Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 15:40:28 Player: taku_the_hopeless Result: Destroyed by RU-N14 with RU-N14's Throwing Claymores Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (143) 715 Value Destroyed (3231) 3231 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 6151 Bonus ------- High Alert Combat Kills 370 Met Imprinter 300 Was Imprinted 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg Cooling System High-capacity Storage Unit Large Battery (200) ECM Suite Makeshift Light Armor Plating Makeshift System Shield Advanced Beam Cannon Plasma Cannon High-powered Shotgun RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Makeshift Leg Cooling System High-capacity Storage Unit Large Battery ECM Suite Makeshift Light Armor Plating Makeshift System Shield Advanced Beam Cannon Plasma Cannon High-powered Shotgun Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 77 | 7 23 37 . 10 Power 10 | 1 4 4 . 1 Engine 10 | 1 4 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 9 9 . 6 Treads . | . . . . . Leg 26 | 2 9 9 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 6 4 . . Device 2 | 1 1 . . . Storage 6 | 1 2 3 . . Processor 4 | . 3 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 4 20 . 3 Energy Gun 15 | 2 1 12 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | . 3 5 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 . 2 Parts Lost 20 | . 5 7 . 8 Power 5 | . 2 1 . 2 Propulsion 5 | . 1 1 . 3 Utility 1 | . . 1 . . Weapon 9 | . 2 4 . 3 Highest Loss Streak 4 | . 2 3 . 4 To Critical Strikes . | . . . . . Average Backups 10 | 3 7 9 15 14 Power 1 | . 1 . 2 1 Propulsion 1 | 1 2 . 2 1 Utility 5 | . 2 6 8 7 Weapon 2 | . 1 1 3 3 Tool/Special . | . . . . . Unused Backups 25 | . 7 4 . 14 Power 2 | . . 1 . 1 Propulsion 6 | . 4 . . 2 Utility 9 | . 1 1 . 7 Weapon 7 | . 2 1 . 4 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 97 | . 96 96 100 98 Engine 10 | . 12 10 11 10 Leg 31 | . 27 32 33 32 Storage 13 | . 20 11 11 11 Processor 9 | . 5 10 11 11 Energy Gun 13 | . 14 21 . . Ballistic Gun 16 | . 13 8 33 32 Peak Build Rating 31 | 7 9 25 25 31 Average Rating 16 | 5 7 17 25 25 On Entrance 13 | . 7 9 25 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 13 16 38 38 38 Greatest Support 55 | 20 20 40 40 55 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 15 20 Average Capacity 10 | 7 8 10 15 15 Most Carried 15 | 7 8 15 15 15 Average Carried 10 | 3 7 9 15 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 7 8 15 15 15 Class Distribution -------------------- 64% | Gunner 29% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 2361 | 270 522 1040 104 425 Remotely . | . . . . . Salvage Created 4658 | 135 1123 2917 51 432 Parts 285 | 9 72 155 8 41 Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 6 | . 4 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 78 | . 18 53 3 4 Guns 57 | . 17 35 3 2 AOE 19 | . 1 16 . 2 Classes Destroyed 17 | 2 8 5 . 2 Worker 7 | . 2 4 1 . Builder 6 | . 2 4 . . Tunneler 3 | 2 . . 1 . Hauler 7 | . 1 6 . . Recycler 6 | 1 2 3 . . Mechanic 1 | . . 1 . . Operator 4 | . 2 2 . . Watcher 6 | . 3 3 . . Swarmer 13 | . 3 7 3 . Grunt 46 | . 14 32 . . Brawler 3 | . . 3 . . Duelist 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 9 | . . 9 . . Subdweller 1 | . 1 . . . Zionite 25 | . . . . 25 Mutant 3 | . . . . 3 Best Kill Streak 14 | 3 4 10 5 14 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 4 | 1 2 4 2 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 412 | . 126 156 16 114 Missed 137 | . 30 61 4 42 Hits 275 | . 96 95 12 72 Melee 11 | . . 9 . 2 Projectile 264 | . 96 86 12 70 AOE 2 | . . . . 2 Critical Strikes 9 | . 2 5 . 2 Part Disruptions 3 | . . . . 3 Damage Taken 4087 | . 1124 1495 92 1376 Core 649 | . 247 125 17 260 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . 17 58 . . Core Remaining (%) 50 | 100 1 . . . Volleys Fired 294 | 9 98 138 7 42 Largest 3 | 2 2 3 3 3 Hottest 158 | 80 80 158 75 118 Shots Fired 671 | 18 181 341 22 109 Gun 646 | 18 181 322 22 103 Cannon 8 | . . 6 . 2 Launcher 17 | . . 13 . 4 Special . | . . . . . Kinetic 300 | . 79 96 22 103 Thermal 25 | . . 23 . 2 Explosive 17 | . . 13 . 4 Electromagnetic 329 | 18 102 209 . . Robot Hit Streak 14 | 4 11 14 5 9 Robot Miss Streak 6 | 3 3 5 5 6 Penetration Max . | . . . . . Secondary Targets 10 | . 1 3 1 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 425 | 8 118 216 13 70 Core Hits 231 | 4 50 126 6 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 1 | . . 1 . . Impact 1 | . . 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9288 | 122 1759 5365 266 1776 Guns 6428 | 122 1623 3384 266 1033 Cannons 82 | . . 