Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 22:30:35 Player: Minty Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (5663) 5663 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (5450) 5450 TOTAL SCORE: 21563 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 414 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Pursued by Intercept 500 Friendly Fire -107 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 78/150 System Corruption 2% Temperature Warm (152) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Encrypted Comm Array Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON (5) ------- Mass Driver > --- INVENTORY (5) ---- Enhanced Optical Array Long-range Terrain Scanner Improved Particle Charger Stasis Canceller Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Advanced Signal Interpreter Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Sensor Array Improved Particle Charger Stasis Canceller Phase Shifter Improved Propulsion Shielding Improved Weapon Shielding Improved Medium Armor Plating [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 5 | . . . 1 2 2 . . . . . . . . . Weapon 3 | . . . 1 . . . . . . . . . . 2 Parts Attached 181 | . 9 . 27 12 3 17 42 6 18 3 7 2 . 35 Power 16 | . 1 . 4 . . 2 3 1 1 . 1 . . 3 Engine 10 | . 1 . 4 . . 1 2 . . . . . . 2 Core 6 | . . . . . . 1 1 1 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | . 2 . 8 1 1 3 8 2 4 . 1 . . 6 Treads 20 | . 2 . 8 1 1 3 5 . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight 10 | . . . . . . . 1 2 4 . 1 . . 2 Utility 60 | . 2 . 3 5 2 5 16 1 4 3 3 . . 16 Device 21 | . 1 . 1 1 1 2 4 . . 1 3 . . 7 Storage 3 | . 1 . . 1 . . . . 1 . . . . . Processor 13 | . . . 2 2 1 . 3 . 1 . . . . 4 Hackware 6 | . . . . . . . 3 . 2 . . . . 1 Protection 17 | . . . . 1 . 3 6 1 . 2 . . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 69 | . 4 . 12 6 . 7 15 2 9 . 2 2 . 10 Energy Gun 13 | . 2 . . 2 . 1 . . 2 . 1 1 . 4 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 37 | . . . 10 1 . 5 9 2 4 . 1 1 . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 12 | . 2 . 2 2 . 1 5 . . . . . . . Special Weapon 4 | . . . . 1 . . 1 . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 . . . 1 . . 1 Parts Lost 61 | . . . 2 1 2 4 21 . 4 . 1 3 5 18 Power 8 | . . . 1 . . 1 3 . 1 . . 1 . 1 Propulsion 16 | . . . . . 1 . 6 . . . 1 1 3 4 Utility 21 | . . . . 1 . 2 8 . . . . . 2 8 Weapon 16 | . . . 1 . 1 1 4 . 3 . . 1 . 5 Highest Loss Streak 13 | . . . 1 1 2 2 13 . 2 . 1 3 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 98 99 90 93 70 82 94 93 93 91 69 73 Engine 6 | . 14 14 10 9 7 2 2 4 1 . . . . 3 Core 1 | . . . . . . 3 2 1 4 6 6 5 . 1 Treads 11 | . 14 28 22 18 15 15 11 . . . . . . . Leg 1 | . 13 . . . . . 3 . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . 14 Flight 4 | . . . . . . . . 14 25 26 24 26 17 1 Device 8 | . 7 14 7 . 11 9 6 20 15 6 7 13 13 12 Storage 7 | . 14 14 11 9 7 7 4 . 5 6 6 6 6 3 Processor 11 | . . . 13 28 25 27 3 15 . 6 6 6 6 11 Hackware 5 | . . . . . . . 11 6 17 20 20 20 18 3 Protection 3 | . . . . 6 . 6 8 3 6 6 4 . . 3 Energy Gun 5 | . 27 28 1 6 7 2 . 3 . 6 6 3 . 5 Ballistic Gun 13 | . . . 30 17 5 14 13 9 12 . 1 3 . 5 Peak Build Rating 78 | . 8 8 23 32 35 42 57 68 78 76 78 78 61 76 Average Rating 39 | . 