Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 15:08:29 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (362) 1810 Value Destroyed (14175) 14175 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (2843) 2843 TOTAL SCORE: 29368 Bonus ------- High Alert Combat Kills 908 Follower Combat Kills 68 Aligned with FarCom 300 Met Data Miner 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 154 Friendly Fire -387 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (233) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Assembled Suspension Frame Surveybot 24 Chip Advanced Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Coolant Injector High-capacity Storage Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Medium Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Optical Array Advanced Core Analyzer Experimental Armor Integrity Analyzer Assembled Alloy Armor Improved Focal Shield Thermal Barrier GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Tri-rail Accelerator > --- INVENTORY -------- Surveybot 24 Scanner Surveybot 24 Chip Hacking Drone Bay Heart of Steel GOLEM Unit GOLEM Unit GOLEM Unit Tri-rail Accelerator Tri-rail Accelerator [Rating: 179] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Wave Gun Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . 2 . . . . . . . . . . 2 . . . . 2 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 342 | . 13 11 15 7 24 5 17 32 10 12 5 34 23 1 23 4 15 11 1 14 3 5 17 3 7 30 Power 24 | . 3 . . 2 2 . 2 2 1 . . 1 1 1 3 . 3 . . . . . 1 . . 2 Engine 12 | . 3 . . 2 1 . 2 . . . . . . . 1 . 3 . . . . . . . . . Core 6 | . . . . . 1 . . 2 1 . . . . 1 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . 2 Propulsion 62 | . 3 3 4 1 4 2 3 6 1 3 . 11 . . 3 2 2 2 . . . . 6 . 2 4 Treads 30 | . 3 . 2 1 2 2 3 4 1 3 . 3 . . . . . . . . . . . . 2 4 Leg 30 | . . 3 2 . 2 . . 2 . . . 8 . . 3 1 2 2 . . . . 5 . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | . 3 2 3 1 9 2 4 8 5 5 . 9 8 . 5 . 2 6 1 11 3 5 9 3 4 10 Device 56 | . 1 . 1 1 4 1 . 2 . 2 . 4 3 . 3 . 1 5 1 5 3 5 6 2 2 4 Storage 14 | . 2 . 1 . . . . 1 . . . 2 1 . 1 . . 1 . 1 . . . . 2 2 Processor 16 | . . . . . 1 . 1 3 2 2 . . . . . . . . . 3 . . 1 . . 3 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 31 | . . 2 1 . 4 1 2 2 3 1 . 3 4 . 1 . 1 . . 2 . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 138 | . 4 6 8 3 9 1 8 16 3 4 5 13 14 . 12 2 8 3 . 3 . . 1 . 1 14 Energy Gun 42 | . 3 1 6 1 1 1 3 7 2 2 1 2 1 . . 2 4 1 . . . . . . . 4 Energy Cannon 14 | . . . 1 . . . . . . 1 . 4 3 . . . 1 1 . 1 . . . . . 2 Ballistic Gun 51 | . 1 3 . 1 7 . 3 7 . . 2 4 5 . 11 . 3 1 . 2 . . 1 . . . Ballistic Cannon 9 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 6 Launcher 20 | . . 2 1 1 1 . 2 2 1 . 2 1 4 . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 2 . 4 . . 7 . 1 . 3 . . . . 1 1 . 3 . 1 7 . 1 3 Parts Lost 98 | . 4 1 . . 10 . 2 9 2 1 . 13 5 . 10 . 3 . 1 5 . 1 . . . 31 Power 10 | . . . . . 1 . . 2 . . . . 1 . 1 . 1 . . 1 . . . . . 3 Propulsion 12 | . 1 . . . 3 . . 2 . . . 4 . . . . . . . . . . . . . 2 Utility 43 | . . . . . 4 . 1 2 1 1 . 4 2 . 5 . 1 . 1 2 . 1 . . . 18 Weapon 33 | . 3 1 . . 2 . 1 3 1 . . 5 2 . 4 . 1 . . 2 . . . . . 8 Highest Loss Streak 13 | . 3 1 . . 8 . 2 7 1 1 . 13 2 . 4 . 2 . 1 5 . 1 . . . 13 Average Slot Usage (%) 89 | . 92 99 99 100 97 97 94 93 90 95 92 85 98 91 96 95 92 76 86 86 88 87 82 87 87 82 Engine 2 | . 14 14 11 11 8 . 6 2 . . . . . . 3 . 1 3 . . . . . . . . Core 1 | . . . . . . 11 2 5 6 7 7 5 . 4 2 6 5 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 6 6 5 6 4 4 6 5 5 5 5 5 5 4 Treads 5 | . 26 1 7 22 20 17 18 14 15 15 15 7 . . . . . . . . . . . . 2 7 Leg 7 | . 1 26 14 . 1 3 . 2 . . . 7 15 13 13 5 . 12 13 11 11 11 10 11 7 . Device 16 | . 1 . 10 11 8 8 9 7 3 6 15 15 20 13 20 26 25 18 20 22 23 22 18 16 20 21 Storage 16 | . 20 20 22 22 22 22 18 18 15 11 7 8 18 20 24 26 26 15 20 12 11 11 11 11 13 12 Processor 7 | . . . . . 3 2 1 10 16 20 15 15 10 6 3 . . . . 8 11 11 12 16 15 16 Protection 6 | . . 