Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 14:11:23 Player: MolePlayingNice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (691) 3455 Value Destroyed (47000) 47000 Prototype IDs (88) 1760 Alien Tech Used (12) 2400 Bonus (73542) 73542 TOTAL SCORE: 137857 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 25065 Follower Combat Kills 2308 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19900 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Scanned by Researcher 1000 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2131 Cogmind --------- Core Integrity 180/1650 Matter 468/1100 Energy 298/300 System Corruption 31% Temperature Cool (0) Movement Core (50) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Targeting Computer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Transmission Jammer Heavy Regenerative Plating Tesla Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Heavy Regenerative Plating Graphene Brace Thermal Barrier Advanced Force Field Deep Network Scanner > --- WEAPON ----------- Multirail Multirail Hypervelocity Multirail Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Particle Reactor Armored Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads Experimental Heat Sink Advanced Matter Compressor Long-range Sensor Array Precision Matter Filter Experimental Core Shielding Advanced Force Field Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tesla Bomb Launcher Fusion Bomb Launcher Sigix Terminator Botcube [Rating: 261] Favorites ----------- Power Particle Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Antimatter Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Multirail Ballistic Cannon Antimatter Cannon Launcher Tesla Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Heavy Scimitar of Distortion Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . Utility 8 | . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 1 . Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 330 | . 16 26 6 10 9 . 7 16 . 1 13 10 9 2 3 3 14 27 9 22 13 19 18 40 19 18 Power 50 | . 1 4 1 1 1 . 2 1 . . 1 2 1 . . . 3 6 1 4 2 4 . 9 4 2 Engine 7 | . . 4 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Core 14 | . 1 . . 1 1 . 2 . . . 1 2 . . . . 1 3 . . 2 . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . 2 3 1 4 . 4 . 9 4 2 Propulsion 59 | . 6 7 2 . 2 . . 3 . . 1 1 1 . 1 . 6 2 1 5 2 2 4 3 7 3 Treads 53 | . 2 7 2 . 2 . . 3 . . 1 1 1 . . . 6 2 . 5 2 2 4 3 7 3 Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 5 | . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | . 4 6 2 7 3 . 3 5 . 1 7 6 6 1 2 1 4 11 4 7 6 8 11 18 3 8 Device 94 | . 3 6 . 3 2 . 2 2 . 1 6 5 4 1 . 1 2 7 2 5 4 7 8 13 3 7 Storage 6 | . 1 . . 1 . . . . . . . . . . 2 . 1 1 . . . . . . . . Processor 10 | . . . . . . . . 2 . . . 1 . . . . . 1 . 2 1 . . 3 . . Hackware 5 | . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . Protection 16 | . . . 2 1 . . 1 1 . . 1 . 2 . . . 1 1 2 . 1 1 1 . . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon 87 | . 5 9 1 2 3 . 2 7 . . 4 1 1 1 . 2 1 8 3 6 3 5 3 10 5 5 Energy Gun 9 | . 3 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 2 . . Energy Cannon 16 | . . 5 . 2 . . 1 1 . . . . . . . 1 . . 1 2 1 1 1 . . . Ballistic Gun 9 | . 1 1 . . . . . . . . . . . . . . . . . . 1 2 . 3 1 . Ballistic Cannon 35 | . 1 . . . . . 