . . . . . . 7 . 4 . . . . 4 . 5 . . . . 6 . 10 . . . . 16 . 7 . . . . 3 3 3 . . Repair Stations 25 | . . . . . . . . 2 . 4 . . . . 7 . 2 . . . . 4 . . . . . . . . 2 . . . . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 3 6 . 4 1 Garrison Access 26 | . . . . . . . 1 5 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 3 . 5 . . . . 1 1 3 1 . Terminal Hacks 317 | . 4 . 4 . 5 . 2 11 . 17 . . 4 . 20 . 29 1 1 25 . 22 . 27 1 . 17 . 24 . 25 1 . 6 . 5 23 . 17 26 Record 21 | . . . . . 4 . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . . . 1 . Part Schematic 40 | . . . . . . . . 2 . 2 . . 4 . 2 . 1 . . 6 . 3 . 6 . . 4 . 3 . 3 . . . . 2 2 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 54 | . . . . . . . . 1 . 4 . . . . 3 . 10 . . 3 . 3 . 4 . . 4 . 3 . 4 . . 5 . . 5 . 2 3 Open Door 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . 1 . . . . . 2 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 Machine Index 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 1 Terminal Index 8 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 Fabricator Index 7 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 16 | . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . 5 . 3 1 Locate Traps 47 | . 1 . . . . . . 2 . 3 . . . . 5 . 5 . . . . 6 . 5 . . . . 7 . 5 . . . . . 3 . 3 2 Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 15 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . . 1 . 1 1 Recall Reinforcements 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 49 | . 2 . 1 . . . . 2 . 3 . . . . 3 . 4 . . . . 4 . 3 . . . . 5 . 5 . . . . . 2 . 4 11 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 50 | . . . . . . . . 5 . 3 . . . . 3 . 4 . . . . 5 . 6 . . . . 13 . 5 . . . . 2 2 2 . . Network Status 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Load Schematic 20 | . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . 5 . 2 . . . . 1 1 1 . . Build 26 | . . . . . . . . 2 . 1 . . . . 2 . 3 . . . . 3 . 3 . . . . 7 . 2 . . . . 1 1 1 . . Repair Station Hacks 22 | . . . . . . . . 2 . 2 . . . . 6 . 2 . . . . 4 . . . . . . . . 2 . . . . . 2 . 2 . Scan Component 11 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . Repair 11 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 3 5 . 4 1 Insert Component 10 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 3 . 2 1 Analyze 9 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . 2 . Garrison Access Hacks 24 | . . . . . . . 1 3 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 3 . 5 . . . . 1 1 3 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 23 | . . . . . . . 1 3 . 2 . . . . . . 1 . . . . 2 . 1 . . . . 3 . 4 . . . . 1 1 3 1 . Unauthorized Hacks 111 | . . . . . . . 1 6 . 6 . . . . 6 . 4 . . . . 14 . 13 . . . . 9 . 9 . . . . 6 6 1 9 21 Terminals 94 | . . . . . . . 1 4 . 6 . . . . 5 . 3 . . . . 13 . 9 . . . . 6 . 7 . . . . 5 5 . 9 21 Track 39 | . . . . . . . . . . 2 . . . . 3 . . . . . . 6 . 4 . . . . 5 . 1 . . . . 3 1 . 3 11 Assimilate 21 | . . . . . . . 1 3 . 3 . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . 2 . 3 2 Botnet 28 | . . . . . . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 4 . . . . 1 . 2 . . . . 2 2 . 3 4 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disrupt 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Fabricators 17 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 4 . . . . 3 . 2 . . . . 1 1 1 . . Prioritize 14 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 1 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . Used 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Detections 129 | . 2 . 3 . . . 4 12 . 13 . . . . 7 . 12 . . . . 10 . 8 . . . . 12 . 9 . . . . 6 10 . 11 10 Full Trace Events 9 | . . . . . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . 2 . 3 . . 4 . 2 . 2 . . 6 . 3 . 6 . . 4 . 3 . 3 . . . . 3 4 . 1 . Parts Built 26 | . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 3 . 3 . . . . 5 . 2 . . . . 1 1 1 . . Matter 6582 | . . . . . . . . 314 . 190 . . . . 570 . 636 . . . . 987 . 841 . . . . 1318 . 541 . . . . 417 384 384 . . Time 2042 | . . . . . . . . 78 . 31 . . . . 114 . 212 . . . . 118 . 320 . . . . 536 . 216 . . . . 111 204 102 . . Total Part Build Rating 160 | . . . . . . . . 10 . 10 . . . . 