Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.15 @ 18:21:28 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (688) 3440 Value Destroyed (40353) 40353 Prototype IDs (125) 2500 Alien Tech Used (9) 1800 Bonus (80610) 80610 TOTAL SCORE: 140803 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 23747 Follower Combat Kills 6419 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Recovered Sigix Corpse 1000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -7256 Cogmind --------- Core Integrity 1643/1800 Matter 405/425 Energy 2376/2380 System Corruption 0% Temperature Cool (4) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Electron Diverter Electron Diverter Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Coolant Network Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- Zionite Phaser-S Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY (9) ---- Experimental Energy Well (1000) Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Tesla Bomb Launcher Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Coolant Network Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Experimental Energy Well High-powered Transdimensional Reconstructor Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Tesla Bomb Launcher Sigix Containment Pod Sigix Corpse [Rating: 240] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Cooling System Storage Advanced Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 21 | 4 2 . 3 . . 1 2 1 . 1 . . . 1 1 . . . . . . 1 . . . 1 . . . . 1 . 1 . . . 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | 2 1 . 2 . . 1 1 1 . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Weapon 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 294 | 5 5 1 22 3 . 1 10 14 . 11 . 1 . . 12 . 5 . 7 1 11 7 8 2 1 6 . 1 4 . 15 13 16 26 12 5 49 20 Power 27 | 1 . 1 3 1 . . . 1 . 1 . . . . . . 2 . . . 2 . . . . . . . . . . 1 1 3 . 2 7 1 Engine 9 | 1 . 1 3 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . 1 . 1 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 6 1 Propulsion 44 | 2 3 . 6 . . . 2 . . 5 . . . . 1 . . . . . 4 . . . 1 . . . . . 4 4 4 2 . 1 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . 3 . 6 . . . 2 . . 5 . . . . 1 . . . . . 4 . . . 1 . . . . . 4 4 4 2 . 1 3 2 Utility 113 | . . . 6 1 . 1 4 5 . 2 . 1 . . 3 . 1 . 4 1 3 5 2 . . 3 . 1 4 . 4 6 6 9 5 . 23 13 Device 55 | . . . 3 1 . 1 1 2 . . . . . . 1 . . . . 1 2 4 . . . 1 . . 1 . 3 4 2 6 5 . 11 6 Storage 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . 1 . . . . 3 2 Processor 17 | . . . 1 . . . . 2 . 1 . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 6 2 Hackware 17 | . . . 1 . . . 3 1 . 1 . 1 . . 1 . . . . . . . . . . 1 . . 2 . 1 1 1 1 . . . 2 Protection 13 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 3 2 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 2 . 7 1 . . 4 8 . 3 . . . . 8 . 2 . 3 . 2 2 6 2 . 3 . . . . 7 2 5 12 7 2 16 4 Energy Gun 61 | . 2 . 6 . . . 4 5 . 1 . . . . 3 . . . . . . . 2 2 . 1 . . . . 4 1 4 5 5 1 11 4 Energy Cannon 20 | . . . . 1 . . . . . 1 . . . . 3 . 2 . 3 . 1 1 1 . . 1 . . . . . . . 4 1 1 . . Ballistic Gun 5 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 2 1 . 5 . Special Weapon 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 4 . . . 3 2 . 2 . . . . 1 . 1 . . . 2 1 2 1 . 1 . . 3 . 6 1 7 9 . 2 10 6 Parts Lost 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . 3 . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 2 . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Highest Loss Streak 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . 3 . . 1 1 Average Slot Usage (%) 94 | . 61 60 75 92 92 86 97 90 94 94 100 100 100 98 99 100 100 100 99 100 100 100 100 99 100 99 100 100 99 96 95 94 94 94 94 95 93 95 Engine 3 | . 11 10 7 7 7 7 6 5 5 6 11 11 11 10 10 10 10 10 10 10 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . 7 9 9 9 9 9 9 9 9 9 8 8 7 3 4 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 7 Flight 18 | . 22 30 24 23 23 21 20 17 17 16 16 16 16 15 18 20 20 20 20 20 20 19 19 19 19 18 18 18 18 18 17 16 16 16 16 16 16 16 Device 16 | . . . 8 23 23 21 20 13 17 16 16 16 16 15 20 20 20 20 20 20 20 19 19 19 19 18 18 18 17 18 14 13 12 12 19 20 19 19 Storage 5 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 9 9 9 9 9 9 9 8 7 8 8 8 8 7 10 Processor 17 | . . . 5 7 7 7 6 6 11 13 16 16 16 15 15 15 15 15 23 30 30 29 27 23 23 22 22 22 22 22 21 21 20 20 20 20 21 20 Hackware 9 | . . . 6 7 7 7 20 27 23 22 22 22 22 21 18 15 15 15 6 . . . . . . 3 4 4 4 4 8 12 10 8 8 8 3 . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 1 . . 3 6 . . 1 4 Energy Gun 10 | . 9 10 13 22 15 14 19 16 11 13 16 16 16 15 8 . . . . . . . 2 7 9 9 13 13 13 13 11 12 12 9 8 11 12 15 Energy Cannon 3 | . . . . . 7 7 1 . . . . . . . 6 15 15 15 14 15 15 14 9 5 4 3 . . . . . . . 1 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 6 7 9 20 26 26 26 26 23 23 32 32 32 32 32 52 52 54 54 54 54 54 49 49 50 47 48 45 45 45 44 44 44 49 73 68 68 82 84 Greatest Support 100 | 20 20 12 28 28 28 28 28 28 28 37 37 37 37 37 56 56 56 56 56 56 56 54 54 54 56 56 56 56 56 56 62 66 66 82 70 72 95 100 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 1 1 1 1 1 1 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 9 9 9 9 Average Capacity 5 | . 1 1 1 1 1 2 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 9 9 9 Most Carried 9 | 1 1 1 1 1 1 2 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 9 7 9 9 Average Carried 5 | . . 1 . 1 1 1 2 3 3 3 4 4 4 4 4 4 4 5 4 4 4 4 5 5 5 5 5 4 5 6 5 5 6 6 6 7 8 8 Final Capacity 9 | 1 1 1 1 1 1 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 7 9 9 9 9 Final Carried 8 | 1 1 1 1 1 1 2 3 3 3 4 4 4 4 4 4 4 5 5 4 5 5 5 5 5 5 5 5 4 6 6 6 6 6 6 7 7 8 8 Class Distribution -------------------- 63% | Messiah-Scout 10% | Hacker-Scout 7% | Machinist-Scout 5% | Hacker-Sprinter 4% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Scout | -6/Waste Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Messiah-Scout | -6/Zion Messiah-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Extension Messiah-Scout | -5/Cetus Messiah-Scout | -5/Archives Messiah-Scout | -5/Hub_04(d) Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Scout | -2/Research Messiah-Scout | -2/Testing Messiah-Scout | -2/Section 7 Messiah-Scout | -1/Access Messiah-Scout | -1/Command Messiah-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4960 | 250 257 88 514 . . 40 100 97 43 110 . 10 . . 105 . 122 . 47 34 120 70 70 . 7 . 138 10 50 . 342 140 195 273 563 50 895 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39624 | . 507 87 956 46 . 287 952 391 . 648 . . . 408 548 . 740 . . 204 373 324 253 131 830 . 185 320 72 746 2338 749 1757 3216 3832 1944 13508 3272 Parts 1898 | . 35 15 86 14 . 15 57 35 . 20 . . . 6 22 . 25 . . 5 23 25 16 3 46 8 6 9 7 36 129 43 63 134 111 84 575 245 Haulers Intercepted 32 | . 2 . 4 . . . 4 3 . 2 . . . . 2 . 3 . . . 1 . . . 2 . . . . . 4 . 1 2 . 2 . . Recyclers Shooed 6 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . . . . 12 . . . . . 14 . . . . . . 3 14 . 36 . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 532 | . 12 8 23 8 . 7 16 11 . 6 1 . . 5 7 . 8 . . 4 5 7 3 1 6 2 1 8 . 13 23 14 17 38 55 19 160 44 Guns 352 | . 12 8 23 8 . 5 15 8 . 6 1 . . 5 5 . . . . . . . . 1 3 2 1 8 . 13 18 14 10 11 20 19 92 44 Cannons 30 | . . . . . . 2 . . . . . . . . 2 . 8 . . 4 5 5 . . 2 . . . . . . . . . 2 . . . AOE 64 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 16 16 . 26 . Classes Destroyed 28 | . 5 . 3 1 . . 2 1 . 1 . . . 1 . . . . . . 1 1 . . . . 1 . . . . 1 . 4 . . 6 . Worker 13 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 . . . . 1 5 . Builder 16 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . . 5 . 4 . . . . . Hauler 32 | . 2 . 4 . . . 4 3 . 2 . . . . 2 . 3 . . . 1 . . . 2 . . . . . 4 . 1 2 . 2 . . Recycler 10 | . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Mechanic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 7 . Operator 9 | . 1 . 3 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 40 | . . . 4 . . . 2 2 . 2 . . . . 3 . 