Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.14 @ 16:14:57 // Halloween2020/ForbiddenLore Player: FUMI Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (8433) 8433 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 16382 Bonus ------- High Alert Combat Kills 44 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Compact HERF Cannon Nova Cannon Coil Gun Railgun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Micro Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Recoil Nullifier Layered Medium Armor Plating > --- WEAPON ----------- HERF Cannon Compact HERF Cannon Railgun Railgun Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Centrium Leg Advanced Targeting Computer Proton Cannon High-powered Shotgun Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Fusion Bomb Launcher [Rating: 143] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Slots Evolved 17 | . 1 2 . 2 2 2 2 . . 2 2 . 2 Power 3 | . . . . 1 . . . . . 1 . . 1 Propulsion 4 | . . 1 . . 1 . . . . 1 . . 1 Utility 7 | . 1 1 . 1 1 1 1 . . . 1 . . Weapon 3 | . . . . . . 1 1 . . . 1 . . Parts Attached 190 | 7 17 5 . 19 14 44 32 . . 7 7 21 17 Power 28 | 1 1 . . 6 1 7 6 . . 3 . 1 2 Engine 13 | 1 1 . . 4 1 4 1 . . 1 . . . Core 14 | . . . . 2 . 3 5 . . 2 . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 52 | 2 5 1 . 4 1 16 6 . . 3 2 7 5 Treads . | . . . . . . . . . . . . . . Leg 44 | 2 3 1 . 4 1 10 6 . . 3 2 7 5 Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . . . . Flight 3 | . 2 . . . . 1 . . . . . . . Utility 61 | 2 7 2 . 5 11 15 9 . . . 1 3 6 Device 38 | 2 3 1 . 3 8 9 5 . . . 1 2 4 Storage 4 | . 1 1 . . . 1 . . . . . . 1 Processor 2 | . . . . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 17 | . 3 . . 2 3 4 4 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 4 2 . 4 1 6 11 . . 1 4 10 4 Energy Gun 10 | 1 2 1 . 1 1 . 3 . . . 1 . . Energy Cannon 20 | . . . . 2 . 3 7 . . . 2 5 1 Ballistic Gun 14 | 1 2 1 . 1 . 1 1 . . 1 1 3 2 Ballistic Cannon 3 | . . . . . . 2 . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 45 | . . . . 4 . 2 1 . . . . 11 27 Power 5 | . . . . . . . . . . . . 1 4 Propulsion 11 | . . . . 1 . . . . . . . 1 9 Utility 17 | . . . . 1 . 2 . . . . . 5 9 Weapon 12 | . . . . 2 . . 1 . . . . 4 5 Highest Loss Streak 24 | . . . . 4 . 1 1 . . . . 7 24 Average Slot Usage (%) 97 | . 98 99 100 98 100 98 99 100 100 100 94 92 67 Engine 6 | . 12 10 10 13 7 5 5 5 5 5 4 3 . Core 5 | . . . . 2 7 6 5 5 5 10 9 9 8 Leg 22 | . 24 29 30 25 28 18 21 22 22 25 22 22 16 Hover 1 | . . . . . . 5 . . . . . . . Device 26 | . 28 30 30 30 27 27 26 27 27 25 26 23 11 Storage 5 | . . 9 10 8 7 6 5 5 5 5 4 4 6 Processor 2 | . . . . . . 1 5 5 5 5 4 4 5 Protection 5 | . 7 . . 1 7 8 5 5 5 5 4 4 2 Energy Gun 5 | . 12 10 10 2 3 6 4 5 5 5 3 . . Energy Cannon 6 | . . . . 5 3 6 10 11 11 10 9 8 4 Ballistic Gun 4 | . 11 10 10 8 7 . 3 5 5 5 4 9 5 Ballistic Cannon 1 | . . . . . . 5 1 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 9 10 26 26 41 45 64 77 72 72 93 104 104 133 Greatest Support 157 | 20 20 33 33 43 56 73 74 74 74 94 104 123 157 Greatest Overweight (x) 10 | 1 1 . . . . 1 1 . . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 10 10 10 10 10 10 10 10 10 10 10 10 16 Average Capacity 9 | 4 4 9 10 10 10 10 10 10 10 10 10 10 13 Most Carried 12 | 2 4 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 8 | . 3 6 10 9 9 9 9 10 10 9 9 9 7 Final Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 4 10 10 10 10 10 10 10 10 10 10 7 4 Class Distribution -------------------- 36% | Hacker-Skirmisher 22% | Hacker-Mutant 18% | Scavenger-Skirmisher 16% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Matter Collected 4055 | 245 75 169 81 218 217 624 706 55 . 135 213 691 626 Remotely . | . . . . . . . . . . . . . . Salvage Created 9354 | . 103 85 55 366 588 1462 2691 298 . 620 631 1756 699 Parts 421 | . 12 9 9 20 29 65 133 11 . 28 20 68 17 Haulers Intercepted 2 | . . . . . . 1 . