Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 23:00:02 Player: jumpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (351) 351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Terrain Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 8 1 7 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 4 | 2 1 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 4 | 3 6 4 Power . | . 1 . Propulsion 1 | 1 2 1 Utility 1 | . 2 2 Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 67 | . 100 47 Engine 7 | . 14 4 Leg 17 | . 28 10 Wheel 2 | . . 3 Device 9 | . 14 6 Storage 12 | . 14 11 Energy Gun 8 | . 14 5 Ballistic Gun 8 | . 14 5 Peak Build Rating 8 | 7 8 8 Average Rating 5 | 5 7 4 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 27 | 14 14 27 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 6 8 12 Most Carried 8 | 6 8 7 Average Carried 4 | 3 6 4 Final Capacity 15 | 8 8 15 Final Carried 8 | 6 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 319 | 289 . 30 Remotely . | . . . Salvage Created 393 | 94 126 173 Parts 35 | 8 7 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 3 11 Guns 9 | . 3 6 AOE 5 | . . 5 Classes Destroyed 4 | 2 1 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 7 | . . 7 Grunt 7 | . 3 4 Best Kill Streak 5 | 2 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 160 | . 9 151 Missed 35 | . 1 34 Hits 125 | . 8 117 Projectile 125 | . 8 117 Critical Strikes 1 | . . 1 Damage Taken 1317 | . 96 1221 Core 437 | . 36 401 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 43 | 9 12 22 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 83 | 18 24 41 Gun 80 | 18 24 38 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 40 | 9 12 19 Thermal 37 | 9 12 16 Explosive 3 | . . 3 Electromagnetic 3 | . . 3 Robot Hit Streak 10 | 3 10 6 Robot Miss Streak 3 | 2 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | 11 19 26 Core Hits 28 | 4 8 16 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 1 | 1 . . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 952 | 113 200 639 Guns 554 | 113 200 241 Cannons . | . . . Explosions 396 | . . 396 Melee . | . . . Ramming 2 | . . 2 Kinetic 227 | 39 75 113 Thermal 311 | 74 125 112 Explosive 396 | . . 396 Electromagnetic 16 | . . 16 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 168 | . . 168 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 142 | 90 142 94 Average Temperature 48 | 36 58 46 Received Heat Transfer 324 | . 54 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 999 | 296 370 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 114 | 5 50 114 Initial 10 | . . 10 Average 23 | 1 17 40 Influence Increases 364 | 15 75 274 Destroy 0b10 Robot/C 280 | . 60 220 Destroy 0b10 Robot/NC 15 | 15 . . Destroy Leader 20 | . 10 10 Successful Hack 5 | . 5 . Disable Machine 15 | . . 15 Destroy Structure 29 | . . 29 Influence Decreases 340 | 15 50 275 Entered New Map 15 | . . 15 Time Decay 195 | 15 50 130 Lost Part 130 | . . 130 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Investigation Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 399 | 61 173 165 Seismic 399 | 61 173 165 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 616 | 161 173 282 Spaces Moved 309 | 101 94 114 Core 38 | 3 . 35 Treads . | . . . Legs 230 | 98 94 38 Wheels 41 | . . 41 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 143 | 117 120 184 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 7 26 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . . 60 Melee . | . . . Projectile . | . . . AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 404 | 122 132 150 Wait 27 | . 25 2 Move 307 | 100 93 114 Hop . | . . . Pick Up 6 | 5 1 . Fast Attach 11 | 7 . 4 Attach 5 | . . 5 Detach . | . . . Swap 2 | 1 1 . Drop 2 | . . 2 Fire 43 | 9 12 22 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Lost 4 parts (1p3n) 480 | -9/Materials | Core integrity fell below 50% 515 | -9/Materials | Core integrity fell below 20% 531 | -9/Materials | Lost 9 parts (1p3n1u4w) 617 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00479_ Destroyed Com. Wheel. 00479_ Lgt. Assault Rifle destroyed. 00479_ Destroyed Lgt. Assault Rifle. 00481_ The unstable cave ceiling collapses. 00490_ Acquired Lgt. Assault Rifle. 00494_ Lgt. Assault Rifle destroyed. 00496_ The unstable cave ceiling collapses. 00496_ Aluminum Leg destroyed. 00498_ The unstable cave ceiling collapses. 00500_ Seismic Detector destroyed. 00502_ The unstable cave ceiling collapses. 00535_ Acquired Hvy. EM Pulse Gun. 00541_ G-34 Mercenary destroyed. 00543_ Dropped Hvy. EM Pulse Gun. 00547_ The unstable cave ceiling collapses. 00559_ U-05 Engineer lays Concrete. 00560_ U-05 Engineer builds a Wall. 00564_ U-05 Engineer builds a Door. 00567_ U-05 Engineer builds a Wall. 00570_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????##########????#########???????????????????? | | ???????# = ????# #??######???????????? | | ??? # !%[#???# """ #?##!!!!##??????????? | | """""" # " %==#???# "T" #?#! !#?#######??? | | """""" # """"*#???# #?# #### ###? | | """""" # """"%#????? ???#### # ## | | """""" # """=########/######### # ## | | """""" # """%+=* @ # # ### ## | | # "%![[#= #####/####### # # # | | ###+########+#####= #???s s# # # # # | | + T # # ### # | | ##### # s # + + * # | | #???# # # ! ####+#### ## | | ###+###########???# +? # ## % #? | | #???????# #? # !! ## !# ###? | | #???????# ######## !! ## #######??? | | " """ """ #???????? #??????# !! ## #????????? | | " """ """ #???????? #??????# ## [ #????????? | | " """ """ #???????? #??????####### #????????? | | #???????? #????????????########????????? | | ##########?????????/?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombBoreNukerbomber Manual? 0 Play Time 00:04:39 Cumulative 196.2 hours Start 2025.08.24 @ 22:56:42 End 2025.08.24 @ 23:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9441a267-5473-485c-a57e-c1358193e33a