1 . . . 1 2 1 . 2 . . . . . 2 2 8 3 1 3 1 . Swarmer 61 | . 6 8 8 6 . 4 3 3 . . . . . . 3 . 1 . . 1 . 1 . . . . . 5 . 8 . . . . 4 . . . Saboteur 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 9 . Grunt 174 | . 6 . 8 1 . 3 4 4 . 2 . . . 2 2 . 2 . . 2 2 1 . . 2 . . 1 . 3 6 9 7 20 34 8 45 . Brawler 24 | . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . 1 . . 1 4 1 1 11 . Duelist 15 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 3 1 7 . Protector 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 9 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Sentry 54 | . . . 7 . . . 7 3 . 2 . . . . 1 . 4 . . . . 3 . 1 3 2 . 1 . . 9 . 3 . 3 1 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . Hunter 30 | . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 4 3 2 14 . Programmer 58 | . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . 6 2 3 6 3 4 30 . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . . . . . . 2 . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 45 | . 4 3 10 3 . 4 6 4 . 4 1 . . 3 3 . 3 . . 3 3 4 4 1 8 2 1 4 1 5 16 4 19 17 19 5 45 13 Combat Bots Only 40 | . 3 3 8 3 . 4 4 4 . 2 1 . . 3 3 . 3 . . 3 2 4 3 1 2 2 1 4 . 5 5 4 11 16 17 5 40 9 Max Kills in Single Turn 7 | . 1 1 2 2 . 1 2 2 . 2 1 . . 1 1 . 1 . . 2 1 1 1 1 7 1 1 2 1 2 2 2 4 4 4 2 6 2 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 Exploded 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 2 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 7 A7 (-5/Cetus) Zhirov (-4/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 15681 | . 421 313 606 93 . 209 305 463 . 187 20 . . 62 161 . 304 . . 97 172 90 79 51 193 . 275 264 796 322 756 688 452 1831 837 248 3262 2124 Core 11205 | . 348 259 501 76 . 170 248 371 . 151 16 . . 48 128 . 244 . . 84 151 70 29 20 168 . 163 76 552 210 619 554 341 1172 669 205 2419 1143 Absorbed by Shields 6162 | . . . . . . . . . . . . . . . . . . . . . . 25 26 . . . . . . . . . . 9 759 258 2897 2188 Redirected to Core 8806 | . 233 170 349 48 . 129 195 285 . 116 16 . . 48 109 . 209 . . 49 79 70 29 20 94 . 127 39 378 161 503 461 246 1115 555 146 1970 857 Core Remaining (%) 87 | 100 . 65 . . . 71 100 . . . . . . 97 . . . . . 100 . . . . 82 . . . . 58 . 100 . . 93 . . 91 Volleys Fired 1384 | . 66 25 75 11 . 12 53 45 . 31 2 . . 15 32 . 40 1 . 12 20 19 15 5 17 3 8 16 3 26 75 53 46 95 106 58 240 159 Largest 4 | . 2 2 3 3 . 3 3 3 . 3 3 . . 3 3 . 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Hottest 300 | . 70 70 168 168 . 177 183 183 . 165 165 . . 165 165 . 90 100 . 100 100 100 100 130 155 180 180 180 180 180 214 214 214 250 300 300 300 300 Shots Fired 3584 | . 132 50 211 33 . 36 155 131 . 79 6 . . 45 80 . 113 3 . 36 59 53 17 11 47 7 24 48 9 78 204 145 121 208 197 167 605 474 Gun 3079 | . 132 50 211 33 . 24 143 131 . 79 6 . . 45 46 . . . . . . . . 5 34 6 24 48 9 78 198 145 116 179 153 165 545 474 Cannon 372 | . . . . . . 12 12 . . . . . . . 32 . 113 3 . 36 58 51 3 6 13 . . . . . . . . 9 22 2 . . Launcher 117 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . 6 . 5 16 22 . 60 . Special 16 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 8 . . 1 . . . . . . . 4 . . . . Kinetic 231 | . 78 25 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . Thermal 1279 | . 54 25 113 33 . 36 155 131 . 79 6 . . 45 79 . 113 3 . 36 59 51 11 7 13 . . . . . 27 44 34 54 69 2 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . 6 . 5 16 22 . 60 . Slashing 519 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 165 308 . Phasic 1436 | . . . . . . . . . . . . . . . . . . . . . . . . 4 34 6 24 48 9 78 141 101 82 138 60 . 237 474 Robot Hit Streak 60 | . 15 3 11 8 . 21 27 17 . 28 26 . . 28 41 . 24 . . 26 19 13 14 12 21 19 20 18 8 15 30 39 23 28 15 28 42 60 Robot Miss Streak 7 | . 5 7 4 1 . 3 4 3 . 1 . . . 1 2 . 3 . . 1 1 1 1 1 1 . 1 2 1 4 5 1 1 1 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Secondary Targets 82 | . . . 4 2 . . 1 3 . 1 . . . 2 3 . . . . . . . . . . . . 5 1 2 1 3 2 3 1 3 31 14 Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 . 1 . . . 1 1 . . . . . . . . . . . . 2 1 1 1 1 1 1 1 1 2 1 Shots Hit Robots 2335 | . 84 20 125 19 . 25 97 92 . 65 5 . . 40 62 . 62 . . 33 34 37 19 8 32 4 16 26 8 39 126 91 82 129 93 118 431 313 Core Hits 1221 | . 31 8 52 9 . 11 36 33 . 25 2 . . 16 23 . 21 . . 9 11 13 13 2 36 3 3 9 4 18 61 27 43 89 104 54 337 118 Critical Hits 25 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . . 4 . . 2 4 2 7 . Critical Kills 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . . 1 1 1 . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . 2 3 1 5 . Melee Attacks 13 | . . . . . . . . 3 . . . . . . . . . . . . . . 7 . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . 3 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 149880 | . 954 260 1803 307 . 458 1788 1717 . 1137 93 . . 769 1536 . 2110 . . 1148 1055 1363 1193 356 2454 168 1007 1400 448 2116 7302 4608 5539 10871 11129 5030 45412 34349 Guns 112701 | . 954 260 1803 307 . 322 1598 1644 . 1137 93 . . 769 913 . . . . . . . . 191 1113 168 1007 1400 448 2116 6191 4608 4178 6005 4375 5030 31722 34349 Cannons 8731 | . . . . . . 136 190 . . . . . . . 616 . 2110 . . 1148 1045 1363 32 165 279 . . . . . . . . 727 920 . . . Explosions 27587 | . . . . . . . . 73 . . . . . . . . . . . . . . 332 . 1062 . . . . . 1111 . 1361 4124 5834 . 13690 . Melee 696 | . . . . . . . . . . . . . . . . . . . . . . . 696 . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2062 | . 519 149 670 . . . . . . . . . . . . . . . . . . . . . . . . . . . 724 . . . . . . . Thermal 27316 | . 435 111 1133 307 . 458 1788 1644 . 1137 93 . . 769 1536 . 2110 . . 1148 1055 1363 165 197 279 . . . . . 795 1128 1674 2817 2472 . 2702 . Explosive 663 | . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . 590 . . . Electromagnetic 22031 | . . . . . . . . . . . . . . . . . . . . . . . 332 . 1062 . . . . . 1111 . 849 3038 4651 . 10988 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18242 | . . . . . . . . . . . . . . . . . . . . . . . 696 . . . . . . . . . . . 1380 5030 11136 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 79566 | . . . . . . . . . . . . . . . . . . . . . . . . 159 1113 168 1007 1400 448 2116 4672 3480 3016 5016 2036 . 20586 34349 Highest Corruption 8 | . . . . . . . . . . . . . . . . 6 8 8 8 . . . . . 1 . . . . . 1 2 . . . . . . Average Corruption 3 | . . . . . . . . . . . . . . . . 6 6 8 8 . . . . . 1 . . . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . . . . . . . . . 40 3 . . . . . . . . . . . . 2 6 . . . . . . Message Errors 9 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 1 . . . . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 13 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1523 | . . . . . . . 31 . . . . . . . 11 . 74 . . 64 59 27 72 . 14 . . . . . 62 . 37 416 404 . 252 . Projectiles 579 | . . . . . . . 31 . . . . . . . 11 . 74 . . 64 59 27 . . . . . . . . . . . 185 128 . . . Explosions 872 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 62 . 37 231 276 . 252 . Melee 72 | . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . . . . . . . . . . . . . . . . . . . 105 . . . . . . . . . 42 . 49 . Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 10 23 437 9 . . 4 9 . 272 34 . . 68 84 . 214 163 . . . . . . 24 42 93 84 93 88 84 157 24 128 293 306 173 . Average Temperature 44 | . 3 22 46 3 . . 2 5 . 37 25 . . 28 34 . 93 85 . . . . . . 11 31 48 38 52 40 13 10 8 20 83 106 90 . Received Heat Transfer 1786 | . 177 . 204 . . 45 99 126 . 60 . . . 9 36 . 90 . . 18 . 15 9 . . . 27 27 45 . 96 135 36 180 88 28 126 110 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 86 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . 4 12 19 . 44 . Combat Hostiles 81 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . 4 11 17 . 42 . Parts Fried 178 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . . . . 9 . 4 20 51 . 85 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 1 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Melted 75 | . 1 1 7 2 . . 14 9 . 6 1 . . 3 3 . 4 . . 2 3 7 . . . . . . . . 