10 . 18 . . . . 19 . 17 . . . . 38 . 13 . . . . 9 8 8 . . Parts Repaired 11 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . Time 531 | . . . . . . . . 51 . 78 . . . . 122 . 56 . . . . 80 . . . . . . . . 89 . . . . . 29 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . Part Schematics Acquired 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . Non-combat 9 | . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . 3 . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . 2 . . . . no_distress 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . find_chute 6 | . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 62 | . . . . 2 . . 1 2 . 2 . . . . . 19 . . 2 . 1 2 19 . 4 . . . . 1 2 . . . . . 1 . 2 2 Largest Group 19 | . . . . 2 . . 1 2 . 1 . . . . . 19 . . 2 . 1 2 19 . 3 2 2 2 . 1 1 . . . . . 1 . 2 1 Highest-Rated Group 714 | . . . . 41 . . 10 52 . 10 . . . . . 714 . . 45 . 94 36 714 . 71 40 40 40 . 46 26 . . . . . 26 . 70 44 Highest-Rated Ally 94 | . . . . 31 . . 10 26 . 10 . . . . . 50 . . 25 . 94 26 50 . 31 20 20 20 . 46 26 . . . . . 26 . 44 44 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Ally Attacks 341 | . . . . 4 . . . . . . . . . . . 140 . . 5 . 15 . 154 . 15 . . 2 . 6 . . . . . . . . . . Total Damage 12330 | . . . . . . . . . . . . . . . . 5480 . . 22 . 288 . 5904 . 378 . . 24 . 234 . . . . . . . . . . Kills 31 | . . . . . . . . . . . . . . . . 12 . . 1 . 3 . 13 . 1 . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 3 . . . . . . 1 1 . . . . . 1 2 . . . . . . 2 . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 23995 | 74 264 185 1770 525 409 80 2172 1039 39 995 222 301 231 61 851 178 1081 214 479 26 421 1484 158 948 314 328 51 197 1725 39 1905 142 183 533 140 736 682 991 944 878 Spaces Moved 41232 | 48 216 138 1051 440 367 73 1326 1776 92 2394 335 753 780 206 1272 340 1966 373 1569 77 864 3078 419 1756 798 742 144 579 3113 126 3391 456 501 584 469 1568 1397 2479 1488 1688 Core 11 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3649 | 38 216 138 1051 440 367 73 1326 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37572 | . . . . . . . . 1776 92 2394 335 753 780 206 1272 340 1966 373 1569 77 864 3078 419 1756 798 742 144 579 3113 126 3391 456 501 584 469 1568 1397 2479 1488 1687 Fastest Speed 24 | 50 100 110 103 110 110 110 113 29 29 29 29 29 29 29 29 29 29 29 29 29 29 26 26 26 26 26 26 26 24 27 27 27 27 27 27 27 27 28 28 28 Average Speed 35 | 90 106 110 110 110 110 110 120 30 29 29 29 29 29 29 29 29 29 29 29 29 29 26 27 26 26 26 26 26 26 27 27 27 27 27 27 27 27 28 28 28 Slowest Speed 250 | 100 110 110 130 110 110 110 200 32 29 29 29 29 29 29 29 29 29 29 29 29 29 29 98 26 26 26 26 26 27 27 27 27 27 27 27 27 27 28 32 250 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . . 8 . 5 . 1 . . 2 . 5 . . . . 21 . 6 . . . . 5 . 2 . . . . 5 2 7 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Exploration Rate (%) 65 | 3 50 47 85 86 72 19 85 53 72 51 54 76 85 41 42 95 55 57 91 68 69 70 96 46 79 85 60 57 50 93 57 64 64 89 56 43 92 61 95 80 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 8 | . . . . 2 1 . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 1 . . . . 1 1 3 . . . . . 3 . 2 . . . 2 5 . 3 . . . 2 2 . 2 . . . . . Spaces Dug 808 | . . . 18 . . . . 46 . 51 6 24 . . 30 . 51 10 9 . 17 80 . 45 3 6 . 2 65 . 91 1 9 2 . 64 41 56 37 44 Terrain Destroyed 1350 | . 12 20 47 . . . 21 46 . 51 6 24 . . 30 . 51 10 9 . 17 80 . 75 95 80 . 97 65 . 107 46 9 2 92 64 41 56 37 60 Melee 791 | . . . 1 . . . . 46 . 51 6 24 . . 30 . 51 10 9 . 17 80 . 45 3 6 . 2 65 . 91 1 9 2 . 64 41 56 37 44 Projectile 17 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 AOE 542 | . 12 20 46 . . . 20 . . . . . . . . . . . . . . . . 30 92 74 . 95 . . 16 45 . . 92 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total 48154 | 69 234 152 1388 460 371 72 1685 2198 103 2602 450 798 784 206 1700 414 2386 463 1580 78 991 3565 448 2105 871 853 156 612 3828 128 4196 464 534 956 474 1739 1603 2634 1894 1910 Wait 4710 | 7 . 1 66 . . . 147 296 . 144 110 20 . . 369 63 343 77 . . 84 320 15 245 45 85 . 19 600 . 675 2 25 354 . 53 106 53 313 73 Move 41041 | 47 215 137 1050 439 366 72 1325 1760 91 2383 334 750 779 205 1268 339 1955 372 1568 76 863 3045 418 1743 797 741 143 578 3103 125 3386 455 500 583 468 1557 1392 2465 1470 1678 Hop 72 | . . . . . . . . 