Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 15:57:50 Player: Dosh Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (712) 3560 Value Destroyed (36919) 36919 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (37425) 37425 TOTAL SCORE: 92424 Bonus ------- High Alert Combat Kills 4913 Follower Combat Kills 1528 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2354 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1270 Cogmind --------- Core Integrity 1272/1600 Matter 250/300 Energy 349/510 System Corruption 17% Temperature Cool (0) Movement Treading (238) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Compact Particle Reactor Compact Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Terrain Scanner Experimental Core Analyzer Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Experimental Hardlight Generator System Shield > --- WEAPON (4) ------- Compact HERF Cannon Improved Potential Cannon Advanced Remote Datajack > --- INVENTORY (25) --- Micro Antimatter Reactor Compact Particle Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Cooling System Advanced Cooling System Experimental Energy Well (600) Improved Matter Compressor (300) Long-range Terrain Scanner Long-range Tractor Beam HERF Cannon Heavy Disruptor Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Experimental Hardlight Generator Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Micro Antimatter Reactor Heavy Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Terrain Scanner Long-range Tractor Beam Subatomic Replicator Gamma Rifle Vortex Rifle Improved Potential Cannon Gamma Bomb Array Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 222] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Cold Fusion Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Enhanced Autogun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 6 13 1 30 5 3 5 20 9 4 9 6 3 4 . 5 20 5 1 3 . 1 13 12 . . 1 1 14 1 . 5 2 13 13 14 18 6 24 Power 33 | 1 2 . 4 . . 1 2 1 . . 1 . . . . 4 . . . . . 1 1 . . 1 . 2 . . . . 3 1 1 2 2 3 Engine 11 | 1 2 . 4 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 19 | . . . . . . . . . . . 1 . . . . 3 . . . . . 1 1 . . 1 . 1 . . . . 3 1 . 2 2 3 Propulsion 54 | 2 2 1 11 2 . . 7 1 . 3 2 . 3 . . 1 . . . . . 3 . . . . 1 3 1 . . . 1 2 3 3 . 2 Treads 52 | 2 1 . 11 2 . . 7 1 . 3 2 . 3 . . 1 . . . . . 3 . . . . 1 3 1 . . . 1 2 3 3 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 1 3 . 5 3 2 1 9 3 3 2 3 2 1 . 4 13 2 . 3 . 1 8 8 . . . . 9 . . 2 1 3 5 7 5 3 10 Device 66 | . 2 . 1 1 2 . 5 2 2 1 3 . . . 2 7 1 . 3 . 1 6 4 . . . . 4 . . 1 1 2 2 2 3 3 5 Storage 9 | 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . . Processor 9 | . . . . 1 . . . . . . . . . . . 3 1 . . . . 1 . . . . . . . . 1 . . . 2 . . . Hackware 8 | . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 Protection 30 | . . . 3 1 . 1 4 1 1 1 . . 1 . 2 1 . . . . . 1 3 . . . . 2 . . . . 1 1 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 6 . 10 . 1 3 2 4 1 4 . 1 . . 1 2 3 1 . . . 1 3 . . . . . . . 3 1 6 5 3 8 1 9 Energy Gun 26 | . 1 . 3 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 5 2 1 . 4 Energy Cannon 19 | . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 6 . 5 Ballistic Gun 24 | 2 4 . 6 . . . . 3 . 2 . . . . 1 1 3 . . . . . . . . . . . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . 1 . . . 1 . 1 . . . . 4 . . 2 . . . . 1 . 2 . 1 . . 4 . 1 2 . 8 . 1 Parts Lost 81 | . 8 1 8 1 . 6 3 4 1 2 . . 1 . 2 4 . . . . . 2 1 . . . . 3 1 1 1 . 5 . 2 4 5 15 Power 7 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Propulsion 12 | . 2 . 2 . . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Utility 35 | . 1 . 3 1 . 1 1 2 1 1 . . 1 . 1 2 . . . . . 2 . . . . . 3 . . 1 . 2 . 1 1 4 6 Weapon 27 | . 4 1 2 . . 1 2 1 . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . 2 . . 2 . 8 Highest Loss Streak 4 | . 3 1 3 1 . 2 1 2 1 1 . . 1 . 1 3 . . . . . 1 1 . . . . 1 1 1 1 . 1 . 1 4 3 4 To Critical Strikes 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 18 | . 5 9 14 19 20 15 19 18 19 18 19 20 19 17 17 17 19 19 19 18 17 18 19 19 20 20 19 18 18 18 18 18 17 19 21 22 13 19 Power 1 | . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 2 2 2 2 2 1 . 1 1 1 1 . 1 1 1 1 1 1 1 2 . 2 Propulsion 2 | . . 1 3 4 4 3 1 3 3 3 3 3 2 2 2 1 1 1 1 1 1 1 2 3 3 2 1 1 2 2 2 2 . 1 2 2 2 2 Utility 7 | . 1 3 4 6 7 6 9 10 9 8 8 9 8 7 8 8 8 8 7 7 6 7 8 8 9 9 9 8 8 7 6 6 6 7 6 6 3 5 Weapon 6 | . 1 3 4 8 8 6 5 4 5 6 6 6 6 6 5 5 7 7 7 7 7 7 7 6 6 6 6 6 5 5 6 8 7 7 8 8 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . . . 7 5 1 . 12 . 1 4 1 2 2 . 1 3 . . 2 1 . . 3 . . 2 2 1 . 3 3 . 2 2 2 8 . 7 Power 13 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . 3 Propulsion 19 | . . . . . . . 2 . . 3 . 2 2 . . . . . . 1 . . 2 . . 1 2 . . 1 . . . . 2 1 . . Utility 27 | . . . . 2 1 . 5 . . 1 . . . . 1 3 . . 2 . . . . . . 1 . 1 . 1 1 . . 1 . 3 . 4 Weapon 16 | . . . 7 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 92 97 98 97 80 94 98 99 100 99 85 83 83 84 82 84 80 80 79 80 81 85 88 87 88 88 87 90 94 90 89 90 82 79 82 82 85 86 Engine 2 | . 14 14 10 11 11 10 9 8 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 5 7 7 7 7 12 13 13 13 13 11 11 10 11 11 11 11 12 15 15 15 15 12 9 7 7 12 15 Treads 18 | . 23 8 30 33 33 30 35 36 36 29 16 15 14 15 15 13 13 13 13 13 11 13 11 11 11 11 11 10 14 10 10 10 12 16 16 15 15 14 Device 17 | . 12 14 10 11 11 11 13 17 18 22 22 22 8 7 14 18 8 6 12 13 22 26 24 22 22 22 22 22 25 25 23 25 20 18 22 20 19 20 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 10 6 Processor 3 | . . . . 3 . . . . . . . . . . . 3 10 13 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 8 7 7 Hackware 1 | . . . . . . . . . . . . . 7 7 3 . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 3 3 Protection 7 | . . . 10 5 11 11 13 9 9 7 7 7 13 15 9 8 6 6 6 6 5 3 9 11 11 11 10 10 5 5 5 5 4 4 3 3 . 2 Energy Gun 4 | . 3 . 6 22 3 19 17 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 12 15 12 . 4 Ballistic Gun 13 | . 23 25 15 . . . . 2 14 21 22 22 20 23 20 17 20 19 20 20 17 16 15 18 22 22 20 19 17 20 19 19 12 2 . . . . Peak Build Rating 222 | 6 7 7 17 19 19 18 37 39 42 54 72 69 71 70 77 88 89 89 93 90 103 100 111 108 108 111 116 129 130 127 147 142 169 173 202 216 222 222 Average Rating 94 | 4 6 6 14 17 15 17 33 36 41 51 66 68 66 70 72 84 86 89 89 89 99 95 103 106 108 108 111 124 127 126 129 138 156 166 191 205 211 201 On Entrance 87 | . 6 7 6 16 19 15 17 37 38 42 54 70 65 71 70 74 84 89 89 90 90 99 95 105 108 108 111 110 127 127 127 138 138 165 173 201 210 222 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 11 31 29 58 62 62 62 82 84 82 83 89 89 85 83 83 109 96 92 99 99 105 119 129 123 123 129 136 158 142 139 152 140 163 167 196 212 215 229 Greatest Support 230 | 40 40 20 60 60 60 60 98 98 92 98 140 140 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 145 145 145 145 215 215 205 230 230 230 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 Most Carried 25 | 1 9 9 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 19 25 Average Carried 19 | . 5 9 14 19 19 15 19 18 19 19 19 19 19 19 19 19 20 20 19 19 18 19 19 19 20 19 19 19 19 19 19 20 19 19 22 24 16 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 1 9 9 19 20 20 14 20 15 20 19 20 20 19 19 19 20 20 20 20 20 18 20 20 20 20 20 20 20 20 19 20 20 20 20 25 19 19 23 Class Distribution -------------------- 43% | Tank 23% | Scavenger-Tank 17% | Mutant 11% | Scavenger-Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Garrison Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 21810 | 178 603 41 757 69 56 178 291 501 653 1042 249 86 1153 . 