Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.25 @ 20:38:26 Player: gorb Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2213) 2213 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5645 Bonus ------- High Alert Combat Kills 67 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 83/100 System Corruption 8% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Backup Propulsion I > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Large Storage Unit Small Matter Pod Weight Redist. System Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Chainsword > --- INVENTORY -------- Light Deuterium Engine Backup Propulsion I Improved Hover Unit Improved Hover Unit Cesium-ion Thruster Improved Signal Interpreter Advanced ECM Suite Drone Bay Particle Gun Particle Cannon Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . 1 . . Parts Attached 91 | 4 3 11 25 36 12 Power 11 | 1 . 1 1 6 2 Engine 8 | 1 . 1 . 5 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 27 | 2 . 5 12 7 1 Treads . | . . . . . . Leg 10 | . . . 6 4 . Wheel 9 | 2 . 4 1 2 . Hover 1 | . . . . . 1 Flight 7 | . . 1 5 1 . Utility 25 | . 2 2 4 14 3 Device 14 | . . 2 1 9 2 Storage 5 | . 2 . . 3 . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 28 | 1 1 3 8 9 6 Energy Gun 5 | . . . 2 1 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 14 | . 1 2 4 5 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 52 | . . 3 10 22 17 Power 8 | . . . 1 5 2 Propulsion 15 | . . 2 6 4 3 Utility 13 | . . . 1 7 5 Weapon 16 | . . 1 2 6 7 Highest Loss Streak 17 | . . 2 6 7 17 To Critical Strikes 2 | . . . . 2 . Average Slot Usage (%) 75 | . 93 93 73 71 73 Engine 5 | . 14 11 1 6 5 Core 2 | . . . 5 1 2 Leg 10 | . . . 7 16 10 Wheel 6 | . 28 28 2 2 5 Hover 2 | . . . 6 . . Flight 1 | . . . 5 . . Device 10 | . . 18 9 9 12 Storage 11 | . 23 14 9 12 11 Protection 2 | . . . 3 3 . Energy Gun 3 | . . . 3 4 . Ballistic Gun 2 | . 14 9 . 1 4 Launcher 8 | . 12 11 9 7 3 Impact Weapon 3 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 62 | 7 31 32 48 54 62 Greatest Support 50 | 20 20 30 50 50 16 Greatest Overweight (x) 13 | . 1 2 10 13 9 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 14 Most Carried 15 | 2 11 13 15 15 14 Average Carried 11 | 1 4 10 12 12 12 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 2 11 12 15 11 2 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1466 | 240 12 121 321 766 6 Remotely . | . . . . . . Salvage Created 1677 | . 83 235 311 999 49 Parts 98 | . 9 18 21 50 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 5 8 10 23 3 Melee 1 | . . . 1 . . Guns 4 | . . . 2 2 . Cannons 2 | . . . . 2 . AOE 41 | . 5 8 6 19 3 Classes Destroyed 11 | . 3 4 2 2 . Worker 5 | . . 1 . 4 . Builder 10 | . 1 . 1 7 1 Tunneler 1 | . . 1 . . . Recycler 8 | . . 1 1 6 . Mechanic 1 | . . . 1 . . Watcher 3 | . . . 1 2 . Swarmer 12 | . 3 3 3 3 . Grunt 30 | . 2 4 5 16 3 Brawler 1 | . . . . 1 . Sentry 4 | . . 1 2 1 . Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 6 5 4 11 4 Combat Bots Only 8 | . 5 4 4 8 3 Max Kills in Single Turn 5 | . 2 2 2 5 1 Gunslinging . | . . . . . . Exploded 4 | . 1 2 2 4 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5642 | . 196 260 1282 2074 1830 Core 1602 | . 29 54 251 405 863 Absorbed by Shields 18 | . . . . 18 . Regen/Repaired (Parts) 139 | . . . 41 98 . Core Remaining (%) 74 | 100 88 86 54 42 . Volleys Fired 125 | . 6 10 24 70 15 Largest 3 | . 1 2 2 3 2 Hottest 120 | . 30 60 99 114 120 Shots Fired 148 | . 6 11 31 83 17 Gun 64 | . . 1 13 47 3 Cannon 13 | . . . . 7 6 Launcher 71 | . 6 10 18 29 8 Special . | . . . . . . Kinetic 14 | . . 1 . 11 2 Thermal 56 | . . . 13 36 7 Explosive 71 | . 6 10 18 29 8 Electromagnetic 7 | . . . . 7 . Robot Hit Streak 11 | . 5 6 11 10 4 Robot Miss Streak 6 | . . 