Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 00:16:54 Player: Florist Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (2971) 2971 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1817) 1817 TOTAL SCORE: 11228 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Remote Datajack Great Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Improved Utility Shielding Improved System Guard > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Remote Datajack Great Maul DRS Beacon [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Terrain Scanner Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Slots Evolved 12 | . . . . . 8 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . Utility 8 | . . . . . 6 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 94 | 5 4 2 . 2 10 . 2 . 4 2 3 46 14 Power 12 | . . 1 . . . . 1 . 1 . 1 5 3 Engine 3 | . . 1 . . . . . . . . 1 1 . Core 5 | . . . . . . . 1 . 1 . . 3 . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 23 | 2 . . . . 4 . 1 . . . 1 10 5 Treads 7 | 2 . . . . . . . . . . . 1 4 Leg 2 | . . . . . . . . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 9 . Flight 5 | . . . . . 4 . 1 . . . . . . Utility 33 | 1 1 1 . . 6 . . . 1 2 . 20 1 Device 9 | . . 1 . . 1 . . . . 1 . 5 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 12 | . . . . . 1 . . . . 1 . 10 . Hackware 4 | . . . . . 3 . . . 1 . . . . Protection 6 | . . . . . 1 . . . . . . 5 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 3 . . 2 . . . . 2 . 1 11 5 Energy Gun 5 | . . . . . . . . . . . . 3 2 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 12 | 2 2 . . 2 . . . . . . . 6 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . 1 2 System Corruption 12 | . . . . . . . . . . . . 8 4 Parts Lost 43 | . . . . . . . . . 6 . 6 17 14 Power 6 | . . . . . . . . . 1 . 1 3 1 Propulsion 14 | . . . . . . . . . 2 . 3 4 5 Utility 15 | . . . . . . . . . 1 . 1 8 5 Weapon 8 | . . . . . . . . . 2 . 1 2 3 Highest Loss Streak 6 | . . . . . . . . . 6 . 3 6 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 1 9 14 13 13 3 3 3 3 2 3 2 3 2 Power . | . 1 . . . . . . . . . . . . Propulsion 2 | . 3 4 4 4 . . . . . . . . . Utility 1 | . 1 2 3 4 . 1 . 1 . . 1 . . Weapon 3 | . 3 6 6 5 2 2 2 2 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 2 1 . 11 . . . . 3 1 2 3 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 9 | . 2 1 . 5 . . . . 1 . . . . Utility 3 | . . . . . . . . . . . 2 1 . Weapon 10 | . . . . 6 . . . . 1 1 . 2 . Tool/Special 2 | . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 78 | . 71 83 100 100 84 86 86 86 68 58 45 60 61 Engine 5 | . . 3 14 14 6 6 1 . . . 1 . . Treads 15 | . 28 28 28 28 . . . . . . . . 9 Hover 2 | . . . . . . . . . . . . 11 2 Flight 3 | . . . . . 25 26 26 26 16 11 5 . . Device 8 | . . 8 14 14 12 13 13 13 13 11 3 5 1 Storage 7 | . 14 14 14 14 . . . . . . . . . Processor 7 | . . . . . 5 6 6 6 6 9 10 20 31 Hackware 4 | . . . . . 19 20 20 20 21 18 16 . . Protection 2 | . . . . . 5 6 6 6 1 . . 8 3 Ballistic Gun 15 | . 27 28 28 28 2 . . . . . . 5 . Impact Weapon 1 | . . . . . 4 6 6 6 6 5 3 . . Peak Build Rating 104 | 5 7 9 9 17 44 39 44 44 47 43 50 104 96 Average Rating 29 | 4 5 7 9 10 38 38 42 44 38 41 35 67 69 On Entrance 27 | . 5 7 9 9 17 38 39 44 44 39 43 1 92 Naked Turns 66 | . . . . . . . . . . . 38 23 5 Heaviest Build 34 | 9 24 28 28 32 17 11 15 15 24 7 14 34 34 Greatest Support 84 | 40 40 40 40 40 16 16 16 16 16 8 15 70 84 Greatest Overweight (x) 5 | . . . . . 1 . . . 1 . 2 3 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 12 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 9 | 1 9 14 14 14 5 4 4 5 4 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 14 15 15 5 5 5 5 4 5 4 5 4 Class Distribution -------------------- 63% | Mutant 18% | Hacker-Sprinter 13% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Matter Collected 2506 | 188 325 149 . 