Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.21 @ 19:48:46 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (516) 516 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2616 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 294/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Gun Armor > --- WEAPON (2+1) ----- Shotgun (+) Slug Cannon Ripper > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Treads Spiked Treads Aluminum Leg Improved Heat Sink Small Storage Unit Medium Matter Pod (100) Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Scrap Shield Particle Gun Particle Gun Shotgun Subdweller Machine Gun Subdweller Shrapnel Launcher Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Gun Armor > --- WEAPON ----------- Shotgun Shotgun Slug Cannon Ripper > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Compact Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Scrap Shield Particle Gun Particle Gun Shotgun Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 ------- Run | Jun Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 25 | 7 5 . 13 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 3 . 1 . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 2 . 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 . 4 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 3 1 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 65 Engine 12 | . 14 14 12 8 Treads 21 | . 28 28 16 . Wheel 4 | . . . 7 15 Storage 12 | . 14 14 12 8 Processor 8 | . 12 14 6 . Protection 3 | . . . 6 8 Ballistic Gun 24 | . 28 28 21 8 Ballistic Cannon 3 | . . . 6 8 Slashing Weapon 4 | . . . 8 8 Naked Turns . | . . . . . Heaviest Build 65 | 14 51 51 65 62 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 4 | 4 1 1 4 3 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 15 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 15 | 4 12 20 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 20 20 Class Distribution -------------------- 90% | Mutant 4% | Gunner 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Jun Mat Min Sub Mat Matter Collected 800 | 242 234 . 324 . Remotely . | . . . . . Salvage Created 707 | 99 328 . 280 . Parts 40 | 3 25 . 12 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Jun Mat Min Sub Mat Combat Hostiles Destroyed 14 | . 6 . 8 . Melee 6 | . . . 6 . Guns 8 | . 6 . 2 . Classes Destroyed 8 | 2 3 . 3 . Worker 1 | . 1 . . . Tunneler 3 | 1 2 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 7 | . 6 . 1 . Sentry 1 | . . . 1 . Subdweller 3 | . . . 3 . Best Kill Streak 3 | 2 3 . 2 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Jun Mat Min Sub Mat Damage Taken 1257 | . 450 . 760 47 Core 181 | . 95 . 71 15 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . . 33 . Volleys Fired 58 | 4 37 . 17 . Largest 2 | 2 2 . 2 . Hottest 48 | 40 40 . 48 . Shots Fired 108 | 8 74 . 26 . Gun 100 | 8 74 . 18 . Cannon 8 | . . . 8 . Launcher . | . . . . . Special . | . . . . . Kinetic 108 | 8 74 . 26 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 . 10 . Robot Miss Streak 3 | 2 2 . 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | 4 54 . 33 . Core Hits 30 | 3 18 . 9 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Sever 1 | . . . 1 . Melee Attacks 24 | . . . 24 . Impact . | . . . . . Slashing 24 | . . . 24 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1375 | 57 610 . 708 . Guns 819 | 57 569 . 193 . Cannons 24 | . . . 24 . Explosions . | . . . . . Melee 491 | . . . 491 . Ramming 41 | . 41 . . . Kinetic 843 | 57 569 . 217 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 491 | . . . 491 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions . | . . . . . Melee 1 | . . . 1 . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 3 . . . Targets Rammed 5 | . 5 . . . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 36 | . 36 . . . Average Temperature 11 | . 11 . . . Received Heat Transfer 456 | . 294 . 144 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Jun Mat Min Sub Mat Peak Influence 756 | 10 142 . . 756 Initial 751 | . 6 . . 751 Average 62 | 3 36 . . 751 Maximum Alert Level 3 | . . . . 3 Low Security (%) 95 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 4 | . . . . 100 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Jun Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 12 . 68 2 Peak Tracking Total 6 | . 4 . 6 2 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Jun Mat Min Sub Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Jun Mat Min Sub Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Jun Mat Min Sub Mat Machines Accessed 10 | . 