Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:19:07 Player: Calliope Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 ------- Run | Yrd Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 6 | 6 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 2 | 2 Treads 2 | 2 Leg . | . Wheel . | . Hover . | . Flight . | . Utility 1 | 1 Device . | . Storage 1 | 1 Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 2 | 2 Energy Gun . | . Energy Cannon . | . Ballistic Gun 2 | 2 Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 5 | 5 Power 1 | 1 Propulsion 2 | 2 Utility . | . Weapon 2 | 2 Highest Loss Streak 3 | 3 To Critical Strikes . | . Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 14 | 14 Greatest Support 40 | 40 Greatest Overweight (x) 4 | 4 Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 7 | 7 Most Carried 2 | 2 Average Carried 1 | 1 Final Capacity 5 | 5 Final Carried 2 | 2 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Yrd Matter Collected 319 | 319 Remotely . | . Salvage Created 67 | 67 Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Yrd Combat Hostiles Destroyed 5 | 5 Guns 5 | 5 Classes Destroyed 1 | 1 Assembled 5 | 5 Best Kill Streak 4 | 4 Combat Bots Only 4 | 4 Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Yrd Hostile Shots Fired 43 | 43 Missed 11 | 11 Damage Taken 791 | 791 Core 251 | 251 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 17 | 17 Largest 2 | 2 Hottest 40 | 40 Shots Fired 32 | 32 Gun 32 | 32 Cannon . | . Launcher . | . Special . | . Kinetic 32 | 32 Thermal . | . Explosive . | . Electromagnetic . | . Robot Hit Streak 7 | 7 Robot Miss Streak 1 | 1 Penetration Max . | . Secondary Targets 2 | 2 Max Gunslinging Chain 1 | 1 Shots Hit Robots 23 | 23 Core Hits 14 | 14 Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 303 | 303 Guns 291 | 291 Cannons . | . Explosions . | . Melee . | . Ramming 12 | 12 Kinetic 291 | 291 Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 17 | 17 Average Corruption 5 | 5 Corruption Purged . | . Corruption Blocked . | . Effects 5 | 5 Message Errors 2 | 2 Matter Fused 2 | 2 Data Loss (minor) 1 | 1 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 4 | 4 Shots . | . Rammed 14 | 14 Targets Rammed 14 | 14 Kicked . | . Crushed . | . Highest Temperature 13 | 13 Average Temperature 7 | 7 Received Heat Transfer 140 | 140 Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Alert | -11 ------- Run | Yrd Peak Influence . | . Initial . | . Average . | . Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Yrd Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 6 | 6 Peak Tracking Total 4 | 4 Tactical Retreats . | . Traps | -11 ------- Run | Yrd Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Yrd Machines Disabled . | . Max in Single Turn . | . Machines Repaired . | . Machines Dismantled . | . Machines Sabotaged . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Yrd Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Yrd Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Yrd Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Yrd Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Yrd Turns Passed 1341 | 1341 Spaces Moved 323 | 323 Core 14 | 14 Treads 309 | 309 Legs . | . Wheels . | . Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 156 | 156 Slowest Speed 250 | 250 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 45 | 45 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Yrd Total 1115 | 1115 Wait 754 | 754 Move 323 | 323 Hop . | . Pick Up 1 | 1 Fast Attach 6 | 6 Attach . | . Detach 1 | 1 Swap . | . Drop . | . Fire 17 | 17 Melee . | . Ram 1 | 1 Kick . | . Crush 12 | 12 Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 911 | -11/Scrapyard | Assembled infested the area 1314 | -11/Scrapyard | Core integrity fell below 50% 1324 | -11/Scrapyard | System corruption reached 10% 1327 | -11/Scrapyard | Core integrity fell below 20% 1342 | -11/Scrapyard | Core destroyed Last Messages --------------- 01251_ T-07 Excavator system terminally corrupted. 01266_ System corrupted: Matter fused (-9). 01307_ System corrupted: Matter fused (-8). 01314_ Slammed into as-59279. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01317_ Slammed into as-59279. 01323_ Lgt. Treads destroyed. 01323_ Assault Rifle destroyed. 01323_ System corrupted by crushing effect (+3). 01323_ System corrupted by crushing effect (+4). 01323_ Slammed into as-59279. [Achievement: System Compromised] 01325_ Slammed into as-59279. 01341_ Lgt. Treads destroyed. 01341_ System corrupted by crushing effect (+5). 01341_ Slammed into as-59279. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????######?????????????????????????? | | ?????????????????# #########?????????????????? | | ?????????????????# %% ##????????????????? | | ?????????????????# @a ##???????????????? | | ?????????????????# ####### #???????????????? | | ?????????????????## ##?????## #???????????????? | | ??????????????????# #???????# #######?????????? | | ??????????????????# #???????# ## #?????????? | | ??????????????????# ???????# ## #?????????? | | ??????????????????# #???????# ## ########### | | ?????????????????? #???????# ## ## # | | ?????????????????? #??????## ## ## = # | | ?????????????????####???????# ### ### = # | | ????????????????????????????# %! =[ | | ????????????????????????????# = | | ????????????????????????????#### ####### # | | ???????????????????????????????###?????# # | | ???????????????????????????????????????#= # | | ??????????????????????????????????######### #### | | ?????????????????????????????????## # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# ?# #? | | ?????????????????????????????????# ??# #? | | ?????????????????????????????????# ???# #?? | | ?????????????????????????????????# ???# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat First Step to Greatness System Compromised Challenges ------------ None Game ------ Seed HybridLongswordPenetrator Manual? 0 Play Time 00:14:06 Cumulative 0.1 hours Start 2024.04.01 @ 22:11:49 End 2024.04.01 @ 22:19:07 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f5e596-d601-4b6e-8e39-5dfbe3bef2f0