12 120 10 20 . 199 4 99 1045 335 Remotely . | . . . . . . . . . . . . . . Salvage Created 2931 | . 376 140 . . . . . . 267 . 258 1703 187 Parts 147 | . 32 15 . . . . . . 9 . 4 83 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . 3 . . . . . 3 . . . . Prevented 7 | . . . . . . . . . 7 . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Combat Hostiles Destroyed 47 | . 10 5 . . . . . . 5 . 5 19 3 Melee 1 | . . . . . . . . . . . . 1 . Guns 27 | . 10 5 . . . . . . . . . 11 1 Cannons 3 | . . . . . . . . . . . . 2 1 AOE 6 | . . . . . . . . . 4 . 2 . . Classes Destroyed 11 | . 5 . . . . . . . 1 . . 4 1 Builder 1 | . . . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . . 2 . Recycler 4 | . 1 . . . . . . . . . . 3 . Operator 2 | . 2 . . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . 1 . Swarmer 11 | . 8 3 . . . . . . . . . . . Grunt 17 | . 2 2 . . . . . . 4 . 5 3 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . . 1 . . 1 1 Hunter 6 | . . . . . . . . . . . . 6 . Programmer 9 | . . . . . . . . . . . . 9 . Best Kill Streak 7 | . 4 3 . . . . . . 4 . 2 7 1 Combat Bots Only 5 | . 3 3 . . . . . . 4 . 2 5 1 Max Kills in Single Turn 2 | . 1 1 . . . . . . 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . 1 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Hostile Shots Fired 727 | . 45 35 . . 16 2 . . 57 23 110 296 143 Missed 245 | . 12 8 . . 9 2 . . 25 7 45 87 50 Hits 482 | . 33 27 . . 7 . . . 32 16 65 209 93 Melee 8 | . . . . . . . . . . . 2 . 6 Projectile 474 | . 33 27 . . 7 . . . 32 16 63 209 87 AOE 2 | . . . . . . . . . . . . 1 1 Critical Strikes 20 | . . 1 . . . . . . . . 1 11 7 Actively Blocked 1 | . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 9707 | . 286 321 . . 82 . . . 705 324 1117 4112 2760 Core 2329 | . 34 36 . . . . . . 195 149 751 619 545 Absorbed by Shields 41 | . . . . . . . . . . . 41 . . Reduced by Siege Mode 71 | . . . . . . . . . . . . 71 . Redirected to Shielding 260 | . . . . . 19 . . . 18 . . 176 47 Regen/Repaired (Parts) 36 | . 26 . . . . 10 . . . . . . . Core Remaining (%) 64 | 100 . . . 72 . . . . 77 . 10 . . Volleys Fired 207 | . 40 17 2 . . . . . 18 . 3 91 36 Largest 2 | . 2 2 2 . . . . . 1 . 1 2 2 Hottest 150 | . 40 40 40 . . . . . 46 . 46 150 138 Shots Fired 329 | . 80 34 4 . . . . . 18 . 3 147 43 Gun 266 | . 80 34 4 . . . . . . . . 128 20 Cannon 36 | . . . . . . . . . . . . 19 17 Launcher 27 | . . . . . . . . . 18 . 3 . 6 Special . | . . . . . . . . . . . . . . Kinetic 250 | . 80 34 4 . . . . . . . . 122 10 Thermal 52 | . . . . . . . . . . . . 25 27 Explosive 15 | . . . . . . . . . 12 . 3 . . Electromagnetic 12 | . . . . . . . . . 6 . . . 6 Robot Hit Streak 12 | . 6 8 . . . . . . 5 . 7 12 8 Robot Miss Streak 6 | . 4 3 . . . . . . 1 . . 3 6 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 4 | . 2 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . Shots Hit Robots 237 | . 46 20 . . . . . . 16 3 16 109 27 Core Hits 104 | . 20 8 . . . . . . 12 . 7 48 9 Critical Kills 14 | . . . . . . . . . . . . 14 . Critical Parts Destroyed 30 | . 1 . . . . . . . 2 . 2 25 . Critical Strikes 50 | . 1 . . . . . . . 2 . 2 39 6 Burn 5 | . . . . . . . . . . . . . 5 Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 32 | . 1 . . . . . . . . . . 31 . Blast 1 | . . . . . . . . . . . . . 1 Smash 11 | . . . . . . . . . 2 . 2 7 . Melee Attacks 70 | . 1 . . . 5 . . . 6 8 29 21 . Impact 70 | . 1 . . . 5 . . . 6 8 29 21 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5823 | . 587 249 . . . . . . 766 121 923 2270 907 Guns 2285 | . 587 249 . . . . . . . . . 1154 295 Cannons 831 | . . . . . . . . . . . . 465 366 Explosions 1382 | . . . . . . . . . 