7 . 2 1 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 17 . 13 3 Successful 21 | . 8 . 13 . Failed 12 | . 9 . . 3 Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 19 | . 16 . . 3 Terminals 20 | . 17 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 . 13 . Record 12 | . . . 12 . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Jun Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Jun Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Jun Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 2 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Jun Mat Min Sub Mat Turns Passed 3931 | 119 1654 104 1972 82 Spaces Moved 1879 | 66 737 44 962 70 Core 19 | 19 . . . . Treads 1121 | 47 737 44 293 . Legs . | . . . . . Wheels 739 | . . . 669 70 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 115 115 Average Speed 188 | 137 204 240 182 116 Slowest Speed 250 | 250 240 240 250 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 91 14 42 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 16 | . . . 16 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Jun Mat Min Sub Mat Total 2133 | 84 816 43 1120 70 Wait 103 | 2 15 . 86 . Move 1875 | 65 736 43 961 70 Hop . | . . . . . Pick Up 28 | 6 14 . 8 . Fast Attach 9 | 7 . . 2 . Attach 7 | . 2 . 5 . Detach 2 | . 2 . . . Swap 9 | . 3 . 6 . Drop 13 | . 2 . 11 . Fire 58 | 4 37 . 17 . Melee 24 | . . . 24 . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 5 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / [*Rec]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 13) 120 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 467 | -10/Materials | Identified exit to Materials 1061 | -10/Materials | Discovered new exit (range 8) 1124 | -10/Materials | Discovered exit to Materials (range 16) 1278 | -10/Materials | Identified exit to Mines 1340 | -10/Materials | Discovered exit to Materials (range 16) 1774 | -10/Materials | Entered Mines 1789 | -10/Mines | Learned location of Zion (-6) 1849 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Identified exit to Subcaves 1878 | -10/Mines | Entered Subcaves 1930 | -10/Subcaves | Disturbed a concealed Subdweller 2154 | -10/Subcaves | Ambushed by swarm of Subdwellers 2184 | -10/Subcaves | Discovered exit to Materials (range 14) 2349 | -10/Subcaves | Visited Clippyterm 2357 | -10/Subcaves | Learned Factory fabricator intel 2357 | -10/Subcaves | Learned 40 Factory zone layouts 2357 | -10/Subcaves | Learned Factory stockpile data 2387 | -10/Subcaves | Learned location of 1 exit from Materials 2580 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2689 | -10/Subcaves | Visited 4L-MR0's lab 2724 | -10/Subcaves | Found Gun Armor 2725 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2800 | -10/Subcaves | Learned location of Storage (-9) 2801 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3413 | -10/Subcaves | Disturbed a concealed Subdweller 3558 | -10/Subcaves | Learned Materials emergency access door positions 3580 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3580 | -10/Subcaves | Discovered new exit (range 9) 3585 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3637 | -10/Subcaves | Core integrity fell below 50% 3647 | -10/Subcaves | Discovered new exit (range 13) 3850 | -10/Subcaves | Entered Materials 3850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3851 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Self-destructed Last Messages --------------- 03647_ Acquired 10 matter. 03647_ EXIT=FOUND 03657_ Lgt. Assault Rifle fries itself beyond repair. 03663_ S-10 Pest destroyed. 03792_ Slug penetrates Autobeam Turret. 03798_ Acquired 18 matter. 03809_ Acquired 14 matter. 03842_ Shotgun destroyed. 03843_ Temporary Weapon slot lost. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... Loading Materials emergency access points (x6)... 03877_ T-07 Excavator is excavating. 03892_ Connecting with Terminal... 03892_ Current location identified: Materials 03892_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 03926_ Com. Wheel destroyed. 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""" ## ## | | ???????????????????????????????# ## #? | | ???????????????????????????????################ #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeLaserMembrane Manual? 0 Play Time 00:20:43 Cumulative 137.5 hours Start 2023.06.21 @ 19:28:08 End 2023.06.21 @ 19:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c18b1517-0c0a-4837-9512-71ff77e03a89