Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:58:40 Player: Olmer Result: Destroyed by 8X-MFU(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (548) 548 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 1208 Bonus ------- Friendly Fire -75 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Cannon Makeshift Sword > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Propulsion Shielding Light Armor Plating Scrap Shield Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Makeshift Sword > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Propulsion Shielding Light Armor Plating Scrap Shield Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 3 9 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 3 | . . 3 . Launcher 3 | . . 1 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 5 3 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 13 | . 14 13 14 Treads 9 | . 28 . . Leg 18 | . . 27 28 Storage 14 | . 14 14 14 Processor 13 | . 12 14 14 Ballistic Gun 17 | . 28 14 2 Ballistic Cannon 8 | . . 13 1 Naked Turns . | . . . . Heaviest Build 49 | 12 47 47 49 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 6 19 20 20 Average Carried 16 | 3 10 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 19 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 570 | 203 157 175 35 Remotely . | . . . . Salvage Created 654 | . 423 201 30 Parts 43 | . 24 17 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 9 7 2 Guns 13 | . 9 4 . Cannons 3 | . . 3 . AOE 2 | . . . 2 Classes Destroyed 4 | . 3 . 1 Recycler 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 10 | . 6 4 . Subdweller 2 | . . . 2 Best Kill Streak 4 | . 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 117 | . 44 48 25 Missed 26 | . 10 10 6 Damage Taken 1316 | . 404 458 454 Core 255 | . 65 105 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | . 45 27 3 Largest 2 | . 2 2 2 Hottest 100 | . 40 100 100 Shots Fired 144 | . 90 50 4 Gun 122 | . 90 32 . Cannon 15 | . . 15 . Launcher 4 | . . 1 3 Special 3 | . . 2 1 Kinetic 137 | . 90 47 . Thermal 3 | . . 2 1 Explosive 4 | . . 1 3 Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 6 2 Robot Miss Streak 5 | . 5 5 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 84 | . 55 28 1 Core Hits 43 | . 24 15 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 950 | . 452 323 175 Guns 594 | . 452 142 . Cannons 158 | . . 158 . Explosions 198 | . . 23 175 Melee . | . . . . Ramming . | . . . . Kinetic 752 | . 452 300 . Thermal . | . . . . Explosive 198 | . . 23 175 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 12 29 Projectiles 12 | . . 12 . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 100 | . 41 . 59 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 37 | . 18 37 . Average Temperature 11 | . 10 12 . Received Heat Transfer 393 | . 153 198 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 160 | . 160 95 . Initial 25 | . . 25 . Average 38 | . 72 24 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 17 8 9 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 9 | . 9 . . Failed 6 | . 6 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 2 | . 2 . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 12 | . 12 . . Retrieved Matter 12 | . 12 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3507 | 98 1073 2188 148 Spaces Moved 1233 | 53 436 696 48 Core 14 | 14 . . . Treads 477 | 39 436 2 . Legs 742 | . . 694 48 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 260 Average Speed 237 | 152 210 259 260 Slowest Speed 260 | 200 240 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 76 98 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 3 1 Spaces Dug 2 | . . 2 . Terrain Destroyed 26 | . . 10 16 Melee . | . . . . Projectile 2 | . . 2 . AOE 24 | . . 8 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1684 | 70 521 1028 65 Wait 305 | . 19 283 3 Move 1230 | 52 435 695 48 Hop . | . . . . Pick Up 39 | 12 15 10 2 Fast Attach 1 | . 1 . . Attach 16 | 6 1 5 4 Detach 1 | . 1 . . Swap 7 | . 1 4 2 Drop 10 | . 3 4 3 Fire 75 | . 45 27 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Discovered exit to Materials (range 3) 819 | -10/Materials | Identified exit to Mines 1172 | -10/Materials | Entered Mines 1242 | -10/Mines | Lost 4 parts (1p2n1w) 1451 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1663 | -10/Mines | Discovered exit to Materials (range 5) 1714 | -10/Mines | Core integrity fell below 50% 1825 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1997 | -10/Mines | Learned location of Zion (-7) 2078 | -10/Mines | Discovered exit to Materials (range 5) 2489 | -10/Mines | Identified exit to Subcaves 2492 | -10/Mines | Received a Mining Laser from a helpful Derelict 3360 | -10/Mines | Entered Subcaves 3374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3388 | -10/Subcaves | Core integrity fell below 20% 3406 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3486 | -10/Subcaves | Ambushed by swarm of Subdwellers 3508 | -10/Subcaves | Destroyed by 8X-MFU(R) with Subdweller Beam Cannon Last Messages --------------- Scrap Shield Fragment crushed. A swath of the cavern ceiling suddenly collapses. 3Z-JRQ(h) system terminally corrupted. Subatomizers dissect the Aluminum Leg. Searching scrap... Found Sub. Power Source. Found Mak. Sword. Found 21 Matter. Acquired 21 matter. Acquired Mak. Sword. Dropped Mining Laser. A mess of Twisted Machinery falls from the cavern ceiling. 0T-BR0(R) comes tumbling into view. HW-5PN(R) emerges from the Twisted Machinery. LV-0NJ(R) emerges from the Twisted Machinery. 8J-XXG(R) emerges from the Twisted Machinery. 8X-MFU(R) emerges from the Twisted Machinery. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????##??????????? | | ##?????????# ##???###???????????? ??????????? | | ##?????# ## ##??# ##????????? ?????????? | | ####### "" #### ##?????? %??????????? | | # # ###### R R R #???? % ?????????????? | | R ### % #?????????????????? | | ## # @ #?????????????????? | | ## * #### # ### ### ##?????????????????? | | # | #??#### #? #?## ####??????????????????? | | # #?????# ### ??####?????????????????????? | | ##" ##????# ##?# ???????????????????????????? | | ##"# "#???# " ##?? " #??????????????????????????? | | #" "### # " #?? &#??????????????????????????? | | "#%#""""""" ?? #??????????????????????????? | | ##" ""###""""# #?? ??????????????????????????? | | # ###### #####?#"?? #??????????????????????????? | | """" ###????????# "???????????????????????????? | | # "" "]??????????## ???????????????????????????? | | ## #"" ????????????????????????????????????????? | | ?#" "#" ????????????????????????????????????????? | | ? " ## ???????????????????????????????????????? | | ?#""[??? ??????????????????????????????????????? | | ??"" ??? ??????????????????????????????????????? | | ????" ??? ??????????????????????????????????????? | | ?????" #?????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussGrapheneBuckler Manual? 0 Play Time 00:28:32 Cumulative 14.9 hours Start 2024.04.09 @ 13:30:35 End 2024.04.09 @ 13:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 040a8616-2fd9-4425-89ec-563904f0c8cd