463 2867 337 107 310 288 64 1343 1163 222 263 . 285 2191 182 407 681 616 1456 673 311 617 446 661 Remotely 1500 | . . . . . . . . . . 641 . . . . . 804 55 . . . . . . . . . . . . . . . . . . . . . Salvage Created 36690 | . 903 11 1183 160 . 303 1440 1003 640 1381 97 49 1697 . 513 3131 168 116 . 484 91 1947 1497 100 361 . 331 2218 266 428 628 842 3065 1525 2126 2592 2648 2746 Parts 1825 | . 63 4 73 10 . 11 92 48 37 89 3 3 76 . 16 156 7 7 . 24 10 89 85 6 12 . 19 99 16 21 29 43 171 75 78 118 112 123 Haulers Intercepted 27 | . 2 . 6 . . . 5 . 1 1 . 1 . . . 5 . . . . . . 3 . . . . . . . . . 1 1 1 . . . Recyclers Shooed 17 | . . . 1 . . . 1 . . 1 . . . . . 4 . . . . . . 3 . . . . 2 . . . . 1 . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . . . . . . . . . 7 7 . 17 . . . 6 12 . 18 . 11 21 . 37 . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 606 | . 23 . 17 6 . 10 45 37 15 22 . . 20 . 10 40 3 5 . 10 4 47 20 4 5 . 6 29 10 6 20 18 41 19 22 29 28 35 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 413 | . 22 . 17 6 . 10 44 25 13 20 . . 20 . 10 38 3 1 . 10 4 34 18 4 5 . 4 27 3 6 2 11 18 12 9 6 . 11 Cannons 54 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 7 4 . 10 14 15 AOE 73 | . 1 . . . . . 1 12 . 2 . . . . . 1 . 4 . . . 11 . . . . 1 . 5 . 18 6 6 . 1 . 3 1 Classes Destroyed 27 | . 6 1 2 1 . 4 . 1 . . 1 . . . 2 . . . . 2 . . 2 . . . 1 . . . 2 . . . . 2 . . Worker 22 | . 1 . 4 . . . 3 . . 3 . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . 2 2 Builder 13 | . . . 1 . . . 2 . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 2 . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 . 6 . . . 5 . 1 1 . 1 . . . 5 . . . . . . 3 . . . . . . . . . 1 1 1 . . . Recycler 13 | . . . . . . 1 1 . . 5 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 1 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 9 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 11 | . 1 . 1 . . . 2 . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 140 | . 7 . 3 . . . 15 8 5 9 . . 3 . 3 4 . 4 . 2 4 19 3 4 . . . . 8 1 7 10 5 3 1 . . 12 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Grunt 210 | . 16 . 5 4 . 7 16 18 6 7 . . 12 . 4 14 3 . . . . 21 6 . . . 3 13 . 4 5 1 8 5 5 10 13 4 Brawler 12 | . . . . . . 1 2 . . . . . . . . 1 . . . . . 2 1 . 2 . . . . . 1 . . . . 1 . 1 Duelist 7 | . . . . . . 1 2 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Protector 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 80 | . . . 9 1 . . 10 7 4 1 . . 4 . . 9 . 1 . 1 . 3 2 . 1 . . 4 . 1 . 1 4 2 5 3 2 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 46 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . 4 2 . . . 16 2 4 3 9 2 Programmer 73 | . . . . . . . . 4 . 5 . . . . . 10 . . . 4 . . 4 . 2 . . 8 . . 1 2 5 7 . 8 4 9 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 9 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . 1 1 . 1 . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Martyr 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 1 5 1 . 2 9 14 3 6 . 1 7 . 6 7 3 4 . 4 4 8 5 4 3 . 1 4 5 3 8 5 6 7 5 4 10 15 Combat Bots Only 14 | . 4 . 4 1 . 2 7 14 3 5 . . 7 . 6 7 3 4 . 4 4 8 5 4 3 . 1 4 5 3 8 5 6 7 4 4 8 12 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 2 4 1 2 1 1 2 . 1 2 1 3 . 2 1 3 2 2 1 . 1 2 3 1 3 3 5 1 1 1 3 4 Gunslinging 1 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 1 1 . . . 1 . . . . . . . . . . Exploded 5 | . 1 . . . . . 1 4 . 2 . . . . . 1 . 3 . . . 3 . . . . 1 . 3 . 3 3 5 . 1 . 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 3361 | . 143 2 136 20 . 67 154 136 67 113 . 1 112 . 43 350 17 13 . 36 8 155 136 3 8 . 32 189 32 31 9 64 384 126 78 191 290 215 Missed 1006 | . 31 . 48 3 . 16 29 40 18 36 . 1 31 . 13 118 5 4 . 12 3 42 36 1 3 . 3 59 8 10 4 18 111 42 26 66 103 66 Hits 2355 | . 112 2 88 17 . 51 125 96 49 77 . . 81 . 30 232 12 9 . 24 5 113 100 2 5 . 29 130 24 21 5 46 273 84 52 125 187 149 Melee 15 | . . . . . . 7 3 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Projectile 2340 | . 112 2 88 17 . 44 122 96 49 77 . . 80 . 30 232 12 9 . 24 5 113 98 2 5 . 29 130 24 21 5 46 273 84 52 125 187 147 AOE 40 | . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 7 . . . 24 . 4 Critical Strikes 117 | . . . 5 1 . 1 10 7 . 5 . . 2 . 3 11 1 . . 1 . 5 8 . . . 1 10 . 1 . 2 12 5 5 6 8 7 Part Disruptions 8 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 Damage Taken 28438 | . 1289 94 1120 240 . 896 1518 1104 397 618 . 16 855 . 693 2087 205 89 . 289 35 1317 1329 13 49 . 328 1226 190 213 86 618 2456 826 497 2670 2431 2644 Core 1669 | . 155 20 108 11 . 59 217 133 4 48 . . 50 . 26 104 . 18 . . 7 73 37 . . . 10 13 . 32 11 26 92 24 27 36 211 117 Absorbed by Shields 14763 | . . . . . . . 176 320 154 226 . 6 4 . . 1031 31 . . 239 38 853 729 15 54 . 283 1288 204 226 88 644 2332 859 521 1202 1685 1555 Reduced by Siege Mode 455 | . . . . . . . . . . . . . . . 13 14 . . . 4 . 30 33 . . . 7 19 3 10 . 10 139 17 . . 149 7 Redirected to Shielding 231 | . . . 50 . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Ignored by Resistances 2096 | . . . . . . . 173 81 81 89 . . 78 . . . . . . . . 26 16 . . . . . . . . 37 606 . 329 405 33 142 Regen/Repaired (Parts) 3628 | . 184 . 82 . . . 586 . . 382 22 . 28 . . 689 . . . . . . 982 . . . . . . . 86 . . . 167 . 420 . Core Remaining (%) 74 | 100 . 30 . . . 55 . . 35 . . . . . 82 . . . . 85 . . . . . . 87 . . . . 92 . 91 . 87 . 79 Volleys Fired 1806 | . 116 4 93 17 . 36 112 94 60 71 . 1 82 . 25 180 7 4 . 24 6 89 85 3 14 . 19 113 28 16 34 30 108 64 39 77 59 96 Largest 4 | . 2 2 2 2 . 2 2 2 2 3 . 3 3 . 3 3 3 3 . 3 3 3 3 4 4 . 4 4 4 4 4 4 4 4 4 4 3 4 Hottest 480 | . 60 40 130 130 . 130 130 130 50 75 . 75 75 . 75 135 75 84 . 84 85 99 138 100 100 . 100 100 103 106 106 106 225 300 300 300 360 480 Shots Fired 4594 | . 226 7 187 36 1 70 224 175 119 210 1 4 244 . 74 487 23 6 . 72 14 257 232 13 57 . 50 398 49 64 48 111 269 140 153 222 129 222 Gun 4075 | . 226 7 187 36 1 70 224 166 119 209 1 4 244 . 74 467 23 3 . 72 12 250 218 13 57 . 41 379 28 64 20 108 219 101 152 179 . 101 Cannon 434 | . . . . . . . . . . . . . . . . 20 . . . . 2 . 14 . . . 8 19 18 . . . 49 39 1 43 105 116 Launcher 78 | . . . . . . . . 9 . . . . . . . . . 3 . . . 7 . . . . 1 . 3 . 28 3 1 . . . 21 2 Special 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Kinetic 3013 | . 198 7 166 . . . . 36 119 209 1 4 244 . 74 467 23 3 . 72 12 250 218 13 57 . 41 379 28 64 19 108 180 21 . . . . Thermal 852 | . 28 . 15 36 1 70 224 130 . . . . . . . 20 . . . . 2 . 14 . . . 8 10 11 . . . 8 39 1 43 105 87 Explosive 55 | . . . . . . . . 9 . . . . . . . . . 3 . . . 7 . . . . 1 . 3 . 28 3 1 . . . . . Electromagnetic 654 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 9 7 . . . 68 80 152 179 21 132 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . Robot Hit Streak 45 | . 20 2 8 14 3 12 16 19 16 11 . 4 26 . 6 23 6 3 . 28 7 45 31 2 21 . 23 24 8 10 11 33 29 13 13 16 12 15 Robot Miss Streak 9 | . 4 2 4 7 1 6 9 8 3 7 1 . 4 . 4 6 3 1 . 1 . 3 4 2 3 . 2 3 3 3 3 2 8 4 5 5 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 80 | . 2 . 2 . . 3 5 2 1 3 . . 10 . 2 8 2 . . 2 . 11 3 2 1 . . 4 1 . 1 3 4 3 3 1 . 1 Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 1 1 1 . . 1 . 1 1 1 . . 1 . 2 1 1 1 . . 1 1 . 1 1 1 1 1 1 . 1 Shots Hit Robots 3058 | . 151 3 124 30 1 68 201 127 83 114 3 4 176 . 43 324 14 3 . 62 6 174 168 6 40 . 29 265 22 42 20 75 190 73 105 117 81 114 Core Hits 1946 | . 52 3 64 42 1 85 292 174 22 50 . 1 81 . 22 130 10 6 . 21 6 105 77 6 17 . 