7 11 11 9 9 13 4 9 18 15 10 9 13 . . . 4 6 5 5 5 4 4 4 4 Energy Gun 4 | . 14 14 20 13 8 11 8 9 5 6 6 . . . . 9 11 1 . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . 2 8 13 . . . 10 20 15 17 16 16 16 14 7 Ballistic Gun 5 | . 12 13 . 8 13 11 8 7 7 7 6 3 2 . 18 9 5 3 . . . . . 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 13 29 29 41 37 51 47 50 79 86 90 84 88 97 118 114 105 110 136 135 136 130 131 131 127 136 160 Greatest Support 70 | 20 40 40 40 40 60 60 40 60 40 48 48 60 56 56 56 48 40 70 60 70 60 60 60 55 65 70 Greatest Overweight (x) 5 | . . 1 2 . . 2 1 2 2 2 1 3 1 2 5 3 5 2 2 4 2 2 4 2 3 4 Average Overweight (x) 1 | . . . . . . . . . 1 1 1 . 1 1 1 2 2 1 2 1 2 2 2 2 2 1 Largest Inventory Capacity 20 | . 12 12 12 12 12 12 12 16 16 16 12 12 16 16 16 16 16 16 12 12 12 12 12 12 16 20 Average Capacity 13 | . 8 9 12 12 12 12 12 15 16 14 12 12 13 16 16 16 16 12 12 12 12 12 12 12 14 17 Most Carried 16 | . 12 12 12 12 12 12 12 16 16 16 12 12 16 16 16 16 16 16 12 12 12 12 12 12 16 16 Average Carried 12 | . 7 9 8 11 11 11 11 14 15 14 11 11 12 15 15 15 15 11 12 12 12 12 11 12 13 11 Final Capacity 16 | 6 12 8 12 12 12 12 12 16 16 12 12 12 16 16 16 16 16 12 12 12 12 12 12 12 16 4 Final Carried 16 | 6 12 8 12 12 10 12 12 16 16 12 12 12 16 15 16 16 15 12 12 12 12 12 12 12 16 4 Class Distribution -------------------- 33% | Golem 31% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Matter Collected 8666 | 200 288 196 127 249 212 146 261 645 73 395 171 410 402 . 645 136 451 101 131 124 50 48 1601 121 139 1344 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16192 | . 837 380 232 554 245 146 623 1303 150 249 522 431 1066 . 1068 151 1026 677 221 896 480 335 58 274 949 3319 Parts 782 | . 45 33 21 36 23 10 38 65 8 10 26 21 42 . 40 4 67 11 13 28 22 26 2 13 36 142 Haulers Intercepted 13 | . 2 . 2 . . . 1 2 . . . . . . . . . . . 2 . . . . . 4 Recyclers Shooed 13 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . . . . . 20 . 5 . 25 4 . . 13 . 22 26 84 13 . . Prevented 53 | . . . . . . . . . . 1 10 . 28 . 9 . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 270 | . 13 14 3 12 12 3 12 23 3 1 10 4 20 . 21 2 5 11 6 14 8 8 1 4 12 48 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 95 | . 13 8 3 9 3 2 6 23 1 . 1 1 . . 12 2 3 3 . 1 . . . 1 1 2 Cannons 89 | . . . . . . . . . . . . . 2 . 1 . . 5 6 5 8 8 1 3 11 39 AOE 66 | . . 6 . 3 9 1 6 . 2 . 8 . 14 . 4 . . . . 8 . . . . . 5 Classes Destroyed 22 | . 6 1 1 2 3 . . 1 . 2 . . . . 1 . 2 2 . . . . . . . 1 Worker 10 | . . . . 1 . . 1 4 . . . . . . . . . . . 1 . . . . . 3 Builder 20 | . 3 . 1 1 . . . 2 . . . . . . . . . . . . . . . . 1 12 Tunneler 6 | . . . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . . . Hauler 13 | . 2 . 2 . . . 1 2 . . . . . . . . . . . 2 . . . . . 4 Recycler 7 | . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 2 Minesweeper 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 52 | . . 9 . 4 . . 3 4 . . 2 . 7 . 9 . . . 5 . 4 5 . . . . Grunt 98 | . 13 5 3 6 5 2 3 11 . . 3 . 6 . 4 1 . . . 9 3 . . 3 3 18 Brawler 9 | . . . . . 1 1 . 1 . . 1 . . . 2 . . . . . . . . 1 . 2 Duelist 9 | . . . . . . . . 1 . . 2 . . . 3 . . . . . . . . . 1 2 Sentry 30 | . . . . 2 . . 5 5 1 . 1 . 3 . 1 . . . . 1 . 1 . . 5 5 Hunter 26 | . . . . . 4 . 1 1 . . 1 . 4 . 2 . . . . 2 . 2 1 . . 8 Programmer 20 | . . . . . 2 . . . 2 . . . . . . 1 . . . 1 . . . . 3 11 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Zionite 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | . 4 4 5 8 10 3 6 6 1 1 7 1 14 . 6 2 19 4 5 6 4 5 1 4 5 8 Combat Bots Only 14 | . 4 3 1 6 10 3 4 5 1 1 7 1 14 . 6 1 1 3 5 6 4 5 1 4 4 6 Max Kills in Single Turn 5 | . 1 4 2 3 3 1 3 1 1 1 3 1 5 . 2 1 2 2 1 4 1 1 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . Exploded 5 | . . 3 . 2 3 1 2 . 1 . 2 . 5 . 2 . . . . 4 . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Damage Taken 24442 | . 899 390 55 369 1719 146 616 1724 310 194 182 2573 891 33 1835 57 830 165 251 1702 223 343 177 221 459 8078 Core 3295 | . 