1 5 . . 4 . 1 . . 1 1 2 . 4 . 2 2 3 4 4 Launcher 9 | . . 2 . . . . . . . . . . . 1 . . . 3 . . 1 . . 1 . 1 Special Weapon 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . Impact Weapon 5 | . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . 1 3 . . 1 . . 4 . . . 1 . . 4 . 3 11 6 1 6 6 6 15 . 8 Corrupted Parts 9 | . 1 . . . . . . . . . . . . . . 2 . . 2 . . . 1 . . 3 System Corruption 58 | . 1 . . . . . . . . . . . . . . 15 . . 18 . . . 4 . . 20 Parts Lost 60 | . 4 10 . . 11 . . . . . 1 . 1 1 . . . 6 1 . . 2 2 5 1 15 Power 8 | . . 2 . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 1 . Propulsion 15 | . 2 3 . . 3 . . . . . . . . . . . . 3 . . . . . 1 . 3 Utility 23 | . 1 2 . . 4 . . . . . 1 . 1 . . . . 1 1 . . 2 2 1 . 7 Weapon 14 | . 1 3 . . 2 . . . . . . . . . . . . 1 . . . . . 2 . 5 Highest Loss Streak 8 | . 3 8 . . 5 . . . . . 1 . 1 1 . . . 6 1 . . 2 1 2 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 12 23 24 20 9 17 21 22 23 23 23 23 23 23 23 24 23 24 24 24 24 23 20 19 20 19 Power 1 | . 2 2 1 1 . . 1 2 2 1 1 1 1 . . 1 1 1 . . 1 1 1 . 1 1 Propulsion 2 | . 3 4 5 5 1 . 1 2 4 4 4 3 3 3 3 3 2 2 3 2 3 2 2 1 2 1 Utility 7 | . 2 7 8 8 3 6 9 8 8 8 9 8 7 8 7 7 6 7 8 9 8 7 6 6 7 8 Weapon 7 | . 4 9 8 6 4 11 9 9 9 9 8 9 8 9 9 9 8 8 9 6 7 8 8 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 122 | . 4 17 3 5 10 . 9 5 . 1 5 4 . . . . . 9 1 3 2 7 4 13 16 4 Power 17 | . . 3 . . . . . . . 1 . 2 . . . . . 1 . . . 4 . 3 3 . Propulsion 21 | . 2 5 . 1 4 . . . . . 2 . . . . . . . . 1 1 . . 1 4 . Utility 36 | . 2 3 1 4 4 . 3 2 . . 1 1 . . . . . 5 . 1 . . 3 . 4 2 Weapon 45 | . . 6 2 . 2 . 6 3 . . 2 1 . . . . . 3 1 1 1 3 1 7 5 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 84 | . 98 98 99 98 74 92 81 87 93 77 86 87 87 87 70 88 90 91 94 89 83 77 68 82 82 71 Engine 2 | . 1 10 15 9 6 15 2 3 6 6 1 . 2 5 11 11 6 1 . . . . . . . . Core 4 | . 12 . . 4 4 . 12 9 6 6 11 11 7 4 . . 1 8 10 4 4 5 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 5 5 5 8 8 5 4 12 9 3 Treads 17 | . 2 27 35 30 23 23 23 22 20 20 13 17 17 17 16 17 18 23 26 25 22 14 12 12 11 10 Wheel 1 | . 21 5 . . . . . . . . . . . . . . . . . . . . . . . . Device 19 | . 12 21 18 14 7 7 15 19 20 20 21 28 26 28 25 24 24 22 22 13 11 16 16 16 24 24 Storage 5 | . 14 11 9 7 4 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 5 | . . . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 8 10 12 8 7 7 7 Protection 3 | . . . 8 7 7 15 6 5 6 6 4 . 1 . 2 3 6 5 4 4 4 3 . 3 3 2 Energy Cannon 3 | . . 18 4 22 8 . 4 5 6 . 2 2 4 4 . 4 5 3 2 2 1 1 2 . 1 . Ballistic Gun 1 | . 8 . . . . . . . . . . . . . . . . . . . . . . 4 4 . Ballistic Cannon 10 | . 6 1 . . . . . 7 13 2 16 13 12 11 . 11 8 10 12 15 11 10 11 10 11 14 Peak Build Rating 261 | . 23 28 19 27 67 67 72 76 73 82 95 112 115 112 110 112 130 138 141 180 175 196 225 242 261 247 Average Rating 141 | . 11 20 18 21 33 67 63 71 73 58 88 109 109 110 89 110 120 123 127 154 161 182 212 215 247 229 On Entrance 101 | 6 6 23 14 18 27 67 67 61 73 73 82 86 112 111 110 110 111 127 124 134 156 162 192 203 238 235 Avg Prop Armor Cover (%) 22 | . 7 11 . . 25 . . . . . 10 . . . . . . . . . . . . . . 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 257 | 11 90 97 103 108 104 101 115 138 138 138 140 144 148 148 149 149 167 179 194 257 200 210 238 219 236 235 Greatest Support 270 | 20 40 63 83 80 110 110 110 130 110 110 140 160 168 168 168 168 173 165 136 193 220 230 245 240 270 250 Greatest Overweight (x) 8 | . 