3 2 4 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 99 | . 5 5 30 52 7 Core Hits 158 | . 9 13 25 94 17 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 3 | . . . 3 . . Smash 3 | . . . 3 . . Melee Attacks 20 | . . . 20 . . Impact 20 | . . . 20 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7281 | . 429 634 1307 4151 760 Guns 636 | . . 12 138 486 . Cannons 210 | . . . . 144 66 Explosions 6020 | . 429 622 756 3519 694 Melee 413 | . . . 413 . . Ramming 2 | . . . . 2 . Kinetic 49 | . . 12 . 37 . Thermal 888 | . . . 138 600 150 Explosive 5773 | . 429 622 756 3368 598 Electromagnetic 156 | . . . . 144 12 Impact 413 | . . . 413 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 2 . 8 8 Average Corruption 6 | . . 1 . 7 5 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 51 | . . 5 . 43 3 Message Errors 14 | . . . . 14 . Matter Fused 7 | . . 1 . 5 1 Heat Flow Errors 3 | . . 1 . 2 . Energy Discharges 8 | . . . . 7 1 Data Loss (minor) 6 | . . 1 . 5 . Data Loss (major) 2 | . . . . 2 . Misfires 5 | . . 1 . 4 . Alerts 2 | . . . . 1 1 Weapon Failures 4 | . . 1 . 3 . Overload Shots . | . . . . . . Overflow Damage 479 | . 47 14 291 109 18 Projectiles . | . . . . . . Explosions 263 | . 47 14 75 109 18 Melee 216 | . . . 216 . . Knockbacks 4 | . . . 4 . . Impact 4 | . . . 4 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1202 | . 72 50 281 643 156 Shots 44 | . 4 2 8 27 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 398 | . 4 275 263 398 291 Average Temperature 125 | . 4 137 80 151 123 Received Heat Transfer 1467 | . 27 36 432 588 384 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 7 | . . . 7 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1484 | . . . 296 1038 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 533 | . 242 478 310 533 426 Initial 261 | . . 102 201 68 261 Average 183 | . 95 197 142 208 276 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 59 | 100 63 58 72 60 . Level 1 27 | . 36 30 27 8 98 Level 2 13 | . . 10 . 31 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . . 9 4 Investigation 3 | . . . . 3 . Extermination 2 | . . . . 1 1 Reinforcement 8 | . . . . 5 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed 9 | . . . . 8 1 Distress Signals 8 | . . . . 8 . Times Spotted 84 | . 6 13 18 37 10 Peak Tracking Total 9 | . 5 9 5 5 5 Tactical Retreats 8 | . . 3 1 2 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . 1 2 2 2 4 Max in Single Turn 2 | . 1 2 1 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . 1 1 2 4 2 Terminals 5 | . 1 . 1 2 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 1 . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 3 1 4 11 7 Successful 13 | . . 1 3 3 6 Failed 13 | . 3 . 1 8 1 Catastrophic 4 | . . . . 4 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 . 1 5 1 Fabricators 2 | . . . . 2 . Repair Stations 7 | . . . 3 4 . Recycling Units 7 | . . 1 . . 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 3 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Refit 1 | . . . 1 . . Recycling Unit Hacks 7 | . . 1 . . 6 Recycle Component 2 | . . . . . 2 Process 2 | . . . . . 2 Report Inventory 1 | . . 1 . . . Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 3 1 Full Trace Events 3 | . . . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 70 | . . . 32 38 . Parts Recycled 2 | . . . . . 2 Recycled Matter 202 | . . . . . 202 Retrieved Matter 202 | . . . . . 202 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3960 | 39 150 392 1431 1569 379 Spaces Moved 2131 | 38 131 349 553 786 274 Core 112 | 5 . . 77 23 7 Treads . | . . . . . . Legs 624 | . . . 211 413 . Wheels 1286 | 33 131 349 160 350 263 Hover 96 | . . . 92 . 4 Flight 13 | . . . 