15 112 12 21 68 43 95 42 45 57 84 85 Critical Kills 15 | . . . 1 . . . . . 2 . . . 2 . 2 3 . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . Critical Parts Destroyed 11 | . . . 1 . . . . . 3 . 2 . . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . Critical Strikes 35 | . . . 2 . . . . . 5 . 2 . 2 . 2 5 . . . . . 3 1 . . . . 3 . . . 1 1 . 2 2 1 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 20 | . . . 2 . . . . . 2 . . . 2 . 2 5 . . . . . 3 . . . . . 3 . . . . 1 . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 Smash 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Melee Attacks 126 | . 1 . . . . . 4 17 9 16 3 . 17 . 11 4 . . . . . 4 10 1 . . 1 . . . . 8 8 . 1 10 . 1 Impact 60 | . . . . . . . . . 9 16 3 . 17 . 11 4 . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 4 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . . . . . 4 10 1 . . 1 . . . . 8 8 . 1 10 . 1 Sneak Attacks 9 | . 1 . . . . . . 1 . 1 3 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77227 | . 1700 32 1713 414 20 1030 3106 2740 1584 2512 256 70 3019 . 862 6093 262 355 . 1349 111 5129 3524 99 723 . 556 4931 1023 740 4733 2144 5710 2364 2913 4369 5257 5784 Guns 51984 | . 1677 32 1649 403 20 976 2924 1876 1429 2165 . 56 3019 . 769 5851 262 42 . 1349 111 3305 3214 99 723 . 484 4618 307 740 268 1397 3372 1819 2736 2863 . 1429 Cannons 9272 | . . . . . . . . . . . . . . . . 32 . . . . . . 93 . . . . 219 220 . . . 1510 545 . 1273 2731 2649 Explosions 13963 | . . . 50 . . . 77 789 . 169 . . . . . . . 313 . . . 1755 . . . . 72 . 496 . 4465 701 564 . 177 233 2526 1576 Melee 1032 | . . . . . . . . 61 155 133 256 . . . 93 . . . . . . 67 127 . . . . . . . . 46 94 . . . . . Ramming 976 | . 23 . 14 11 . 54 105 14 . 45 . 14 . . . 210 . . . . . 2 90 . . . . 94 . . . . 170 . . . . 130 Kinetic 36568 | . 1521 32 1461 . . . . 244 1429 2165 . 56 3019 . 769 5851 262 42 . 1349 111 3305 3214 99 723 . 484 4618 307 740 268 1397 2710 392 . . . . Thermal 15232 | . 156 . 178 403 20 976 3001 1632 . 169 . . . . . 32 . . . . . . 93 . . . . . . . . . 320 545 177 1506 3055 2969 Explosive 9025 | . . . . . . . . 789 . . . . . . . . . 313 . . . 1755 . . . . 72 . 496 . 4465 701 434 . . . . . Electromagnetic 14050 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . 219 220 . . . 1638 1427 2736 2863 2202 2685 Impact 637 | . . . . . . . . . 155 133 256 . . . 93 . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 334 | . . . . . . . . . . . . . . . . . . . . . . 67 127 . . . . . . . . 46 94 . . . . . Entropic 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 . . . . . Highest Corruption 18 | . 1 1 4 4 4 7 . 5 5 4 4 4 4 4 4 12 7 . . . . . 6 6 6 6 6 7 7 7 7 3 5 18 . 11 3 17 Average Corruption 5 | . 1 1 4 4 4 6 . 4 5 2 4 4 4 4 4 5 7 . . . . . 4 6 6 6 6 5 7 7 7 2 2 11 . 6 1 10 Corruption Purged 12 | . . . . . . . . . . . . . . . . 7 . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 756 | . 7 2 26 30 10 36 . 35 37 14 10 13 32 10 17 65 9 . . . . . 41 14 18 7 25 45 24 14 1 16 17 44 . 54 4 79 Message Errors 177 | . 5 . 4 3 2 6 . 9 6 4 3 4 5 3 1 17 . . . . . . 9 3 4 4 4 12 7 5 1 5 4 7 . 15 1 24 Matter Fused 179 | . . 1 8 3 3 8 . 14 9 2 1 3 10 5 4 13 4 . . . . . 10 1 3 . 7 11 5 2 . 1 5 18 . 13 2 13 Heat Flow Errors 94 | . 1 . 1 8 2 7 . 4 2 1 . 1 4 . 4 10 . . . . . . 4 1 4 1 5 3 4 4 . 2 3 4 . 7 1 6 Energy Discharges 98 | . . . 5 7 . 5 . 2 6 4 2 2 3 1 1 9 1 . . . . . 6 2 . 2 3 7 1 1 . 2 3 4 . 10 . 9 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 12 | . . . . 1 . 1 . 2 2 . . 1 . . 1 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . Data Loss (minor) 89 | . 1 . 3 4 2 2 . 1 7 1 2 1 4 1 3 7 1 . . . . . 6 4 4 . 4 . 3 1 . 2 1 4 . 6 . 14 Data Loss (major) 35 | . . 1 1 1 . 2 . 1 2 1 1 . 2 . 1 1 . . . . . . 4 2 1 . . 1 1 . . 3 . 2 . 2 . 5 Misfires 28 | . . . 3 2 1 2 . 1 1 1 1 1 . . . . 2 . . . . . . 1 1 . 1 4 1 . . . . 3 . . . 2 Alerts 12 | . . . . 1 . . . . . . . . 2 . . . 1 . . . . . 1 . . . 1 2 1 . . 1 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 26 | . . . 1 . . 3 . 1 2 . . . 2 . 1 6 . . . . . . 1 . . . . 4 1 . . . . 2 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1371 | . . . 11 . . . . 50 155 118 216 . . . . 4 . 24 . . . 86 116 . . . . . 149 . 56 13 32 32 . 101 26 182 Projectiles 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . 29 32 . 65 20 155 Explosions 385 | . . . 11 . . . . 39 . . . . . . . . . 24 . . . 86 . . . . . . 108 . 56 13 . . . 36 6 6 Melee 644 | . . . . . . . . 11 155 118 216 . . . . 4 . . . . . . 116 . . . . . . . . . 3 . . . . 21 Knockbacks 13 | . . . . . . . 1 . 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 2 Impact 13 | . . . . . . . 1 . 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 914 | . . . 57 . . . 38 37 . . . . . . . . . . . . . 21 . . . . . 40 . . . 32 107 . . . 364 218 Shots 34 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . . . 16 10 Rammed 92 | . 7 . 4 2 . 5 8 1 . 5 . . 1 . . 20 . . . . . 1 11 . . . . 10 . . . . 12 . . . . 5 Targets Rammed 103 | . 7 . 4 2 . 7 11 1 . 6 . 1 1 . . 24 . . . . . 1 11 . . . . 10 . . . . 12 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . . . . . . 2 3 . . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 216 . 246 366 208 447 369 256 174 200 . 221 223 . 157 266 88 . . 8 . 70 237 186 175 152 232 150 181 246 3 128 521 332 70 325 433 440 Average Temperature 87 | . 24 . 65 91 84 158 102 43 90 61 . 115 51 . 78 42 45 . . 4 . 70 86 78 54 87 72 53 90 102 2 66 116 105 23 57 165 109 Received Heat Transfer 5754 | . 489 . 411 129 . 351 753 439 144 126 . 9 357 . 63 525 60 . . 60 . 535 181 . 4 . 42 205 . 53 8 9 143 44 56 80 120 358 Effects 21 | . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 3 4 Shutdowns 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . . 1 2 . 1 . 1 . 6 2 . 1 . 2 4 1 3 . 3 5 2 . 4 3 2 Total Turns 878 | . . . . . . . . . . . . . . . 11 23 . 9 . 20 . 96 91 . 12 . 56 70 8 72 . 24 179 34 . 57 63 53 Longest Duration 84 | . . . . . . . . . . . . . . . 11 12 . 9 . 20 . 23 78 . 12 . 37 31 8 40 . 14 84 32 . 39 29 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Robots Corrupted 62 | . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 10 3 13 13 10 7 Combat Hostiles 55 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 9 3 11 13 10 6 Parts Fried 167 | . . . . . . . . . 1 2 4 . . . . 3 . . . . . . . . . . . 2 2 . . . 20 21 34 29 15 34 Impact Corruptions 10 | . . . . . . . . . 3 1 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 14 | . 1 . . . . . 3 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 3 Heat Transferred 14620 | . 325 . 215 545 20 1205 3750 1863 . 100 . . . . . 37 . . . . . . 111 . . . . . . . . . 248 407 100 982 2836 1876 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 4 | . . . . . . . 2 4 3 1 . 2 4 2 2 3 . . . . . 4 3 . . . . 2 . . . . 2 2 1 1 4 4 Low Security (%) 41 | 100 100 100 100 100 . 100 66 . . 49 100 74 . . . 46 . . . . 100 4 . . . . . 35 . . . . 52 . 26 36 23 . Level 1 22 | . . . . . . . 21 16 . 50 . 9 2 . 46 19 . . . . . 16 . . . . . 58 . . . . 19 91 73 63 18 . Level 2 16 | . . . . . . . 12 16 62 . . 16 25 100 53 28 . . . . . 12 51 . . . . 5 . . . . 28 8 . . 49 . Level 3 11 | . . . . . . . . 32 37 . . . 54 . . 5 . . . . . 20 48 . . . . . . . . . . . . . 8 36 Level 4 8 | . . . . . . . . 34 . . . . 17 . . . . . . . . 46 . . . . . . . . . . . . . . . 63 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1582 | . 161 54 165 113 . 63 425 1564 914 314 103 571 1251 656 553 731 . . . . 105 1582 830 . . . . 525 . . . . 540 449 311 339 1139 1407 Initial 830 | . . 49 7 14 . . 5 263 762 254 103 . 384 656 301 289 . . . . 