82 . . Explosions 2696 | . 131 1822 . 743 Melee 64 | . . 64 . . Ramming 18 | . 5 13 . . Kinetic 3081 | . 740 1042 266 1033 Thermal 846 | . 131 715 . . Explosive 2045 | . . 1302 . 743 Electromagnetic 3234 | 122 883 2229 . . Impact 64 | . . 64 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 3 Average Corruption 2 | . . 3 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . . 55 6 4 Message Errors 13 | . . 13 . . Matter Fused 10 | . . 7 2 1 Heat Flow Errors 10 | . . 9 . 1 Energy Discharges 7 | . . 5 1 1 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 13 | . . 12 1 . Data Loss (major) 2 | . . 1 1 . Misfires 5 | . . 4 1 . Alerts 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 114 | . . 70 . 44 Projectiles . | . . . . . Explosions 114 | . . 70 . 44 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 332 | . . 144 . 188 Shots 8 | . . 4 . 4 Rammed . | . . . . . Targets Rammed 9 | . 4 5 . . Kicked 9 | . 4 5 . . Crushed . | . . . . . Highest Temperature 328 | 108 222 328 27 132 Average Temperature 69 | 44 46 86 11 25 Received Heat Transfer 1298 | . 540 423 . 335 Effects 3 | . . 3 . . Energy Bleed 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted 3 | . 1 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 17 | . 3 14 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 1145 | . 100 1045 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . 3 8 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 3 | . . 3 1 . Low Security (%) 52 | 100 100 32 . . Level 1 22 | . . 24 100 . Level 2 14 | . . 24 . . Level 3 11 | . . 19 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Peak Influence 968 | 10 136 968 376 . Initial 376 | . . 36 376 . Average 276 | 1 60 393 328 . Influence Increases 2392 | 15 599 1698 80 . Destroy 0b10 Robot/C 1440 | . 340 1040 60 . Destroy 0b10 Robot/NC 210 | 15 60 125 10 . Destroy Leader 326 | . 68 248 10 . Allied During Kill 2 | . . 2 . . Successful Hack 75 | . 17 58 . . Disable Machine 105 | . 15 90 . . Destroy Structure 69 | . 9 60 . . Lose Combat Pursuer 165 | . 90 75 . . Influence Decreases 2392 | 15 512 818 781 266 Entered New Map 908 | . . 51 591 266 Time Decay 1354 | 15 462 687 190 . Lost Part 110 | . 50 60 . . Lost Ally 20 | . . 20 . . Squads Dispatched 13 | . 3 10 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault 5 | . . 5 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 8 | . 2 6 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 144 | . 30 77 3 34 Peak Tracking Total 8 | . 4 5 3 8 Tactical Retreats 10 | . 4 5 . 1 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 9 | . 1 6 . 2 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 20 | . 7 12 1 . Terminals 13 | . 6 7 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . . 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 59 | . 15 43 1 . Successful 40 | . 11 28 1 . Failed 19 | . 4 15 . . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 25 | . 9 16 . . Terminals 41 | . 13 28 . . Fabricators . | . . . . . Repair Stations 6 | . 2 4 . . Recycling Units 8 | . . 8 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 6 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 4 . . Scan Component 3 | . 1 2 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 3 | . . 3 . . Report Inventory 2 | . . 2 . . Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 4 12 . . Terminals 14 | . 4 10 . . Botnet 5 | . 2 3 . . Operators 3 | . 1 2 . . Skim 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Monitor 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 11 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 3 | . 1 2 . . Time 109 | . 26 83 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . 5 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . 1 . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 5 | . . 1 . 4 Largest Group 4 | . . 1 . 4 Highest-Rated Group 155 | . . 15 . 155 Highest-Rated Ally 40 | . . 15 . 40 Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 86 | . . 86 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 953 | 35 687 231 . . Optics 63 | . 63 . . . Seismic 193 | 35 158 . . . T.N.C. 697 | . 466 231 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 6408 | 130 1537 2941 398 1402 Spaces Moved 4106 | 76 926 1775 313 1016 Core 7 | 7 . . . . Treads . | . . . . . Legs 4099 | 69 926 1775 313 1016 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 113 120 123 120 120 Slowest Speed 200 | 120 190 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 6 94 92 65 81 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 6 | . . . 