8 3 1 1 3 . 1 1 1 1 1 . . . . . 1 1 1 1 1 . 1 1 1 . Average Overweight (x) . | . 2 1 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 20 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 20 25 25 25 20 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 12 23 24 20 9 17 22 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 25 25 20 17 17 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 22 24 25 25 5 Class Distribution -------------------- 28% | Tank 17% | Scavenger-Tank 11% | Mutant 11% | Hacker-Tank 7% | Scavenger-Mutant 4% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Armory Gunner | -4/Lab Scavenger-Skirmisher | -3/Research Commander-Skirmisher | -3/Testing Gunner | -2/Research Hacker-Tank | -2/Quarantine Hacker-Tank | -2/Section 7 Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 35310 | 183 453 919 116 . 80 . 70 572 . . 1241 388 635 254 . 735 945 2748 388 1722 1337 1980 3871 6367 7581 2725 Remotely 18448 | . . . . . . . . . . . . . 148 . . 354 945 1135 . 1118 467 1478 2913 4853 3148 1889 Salvage Created 35813 | . 598 1681 168 . 554 . 46 576 . . 621 488 617 303 . 315 906 2090 . 796 489 2382 1556 8600 11499 1528 Parts 1355 | . 37 103 17 . 6 . 3 24 . . 25 13 29 18 . 18 35 77 . 32 19 96 55 287 449 12 Haulers Intercepted 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 3 2 . Recyclers Shooed 13 | . 2 . . . . . . . . . . 2 . . . . . . . 2 . 4 . . 3 . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . . . 47 . 12 15 . 18 . . . . . . . . . . Prevented 65 | . . . . . . . . . . . 62 . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 582 | . 9 37 2 . 2 . . 13 . . 12 2 12 8 . 7 7 36 1 19 16 38 40 131 150 40 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Guns 108 | . 6 . . . . . . . . . . . . . . . . . . . . . . 39 62 1 Cannons 295 | . 2 28 . . . . . 13 . . 12 1 12 4 . 5 7 19 1 18 16 22 39 36 32 28 AOE 100 | . 1 9 1 . 2 . . . . . . . . 4 . 2 . 8 . . . 14 . 35 14 10 Classes Destroyed 30 | . 6 6 . . 1 . 1 1 . . 1 . 2 1 . 1 . 2 . . . 1 2 2 2 1 Worker 22 | . 1 1 1 . . . . . . . . . . . . . . . . . 4 5 2 4 4 . Builder 30 | . 1 . 2 . . . . 1 . . . . . . . . 1 . . 3 1 5 1 4 11 . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 3 2 . Recycler 20 | . 2 1 . . . . . . . . . 3 . . . . 3 . . 1 1 3 1 2 3 . Mechanic 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 4 . Operator 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Drone 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 6 Watcher 8 | . . 1 . . . . . . . . . . . . . . . . . . . 1 3 1 2 . Swarmer 65 | . . 9 . . . . . . . . 2 . 1 4 . . . . . 1 9 9 . 9 21 . Saboteur 14 | . . . . . . . . . . . . . . . . . . 2 . . . 2 3 3 4 . Grunt 212 | . 9 14 1 . . . . 8 . . 7 . 3 . . . 4 15 . 6 . 13 13 59 60 . Brawler 29 | . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . 1 4 10 10 . Duelist 29 | . . 2 . . . . . . . . 1 . . . . . . 3 . . . 1 2 5 15 . Protector 17 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 5 9 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Sentry 42 | . . 11 1 . . . . 3 . . . . 1 . . 1 3 2 . 3 . 7 1 5 4 . Specialist 7 | . . . . . . . . . . . . . . 3 . . . 1 . . . . 3 . . . Hunter 27 | . . . . . . . . . . . . . 