30 61 830 . . . . . . . . . . 300 189 117 188 728 Average 389 | . 105 15 39 25 . 14 144 918 685 193 26 193 825 543 450 316 . . . . 27 971 688 . . . . 210 . . . . 249 334 230 225 439 1123 Influence Increases 20968 | . 776 35 662 254 . 280 1307 1341 559 765 . 965 1047 4 272 1393 70 110 . 256 128 1541 595 90 110 . 110 989 230 160 445 385 1218 632 583 1004 1279 1373 Destroy 0b10 Robot/C 12880 | . 460 . 340 200 . 200 900 740 300 440 . 340 520 . 220 880 60 100 . 200 80 940 400 80 100 . 80 580 200 120 380 340 820 380 440 620 720 700 Destroy 0b10 Robot/NC 575 | . 25 5 60 5 . 10 70 . 5 60 . 15 30 . 5 100 . . . . . . 35 . . . 10 10 . . 5 5 25 10 10 15 35 25 Destroy Leader 2304 | . 96 . 134 10 . 40 214 20 82 94 . 74 30 . 20 278 10 10 . 40 10 50 94 10 10 . 20 140 30 10 . 40 192 54 112 70 150 160 Allied During Kill 636 | . . . . 9 . . . . . 7 . 403 61 . 5 16 . . . 16 . . . . . . . . . . . . . . . . 119 . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 416 | . 65 . 9 . . . 23 28 . 15 . 28 . 4 . 37 . . . . 19 14 . . . . . 25 . . . . 11 40 . 8 . 90 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . . . 15 . . . 30 30 . 75 . . . . . 45 . . . . . 30 15 . . . . 75 . . . . 30 75 . 180 45 90 Anti-Garrison Action 1000 | . . . . . . . . 300 . . . . 350 . . . . . . . . 350 . . . . . . . . . . . . . . . . Destroy Structure 1092 | . . . 29 . . . 40 103 7 44 . . 26 . 7 22 . . . . 4 112 36 . . . . 54 . . . . 110 58 21 51 180 188 Partial Spotted 45 | . . . 15 . . . . 15 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 1185 | . 60 30 30 30 . 30 30 105 165 30 . 105 30 . 15 15 . . . . 15 45 . . . . . 105 . 30 60 . 30 15 . 60 30 120 Influence Decreases 19671 | . 648 143 644 224 68 265 916 183 1564 1029 295 416 345 825 149 1219 680 227 . 208 88 47 1402 558 307 110 110 472 571 290 150 726 683 831 709 899 455 1215 Entered New Map 5963 | . . 79 13 24 68 . 10 143 802 305 192 . 165 595 129 264 270 23 . . 18 27 752 288 59 110 . . 193 34 46 341 . 235 147 93 127 411 Time Decay 11059 | . 568 64 473 200 . 235 545 . 452 554 103 236 . 230 . 745 410 204 . 208 70 . 610 270 238 . 110 432 368 246 94 385 493 446 542 616 278 634 Lost Part 705 | . 80 . 35 . . 30 30 40 10 20 . . 10 . 20 40 . . . . . 20 10 . . . . 30 10 10 10 . 40 . 20 40 50 150 Lost Ally 440 | . . . . . . . . . . . . 180 170 . . 20 . . . . . . 30 . 10 . . 10 . . . . . . . . . 20 Purge Threat 1504 | . . . 123 . . . 331 . 300 150 . . . . . 150 . . . . . . . . . . . . . . . . 150 150 . 150 . . Squads Dispatched 126 | . 4 . 2 2 . . 7 . 7 7 . 5 . 1 1 15 . . . . . . 10 . . . . 9 . . . . 6 3 2 17 11 17 Investigation 19 | . 3 . 1 1 . . 1 . 2 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 2 2 . Extermination 41 | . . . . . . . . . . 4 . 1 . . . 9 . . . . . . 3 . . . . 5 . . . . 2 3 . 5 2 7 Reinforcement 32 | . 1 . 1 . . . 2 . 1 2 . 2 . . 1 5 . . . . . . 2 . . . . . . . . . 2 . 2 6 . 5 Assault 16 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . . . . 1 . 5 Garrison 18 | . . . . . . . 4 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 59 | . 2 . . . . . 4 . 2 1 . 1 . . . 4 . . . . 1 . . . . . . . . . . 16 2 2 9 1 3 11 Communications Jammed 143 | . . . . . . . . . . . . . . . . . . . . . 13 . 27 . . . 2 5 . . 21 1 39 . 26 1 8 . Distress Signals 130 | . . . . . . . . . . . . . . . . . . . . . 13 . 27 . . . . 4 . . 21 1 34 . 26 1 3 . Times Spotted 891 | . 50 2 26 14 . 12 62 37 27 32 . 20 26 . 11 67 3 5 . 10 7 47 29 4 5 . 6 42 9 7 40 21 54 20 26 44 47 79 Peak Tracking Total 14 | . 4 2 4 5 . 3 7 7 6 7 . 5 6 . 7 9 3 4 . 3 5 6 8 4 3 . 1 5 3 3 14 5 7 5 3 4 8 6 Tactical Retreats 49 | . 3 1 2 1 . 2 2 3 6 1 . 4 1 . 1 1 . . . . 1 3 . . . . . 3 . 1 1 . 2 1 . 4 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 37 | . 3 . . 1 . . 4 5 1 4 . . . . 1 3 . . . . . 3 5 . . . . . . . . . 2 . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 68 | . . . 1 . . . 2 6 . 5 . . 4 . . 3 . . . . . 7 1 . . . . 5 . . 1 3 2 5 . 14 3 6 Max in Single Turn 5 | . . . 1 . . . 2 1 . 5 . . 1 . . 1 . . . . . 1 1 . . . . 5 . . 1 1 1 2 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Relay 13 | . . . . . . . . 4 . . . . 4 . . . . . . . . 5 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 129 | . 10 . 11 4 1 . 10 2 5 5 . 4 2 1 . 15 . . . . 2 2 6 . 1 4 . 7 1 1 1 . 9 6 1 8 1 9 Terminals 82 | . 7 . 8 1 . . 7 2 5 3 . 1 2 1 . 9 . . . . 1 2 3 . . . . 4 . . . . 5 6 . 6 . 9 Fabricators 12 | . . . . . . . . . . . . 2 . . . 2 . . . . . . 3 . . . . 2 . . . . 3 . . . . . Repair Stations 9 | . 1 . 1 . . . 2 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 1 . Total Hacks 340 | . 40 . 30 7 1 . 37 3 16 17 . 10 5 2 . 47 . . . . 3 2 11 . 1 17 . 16 1 1 1 . 23 12 1 22 1 13 Successful 157 | . 25 . 15 3 1 . 20 2 4 11 . 5 1 1 . 14 . . . . 2 1 4 . 1 17 . 6 1 1 1 . 6 5 . 4 . 6 Failed 182 | . 14 . 15 4 . . 17 1 12 6 . 5 4 1 . 33 . . . . 1 1 7 . . . . 10 . . . . 17 7 1 18 1 7 Catastrophic 29 | . 1 . 3 . . . . . 2 1 . 1 . . . 5 . . . . . . 2 . . . . 2 . . . . 1 2 1 4 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 32 . 15 . . . 16 . 10 2 . 2 . . . 20 . . . . . . 5 . . . . 9 . . . . 4 3 . 9 . 5 Terminals 220 | . 33 . 22 4 . . 24 3 16 7 . 2 5 2 . 28 . . . . 2 2 3 . . . . 10 . . . . 14 12 . 18 . 13 Fabricators 33 | . . . . . . . . . . . . 6 . . . 7 . . . . . . 8 . . . . 5 . . . . 7 . . . . . Repair Stations 39 | . 5 . 3 . . . 12 . . 10 . . . . . 6 . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 10 | . 2 . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 1 1 . Terminal Hacks 87 | . 10 . 5 3 1 . 8 2 4 4 . 1 1 1 . 4 . . . . 1 1 . . 1 17 . 2 1 1 1 . 4 5 . 3 . 6 Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Prototype ID Bank 10 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 8 | . . . . . . . 2 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 Unreport Threat 11 | . . . 1 . . . 3 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 13 | . . . . . . . . . . . . 2 . . . 2 . . . . . . 4 . . . . 4 . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . Build 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . Repair Station Hacks 28 | . 4 . 2 . . . 10 . . 7 . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 15 | . 2 . 1 . . . 5 . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Repair 13 | . 2 . 1 . . . 5 . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 11 . 6 . . . 1 . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Terminals 17 | . 9 . 5 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 7 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 101 | . 6 . 10 1 . . 7 1 5 4 . 2 1 1 . 14 . . . . 1 2 6 . . . . 7 . . . . 8 6 1 8 1 9 Full Trace Events 11 | . 1 . . . . . . . 1 1 . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Time 270 | . . . . . . . . . . . . . . . . 27 . . . . . . 162 . . . . 81 . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . Part Schematics Acquired 16 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Repaired 13 | . 2 . 1 . . . 5 . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 550 | . 52 . 26 . . . 219 . . 131 . . . . . 122 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Non-combat 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robot Hacks Applied 5 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 parse_system 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 66 | . . . . . . . . 19 . . . . 17 . . . . . . . . 20 4 . . . . . . . . . . 4 2 . . . Machine Destruction 55 | . . . . . . . . 16 . . . . 17 . . . . . . . . 20 . . . . . . . . . . . . 2 . . . Programmers 11 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 43 | . . . . 1 . . . . . . 20 3 2 . 