2 4 Spaces Dug . | . . . . . Terrain Destroyed 77 | . 6 71 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 76 | . 6 70 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 4954 | 98 1172 2260 319 1105 Wait 297 | . 75 220 . 2 Move 4102 | 75 925 1774 312 1016 Hop . | . . . . . Pick Up 51 | 7 11 23 . 10 Fast Attach 43 | 7 9 21 . 6 Attach 14 | . 4 6 . 4 Detach 10 | . 4 5 . 1 Swap 61 | . 22 29 . 10 Drop 71 | . 20 37 . 14 Fire 294 | 9 98 138 7 42 Melee 1 | . . 1 . . Ram . | . . . . . Kick 9 | . 4 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Repaired EM Pulse Gun 440 | -10/Materials | Discovered new exit (range 9) 631 | -10/Materials | Derelicts attacked the area 711 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Discovered new exit (range 10) 1100 | -10/Materials | Discovered new exit (range 7) 1177 | -10/Materials | Identified exit to Mines 1297 | -10/Materials | Core integrity fell below 20% 1523 | -10/Materials | Discovered new exit (range 3) 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2070 | -9/Materials | Discovered new exit (range 3) 2274 | -9/Materials | Build established: Gunner 2364 | -9/Materials | Repaired Hvy. EM Pulse Gun 2416 | -9/Materials | Repaired Imp. EM Shotgun 2564 | -9/Materials | Discovered new exit (range 3) 3074 | -9/Materials | Loaded intel: 8 trap records 3139 | -9/Materials | Identified exit to Materials 3192 | -9/Materials | Learned Storage emergency access door positions 3237 | -9/Materials | Learned 4 Recycling zone layouts 3273 | -9/Materials | Learned Storage security intel 3321 | -9/Materials | Learned location of Zion (-7) 3381 | -9/Materials | Identified exit to Mines 3381 | -9/Materials | Learned location of 2 exits from Materials 3668 | -9/Materials | First assault squad dispatched 4028 | -9/Materials | Lost 3 parts (1n2w) 4532 | -9/Materials | Sterilization system engaged 4532 | -9/Materials | Non-combat units ordered to evacuate 4609 | -9/Materials | Entered Mines 4642 | -9/Mines | Met a Derelict bent on vengeance 4719 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4736 | -9/Mines | Discovered exit to Materials (range 10) 4756 | -9/Mines | Discovered exit to Materials (range 7) 4880 | -9/Mines | Found the Drone Emporium 5007 | -9/Mines | Entered Zion 5055 | -7/Zion | System corruption cleaned by Quarantine Array 5075 | -7/Zion | Learned Factory emergency access door positions 5298 | -7/Zion | Learned Factory non-interactive machine intel 5381 | -7/Zion | Found Prototype Special Weapon 5381 | -7/Zion | Identified RU-N14's Throwing Claymores 5536 | -7/Zion | Learned location of Quarantine (-2) 5892 | -7/Zion | Found RU-N14's Throwing Claymores 5912 | -7/Zion | Found RU-N14's Throwing Claymores 6060 | -7/Zion | Met Imprinter 6078 | -7/Zion | Imprinted 6080 | -7/Zion | Declared Zion's savior 6101 | -7/Zion | Attacked by Zionites 6125 | -7/Zion | Destroyed Imprinter 6132 | -7/Zion | Extracted access codes from Imprinter's data core 6186 | -7/Zion | Core integrity fell below 50% 6409 | -7/Zion | Destroyed by RU-N14 with RU-N14's Throwing Claymores Last Messages --------------- 06392_ System corrupted: Heat flow error (+154). RU-N14: "Time for a live test!" RU-N14 pulls out a set of special claymores. 06404_ 1P-6LU(z) emerges from the Twisted Machinery. AY-801(z) bursts out of the Twisted Machinery. JP-EVS(z) bursts out of the Twisted Machinery. 06405_ 1P-6LU(z) pulls a Mak. Hammer out of the Twisted Machinery. 06405_ AY-801(z) pulls a Mak. Hammer out of the Twisted Machinery. 06406_ Deuterium Engine destroyed. 06406_ Hpw. Shotgun destroyed. 06406_ 1P-6LU(z) destroyed. 06406_ AY-801(z) destroyed. 06406_ JP-EVS(z) destroyed. 06406_ RB-FU3(z) destroyed. 06406_ Hvy. Missile Launcher destroyed. 06406_ Destroyed Hvy. Missile Launcher. 06409_ Mak. Leg destroyed. 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""#""#???????????????? | | ???????##"" "" """#????????????????? | | ????????#""""" "" "" ""#????????????????? | | ????????###""""""""""" ""#????????????????? | | ??????????"""#""##"""" """#????????????????? | | ?????????##"""#"#####" ""##????????????????? | | ??????????###"#"#####" "##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 62% | -10/Materials Hvy. EM Pulse Gun | 42% | -9/Materials Imp. EM Shotgun | 58% | -9/Materials Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombImpulseTurbovents Manual? 0 Play Time 00:46:54 Cumulative 263.7 hours Start 2025.11.02 @ 12:54:00 End 2025.11.03 @ 15:40:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/ComicSans Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4431e4c5-8984-4387-837d-654876fb5316