2 1 2 3 1 . 3 . Heat Transferred 33966 | . 1070 333 2701 666 . 888 3293 2960 . 2030 185 . . 1443 2257 . 2405 . . 1407 1331 1630 186 237 350 . . . . . 777 1147 1349 1856 1529 . 1936 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 . 9 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 6964 | . 347 315 562 344 . 179 363 438 7 1567 . . . . 641 35 388 . . . 337 798 674 461 1793 1002 . . . . 1107 949 1915 2340 3173 2652 6964 . Average Influence 1271 | . 174 242 319 298 . 93 178 284 7 912 . . . . 481 22 206 . . . 179 398 542 429 615 921 . . . . 687 764 1499 1676 2042 2385 4655 . Maximum Alert Level 5 | . 1 1 2 1 . . 1 2 . 4 . . . . 2 . 1 . . . 1 3 2 2 5 3 . . . . 4 3 5 5 5 5 5 . Low Security (%) 16 | 100 61 10 17 6 . 100 63 24 100 17 . . . . 10 100 34 . . . 76 50 . . 17 . . . . . 2 . . . . . . . Level 1 18 | . 38 89 64 93 . . 36 46 . 11 . . . . 8 . 65 . . . 23 5 8 24 13 . . . . . 22 . . . . . . . Level 2 14 | . . . 18 . . . . 28 . 11 . . . . 80 . . . . . . 25 91 75 32 . . . . . 16 30 4 . . . . . Level 3 12 | . . . . . . . . . . 9 . . . . . . . . . . . 18 . . 29 100 . . . . 59 69 6 4 . . . . Level 4 9 | . . . . . . . . . . 50 . . . . . . . . . . . . . . 4 . . . . . . . 37 46 25 . . . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 51 15 25 100 21 . High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 49 . 78 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 135 | . 2 . 3 . . . 1 5 . 8 . . . . 5 . 4 . . . 2 . . . 6 2 . 1 . . 8 2 10 15 14 10 37 . Investigation 14 | . 1 . 2 . . . 1 2 . . . . . . 3 . 2 . . . . . . . . . . . . . 1 . 1 . 1 . . . Extermination 14 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 2 4 1 1 1 . . Reinforcement 27 | . 1 . 1 . . . . 2 . 5 . . . . 1 . 1 . . . 1 . . . 4 . . . . . 2 . 1 3 3 1 1 . Assault 76 | . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . 2 2 . 1 . . 3 . 3 11 9 5 36 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 2 . . . Haulers Reinforced 6 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 51 | . 3 . 2 . . . 5 . . 1 . . . . 2 . . . . . . 1 . . 4 . . . . . 1 . 2 . 2 1 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 923 | . 19 14 35 8 . 7 28 20 . 28 1 . . 8 26 5 12 . . 9 16 15 5 4 7 2 1 10 3 13 40 22 39 56 80 27 291 72 Peak Tracking Total 31 | . 5 6 8 3 . 4 6 4 . 6 1 . . 3 6 5 3 . . 5 7 8 4 2 9 4 1 6 3 4 5 5 6 15 18 5 31 8 Tactical Retreats 56 | . 1 3 4 . . . 2 1 . 2 . . . . 2 . . . . . 1 . . . . . . . . 1 2 1 1 . 8 1 26 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 9 | . 1 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 102 | . . . 2 . . 1 3 2 . 5 . . . . 2 . 1 . . . 2 1 . 4 7 . . . 1 . 3 7 3 14 15 2 12 15 Max in Single Turn 7 | . . . 1 . . 1 1 1 . . . . . . . . 1 . . . 1 . . 1 7 . . . 1 . 1 1 . 4 2 1 2 2 Garrison Access 9 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 76 | . 3 . 8 1 . . 12 6 . 6 . 2 4 . 9 . 8 . . 1 . . . . 1 1 . . 4 . 2 3 . 2 1 . . 2 Terminals 35 | . 3 . 7 . . . 9 4 . 1 . . . . 5 . 5 . . 1 . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . 2 . 2 . . . . 3 . 3 . . . . . . . . 1 . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Total Hacks 293 | . 9 . 31 1 . . 38 34 . 20 . 9 29 . 43 . 26 . . 3 . . . . 1 7 . . 16 . 8 7 . 7 1 . . 3 Successful 232 | . 5 . 21 1 . . 35 25 . 19 . 9 29 . 31 . 20 . . 2 . . . . 1 1 . . 16 . 3 6 . 4 1 . . 3 Failed 61 | . 4 . 10 . . . 3 9 . 1 . . . . 12 . 6 . . 1 . . . . . 6 . . . . 5 1 . 3 . . . . Catastrophic 6 | . . . 2 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 322 | . 9 . 22 . . . 28 27 . 7 . . . . 32 . 15 . . 2 12 21 6 . 19 7 . . . . 22 28 18 24 2 11 10 . Terminals 140 | . 9 . 29 . . . 33 23 . 3 . . . . 26 . 14 . . 3 . . . . . . . . . . . . . . . . . . Fabricators 67 | . . . . . . . . 11 . 12 . . . . 16 . 12 . . . . . . . . 7 . . . . 4 . . 5 . . . . Repair Stations 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . Recycling Units 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 1 . . . Terminal Hacks 126 | . 2 . 12 1 . . 21 12 . 1 . 9 29 . 11 . 7 . . 2 . . . . . . . . 16 . . . . . . . . 3 Record 27 | . . . 1 . . . . . . . . 8 11 . . . . . . 1 . . . . . . . . 5 . . . . . . . . 1 Part Schematic 16 | . . . . . . . 2 2 . . . . 7 . 2 . . . . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . 1 . 3 . . . 5 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 3 . . . 2 3 . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . 3 . . . 6 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 32 | . . . . . . . . 5 . 7 . . . . 9 . 6 . . . . . . . . 1 . . . . 2 . . 2 . . . . Load Schematic 15 | . . . . . . . . 3 . 3 . . . . 4 . 2 . . . . . . . . 1 . . . . 1 . . 1 . . . . Build 17 | . . . . . . . . 2 . 4 . . . . 5 . 4 . . . . . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Seal Access 7 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Unauthorized Hacks 129 | . 10 . 19 . . . 21 19 . 13 . . . . 26 . 15 . . . . . . . . . . . . . 2 . . 4 . . . . Terminals 34 | . 3 . 7 . . . 9 5 . 1 . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . Assimilate 10 | . . . 2 . . . 1 2 . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 3 . 5 . . . 7 2 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 3 . 5 . . . . 5 . 3 . . . . . . . . . . . . . . . . 1 . . . . Report 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Siphon 8 | . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 7 . . . 3 4 . 4 . . . . 6 . 8 . . 1 . . . . . 1 . . . . 2 1 . 1 . . . . Full Trace Events 10 | . . . 2 . . . . 2 . . . . . . 3 . 2 . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 3 . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . . . . . 2 2 . 2 . . 7 . 2 . . . . . . 8 12 . 12 . . . 3 . . 13 . 16 . . . . Parts Built 17 | . . . . . . . . 3 . 4 . . . . 5 . 3 . . . . . . . . . . . . . 1 . . 1 . . . . Matter 3191 | . . . . . . . . 314 . 583 . . . . 842 . 783 . . . . . . . . . . . . . 318 . . 351 . . . . Time 1249 | . . . . . . . . 157 . 265 . . . . 374 . 304 . . . . . . . . . . . . . 56 . . 93 . . . . Total Part Build Rating 86 | . . . . . . . . 10 . 24 . . . . 24 . 15 . . . . . . . . . . . . . 6 . . 7 . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 115 | . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 167 | . . . . . . . 1 2 20 1 . 3 . 1 2 . 2 . 4 . 9 11 5 . . . . 1 . . 6 . 12 6 . 2 79 . Largest Group 26 | . . . . . . . 1 2 22 22 6 9 6 7 6 1 1 . 4 4 6 12 14 13 11 4 2 2 2 . 3 . 9 6 . 2 26 . Highest-Rated Group 2425 | . . . . . . . 10 20 539 539 135 228 135 229 219 24 26 . 151 151 420 753 1102 946 771 310 147 147 128 . 210 . 822 342 . 244 2425 . Highest-Rated Ally 268 | . . . . . . . 10 10 35 35 33 33 33 94 94 24 26 . 40 40 70 156 156 94 94 87 80 80 80 . 70 . 114 114 . 122 268 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . 3 . 3 . . 1 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Light 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 28 | . . . . . . . . 4 . 6 . . . . . . 1 . . . 4 . . . 3 . . . . . 1 . . . . . 9 . GOTO 15 | . . . . . . . . 2 . 3 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 7 . FOLLOW 7 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . Ally Attacks 944 | . . . . . . . . . . 155 . . . 15 42 . . . . 15 48 74 24 21 60 5 1 12 1 . 30 . 128 51 . 8 254 . Total Damage 39458 | . . . . . . . . . . 3629 . . . 444 1486 . . . . 272 1172 1653 1042 877 1984 213 66 247 39 . 1240 . 5372 2013 . 646 17063 . Kills 202 | . . . . . . . . . . 30 . . . 3 11 . . . . 5 6 11 6 3 19 1 . 2 . . 9 . 26 8 . 4 58 . Allies Corrupted 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . 1 1 . 1 . . . 1 3 . . . . . . . 2 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 120 | . . . . . . . . . . . . . . . . . . . . . 17 6 1 . 6 8 . . . . 15 7 14 8 10 14 14 . Traps 59 | . . . . . . . . . . . . . . . . . . . . . 8 6 . . 3 6 . . . . . 3 8 2 4 8 11 . Emergency Access 57 | . . . . . . . . . . . . . . . . . . . . . 8 . . . 3 2 . . . . 15 4 6 6 6 5 2 . Exits 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . Zionite Intel Received 32 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 5 1 . . . . 2 7 1 6 . 