2 1 . 2 . 2 . 1 2 1 . 9 6 1 Programmer 60 | . . . . . . . . 2 . . . 2 . . . 2 . 9 . 8 4 1 9 12 8 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 40 | . 5 5 3 . 2 . . 5 . . 3 3 3 4 . 2 10 19 1 4 6 10 11 40 31 15 Combat Bots Only 30 | . 2 5 1 . 2 . . 5 . . 3 1 3 4 . 2 6 18 1 3 5 9 9 30 21 15 Max Kills in Single Turn 9 | . 1 3 2 . 1 . 1 1 . . 1 1 1 3 . 1 2 3 1 2 3 5 2 9 5 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . 1 3 1 . 1 . . . . . . . . 3 . 1 . 2 . . . 2 . 5 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3630 | . 86 156 22 . 12 . . 96 . . 53 2 48 25 . 41 28 253 22 96 165 214 405 653 651 602 Missed 912 | . 30 55 7 . 3 . . 37 . . 18 1 12 9 . 10 9 72 5 23 36 44 79 150 190 122 Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Hits 2718 | . 56 101 15 . 9 . . 59 . . 35 1 36 16 . 31 19 181 17 73 129 170 326 503 461 480 Melee 53 | . . 4 . . 9 . . . . . . . 1 . . . . 3 . 1 . 4 7 8 16 . Projectile 2665 | . 56 97 15 . . . . 59 . . 35 1 35 16 . 31 19 178 17 72 129 166 319 495 445 480 AOE 16 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 2 3 7 Critical Strikes 138 | . . 6 . . 4 . . 1 . . 3 . 2 . . . . 11 . 7 1 7 21 20 26 29 Actively Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . 2 20 29 Part Disruptions 14 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 1 1 8 Damage Taken 37539 | . 736 1467 236 . 1323 . 22 656 . . 488 15 532 162 . 426 294 2982 221 862 1459 2011 4485 4524 4132 10506 Core 4010 | . 164 198 19 . 431 . . 32 . . 26 . 46 21 . 12 . 101 25 12 64 39 893 233 247 1447 Absorbed by Shields 21557 | . . . . . . . . 248 . . 181 5 192 62 . 161 111 622 227 896 1265 2099 3404 4280 3809 3995 Reduced by Siege Mode 2374 | . . . . . . . . . . . . . . . . . 10 102 . . 43 123 327 528 252 989 Redirected to Core 567 | . . . . . . . . . . . . . . . . . . . . . . . 567 . . . Ignored by Resistances 7184 | . . . . . . . . . . . . . . . . . . . . . . 22 . 1966 2813 2383 Regen/Repaired (Parts) 5952 | . . . . . 55 . 12 230 . . 215 . . . . . . 185 54 193 419 657 450 1466 1087 929 Core Remaining (%) 69 | 100 57 8 94 . . . 64 . . . 93 . . . . 92 . . 100 . 86 . . 59 . 10 Volleys Fired 1490 | . 58 91 13 2 38 . . 48 . . 47 13 23 9 . 16 25 101 25 65 51 106 125 221 252 161 Largest 5 | . 2 2 2 3 3 . . 3 . . 3 3 3 3 . 3 3 3 3 5 3 3 4 4 5 5 Hottest 277 | . 85 120 120 180 180 . . 182 . . 217 217 217 217 . 217 217 217 99 239 126 151 206 265 277 277 Shots Fired 3720 | . 116 179 14 6 96 . . 71 1 . 104 19 62 18 . 31 57 203 59 149 110 207 340 607 728 543 Gun 557 | . 97 3 . . . . . . . . . . . . . . . . . . . . . 124 312 21 Cannon 2980 | . 19 172 2 6 91 . . 71 1 . 104 19 62 14 . 29 57 184 59 149 110 184 340 435 368 504 Launcher 181 | . . 4 12 . 5 . . . . . . . . 4 . 2 . 18 . . . 23 . 47 48 18 Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Kinetic 2934 | . 69 3 . . 4 . . 51 1 . 86 6 56 12 . 22 45 147 54 116 96 158 309 533 649 517 Thermal 585 | . 37 172 2 6 87 . . 20 . . 18 13 6 2 . 7 12 37 5 28 14 24 31 24 31 9 Explosive 22 | . . 2 . . 5 . . . . . . . . 4 . 2 . . . . . . . 9 . . Electromagnetic 177 | . 10 2 12 . . . . . . . . . . . . . . 18 . 5 . 25 . 40 48 17 Robot Hit Streak 58 | . 11 18 5 . 9 . . 10 . . 7 7 23 5 . 4 18 24 7 16 11 52 33 58 35 36 Robot Miss Streak 8 | . 5 4 3 7 2 . . 7 . . 4 1 4 1 . 4 4 4 3 3 8 4 4 5 7 4 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . 1 2 2 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 2326 | . 73 118 3 . 57 . 5 40 . . 47 10 33 11 . 13 33 104 33 91 63 139 243 376 447 387 Core Hits 1632 | . 30 57 9 . 14 . . 17 . . 23 5 17 9 . 9 15 65 9 38 29 134 116 388 496 152 Critical Kills 128 | . . . . . . . . . . . 9 3 11 4 . 5 11 7 . 2 . . . 41 35 . Critical Parts Destroyed 161 | . . . . . . . . . . . 20 . 7 2 . 5 11 32 . 1 . . . 41 41 1 Critical Strikes 409 | . . . . . . . . 4 . . 29 3 21 8 . 10 24 45 1 8 3 3 11 117 93 29 Meltdown 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Destroy 316 | . . . . . . . . . . . 29 1 21 8 . 10 24 41 . 3 . . . 93 85 1 Blast 91 | . . . . . . . . 4 . . . . . . . . . 4 1 5 3 3 11 24 8 28 Melee Attacks 12 | . . . 1 . 5 . 6 . . . . . . . . . . . . . . . . . . . Impact 12 | . . . 1 . 5 . 6 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 119714 | . 1060 2461 294 . 1431 . 359 1926 . . 1240 354 738 508 . 422 690 5176 888 4118 2808 9386 10309 23607 26198 25741 Guns 12016 | . 715 23 . . . . . . . . . . . . . . . . . . . . . 1910 8565 803 Cannons 71355 | . 203 2036 . . 1081 . . 1899 . . 1240 354 738 158 . 295 690 2918 888 4074 2688 6353 10270 9094 7907 18469 Explosions 35483 | . 140 394 286 . 350 . . . . . . . . 335 . 127 . 2215 . . . 2901 . 12603 9663 6469 Melee 359 | . . . . . . . 359 . . . . . . . . . . . . . . . . . . . Ramming 501 | . 2 8 8 . . . . 27 . . . . . 15 . . . 43 . 44 120 132 39 . 63 . Kinetic 77573 | . 469 49 . . 49 . . 1547 . . 919 17 627 158 . 223 568 2671 888 3701 2609 6190 10270 10960 16386 19272 Thermal 16188 | . 483 2010 95 . 1032 . . 352 . . 321 337 111 . . 72 122 467 . 178 79 666 . 2105 2229 5529 Explosive 6551 | . . 320 . . 350 . . . . . . . . 335 . 127 . 253 . . . . . 5166 . . Electromagnetic 18542 | . 106 74 191 . . . . . . . . . . . . . . 1742 . 195 . 2398 . 5376 7520 940 Impact 359 | . . . . . . . 359 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 3 . . . 11 . . 20 20 20 39 1 1 15 15 30 . 11 31 4 4 7 35 36 15 31 Average Corruption 11 | . 2 . . . 8 . . 18 20 20 30 1 1 6 15 15 . 7 15 3 2 2 15 10 11 8 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 562 | . 14 . . . 6 . . 31 1 11 79 . 6 16 10 38 . 60 30 9 5 11 79 36 77 43 Message Errors 137 | . 1 . . . 1 . . 7 . 5 21 . 2 7 1 14 . 11 8 2 1 2 24 8 17 5 Matter Fused 129 | . 5 . . . 1 . . 5 . 3 14 . 1 4 2 7 . 15 11 . . 2 19 12 18 10 Heat Flow Errors 61 | . 1 . . . . . . 6 . 1 7 . 2 1 3 7 . 8 2 2 1 1 4 3 7 5 Energy Discharges 59 | . 3 . . . 1 . . 4 . . 9 . . 2 2 3 . 8 3 1 1 3 6 3 5 5 Parts Rejected 12 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 3 1 . 5 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 61 | . 3 . . . . . . 4 . 1 12 . 1 1 . 4 . 9 3 3 1 1 5 3 9 1 Data Loss (major) 20 | . . . . . . . . 1 . 1 4 . . 1 2 1 . 3 1 . . . 1 1 2 2 Misfires 26 | . 1 . . . 1 . . . 1 . 7 . . . . 1 . 2 . 1 . . 4 3 4 1 Alerts 9 | . . . . . . . . 1 . . 3 . . . . . . . . . . . 1 . 1 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon Failures 44 | . . . . . . . . 3 . . 2 . . . . . . 4 2 . 1 2 10 2 13 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2578 | . 4 10 . . 44 . 55 127 . . 19 19 . 12 . . . 122 8 130 145 115 283 325 261 899 Projectiles 1611 | . . 5 . . . . . 127 . . 19 19 . . . . . 111 8 130 103 37 283 149 137 483 Explosions 858 | . 4 5 . . 44 . . . . . . . . . . . . 