8 . 5 . 1 . . 2 . 5 . . . . 12 . 6 . . . . 5 . 2 . . . . 5 2 6 8 5 Pick Up 193 | 5 5 1 50 5 2 . 26 3 4 5 . . 1 . 4 1 4 . . . . 17 . 5 . . 1 . 9 . 6 . . 2 . 8 8 7 10 4 Fast Attach 92 | 3 2 . 5 . . . 8 3 . 1 . . 2 . 5 2 1 2 . . . 5 . 1 2 4 6 2 6 1 2 . . 5 . 2 1 7 5 9 Attach 73 | 3 . . 15 . . . 12 14 . . . 2 . 1 1 . . . . . . 3 . 2 . . . . 2 . . . . 1 . 3 3 3 . 8 Detach 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Swap 138 | . 2 2 25 1 2 . 8 4 4 . . . . . . 2 6 . . 2 4 7 3 8 4 6 . 4 8 2 7 . . 1 . 10 5 5 1 5 Drop 201 | . 1 . 32 4 1 . 18 32 4 5 . . 2 . 2 3 5 2 . . . 10 . 5 2 4 6 2 7 . 7 . . 7 . 9 4 10 14 3 Fire 439 | 4 9 11 141 11 . . 141 . . . . . . . . 4 . . . . 22 6 12 5 7 7 . 5 . . 1 2 . . 5 . 2 11 . 33 Melee 1091 | . . . 3 . . . . 60 . 59 6 24 . . 34 . 56 10 12 . 18 140 . 85 14 6 . 2 88 . 110 5 9 2 1 92 62 67 57 69 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . 18 . . . . . . 15 . 11 . . . . . . . . . . . . . . . . . . . 9 . 16 21 Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 13) 244 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 339 | -10/Materials | Entered Mines 450 | -10/Mines | Assembled infested the area 455 | -10/Mines | Assisted by a Guerilla fighting off Assembled 513 | -10/Mines | Discovered new exit (range 12) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -9/Materials | Lost 4 parts (1n3w) 832 | -9/Materials | Build established: Hauler-Mutant 998 | -9/Materials | Discovered new exit (range 16) 1571 | -9/Materials | Discovered new exit (range 16) 1881 | -9/Materials | Discovered new exit (range 8) 1981 | -9/Materials | Discovered new exit (range 6) 2274 | -9/Materials | Discovered new exit (range 9) 2294 | -9/Materials | Entered Mines 2298 | -9/Mines | Learned Materials terminal intel 2396 | -9/Mines | Discovered new exit (range 9) 2548 | -9/Mines | Core integrity fell below 50% 2658 | -9/Mines | Discovered new exit (range 8) 2813 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2814 | -9/Mines | Discovered new exit (range 5) 2819 | -9/Mines | Entered Exiles 2847 | -9/Exiles | Met 8R-AWN 2865 | -9/Exiles | Met EX-HEX 2895 | -9/Exiles | Met EX-BIN 2916 | -9/Exiles | Aligned with FarCom system 2917 | -9/Exiles | Given EX-Vault access code 2943 | -9/Exiles | Opened EX-Vault 2949 | -9/Exiles | Found Latent Energy Streamer 2956 | -9/Exiles | Found Modified TNC 2980 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3011 | -9/Exiles | Met EX-DEC 3015 | -9/Exiles | Learned location of Zion (-7) 3061 | -9/Exiles | Discovered new exit (range 12) 3228 | -9/Exiles | Stole two prototypes: Modified TNC, Latent Energy Streamer 3228 | -9/Exiles | Entered Mines 3275 | -8/Mines | Discovered new exit (range 13) 3308 | -8/Mines | Entered Materials 3308 | -8/Materials | Evolved 2 slots: Utility x2 3309 | -8/Materials | Loaded intel: 12 terminal locations 3662 | -8/Materials | Destroyed 7 combat bots 3668 | -8/Materials | Lost 3 parts (2n1w) 4649 | -8/Materials | Discovered new exit (range 5) 5422 | -8/Materials | Discovered new exit (range 3) 5480 | -8/Materials | Entered Factory 5480 | -7/Factory | Evolved 2 slots: Utility x2 5482 | -7/Factory | FarCom data flow suspended 5704 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 6014 | -7/Factory | Build established: Hacker-Scout 6029 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6467 | -7/Factory | Repaired Imp. Flight Unit 6485 | -7/Factory | Discovered new exit (range 15) 6519 | -7/Factory | Manually triggered Chute Trap 6519 | -7/Factory | Sucked down chute 6519 | -7/Factory | Entered Waste 6534 | -7/Waste | EMP discharged 6539 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Spotted C-40 Crusher 6542 | -7/Waste | Spotted C-40 Crusher 6547 | -7/Waste | Spotted C-40 Crusher 6554 | -7/Waste | Discovered new exit (range 13) 6558 | -7/Waste | Identified exit to Factory 6558 | -7/Waste | Entered Factory 6726 | -7/Factory | Repaired Broken System Restoration Module 6836 | -7/Factory | Fabricated Lgt. Fission Core? 6993 | -7/Factory | Identified exit to Storage 6993 | -7/Factory | Identified exit to Lower Caves 7424 | -7/Factory | Discovered new exit (range 11) 7497 | -7/Factory | Discovered new exit (range 16) 7553 | -7/Factory | Entered Lower Caves 7556 | -7/Lower Caves | Spotted B-75 Beast 7772 | -7/Lower Caves | Discovered new exit (range 5) 7773 | -7/Lower Caves | Identified exit to Lower Caves 7775 | -7/Lower Caves | Entered another Lower Caves area 7776 | -7/Lower Caves | Discovered new exit (range 11) 7779 | -7/Lower Caves | Identified exit to Factory 7847 | -7/Lower Caves | Encountered a Warlord checkpoint 7864 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8075 | -7/Lower Caves | Discovered new exit (range 5) 8076 | -7/Lower Caves | Identified exit to Zion 8076 | -7/Lower Caves | Entered Zion 8092 | -7/Zion | Discovered new exit (range 16) 8098 | -7/Zion | System corruption cleaned by Quarantine Array 8172 | -7/Zion | Learned Factory terminal intel 8241 | -7/Zion | Given the Hacking Drone Bay 8307 | -7/Zion | Identified exit to Proximity Caves 8307 | -7/Zion | Entered Proximity Caves 8317 | -6/Proximity Caves | Spotted B-75 Beast 8324 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8364 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8368 | -6/Proximity Caves | Entered Factory 8368 | -6/Factory | Evolved 2 slots: Utility x2 8369 | -6/Factory | Loaded intel: 20 terminal locations 8389 | -6/Factory | Build established: Hacker-Sprinter 8592 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8632 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8750 | -6/Factory | Discovered new exit (range 4) 8817 | -6/Factory | Repaired Imp. Flight Unit 8868 | -6/Factory | Local fabrication network quarantined 8869 | -6/Factory | Repaired Imp. Flight Unit 8890 | -6/Factory | Build established: Hacker-Scout 8937 | -6/Factory | Repaired Imp. VTOL Module 9019 | -6/Factory | Discovered new exit (range 16) 9219 | -6/Factory | Manually triggered Chute Trap 9219 | -6/Factory | Sucked down chute 9219 | -6/Factory | Entered Waste 9234 | -6/Waste | Warlord forces began an assault 9281 | -6/Waste | Spotted C-40 Crusher 9283 | -6/Waste | Allies destroyed C-40 Crusher 9298 | -6/Waste | Allies destroyed C-40 Crusher 9311 | -6/Waste | Spotted C-40 Crusher 9341 | -6/Waste | Spotted C-40 Crusher 9349 | -6/Waste | Destroyed C-40 Crusher 9352 | -6/Waste | Allies destroyed C-40 Crusher 9394 | -6/Waste | Discovered new exit (range 13) 9397 | -6/Waste | Identified exit to Factory 9397 | -6/Waste | Entered Factory 9847 | -6/Factory | Identified exit to Lower Caves 9886 | -6/Factory | Discovered new exit (range 11) 9920 | -6/Factory | Repaired Adv. Hacking Suite? 10038 | -6/Factory | Fabricated Adv. Hacking Suite? 10133 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10180 | -6/Factory | Local fabrication network quarantined 10186 | -6/Factory | Fabricated Adv. Hacking Suite? 10347 | -6/Factory | Build established: Wizard-Scout 10447 | -6/Factory | First assault squad dispatched 10478 | -6/Factory | Entered Lower Caves 10658 | -6/Lower Caves | Learned 12 Factory zone layouts 10659 | -6/Lower Caves | Encountered a Warlord checkpoint 10682 | -6/Lower Caves | Discovered new exit (range 5) 10692 | -6/Lower Caves | Identified exit to Lower Caves 10692 | -6/Lower Caves | Entered another Lower Caves area 10731 | -6/Lower Caves | Learned Factory emergency access door positions 10787 | -6/Lower Caves | Discovered new exit (range 13) 10789 | -6/Lower Caves | Identified exit to Data Miner 10794 | -6/Lower Caves | Spotted C1-VB7(f) 10795 | -6/Lower Caves | Encountered a Master Thief 10834 | -6/Lower Caves | Learned Factory terminal intel 10860 | -6/Lower Caves | A Commander dispatched an escort 10942 | -6/Lower Caves | Spotted 1J-081(f) 10945 | -6/Lower Caves | Spotted I3-604(f) 10946 | -6/Lower Caves | Encountered a Master Thief 10946 | -6/Lower Caves | Encountered a Master Thief 11089 | -6/Lower Caves | Encountered a Warlord checkpoint 11171 | -6/Lower Caves | Entered Data Miner 11171 | -6/Data Miner | Discovered new exit (range 6) 11177 | -6/Data Miner | Met Data Miner 11185 | -6/Data Miner | Learned location of Section 7 (-2) 11185 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11190 | -6/Data Miner | Received God Mode back door access code from Data Miner 11196 | -6/Data Miner | Identified exit to Proximity Caves 11197 | -6/Data Miner | Entered Proximity Caves 11318 | -5/Proximity Caves | Spotted WE-LDN(f) 11319 | -5/Proximity Caves | Encountered a Master Thief 11320 | -5/Proximity Caves | Escorted by Enhanced Grunt 11331 | -5/Proximity Caves | Allies destroyed WE-LDN(f) 11611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11615 | -5/Proximity Caves | Discovered new exit (range 9) 11617 | -5/Proximity Caves | Identified exit to Factory 11618 | -5/Proximity Caves | Entered Factory 11618 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11619 | -5/Factory | Identified exit to Upper Caves 11620 | -5/Factory | Identified exit to Extension 11622 | -5/Factory | Loaded intel: 22 terminal locations 12106 | -5/Factory | Build established: Wizard-Sprinter 12110 | -5/Factory | Discovered new exit (range 13) 12140 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 12173 | -5/Factory | Fabricated Mni. Fusion Reactor? 12237 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 12311 | -5/Factory | Local fabrication network quarantined 12352 | -5/Factory | Spotted B-75 Beast 12482 | -5/Factory | Discovered exit to Extension (range 6) 12548 | -5/Factory | Incoming investigation squad redirected 12625 | -5/Factory | Incoming investigation squad redirected 12633 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 12637 | -5/Factory | Repaired Exp. Sensor Array 12926 | -5/Factory | Discovered new exit (range 6) 13102 | -5/Factory | Manually triggered Chute Trap 13102 | -5/Factory | Sucked down chute 13102 | -5/Factory | Entered Waste 13108 | -5/Waste | Spotted C-40 Crusher 13109 | -5/Waste | Spotted C-40 Crusher 13120 | -5/Waste | Spotted C-40 Crusher 13124 | -5/Waste | Warlord forces began an assault 13129 | -5/Waste | Allies destroyed C-40 Crusher 13137 | -5/Waste | Allies destroyed C-40 Crusher 13146 | -5/Waste | Allies destroyed C-40 Crusher 13150 | -5/Waste | Spotted C-40 Crusher 13156 | -5/Waste | Allies destroyed C-40 Crusher 13171 | -5/Waste | Spotted C-40 Crusher 13189 | -5/Waste | Spotted C-40 Crusher 13205 | -5/Waste | Allies destroyed C-40 Crusher 13209 | -5/Waste | Discovered new exit (range 12) 13260 | -5/Waste | Identified exit to Factory 13260 | -5/Waste | Entered Factory 13495 | -5/Factory | Fabricated Prc. Matter Filter (x1) 13530 | -5/Factory | Fabricated Exp. Targeting Computer? 13563 | -5/Factory | Local fabrication network quarantined 13616 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 14087 | -5/Factory | Incoming investigation squad redirected 14208 | -5/Factory | Entered Upper Caves 14432 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14473 | -5/Upper Caves | Discovered new exit (range 13) 14477 | -5/Upper Caves | Identified exit to Upper Caves 14522 | -5/Upper Caves | Entered another Upper Caves area 14522 | -5/Upper Caves | Accompanied by 2 allies 14523 | -5/Upper Caves | Encountered a Warlord checkpoint 14523 | -5/Upper Caves | Learned Factory security intel 14530 | -5/Upper Caves | Discovered new exit (range 12) 14574 | -5/Upper Caves | Learned 8 Factory zone layouts 14783 | -5/Upper Caves | Discovered new exit (range 9) 14832 | -5/Upper Caves | Identified exit to Zhirov 14850 | -5/Upper Caves | Entered Zhirov 14850 | -5/Zhirov | Accompanied by 2 allies 14850 | -5/Zhirov | Discovered new exit (range 3) 14851 | -5/Zhirov | Identified exit to Proximity Caves 14855 | -5/Zhirov | Met Zhirov 14860 | -5/Zhirov | Learned location of Quarantine (-2) 14860 | -5/Zhirov | Learned location of Testing (-3) 14860 | -5/Zhirov | Learned location of Command (-1) 14863 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14868 | -5/Zhirov | Found Alien Artifact 14868 | -5/Zhirov | Identified Integrated Reactor 14868 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14888 | -5/Zhirov | Found Alien Artifact 14901 | -5/Zhirov | Entered Proximity Caves 14901 | -4/Proximity Caves | Accompanied by 2 allies 14904 | -4/Proximity Caves | Learned Research trap positions 15011 | -4/Proximity Caves | Spotted Y2-DGB(f) 15013 | -4/Proximity Caves | Encountered a Master Thief 15065 | -4/Proximity Caves | Destroyed Y2-DGB(f) 15095 | -4/Proximity Caves | Discovered new exit (range 6) 15097 | -4/Proximity Caves | Identified exit to Factory 15098 | -4/Proximity Caves | Entered Factory 15098 