Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 00:31:37 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1373) 1373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 6373 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 1028 Met Imprinter 300 Was Imprinted 300 Friendly Fire -344 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Power Amplifier Cryofiber Web Improved Heat Sink Machine Analyzer Advanced Signal Interpreter Transport Network Coupler Corruption Screen Arc Projector Medium Laser Medium Laser High-powered Shotgun Datajack CR-A16's Pointy Stick Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Seismic Detector Kinecellerator Hardened Medium Armor Plating Hacking Suite Authchip [Weapon] > --- WEAPON ----------- Heavy Ion Cannon Battle Rifle > --- INVENTORY -------- Light Fission Core Power Amplifier Cryofiber Web Improved Heat Sink Improved Heat Sink Machine Analyzer Advanced Signal Interpreter Transport Network Coupler Actuator Array Hardened Medium Armor Plating Corruption Screen Arc Projector Medium Laser Medium Laser High-powered Shotgun Datajack Heavy Hammer Ripper CR-A16's Pointy Stick Self-destruct Interrupter GAL Module [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Matter Pod Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon . | . . . . . . . . Parts Attached 46 | 9 6 2 3 2 . 4 20 Power 7 | 1 1 . . . . 1 4 Engine 4 | 1 1 . . . . 1 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 13 | 4 2 . . 1 . 1 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 4 2 . . 1 . 1 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . 3 . . . 7 Device 4 | 1 . . . . . . 3 Storage 4 | 1 1 . 2 . . . . Processor . | . . . . . . . . Hackware 2 | . . . 1 . . . 1 Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 13 | 2 2 2 . 1 . 2 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . 1 . . 1 . 1 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . 1 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . 4 1 . 2 . 3 20 Power 7 | . 1 . . . . 1 5 Propulsion 8 | . 2 . . 1 . 1 4 Utility 7 | . . . . . . . 7 Weapon 8 | . 1 1 . 1 . 1 4 Highest Loss Streak 13 | . 4 1 . 2 . 2 13 To Critical Strikes . | . . . . . . . . Average Backups 15 | 2 4 7 11 15 18 20 18 Power 1 | . . . . 1 1 1 2 Propulsion 4 | 1 2 2 3 5 6 5 1 Utility 4 | . . 1 3 4 5 6 6 Weapon 4 | . 1 3 4 3 5 6 7 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . . . 10 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . . . . . . 7 Weapon 2 | . . . . . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 99 92 Engine 11 | . 14 14 11 11 11 10 8 Wheel 23 | . 27 28 22 22 22 22 22 Device 11 | . 14 14 11 11 11 11 11 Storage 19 | . 14 14 22 22 22 22 12 Hackware 9 | . . . 10 11 11 11 12 Ballistic Gun 9 | . 11 10 . 3 11 14 5 Ballistic Cannon 6 | . . 3 11 11 11 2 . Launcher 4 | . 6 12 11 7 . 5 3 Peak Build Rating 40 | 7 7 10 14 15 18 20 40 Average Rating 17 | 4 6 8 13 14 16 19 35 On Entrance 11 | . 7 7 10 14 15 18 20 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 121 | 15 31 31 95 95 94 96 121 Greatest Support 40 | 32 20 20 20 20 20 20 40 Greatest Overweight (x) 9 | . 1 1 4 4 4 4 9 Average Overweight (x) 3 | . . 1 1 4 4 4 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 22 | 5 14 15 15 25 25 25 25 Most Carried 24 | 5 6 12 16 16 23 24 23 Average Carried 16 | 2 4 7 11 15 19 22 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 23 | 4 5 12 16 16 23 22 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1549 | 290 125 206 88 293 116 173 258 Remotely . | . . . . . . . . Salvage Created 1182 | 155 225 65 164 75 . 172 326 Parts 74 | 11 23 5 18 6 . 2 9 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 . Prevented 8 | . . . . . . 8 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 31 | . 8 3 7 3 . 4 6 Melee 2 | . . . . . . . 2 Guns 12 | . 6 . . 1 . 4 1 Cannons 4 | . . . 3 1 . . . AOE 13 | . 2 3 4 1 . . 3 Classes Destroyed 13 | 2 6 . 2 1 . . 2 Worker 1 | . 1 . . . . . . Builder 2 | . 1 . 1 . . . . Tunneler 5 | 3 . 1 . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . 1 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 8 | . 3 . 4 1 . . . Grunt 18 | . 5 3 2 1 . 4 3 Duelist 3 | . . . . 1 . . 2 Sentry 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 6 | 4 6 4 5 3 . 2 3 Combat Bots Only 5 | . 5 3 4 2 . 2 3 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 1 1 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 277 | . 50 5 6 1 . 44 171 Missed 77 | . 16 2 3 . . 11 45 Hits 200 | . 34 3 3 1 . 33 126 Melee 23 | . . . . 1 . . 22 Projectile 177 | . 34 3 3 . . 33 104 Critical Strikes 16 | . 1 . . . . 2 13 Damage Taken 3992 | . 423 167 67 61 . 647 2627 Core 1162 | . 63 50 21 . . 