Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 22:47:42 Player: NeoBioHazard Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (751) 751 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8441 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 118/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Sensor Array Dual-blade Saw Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Triangulator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hammer Scythe > --- INVENTORY -------- Compact Particle Reactor Nuclear Pulse Array Experimental Hardlight Generator [Rating: 166] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Compact Particle Reactor Propulsion Nuclear Pulse Array Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Triangulator Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . 1 . 1 . . 1 1 Utility 11 | . . 2 . 2 . 2 1 2 . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 104 | 8 9 11 4 9 9 8 8 7 16 11 4 Power 11 | 2 1 1 1 . . 1 . . 2 3 . Engine 2 | 2 . . . . . . . . . . . Core 5 | . 1 1 1 . . 1 . . 1 . . Reactor 4 | . . . . . . . . . 1 3 . Propulsion 32 | 2 4 3 3 2 4 . 3 2 4 2 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . Hover 5 | . 2 3 . . . . . . . . . Flight 23 | . . . 3 2 4 . 3 2 4 2 3 Utility 46 | 1 2 4 . 3 4 6 5 5 9 6 1 Device 26 | . 2 2 . 1 1 4 1 3 6 6 . Storage 1 | 1 . . . . . . . . . . . Processor 11 | . . 1 . 2 1 1 4 . 2 . . Hackware 7 | . . . . . 2 1 . 2 1 . 1 Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 3 2 3 . 4 1 1 . . 1 . . Energy Gun 6 | 3 2 1 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 16 | . . . . 1 1 . . . 8 5 1 Parts Lost 35 | . . 9 1 1 2 . 3 . 2 1 16 Power 3 | . . 1 . . . . . . 1 . 1 Propulsion 16 | . . 5 . 1 1 . 3 . . . 6 Utility 13 | . . 2 . . 1 . . . 1 1 8 Weapon 3 | . . 1 1 . . . . . . . 1 Highest Loss Streak 15 | . . 8 1 1 2 . 2 . 1 1 15 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 5 4 3 4 5 2 2 4 3 4 3 Power 1 | . 1 1 2 2 2 1 1 1 . . 1 Propulsion 1 | . 2 1 . . . . . 1 1 1 1 Utility 1 | . 1 1 1 1 1 1 1 2 2 2 1 Weapon . | . . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 1 2 . . 1 . . . . 1 3 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 3 | . 1 2 . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 72 21 60 76 83 81 79 78 88 68 Engine 2 | . 12 . . . . . . . . . . Core 3 | . 1 9 . 7 5 5 5 4 3 . . Wheel 2 | . 13 . . . . . . . . . . Hover 4 | . 14 18 . . . . . . . . . Flight 13 | . . . 3 26 26 23 18 14 14 21 17 Device 15 | . 13 17 . 5 8 16 21 19 20 23 16 Storage 2 | . 14 1 . . . . . . . . . Processor 11 | . . 9 9 10 15 13 14 14 17 17 15 Hackware 7 | . . . . . 5 11 10 18 13 8 8 Energy Gun 5 | . 28 2 8 . . . . . . . . Ballistic Gun 1 | . . 13 . . . . . . . . . Impact Weapon 2 | . . . . . . 4 4 4 3 4 2 Slashing Weapon 2 | . . . . 3 6 5 5 4 4 4 3 Peak Build Rating 166 | 6 9 13 12 31 51 55 83 99 140 157 166 Average Rating 59 | 4 7 9 3 23 36 50 60 94 101 144 118 On Entrance 51 | . 6 9 3 10 31 37 54 83 99 130 152 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 14 15 22 7 13 14 15 16 17 37 42 39 Greatest Support 60 | 32 32 12 12 18 28 22 39 42 46 58 60 Greatest Overweight (x) 2 | . 2 2 . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 3 5 5 4 4 5 5 5 5 Average Carried 4 | . 5 4 3 4 4 2 2 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 3 3 5 5 2 4 5 5 5 3 Class Distribution -------------------- 49% | Hacker-Ninja 28% | Mutant 8% | Sprinter 5% | Skirmisher 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1064 | 160 200 72 58 58 99 58 73 121 . 