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15099 | -4/Factory | Identified exit to Upper Caves 15580 | -4/Factory | Fabricated Cld. Proton Cannon (x1) 15644 | -4/Factory | Fabricated Impulse Thruster Array (x1) 15746 | -4/Factory | Fabricated Cld. Proton Cannon (x1) 16324 | -4/Factory | Discovered exit to Upper Caves (range 15) 16464 | -4/Factory | Fabricated Imp. Overload Amplifier (x2) 16569 | -4/Factory | Incoming investigation squad redirected 16823 | -4/Factory | Manually triggered Chute Trap 16823 | -4/Factory | Sucked down chute 16823 | -4/Factory | Entered Waste 16824 | -4/Waste | Met a frightened Derelict 16830 | -4/Waste | Spotted C-40 Crusher 16838 | -4/Waste | EMP discharged 16840 | -4/Waste | Spotted C-40 Crusher 16846 | -4/Waste | Spotted C-40 Crusher 16847 | -4/Waste | Spotted C-40 Crusher 16856 | -4/Waste | Spotted C-40 Crusher 16856 | -4/Waste | Discovered new exit (range 12) 16861 | -4/Waste | Identified exit to Factory 16862 | -4/Waste | Entered Factory 17173 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 17453 | -4/Factory | Discovered new exit (range 3) 17455 | -4/Factory | Identified exit to Research 17525 | -4/Factory | Fabricated Adv. Component Analysis Suite? 17534 | -4/Factory | Discovered exit to Research (range 12) 17540 | -4/Factory | Identified exit to Garrison 17554 | -4/Factory | Fabricated Exp. Utility Shielding? 17562 | -4/Factory | Local fabrication network quarantined 17728 | -4/Factory | Identified Transdimensional Reconstructor 18192 | -4/Factory | Incoming investigation squad redirected 18767 | -4/Factory | Entered Upper Caves 18864 | -4/Upper Caves | Encountered a Warlord checkpoint 18868 | -4/Upper Caves | Discovered new exit (range 7) 18905 | -4/Upper Caves | Spotted 39-82N(f) 18906 | -4/Upper Caves | Encountered a Master Thief 18909 | -4/Upper Caves | Identified exit to Upper Caves 18909 | -4/Upper Caves | Spotted M0-QD2(f) 18909 | -4/Upper Caves | Entered another Upper Caves area 18956 | -4/Upper Caves | Learned Research security intel 19091 | -4/Upper Caves | Discovered new exit (range 4) 19092 | -4/Upper Caves | Identified exit to Warlord 19092 | -4/Upper Caves | Entered Warlord 19102 | -4/Warlord | System corruption cleaned by Quarantine Array 19155 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19204 | -4/Warlord | Met Warlord 19206 | -4/Warlord | Opened Warlord's prototype stash 19208 | -4/Warlord | Found Prototype Device 19208 | -4/Warlord | Identified Exp. Focal Shield 19215 | -4/Warlord | Found Prototype Hackware 19215 | -4/Warlord | Identified Ghost Barrier 19218 | -4/Warlord | Found Prototype Processor 19219 | -4/Warlord | Identified Exp. Target Analyzer 19229 | -4/Warlord | Warlord's base attacked by MAIN.C 19579 | -4/Warlord | Warlord forces counterattacked 19604 | -4/Warlord | Opened side exit 19618 | -4/Warlord | Spotted Executioner 19621 | -4/Warlord | Discovered new exit (range 14) 19625 | -4/Warlord | Identified exit to Proximity Caves 19625 | -4/Warlord | Entered Proximity Caves 19646 | -3/Proximity Caves | Spotted 9I-82E(f) 19647 | -3/Proximity Caves | Spotted GK-YVI(f) 19648 | -3/Proximity Caves | Encountered a Master Thief 19648 | -3/Proximity Caves | Encountered a Master Thief 19714 | -3/Proximity Caves | Destroyed 9I-82E(f) 19755 | -3/Proximity Caves | Discovered exit to Research (range 11) 19763 | -3/Proximity Caves | Spotted E7-68Z(f) 19764 | -3/Proximity Caves | Encountered a Master Thief 19765 | -3/Proximity Caves | Entered Research 19765 | -3/Research | Evolved 2 slots: Utility x2 19766 | -3/Research | Identified exit to Armory 19767 | -3/Research | Loaded intel: 56 trap records 19771 | -3/Research | Identified exit to Research 19804 | -3/Research | Identified exit to Testing 19995 | -3/Research | Warped through subspace 20179 | -3/Research | Found Prototype Processor 20201 | -3/Research | Identified Spectral Analyzer 20418 | -3/Research | Spotted B-86 Titan 20473 | -3/Research | Fabricated Exp. Force Field (x1) 20501 | -3/Research | Entered Testing 20521 | -3/Testing | Spotted PP-XLNQHERIDR 20570 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 20682 | -3/Testing | Spotted PY-ZT1DAOUCPH 20690 | -3/Testing | Found Exp. Terrain Scanner 20695 | -3/Testing | Local fabrication network quarantined 20726 | -3/Testing | Fabricated Helical Railgun? 