702 . 440 . 240 Melee 1319 | . . . . . . . . . 64 121 483 651 . Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 2165 | . 587 249 . . . . . . . . . 1133 196 Thermal 951 | . . . . . . . . . . . . 486 465 Explosive 766 | . . . . . . . . . 326 . 440 . . Electromagnetic 616 | . . . . . . . . . 376 . . . 240 Impact 1319 | . . . . . . . . . 64 121 483 651 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . . 8 37 Average Corruption 16 | . . . . . . . . . . . . 4 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . 2 23 Message Errors 8 | . . . . . . . . . . . . 1 7 Matter Fused 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 1 3 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 445 | . . . . . . . . . 37 9 74 325 . Projectiles . | . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . 9 . . . . Melee 436 | . . . . . . . . . 28 9 74 325 . Knockbacks 10 | . . . . . . . . . . 1 . 7 2 Impact 8 | . . . . . . . . . . 1 . 7 . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . . . . 23 . 67 . 3 Shots 4 | . . . . . . . . . 2 . 2 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 433 | . . 15 . . . . . . 9 . 6 433 430 Average Temperature 166 | . . 9 . . . . . . 5 . 6 206 153 Received Heat Transfer 1263 | . 24 165 . . . . . . 162 . 267 306 339 Effects 2 | . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 21 | . . . . . . . . . . . . 21 . Longest Duration 21 | . . . . . . . . . . . . 21 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 . 3 4 . Combat Hostiles 8 | . . . . . . . . . 1 . 3 4 . Parts Fried 9 | . . . . . . . . . 3 . 3 3 . Impact Corruptions 18 | . . . . . . . . . 2 1 4 11 . Robots Melted 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Melted 8 | . . . . . . . . . . . . 2 6 Heat Transferred 1599 | . . . . . . . . . . . . 518 1081 Parts Sabotaged 5 | . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Maximum Alert Level 2 | . . . . . . . . . . . 2 1 . Low Security (%) 83 | 100 100 100 . . 100 . . . . 100 9 82 100 Level 1 9 | . . . . . . . . . . . 23 17 . Level 2 7 | . . . . . . . . . . . 66 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 566 | . 140 79 . . 76 . . . . 141 566 323 171 Initial 296 | . . . . . . . . . . 101 109 296 156 Average 120 | . 43 12 . . 11 . . . . 81 403 150 82 Influence Increases 2579 | . 291 155 . . 109 . . . 335 155 517 807 210 Destroy 0b10 Robot/C 920 | . 200 100 . . . . . . 100 . 100 380 40 Destroy 0b10 Robot/NC 65 | . 25 . . . . . . . . . . 35 5 Destroy Leader 210 | . 46 20 . . . . . . 10 . 10 112 12 Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . Successful Hack 61 | . 18 . . . . . . . . 20 . 23 . Disable Machine 90 | . . . . . . . . . . 15 . 45 30 Anti-Garrison Action 300 | . . . . . . . . . . . 300 . . Destroy Structure 103 | . 2 . . . 4 . . . . . 47 32 18 Partial Spotted 45 | . . . . . . . . . . 30 . 15 . Lose Combat Pursuer 765 | . . 15 . . 105 . . . 225 90 60 165 105 Influence Decreases 2575 | . 291 108 47 . 43 66 . . 173 161 107 1052 527 Entered New Map 593 | . . . 25 . . 25 . . . 61 47 270 165 Time Decay 1562 | . 291 108 22 . 43 41 . . 123 100 . 612 222 Lost Part 420 | . . . . . . . . . 50 . 60 170 140 Squads Dispatched 14 | . 1 . . . . . . . . 1 . 7 5 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . 1 . 4 1 Reinforcement 7 | . 1 . . . . . . . . . . 3 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Distress Signals 6 | . . . . . . . . . . 1 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 22 10 . . 9 2 . . 17 12 21 34 41 Peak Tracking Total 10 | . 4 3 . . 7 1 . . 8 6 9 7 10 Tactical Retreats 22 | . . 1 . . 2 . . . 6 3 1 5 4 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Traps Triggered 8 | . . . . . . . . . . . 4 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . 2 . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 4 . . . . . . 1 . . . . Triggered 3 | . . 2 . . . . . . 1 . . . . Most Traps Carried 2 | . . 2 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Machines Disabled 8 | . . . . . . . . . . 1 2 3 2 Max in Single Turn 1 | . . . . . . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Machines Accessed 34 | . 10 1 . 2 . 1 1 4 . 6 . 7 2 Terminals 18 | . 7 1 . . . . . . . 4 . 4 2 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . Total Hacks 107 | . 33 2 . 2 . 1 1 29 . 22 . 11 6 Successful 67 | . 15 1 . 2 . 1 1 29 . 9 . 7 2 Failed 40 | . 18 1 . . . . . . . 13 . 4 4 Catastrophic 8 | . 3 . . . . . . . . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 21 . . . . . . . . 19 . 7 5 Terminals 53 | . 22 2 . . . . . . . 16 . 7 6 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 3 | . 3 . . . . . . . . . . . . Recycling Units 12 | . 8 . . . . . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 4 . 1 . Terminal Hacks 42 | . 3 1 . 2 . 1 1 29 . 3 . 1 1 Record 12 | . . . . 1 . . . 11 . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . Open Door 3 | . . . . . . 1 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 8 . . . . . . . . 5 . 2 1 Terminals 13 | . 7 . . . . . . . . 3 . 2 1 Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 12 | . 6 . . . . . . . . 3 . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . 1 . . . Mask 2 | . 1 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 9 1 . . . . . . . 6 . 4 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Used RIF Installer 1 | . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 7 . . Machine Destruction 7 | . . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . Total Orders 3 | . 3 . . . . . . . . . . . . STAY 2 | . 2 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Active Infowar (turns) 6948 | . . 564 536 2925 268 237 413 6 595 212 92 1100 . Sensors 1263 | . . . . . . . . . . 160 3 1100 . Terrain 5687 | . . 564 536 2925 268 237 413 6 595 54 89 . . Seismic 41 | . . . . . . . . . . . . 41 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Turns Passed 10462 | 74 1170 876 536 2925 268 237 413 21 595 212 667 2006 462 Spaces Moved 7958 | 43 605 493 137 1018 506 561 717 81 1124 429 515 1438 291 Core 228 | 6 . . . . . . . . . . 110 103 9 Treads 2600 | 37 605 493 137 1018 . . . . . . . 157 153 Legs 192 | . . . . . . . . . . . 189 . 3 Wheels . | . . . . . . . . . . . . . . Hover 1304 | . . . . . . . . . . . . 1178 126 Flight 3634 | . . . . . 506 561 717 81 1124 429 216 . . Fastest Speed 26 | 50 160 160 160 160 27 27 26 26 26 32 32 48 50 Average Speed 81 | 144 160 160 160 160 27 27 26 26 32 32 82 76 114 Slowest Speed 300 | 160 160 160 160 160 107 27 27 26 112 32 150 200 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 93 87 7 81 11 76 82 70 85 14 44 26 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 14 | . . 1 . 2 . 4 3 . 4 . . . . Spaces Dug 22 | . 1 . . . 4 . . . 2 . 10 5 . Terrain Destroyed 100 | . 1 . . . 4 . . . 51 . 16 18 10 Melee 14 | . 1 . . . 4 . . . 2 . 2 5 . Projectile 18 | . . . . . . . . . . . . 8 10 AOE 63 | . . . . . . . . . 49 . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Fac Arm Total 11442 | 55 725 549 450 2325 628 646 942 80 1328 488 707 2148 371 Wait 2906 | . 55 21 311 1283 101 84 217 . 162 45 96 512 19 Move 7942 | 42 604 492 136 1017 505 560 716 80 1123 425 514 1437 291 Hop 2 | . . . . . . . . . . 2 . . . Pick Up 75 | 8 15 7 1 10 1 1 3 . 7 3 5 12 2 Fast Attach 52 | . 1 . . . . . . . 1 . 2 36 12 Attach 34 | 5 . 2 . . 10 . . . 3 1 4 7 2 Detach 2 | . . . . . 1 . . . . . 1 . . Swap 28 | . 4 . . 2 1 . 2 . 1 1 1 14 2 Drop 74 | . 5 6 . 13 4 1 4 . 6 3 8 18 6 Fire 207 | . 40 17 2 . . . . . 18 . 3 91 36 Melee 70 | . 1 . . . 5 . . . 6 8 29 21 . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . 44 . . Rewire . | . . . . . . . . . . . . . . Trap 5 | . . 4 . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Gar) -5/Garrison -4/Factory (discovered 3 exits: [*Res x2] / *Arm) -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Discovered new exit (range 5) 1124 | -10/Materials | Repaired Rocket Launcher 1160 | -10/Materials | Discovered new exit (range 13) 1245 | -10/Materials | Entered Mines 1766 | -10/Mines | Found a hidden stash of uninstalled traps 1796 | -10/Mines | Discovered new exit (range 12) 2007 | -10/Mines | Discovered new exit (range 9) 2111 | -10/Mines | Discovered new exit (range 5) 2121 | -10/Mines | Entered Subcaves 2122 | -10/Subcaves | Approached by a straggling Scientist 2152 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2609 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2657 | -10/Subcaves | Entered Scraptown 2949 | -8/Scraptown | Visited CPS Storage 2977 | -8/Scraptown | Visited Assassins FH 3009 | -8/Scraptown | Visited Shadow of the Wyrm 3035 | -8/Scraptown | Visited Symbiants 3077 | -8/Scraptown | Visited Comm Corps 3129 | -8/Scraptown | Visited The Evicted 3205 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3209 | -8/Scraptown | Learned Factory emergency access door positions 3229 | -8/Scraptown | Discovered new exit (range 11) 3377 | -8/Scraptown | Visited UFD Registry 3377 | -8/Scraptown | Registered with UFD as "Pulseshell" 3416 | -8/Scraptown | Visited Scrapoid Research Area 3548 | -8/Scraptown | Visited Curators Association 3618 | -8/Scraptown | Visited Derelict Rescue Squad 3631 | -8/Scraptown | Found DRS Beacon 5038 | -8/Scraptown | Visited Botcube Research 5075 | -8/Scraptown | Visited Infowarlord's Domain 5087 | -8/Scraptown | Found Exp. Terrain Scan Processor 5126 | -8/Scraptown | Visited Supply Room 5232 | -8/Scraptown | Visited LU-1G1's Boring Crew 5261 | -8/Scraptown | Visited Science Guys 5399 | -8/Scraptown | Found Scrap Suit 5486 | -8/Scraptown | Met Optimus 5486 | -8/Scraptown | Accepted into 0bPrime 5573 | -8/Scraptown | Discovered new exit (range 5) 5582 | -8/Scraptown | Entered Factory 5582 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5847 | -6/Factory | Discovered new exit (range 9) 5850 | -6/Factory | Entered Lower Caves 5873 | -6/Lower Caves | Encountered a Warlord checkpoint 5884 | -6/Lower Caves | Build established: Hacker-Sprinter 6050 | -6/Lower Caves | Discovered new exit (range 15) 6087 | -6/Lower Caves | Entered another Lower Caves area 6107 | -6/Lower Caves | Discovered new exit (range 9) 6112 | -6/Lower Caves | Encountered a Warlord checkpoint 6367 | -6/Lower Caves | Discovered new exit (range 16) 6500 | -6/Lower Caves | Entered Data Miner 6500 | -6/Data Miner | Discovered new exit (range 6) 6505 | -6/Data Miner | Met Data Miner 6511 | -6/Data Miner | Learned location of Section 7 (-2) 6511 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6515 | -6/Data Miner | Received God Mode back door access code from Data Miner 6521 | -6/Data Miner | Entered Proximity Caves 6572 | -5/Proximity Caves | Learned location of 1 exit from Factory 6616 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6725 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 6740 | -5/Proximity Caves | Spotted B-75 Beast 7109 | -5/Proximity Caves | Discovered new exit (range 5) 7116 | -5/Proximity Caves | Entered Factory 7116 | -5/Factory | Evolved 2 slots: Propulsion x2 7117 | -5/Factory | Identified exit to Factory 7245 | -5/Factory | Identified exit to Upper Caves 7328 | -5/Factory | Identified exit to Garrison 7328 | -5/Factory | Entered Garrison 7352 | -5/Garrison | Triggered checkpoint 7352 | -5/Garrison | Assembled breached garrison interior 7409 | -5/Garrison | Garrison Relay disabled 