Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 09:13:14 Player: Sen Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (203) 203 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 2703 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Visual Processing Unit Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Ion Engine Makeshift System Shield Bomb Drone Bay (13/16) Phasing AFG Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Makeshift System Shield Phasing AFG > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Structural Scanner Makeshift System Shield Bomb Drone Bay Light Assault Rifle Rocket Launcher CR-A16's Pointy Stick [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 29 | 6 3 1 2 9 4 4 Power 3 | 1 1 . . 1 . . Engine 3 | 1 1 . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 3 1 2 Treads . | . . . . . . . Leg 7 | 2 . . . 2 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 9 | 1 1 1 2 1 3 . Device 5 | . . . 2 1 2 . Storage 2 | 1 . 1 . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 . . 4 . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 1 . . 4 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 12 | . . . 1 5 . 6 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . . 2 . 3 Utility 1 | . . . . 1 . . Weapon 4 | . . . 1 1 . 2 Highest Loss Streak 6 | . . . 1 6 . 6 To Critical Strikes . | . . . . . . . Average Backups 6 | . 4 8 6 7 6 6 Power 1 | . 1 1 1 2 1 1 Propulsion 1 | . 1 2 2 1 . . Utility 2 | . . 3 1 2 2 3 Weapon 2 | . 1 2 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 11 | . 1 . . 4 3 3 Power 2 | . . . . 1 1 . Propulsion 5 | . 1 . . 3 1 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 87 100 99 87 99 95 Engine 11 | . 13 14 11 10 11 8 Leg 22 | . 27 28 22 21 22 21 Device 11 | . . . 21 11 12 11 Storage 11 | . 13 14 11 11 11 11 Processor 10 | . 5 14 11 11 11 11 Hackware 3 | . . . . . 8 11 Ballistic Gun 22 | . 26 28 22 21 22 19 Peak Build Rating 32 | 6 8 8 10 25 32 22 Average Rating 16 | 4 6 8 9 21 18 21 On Entrance 11 | . 6 8 8 9 25 21 Avg Prop Armor Cover (%) 10 | . . . . 10 . . Naked Turns 6 | . 6 . . . . . Heaviest Build 36 | 13 14 14 17 24 36 19 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 3 | . 1 . . 3 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 8 8 Most Carried 8 | 2 8 8 7 8 8 8 Average Carried 7 | . 4 8 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 7 8 8 7 Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 21% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 784 | 187 117 171 . 128 90 91 Remotely . | . . . . . . . Salvage Created 339 | . 106 129 . 81 . 23 Parts 27 | . 8 5 . 14 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 2 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 3 3 . 7 . 1 Guns 13 | . 3 3 . 6 . 1 AOE 1 | . . . . 1 . . Classes Destroyed 4 | . 3 1 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 2 3 . 7 . 1 Grunt 1 | . 1 . . . . . Best Kill Streak 4 | . 2 3 . 4 . 1 Combat Bots Only 4 | . 2 1 . 4 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 340 | . 34 20 41 65 . 180 Missed 119 | . 14 4 14 13 . 74 Hits 221 | . 20 16 27 52 . 106 Projectile 221 | . 20 16 27 52 . 106 Critical Strikes 1 | . . . . . . 1 Damage Taken 1874 | . 170 126 272 458 . 848 Core 465 | . 39 25 47 85 . 269 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 35 | . 35 . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 50 | . 11 13 . 14 . 12 Largest 2 | . 2 2 . 2 . 2 Hottest 46 | . 40 40 . 40 . 46 Shots Fired 94 | . 19 26 . 26 . 23 Gun 94 | . 19 26 . 26 . 23 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 94 | . 19 26 . 26 . 23 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 8 4 . 6 . 5 Robot Miss Streak 4 | . 2 4 . 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 55 | . 13 12 . 13 . 17 Core Hits 26 | . 8 5 . 9 . 4 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Destroy 1 | . . . . 1 . . Impale 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 8 | . . . . . . 