20776 | -3/Testing | First assault squad dispatched 20807 | -3/Testing | Discovered exit to Research (range 15) 20809 | -3/Testing | Found Faulty Adv. Kinecellerator 21050 | -3/Testing | Scanned by Researcher 21063 | -3/Testing | Found Prototype Protection 21181 | -3/Testing | Identified SHELL Armor 21183 | -3/Testing | Entered Research 21183 | -2/Research | Warlord forces began assault on 0b10 21183 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21282 | -2/Research | Local fabrication network quarantined 21293 | -2/Research | Research machine network offline 21305 | -2/Research | Fabricated Helical Railgun? 21375 | -2/Research | Met up with Warlord 21602 | -2/Research | Found Enh. Force Lance 21690 | -2/Research | Borebot progress halted 21692 | -2/Research | Spotted Executioner 21710 | -2/Research | Borebot progress halted 21905 | -2/Research | Found Exp. Hacking Suite 21908 | -2/Research | Discovered new exit (range 3) 21908 | -2/Research | Identified exit to Access 21994 | -2/Research | Borebot progress halted 22011 | -2/Research | Discovered exit to Access (range 9) 22162 | -2/Research | Spotted B-90 Cyclops 22170 | -2/Research | Discovered new exit (range 11) 22174 | -2/Research | Identified exit to Quarantine 22174 | -2/Research | Entered Quarantine 22208 | -2/Quarantine | Garrison activated, responded to threat 22248 | -2/Quarantine | Found Alien Artifact 22258 | -2/Quarantine | Spotted Alpha 7 22297 | -2/Quarantine | Repaired Exp. Sensor Array? 22323 | -2/Quarantine | Found Alien Slashing Weapon 22323 | -2/Quarantine | Identified Sigix Broadsword 22387 | -2/Quarantine | Found Transdimensional Reconstructor 22388 | -2/Quarantine | Found Transdimensional Reconstructor 22393 | -2/Quarantine | Found Transdimensional Reconstructor 22395 | -2/Quarantine | Discovered exit to Access (range 4) 22687 | -2/Quarantine | Found Alien Artifact 22718 | -2/Quarantine | Identified Dimensional Node Initializer 23097 | -2/Quarantine | Spotted Fortress 23117 | -2/Quarantine | Discovered new exit (range 5) 23117 | -2/Quarantine | Identified exit to Section 7 23118 | -2/Quarantine | Entered Section 7 23248 | -2/Section 7 | Spotted S7 Guard 23252 | -2/Section 7 | Found Alien Artifact 23252 | -2/Section 7 | Identified Integrated Singularity Reactor 23252 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23392 | -2/Section 7 | Spotted B-90 Cyclops 23402 | -2/Section 7 | Identified Subatomic Replicator 23527 | -2/Section 7 | Initialized slip node 23645 | -2/Section 7 | Spotted B-99 Colossus 23657 | -2/Section 7 | Found Alien Artifact 23657 | -2/Section 7 | Identified Integrated Dissipator 23657 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23659 | -2/Section 7 | Found Integrated Dissipator 23659 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23676 | -2/Section 7 | Found Alien Artifact 23676 | -2/Section 7 | Identified LRC Energy Well 23676 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23679 | -2/Section 7 | Found Alien Artifact 23679 | -2/Section 7 | Identified LRC Boosters 23679 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 23681 | -2/Section 7 | Found Alien Artifact 23681 | -2/Section 7 | Identified LRC Storage 23681 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23834 | -2/Section 7 | Found Alien Energy Gun 23836 | -2/Section 7 | Found Alien Energy Gun 23840 | -2/Section 7 | Warped through subspace to slip node 23872 | -2/Section 7 | Found Alien Artifact 23892 | -2/Section 7 | Found Integrated Dissipator 23893 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23927 | -2/Section 7 | Scanned by Researcher 23928 | -2/Section 7 | Intercept squad dispatched 23934 | -2/Section 7 | Spotted Tracker 23934 | -2/Section 7 | Spotted Tracker 23934 | -2/Section 7 | Warped through subspace 23935 | -2/Section 7 | Warped through subspace 23940 | -2/Section 7 | Core integrity fell below 50% 23973 | -2/Section 7 | Destroyed Tracker 23996 | -2/Section 7 | Self-destructed Last Messages --------------- area. 23979_ Held in stasis. 23979_ C-65 Expert is analyzing... 23980_ U-05 Engineer builds a Wall. 23980_ Held in stasis. 23980_ C-65 Expert is analyzing... 