1 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . 1 . 2 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Terminals 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 18218 | 47 395 260 667 237 62 146 572 757 93 728 212 146 43 236 802 22 805 73 571 246 531 476 269 77 324 331 297 204 460 202 1002 705 1297 792 677 809 1741 904 Spaces Moved 24243 | 38 337 379 823 460 173 292 736 1145 197 1168 278 225 81 279 759 69 1231 218 1152 355 579 678 124 82 345 523 333 191 200 276 1349 1254 1156 1059 1044 790 2375 1490 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 47 | 26 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24184 | . 316 379 823 460 173 292 736 1145 197 1168 278 225 81 279 759 69 1231 218 1152 355 579 678 124 82 345 523 333 191 200 276 1349 1254 1156 1059 1044 790 2375 1490 Fastest Speed 18 | 50 34 34 34 34 34 34 32 32 32 30 34 34 34 34 31 31 31 31 31 31 27 27 27 27 27 31 31 31 31 31 28 28 27 20 26 24 18 18 Average Speed 29 | 103 41 34 34 34 34 34 33 32 32 32 34 34 34 34 32 31 31 31 31 31 30 27 27 27 29 31 31 31 31 31 31 28 27 26 26 24 23 23 Slowest Speed 120 | 120 120 34 34 34 34 34 37 32 32 37 34 34 34 34 34 31 31 31 31 31 114 27 27 27 31 31 31 31 31 31 34 32 32 27 26 26 85 24 Overloaded Moves 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . 238 93 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 230 | . 10 6 9 8 . 8 15 9 1 9 1 1 . 1 7 . 28 . . . 10 14 . . 13 5 . . . . 19 6 5 12 3 13 17 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 4 58 66 74 75 60 53 77 26 88 29 53 40 64 58 24 79 31 51 90 65 22 66 50 67 51 14 59 44 80 46 30 94 22 90 69 19 57 88 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 35 | . . 1 1 1 . . 1 . . . 1 . 1 . . . . 1 . . . 10 . . 10 . 1 . 3 . . 4 . . . . . . Known Exits Taken 31 | . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 3 . . . 2 . . . . 2 2 . 4 . . . 1 1 2 . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 254 | . . . . . . . . 3 . . . . . . 4 . 18 3 . . 3 . . . . . 6 8 . 18 9 23 16 25 13 17 56 32 Terrain Destroyed 1252 | . . . . . . 5 1 24 . . . . . . 11 . 43 3 . 5 17 4 . 2 208 2 7 20 . 36 54 40 60 102 90 109 258 151 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 811 | . . . . . . 5 1 . . . . . . . 11 . 43 3 . 5 17 4 . 2 15 2 7 20 . 36 54 40 36 58 49 109 143 151 AOE 438 | . . . . . . . . 21 . . . . . . . . . . . . . . . . 193 . . . . . . . 24 44 41 . 115 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 32962 | 43 451 453 1035 507 175 303 927 1420 225 1452 390 292 95 391 1258 68 1558 220 1366 468 885 925 329 130 526 681 513 309 591 350 1804 1513 2067 1443 1340 1332 3294 1833 Wait 6245 | . 33 47 71 29 3 5 111 188 28 232 105 68 15 95 448 . 286 2 199 94 262 220 171 39 169 143 173 84 379 28 318 148 813 205 110 473 403 48 Move 23784 | 37 317 366 804 443 172 276 708 1128 194 1149 275 222 80 276 745 68 1180 217 1151 354 562 653 123 81 324 512 332 190 199 275 1315 1241 1145 1035 1037 768 2341 1489 Hop 192 | . 9 6 9 8 . 7 12 8 1 9 1 1 . 1 7 . 22 . . . 6 10 . . 7 5 . . . . 14 6 5 11 3 8 16 . Pick Up 47 | 1 1 . 2 1 . 1 2 1 1 5 . . . . . . 1 . 1 . 1 2 . . . . . . 2 . 3 2 . 1 4 . 12 3 Fast Attach 214 | 5 5 1 12 3 . 1 10 11 . 9 . . . . 8 . 4 . 6 . 7 4 3 2 1 3 . . 4 . 12 11 13 17 13 3 28 18 Attach 15 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . 8 2 Detach 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 Swap 78 | . . . 10 . . . . 3 . 1 . 1 . . 4 . 1 . . 1 4 3 5 . . 3 . . 1 . 3 2 3 8 7 2 14 2 Drop 211 | . 5 1 15 4 . 1 8 9 1 11 . . . . 5 . 4 . 8 . 8 6 3 2 1 3 . . 3 . 15 10 12 16 8 3 37 12 Fire 1384 | . 66 25 75 11 . 12 53 45 . 31 2 . . 15 32 . 40 1 . 12 20 19 15 5 17 3 8 16 3 26 75 53 46 95 106 58 240 159 Melee 13 | . . . . . . . . 3 . . . . . . . . . . . . . . 7 . . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 730 | . 15 7 37 8 . . 23 24 . 4 7 . . 4 9 . 20 . . 7 15 8 2 1 7 9 . 16 . 21 49 35 30 54 52 17 150 99 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Upgraded with Utility slot (x1) 48 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Reached level 2 386 | -10/Materials | Upgraded with Propulsion slot (x1) 386 | -10/Materials | Upgraded with Utility slot (x1) 431 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 16) 609 | -10/Mines | Discovered new exit (range 8) 676 | -10/Mines | Learned location of Storage (-7) 703 | -10/Mines | Entered Materials 705 | -9/Materials | Reached level 3 706 | -9/Materials | Upgraded with Weapon slot (x1) 723 | -9/Materials | Reached level 4 736 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Destroyed 8 combat bots 793 | -9/Materials | Upgraded with Utility slot (x1) 945 | -9/Materials | Reached level 5 954 | -9/Materials | Upgraded with Utility slot (x1) 1067 | -9/Materials | Identified exit to Mines 1105 | -9/Materials | Discovered new exit (range 10) 1247 | -9/Materials | Reached level 6 1340 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered Mines 1424 | -9/Mines | Reached level 7 1489 | -9/Mines | Learned 2 Materials zone layouts 1489 | -9/Mines | Discovered new exit (range 7) 1491 | -9/Mines | Identified exit to Materials 1507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1530 | -9/Mines | Build established: Scavenger-Gunner 1565 | -9/Mines | Assembled infested the area 1584 | -9/Mines | Discovered exit to Materials (range 9) 1587 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1605 | -9/Mines | Discovered new exit (range 5) 1606 | -9/Mines | Identified exit to Exiles 1607 | -9/Mines | Entered Exiles 1616 | -9/Exiles | Met 8R-AWN 1622 | -9/Exiles | Met EX-HEX 1631 | -9/Exiles | Met EX-BIN 1635 | -9/Exiles | Met EX-DEC 1665 | -9/Exiles | Discovered new exit (range 10) 1668 | -9/Exiles | Identified exit to Mines 1669 | -9/Exiles | Entered Mines 1694 | -8/Mines | Reached level 8 1697 | -8/Mines | Upgraded with Utility slot (x1) 1766 | -8/Mines | Discovered exit to Materials (range 5) 1768 | -8/Mines | Discovered exit to Materials (range 14) 1815 | -8/Mines | Entered Materials 1816 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Reached level 9 2040 | -8/Materials | Repaired Broken Cesium-ion Thruster 2138 | -8/Materials | Reached level 10 2151 | -8/Materials | Build established: Hacker-Skirmisher 2319 | -8/Materials | Discovered exit to Factory (range 13) 2351 | -8/Materials | Reached level 11 2377 | -8/Materials | Upgraded with Power slot (x1) 2377 | -8/Materials | Upgraded with Utility slot (x1) 2387 | -8/Materials | Entered Factory 2388 | -7/Factory | Identified exit to Storage 2389 | -7/Factory | Reached level 12 2453 | -7/Factory | Build established: Hacker-Sprinter 2464 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 2500 | -7/Factory | Discovered new exit (range 15) 2526 | -7/Factory | Identified exit to Lower Caves 2588 | -7/Factory | Discovered exit to Storage (range 12) 2854 | -7/Factory | Hacking Suite fried by hacking feedback 2891 | -7/Factory | Reached level 13 2959 | -7/Factory | Fabricated Imp. Cooling System (x1) 2989 | -7/Factory | Upgraded with Utility slot (x1) 3144 | -7/Factory | Manually triggered Chute Trap 3144 | -7/Factory | Sucked down chute 3144 | -7/Factory | Entered Waste 3145 | -7/Waste | Joined by Warlord forces that had cleared the area 3170 | -7/Waste | 2 allies followed down the chute 3201 | -7/Waste | Discovered new exit (range 12) 3213 | -7/Waste | Identified exit to Factory 3237 | -7/Waste | Entered Factory 3237 | -7/Factory | Accompanied by 22 allies 3239 | -7/Factory | Reached level 14 3367 | -7/Factory | Reached level 15 3515 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3531 | -7/Factory | Local fabrication network quarantined 3543 | -7/Factory | Build established: Hacker-Scout 3571 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3623 | -7/Factory | Reached level 16 3626 | -7/Factory | Upgraded with Utility slot (x1) 3629 | -7/Factory | Discovered new exit (range 18) 3637 | -7/Factory | First assault squad dispatched 3662 | -7/Factory | Identified exit to Factory 3687 | -7/Factory | Discovered exit to Storage (range 17) 3965 | -7/Factory | Entered Lower Caves 3965 | -7/Lower Caves | Accompanied