88 82 10 49 224 16 53 287 31 19 . 339 161 . 177 14 118 38 . 182 22 13 . 10 57 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 32 . . . 25 . 38 . . . . 21 . . . . . 59 . . . . 77 95 . Volleys Fired 929 | . 80 30 20 27 34 5 34 97 19 18 17 31 27 . 46 9 78 78 7 40 14 20 10 12 30 146 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 3 3 3 3 3 3 3 3 3 4 3 4 Hottest 195 | . 85 130 130 90 68 68 86 119 84 84 73 125 180 . 180 195 195 142 75 80 75 75 75 113 110 162 Shots Fired 1840 | . 146 56 37 51 59 10 53 188 27 29 22 36 39 . 104 23 203 122 21 87 42 44 18 34 82 307 Gun 1055 | . 146 54 34 48 52 10 49 188 20 28 9 25 1 . 88 23 192 30 . 4 . . . 12 7 35 Cannon 696 | . . . . . . . . . . 1 . 5 13 . 3 . 11 92 21 83 42 44 18 22 75 266 Launcher 89 | . . 2 3 3 7 . 4 . 7 . 13 6 25 . 13 . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 717 | . 82 25 . 19 50 5 30 98 12 13 4 20 1 . 88 19 81 23 . 4 . . . 12 10 121 Thermal 854 | . 27 29 30 . . . 3 89 7 4 . . 13 . 3 4 111 80 21 83 42 44 18 22 72 152 Explosive 32 | . . 2 3 3 7 . 4 . 7 . . . . . . . . . . . . . . . . 6 Electromagnetic 237 | . 37 . 4 29 2 5 16 1 1 12 18 16 25 . 13 . 11 19 . . . . . . . 28 Robot Hit Streak 29 | . 11 10 7 12 29 6 29 15 5 18 11 13 7 . 12 8 12 10 18 20 5 9 4 9 16 16 Robot Miss Streak 6 | . 4 2 2 3 2 3 2 3 1 1 1 1 2 . 3 4 3 3 . 2 1 3 1 3 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 26 | . 2 2 . 2 . . . 3 . . . . . . 4 . 11 2 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 . . . 1 . . . . . . 1 . 2 1 . . . . . . . . Shots Hit Robots 1236 | . 96 35 25 39 47 7 48 136 16 23 19 44 17 . 64 15 135 42 16 61 24 21 9 20 53 224 Core Hits 701 | . 38 23 15 30 42 7 30 57 5 9 19 16 31 . 31 9 45 23 7 31 14 10 2 9 26 172 Critical Hits 25 | . . . . 1 1 . . 2 . 1 . 2 . . 1 1 3 . . . . . . . . 13 Critical Kills 10 | . . . . . . . . 1 . 1 . 1 . . 1 1 2 . . . . . . . . 3 Critical Parts Destroyed 8 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 5 Melee Attacks 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44237 | . 1275 699 422 949 1674 252 1297 1851 382 487 929 1248 1881 . 2040 265 2821 1326 788 4345 898 861 256 815 2640 13836 Guns 12790 | . 1275 431 345 579 754 154 724 1848 270 450 101 304 . . 1207 265 2624 333 . 56 . . . 240 96 734 Cannons 21301 | . . . . . . . . . . . . 102 306 . 128 . 197 993 788 2688 898 861 256 575 2532 10977 Explosions 9388 | . . 268 77 370 920 98 573 . 112 37 828 190 1575 . 705 . . . . 1566 . . . . . 2069 Melee 652 | . . . . . . . . . . . . 652 . . . . . . . . . . . . . . Ramming 106 | . . . . . . . . 3 . . . . . . . . . . . 35 . . . . 12 56 Kinetic 12490 | . 630 117 . 190 720 73 394 736 142 119 28 240 . . 1207 265 936 285 . 56 . . . 240 162 5950 Thermal 20461 | . 259 314 287 . . 98 133 1096 179 104 216 84 360 . 156 . 1688 708 788 3728 898 861 256 575 2466 5207 Explosive 4760 | . . 268 77 370 920 . 491 . 39 . . . . . . . . . . 526 . . . . . 2069 Electromagnetic 5768 | . 386 . 58 389 34 81 279 16 22 264 685 272 1521 . 677 . 197 333 . . . . . . . 554 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 652 | . . . . . . . . . . . . 652 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 2 2 5 5 . . 4 4 5 5 5 . 4 4 4 . . . . . . . 2 15 Average Corruption 4 | . . . 2 2 2 5 . . 3 4 4 5 5 . 4 4 4 . . . . . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 220 | . . . 3 9 11 4 . . 12 28 15 17 21 . 15 9 3 . . . . . . . 3 70 Message Errors 56 | . . . 2 3 5 . . . 7 8 . 6 7 . 7 3 . . . . . . . . . 8 Matter Fused 46 | . . . . . . 1 . . 1 9 2 5 4 . 4 3 1 . . . . . . . . 16 Heat Flow Errors 19 | . . . . 1 . 2 . . 1 3 4 2 1 . 1 . . . . . . . . . . 4 Energy Discharges 18 | . . . 1 1 . . . . . 3 5 . 1 . . 1 2 . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . 4 3 . . . 2 1 2 . 3 . 1 1 . . . . . . . . 2 6 Data Loss (major) 4 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 36 | . . . . . 3 1 . . 1 3 1 1 1 . 2 1 . . . . . . . . . 22 Weapon Failures 8 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1387 | . . . 