2 3 . . 5 . . . 2 . . . . 1 . . . . . . . . 2 2 Largest Group 20 | . . . . 1 1 1 . . . . 20 18 9 . 1 1 . . 5 5 . . 1 1 1 . . 1 . . . . . . . . 2 2 Highest-Rated Group 519 | . . . . 31 31 31 . . . . 519 449 249 . 30 29 . . 149 149 . . 14 14 14 . . 14 . . . . . . . . 438 192 Highest-Rated Ally 219 | . . . . 31 31 31 . . . . 35 31 31 . 30 29 . . 31 31 . . 14 14 14 . . 14 . . . . . . . . 219 96 Initial Warlord ECA Mod 696 | . . . . . . . . . 10 9 9 9 9 15 15 24 24 24 24 23 23 23 30 30 30 30 29 29 29 29 29 28 28 28 27 27 26 26 Total Orders 13 | . . . . . . . . . . . . . . . 1 7 . . . . 1 . 4 . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 314 | . . . . 17 . 1 . . . 3 . 120 64 . 11 23 . . . 21 . . . . . . . . . . . . . . . . 25 29 Total Damage 7199 | . . . . 187 . 21 . . . 7 . 1994 885 . 112 146 . . . 357 . . . . . . . . . . . . . . . . 3010 480 Kills 45 | . . . . 5 . . . . . . . 18 7 . 1 4 . . . . . . . . . . . . . . . . . . . . 10 . Allies Corrupted 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 29948 | . 636 . . . . . . 787 35 189 . . . . . 2642 996 1215 1621 1869 312 1700 1983 584 504 217 913 2107 856 524 964 1157 1421 1112 1558 2045 612 1389 IFF 19040 | . . . . . . . . . . . . . . . . 2642 996 1215 1621 1869 312 943 1699 584 504 217 913 1344 856 524 829 1157 815 . . . . . Terrain 8808 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1776 856 504 759 . . 904 1558 450 612 1389 Structural 636 | . 636 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1011 | . . . . . . . . 787 35 189 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 18077 | . . . . . . . . . . . . . . . . . . . . . 309 1681 1983 584 504 217 913 2043 856 524 964 1157 1421 1112 1558 2045 206 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . . . . . . 1 2 2 3 . . . . 1 . 1 . . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . 3 . . . . 9 22 . . . . 1 . 2 . . . . . . . . . . . . . . . Drone Recoveries 29 | . . . . . . . . . . 3 . . . . 9 16 . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 47770 | 70 1912 246 1683 1287 356 1139 2991 1456 1121 1652 442 531 1456 481 483 3904 996 1215 1621 1869 312 1700 1983 584 504 217 913 2107 856 524 964 1157 1421 1112 1558 2045 612 2290 Spaces Moved 22464 | 41 787 226 750 503 206 445 1230 660 398 703 254 294 729 87 213 1892 606 737 1003 913 176 765 896 353 293 131 443 924 350 241 498 648 569 510 875 872 243 1000 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 22204 | 37 776 . 731 503 206 445 1230 660 398 703 254 294 729 87 213 1892 606 737 1003 913 176 765 896 353 293 131 443 924 350 241 498 648 569 510 875 872 243 1000 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 256 | . 11 226 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 95 95 160 160 160 158 155 155 155 158 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 145 152 152 152 152 152 151 146 146 146 Average Speed 162 | 149 177 103 163 183 167 224 161 157 155 155 159 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 175 165 152 156 152 154 152 152 164 146 180 Slowest Speed 240 | 160 240 110 240 240 240 240 240 158 155 158 160 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 240 225 152 232 152 155 155 235 237 146 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 3 98 50 76 87 55 93 89 81 34 24 88 10 80 4 85 63 77 81 80 97 7 80 30 72 55 60 50 29 54 32 65 84 19 46 29 91 9 39 Regions Visited 38 Branch Regions 19 Pre-discovered Areas 14 | . 2 1 3 1 1 . . . . . . . . . . . 1 . 1 . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 18 | . 1 1 1 . . 1 1 . 1 . . 1 . 1 . . . . . 1 1 . 1 . . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . . . 1 1 . . . . . . . . . . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 25 | . . 1 . 3 . 2 . . . . . . . . . . 2 1 5 5 . . . 1 1 . 1 . 1 1 . 1 . . . . . . Spaces Dug 151 | . . . . . . . 4 . 5 14 . . 11 . 7 16 . . . . 2 . 11 1 . . 4 3 31 . . . 6 16 1 4 . 15 Terrain Destroyed 852 | . . . 25 . . . 48 34 5 52 . . 11 . 7 20 . 31 . . 2 39 16 1 . . 31 27 50 1 169 44 60 27 12 16 52 72 Melee 57 | . . . . . . . 4 . 5 14 . . 11 . 7 2 . . . . . . 6 1 . . . . . . . . 4 . . 3 . . Projectile 185 | . . . . . . . . . . . . . . . . 18 . . . . 2 . 10 . . . 8 10 11 1 . . 18 27 1 11 28 40 AOE 610 | . . . 25 . . . 44 34 . 38 . . . . . . . 31 . . . 39 . . . . 23 17 39 . 169 44 38 . 11 2 24 32 Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 30582 | 47 1081 230 1036 842 217 507 2008 882 816 1147 286 355 898 428 309 2554 623 766 1020 1269 193 1045 1279 367 316 139 625 1296 595 378 642 755 906 733 1001 1301 395 1295 Wait 4871 | . 126 . 97 298 2 12 570 88 326 300 10 42 49 340 47 358 3 24 4 327 3 136 214 4 10 . 151 195 208 110 70 52 139 102 33 237 75 109 Move 22432 | 40 786 225 749 502 205 444 1230 659 397 703 253 294 728 87 212 1891 605 736 1002 912 176 764 895 352 292 130 442 923 349 240 497 647 569 509 874 871 242 1000 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 1 9 . 27 8 1 1 26 . 9 8 2 4 2 . 3 22 1 . 4 3 . 8 14 1 . 2 1 8 . 4 9 1 13 14 15 14 5 15 Fast Attach 152 | 6 8 . 11 2 . . 8 2 2 6 3 2 3 . 1 11 . . . . . 11 7 2 . 3 2 7 1 . 4 2 3 7 7 17 3 11 Attach 116 | . 5 . 6 . 1 7 6 4 2 4 1 . 1 . 2 11 . . 1 . 3 8 4 1 . . . 6 1 1 2 . 9 . 4 9 5 12 Detach 41 | . 1 . 2 . 1 . 1 . 3 . . . 1 . . 6 . . 1 . 1 6 1 . . . . . 2 . 2 . 6 1 . 2 . 4 Swap 368 | . 6 1 17 3 4 . 15 14 4 25 5 3 8 1 5 26 5 2 5 . 4 6 21 2 . . 6 22 6 3 13 11 28 14 12 33 6 32 Drop 295 | . 1 . 30 10 3 . 25 2 4 8 9 7 6 . 3 21 1 . 3 3 . 12 17 1 . 4 3 12 . 4 11 4 12 22 16 31 . 10 Fire 1806 | . 116 4 93 17 . 36 112 94 60 71 . 1 82 . 25 180 7 4 . 24 6 89 85 3 14 . 19 113 28 16 34 30 108 64 39 77 59 96 Melee 126 | . 1 . . . . . 4 17 9 16 3 . 17 . 11 4 . . . . . 4 10 1 . . 1 . . . . 8 8 . 1 10 . 1 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 102 | . 7 . 4 2 . 7 11 1 . 6 . 1 1 . . 24 . . . . . 1 11 . . . . 10 . . . . 11 . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac / Sto x2 / Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x4 / Upp / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Repaired Lgt. Treads 683 | -10/Materials | Repaired Lgt. Treads 708 | -10/Materials | Central database locked down 874 | -10/Materials | Discovered new exit (range 3) 988 | -10/Materials | Lost 3 parts (1p1n1w) 1193 | -10/Materials | Core integrity fell below 50% 1348 | -10/Materials | Loaded intel: 21 trap records 1411 | -10/Materials | Identified exit to Materials 1574 | -10/Materials | Learned location of 2 exits from Subcaves 1604 | -10/Materials | Identified exit to Mines 1635 | -10/Materials | Learned location of 2 exits from Subcaves 1691 | -10/Materials | Learned location of 2 exits from Subcaves 1736 | -10/Materials | Learned location of 2 exits from Subcaves 1983 | -10/Materials | Entered Mines 2017 | -10/Mines | Learned location of Recycling (-7) 2158 | -10/Mines | Assembled infested the area 2229 | -10/Mines | Entered Materials 2229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -9/Materials | Lost 3 parts (1p1n1w) 2530 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Discovered new exit (range 9) 3231 | -9/Materials | Discovered new exit (range 5) 3393 | -9/Materials | Identified exit to Materials 3393 | -9/Materials | Identified exit to Mines 3453 | -9/Materials | Repaired Lgt. Treads 3588 | -9/Materials | Learned location of 1 exit from Storage 3719 | -9/Materials | Learned location of Zion (-6) 3761 | -9/Materials | Learned location of 2 exits from Materials 3912 | -9/Materials | Entered Mines 4014 | -9/Mines | Met a Derelict shopkeep closing up shop 4071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4211 | -9/Mines | Found a hidden stash of uninstalled traps 4467 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4705 | -9/Mines | Met a Derelict testing a Signal Generator 4740 | -9/Mines | Found the Drone Emporium 4754 | -9/Mines | Found Prototype Device 5007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5052 | -9/Mines | Excavation squad dispatched 5052 | -9/Mines | A large section of the Mines collapsed 5190 | -9/Mines | Discovered new exit (range 5) 5199 | -9/Mines | Entered Exiles 5199 | -9/Exiles | Accompanied by 1 ally 5235 | -9/Exiles | Discovered new exit (range 14) 5255 | -9/Exiles | Identified Splice Drone Bay 5277 | -9/Exiles | Met 8R-AWN 5299 | -9/Exiles | Met EX-HEX 5371 | -9/Exiles | Met EX-DEC 5443 | -9/Exiles | Discovered new exit (range 14) 5555 | -9/Exiles | Entered Mines 5555 | -8/Mines | Accompanied by 1 ally 6153 | -8/Mines | Discovered exit to Materials (range 5) 6667 | -8/Mines | Discovered exit to Materials (range 6) 6694 | -8/Mines | Entered Materials 6694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6695 | -8/Materials | Identified exit to Factory 6791 | -8/Materials | Build established: Mutant 7674 | -8/Materials | Repaired Broken Med. Treads 7702 | -8/Materials | Repaired Lgt. Treads 7811 | -8/Materials | Destroyed 7 combat bots 8007 | -8/Materials | Discovered exit to Factory (range 5) 8397 | -8/Materials | Garrison activated, responded to threat 8630 | -8/Materials | Garrison activated, responded to threat 9131 | -8/Materials | Repaired Med. Reactive Plating 9176 | -8/Materials | Repaired Med. Treads 9222 | -8/Materials | Repaired Med. Treads 9684 | -8/Materials | Identified exit to Garrison 9685 | -8/Materials | Entered Garrison 9877 | -8/Garrison | Triggered checkpoint 9896 | -8/Garrison | Core integrity fell below 50% 9926 | -8/Garrison | Garrison Relay disabled 10140 | -8/Garrison | Triggered checkpoint 10160 | -8/Garrison | Triggered checkpoint 10174 | -8/Garrison | Triggered checkpoint 10201 | -8/Garrison | Destroyed 14 combat bots 10367 | -8/Garrison | Discovered new exit (range 12) 10371 | -8/Garrison | Triggered checkpoint 10383 | -8/Garrison | Garrison Relay disabled 10535 | -8/Garrison | Discovered new exit (range 14) 10599 | -8/Garrison | Triggered checkpoint 10663 | -8/Garrison | Garrison Relay disabled 10757 | -8/Garrison | Triggered checkpoint 10887 | -8/Garrison | Discovered new exit (range 12) 10989 | -8/Garrison | Triggered checkpoint 11050 | -8/Garrison | Garrison Relay disabled 11141 | -8/Garrison | Entered Materials 11365 | -8/Materials | Garrison activated, responded to threat 11551 | -8/Materials | Discovered exit to Factory (range 11) 11941 | -8/Materials | First assault squad dispatched 12262 | -8/Materials | Entered Factory 12262 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12307 | -7/Factory | Repaired Cooling System 12347 | -7/Factory | Repaired Arm. Treads 12409 | -7/Factory | Repaired Broken Med. Treads 12898 | -7/Factory | Build established: Tank 13751 | -7/Factory | Identified exit to Storage 13751 | -7/Factory | Identified exit to Lower Caves 13914 | -7/Factory | Sucked down chute 13914 | -7/Factory | Entered Waste 13915 | -7/Waste | Joined by Warlord forces that had cleared the area 14215 | -7/Waste | Discovered new exit (range 15) 14356 | -7/Waste | Entered Factory 14356 | -7/Factory | Accompanied by 18 allies 14437 | -7/Factory | Lost 5 allies 14660 | -7/Factory | Build established: Scavenger-Tank 14705 | -7/Factory | Discovered new exit (range 12) 14797 | -7/Factory | Garrison activated, responded to threat 14878 | -7/Factory | Identified exit to Garrison 14887 | -7/Factory | Entered Garrison 14887 | -7/Garrison | Accompanied by 9 allies 14900 | -7/Garrison | Lost 7 allies 14907 | -7/Garrison | Triggered checkpoint 14918 | -7/Garrison | Garrison Relay disabled 15117 | -7/Garrison | Triggered checkpoint 15150 | -7/Garrison | Triggered checkpoint 15189 | -7/Garrison | Triggered checkpoint 15225 | -7/Garrison | Triggered checkpoint 15319 | -7/Garrison | Destroyed 7 combat bots 15324 | -7/Garrison | Lost 5 allies 15325 | -7/Garrison | Garrison Relay disabled 15384 | -7/Garrison | Discovered new exit (range 8) 15565 | -7/Garrison | Rescued a captive Derelict 15569 | -7/Garrison | Rescued a captive Derelict 15592 | -7/Garrison | Discovered new exit (range 12) 15607 | -7/Garrison | Triggered checkpoint 15607 | -7/Garrison | Garrison Relay disabled 15973 | -7/Garrison | Triggered checkpoint 16091 | -7/Garrison | Discovered new exit (range 5) 16123 | -7/Garrison | Garrison Relay disabled 16313 | -7/Garrison | Triggered checkpoint 16337 | -7/Garrison | Discovered new exit (range 5) 16343 | -7/Garrison | Entered Factory 16484 | -7/Factory | Identified exit to DSF 16743 | -7/Factory | First assault squad dispatched 16824 | -7/Factory | Entered DSF 16861 | -7/DSF | Additional patrols routed to DSF 16989 | -7/DSF | Discovered new exit (range 14) 17120 | -7/DSF | Sterilization system engaged 17140 | -7/DSF | Ambient heat levels rising (+10) 17155 | -7/DSF | Ambient heat levels rising (+10) 17170 | -7/DSF | Ambient heat levels rising (+10) 17185 | -7/DSF | Ambient heat levels rising (+10) 17200 | -7/DSF | Ambient heat levels rising (+10) 17215 | -7/DSF | Ambient heat levels rising (+10) 17230 | -7/DSF | Ambient heat levels rising (+10) 17245 | -7/DSF | Ambient heat levels rising (+10) 17260 | -7/DSF | Ambient heat levels rising (+10) 17275 | -7/DSF | Ambient heat levels rising (+10) 17290 | -7/DSF | Ambient heat levels rising (+10) 17305 | -7/DSF | Ambient heat levels rising (+10) 17307 | -7/DSF | Entered Factory 17307 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17407 | -6/Factory | Build established: Scavenger-Mutant 17421 | -6/Factory | Spotted B-75 Beast 17684 | -6/Factory | Lost 3 allies 17759 | -6/Factory | Repaired Enh. Autogun 17955 | -6/Factory | Build established: Scavenger-Tank 18163 | -6/Factory | Discovered new exit (range 22) 18245 | -6/Factory | Lost 3 allies 18275 | -6/Factory | Identified exit to Factory 18685 | -6/Factory | Build established: Tank 19323 | -6/Factory | Repaired Imp. Heavy Treads 19374 | -6/Factory | Discovered new exit (range 12) 19900 | -6/Factory | Lost 3 parts (1n2u) 19901 | -6/Factory | Destroyed 7 combat bots 20007 | -6/Factory | Fabricated M-13 Machinist (x1) 20112 | -6/Factory | P-60 Hacker assimilated allied Machinist 5a 20353 | -6/Factory | Discovered exit to Factory (range 9) 20539 | -6/Factory | Discovered new exit (range 6) 20596 | -6/Factory | System corruption reached 10% 21157 | -6/Factory | First assault squad dispatched 21211 | -6/Factory | Entered Lower Caves 21228 | -6/Lower Caves | Met a Warlord Commander 21229 | -6/Lower Caves | Learned location of Warlord (-4) 21230 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21237 | -6/Lower Caves | Found Unknown Device 21251 | -6/Lower Caves | Learned Factory emergency access door positions 21855 | -6/Lower Caves | Discovered new exit (range 15) 22207 | -6/Lower Caves | Entered another Lower Caves area 22339 | -6/Lower Caves | Discovered exit to Factory (range 11) 22583 | -6/Lower Caves | Learned location of 1 exit from Factory 22735 | -6/Lower Caves | Learned Factory stockpile data 22892 | -6/Lower Caves | Discovered new exit (range 11) 22978 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23422 | -6/Lower Caves | Entered Zion 23498 | -6/Zion | System corruption cleaned by Quarantine Array 23565 | -6/Zion | Identified Encrypted Comm Array 23569 | -6/Zion | Found CR-A16's Pointy Stick 23609 | -6/Zion | Discovered new exit (range 10) 23904 | -6/Zion | Learned Factory garrison access intel 24017 | -6/Zion | Given the Hacking Drone Bay 24018 | -6/Zion | Found Prototype Device 24107 | -6/Zion | Learned Factory garrison access intel 24147 | -6/Zion | Given A8's code to call for help 24705 | -6/Zion | Gained Derelict followers 24790 | -6/Zion | Identified Hacking Drone Bay 24798 | -6/Zion | Found Prototype Device 24807 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 25043 | -6/Zion | Entered Proximity Caves 25043 | -5/Proximity Caves | Accompanied by 5 allies 25056 | -5/Proximity Caves | P-70 Sage assimilated allied O0-8TP(g) 26063 | -5/Proximity Caves | Learned location of 1 exit from Factory 26222 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26387 | -5/Proximity Caves | Spotted B-75 Beast 26412 | -5/Proximity Caves | Destroyed B-75 Beast 26634 | -5/Proximity Caves | Learned location of 2 exits from Factory 26670 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26912 | -5/Proximity Caves | Entered Factory 26912 | -5/Factory | Evolved 2 slots: Utility x2 26913 | -5/Factory | Identified exit to Extension 26913 | -5/Factory | Identified exit to Factory 26913 | -5/Factory | Identified exit to Upper Caves 26916 | -5/Factory | Loaded intel: 4 garrison access locations 27224 | -5/Factory | Identified exit to Garrison 27224 | -5/Factory | Entered Garrison 27257 | -5/Garrison | Triggered checkpoint 27369 | -5/Garrison | Garrison Relay disabled 27564 | -5/Garrison | Triggered checkpoint 27580 | -5/Garrison | Triggered checkpoint 27614 | -5/Garrison | Destroyed 8 combat bots 27686 | -5/Garrison | Triggered checkpoint 27715 | -5/Garrison | Garrison Relay disabled 27797 | -5/Garrison | Discovered new exit (range 12) 27870 | -5/Garrison | Triggered checkpoint 27974 | -5/Garrison | Spotted B-75 Beast 28006 | -5/Garrison | Triggered checkpoint 28093 | -5/Garrison | Garrison Relay disabled 28154 | -5/Garrison | Triggered checkpoint 28274 | -5/Garrison | Garrison Relay disabled 28311 | -5/Garrison | Discovered new exit (range 14) 28404 | -5/Garrison | Spotted B-75 Beast 28452 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 28455 | -5/Garrison | Destroyed B-75 Beast 28473 | -5/Garrison | Destroyed B-75 Beast 28646 | -5/Garrison | Triggered checkpoint 28706 | -5/Garrison | Found Unknown Device 28706 | -5/Garrison | Identified Heavy Servo Lattice 28771 | -5/Garrison | Build established: Scavenger-Tank 28774 | -5/Garrison | Garrison Relay disabled 28828 | -5/Garrison | Discovered new exit (range 14) 28924 | -5/Garrison | Entered Factory 28925 | -5/Factory | Loaded intel: 4 garrison access locations 29049 | -5/Factory | Fabricated M-13 Machinist? 29571 | -5/Factory | Found Imp. Powered Armor 29575 | -5/Factory | Found Imp. Powered Armor 29578 | -5/Factory | Found Imp. Powered Armor 29581 | -5/Factory | Found Imp. Powered Armor 29753 | -5/Factory | Discovered exit to Upper Caves (range 7) 29824 | -5/Factory | First assault squad dispatched 29886 | -5/Factory | Build established: Tank 30022 | -5/Factory | Spotted B-75 Beast 30036 | -5/Factory | Destroyed B-75 Beast 30657 | -5/Factory | Fabricated M-13 Machinist? 30907 | -5/Factory | Entered Upper Caves 30907 | -5/Upper Caves | Accompanied by 1 ally 31230 | -5/Upper Caves | Found Alien Artifact 31230 | -5/Upper Caves | Identified Core Expander 31230 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 31411 | -5/Upper Caves | Entered a destroyed Warlord outpost 31448 | -5/Upper Caves | Discovered new exit (range 14) 31491 | -5/Upper Caves | Entered another Upper Caves area 31491 | -5/Upper Caves | Accompanied by 1 ally 31493 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31978 | -5/Upper Caves | Discovered new exit (range 10) 31995 | -5/Upper Caves | Entered Zhirov 31995 | -5/Zhirov | Discovered new exit (range 3) 32059 | -5/Zhirov | Learned location of Quarantine (-3) 32059 | -5/Zhirov | Learned location of Testing (-2) 32059 | -5/Zhirov | Learned location of Command (-1) 32092 | -5/Zhirov | Found Alien Artifact 32092 | -5/Zhirov | Identified Integrated Reactor 32092 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32115 | -5/Zhirov | Found Alien Artifact 32212 | -5/Zhirov | Entered Proximity Caves 32275 | -4/Proximity Caves | Learned location of Armory (-4) 32709 | -4/Proximity Caves | Spotted B-86 Titan 32733 | -4/Proximity Caves | Destroyed B-86 Titan 32972 | -4/Proximity Caves | Discovered exit to Factory (range 11) 33125 | -4/Proximity Caves | Entered Factory 33125 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 33785 | -4/Factory | Found Prototype Device 33785 | -4/Factory | Identified Exp. ECM Suite 33866 | -4/Factory | Discovered new exit (range 10) 33939 | -4/Factory | Fabricated M-13 Machinist (x1) 34600 | -4/Factory | Identified exit to Upper Caves 34600 | -4/Factory | Identified exit to Armory 34979 | -4/Factory | Discovered new exit (range 14) 35062 | -4/Factory | Fabricated Biometal Heavy Treads? 35125 | -4/Factory | First assault squad dispatched 35232 | -4/Factory | Entered Upper Caves 35974 | -4/Upper Caves | Discovered new exit (range 19) 36088 | -4/Upper Caves | Entered another Upper Caves area 36551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36583 | -4/Upper Caves | Discovered new exit (range 13) 36612 | -4/Upper Caves | Entered Warlord 36663 | -4/Warlord | System corruption cleaned by Quarantine Array 36985 | -4/Warlord | Warlord's base attacked by MAIN.C 36993 | -4/Warlord | Found Prototype Energy Gun 36993 | -4/Warlord | Identified Vortex Rifle 36997 | -4/Warlord | Found Vortex Rifle 37090 | -4/Warlord | Met Warlord 37140 | -4/Warlord | Found Prototype Device 37140 | -4/Warlord | Identified Thermal Barrier 37144 | -4/Warlord | Found Prototype Processor 37144 | -4/Warlord | Identified Exp. Core Analyzer 37156 | -4/Warlord | Found Prototype Reactor 37335 | -4/Warlord | Warlord forces counterattacked 37382 | -4/Warlord | Spotted Striker 37414 | -4/Warlord | Destroyed Executioner 37429 | -4/Warlord | Spotted Striker 37455 | -4/Warlord | Destroyed 8 combat bots 37477 | -4/Warlord | Discovered new exit (range 15) 37483 | -4/Warlord | Lost 10 allies 37485 | -4/Warlord | Spotted Striker 37487 | -4/Warlord | Spotted Executioner 37493 | -4/Warlord | P-80 Master assimilated allied E7-6O3(g) 37493 | -4/Warlord | Destroyed Executioner 37503 | -4/Warlord | Destroyed Striker 37576 | -4/Warlord | Entered Proximity Caves 37622 | -3/Proximity Caves | Spotted B-86 Titan 37660 | -3/Proximity Caves | Destroyed B-86 Titan 37790 | -3/Proximity Caves | Lost 3 allies 38507 | -3/Proximity Caves | Discovered new exit (range 10) 38733 | -3/Proximity Caves | Entered Research 38733 | -3/Research | Evolved 2 slots: Propulsion x2 39047 | -3/Research | Found Gamma Bomb Array 39116 | -3/Research | Spotted B-86 Titan 39122 | -3/Research | Destroyed B-86 Titan 39147 | -3/Research | Identified exit to Quarantine 39301 | -3/Research | Build established: Scavenger-Tank 39913 | -3/Research | Identified Vortex Chain Reactor 40141 | -3/Research | Cargo convoy interrupted 40154 | -3/Research | Entered Quarantine 40380 | -3/Quarantine | Found Prototype Processor 40381 | -3/Quarantine | Identified Exp. Signal Interpreter 40555 | -3/Quarantine | System corruption reached 10% 40595 | -3/Quarantine | Destroyed 7 combat bots 40743 | -3/Quarantine | Identified exit to Research 41084 | -3/Quarantine | Found Alien Artifact 41257 | -3/Quarantine | Found Alien Reactor 41257 | -3/Quarantine | Identified Matter Drive 41266 | -3/Quarantine | Entered Research 41266 | -2/Research | Warlord forces began assault on 0b10 41266 | -2/Research | Evolved 2 slots: Utility x2 41291 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 41291 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 41376 | -2/Research | Research machine network offline 41609 | -2/Research | Borebot progress halted 41729 | -2/Research | Spotted Executioner 41735 | -2/Research | Destroyed Executioner 41746 | -2/Research | Spotted Executioner 41751 | -2/Research | Destroyed Executioner 41855 | -2/Research | Spotted Striker 41855 | -2/Research | Spotted Striker 41862 | -2/Research | Destroyed Striker 41866 | -2/Research | Destroyed Striker 41880 | -2/Research | Spotted Striker 41886 | -2/Research | Destroyed Striker 41912 | -2/Research | Lost 10 allies 42149 | -2/Research | Spotted B-90 Cyclops 42152 | -2/Research | Destroyed B-90 Cyclops 42191 | -2/Research | Discovered new exit (range 3) 42208 | -2/Research | Identified exit to Testing 42635 | -2/Research | Spotted B-90 Cyclops 42645 | -2/Research | Found Exp. Core Analyzer 42779 | -2/Research | Given Cave Seal Controls access code 42824 | -2/Research | Entered Testing 42937 | -2/Testing | Protovariant out of control (PG-2OGHE4B0B4) 42937 | -2/Testing | Unleashed a protovariant (PG-2OGHE4B0B4) 42937 | -2/Testing | Identified exit to Access 42956 | -2/Testing | Garrison activated, responded to threat 43018 | -2/Testing | Scanned by Researcher 43048 | -2/Testing | Found Prototype Energy Cannon 43048 | -2/Testing | Identified Imp. Potential Cannon 43143 | -2/Testing | Spotted Striker 43241 | -2/Testing | Found Prototype Energy Cannon 43241 | -2/Testing | Identified Hpw. Disruptor Cannon 43307 | -2/Testing | Spotted Investigator 43414 | -2/Testing | Found Prototype Energy Gun 43414 | -2/Testing | Identified Hyp. EM Gauss Rifle 43818 | -2/Testing | Found Prototype Device 43818 | -2/Testing | Identified Exp. Shock Absorption System 44145 | -2/Testing | System corruption reached 10% 44195 | -2/Testing | Spotted PL-XADMNEYCKD 44510 | -2/Testing | Found Prototype Device 44510 | -2/Testing | Identified Exp. Hardlight Generator 44664 | -2/Testing | Identified Transdimensional Reconstructor 44664 | -2/Testing | Warped through subspace 44709 | -2/Testing | Lost 4 parts (1n1u2w) 44869 | -2/Testing | Entered Access 44869 | -1/Access | Evolved 2 slots: Power x1, Utility x1 45051 | -1/Access | Destroyed 8 combat bots 45076 | -1/Access | Garrison activated, responded to threat 45125 | -1/Access | Garrison activated, responded to threat 45157 | -1/Access | Lost 3 parts (3u) 45180 | -1/Access | Build established: Generator-Tank 45368 | -1/Access | Discovered new exit (range 14) 45425 | -1/Access | Spotted B-99 Colossus 45428 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 45431 | -1/Access | Spotted B-99 Colossus 45433 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 45434 | -1/Access | Garrison activated, responded to threat 45479 | -1/Access | Identified exit to Command 45481 | -1/Access | Entered Command 45981 | -1/Command | First assault squad dispatched 46366 | -1/Command | Destroyed 8 combat bots 46400 | -1/Command | Build established: Scavenger-Tank 46489 | -1/Command | Spotted B-99 Colossus 46502 | -1/Command | Destroyed B-99 Colossus 46525 | -1/Command | Found Hvy. Reflective Plating 46609 | -1/Command | Lost 3 parts (3w) 46630 | -1/Command | System corruption reached 10% 46659 | -1/Command | Destroyed 12 combat bots 46663 | -1/Command | Lost 4 parts (1u3w) 46681 | -1/Command | Disengaged cave seal 46681 | -1/Command | Derelicts emerged from the dark tunnel 46681 | -1/Command | Welcomed Warlord to Command 46734 | -1/Command | Lost 3 allies 46881 | -1/Command | Lost 8 allies 46921 | -1/Command | Build established: Generator-Tank 47143 | -1/Command | Lost 5 allies 47266 | -1/Command | Disengaged cave seal 47393 | -1/Command | Identified Subatomic Replicator 47393 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 47449 | -1/Command | Spotted Combat Programmer 47450 | -1/Command | Spotted Combat Programmer 47453 | -1/Command | Spotted M Guard 47460 | -1/Command | Warlord commented on Warlord statues 47460 | -1/Command | Spotted M Guard 47463 | -1/Command | Destroyed M Guard 47472 | -1/Command | All MAIN.C guards destroyed 47522 | -1/Command | Lost 6 allies 47529 | -1/Command | Enhanced Grunt warped into view, answering call for help 47531 | -1/Command | Enhanced Grunt warped into view, answering call for help 47694 | -1/Command | Build established: Scavenger-Tank 47696 | -1/Command | Met MAIN.C 47698 | -1/Command | 0b10 Conduit disabled 47706 | -1/Command | MAIN.C activated Command garrisons 47771 | *** | Establishing Free Derelict Territories! Last Messages --------------- 47764_ HV Slug penetrates MAIN.C. 47764_ HV Slug penetrates 0b10 Conduit. 47766_ Blast Slug penetrates MAIN.C. 47766_ Blast Slug penetrates 7W-LYE(i). 47766_ 7W-LYE(i) knocked back. 47766_ Blast Slug penetrates MAIN.C. 47767_ HV Slug penetrates 0b10 Conduit. 47767_ HV Slug penetrates MAIN.C. 47767_ MAIN.C suffers critical hit (Destroy). 47767_ HV Slug penetrates 0b10 Conduit. 47769_ >XKGFQ 47769_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 47769_ MAIN.C destroyed. 47769_ Blast Slug penetrates 0b10 Conduit. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###################?????????? | | ???????????????????"""""" """" % #?????????? | | ???????????????????" "" %#?????????? | | ?????????????????#""?"" "" ########### | | ?????????????????#""""""""""" " * | | ?????????????????#" " """ !* " %! %! | | ?????????????????#"" """"" ]%! %"| % | | ?????????????????#"" """"" = = ########### | | ?????????????????# " """ " %%% % #?????????? | | ?????????????????# " % #?????????? | | ?????????????????# " *%%% ""#?????????? | | ?????????????????#""" " @gh|%* """"#?????????? | | ?????????????????#"" Wh g d """""#?????????? | | ?????????????????# = h [ ! """""??????????? | | ?????????????????# !* "???????????? | | ?????????????????# i | " " ??????????? | | ???????????????? = """" " ??????????? | | ?????????????? """" ??????????? | | ????????????? "? ??????????? | | ?????????????##### " $ % "?????????????? | | ?????????????????# " " % """"""????????????? | | ?????????????????# "" " "?????????????? | | ?????????????????################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 101 Energy Capacity 1655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Q-thruster | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Exp. Targeting Computer | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Multireflex Exoskeleton | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked A-02 Transporter | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip M-13 Machinist | x1 | -5/Factory | Authchip M-13 Machinist | x1 | -5/Factory M-13 Machinist | x1 | -4/Factory Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 56% | -10/Materials Lgt. Treads | 41% | -9/Materials Med. Treads | 82% | -8/Materials | Broken Lgt. Treads | 37% | -8/Materials Med. Reactive Plating | 16% | -8/Materials Med. Treads | 28% | -8/Materials Med. Treads | 28% | -8/Materials Cooling System | 28% | -7/Factory Arm. Treads | 3% | -7/Factory Med. Treads | 70% | -7/Factory | Broken Enh. Autogun | 6% | -6/Factory Imp. Heavy Treads | 40% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptHeavyRedistributor Manual? 0 Play Time 04:35:07 Cumulative 751.5 hours Start 2025.09.17 @ 18:19:01 End 2025.09.18 @ 15:57:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type 7 Total 61 Types 41/4/5/2/1/1/3/2/1/1 Lore% 92 Gallery% 86 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bbdcc5a-0ce8-4d44-a067-4ed59938c6cb