8 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 737 | . 149 152 . 117 . 319 Guns 634 | . 149 152 . 111 . 222 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 97 | . . . . . . 97 Ramming 6 | . . . . 6 . . Kinetic 634 | . 149 152 . 111 . 222 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 97 | . . . . . . 97 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 8 | . . . . . . 8 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 13 | . 6 . . . . 13 Average Temperature 5 | . 6 . . . . 5 Received Heat Transfer 372 | . 24 . 108 . . 240 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 65 | . 40 65 17 56 . . Initial 17 | . . . 17 . . . Average 8 | . 10 25 . 8 . . Influence Increases 454 | . 77 105 . 186 . 86 Destroy 0b10 Robot/C 320 | . 60 60 . 140 . 60 Destroy 0b10 Robot/NC 20 | . 5 5 . . . 10 Destroy Leader 42 | . 2 10 . 20 . 10 Allied During Kill 32 | . . . . 26 . 6 Successful Hack 10 | . 10 . . . . . Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 454 | . 77 60 45 186 . 86 Entered New Map 28 | . . . 28 . . . Time Decay 375 | . 77 60 17 166 . 55 Lost Part 30 | . . . . 20 . 10 Lost Ally 21 | . . . . . . 21 Squads Dispatched 2 | . . . 1 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 11 4 16 8 . 5 Peak Tracking Total 11 | . 4 3 11 4 . 3 Tactical Retreats 5 | . . 1 3 1 . . ECM-based Alert Blocks 11 | . . . 9 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 1 2 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 12 . 1 2 . . Successful 10 | . 8 . . 2 . . Failed 5 | . 4 . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 5 . . . . . Terminals 8 | . 8 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . 1 . . 4 4 . Largest Group 7 | . 1 . . 4 7 3 Highest-Rated Group 188 | . 10 . . 71 188 40 Highest-Rated Ally 39 | . 10 . . 31 39 16 Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 23 | . . . . 3 . 20 Total Damage 153 | . . . . . . 153 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 3578 | . 125 224 529 1153 1322 225 Optics 3578 | . 125 224 529 1153 1322 225 Sensors 562 | . . . 529 33 . . Structural 1524 | . . . . . 1299 225 ECM 982 | . . . 528 213 241 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches 16 | . . . . 16 . . Drone Recoveries 13 | . . . . . 13 . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3818 | 66 299 224 529 1153 1322 225 Spaces Moved 2471 | 49 183 151 314 591 1053 130 Core 16 | 4 12 . . . . . Treads . | . . . . . . . Legs 2446 | 45 171 151 314 582 1053 130 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . . 9 . . Fastest Speed 50 | 50 50 120 120 120 120 125 Average Speed 135 | 114 115 120 120 180 122 125 Slowest Speed 290 | 120 120 120 120 290 195 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 38 41 23 94 90 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2847 | 56 250 168 466 660 1089 158 Wait 224 | . 37 3 150 22 10 2 Move 2465 | 48 182 150 313 590 1052 130 Hop . | . . . . . . . Pick Up 25 | 2 7 . 1 10 5 . Fast Attach 22 | 6 8 . . 3 4 1 Attach 10 | . 1 . 2 4 2 1 Detach 5 | . 2 . . 1 2 . Swap 10 | . . 1 . 4 3 2 Drop 25 | . 2 1 . 10 10 2 Fire 50 | . 11 13 . 14 . 12 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Released all parts (6) 279 | -10/Materials | Repaired Ion Engine 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 366 | -10/Materials | Entered Mines 396 | -10/Mines | Found a hidden stash of uninstalled traps 455 | -10/Mines | Learned location of Zion (-7) 584 | -10/Mines | Discovered new exit (range 3) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Utility x2 1099 | -9/Materials | Discovered new exit (range 18) 1119 | -9/Materials | Entered Mines 1140 | -9/Mines | Met a Derelict bent on vengeance 1183 | -9/Mines | Lost 6 parts (1p2n1u2w) 1238 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1314 | -9/Mines | Discovered new exit (range 17) 1328 | -9/Mines | Found the Drone Emporium 1337 | -9/Mines | Found Prototype Device 