160 5 Remotely . | . . . . . . . . . . . . Salvage Created 1040 | . 302 143 . 79 99 58 73 121 . 160 5 Parts 58 | . 19 11 . 3 12 1 5 4 . 3 . Haulers Intercepted 3 | . 1 . . . . . . 1 . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 20 | . 8 8 . 2 . . 1 . . . 1 Melee 4 | . . . . 2 . . 1 . . . 1 Guns 16 | . 8 8 . . . . . . . . . Classes Destroyed 9 | . 6 1 . . 1 . . . . . 1 Worker 3 | . 1 . . . 2 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . . 1 . 1 . Operator 3 | . 1 . . . 1 1 . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 5 | . 1 . . . 1 1 . 1 . 1 . Swarmer 13 | . 5 7 . 1 . . . . . . . Grunt 5 | . 3 . . 1 . . 1 . . . . Sentry 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 4 7 . 2 4 1 1 1 . 1 1 Combat Bots Only 7 | . 4 7 . 2 . . 1 . . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 478 | . 40 98 21 7 27 3 51 . 76 4 151 Missed 201 | . 7 38 7 3 13 . 29 . 41 3 60 Hits 277 | . 33 60 14 4 14 3 22 . 35 1 91 Melee 15 | . . . . . 2 . . . . . 13 Projectile 262 | . 33 60 14 4 12 3 22 . 35 1 78 AOE 14 | . . . . . 2 . . . . . 12 Critical Strikes 19 | . 1 1 3 . 4 . . . 3 . 7 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 5139 | . 308 630 211 60 337 60 381 . 412 . 2740 Core 2449 | . 101 194 98 29 157 . 105 . 119 . 1646 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 59 51 82 95 81 100 90 . 90 100 . Volleys Fired 59 | . 35 19 2 3 . . . . . . . Largest 2 | . 2 2 1 1 . . . . . . . Hottest 100 | . 100 46 45 60 . . . . . . . Shots Fired 97 | . 68 24 2 3 . . . . . . . Gun 94 | . 68 24 2 . . . . . . . . Cannon 3 | . . . . 3 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 26 | . . 24 . 2 . . . . . . . Thermal 69 | . 68 . . 1 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . Robot Hit Streak 9 | . 9 9 1 . . . . . . . . Robot Miss Streak 4 | . 4 3 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 92 | . 40 19 2 4 7 2 4 3 3 7 1 Core Hits 45 | . 21 11 1 2 4 1 1 1 . 3 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 1 . 1 . Critical Strikes 8 | . 1 . . . . . 1 1 1 4 . Burn 1 | . 1 . . . . . . . . . . Smash 4 | . . . . . . . 1 1 . 2 . Sever 3 | . . . . . . . . . 1 2 . Melee Attacks 104 | . . . . 7 13 4 6 34 15 10 15 Impact 38 | . . . . . . 2 3 13 12 5 3 Slashing 66 | . . . . 7 13 2 3 21 3 5 12 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 5 . 1 2 . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . 2 1 1 1 1 Damage Inflicted 2224 | . 501 294 23 126 439 77 169 137 108 256 94 Guns 816 | . 501 292 23 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1385 | . . . . 126 439 77 169 137 108 256 73 Ramming 23 | . . 2 . . . . . . . . 21 Kinetic 292 | . . 292 . . . . . . . . . Thermal 501 | . 501 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 23 | . . . 23 . . . . . . . . Impact 347 | . . . . . . 77 48 75 70 77 . Slashing 1038 | . . . . 126 439 . 121 62 38 179 73 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 243 | . . . . 7 74 31 24 37 . 37 33 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 243 | . . . . 7 74 31 24 37 . 37 33 Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 1 . . . . . . . . 9 Shots . | . . . . . . . . . . . . Rammed 4 | . . 1 . . . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 295 | . 270 6 45 12 8 . . . 7 295 20 Average Temperature 74 | . 100 3 30 9 6 . . . 7 149 9 Received Heat Transfer 600 | . 99 180 162 9 36 . 18 . 78 . 18 Effects 2 | . 2 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . . Impact Corruptions 6 | . . . . . . 2 1 2 . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 1448 | . 1448 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 83 100 100 100 100 100 100 100 100 100 Level 1 1 | . . 16 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 250 | . 117 250 105 20 54 22 183 115 70 89 100 Initial 105 | . . 10 105 20 7 6 4 96 . 27 40 Average 35 | . 47 62 79 6 18 8 48 43 7 48 26 Influence Increases 1849 | . 238 435 . 85 124 64 343 93 109 152 206 Destroy 0b10 Robot/C 380 | . 160 160 . 40 . . 20 . . . . Destroy 0b10 Robot/NC 80 | . 20 . . . 25 10 . 10 . 10 5 Destroy Leader 66 | . 34 20 . . 2 2 . 4 . 4 . Successful Hack 91 | . 9 . . . 18 35 8 21 . . . Disable Machine 105 | . . . . 30 15 15 . 15 15 . 15 Destroy Structure 47 | . . . . . 4 2 . 28 4 3 6 Partial Spotted 300 | . . . . . 60 . 75 15 . 135 15 Lose Combat Pursuer 780 | . 15 255 . 15 . . 240 . 90 . 165 Influence Decreases 1749 | . 212 211 205 115 125 69 169 276 59 133 175 Entered New Map 346 | . . 16 145 25 8 8 5 87 . 23 29 Time Decay 1090 | . 212 105 50 80 97 50 74 173 49 100 100 Lost Part 226 | . . 90 10 10 20 . 30 . 10 10 46 Purge Threat 87 | . . . . . . 11 60 16 . . . Squads Dispatched 26 | . 1 3 2 1 3 . 4 3 4 2 3 Investigation 3 | . . 1 . . 1 . . . 1 . . Extermination 7 | . . . . 1 1 . . 1 1 1 2 Reinforcement 15 | . 1 2 2 . 1 . 3 2 2 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 9 | . 3 4 . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 13 35 10 3 14 4 27 2 11 7 26 Peak Tracking Total 13 | . 7 13 8 3 12 1 10 1 8 4 12 Tactical Retreats 20 | . 1 5 . 1 . . 4 . 4 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 10 | . . 1 . 3 . . 2 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 7 | . . . . 2 1 1 . 1 1 . 1 Max in Single Turn 1 | . . . . 1 1 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 25 | . 3 1 . 2 3 2 3 5 1 2 3 Terminals 20 | . 3 1 . 2 3 2 2 3 . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 62 | . 7 3 . 3 5 12 8 10 2 6 6 Successful 24 | . 3 . . . 2 6 6 5 1 1 . Failed 37 | . 4 3 . 3 3 6 1 5 1 5 6 Catastrophic 8 | . . . . 1 1 . . 3 . 1 2 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 51 | . 7 3 . 3 4 12 6 6 . 4 6 Terminals 52 | . 7 3 . 3 5 12 6 6 . 4 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 2 2 . . Garrison Access 4 | . . . . . . . . 2 . 2 . Terminal Hacks 15 | . . . . . 2 5 5 3 . . . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 4 | . . . . . . 1 2 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Unreport Threat 6 | . . . . . . 2 2 2 . . . Locate Traps 2 | . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 1 1 . . Retrieve Study 3 | . . . . . . . 1 1 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . . Terminals 4 | . 3 . . . . 1 . . . . . Botnet 4 | . 3 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 19 | . 3 1 . 2 2 2 . 4 1 1 3 Full Trace Events 2 | . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 1 1 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 2700 | . 335 289 . 217 204 118 189 485 397 217 249 Optics 1834 | . . . . . 179 118 189 485 397 217 249 Sensors 2480 | . 335 289 . 217 193 20 189 485 385 217 150 Terrain 1329 | . . . . . . 109 189 485 361 16 169 Structural 236 | . . 236 . . . . . . . . . Seismic 56 | . . 39 . . . . 17 . . . . Machine Analysis 166 | . . . . . . . . . 166 . . Triangulation 1659 | . . . . . 96 118 189 485 385 217 169 Jamming 210 | . . . . . . . . . . 70 140 ECM 2 | . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 3134 | 46 484 354 116 275 204 118 189 485 397 217 249 Spaces Moved 5053 | 36 312 344 188 688 518 368 585 445 435 617 517 Core 312 | 3 . 