2 32 3 . 15 . . 2 . 45 10 . 8 . . 28 78 469 26 44 . 56 152 417 Projectiles 980 | . . . . . . . . . . . . . 10 . . . . 28 78 224 26 44 . 56 152 362 Explosions 362 | . . . 2 32 3 . 15 . . 2 . . . . 8 . . . . 245 . . . . . 55 Melee 45 | . . . . . . . . . . . . 45 . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Self-Inflicted Damage 578 | . . . . . . 48 . . 29 28 31 84 57 . 85 . . . . 216 . . . . . . Shots 18 | . . . . . . 1 . . 2 1 2 1 4 . 4 . . . . 3 . . . . . . Rammed 9 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 6 Targets Rammed 13 | . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 7 Kicked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 339 | . 303 339 150 97 36 177 1 153 143 322 216 178 141 . 198 144 329 237 . 266 66 20 91 239 38 92 Average Temperature 82 | . 114 113 55 29 18 85 1 59 63 103 78 51 55 . 78 77 68 105 . 63 28 10 39 164 17 24 Received Heat Transfer 4580 | . 495 162 30 156 12 45 126 423 6 60 9 330 210 . 198 18 155 18 18 597 30 . 174 87 174 1047 Effects 10 | . 2 1 . . . . . . . . . . . . . . 5 2 . . . . . . . . Energy Bleed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . 1 . . 2 1 2 4 . 3 . 1 3 . . . . . . . 2 Combat Hostiles 17 | . . . . . . . . . . 1 1 2 4 . 3 . 1 3 . . . . . . . 2 Parts Fried 37 | . 2 . . . . . 1 . . 3 4 2 17 . 5 . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 30 | . . 2 . . . . . 5 1 1 . . . . . 3 9 . 1 3 . . . . . 5 Heat Transferred 17356 | . 703 777 703 . . 150 261 2479 235 198 200 100 250 . 125 . 2645 424 400 2173 500 400 149 325 1325 2834 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 1 2 . 1 1 4 1 4 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Peak Influence 1071 | . 277 229 219 228 . 100 295 487 121 . . . . 119 . . . . . 496 . . . . 237 1071 Initial 119 | . . 24 79 18 . . 39 61 10 . . . . 119 . . . . . 18 . . . . . 98 Average 194 | . 115 107 99 56 . 95 147 256 56 . . . . 119 . . . . . 274 . . . . 107 454 Maximum Alert Level 3 | . 1 1 1 1 . . 1 2 . . . . . . . . . . . 2 . . . . 1 3 Low Security (%) 68 | . 86 93 89 95 . 100 75 41 100 . . . . 100 . . . . . 31 . . . . 96 28 Level 1 17 | . 13 6 10 4 . . 24 43 . . . . . . . . . . . 46 . . . . 3 14 Level 2 10 | . . . . . . . . 14 . . . . . . . . . . . 21 . . . . . 36 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 2 . . . 3 6 3 . 1 . 1 2 . . . . . 4 . . . . 3 9 Investigation 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . Extermination 8 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 3 Reinforcement 17 | . 1 . 2 . . . 2 2 1 . . . . 2 . . . . . 2 . . . . 1 4 Assault 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Distress Signals 23 | . 1 . . . . . 8 6 . . . . . . . . . . . . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 24 11 9 10 15 3 20 28 4 1 10 4 21 5 24 3 43 12 12 21 9 7 16 4 14 75 Peak Tracking Total 12 | . 7 3 3 3 12 3 8 6 2 1 11 2 10 4 7 1 3 3 5 9 4 4 10 4 5 11 Tactical Retreats 18 | . 1 1 . . . . . 1 . . 1 . 3 . . . 2 2 1 4 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . 3 . 4 1 . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Disabled 31 | . . 1 1 1 . 2 1 1 1 1 2 1 5 . . . 2 2 . 6 . . 1 . 2 1 Max in Single Turn 3 | . . 1 1 1 . 2 1 1 1 1 1 1 2 . . . 1 1 . 3 . . 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Accessed 43 | . 2 . 1 . 1 . 7 4 2 . . 2 1 . 2 1 . . . 7 . 1 9 . 2 1 Terminals 20 | . 2 . 1 . . . 4 3 1 . . . 1 . . . . . . 5 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Total Hacks 102 | . 4 . 4 . 1 . 17 11 5 . . 17 4 . 2 1 . . . 12 . 1 17 . 5 1 Successful 74 | . 1 . 4 . 1 . 9 8 3 . . 17 4 . 2 1 . . . 4 . 1 17 . 2 . Failed 28 | . 3 . . . . . 8 3 2 . . . . . . . . . . 8 . . . . 3 1 Catastrophic 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 3 . 1 . 6 6 . . . . . . . . 4 . . 3 . . . . 2 . Terminals 51 | . 4 . 4 . . . 11 10 2 . . . 4 . . . . . . 10 . . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Terminal Hacks 58 | . 1 . 2 . 1 . 3 4 1 . . 17 4 . 2 1 . . . 2 . 1 17 . 2 . Record 15 | . . . . . . . . . . . . . 4 . . 