13 . . Fastest Speed 50 | 50 80 80 95 110 50 Average Speed 157 | 76 94 95 229 163 118 Slowest Speed 700 | 80 95 110 680 700 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 27 27 26 20 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 485 | . 33 50 71 252 79 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 484 | . 33 50 71 252 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2526 | 47 151 394 649 977 308 Wait 77 | . . 18 . 59 . Move 2126 | 37 130 348 552 785 274 Hop . | . . . . . . Pick Up 69 | 6 12 6 18 20 7 Fast Attach 5 | . . . 3 2 . Attach 59 | 4 3 4 13 28 7 Detach 7 | . . . 3 4 . Swap 27 | . . 7 9 6 5 Drop 10 | . . 1 7 2 . Fire 125 | . 6 10 24 70 15 Melee 20 | . . . 20 . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 530 | -9/Materials | Discovered new exit (range 15) 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 706 | -8/Materials | Lost 6 parts (1p3n1u1w) 958 | -8/Materials | Repaired Mni. Grenade Launcher 1361 | -8/Materials | Lost 3 parts (2n1w) 1970 | -8/Materials | Found Prototype Launcher 1987 | -8/Materials | Found Prototype Launcher 2002 | -8/Materials | Discovered new exit (range 8) 2013 | -8/Materials | Entered Factory 2013 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2229 | -7/Factory | Identified Rocket Array (x2) 2276 | -7/Factory | Lost 5 parts (1p1n1u2w) 2686 | -7/Factory | Repaired Carbon-fiber Leg 2822 | -7/Factory | Lost 7 parts (1p2n2u2w) 3092 | -7/Factory | Core integrity fell below 50% 3115 | -7/Factory | Destroyed 8 combat bots 3125 | -7/Factory | Lost 5 parts (2p1n1u1w) 3564 | -7/Factory | Discovered new exit (range 15) 3582 | -7/Factory | Entered another Factory area 3582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3938 | -6/Factory | Core integrity fell below 50% 3951 | -6/Factory | Core integrity fell below 20% 3961 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Critical hit (Burn: +37). Knocked back. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Door. G-50 Soldier destroyed. Chainsword destroyed. U-05 Engineer builds a Wall. Knocked back. U-05 Engineer destroyed. G-50 Soldier destroyed. Knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. P-60 Hacker resets G-67 Veteran, system corruption cleaned. G-67 Veteran destroyed. Mni. Grenade Launcher destroyed. Particle Gun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ########? ? ? ? ???????????????????????? | | # ? ? ? ? ???????????????????????? | | # ? ? ? ? ???????????????????????? | | # ^ ??????????????????????? | | # """ """ """ """ """ """ "???????????????????? | | # """ """ """ """ """ """ """ ????????????????? | | # """ """ """ """ """ """ """ ? #????????????? | | ### ^ ###??????????? | | """ """ """ """ """ """ """ ??????????? | | """ """ """ """ """ """ """ ?????????? | | """ """ """ """ """ """ """ ?????????? | | ????????? | | ?????????? | | ###########+############ ####????????????????? | | # #?????# #???????????????????? | | # "" "" #?????# #???????????????????? | | "" # "Y "" #?????# #?????????????####### | | "" # "" """ ####### #?????????????# | | "" # """ # # #?????????????# | | # """ # # #?????????????# | | # # # #?????????????# ! | | # # # ############# # | | # # # ^ | | T"" # # ; % ^ x | | """ # # ; | | # # ] # @ | | ################## ; ^ | | ?????????????????# #;;%;!= | | ?????????????????# # ; ]*= | | ?????????????????# ; ; =] H " | | ?????????????????####### ; % " | | ??????????????????????# ; ""##### | | ??????????????????????# ; " #???? | | ??????????????????????# ; " #???? | | ??????????????????????## ; " #???? | | ???????????????????????# ;;;; ; "" #???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Oops Remodeling Challenges ------------ None Game ------ Seed GrapheneDroneMatter Manual? 0 Play Time 01:10:36 Cumulative 5.3 hours Start 2022.07.25 @ 16:54:54 End 2022.07.25 @ 20:38:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 356e2548-eb86-427c-ad27-90a98734444e