7680 | -5/Garrison | Lost 3 parts (2n1u) 7816 | -5/Garrison | Spotted B-75 Beast 7940 | -5/Garrison | Build established: Hacker-Mutant 7947 | -5/Garrison | Core integrity fell below 50% 7981 | -5/Garrison | Core integrity fell below 20% 7983 | -5/Garrison | Discovered exit to Factory (range 11) 7988 | -5/Garrison | Installed Relay Interface Framework 7995 | -5/Garrison | Entered Factory 7995 | -4/Factory | Evolved 2 slots: Utility x2 8029 | -4/Factory | Discovered new exit (range 8) 8276 | -4/Factory | Build established: Mutant 8427 | -4/Factory | Lost 6 parts (1p1n3u1w) 8528 | -4/Factory | Discovered new exit (range 9) 9310 | -4/Factory | Build established: Scavenger-Mutant 9624 | -4/Factory | Lost 5 parts (2n3u) 9923 | -4/Factory | Core integrity fell below 50% 9992 | -4/Factory | Discovered new exit (range 11) 10001 | -4/Factory | Entered Armory 10002 | -4/Armory | Met VL-GR5, who suggested a friendly competition 10042 | -4/Armory | System corruption reached 10% 10043 | -4/Armory | Incoming investigation squad redirected 10131 | -4/Armory | Lost 5 parts (1n3u1w) 10275 | -4/Armory | Lost the competition with VL-GR5 10278 | -4/Armory | Crushed by falling debris 10309 | -4/Armory | Lost 4 parts (1n2u1w) 10422 | -4/Armory | Core integrity fell below 20% 10425 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 10458 | -4/Armory | Released all parts (10) 10459 | -4/Armory | System corruption reached 30% 10463 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10434_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 9R. 10439_ Acquired 2 matter. 10448_ The unstable cave ceiling collapses. 10450_ System corrupted: Matter fused (-8). 10452_ C-30 ARC bursts open, deploying its payload. 10452_ G-73 Enforcer unfolds itself. 10452_ G-67 Veteran unfolds itself. 10456_ Arm. Medium Treads destroyed. 10458_ Released Field Laser. 10458_ Released Adv. Heat Sink. 10458_ Released Imp. Target Analyzer. 10458_ Released Imp. Armor Integrity Analyzer. 10458_ Released Imp. System Guard. 10458_ Released Imp. Target Analyzer. 10458_ Released Imp. Targeting Computer. 10458_ Released Plasma Rifle. 10458_ Released Arm. Medium Treads. 10458_ Released Antimatter Reactor. 10462_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????# ??????????????????????????# | | ?????????????????????+ ????????????????????????"" | | ?????????????????????? !????????????????????? | | ?????????????????????? ?????????????????????""" | | ??????????????????????# ?????????????????????""" | | ??????????????????????# ????????????????????""" | | ??????????????????????# ????########???????? ? | | ??????????????????????# ????# ##########"### | | ??????????????????????# ##### ! * ^ ! | | ??????????????????????# p %=[! = % | | ??????????????????????# p@ [ ^ % | | ??????????????????????# ##### = % | | ??????????????????????# ????# ### % | | ??????????????????????# ?????########?# ^ = ! | | ?????????????????????? ??????????????#!! | | ????????????????????? ???????????????#!! | | ???????????????????? ?????????????+ | | ???????????????????###??????????????### | | ??????????????????????????????????????# | | ??????????????????????????????????????####+ ## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## "T""# | | ?????????????????????????????????????????###"""""? | | ???????????????????????????????????????????##?###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1010 Corruption Containment 12 Armor Coverage 225 Core Shielding 30 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 62% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldProjectionFalx Manual? 0 Play Time 01:38:02 Cumulative 71.8 hours Start 2025.05.09 @ 22:35:40 End 2025.05.10 @ 00:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2286cebe-a5fb-40e0-b362-488c155a9e55