45 159 . . . . . . . 105 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 166 | 33 133 . . . . . . . . . . Hover 478 | . 179 299 . . . . . . . . . Flight 4097 | . . . 29 688 518 368 585 445 435 617 412 Fastest Speed 22 | 50 80 50 29 26 23 26 26 34 26 26 22 Average Speed 38 | 95 107 80 46 31 25 26 27 34 34 26 29 Slowest Speed 185 | 100 185 150 50 109 26 26 97 35 40 26 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . 2 1 2 2 13 . 2 8 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 63 49 23 20 15 11 23 21 74 25 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 24 | . . . . . 4 1 . 14 2 1 2 Terrain Destroyed 24 | . . . . . 4 1 . 14 2 1 2 Melee 24 | . . . . . 4 1 . 14 2 1 2 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total 5921 | 43 393 399 209 727 565 379 587 724 652 650 593 Wait 535 | . 23 14 18 3 20 . . 225 175 7 50 Move 4984 | 35 311 343 184 685 513 363 559 444 430 600 517 Hop 28 | . . . 1 1 2 2 12 . 2 8 . Pick Up 22 | . 8 2 . 1 2 . . 2 . 4 3 Fast Attach 70 | 6 1 4 4 10 7 3 8 4 14 7 2 Attach 11 | . . 4 . . . 3 . . 1 . 3 Detach 13 | . . 1 . 3 1 1 2 . 5 . . Swap 30 | 2 8 3 . . 2 2 3 3 2 5 . Drop 48 | . 7 8 . 1 5 1 . 7 8 10 1 Fire 59 | . 35 19 2 3 . . . . . . . Melee 97 | . . . . 7 13 4 3 33 14 9 14 Ram 4 | . . 1 . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . 13 . . . 6 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Destroyed 7 combat bots 847 | -9/Materials | Discovered new exit (range 8) 865 | -9/Materials | Lost 8 parts (1p4n2u1w) 872 | -9/Materials | Discovered new exit (range 13) 884 | -9/Materials | Identified exit to Materials 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x2 997 | -8/Materials | Discovered new exit (range 16) 1001 | -8/Materials | Identified exit to Factory 1001 | -8/Materials | Entered Factory 1001 | -7/Factory | Evolved 2 slots: Utility x2 1179 | -7/Factory | Discovered new exit (range 15) 1183 | -7/Factory | Identified exit to Factory 1276 | -7/Factory | Entered another Factory area 1276 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1366 | -6/Factory | Discovered new exit (range 9) 1368 | -6/Factory | Identified exit to Extension 1420 | -6/Factory | Identified exit to Lower Caves 1466 | -6/Factory | Spotted B-75 Beast 1468 | -6/Factory | Discovered new exit (range 13) 1479 | -6/Factory | Identified exit to Factory 1480 | -6/Factory | Entered another Factory area 1480 | -5/Factory | Evolved 2 slots: Utility x2 1534 | -5/Factory | Identified exit to Factory 1534 | -5/Factory | Identified exit to Upper Caves 1571 | -5/Factory | Spotted B-75 Beast 1598 | -5/Factory | Entered another Factory area 1598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -4/Factory | Central database locked down 1664 | -4/Factory | Garrison activated, responded to threat 1682 | -4/Factory | Discovered new exit (range 15) 1692 | -4/Factory | Identified exit to Research 1702 | -4/Factory | Identified exit to Upper Caves 1758 | -4/Factory | Spotted B-86 Titan 1787 | -4/Factory | Entered Research 1787 | -3/Research | Evolved 2 slots: Utility x2 1859 | -3/Research | Build established: Hacker-Ninja 2144 | -3/Research | Spotted B-86 Titan 2200 | -3/Research | Identified exit to Research 2265 | -3/Research | Discovered new exit (range 15) 2270 | -3/Research | Identified exit to Testing 2272 | -3/Research | Entered Testing 2529 | -3/Testing | Found Prototype Device 2529 | -3/Testing | Identified Exp. Focal Shield 2534 | -3/Testing | Scanned by Researcher 2576 | -3/Testing | Found Prototype Processor 2576 | -3/Testing | Identified Exp. Terrain Scan Processor 2608 | -3/Testing | Discovered exit to Research (range 22) 2612 | -3/Testing | Found Prototype Device 2612 | -3/Testing | Identified Exp. ECM Suite 2648 | -3/Testing | Found Prototype Device 2648 | -3/Testing | Identified Exp. Hardlight Generator 2669 | -3/Testing | Entered Research 2669 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -2/Research | Found Prototype Device 2729 | -2/Research | Identified Thermal Barrier 2731 | -2/Research | Found Prototype Device 2731 | -2/Research | Identified Exp. Thermal Shield 2821 | -2/Research | Spotted B-90 Cyclops 2862 | -2/Research | Discovered new exit (range 10) 2864 | -2/Research | Identified exit to Access 2886 | -2/Research | Entered Access 2886 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -1/Access | Core integrity fell below 50% 3111 | -1/Access | Lost 15 parts (1p6n7u1w) 3122 | -1/Access | Core integrity fell below 20% 3135 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 03095_ Slug penetrates Wall. 03096_ Penetrated by Slug. 03103_ Slug penetrates Wall. 03103_ Penetrated by Slug. 03104_ Slug penetrates Wall. 03111_ Penetrated by Slug. 03118_ System corrupted: Matter fused (-10). 03118_ Slug penetrates K-01 Serf. 03118_ Penetrated by Slug. 03119_ Slug penetrates Wall. 03120_ Penetrated by Slug. 03120_ Adv. Terrain Scan Processor destroyed. 03120_ Penetrated by Slug. 03127_ Slug penetrates Wall. 03127_ Penetrated by Slug. 03130_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1C. 03131_ Slammed into W-44 Eye. 03133_ Knocked back. 03133_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????????? | | #+####???????????????????? ??????????????? | | #???????????????????? #?###???????????? | | #???????????????????? # ???????????? | | #???????????????????? # ! ????????????? | | #???????????????????? / ??????????????? | | #???????????????????? #???????????????? | | #???????????????????? #???????????????? | | ###+################# #???????????????? | | R #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | ########+################n########???????????????? | | ?????? ?????????????# #??????????????????????? | | ????!! ???????????#n#??????????????????????? | | ??#!! ?????????#n#??????????????????????? | | ??#!! ########?#n#??????????????????????? | | ??# # ?#%#??????????????????????? | | ??# !#* # #??????????????????????? | | ??# # # ##?????????????????????? | | ??# # +% #?????????????????????? | | ??# ! # #@A#?????????????????????? | | ??# # " # #?????????????????????? | | ??# # """ ?#w #?????????????????????? | | ??# # """ ?#w #?????????????????????? | | ??############## " ??# #?????????????????????? | | ???????????????#######??# #?????????????????????? | | ???????????????????????? H ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 62 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 14 Power Amplification 60 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 30 Resistance: TH 50 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Fission Core | -4/Factory | Hacked Hammer | -3/Research | Hacked Impulse Thruster Array | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelPointReconstructor Manual? 0 Play Time 00:53:49 Cumulative 255.4 hours Start 2026.08.05 @ 16:03:06 End 2026.08.05 @ 22:47:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 270 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db75aa01-d436-4f22-b5fc-c6f20c55fea5