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 140 | . 5 3 3 8 10 27 39 4 . 7 6 19 9 Guns 66 | . 5 3 3 5 10 8 11 1 . 4 3 10 3 Cannons 55 | . . . . 2 . 17 26 3 . 1 1 5 . AOE 8 | . . . . 1 . 2 . . . 1 . 1 3 Classes Destroyed 14 | . 2 . 1 2 1 3 2 . . . 1 2 . Worker 4 | . . . 1 . . . 2 . . 1 . . . Builder 5 | . . . . . . . 1 . . 2 . 1 1 Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . . . 1 Recycler 2 | . . . . . . . . . . . . 2 . Watcher 3 | . . . . . . 1 2 . . . . . . Swarmer 16 | . 4 2 3 2 . 5 . . . . . . . Grunt 50 | . 1 1 . 2 6 9 19 2 . 6 . 4 . Brawler 3 | . . . . . . 1 1 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 25 | . . . . 3 2 6 4 1 . 1 6 . 2 Specialist 3 | . . . . . . . . . . . . 3 . Hunter 21 | . . . . 1 . 1 3 . . . . 9 7 Programmer 21 | . . . . . 2 5 11 . . . . 3 . Best Kill Streak 8 | . 2 2 3 2 2 6 7 2 . 5 2 8 7 Combat Bots Only 7 | . 2 2 3 2 2 5 7 2 . 4 2 7 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 3 1 . 2 1 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . 1 . . . 1 . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Damage Taken 11100 | . 100 39 72 425 413 1139 1147 123 . 223 316 2036 5067 Core 2140 | . 20 4 4 111 42 117 106 13 . 35 32 206 1450 Absorbed by Shields 292 | . . . . . . . . . . . 121 171 . Core Remaining (%) 90 | 100 92 . 98 79 94 86 . . 88 96 . 81 . Volleys Fired 361 | . 15 5 6 29 36 62 74 7 . 13 33 60 21 Largest 5 | . 2 2 2 2 2 3 4 4 . 4 4 5 5 Hottest 305 | . 60 60 60 83 88 198 294 263 . 263 280 292 305 Shots Fired 1138 | . 30 10 12 58 71 181 284 28 . 52 68 244 100 Gun 625 | . 30 10 12 48 58 72 132 14 . 26 46 135 42 Cannon 506 | . . . . 10 13 109 152 14 . 26 22 107 53 Launcher 5 | . . . . . . . . . . . . . 5 Special 2 | . . . . . . . . . . . . 2 . Kinetic 480 | . 15 5 6 29 35 62 74 7 . 13 33 138 63 Thermal 256 | . 15 5 6 19 . 62 120 7 . 13 7 2 . Explosive 5 | . . . . . . . . . . . . . 5 Electromagnetic 395 | . . . . 10 36 57 90 14 . 26 28 102 32 Robot Hit Streak 85 | . 11 6 8 33 37 45 36 15 . 14 67 85 19 Robot Miss Streak 9 | . 2 1 3 1 1 1 2 2 . 1 . 4 9 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . Shots Hit Robots 870 | . 21 8 8 53 60 144 214 21 . 35 64 181 61 Core Hits 341 | . 8 4 5 16 23 51 86 8 . 18 22 66 34 Critical Hits 39 | . . . . . 1 . 21 2 . 6 2 7 . Critical Kills 14 | . . . . . 1 . 7 1 . 2 . 3 . Critical Parts Destroyed 22 | . . . . . . . 12 1 . 4 1 4 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22479 | . 199 82 89 847 1038 3838 5629 456 . 1281 1667 4739 2614 Guns 8279 | . 199 82 78 413 869 1049 1507 135 . 366 1052 2118 411 Cannons 11627 | . . . . 231 169 2395 3941 321 . 665 615 2279 1011 Explosions 2405 | . . . . 186 . 383 166 . . 226 . 299 1145 Melee . | . . . . . . . . . . . . . . Ramming 168 | . . . 11 17 . 11 15 . . 24 . 43 47 Kinetic 6169 | . 65 24 32 175 470 1124 489 26 . 79 775 2237 673 Thermal 6891 | . 134 58 46 424 . 1616 3370 144 . 533 227 339 . Explosive 1293 | . . . . . . 148 . . . . . . 1145 Electromagnetic 7958 | . . . . 231 568 939 1755 286 . 645 665 2120 749 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 2 4 2 2 2 . . 5 8 Average Corruption 2 | . . . . 1 1 3 1 2 2 . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 86 | . . . . . 9 27 9 2 . . . 34 5 Message Errors 19 | . . . . . 1 9 1 . . . . 7 1 Matter Fused 10 | . . . . . . 4 . . . . . 4 2 Heat Flow Errors 15 | . . . . . 4 8 1 . . . . 1 1 Energy Discharges 6 | . . . . . . 2 3 1 . . . . . Data Loss (minor) 5 | . . . . . 1 1 . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Targeting Errors 20 | . . . . . 2 2 4 1 . . . 11 . Weapon Failures 9 | . . . . . 1 1 . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 247 | . . . . . 5 44 38 . . 12 28 47 73 Projectiles 149 | . . . . . 5 44 38 . . 12 28 22 . Explosions 98 | . . . . . . . . . . . . 25 73 Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . 7 1 . . . . 1 3 Impact 2 | . . . . . . 1 . . . . . 1 . Kinetic 10 | . . . . . . 6 1 . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . . 54 . 289 . . . . . 62 14 Shots 8 | . . . . 1 . 5 . . . . . 2 . Rammed 9 | . . . . 2 . . . . . . . . 7 Targets Rammed 19 | 1 . . 1 3 . 1 2 . . 1 . 2 8 Kicked 10 | 1 . . 1 1 . 1 2 . . 1 . 2 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 294 | . 40 20 28 208 187 294 233 36 . 90 60 164 141 Average Temperature 51 | . 20 11 13 57 70 89 34 12 . 38 26 44 30 Received Heat Transfer 1099 | . 18 12 . 171 165 216 237 54 . 114 36 22 54 Effects 1 | . . . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . 1 2 3 3 Combat Hostiles 10 | . . . . . . . 1 . . 1 2 3 3 Parts Fried 39 | . . . . . 1 2 6 2 . 5 5 16 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 24 | . . . . 5 . 5 14 . . . . . . Heat Transferred 8290 | . 300 125 100 720 . 2392 3828 100 . 350 150 225 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . 1 3 . . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Peak Influence 486 | . 70 118 107 302 211 314 372 . . 246 329 393 486 Initial 95 | . . 8 32 29 . 50 . . . . 95 11 68 Average 94 | . 18 43 68 79 65 97 90 . . 54 197 174 191 Maximum Alert Level 2 | . . . . 1 1 1 1 . . 1 1 1 2 Low Security (%) 83 | 100 100 100 100 90 91 81 89 . . 87 38 66 45 Level 1 16 | . . . . 9 8 18 10 . . 12 61 33 44 Level 2 . | . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . . 3 . . 5 10 8 . . 3 . 6 2 Investigation 12 | . . . . . 3 1 3 . . 2 . 2 1 Extermination 11 | . . . . . 2 4 4 . . 1 . . . Reinforcement 11 | . . 3 . . . 2 1 . . . . 4 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Distress Signals 8 | . . 1 . 1 1 . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 10 8 3 11 14 29 51 5 . 9 6 32 32 Peak Tracking Total 13 | . 2 4 3 3 2 4 5 2 . 5 2 6 13 Tactical Retreats 10 | . . . . 1 1 . 4 1 . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Traps Triggered 9 | . 2 . . 1 2 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Machines Disabled 31 | . . . . 2 . 15 11 . . . . 3 . Max in Single Turn 5 | . . . . 1 . 5 4 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Machines Accessed 30 | . 3 2 . 1 3 8 5 . . 3 . 4 1 Terminals 19 | . 3 2 . 1 . 3 2 . . 3 . 4 1 Fabricators 3 | . . . . . 1 2 . . . . . . . Repair Stations 5 | . . . . . 2 1 2 . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 71 | . 8 2 . 3 7 16 20 . . 5 . 7 3 Successful 41 | . 7 2 . 1 4 9 14 . . 1 . 3 . Failed 30 | . 1 . . 2 3 7 6 . . 4 . 4 3 Catastrophic 8 | . . . . . . 2 2 . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 6 1 . 2 . 4 5 . . 5 . 3 3 Terminals 38 | . 8 2 . 3 . 5 5 . . 5 . 7 3 Fabricators 3 | . . . . . 1 2 . . . . . . . Repair Stations 20 | . . . . . 6 7 7 . . . . . . Recycling Units 9 | . . . . . . 1 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 14 | . 7 2 . 1 . . . . . 1 . 3 . Record 1 | . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . 1 . 1 . Alert Level 8 | . 6 2 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . . . Network Status 3 | . . . . . 1 2 . . . . . . . Repair Station Hacks 15 | . . . . . 3 6 6 . . . . . . Scan Component 9 | . . . . . 2 3 4 . . . . . . Repair 6 | . . . . . 1 3 2 . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 8 . . . . . . Recycle Component 5 | . . . . . . 1 4 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . 1 3 4 5 . . 3 . 3 1 Full Trace Events 12 | . 1 . . 1 2 1 3 . . 2 . 1 1 Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 3 2 . . . . . . Time 221 | . . . . . 10 120 91 . . . . . . Parts Recycled 5 | . . . . . . 1 4 . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . 4 . 3 . . . . . . Programmers 7 | . . . . . 4 . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Turns Passed 9899 | 106 697 296 75 568 1040 2091 2661 464 86 363 401 564 487 Spaces Moved 6213 | 78 471 217 48 362 692 1322 1632 356 72 208 247 264 244 Core 50 | 5 . . . . . . . . . . . . 45 Treads . | . . . . . . . . . . . . . . Legs 5748 | 73 470 217 48 362 692 908 1632 356 72 208 247 264 199 Wheels . | . . . . . . . . . . . . . . Hover 414 | . . . . . . 