6 8 17 29 33 38 44 56 72 69 69 71 52 57 On Entrance 38 | 6 6 8 8 23 32 32 42 45 63 78 69 78 61 27 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 14 20 20 27 31 32 47 62 27 35 22 25 25 14 38 Greatest Support 60 | 20 40 40 46 46 46 46 60 28 36 22 28 30 24 36 Greatest Overweight (x) 2 | . . . . . . 1 2 . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 5 8 8 8 8 8 8 Average Capacity 8 | . 8 10 10 10 10 10 8 5 7 8 8 8 8 7 Most Carried 10 | . 10 10 10 10 10 10 10 5 8 8 8 8 8 8 Average Carried 8 | . 8 10 9 9 8 9 8 5 7 7 7 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 8 8 8 8 8 5 Final Carried 10 | 6 10 10 10 10 7 10 5 5 8 8 8 8 8 4 Class Distribution -------------------- 24% | Gunner 21% | Mutant 16% | Skirmisher 9% | Scavenger-Tank 9% | Hacker-Sprinter 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Matter Collected 4955 | 143 167 . 1292 536 . 471 930 302 382 40 111 . . 581 Remotely 170 | . . . . . . . 170 . . . . . . . Salvage Created 6389 | . 367 52 1358 1206 . 663 1107 . 509 51 259 . . 817 Parts 361 | . 16 6 88 62 . 40 72 . 22 2 4 . . 49 Haulers Intercepted 10 | . 1 . 3 5 . . . . . . 1 . . . Recyclers Shooed 5 | . 2 . . 1 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 118 | . 8 3 30 19 . 12 22 . 7 . 2 . . 15 Guns 98 | . 5 3 29 16 . 11 14 . 7 . 2 . . 11 Cannons 1 | . . . . . . . . . . . . . . 1 AOE 18 | . 2 . 1 3 . 1 8 . . . . . . 3 Classes Destroyed 20 | . 3 1 7 2 . 2 2 . . 1 1 . . 1 Worker 9 | . . . 2 2 . . 1 . 1 . . . . 3 Builder 9 | . . . . 4 . . 2 . . . . . . 3 Hauler 10 | . 1 . 3 5 . . . . . . 1 . . . Recycler 4 | . . . 2 . . . 1 . . . . . . 1 Mechanic 2 | . . . 1 1 . . . . . . . . . . Operator 4 | . . . 3 1 . . . . . . . . . . Watcher 6 | . 1 . 2 1 . . 1 . 1 . . . . . Swarmer 28 | . . 3 13 3 . . 4 . . . . . . 5 Cutter 2 | . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . 1 . . . . . . . Grunt 52 | . 8 . 11 12 . 5 5 . 6 . 1 . . 4 Brawler 3 | . . . 1 . . 1 1 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . Sentry 9 | . . . 4 2 . . 3 . . . . . . . Specialist 8 | . . . . 2 . 4 2 . . . . . . . Hunter 6 | . . . . . . 1 4 . . . . . . 1 Programmer 4 | . . . . . . . 1 . 1 . . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 3 5 7 . 4 8 . 3 . 2 . . 5 Combat Bots Only 5 | . 3 3 4 4 . 4 5 . 3 . 1 . . 4 Max Kills in Single Turn 3 | . 2 2 2 2 . 2 3 . 2 1 1 . . 2 Gunslinging 1 | . . 1 1 1 . 1 . . . . . . . . Exploded 2 | . 2 . 1 1 . 1 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1078 | . 35 11 106 55 18 75 487 . 45 2 12 12 49 171 Missed 343 | . 6 1 26 16 6 22 168 . 14 1 7 8 25 43 Damage Taken 11107 | . 390 74 1026 566 187 1046 3477 66 715 12 95 187 383 2883 Core 2022 | . 37 6 113 133 . 30 373 33 69 . 38 . 178 1012 Absorbed by Shields 24 | . . . . . . . . . . . . . . 24 Redirected to Shielding 512 | . . . . 51 . . . 10 78 . . . . 373 Ignored by Resistances 111 | . . . . . . . 111 . . . . . . . Regen/Repaired (Parts) 326 | . 34 . . . . . . 10 175 . . . . 107 Core Remaining (%) 73 | 100 . 82 71 75 . 95 . . . . . . 18 . Volleys Fired 390 | . 42 3 85 44 . 26 68 8 22 . 16 . . 76 Largest 3 | . 2 2 3 3 . 3 3 2 3 . 1 . . 3 Hottest 137 | . 100 100 130 130 . 131 99 68 101 . 75 . . 137 Shots Fired 924 | . 71 6 255 125 . 75 175 14 43 . 16 . . 144 Gun 872 | . 69 6 250 112 . 73 161 14 43 . 16 . . 128 Cannon 16 | . . . . . . . . . . . . . . 16 Launcher 33 | . 2 . 5 10 . 2 14 . . . . . . . Special 3 | . . . . 3 . . . . . . . . . . Kinetic 714 | . . . 248 86 . 69 161 8 43 . . . . 99 Thermal 163 | . 69 6 2 29 . 4 . 6 . . 16 . . 31 Explosive 33 | . 2 . 5 10 . 2 14 . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . 14 Robot Hit Streak 22 | . 11 2 11 12 . 22 16 4 8 . 5 . . 9 Robot Miss Streak 5 | . 3 3 5 4 . 2 4 1 3 . 2 . . 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 Secondary Targets 19 | . 1 2 6 2 . 2 5 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 . . . . . Shots Hit Robots 582 | . 41 3 141 80 . 57 116 11 31 1 20 1 . 80 Core Hits 297 | . 23 3 55 46 . 27 67 2 19 1 9 . . 45 Critical Kills 11 | . . . 2 1 . . 1 . 6 . . . . 1 Critical Parts Destroyed 8 | . . . . . . . 2 . 6 . . . . . Critical Strikes 27 | . 5 . 2 2 . 1 3 . 12 . 1 . . 1 Burn 7 | . 5 . . 1 . 1 . . . . . . . . Destroy 19 | . . . 2 1 . . 3 . 12 . . . . 1 Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 13 | . . . . . . . . . . 1 11 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . 1 11 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 3 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14349 | . 644 42 2667 1965 . 1295 3829 195 476 74 712 100 . 2350 Guns 10256 | . 537 38 2432 1343 . 1051 2249 195 476 . 238 . . 1697 Cannons 141 | . . . . . . . . . . . . . . 141 Explosions 3179 | . 107 . 205 591 . 244 1520 . . . . . . 512 Melee 648 | . . . . . . . . . . 74 474 100 . . Ramming 104 | . . 4 30 10 . . 60 . . . . . . . Kinetic 8768 | . . . 2420 968 . 967 2249 130 476 . . . . 1558 Thermal 1674 | . 537 38 12 396 . 84 . 65 . . 238 . . 304 Explosive 3045 | . 107 . 205 591 . 244 1520 . . . . . . 378 Electromagnetic 110 | . . . . . . . . . . . . . . 110 Impact . | . . . . . . . . . . . . . . . Slashing 648 | . . . . . . . . . . 74 474 100 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . 4 1 1 4 4 4 4 4 1 Average Corruption 2 | . . . . 1 . 4 1 1 1 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . 1 . 2 4 1 2 1 8 2 3 2 Message Errors 3 | . . . . 1 . . . . . . 1 1 . . Matter Fused 12 | . . . . . . 2 1 1 1 1 4 . 2 . Heat Flow Errors 2 | . . . . . . . 1 . . . . . . 1 Energy Discharges 4 | . . . . . . . 1 . . . . 1 1 1 Data Loss (minor) 2 | . . . . . . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 398 | . . . . 63 . . 20 . . . 176 . . 139 Projectiles . | . . . . . . . . . . . . . . . Explosions 222 | . . . . 63 . . 20 . . . . . . 139 Melee 176 | . . . . . . . . . . . 176 . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 482 | . 30 . 17 23 . . 82 . . . . . . 330 Shots 10 | . 1 . 1 1 . . 3 . . . . . . 4 Rammed 18 | . . 3 4 2 . . 9 . . . . . . . Targets Rammed 26 | . . 3 4 3 . . 16 . . . . . . . Kicked 7 | . . . . . . . 7 . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 529 | . 412 117 125 284 . 529 214 . 51 . 340 2 . 238 Average Temperature 80 | . 177 59 40 88 . 114 67 . 18 . 108 2 . 41 Received Heat Transfer 2373 | . 225 . 309 243 . 306 759 . 171 . 54 . 45 261 Effects 4 | . 1 . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 13 | . 9 1 . 1 . 1 . . . . . . . 1 Heat Transferred 4707 | . 1961 111 37 814 . 222 . 185 . . 550 . . 827 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Peak Influence 892 | . 262 94 727 799 363 517 653 219 513 . . . . 892 Initial 363 | . . 24 36 230 363 243 270 185 125 . . . . . Average 330 | . 104 64 414 459 360 376 387 185 318 . . . . 210 Maximum Alert Level 3 | . 1 . 3 3 1 2 2 1 2 . . . . 3 Low Security (%) 27 | . 88 100 13 . . . . 89 16 . . . . 61 Level 1 37 | . 11 . 27 42 100 56 57 10 61 . . . . 30 Level 2 32 | . . . 58 46 . 43 42 . 21 . . . . 1 Level 3 3 | . . . . 11 . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 48 | . 3 . 5 6 1 3 8 . 7 . . . . 15 Investigation 21 | . 2 . 3 3 1 . 3 . 4 . . . . 5 Extermination 3 | . . . . . . . 1 . 1 . . . . 1 Reinforcement 19 | . 1 . 2 3 . 3 3 . . . . . . 7 Assault 1 | . . . . . . . 1 . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 . 1 5 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 12 3 47 28 1 14 43 3 20 2 6 4 9 31 Peak Tracking Total 10 | . 3 3 6 5 4 4 10 2 5 3 5 4 7 4 Tactical Retreats 20 | . . . 4 . . 1 4 . 4 1 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . 1 . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Machines Disabled 57 | . . . 3 9 . . 5 . 5 . . . . 35 Max in Single Turn 7 | . . . 1 3 . . 2 . 5 . . . . 7 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Machines Accessed 42 | . 1 . 6 8 1 . 8 . 5 . . 3 . 10 Terminals 21 | . . . 6 7 1 . 2 . 2 . . . . 3 Fabricators 8 | . . . . . . . 2 . 2 . . . . 4 Repair Stations 3 | . 1 . . . . . 1 . . . . . . 1 Recycling Units 4 | . . . . 1 . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 Total Hacks 145 | . 1 . 25 23 4 . 24 . 22 . . 21 . 25 Successful 91 | . 1 . 11 10 1 . 16 . 17 . . 21 . 14 Failed 54 | . . . 14 13 3 . 8 . 5 . . . . 11 Catastrophic 8 | . . . 2 2 . . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 67 | . 1 . 9 15 . . 11 . 16 . . . . 15 Terminals 77 | . . . 25 22 4 . 9 . 9 . . . . 8 Fabricators 28 | . . . . . . . 6 . 10 . . . . 12 Repair Stations 5 | . 1 . . . . . 2 . . . . . . 2 Recycling Units 9 | . . . . 1 . . 6 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 3 . . . . 1 Terminal Hacks 47 | . . . 9 5 1 . 5 . 6 . . 21 . . Record 6 | . . . . . . . . . . . . 6 . . Part Schematic 9 | . . . . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . 1 . . 3 . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . Alert Level 4 | . . . 1 . . . 1 . 2 . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . Locate Traps 5 | . . . 3 2 . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 1 . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . 1 . . . . 6 Network Status 4 | . . . . . . . 2 . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . . . . 3 Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 1 . . 4 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . 1 . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 27 | . 1 . 2 4 . . 4 . 10 . . . . 6 Terminals 10 | . . . 2 4 . . 2 . 1 . . . . 1 Botnet 6 | . . . . 2 . . 2 . 1 . . . . 1 Detonate 1 | . . . . 1 . . . . . . . . . . Disrupt 2 | . . . 1 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators 12 | . . . . . . . 2 . 6 . . . . 4 Report 1 | . . . . . . . . . 1 . . . . . Prioritize 4 | . . . . . . . 1 . 1 . . . . 2 Liberate 4 | . . . . . . . 1 . 2 . . . . 1 Fabnet 2 | . . . . . . . . . 1 . . . . 1 Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 Patch 2 | . 1 . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . Intercept 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 6 7 1 . 6 . 4 . . . . 9 Full Trace Events 18 | . . . 3 4 1 . 3 . 3 . . . . 4 Feedback Events 3 | . . . . 1 . . 1 . . . . . . 1 Corruption 2 | . . . . 1 . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . 3 . . Robots Built 6 | . . . . . . . . . . . . . . 6 Authchips . | . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 Total Robot Build Rating 36 | . . . . . . . . . . . . . . 36 Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 153 | . . . . . . . 