166 862 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 81 | . . . . . . . 81 Regen/Repaired (Parts) 134 | . . . . . 134 . . Core Remaining (%) 69 | 100 . 54 . . . 53 . Volleys Fired 95 | 9 26 13 11 6 . 16 14 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 100 | 100 100 53 63 63 . 61 90 Shots Fired 173 | 18 43 21 22 12 . 31 26 Gun 98 | 18 35 13 . 2 . 16 14 Cannon 27 | . . . 11 6 . 7 3 Launcher 48 | . 8 8 11 4 . 8 9 Special . | . . . . . . . . Kinetic 94 | . 25 13 11 8 . 23 14 Thermal 31 | 18 10 . . . . . 3 Explosive 48 | . 8 8 11 4 . 8 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 9 13 5 4 4 . 9 8 Robot Miss Streak 3 | 2 2 2 3 1 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 108 | 12 25 10 7 6 . 20 28 Core Hits 89 | 5 22 7 15 7 . 13 20 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 1 . . . . 3 Destroy 2 | . . 1 . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 14 | . . . . . . . 14 Impact 6 | . . . . . . . 6 Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4060 | 146 712 331 411 244 . 789 1427 Guns 884 | 146 275 73 . 24 . 170 196 Cannons 255 | . . . 81 52 . 95 27 Explosions 2652 | . 437 258 330 168 . 524 935 Melee 269 | . . . . . . . 269 Ramming . | . . . . . . . . Kinetic 881 | . 190 73 81 76 . 265 196 Thermal 615 | 146 85 . . . . . 384 Explosive 2295 | . 437 258 330 168 . 524 578 Electromagnetic . | . . . . . . . . Impact 110 | . . . . . . . 110 Slashing 159 | . . . . . . . 159 Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 . . . . 4 Average Corruption 2 | . . 1 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 63 | . . 8 . . . 27 28 Projectiles . | . . . . . . . . Explosions 63 | . . 8 . . . 27 28 Melee . | . . . . . . . . Knockbacks 2 | . . . 1 1 . . . Impact . | . . . . . . . . Kinetic 2 | . . . 1 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 250 | . 79 78 40 30 . . 23 Shots 8 | . 3 2 1 1 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 215 | 215 39 3 4 . . 36 75 Average Temperature 35 | 82 14 3 3 . . 13 24 Received Heat Transfer 1186 | . 117 18 6 . . 207 838 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1090 | 444 259 . . . . . 387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 71 | 100 100 100 87 100 . . 4 Level 1 12 | . . . 12 . . . 40 Level 2 3 | . . . . . . . 12 Level 3 11 | . . . . . . . 41 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 825 | 5 188 95 221 82 . . 825 Initial 305 | . . 57 7 82 . . 305 Average 183 | 1 85 29 138 22 . . 520 Influence Increases 2607 | 20 288 106 301 157 . 854 881 Destroy 0b10 Robot/C 1180 | . 160 60 140 100 . 420 300 Destroy 0b10 Robot/NC 75 | 20 20 5 25 5 . . . Destroy Leader 208 | . 42 . 36 20 . 40 70 Allied During Kill 597 | . . . . 8 . 394 195 Successful Hack 10 | . . . . . . . 10 Disable Machine 60 | . 15 . 15 . . . 30 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 282 | . 51 41 85 24 . . 81 Lose Combat Pursuer 45 | . . . . . . . 45 Influence Decreases 1975 | 20 140 235 109 362 6 368 735 Entered New Map 419 | . . 91 12 129 6 . 181 Time Decay 1136 | 20 100 134 97 173 . 318 294 Lost Part 300 | . 40 10 . 20 . 30 200 Lost Ally 120 | . . . . 40 . 20 60 Squads Dispatched 12 | . 1 . 3 . . 1 7 Investigation 2 | . . . 1 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 2 . . . 1 Assault 4 | . . . . . . 1 3 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 11 3 10 3 . 23 25 Peak Tracking Total 10 | . 6 3 4 2 . 8 10 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . . 1 . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 7 | . 2 . 1 . . 1 3 Max in Single Turn 3 | . 1 . 1 . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 5 | . 2 1 . . . . 2 Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 9 | . 5 1 . . . . 3 Successful 5 | . 2 1 . . . . 2 Failed 4 | . 3 . . . . . 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 3 . 1 Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . 3 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 8 | . . . . 2 6 . . Largest Group 6 | . . . . 2 6 6 5 Highest-Rated Group 349 | . . . . 43 349 349 310 Highest-Rated Ally 96 | . . . . 31 96 96 96 Total Orders . | . . . . . . . . Ally Attacks 101 | . . . . 9 . 58 34 Total Damage 4042 | . . . . 108 . 2604 1330 Kills 29 | . . . . 2 . 17 10 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 4455 | 45 269 430 215 601 1544 716 635 Seismic 4455 | 45 269 430 215 601 1544 716 635 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 4549 | 120 269 430 215 601 1544 716 654 Spaces Moved 3073 | 82 195 212 171 414 1064 445 490 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3071 | 80 195 212 171 414 1064 445 490 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 140 140 140 100 Average Speed 124 | 84 93 95 98 140 140 140 106 Slowest Speed 205 | 100 95 95 140 140 140 140 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 38 54 22 83 90 65 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 382 | . 