414 . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . Fastest Speed 50 | 50 117 120 120 120 120 108 120 120 120 120 118 118 50 Average Speed 121 | 117 119 120 120 120 120 122 121 120 120 120 118 118 145 Slowest Speed 550 | 120 120 120 120 120 120 152 150 120 120 120 120 118 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 4 64 29 20 32 16 32 49 72 11 5 8 29 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . . Spaces Dug 22 | . . . . . . . . . . . . 1 21 Terrain Destroyed 239 | . . . . 45 . 79 19 3 . 11 1 18 63 Melee . | . . . . . . . . . . . . . . Projectile 45 | . . . . . . 10 15 3 . 1 1 9 6 AOE 194 | . . . . 45 . 69 4 . . 10 . 9 57 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Tes Res Total 7766 | 88 574 241 54 447 832 1668 2143 374 71 287 306 367 314 Wait 762 | 1 55 11 . 5 61 185 349 12 . 52 6 8 17 Move 6199 | 77 470 216 47 361 691 1321 1631 355 71 207 246 263 243 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 2 7 4 . 12 14 15 17 . . 2 5 1 7 Fast Attach 60 | 7 4 1 . 6 1 14 13 . . . 2 6 6 Attach 46 | . 4 1 . 6 2 14 1 . . 2 2 7 7 Detach 13 | . 4 . . 1 . 6 . . . . 1 1 . Swap 84 | . 9 3 . 7 11 16 18 . . 5 3 8 4 Drop 133 | . 6 . . 17 16 34 38 . . 5 8 9 . Fire 361 | . 15 5 6 29 36 62 74 7 . 13 33 60 21 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 14 | 1 . . 1 3 . 1 2 . . 1 . 2 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 2 | . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 13) 107 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Evolved 1 slot: Utility x1 220 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered exit to Mines (range 12) 361 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 15) 636 | -10/Materials | Discovered exit to Materials (range 4) 703 | -10/Materials | Discovered exit to Mines (range 10) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Build established: Hacker-Skirmisher 959 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Discovered exit to Materials (range 10) 1091 | -9/Materials | Identified exit to Mines 1091 | -9/Materials | Discovered exit to Mines (range 9) 1100 | -9/Materials | Entered Mines 1105 | -9/Mines | Discovered exit to Materials (range 10) 1175 | -9/Mines | Entered Materials 1175 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1408 | -8/Materials | Lost 4 parts (1n1u2w) 1673 | -8/Materials | Build established: Hacker-Mutant 1728 | -8/Materials | Identified exit to Factory 1728 | -8/Materials | Discovered exit to Factory (range 9) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -7/Factory | Repaired Imp. Sensor Array 2735 | -7/Factory | Identified exit to Factory 2735 | -7/Factory | Discovered exit to Factory (range 4) 2783 | -7/Factory | Entered another Factory area 2783 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2886 | -6/Factory | Garrison activated, responded to threat 3206 | -6/Factory | Build established: Scavenger-Tank 3583 | -6/Factory | Spotted B-75 Beast 4052 | -6/Factory | Build established: Scavenger-Skirmisher 4266 | -6/Factory | Repaired Lyr. Light Armor Plating 4318 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4345 | -6/Factory | Repaired Structural Scanner 4463 | -6/Factory | Identified exit to Factory 4463 | -6/Factory | Discovered exit to Factory (range 16) 4874 | -6/Factory | Entered another Factory area 4874 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5875 | -5/Factory | Build established: Hacker-Skirmisher 6233 | -5/Factory | Spotted B-75 Beast 7156 | -5/Factory | Repaired Tesla Rifle 7304 | -5/Factory | Repaired Broken Flexi-carbon Leg 7398 | -5/Factory | Destroyed 7 combat bots 7521 | -5/Factory | Identified exit to Upper Caves 7521 | -5/Factory | Discovered exit to Upper Caves (range 4) 7535 | -5/Factory | Entered Upper Caves 7555 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7652 | -5/Upper Caves | Learned Factory terminal intel 7655 | -5/Upper Caves | Learned location of Armory (-3) 