23983_ U-05 Engineer builds a Door. 23983_ Held in stasis. 23983_ C-65 Expert is analyzing... 23984_ Held in stasis. 23984_ C-65 Expert is analyzing... 23987_ Held in stasis. 23987_ C-65 Expert is analyzing... 23988_ Held in stasis. 23988_ C-65 Expert is analyzing... 23991_ Held in stasis. 23991_ C-65 Expert is analyzing... 23992_ Held in stasis. 23992_ C-65 Expert is analyzing... 23995_ Held in stasis. Map ----- +----------------------------------------------------+ | ???????????# # # ?????????????????"" "" | | ??????????####+### ###"#######!!! "" "" | | ??????????# " ?? | | ??????????# ? | | ??????????# ?? | | ??????????# ? | | ??????????# ###########+#############+#######? | | ######????# #?# #?# #??? | | """ #????# #?# #?# #??? | | ""T""#???## #?# """ """ """ """ #?# """ #??? | | "" ""###### #?# """ """ """ """ ###"" "" #??? | | # #?# """ """ """ """ " " """" #??? | | """""" # #?# ###"""""""#??? | | """""""" # #?# #?#########??? | | """""" # #?# #????????????? | | # #?#####"""" """#####"##???####????? | | """ # #?????#""""T"""#???## #???# #????? | | """""""" / ###########################"#?????? | | """""" # # # #?????? | | | *# # "" # """"" #????^ | | """""" # # ""c # """"" #?????? | | """""""" # # """"" # """"" #????" | | """""" + + """ # #?????? | | #"#### """"" # """"" #?????? | | #############??# u "" # """"" #?????? | | ???????????????# w "" @ # """"" #?????? | | ???????????????# c [ # [ #?????? | | ???????????????#######/#+%############+########### | | ?????????????????????# !! | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????#"#########+####+############ | | ?????????????????????# # ### #????# | | ?????????????????????# # #?# #????# | | ?????????????????????#### #?# """ """ #????# | | ???????????????????????###### " " " " #????# "" | | ????????????????????????# + "" """ #???## ""! | | ????????????????????????# ### " #####" """ | | ????????????????????????# #?# """"""" # # | | ????????????????????????# #?# # ""# | | ????????????????????????# #?###+####### ""# | | ????????????????????????# ##### ####### ""# | | ????????????????????????# + T# | | ????????????????????????# ############# ""# | | ???????????######???????# #???????????# ""####### | | ???????????# #???????# #???????????# ""#?????? | | ???????????# #???????# #???????????# #?????? | | ???????????# ######### #???????????######?????? | | ???????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 79 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 150 Resistance: KI 30 Evasion (%) 65 Overload Amplification 75 Offensive Hacking 84 Defensive Hacking 24 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Imp. Overload Amplifier | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Cld. Proton Cannon | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Spectral Analyzer | -3/Research | Scanalyzed Exp. Force Field | -3/Research | Hacked Helical Railgun | -3/Research | Hacked Exp. Q-thruster | -3/Testing | Hacked Diametric Drive | -3/Testing | Scanalyzed Adv. Reaction Control System | -3/Testing | Hacked Adv. Kinecellerator | -3/Testing | Scanalyzed Cld. Q-thruster | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Lgt. Fission Core | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory | Preloaded Mni. Fusion Reactor | x1 | -5/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory Prc. Matter Filter | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Proton Cannon | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Cld. Proton Cannon | x1 | -4/Factory Imp. Overload Amplifier | x2 | -4/Factory Adv. Component Analysis Suite | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Force Field | x1 | -3/Research Helical Railgun | x1 | -3/Testing Helical Railgun | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Integrated Singularity Reactor Dimensional Node Initializer Integrated Dissipator LRC Energy Well LRC Boosters LRC Storage Achievements -------------- None Challenges ------------ None Game ------ Seed CooledTacticalBlade Manual? 0 Play Time 07:33:12 Cumulative 770.8 hours Start 2020.06.27 @ 16:24:46 End 2020.08.12 @ 17:45:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 62 Types 34/4/13/6/1/1/3 Lore% 90 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d08df14f-ccda-414b-963b-bcd2d44d8085