by 6 allies 3981 | -7/Lower Caves | Encountered a Warlord checkpoint 4091 | -7/Lower Caves | Discovered new exit (range 15) 4171 | -7/Lower Caves | Identified exit to Lower Caves 4177 | -7/Lower Caves | Entered another Lower Caves area 4177 | -7/Lower Caves | Accompanied by 6 allies 4193 | -7/Lower Caves | Encountered a Warlord checkpoint 4234 | -7/Lower Caves | Learned Factory non-interactive machine intel 4247 | -7/Lower Caves | A Commander dispatched an escort 4247 | -7/Lower Caves | Learned location of 1 exit from Research 4247 | -7/Lower Caves | Learned Research trap positions 4247 | -7/Lower Caves | Learned Extension emergency access door positions 4247 | -7/Lower Caves | Learned Armory terminal intel 4247 | -7/Lower Caves | Learned Factory garrison access intel 4254 | -7/Lower Caves | Discovered new exit (range 14) 4258 | -7/Lower Caves | Identified exit to Data Miner 4323 | -7/Lower Caves | Entered Data Miner 4323 | -7/Data Miner | Accompanied by 9 allies 4324 | -7/Data Miner | Commander's escort returned to base 4324 | -7/Data Miner | Commander's escort returned to base 4324 | -7/Data Miner | Commander's escort returned to base 4325 | -7/Data Miner | Reached level 17 4325 | -7/Data Miner | Discovered new exit (range 6) 4331 | -7/Data Miner | Met Data Miner 4339 | -7/Data Miner | Learned location of Section 7 (-2) 4339 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4344 | -7/Data Miner | Received God Mode back door access code from Data Miner 4352 | -7/Data Miner | Identified exit to Proximity Caves 4366 | -7/Data Miner | Entered Proximity Caves 4366 | -6/Proximity Caves | Accompanied by 6 allies 4391 | -6/Proximity Caves | Escorted by Enhanced Grunt 4474 | -6/Proximity Caves | Learned Factory terminal intel 4525 | -6/Proximity Caves | Reached level 18 4544 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4573 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4602 | -6/Proximity Caves | Entered Factory 4602 | -6/Factory | Accompanied by 6 allies 4603 | -6/Factory | Loaded intel: 188 non-interactive machine locations 4604 | -6/Factory | Loaded intel: 19 terminal locations 4605 | -6/Factory | Loaded intel: 4 garrison access locations 4725 | -6/Factory | Reached level 19 4729 | -6/Factory | Upgraded with Propulsion slot (x1) 4819 | -6/Factory | Fabricated Field Propulsion Drive (x2) 4888 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 4952 | -6/Factory | First assault squad dispatched 4959 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 4964 | -6/Factory | Discovered new exit (range 17) 4970 | -6/Factory | Identified exit to Lower Caves 5029 | -6/Factory | Spotted B-75 Beast 5039 | -6/Factory | Incoming assault squad redirected 5296 | -6/Factory | Fabricated Cld. Particle Cannon? 5390 | -6/Factory | Hacking Suite fried by hacking feedback 5404 | -6/Factory | Manually triggered Chute Trap 5404 | -6/Factory | Sucked down chute 5404 | -6/Factory | Entered Waste 5405 | -6/Waste | 3 allies followed down the chute 5406 | -6/Waste | Spotted C-40 Crusher 5414 | -6/Waste | Spotted C-40 Crusher 5417 | -6/Waste | Spotted C-40 Crusher 5417 | -6/Waste | Spotted C-40 Crusher 5419 | -6/Waste | EMP discharged 5420 | -6/Waste | Discovered new exit (range 17) 5420 | -6/Waste | Spotted C-40 Crusher 5425 | -6/Waste | Identified exit to Factory 5426 | -6/Waste | Entered Factory 5439 | -6/Factory | Build established: Machinist-Scout 5563 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 5571 | -6/Factory | Reached level 20 5598 | -6/Factory | Incoming assault squad redirected 5655 | -6/Factory | Spotted B-75 Beast 5963 | -6/Factory | Incoming investigation squad redirected 6142 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 6220 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 6231 | -6/Factory | Entered Lower Caves 6300 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6302 | -6/Lower Caves | Identified exit to Zion 6304 | -6/Lower Caves | Entered Zion 6316 | -6/Zion | System corruption cleaned by Quarantine Array 6355 | -6/Zion | Discovered new exit (range 15) 6360 | -6/Zion | Identified exit to Proximity Caves 6402 | -6/Zion | Identified exit to Deep Caves 6424 | -6/Zion | Learned Factory terminal intel 6458 | -6/Zion | Visited the Megawrench Repair Shop 6572 | -6/Zion | Given A8's code to call for help 6583 | -6/Zion | Imprinted 6585 | -6/Zion | Declared Zion's savior 6875 | -6/Zion | Entered Proximity Caves 6875 | -5/Proximity Caves | Accompanied by 4 allies 6881 | -5/Proximity Caves | Reached level 21 6891 | -5/Proximity Caves | Build established: Messiah-Scout 6956 | -5/Proximity Caves | Spotted B-75 Beast 7018 | -5/Proximity Caves | Allies destroyed B-75 Beast 7048 | -5/Proximity Caves | Identified exit to Factory 7121 | -5/Proximity Caves | Entered Factory 7122 | -5/Factory | Identified exit to Upper Caves 7123 | -5/Factory | Loaded intel: 22 terminal locations 7177 | -5/Factory | Zion Light squad teleported in 7345 | -5/Factory | Zion Light squad teleported in 7412 | -5/Factory | P-70 Sage assimilated allied Z9-OYF(z) 7414 | -5/Factory | Reached level 22 7420 | -5/Factory | Found Prototype Protection 7421 | -5/Factory | Identified Zio. Weapon Casing 7445 | -5/Factory | Zion Recon squad teleported in 7511 | -5/Factory | Incoming assault squad redirected 7515 | -5/Factory | Identified exit to Extension 7592 | -5/Factory | Retrieved Zion intel report: Active Terminals 7593 | -5/Factory | Zion Light squad teleported in 7652 | -5/Factory | Entered Extension 7652 | -5/Extension | Accompanied by 3 allies 7658 | -5/Extension | Zion Heavy squad teleported in 7702 | -5/Extension | Rescued a captive Derelict 7703 | -5/Extension | Rescued a captive Derelict 7725 | -5/Extension | Rescued A7 7730 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 7790 | -5/Extension | Rescued a captive Derelict 7790 | -5/Extension | Retrieved Zion intel report: Main Access 7790 | -5/Extension | Identified exit to Factory 7792 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 7793 | -5/Extension | Rescued a captive Derelict 7796 | -5/Extension | Retrieved Zion intel report: Branch Access 7796 | -5/Extension | Identified exit to Cetus 7796 | -5/Extension | Rescued a captive Derelict 7797 | -5/Extension | Rescued a captive Derelict 7924 | -5/Extension | Reached level 23 7926 | -5/Extension | Upgraded with Utility slot (x1) 7926 | -5/Extension | Found Zio. Weapon Casing 7958 | -5/Extension | Spotted B-75 Beast 7963 | -5/Extension | Destroyed B-75 Beast 7967 | -5/Extension | Spotted B-75 Beast 7971 | -5/Extension | Destroyed B-75 Beast 8003 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 8004 | -5/Extension | Zion Heavy squad teleported in 8128 | -5/Extension | Entered Cetus 8128 | -5/Cetus | Accompanied by 11 allies 8133 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8137 | -5/Cetus | Spotted Cetus Guard 8137 | -5/Cetus | Spotted Cetus Guard 8137 | -5/Cetus | Spotted Cetus Guard 8137 | -5/Cetus | Spotted Cetus Guard 8147 | -5/Cetus | Destroyed Cetus Guard 8148 | -5/Cetus | Destroyed Cetus Guard 8150 | -5/Cetus | Destroyed Cetus Guard 8150 | -5/Cetus | Allies destroyed Cetus Guard 8167 | -5/Cetus | Started Cetus Manufacturing Module 8178 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 8192 | -5/Cetus | Manufactured an Enhanced Grunt 8217 | -5/Cetus | Manufactured an Enhanced Grunt 8234 | -5/Cetus | Identified exit to Archives 8242 | -5/Cetus | Manufactured an Enhanced Grunt 8267 | -5/Cetus | Manufactured an Enhanced Grunt 8292 | -5/Cetus | Manufactured an Enhanced Grunt 8343 | -5/Cetus | Destroyed A7 8346 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8397 | -5/Cetus | Entered Archives 8397 | -5/Archives | Accompanied by 13 allies 8427 | -5/Archives | Discovered new exit (range 17) 8463 | -5/Archives | Identified exit to Hub_04(d) 8474 | -5/Archives | Entered Hub_04(d) 8474 | -5/Hub_04(d) | Accompanied by 11 allies 8476 | -5/Hub_04(d) | Reached level 24 8496 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 8498 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 8519 