1337 | -9/Mines | Identified Bomb Drone Bay 1380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1415 | -9/Mines | Build established: Scavenger-Mutant 2001 | -9/Mines | Received a Mining Laser from a helpful Derelict 2080 | -9/Mines | Discovered new exit (range 13) 2088 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2113 | -9/Mines | Learned Materials garrison access intel 2179 | -9/Mines | Met a Derelict shopkeep closing up shop 2272 | -9/Mines | Entered Zion 2272 | -7/Zion | Accompanied by 16 allies 2304 | -7/Zion | Found CR-A16's Pointy Stick 2370 | -7/Zion | Found Prototype Device 2370 | -7/Zion | Identified Phasing AFG 2610 | -7/Zion | Learned location of Warlord (-5) 2678 | -7/Zion | Given A8's code to call for help 2710 | -7/Zion | Learned location of Quarantine (-2) 2916 | -7/Zion | Learned location of Storage (-7) 3244 | -7/Zion | Met Imprinter 3252 | -7/Zion | Build established: Derelict-Mutant 3270 | -7/Zion | Imprinted 3272 | -7/Zion | Declared Zion's savior 3546 | -7/Zion | Discovered new exit (range 17) 3561 | -7/Zion | Given the Hacking Drone Bay 3594 | -7/Zion | Entered Proximity Caves 3594 | -6/Proximity Caves | Accompanied by 3 allies 3595 | -6/Proximity Caves | Identified exit to Factory 3597 | -6/Proximity Caves | Spotter reported a threat 3597 | -6/Proximity Caves | Spotter reported a threat 3748 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3784 | -6/Proximity Caves | Core integrity fell below 50% 3809 | -6/Proximity Caves | Core integrity fell below 20% 3819 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03668_ Dropped Lgt. Assault Rifle. 03669_ Mercenary 2a destroyed. 03672_ S-27 Virus destroyed. 03675_ Acquired 36 matter. 03676_ Lgt. Nuclear Core fries itself beyond repair. 03748_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03760_ Imp. Ion Engine destroyed. 03763_ Trooper 2b destroyed. 03779_ Autogun destroyed. 03791_ Acquired 50 matter. 03795_ Aluminum Leg destroyed. 03798_ Y-54 Guardian suffers critical hit (Impale). 03798_ Destroyed Imp. Deuterium Engine. 03800_ Autogun destroyed. 03806_ Acquired Aluminum Leg. 03811_ Imp. Titanium Leg destroyed. 03819_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????## ?????????# ?????????????????????????? | | ??????### ###?????## ?????????????????????????? | | ??????## ########## #???????????????????????? | | ??????# ######### ##???????????????????????? | | ?????## ### #?????###???????????????? | | ?????## ## ####??####??????????????? | | ?????# ## ###### ###??????????????? | | ##?### ### # ### ##??????????????? | | ###### ### #??????????????? | | ##### ##??? Y ???????????????????? | | #### ## ???? ?????????????????????? | | #### ## ####???##@## ????????????????????? | | #### #### ######## ### ???????????????????? | | ## #### #######* ## ??????????????????? | | #### #### ## ?????????????????? | | #### #### ####????????????????? | | # ##### ### ###????????????????? | | # #### ### ###???????????????? | | ## ### ###???????????????? | | ### ## ###??????????????? | | #### ###### ##??????????????? | | ##### ####### ###??????????????? | | ??### ## ###### ####??????????????? | | ???### ### ### ####???????????????? | | ???### #### #######????????????????? | | ????## #### ### ######?????????????????? | | ????## ##### #### ##?????????????????????? | | ????### ###### #####?? ##?????????????????????? | | ????### #?########??? ?????????????????????? | | ?????### ### ??#####?????? ???????????????????? | | ?????####### ????????????####???????????????????? | | ?????? ####?? ???????????####???????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Defensive Hacking 11 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 41% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLaserFemtoactuators Manual? 0 Play Time 00:44:35 Cumulative 98.5 hours Start 2026.02.23 @ 08:29:28 End 2026.02.23 @ 09:13:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 819ae555-4fb8-4341-96b0-0704e6763450