7986 | -5/Upper Caves | Identified exit to Upper Caves 7986 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 7999 | -5/Upper Caves | Entered another Upper Caves area 8071 | -5/Upper Caves | Identified exit to Factory 8071 | -5/Upper Caves | Discovered exit to Factory (range 11) 8085 | -5/Upper Caves | Entered Factory 8085 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8086 | -4/Factory | Loaded intel: 22 terminal locations 8321 | -4/Factory | Identified exit to Research 8383 | -4/Factory | Build established: Scavenger-Skirmisher 8448 | -4/Factory | Entered Research 8448 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8484 | -3/Research | Found Fusion Bomb Launcher 8677 | -3/Research | Identified exit to Research 8677 | -3/Research | Discovered exit to Research (range 9) 8735 | -3/Research | Build established: Scavenger-Tank 8779 | -3/Research | Identified exit to Testing 8779 | -3/Research | Discovered exit to Testing (range 15) 8849 | -3/Research | Entered Testing 9098 | -3/Testing | Destroyed 7 combat bots 9144 | -3/Testing | Spotted PD-WQEEYFVEBF 9334 | -3/Testing | Scanned by Researcher 9413 | -3/Testing | Entered Research 9413 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9422 | -2/Research | Lost 7 parts (1p3u3w) 9477 | -2/Research | Spotted B-90 Cyclops 9710 | -2/Research | Crushed by falling debris 9807 | -2/Research | Core integrity fell below 50% 9819 | -2/Research | Lost 24 parts (4p9n6u5w) 9886 | -2/Research | Core integrity fell below 20% 9900 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09880_ Penetrated by Slug. 09880_ Slug penetrates Terminal. 09884_ Terminal disabled. 09885_ Slug penetrates Wall. 09885_ Penetrated by Slug. 09885_ Slug penetrates Wall. 09885_ Lrg. Storage Unit destroyed. 09889_ Slammed into Y-72 Warden. 09889_ Adv. Visual Processing Unit destroyed. 09889_ System corrupted by crushing effect (+3). 09890_ Slug penetrates Terminal. 09890_ Penetrated by Slug. 09890_ Slammed into Y-72 Warden. 09890_ Destabilizing: Core damaged (-43). 09890_ Penetrated by Slug. 09891_ Slammed into Y-72 Warden. 09892_ Slammed into U-05 Engineer. 09893_ Slammed into R-10 Processor. 09899_ System corrupted: Matter fused (-6). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????#########?? s#???????????????? | | ??????????????????# ### ######??????????? | | ??????????????????# s s ?????????? | | ??????????????????# p ?????????? | | ??????????????????+ ????????? | | ???######?????????# ????????? | | ???# #?????????# @ ????????? | | ???#! #?????????# ### #???????????????? | | ???# #?????????### ###??????????????????????? | | ???# #???????????# #????????????????????????? | | ???# ! #???????????# #????????????????????????? | | ???# #???????????# #????????????????????????? | | ???# #???????????# #????????????????????????? | | ???# ! #???????????# #????????????????????????? | | #### ########???## ##???????????????????????? | | ###+### #???# #???????????????????????? | | " ##### # #????????????????? | | [ + ] #????????????????? | | [][ ##### # #????????????????? | | ####### [ #???# #???????????????????????? | | ##?????##### #???###/###???????????????????????? | | #??????????# #????? ????????????????????????? | | #??????????# #????? +???????????????????????? | | +??????????# #????? #???????????????????????? | | #??????????# #????? #???????????????????????? | | #??????????# #????? #???????????????????????? | | ########### #?? #???????????????????????? | | #?######???????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #######+### #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 100 Energy Generation 63 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed RagnarokGravitonSword Manual? 0 Play Time 03:01:36 Cumulative 31.5 hours Start 2021.04.10 @ 14:47:36 End 2021.04.14 @ 16:14:57 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 24 Rogue 13 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bad876b-8922-4601-9731-f1f1460fd054