53 62 79 33 . 63 92 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 382 | . 53 62 79 33 . 63 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3588 | 114 238 419 196 423 1118 506 574 Wait 300 | . 4 185 4 . 48 40 19 Move 3066 | 81 194 211 170 413 1063 444 490 Hop . | . . . . . . . . Pick Up 60 | 13 6 8 7 2 7 2 15 Fast Attach . | . . . . . . . . Attach 41 | 7 4 1 2 2 . 3 22 Detach . | . . . . . . . . Swap 8 | 2 3 1 1 . . 1 . Drop 4 | 2 1 . 1 . . . . Fire 95 | 9 26 13 11 6 . 16 14 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Lost 4 parts (1p2n1w) 390 | -10/Materials | Entered Mines 428 | -10/Mines | Learned location of Zion (-7) 429 | -10/Mines | Learned Materials trap positions 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 445 | -10/Mines | Excavation squad dispatched 445 | -10/Mines | A large section of the Mines collapsed 715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 805 | -10/Mines | Discovered new exit (range 13) 807 | -10/Mines | Learned Materials stockpile data 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Loaded intel: 17 trap records 1003 | -9/Materials | Discovered new exit (range 15) 1035 | -9/Materials | Entered Mines 1098 | -9/Mines | Discovered new exit (range 7) 1519 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1588 | -9/Mines | Assembled infested the area 1636 | -9/Mines | Entered Zion 1754 | -7/Zion | Given A8's code to call for help 1775 | -7/Zion | Learned location of Extension (-5) 1793 | -7/Zion | Learned Factory emergency access door positions 1859 | -7/Zion | Learned Factory terminal intel 1993 | -7/Zion | Met Imprinter 2016 | -7/Zion | Imprinted 2018 | -7/Zion | Declared Zion's savior 2329 | -7/Zion | Received a hallucinogenic algorithm 2329 | -7/Zion | Ran a hallucination algorithm 2333 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2335 | -7/Zion | Ran a hallucination algorithm 2340 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2933 | -7/Zion | Found GAL Module 2968 | -7/Zion | Found CR-A16's Pointy Stick 3130 | -7/Zion | Visited the Megawrench Repair Shop 3130 | -7/Zion | Megawrench repaired 6 parts 3141 | -7/Zion | Discovered new exit (range 12) 3180 | -7/Zion | Entered Proximity Caves 3180 | -6/Proximity Caves | Accompanied by 6 allies 3348 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3780 | -6/Proximity Caves | Encountered a Derelict sapper outpost 3846 | -6/Proximity Caves | Discovered new exit (range 11) 3868 | -6/Proximity Caves | Learned 4 Factory zone layouts 3885 | -6/Proximity Caves | Learned location of 1 exit from Factory 3896 | -6/Proximity Caves | Entered Factory 3896 | -6/Factory | Accompanied by 5 allies 3896 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3897 | -6/Factory | Identified exit to Lower Caves 3900 | -6/Factory | Loaded intel: 26 terminal locations 4196 | -6/Factory | Garrison activated, responded to threat 4197 | -6/Factory | Build established: Scavenger-Mutant 4246 | -6/Factory | First assault squad dispatched 4300 | -6/Factory | Lost 4 parts (1p2n1w) 4335 | -6/Factory | Lost 3 allies 4485 | -6/Factory | Lost 3 parts (1p2u) 4527 | -6/Factory | Core integrity fell below 50% 4540 | -6/Factory | Core integrity fell below 20% 4550 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Hcp. Matter Pod destroyed. Critical hit (Burn: +37). Nuclear Core destroyed. R-10 Processor collects Wheel+. Authchip [Weapon] destroyed. L-41 Fighter destroyed. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Flak Gun. Seismic Detector destroyed. Critical hit (Burn: +37). L-41 Fighter Carbon-fiber Leg severed. Ripper destroyed. Actuator Array destroyed. R-10 Processor collects Carbon-fiber Leg. Acquired 10 matter. L-41 Fighter destroyed. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Imp. Deuterium Engine. K&R|RKW IE|PM&VF3 KREERFORF2X=SIPDKZD Critical hit (Burn: +37). 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" ??????????????????? | | ????????????????# #? / ] ?????????????????? | | ?????????????####=#? ????????????????? | | ?????????????# # ## ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 380 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 44 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryAntimatterBroadsword Manual? 0 Play Time 00:37:26 Cumulative 17.8 hours Start 2026.02.11 @ 23:54:25 End 2026.02.12 @ 00:31:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e326f78a-5487-4bca-8907-a442deff0bd7