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 8568 | -5/Hub_04(d) | Discovered exit to Factory (range 22) 8569 | -5/Hub_04(d) | Spotted B-75 Beast 8574 | -5/Hub_04(d) | Destroyed B-75 Beast 8580 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 8581 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 8703 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 8774 | -5/Hub_04(d) | First assault squad dispatched 8790 | -5/Hub_04(d) | Network Hub disabled 8794 | -5/Hub_04(d) | Incoming assault squad redirected 8798 | -5/Hub_04(d) | Entered Factory 8798 | -4/Factory | Accompanied by 4 allies 8800 | -4/Factory | Reached level 25 8800 | -4/Factory | Upgraded with Utility slot (x1) 8987 | -4/Factory | Retrieved Zion intel report: Branch Access 8987 | -4/Factory | Identified exit to Upper Caves 9048 | -4/Factory | First assault squad dispatched 9065 | -4/Factory | Incoming assault squad redirected 9074 | -4/Factory | Incoming assault squad redirected 9129 | -4/Factory | Entered Upper Caves 9129 | -4/Upper Caves | Accompanied by 2 allies 9272 | -4/Upper Caves | Learned Research terminal intel 9316 | -4/Upper Caves | Spotted B-86 Titan 9324 | -4/Upper Caves | Destroyed B-86 Titan 9339 | -4/Upper Caves | Encountered a Warlord checkpoint 9362 | -4/Upper Caves | Discovered new exit (range 8) 9364 | -4/Upper Caves | Identified exit to Upper Caves 9426 | -4/Upper Caves | Entered another Upper Caves area 9426 | -4/Upper Caves | Accompanied by 2 allies 9427 | -4/Upper Caves | Encountered a Warlord checkpoint 9448 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9479 | -4/Upper Caves | Reached level 26 9546 | -4/Upper Caves | Discovered new exit (range 17) 9551 | -4/Upper Caves | Identified exit to Zhirov 9630 | -4/Upper Caves | Entered Zhirov 9630 | -4/Zhirov | Accompanied by 2 allies 9630 | -4/Zhirov | Discovered new exit (range 3) 9636 | -4/Zhirov | Met Zhirov 9642 | -4/Zhirov | Learned location of Quarantine (-3) 9642 | -4/Zhirov | Learned location of Testing (-2) 9642 | -4/Zhirov | Learned location of Command (-1) 9644 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9650 | -4/Zhirov | Found Alien Artifact 9650 | -4/Zhirov | Identified Integrated Reactor 9650 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 9656 | -4/Zhirov | Found Alien Artifact 9677 | -4/Zhirov | Identified exit to Proximity Caves 9719 | -4/Zhirov | Attacked by Zhirov 9724 | -4/Zhirov | Destroyed Zhirov 9728 | -4/Zhirov | Found Prototype Hackware 9728 | -4/Zhirov | Identified Quantum Router 9730 | -4/Zhirov | Found Prototype Hackware 9730 | -4/Zhirov | Identified Deep Network Scanner 9732 | -4/Zhirov | Zhirov detonated his lab 9732 | -4/Zhirov | Cloak Generator disabled 9733 | -4/Zhirov | Core integrity fell below 50% 10090 | -4/Zhirov | Entered Proximity Caves 10097 | -3/Proximity Caves | Spotted B-86 Titan 10100 | -3/Proximity Caves | Destroyed B-86 Titan 10180 | -3/Proximity Caves | Reached level 27 10284 | -3/Proximity Caves | Discovered new exit (range 9) 10286 | -3/Proximity Caves | Identified exit to Research 10292 | -3/Proximity Caves | Entered Research 10293 | -3/Research | Identified exit to Quarantine 10294 | -3/Research | Loaded intel: 69 trap records 10295 | -3/Research | Loaded intel: 21 terminal locations 10318 | -3/Research | Retrieved Zion intel report: Branch Access 10318 | -3/Research | Identified exit to Armory 10319 | -3/Research | Zion Hacker squad teleported in 10448 | -3/Research | Core integrity fell below 50% 10454 | -3/Research | Reached level 28 10526 | -3/Research | Spotted B-90 Cyclops 10586 | -3/Research | First assault squad dispatched 10591 | -3/Research | Discovered new exit (range 4) 10599 | -3/Research | Identified exit to Research 10608 | -3/Research | Incoming assault squad redirected 10649 | -3/Research | Found Enh. Force Lance 10660 | -3/Research | Zion Hacker squad teleported in 10781 | -3/Research | Spotted B-86 Titan 10839 | -3/Research | Fabricated Tesla Bomb Launcher? 11013 | -3/Research | Zion Defense Resupply teleported in 11059 | -3/Research | Incoming assault squad redirected 11161 | -3/Research | Retrieved Zion intel report: Active Garrisons 11209 | -3/Research | Reached level 29 11211 | -3/Research | Upgraded with Utility slot (x1) 11294 | -3/Research | Entered Quarantine 11313 | -3/Quarantine | Cryocooling Duct disabled 11328 | -3/Quarantine | Ambient heat levels rising (+20) 11328 | -3/Quarantine | Non-combat units ordered to evacuate 11373 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11442 | -3/Quarantine | Repaired Broken Cld. Field Propulsion Drive 11491 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11504 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 11589 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 11591 | -3/Quarantine | Discovered exit to Research (range 11) 11600 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 11633 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 11740 | -3/Quarantine | Found Alien Artifact 11740 | -3/Quarantine | Identified Core Reset Matrix 11740 | -3/Quarantine | Identified Transdimensional Reconstructor 11740 | -3/Quarantine | Used Core Reset Matrix 11744 | -3/Quarantine | Detected hypermatrix surge 11744 | -3/Quarantine | Sensed 13 artifacts in vicinity 11787 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11802 | -3/Quarantine | Discovered exit to Research (range 17) 11913 | -3/Quarantine | Met incapacitated Sigix Warrior 11913 | -3/Quarantine | Lockdown squad dispatched 11913 | -3/Quarantine | Reached level 30 11999 | -3/Quarantine | Entered Research 12029 | -2/Research | Discovered new exit (range 18) 12060 | -2/Research | Identified exit to Testing 12071 | -2/Research | Reached level 31 12097 | -2/Research | Destroyed 11 combat bots 12103 | -2/Research | Retrieved Zion intel report: Active Terminals 12104 | -2/Research | Zion Light squad teleported in 12452 | -2/Research | Zion Light squad teleported in 12465 | -2/Research | Garrison activated, responded to threat 12526 | -2/Research | First assault squad dispatched 12630 | -2/Research | Reached level 32 12639 | -2/Research | Upgraded with Utility slot (x1) 13153 | -2/Research | Found Prototype Protection 13153 | -2/Research | Identified Zio. Weapon Casing 13263 | -2/Research | Zion Light squad teleported in 13296 | -2/Research | Entered Testing 13296 | -2/Testing | Accompanied by 3 allies 13311 | -2/Testing | Found Prototype Hackware 13311 | -2/Testing | Identified System Mapper 13381 | -2/Testing | Spotted Striker 13382 | -2/Testing | Spotted Striker 13406 | -2/Testing | Retrieved Zion intel report: Guard Positions 13423 | -2/Testing | Found Prototype Energy Gun 13423 | -2/Testing | Identified Tachyon Dispersion Ray 13443 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 13460 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 13529 | -2/Testing | Reached level 33 13541 | -2/Testing | Retrieved Zion intel report: Trap Installations 13667 | -2/Testing | Discovered new exit (range 6) 13669 | -2/Testing | Identified exit to Access 13674 | -2/Testing | Found Prototype Energy Cannon 13674 | -2/Testing | Identified Null Cannon 13699 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 13710 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 13796 | -2/Testing | First assault squad dispatched 13827 | -2/Testing | High security lockdown imminent 13872 | -2/Testing | Destroyed 16 combat bots 13880 | -2/Testing | Fabricated Particle Accelerator (x1) 13901 | -2/Testing | Spotted Fortress 13907 | -2/Testing | High security lockdown engaged 13937 | -2/Testing | Core integrity fell below 50% 13954 | -2/Testing | Emitted hypermatrix ping 13959 | -2/Testing | Assembled emerged from beneath the floor 13961 | -2/Testing | Destroyed Fortress 13965 | -2/Testing | Found Exp. Force Field 13971 | -2/Testing | Found Prototype Reactor 13971 | -2/Testing | Identified Vortex Chain Reactor 13975 | -2/Testing | Found Prototype Device 13975 | -2/Testing | Identified Thermal Barrier 13987 | -2/Testing | Lost 3 parts (2u1w) 14019 | -2/Testing | Destroyed 14 combat bots 14032 | -2/Testing | Found Prototype Device 14032 | -2/Testing | Identified EM Dispersion Field 14052 | -2/Testing | Discovered new exit (range 5) 14053 | -2/Testing | Identified exit to Section 7 14088 | -2/Testing | Entered Section 7 14089 | -2/Section 7 | Sensed 20 artifacts in vicinity 14105 | -2/Section 7 | Spotted S7 Guard 14109 | -2/Section 7 | Found Integrated Heat Negator 14109 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 14188 | -2/Section 7 | Spotted S7 Guard 14190 | -2/Section 7 | Found Core Membrane 14190 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14250 | -2/Section 7 | Reached level 34 14315 | -2/Section 7 | Destroyed 8 combat bots 14338 | -2/Section 7 | First assault squad dispatched 14407 | -2/Section 7 | Found Integrated Reactor 14407 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14429 | -2/Section 7 | High security lockdown imminent 14436 | -2/Section 7 | Spotted Executioner 14478 | -2/Section 7 | Found Sigix Quantum Sheargun 14480 | -2/Section 7 | Found Sigix Quantum Sheargun 14485 | -2/Section 7 | Found Sigix Quantum Sheargun 14509 | -2/Section 7 | High security lockdown engaged 14533 | -2/Section 7 | Spotted B-99 Colossus 14544 | -2/Section 7 | Found Integrated Reactor 14544 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14546 | -2/Section 7 | Found Integrated Reactor 14546 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14547 | -2/Section 7 | Found Integrated Reactor 14547 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14564 | -2/Section 7 | Found LRC Storage 14564 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 14565 | -2/Section 7 | Found LRC Matter Compressor 14565 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14660 | -2/Section 7 | Destroyed 16 combat bots 14701 | -2/Section 7 | Destroyed Investigator 14719 | -2/Section 7 | Found Prototype Launcher 14734 | -2/Section 7 | Destroyed 17 combat bots 14763 | -2/Section 7 | Discovered exit to Access (range 5) 14765 | -2/Section 7 | Entered Access 14767 | -1/Access | Reached level 35 14846 | -1/Access | Discovered new exit (range 5) 14850 | -1/Access | Retrieved Zion intel report: Active Terminals 14851 | -1/Access | Zion Heavy squad teleported in 14946 | -1/Access | Garrison activated, responded to threat 15015 | -1/Access | First assault squad dispatched 15244 | -1/Access | Spotted B-99 Colossus 15317 | -1/Access | Incoming assault squad redirected 15320 | -1/Access | Incoming assault squad redirected 15358 | -1/Access | Identified exit to Command 15574 | -1/Access | Entered Command 15576 | -1/Command | Reached level 36 15603 | -1/Command | Disengaged cave seal 15603 | -1/Command | Zionites emerged from the dark tunnel 15623 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 15680 | -1/Command | Phase Generator disabled 15703 | -1/Command | Spotted B-99 Colossus 15721 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 15733 | -1/Command | Identified exit to Surface 15761 | -1/Command | Found Prototype Device 15761 | -1/Command | Identified Exp. ECM Suite 15781 | -1/Command | Disengaged cave seal 15781 | -1/Command | Zionites emerged from the dark tunnel 15824 | -1/Command | First assault squad dispatched 15842 | -1/Command | High security lockdown imminent 15904 | -1/Command | Zionites emerged from the dark tunnel 15922 | -1/Command | High security lockdown engaged 15987 | -1/Command | Spotted Executioner 15995 | -1/Command | Allies destroyed Executioner 16056 | -1/Command | Reached level 37 16072 | -1/Command | Destroyed B-99 Colossus 16082 | -1/Command | Spotted M Guard 16082 | -1/Command | Spotted M Guard 16083 | -1/Command | Spotted Combat Programmer 16085 | -1/Command | Spotted Combat Programmer 16090 | -1/Command | Core integrity fell below 50% 16095 | -1/Command | Destroyed Combat Programmer 16113 | -1/Command | Emitted hypermatrix ping 16116 | -1/Command | Destroyed 11 combat bots 16117 | -1/Command | Destroyed M Guard 16117 | -1/Command | Core integrity fell below 20% 16118 | -1/Command | Assembled emerged from beneath the floor 16118 | -1/Command | Upgraded with Weapon slot (x1) 16120 | -1/Command | Found Prototype Reactor 16120 | -1/Command | Identified Zero-point Reactor 16133 | -1/Command | Destroyed M Guard 16133 | -1/Command | Destroyed all MAIN.C guards 16134 | -1/Command | Spotted Investigator 16138 | -1/Command | Destroyed Investigator 16207 | -1/Command | Spotted Striker 16210 | -1/Command | Destroyed 21 combat bots 16210 | -1/Command | Spotted Executioner 16212 | -1/Command | Destroyed Striker 16215 | -1/Command | Destroyed Executioner 16218 | -1/Command | Spotted Executioner 16219 | -1/Command | Spotted Executioner 16221 | -1/Command | Spotted Executioner 16224 | -1/Command | Destroyed Executioner 16224 | -1/Command | Destroyed Executioner 16225 | -1/Command | Destroyed Executioner 16259 | -1/Command | Found Prototype Processor 16259 | -1/Command | Identified Exp. Targeting Computer 16274 | -1/Command | Destroyed 20 combat bots 16326 | -1/Command | Assembled emerged from beneath the floor 16337 | -1/Command | Assembled emerged from beneath the floor 16340 | -1/Command | Found Zio. Weapon Casing 16455 | -1/Command | Spotted Striker 16455 | -1/Command | Spotted Striker 16460 | -1/Command | Destroyed Striker 16463 | -1/Command | Destroyed Striker 16490 | -1/Command | Spotted Striker 16515 | -1/Command | Spotted Striker 16518 | -1/Command | Destroyed Striker 16521 | -1/Command | Destroyed Striker 16547 | -1/Command | Destroyed 7 combat bots 16587 | -1/Command | Spotted Striker 16594 | -1/Command | Destroyed Striker 16666 | -1/Command | Reached level 38 16668 | -1/Command | Spotted Executioner 16668 | -1/Command | Spotted Executioner 16668 | -1/Command | Spotted Executioner 16668 | -1/Command | Destroyed Executioner 16677 | -1/Command | Destroyed Executioner 16678 | -1/Command | Spotted Striker 16680 | -1/Command | Destroyed Executioner 16683 | -1/Command | Assembled emerged from beneath the floor 16695 | -1/Command | Destroyed Striker 16715 | -1/Command | Spotted Investigator 16716 | -1/Command | Spotted Striker 16716 | -1/Command | Spotted Striker 16718 | -1/Command | Scanned by Researcher 16719 | -1/Command | Spotted Striker 16720 | -1/Command | Destroyed Investigator 16722 | -1/Command | Destroyed Striker 16723 | -1/Command | Destroyed Striker 16725 | -1/Command | Destroyed Striker 16786 | -1/Command | Destroyed 40 combat bots 16812 | -1/Command | Found Prototype Device 16812 | -1/Command | Identified Adv. Kinecellerator 16843 | -1/Command | Found Zio. Weapon Casing 16879 | -1/Command | Spotted Investigator 16879 | -1/Command | Destroyed Investigator 16890 | -1/Command | Found Zio. Weapon Casing 16891 | -1/Command | Found Zio. Weapon Casing 16906 | -1/Command | Destroyed 12 combat bots 16908 | -1/Command | Found Prototype Processor 16908 | -1/Command | Identified Exp. Core Analyzer 16982 | -1/Command | Spotted Executioner 16982 | -1/Command | Spotted Investigator 16984 | -1/Command | Destroyed Investigator 16986 | -1/Command | Destroyed Executioner 17009 | -1/Command | Destroyed 14 combat bots 17205 | -1/Command | Met MAIN.C 17212 | -1/Command | Destroyed MAIN.C Shell 17212 | -1/Command | 0b10 Conduit disabled 17215 | -1/Command | MAIN.C activated Command garrisons 17222 | -1/Command | Destroyed MAIN.C 17227 | -1/Command | Found Exp. Targeting Computer 17229 | -1/Command | Found Zero-point Reactor 17250 | -1/Command | Spotted B-99 Colossus 17251 | -1/Command | Destroyed B-99 Colossus 17258 | -1/Command | Discovered exit to Surface (range 8) 17264 | -1/Command | Reached level 39 17310 | -1/Command | Warped through subspace to slip node 17310 | -1/Command | Discovered new exit (range 4) 17313 | -1/Command | Identified exit to Access_0 17315 | -1/Command | Entered Access_0 17316 | -1/Access_0 | Sensed 3 artifacts in vicinity 17318 | -1/Access_0 | Met Architect 17324 | -1/Access_0 | Architect warped through subspace 17330 | -1/Access_0 | Destroyed A8 17352 | -1/Access_0 | Architect warped through subspace 17385 | -1/Access_0 | Architect warped through subspace 17399 | -1/Access_0 | Subspace Access Node disabled 17407 | -1/Access_0 | A6 warped into view 17412 | -1/Access_0 | Destroyed A6 17432 | -1/Access_0 | Architect warped through subspace 17468 | -1/Access_0 | Destroyed 7 combat bots 17493 | -1/Access_0 | Architect warped through subspace 17520 | -1/Access_0 | Architect warped through subspace 17523 | -1/Access_0 | A5 warped into view 17525 | -1/Access_0 | Destroyed A5 17543 | -1/Access_0 | Architect warped through subspace 17546 | -1/Access_0 | Destroyed 7 combat bots 17572 | -1/Access_0 | Architect warped through subspace 17609 | -1/Access_0 | Architect warped through subspace 17622 | -1/Access_0 | Destroyed 9 combat bots 17623 | -1/Access_0 | Found Exp. Targeting Computer 17633 | -1/Access_0 | Found Prototype Device 17633 | -1/Access_0 | Identified Exp. Weapon Cycler 17645 | -1/Access_0 | Architect warped through subspace 17683 | -1/Access_0 | Architect warped through subspace 17698 | -1/Access_0 | Subspace Access Node disabled 17706 | -1/Access_0 | Architect warped through subspace 17717 | -1/Access_0 | A4 warped into view 17720 | -1/Access_0 | Destroyed A4 17736 | -1/Access_0 | Architect warped through subspace 17750 | -1/Access_0 | Subspace Access Node disabled 17781 | -1/Access_0 | Found Integrated Reactor 17781 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 17785 | -1/Access_0 | Architect warped through subspace 17797 | -1/Access_0 | Architect warped through subspace 17805 | -1/Access_0 | Architect warped through subspace 17823 | -1/Access_0 | Architect warped through subspace 17825 | -1/Access_0 | Found Sigix Corpse 17830 | -1/Access_0 | Architect warped through subspace 17846 | -1/Access_0 | Architect warped through subspace 17868 | -1/Access_0 | Architect warped through subspace 17894 | -1/Access_0 | Architect warped through subspace 17905 | -1/Access_0 | A3 warped into view 17909 | -1/Access_0 | Architect warped through subspace 17913 | -1/Access_0 | Destroyed A3 17928 | -1/Access_0 | Architect warped through subspace 17941 | -1/Access_0 | Architect warped through subspace 17954 | -1/Access_0 | Destroyed A2 17957 | -1/Access_0 | Architect warped through subspace 17958 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 17973 | -1/Access_0 | Started Test 138-B, establishing a local singularity 17974 | -1/Access_0 | Singularity Gate disabled 17990 | -1/Access_0 | Architect warped through subspace 18036 | -1/Access_0 | Architect warped through subspace 18067 | -1/Access_0 | Architect warped through subspace 18091 | -1/Access_0 | Architect warped through subspace 18108 | -1/Access_0 | Architect warped through subspace 18119 | -1/Access_0 | Architect warped through subspace 18125 | -1/Access_0 | Architect warped through subspace 18132 | -1/Access_0 | Architect warped through subspace 18136 | -1/Access_0 | Architect warped through subspace 18139 | -1/Access_0 | Architect warped through subspace 18145 | -1/Access_0 | Subspace Access Node disabled 18155 | -1/Access_0 | Destroyed Architect 18158 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18160 | -1/Access_0 | Found Prototype Hackware 18160 | -1/Access_0 | Identified Architect God Chip A 18180 | -1/Access_0 | Found Prototype Processor 18180 | -1/Access_0 | Identified Exp. Target Analyzer 18190 | -1/Access_0 | Found Prototype Hackware 18190 | -1/Access_0 | Identified Architect God Chip D 18199 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18200 | -1/Access_0 | Warped through subspace to slip node 18200 | -1/Access_0 | Discovered exit to Surface (range 8) 18219 | *** | Destroyed 0B10! Last Messages --------------- 18180_ Dropped Particle Accelerator. 18180_ Acquired Prototype Processor. 18180_ Identified Exp. Target Analyzer. 18182_ Discarded Exp. Target Analyzer. 18183_ Acquired Particle Accelerator. 18190_ Dropped Adv. Phase Shifter. 18190_ Acquired Prototype Hackware. 18190_ Identified Architect God Chip D. 18192_ Acquired 30 matter. 18194_ Dropped Exp. Force Field. 18194_ Acquired Prototype Device. 18194_ Identified Dimensional Manipulator. 18196_ Dropped Dimensional Manipulator. 18197_ Acquired Exp. Force Field. 18198_ Acquired 20 matter. 18199_ Acquired Hpw. Transdimensional Reconstructor. 18200_ Warped through subspace, drawn to slip node. 18200_ EXIT=FOUND: SURFACE 18206_ Dimensional Slip Node implodes. 18207_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????### # #??????????????????? | | ??????????????????## # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 221 Energy Generation 136 Energy Capacity 3380 Matter Stores 425 Matter Capacity 425 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 36 Core Analysis 15 Armor Integrity Analysis 66 Particle Charging 30 Offensive Hacking 100 Defensive Hacking 105 Item Schematics ----------------- Tactical Quantum Warhead | -2/Testing | Z-intel Cld. Gravmag System | -2/Testing | Z-intel Particle Accelerator | -2/Testing | Z-intel Exp. Biometal Medium Treads | -2/Testing | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Shield Generator | -2/Testing | Z-intel Exp. Force Field | -2/Testing | Z-intel Exp. Actuator Array | -2/Testing | Z-intel Cld. Phase Cannon | -2/Testing | Z-intel Point Singularity Launcher | -2/Testing | Z-intel Cld. Nuclear Pulse Thruster | -2/Testing | Z-intel Adv. Energy Well | -2/Testing | Z-intel Hvy. Wave Gun | -2/Testing | Z-intel Exp. Thermal Defense Suite | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. Cooling System | x1 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Tesla Bomb Launcher | x1 | -3/Research Particle Accelerator | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Heat Negator Core Membrane Sigix Quantum Sheargun LRC Storage LRC Matter Compressor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Gun Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Levels Raised 38 | . 1 . 4 1 . 1 3 2 . 3 . . 1 1 1 . 1 . . 1 1 1 . . 1 1 . 1 . 1 2 1 2 1 1 1 4 . XP Earned 61099 | 3000 1520 1400 5027 1450 200 1375 4231 3236 200 4839 234 170 204 1660 1967 67 1159 118 186 1431 1354 1303 595 386 1367 967 239 637 152 1620 2781 1449 3690 1858 1288 1546 5127 1066 XP Spent 59785 | 2550 1950 . 5600 . . 3250 4425 2600 . 4300 . . . 3200 1800 . 1380 . . . . 3500 . . . 3800 . . 1500 . 4290 . 4400 2070 . 240 8930 . Upgrades 89 | 5 3 . 9 . . 3 12 1 . 4 . . . 1 3 . 4 . . . . 1 . . . 1 . . 1 . 4 . 1 5 . 2 29 . Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 2 1 . 2 . . 1 1 1 . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Weapon Slot 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core Integrity 24 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 4 . . 16 . Heat Dissipation 11 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 6 . Energy Generation 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mass Support 7 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Inventory Capacity 7 | 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Sight Range 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hack Defense % 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 14535 | . 113 50 417 164 . 19 327 408 . 49 48 . . . 158 . 188 . . 77 128 305 153 . 157 152 . 145 . 157 757 508 506 1311 1473 388 4565 1812 Integrity Restored 14966 | . 292 150 766 93 . . 476 473 . 84 133 . . 49 117 . 387 . . 97 234 129 29 20 134 177 . 342 . 471 1017 795 562 1170 1116 322 3314 2017 Core 11348 | . 247 150 711 76 . . 418 371 . 67 100 . . 34 76 . 310 . . 84 151 70 29 20 42 126 . 239 . 471 816 648 341 922 855 269 2419 1286 Parts 3618 | . 45 . 55 17 . . 58 102 . 17 33 . . 15 41 . 77 . . 13 83 59 . . 92 51 . 103 . . 201 147 221 248 261 53 895 731 Protomatter Decayed 17505 | . 14 . 131 130 . 19 164 198 293 457 . . . 78 522 . 93 . . 143 72 310 190 139 632 190 . 115 64 . 683 235 628 786 632 336 9132 1119 Game ------ Seed MagneticDeepStorage Manual? 0 Play Time 04:31:14 Cumulative 972.8 hours Start 2019.12.15 @ 13:39:49 End 2019.12.15 @ 18:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type 3 Total 70 Types 14/6/32/3/1/2/12 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e38f9537-8d2d-466c-a807-a41262cdeadb