11 . . . 78 . 176 124 416 Melee 109 | . . . . . . . 55 . . . . . . 12 . . . . . . 42 . . . . . Knockbacks 433 | . 3 . . . . . 2 13 . . 3 . 6 2 . 2 3 13 12 18 34 50 68 83 54 67 Impact 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Kinetic 398 | . 2 . . . . . . 13 . . 3 . 6 2 . 2 3 13 12 17 27 40 64 79 52 63 Secondary 32 | . 1 . . . . . 1 . . . . . . . . . . . . 1 6 9 4 4 2 4 Self-Inflicted Damage 885 | . . . 29 . 229 . . . . . . . . 12 . 63 . 66 . . . 177 . 118 136 55 Shots 31 | . . . 3 . 5 . . . . . . . . 1 . 1 . 2 . . . 4 . 2 10 3 Rammed 21 | . . 2 . . . . . 1 . . . . . 1 . . . 1 . 4 3 7 . . 2 . Targets Rammed 28 | . 1 2 1 . . . . 1 . . . . . 2 . . . 1 . 5 3 7 3 . 2 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 3 . . . Highest Temperature 402 | . 130 310 230 87 54 . 5 278 . 80 359 51 193 111 246 264 255 313 169 289 317 277 121 342 402 346 Average Temperature 80 | . 39 61 110 46 28 . 5 75 . 58 102 28 33 23 114 111 83 70 78 73 81 60 48 66 95 117 Received Heat Transfer 4820 | . 417 513 36 . . . 9 231 . . 138 . 153 . . 6 84 589 . 139 . 273 428 758 391 655 Effects 20 | . . 1 . . . . . 1 . . . . . . . 3 . 1 . . . . . 1 4 9 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 7 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 3 1 Interference 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 47 | . . . . . . . . . . . . . 2 . . . 1 2 . . 1 4 10 13 8 6 Total Turns 1246 | . . . . . . . . . . . . . 11 . . . 24 53 . . 32 126 219 332 141 308 Longest Duration 145 | . . . . . . . . . . . . . 6 . . . 24 40 . . 32 42 66 145 39 127 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 80 | . . . 1 . . . 1 . . . . . . . . . . 7 . 1 3 3 . 21 41 2 Combat Hostiles 70 | . . . 1 . . . . . . . . . . . . . . 7 . 1 . 2 . 19 38 2 Parts Fried 157 | . . . 1 . . . 2 . . . . . . . . . . 19 . . 13 17 . 30 74 1 Impact Corruptions 13 | . . . . . . . 3 . . . . . . 3 . . . . . 1 4 . . 1 . 1 Robots Melted 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Parts Melted 32 | . . 10 . . . . . 2 . . . 5 . . . . 2 2 . . . . . 1 10 . Heat Transferred 14082 | . 955 4268 150 . 2183 . . 370 . . 315 333 111 . . 74 148 297 . 185 74 474 . 1737 2126 282 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . 6 . . . 1 . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . 5 . 9 13 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . 2 . . . . 2 2 . . . . . . . . . 3 . 1 2 5 5 5 5 5 Low Security (%) 37 | . 100 55 100 100 100 100 44 2 . . . 100 . . . . 100 36 . 73 52 . . . . 66 Level 1 12 | . . 40 . . . . 32 80 . . . . . . . . . 14 . 26 38 7 . . . . Level 2 7 | . . 3 . . . . 23 17 . . . . . . . . . 46 . . 8 15 . . . . Level 3 10 | . . . . . . . . . . . . . . . . . . 3 . . . 46 58 17 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 8 26 19 . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . 2 14 9 15 33 High Security 19 | . . . . . . . . . . . . . . . . . . . . . . 18 . 52 84 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Peak Influence 7250 | . 65 458 189 60 11 . 432 430 . . . 187 . . . . 170 706 . 328 426 2317 1650 4800 7250 4645 Initial 4640 | . . . 189 60 . . 3 226 . . . 187 . . . . 150 67 . . 180 227 1302 919 2880 4640 Average 1565 | . 15 195 129 12 . . 215 340 . . . 88 . . . . 84 365 . 124 207 1070 1186 2991 5936 2835 Influence Increases 20993 | . 