153 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 1 . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Total Allies 37 | . . 2 . . . . 3 18 3 . . . . 11 Largest Group 18 | . . 2 2 . . . 3 18 11 . . . . 6 Highest-Rated Group 677 | . . 44 44 . . . 87 677 413 . . . . 271 Highest-Rated Ally 54 | . . 31 31 . . . 29 50 46 . . . . 54 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 278 | . . . 10 . . . 20 135 42 . . . . 71 Total Damage 7188 | . . . 105 . . . 281 4241 707 . . . . 1854 Kills 31 | . . . 1 . . . 1 8 5 . . . . 16 Allies Corrupted 3 | . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 145 | . . . . . . . . . . . . 145 . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Turns Passed 6959 | . 423 240 1413 909 50 379 1228 161 347 72 409 63 130 1135 Spaces Moved 5728 | 1 198 139 657 466 30 150 793 286 568 208 792 173 226 1041 Core 287 | . . . . . . . 262 . . . . . 15 10 Treads 1854 | . 104 139 657 466 30 150 308 . . . . . . . Legs 116 | 1 94 . . . . . 21 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 984 | . . . . . . . . 1 . . . . . 983 Flight 2487 | . . . . . . . 202 285 568 208 792 173 211 48 Fastest Speed 23 | 120 120 160 160 160 160 160 40 29 27 27 27 23 37 36 Average Speed 83 | 120 141 160 160 160 160 174 105 34 30 27 31 28 38 57 Slowest Speed 320 | 120 160 160 160 160 160 250 320 80 111 27 149 37 50 150 Overloaded Moves 37 | . . . . . . . . . . . . 37 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 3 . 4 . . 4 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 32 55 53 45 1 87 24 90 14 44 67 78 47 23 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 34 | . . . . . . . . . . 1 . 33 . . Known Exits Taken 8 | . . . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . Spaces Dug 2 | . . . . . . . . . . . . . . 2 Terrain Destroyed 376 | . 11 . 21 100 . 5 102 . 55 . . . . 82 Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . 1 1 . . . . . . 16 AOE 355 | . 11 . 21 100 . 4 99 . 54 . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Total 7121 | . 270 149 881 546 32 209 984 333 695 221 916 180 267 1438 Wait 626 | . 12 5 69 8 . 7 21 27 71 7 80 7 43 269 Move 5685 | . 197 138 656 465 29 149 787 285 560 207 791 165 219 1037 Hop 14 | . . . . . . . 3 . 3 . . 3 3 2 Pick Up 61 | . 6 . 13 7 . 2 10 2 10 1 4 . . 6 Fast Attach 66 | . 1 . 5 2 . 7 18 3 4 . 2 2 . 22 Attach 45 | . 2 . 3 4 3 3 13 . 6 1 2 . . 8 Detach 23 | . . . 2 1 . 4 7 . 4 . 2 . . 3 Swap 70 | . 6 . 19 6 . 7 11 3 8 2 3 . . 5 Drop 80 | . 4 . 25 6 . 4 11 5 6 2 4 2 2 9 Fire 390 | . 42 3 85 44 . 26 68 8 22 . 16 . . 76 Melee 13 | . . . . . . . . . . 1 11 1 . . Ram 1 | . . . . . . . 1 . . . . . . . Kick 7 | . . . . . . . 7 . . . . . . . Crush 18 | . . 3 4 3 . . 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . 19 . 1 . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 639 | -10/Mines | Discovered new exit (range 13) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Accompanied by 2 allies 664 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 664 | -9/Materials | Discovered new exit (range 7) 669 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 953 | -9/Materials | Build established: Skirmisher 1607 | -9/Materials | Discovered new exit (range 6) 1669 | -9/Materials | Identified exit to Mines 1896 | -9/Materials | Build established: Gunner 2074 | -9/Materials | Identified exit to Materials 2077 | -9/Materials | Entered another Materials area 2077 | -8/Materials | Evolved 2 slots: Utility x2 2732 | -8/Materials | Discovered new exit (range 9) 2736 | -8/Materials | Identified exit to Factory 2986 | -8/Materials | Entered Factory 2986 | -7/Factory | Evolved 2 slots: Utility x2 3036 | -7/Factory | Identified exit to DSF 3036 | -7/Factory | Entered DSF 3052 | -7/DSF | Found Powered Armor 3059 | -7/DSF | Found Powered Armor 3065 | -7/DSF | Additional patrols routed to DSF 3273 | -7/DSF | Sterilization system engaged 3293 | -7/DSF | Ambient heat levels rising (+10) 3308 | -7/DSF | Ambient heat levels rising (+10) 3323 | -7/DSF | Ambient heat levels rising (+10) 3338 | -7/DSF | Ambient heat levels rising (+10) 3353 | -7/DSF | Ambient heat levels rising (+10) 3368 | -7/DSF | Ambient heat levels rising (+10) 3383 | -7/DSF | Ambient heat levels rising (+10) 3390 | -7/DSF | Discovered new exit (range 16) 3398 | -7/DSF | Ambient heat levels rising (+10) 3413 | -7/DSF | Ambient heat levels rising (+10) 3413 | -7/DSF | Identified exit to Factory 3415 | -7/DSF | Entered Factory 3415 | -6/Factory | Evolved 2 slots: Propulsion x2 3765 | -6/Factory | First assault squad dispatched 3772 | -6/Factory | Found Hvy. Reflective Plating 3776 | -6/Factory | Found Hvy. Reflective Plating 3787 | -6/Factory | Lost 3 parts (1p1n1u) 4179 | -6/Factory | Build established: Scavenger-Tank 4345 | -6/Factory | Lost 13 parts (1p4n4u4w) 4643 | -6/Factory | Manually triggered Chute Trap 4643 | -6/Factory | Sucked down chute 4643 | -6/Factory | Entered Waste 4647 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | Spotted C-40 Crusher 4670 | -6/Waste | Warlord forces began an assault 4687 | -6/Waste | Allies destroyed C-40 Crusher 4690 | -6/Waste | Spotted C-40 Crusher 4702 | -6/Waste | Allies destroyed C-40 Crusher 4722 | -6/Waste | Allies destroyed C-40 Crusher 4750 | -6/Waste | Lost 7 allies 4775 | -6/Waste | Discovered new exit (range 13) 4776 | -6/Waste | Spotted C-40 Crusher 4776 | -6/Waste | Spotted C-40 Crusher 4804 | -6/Waste | Entered Factory 4804 | -6/Factory | Accompanied by 11 allies 4849 | -6/Factory | Discovered new exit (range 9) 4981 | -6/Factory | Lost 5 allies 5003 | -6/Factory | Core integrity fell below 50% 5051 | -6/Factory | Garrison activated, responded to threat 5098 | -6/Factory | Lost 6 allies 5146 | -6/Factory | Discovered new exit (range 13) 5151 | -6/Factory | Identified exit to Lower Caves 5151 | -6/Factory | Entered Lower Caves 5169 | -6/Lower Caves | Met a Warlord Commander 5170 | -6/Lower Caves | Learned location of Warlord (-5) 5171 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5177 | -6/Lower Caves | Found Encrypted Comm Array 5220 | -6/Lower Caves | Discovered new exit (range 11) 5223 | -6/Lower Caves | Identified exit to Lower Caves 5223 | -6/Lower Caves | Entered another Lower Caves area 5245 | -6/Lower Caves | Discovered new exit (range 13) 5249 | -6/Lower Caves | Identified exit to Factory 5273 | -6/Lower Caves | Identified exit to Data Miner 5366 | -6/Lower Caves | Found DRS Beacon 5376 | -6/Lower Caves | Activated DRS Beacon 5392 | -6/Lower Caves | Build established: Hacker-Sprinter 5513 | -6/Lower Caves | Found Imp. Powered Armor 5632 | -6/Lower Caves | Entered Data Miner 5632 | -6/Data Miner | Discovered new exit (range 6) 5638 | -6/Data Miner | Met Data Miner 5647 | -6/Data Miner | Learned location of Section 7 (-2) 5647 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5649 | -6/Data Miner | Received God Mode back door access code from Data Miner 5676 | -6/Data Miner | Interfaced with the Data Conduit 5694 | -6/Data Miner | Identified exit to Proximity Caves 5695 | -6/Data Miner | Entered Proximity Caves 5721 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 5818 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5820 | -5/Proximity Caves | Core integrity fell below 20% 5825 | -5/Proximity Caves | Entered Factory 5825 | -5/Factory | Evolved 2 slots: Weapon x2 5826 | -5/Factory | Loaded intel: 267 machine locations 5855 | -5/Factory | Lost 5 parts (3n2u) 5961 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 5974 | -5/Factory | Fabricated L-61 Swordsman? 6146 | -5/Factory | P-70 Sage assimilated hostile W-25 Informer 6235 | -5/Factory | Joined by Warlord Geek squad 6313 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 6536 | -5/Factory | Lost 4 parts (2n2u) 6620 | -5/Factory | Fabricated G-50 Soldier? 6627 | -5/Factory | Lost 5 parts (1p1n2u1w) 6633 | -5/Factory | Core integrity fell below 50% 6773 | -5/Factory | Build established: Mutant 6906 | -5/Factory | Intercept squad dispatched 6916 | -5/Factory | Spotted Tracker 6919 | -5/Factory | Core integrity fell below 20% 6921 | -5/Factory | Destroyed Tracker 6935 | -5/Factory | Found Prototype Energy Gun 6944 | -5/Factory | Spotted Combat Programmer 6951 | -5/Factory | Identified Immobilizer 6960 | -5/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 06951_ Identified Immobilizer. 06951_ Penetrated by Slug. 06951_ Prc. Assault Rifle destroyed. 06951_ Penetrated by Slug. 06951_ Gravity Neutralizer destroyed. 06952_ Combat Programmer Cld. Linear Gravjet temporarily disabled. 06952_ Slug penetrates Wall. 06952_ Penetrated by EMDS Slug. 06954_ R-10 Processor collects Exp. Targeting Computer. 06954_ Penetrated by Slug. 06954_ Combat Programmer Cld. Linear Gravjet temporarily disabled. 06954_ Combat Programmer knocked back. 06957_ Combat Programmer Cld. Linear Gravjet temporarily disabled. 06957_ Slug penetrates U-05 Engineer. 06957_ U-05 Engineer destroyed. 06957_ Penetrated by Slug. 06958_ EMDS Slug penetrates Wall. 06959_ Penetrated by Slug. 06959_ Immobilizer destroyed. 06960_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????# """ """ #????????""""?""""???""""?""""? | | ???????# """ """ #????????""""?""""???""""?""""? | | """????# "" "" #????????""""?""""???""""?""""? | | """?????? 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""" """ #??????# # ?""# | | #??????? #??????# #???""# #### | | #???????? ? #??????# #?????# #??? | | #??????##/###########????? ???????#########??? | | #??????# #?????????????????????????? | | #??????# #????????? ????????######## | | #??????# #?????????? ???????# | | #??????# #????? ????#???????# """ | | ########### #???????+?##???????# """ | | # #?? ??????# ?? ?? # """ | | # #???? ? ?# """ # | | # #? ???? ? # """ # """ | | # #??? ??? # """ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 1200 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Linear Gravjet | x2 | -5/Factory | Preloaded L-61 Swordsman | x3 | -5/Factory G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingGravitonFocus Manual? 0 Play Time 01:18:00 Cumulative 905.5 hours Start 2024.08.29 @ 20:35:22 End 2024.08.29 @ 22:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1093 Rogue 813 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 153a4133-f036-4dea-aa5e-1cd25d018901