1 . . . . . . 10 . . . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . Open Door 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 7 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . . . 2 . . . 2 3 . . . . . . . . . . . 1 . . . . . . Terminals 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . Track 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Tunnel 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . . . 6 2 2 . . . 1 . . . . . . 5 . . . . 2 1 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total Allies 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . 2 1 . . 2 2 2 . . . . . . . . . Highest-Rated Group 50 | . . . . . . . . . . . 36 16 . . 50 50 50 . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . . . 20 16 . . 30 30 30 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 25 | . . . . . . . . . . . 4 . . . 2 6 13 . . . . . . . . . Total Damage 341 | . . . . . . . . . . . 27 . . . 27 115 172 . . . . . . . . . Kills 5 | . . . . . . . . . . . 1 . . . 1 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 3 . . . . . 1 . . 1 . 1 2 2 . 1 . 1 3 . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Turns Passed 26794 | . 951 734 493 992 737 196 621 824 764 1006 911 634 1000 169 1415 361 2404 2557 701 1174 1357 2621 1538 584 555 1495 Spaces Moved 12590 | 1 423 411 263 559 351 96 301 278 380 482 467 241 595 97 677 217 1593 920 357 360 678 1080 793 277 197 496 Core 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Treads 3964 | . 410 11 88 559 319 88 301 236 380 482 467 118 . . . . . . . . . . . . 40 465 Legs 6916 | 1 13 400 175 . 32 8 . 42 . . . 123 595 97 677 70 61 920 357 360 678 1080 793 277 157 . Wheels 1679 | . . . . . . . . . . . . . . . . 147 1532 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 160 120 120 160 120 180 185 185 120 150 150 150 130 130 150 190 170 190 190 165 165 165 50 Average Speed 170 | 120 158 150 153 160 156 175 167 171 183 192 185 165 150 174 179 146 132 180 190 174 190 190 182 165 174 196 Slowest Speed 290 | 120 160 160 180 160 160 200 180 200 200 205 185 220 150 180 270 180 290 200 190 230 190 190 250 165 230 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 77 67 29 93 61 25 37 53 8 67 70 79 73 3 65 42 85 74 59 14 84 91 85 47 10 16 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 9 | . . 2 . . . . 1 . . 1 . . . . . . 2 . . 1 . 1 . 1 . . Known Exits Taken 8 | . 1 . 1 . . . 1 . 1 1 . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 18 | 1 . 1 . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 26 | . . 2 . 1 . . . . . 3 2 . 4 . 1 2 2 . 1 . 1 5 . 2 . . Spaces Dug 109 | . . . . 21 . . . . 43 . . . 4 . 2 . . 27 . 3 . 3 1 . . 5 Terrain Destroyed 616 | . . 11 5 21 12 . 43 2 76 6 18 11 18 . 11 4 1 55 5 70 21 26 2 16 18 164 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 241 | . . . . . . . . 2 . . . 2 4 . 9 4 1 55 5 14 21 26 2 16 18 62 AOE 375 | . . 11 5 21 12 . 43 . 76 6 18 9 14 . 2 . . . . 56 . . . . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total 16362 | . 567 480 314 613 479 117 364 438 419 533 502 402 668 97 798 245 1734 1722 364 832 716 1613 875 380 350 740 Wait 2019 | . 9 8 . 3 47 . 2 4 6 . . 66 . . 3 7 27 675 . 397 18 505 34 81 96 31 Move 12562 | . 422 410 262 558 350 95 300 277 379 481 466 240 594 96 674 216 1592 919 356 359 677 1079 792 276 196 496 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 165 | . 23 9 8 7 14 6 3 12 2 9 3 3 14 . 20 4 5 10 . . . . 5 . 4 4 Fast Attach 138 | . 3 . 6 1 3 3 4 12 5 3 . 16 6 . 7 . 10 2 . 14 3 2 10 3 7 18 Attach 73 | . 4 4 2 1 10 1 1 8 2 1 1 5 4 1 9 1 1 7 . . . . 4 . . 6 Detach 16 | . . . . . . . . 2 . . . 4 . . 1 . . 3 . . . . . . . 6 Swap 132 | . 6 7 7 5 11 1 12 12 3 8 4 13 13 . 7 3 4 2 1 . . 4 3 . . 6 Drop 272 | . 19 12 9 11 10 6 8 13 3 13 3 6 10 . 17 5 14 26 . 19 4 3 17 8 16 20 Fire 929 | . 80 30 20 27 34 5 34 97 19 18 17 31 27 . 46 9 78 78 7 40 14 20 10 12 30 146 Melee 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Crush 10 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . 8 . . . 10 . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Lost 3 parts (1n2w) 318 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 4) 518 | -10/Materials | Identified exit to Mines 683 | -10/Materials | Discovered new exit (range 12) 952 | -10/Materials | Entered Mines 1063 | -10/Mines | Core integrity fell below 50% 1113 | -10/Mines | Learned location of Zion (-6) 1260 | -10/Mines | Assembled infested the area 1608 | -10/Mines | Discovered new exit (range 8) 1686 | -10/Mines | Entered Materials 1686 | -9/Materials | Evolved 2 slots: Utility x2 1818 | -9/Materials | Identified exit to Mines 2081 | -9/Materials | Discovered new exit (range 8) 2179 | -9/Materials | Entered Mines 2187 | -9/Mines | Learned Materials interactive machine intel 2194 | -9/Mines | Discovered new exit (range 10) 2195 | -9/Mines | Learned location of 1 exit from Lower Caves 2338 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2338 | -9/Mines | Discovered new exit (range 5) 2643 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2842 | -9/Mines | Build established: Scavenger-Mutant 3171 | -9/Mines | Entered Exiles 3361 | -9/Exiles | Met 8R-AWN 3385 | -9/Exiles | Met EX-HEX 3429 | -9/Exiles | Met EX-BIN 3448 | -9/Exiles | Aligned with FarCom system 3449 | -9/Exiles | Given EX-Vault access code 3488 | -9/Exiles | Opened EX-Vault 3526 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3553 | -9/Exiles | Exiles lab attacked by MAIN.C 3694 | -9/Exiles | Attacked by the Exiles 3790 | -9/Exiles | Lost 8 parts (1p2n3u2w) 3797 | -9/Exiles | Found Prototype Processor 3803 | -9/Exiles | Found Prototype Device 3810 | -9/Exiles | Found Prototype Ballistic Gun 3815 | -9/Exiles | Identified AS-neutralizer No. 17b 3846 | -9/Exiles | Core integrity fell below 50% 3896 | -9/Exiles | Destroyed 10 combat bots 3897 | -9/Exiles | Discovered new exit (range 10) 3908 | -9/Exiles | Entered Mines 4082 | -8/Mines | Discovered new exit (range 8) 4104 | -8/Mines | Entered Materials 4104 | -8/Materials | Evolved 2 slots: Utility x2 4105 | -8/Materials | Loaded intel: 19 interactive machine locations 4221 | -8/Materials | Discovered new exit (range 9) 4516 | -8/Materials | Identified exit to Storage 4725 | -8/Materials | Entered Storage 4753 | -8/Storage | Identified exit to Recycling 4834 | -8/Storage | Garrison activated, responded to threat 5026 | -8/Storage | Identified 8R-AWN's Boregun 5046 | -8/Storage | Lost 7 parts (1p2n1u3w) 5141 | -8/Storage | Core integrity fell below 50% 5372 | -8/Storage | Discovered new exit (range 16) 5549 | -8/Storage | Entered Factory 5549 | -7/Factory | Evolved 2 slots: Utility x2 5550 | -7/Factory | Identified exit to Lower Caves 5777 | -7/Factory | Repaired Rnf. Fission Core 6313 | -7/Factory | Entered Lower Caves 6314 | -7/Lower Caves | Identified exit to Lower Caves 6457 | -7/Lower Caves | Encountered a Warlord checkpoint 6767 | -7/Lower Caves | Identified Exp. Targeting Computer 6887 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7165 | -7/Lower Caves | Learned location of Extension (-5) 7319 | -7/Lower Caves | Entered another Lower Caves area 7788 | -7/Lower Caves | Spotted B-75 Beast 7906 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7947 | -7/Lower Caves | Destroyed 7 combat bots 8217 | -7/Lower Caves | Discovered new exit (range 4) 8230 | -7/Lower Caves | Entered Data Miner 8230 | -7/Data Miner | Accompanied by 1 ally 8232 | -7/Data Miner | Discovered new exit (range 7) 8268 | -7/Data Miner | Met Data Miner 8329 | -7/Data Miner | Received God Mode back door access code from Data Miner 8446 | -7/Data Miner | Data Conduit disabled 8700 | -7/Data Miner | Found Prototype Device 8700 | -7/Data Miner | Identified Exp. Thermal Shield 8704 | -7/Data Miner | Core integrity fell below 50% 8707 | -7/Data Miner | Lost 13 parts (4n4u5w) 8739 | -7/Data Miner | Found Exp. Thermal Shield 8864 | -7/Data Miner | Entered Proximity Caves 8880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9085 | -6/Proximity Caves | Spotted B-75 Beast 9283 | -6/Proximity Caves | Learned Factory stockpile data 9507 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9543 | -6/Proximity Caves | Destroyed 14 combat bots 9841 | -6/Proximity Caves | Discovered new exit (range 12) 9864 | -6/Proximity Caves | Entered Factory 9864 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10007 | -6/Factory | Discovered new exit (range 11) 10033 | -6/Factory | Entered Lower Caves 10135 | -6/Lower Caves | Lost 4 parts (2u2w) 10356 | -6/Lower Caves | Found Prototype Device 10462 | -6/Lower Caves | Build established: Scavenger-Gunner 10841 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10925 | -6/Lower Caves | Lost 3 parts (1p1u1w) 11088 | -6/Lower Caves | Learned Factory security intel 11169 | -6/Lower Caves | Build established: Scavenger-Tank 11275 | -6/Lower Caves | Discovered new exit (range 13) 11448 | -6/Lower Caves | Entered another Lower Caves area 11448 | -6/Lower Caves | Accompanied by 2 allies 11470 | -6/Lower Caves | Learned Factory emergency access door positions 11648 | -6/Lower Caves | Learned Factory terminal intel 11746 | -6/Lower Caves | Discovered new exit (range 10) 11809 | -6/Lower Caves | Entered Zion 11809 | -6/Zion | Accompanied by 2 allies 11885 | -6/Zion | System corruption cleaned by Quarantine Array 12259 | -6/Zion | Identified exit to Proximity Caves 12363 | -6/Zion | Given A8's code to call for help 12413 | -6/Zion | Learned location of Quarantine (-2) 12506 | -6/Zion | Given the Hacking Drone Bay 13068 | -6/Zion | Found Prototype Device 13506 | -6/Zion | Attacked by Zionites 13515 | -6/Zion | Spotted T7-M60(B) 13519 | -6/Zion | Spotted VZ-MPH(B) 13539 | -6/Zion | Destroyed T7-M60(B) 13748 | -6/Zion | Destroyed Imprinter 13788 | -6/Zion | Extracted access codes from Imprinter's data core 14170 | -6/Zion | Opened final containment barrier to the Deep Caves 14205 | -6/Zion | Discovered new exit (range 3) 14205 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14213 | -6/Zion | Entered Deep Caves 14455 | -6/Deep Caves | Build established: Scavenger-Mutant 14530 | -6/Deep Caves | Z-Facility disabled 14750 | -6/Deep Caves | Identified Heart of Steel 14810 | -6/Deep Caves | Spotted as-35739 14820 | -6/Deep Caves | Destroyed as-35739 14895 | -6/Deep Caves | Exposed GOLEM chamber 14899 | -6/Deep Caves | Found GOLEM Unit 15205 | -6/Deep Caves | Build established: Mutant 15875 | -6/Deep Caves | Build established: Tank 15891 | -6/Deep Caves | Found GOLEM Unit 15926 | -6/Deep Caves | Found GOLEM Unit 15930 | -6/Deep Caves | Found GOLEM Unit 16359 | -6/Deep Caves | Found Surveybot 24 Chip 16362 | -6/Deep Caves | Found Surveybot 24 Scanner 16662 | -6/Deep Caves | Build established: Golem 16764 | -6/Deep Caves | Discovered new exit (range 4) 16770 | -6/Deep Caves | Entered Proximity Caves 16799 | -5/Proximity Caves | Learned Factory interactive machine intel 17403 | -5/Proximity Caves | Spotted B-75 Beast 17405 | -5/Proximity Caves | Destroyed B-75 Beast 17454 | -5/Proximity Caves | Discovered new exit (range 4) 17471 | -5/Proximity Caves | Entered Factory 17471 | -5/Factory | Evolved 2 slots: Utility x2 17472 | -5/Factory | Identified exit to Extension 17475 | -5/Factory | Loaded intel: 48 interactive machine locations 17476 | -5/Factory | Loaded intel: 22 terminal locations 17713 | -5/Factory | Spotted B-75 Beast 17747 | -5/Factory | Destroyed B-75 Beast 17793 | -5/Factory | Identified exit to Factory 18065 | -5/Factory | Lost 5 parts (1p2u2w) 18155 | -5/Factory | Identified exit to Upper Caves 18645 | -5/Factory | Entered Upper Caves 18790 | -5/Upper Caves | Spotted B-75 Beast 18792 | -5/Upper Caves | Destroyed B-75 Beast 19607 | -5/Upper Caves | Discovered new exit (range 22) 19985 | -5/Upper Caves | Learned 4 Factory zone layouts 20002 | -5/Upper Caves | Entered another Upper Caves area 20152 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20450 | -5/Upper Caves | Learned Factory emergency access door positions 20685 | -5/Upper Caves | Learned 12 Factory zone layouts 21195 | -5/Upper Caves | Discovered new exit (range 11) 22461 | -5/Upper Caves | Found Alien Artifact 22461 | -5/Upper Caves | Identified Core Expander 22461 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 22623 | -5/Upper Caves | Entered Warlord 23529 | -5/Warlord | Met Warlord 23554 | -5/Warlord | Warlord's base attacked by MAIN.C 23557 | -5/Warlord | Found Prototype Reactor 23557 | -5/Warlord | Identified Vortex Chain Reactor 23574 | -5/Warlord | Found Prototype Processor 23574 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 23585 | -5/Warlord | Found Prototype Device 23585 | -5/Warlord | Identified Thermal Barrier 23785 | -5/Warlord | Warlord forces counterattacked 23855 | -5/Warlord | Spotted Executioner 24115 | -5/Warlord | Opened side exit 24149 | -5/Warlord | Discovered new exit (range 9) 24161 | -5/Warlord | Entered Proximity Caves 24295 | -4/Proximity Caves | Spotted B-86 Titan 24560 | -4/Proximity Caves | Discovered exit to Factory (range 12) 24745 | -4/Proximity Caves | Entered Factory 24745 | -4/Factory | Evolved 2 slots: Utility x2 24746 | -4/Factory | Identified exit to Research 24811 | -4/Factory | Discovered new exit (range 9) 24992 | -4/Factory | Identified exit to Upper Caves 25300 | -4/Factory | Entered Research 25300 | -3/Research | Evolved 2 slots: Utility x2 25301 | -3/Research | Identified exit to Testing 25963 | -3/Research | Identified Hacking Drone Bay 26015 | -3/Research | Lost 6 parts (6u) 26097 | -3/Research | First assault squad dispatched 26125 | -3/Research | System corruption reached 10% 26170 | -3/Research | Lost 4 parts (3u1w) 26252 | -3/Research | Spotted B-86 Titan 26316 | -3/Research | Destroyed B-86 Titan 26328 | -3/Research | Spotted B-86 Titan 26429 | -3/Research | Destroyed B-86 Titan 26764 | -3/Research | Core integrity fell below 50% 26782 | -3/Research | Core integrity fell below 20% 26795 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26775_ G-67 Veteran misfires. 26776_ U-05 Engineer builds a Wall. 26776_ Dropped Heart of Steel. 26776_ K-01 Serf collects debris. 26777_ Dropped Disruptor Cannon. 26777_ G-67 Veteran IFF system glitched. 26777_ Dropped Disruptor Cannon. 26778_ Dropped Lgt. Antimatter Reactor. 26779_ Dropped Hcp. Storage Unit. 26779_ Asb. Biocell Array destroyed. 26779_ Discarded Asb. Alloy Armor. 26779_ K-01 Serf collects debris. 26780_ System corrupted: Matter fused (-8). 26782_ P-80 Master resets G-67 Veteran, system corruption cleaned. 26783_ K-01 Serf collects debris. 26783_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 26784_ Acquired 45 matter. 26791_ Triggered Ambush Trap. 26791_ S-43 Plague emerges from a hatch in the floor. 26795_ System corrupted: Heat flow error (+233). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ########???????????????????????????????????? | | ????? #???????????????????????????????????? | | ????? #???????????????????????????????????? | | ?????? #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ######### ####################+### ?????????? | | kk k k ?????????? | | s k u ????????? | | k s ????????? | | % s k @ ????????? | | ##########################+#########?????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | """ ????????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #?#####??????????????????????????????????????????? | | ##?##?#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 1910 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Power Amplification 20 Additional Mass Support 10 Armor Coverage 975 Resistance: KI 25 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Rnf. Fission Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterShadingMinigun Manual? 0 Play Time 02:30:36 Cumulative 169.2 hours Start 2020.12.20 @ 12:17:39 End 2020.12.20 @ 15:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 157 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 62 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8ddfaf3-dfbb-4388-8be4-a21217bed83f