255 996 152 14 22 5 496 802 . . 382 282 333 215 . 130 387 1339 15 877 734 2688 1395 4553 4682 239 Destroy 0b10 Robot/C 12080 | . 180 740 40 . . . 200 420 . . 240 40 220 180 . 100 140 780 . 440 380 1200 800 2800 3000 180 Destroy 0b10 Robot/NC 740 | . 30 25 20 . . . 20 5 . . 5 15 . . . 10 25 15 . 20 30 160 40 125 190 5 Destroy Leader 1916 | . 40 136 10 . . . 30 90 . . 10 20 10 20 . 20 30 142 . 120 70 212 126 390 430 10 Allied During Kill 1069 | . . . . . . . 227 128 . . 7 . 28 15 . . . 18 . 97 37 248 . 128 132 4 Successful Hack 165 | . . . . 14 . 5 . . . . . 32 . . . . 24 21 . 14 . 27 6 18 . 4 Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 945 | . . 15 60 . . . 15 75 . . . 15 . . . . . 180 . 45 150 105 120 120 30 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2502 | . 5 20 7 . 22 . 4 24 . . . 10 . . . . 18 138 . 96 52 507 228 705 645 21 Advance Influence 300 | . . . . . . . . . . . . 150 . . . . 150 . . . . . . . . . Lose Combat Pursuer 660 | . . 60 15 . . . . 60 . . 90 . 75 . . . . 45 15 45 15 15 75 45 105 . Miscellaneous 436 | . . . . . . . . . . . . . . . . . . . . . . 214 . 222 . . Influence Decreases 16348 | . 254 547 467 149 22 . 69 834 158 242 323 312 294 191 92 130 249 777 715 555 652 775 2077 1388 2232 2844 Entered New Map 8425 | . . 1 261 75 . . 2 206 148 242 . 22 11 14 92 . . 71 700 . 142 177 1015 716 1920 2610 Time Decay 6503 | . 254 446 206 74 9 . . 458 10 . 293 290 283 107 . 130 249 626 15 475 490 518 592 542 222 214 Lost Part 313 | . . 100 . . 13 . . . . . 10 . . 10 . . . 60 . . . 20 20 50 10 20 Lost Ally 657 | . . . . . . . 67 170 . . 20 . . 60 . . . 20 . 80 20 60 . 80 80 . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . Squads Dispatched 136 | . 1 1 1 1 . . 1 5 . . 1 1 . . . . 1 12 . 5 7 18 12 31 35 3 Investigation 8 | . . 1 . . . . . 3 . . 1 . . . . . . . . . . . . 1 2 . Extermination 28 | . . . . . . . . 2 . . . 1 . . . . 1 5 . 4 3 3 4 3 1 1 Reinforcement 25 | . 1 . 1 1 . . 1 . . . . . . . . . . 2 . 1 2 2 2 10 2 . Assault 64 | . . . . . . . . . . . . . . . . . . 5 . . 1 9 5 16 26 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 33 | . . 3 . . . . . . . . 1 . . . . 1 . 2 . 1 2 4 2 7 5 5 Communications Jammed 476 | . . . . . . . . . . . . . . . . 2 . 15 . 4 11 53 28 77 286 . Distress Signals 465 | . . . . . . . . . . . . . . . . . . 15 . 4 11 49 28 77 281 . Times Spotted 966 | . 18 52 5 1 12 . 10 23 . . 30 1 18 8 . 6 6 42 2 30 24 89 59 179 270 81 Peak Tracking Total 19 | . 4 7 2 1 4 . 5 6 . . 10 1 4 3 . 2 4 9 2 4 5 14 10 19 16 9 Tactical Retreats 41 | . . 3 1 . 3 . . 3 . . 6 . 3 . . . . 3 1 3 1 1 5 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . 1 . . 1 . . 1 1 . . . . . . . . 2 1 . . 1 3 1 1 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 89 | . . 2 4 . . . 1 5 . . 1 1 1 . . . . 12 9 3 11 7 9 14 7 2 Max in Single Turn 6 | . . 1 2 . . . . 1 . . 1 1 1 . . . . 6 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 55 | . . . . 1 . 1 . 5 . 3 2 3 . 1 5 . 2 5 . 4 2 4 10 5 1 1 Terminals 28 | . . . . 1 . 1 . 2 . . . 1 . 1 . . 1 4 . 3 1 2 6 4 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 2 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Total Hacks 147 | . . . . 5 . 2 . 11 . 24 4 6 . 1 26 . 4 11 . 5 4 7 24 9 2 2 Successful 86 | . . . . 1 . 1 . 1 . 24 3 3 . 1 26 . 2 3 . 1 1 3 12 3 . 1 Failed 61 | . . . . 4 . 1 . 10 . . 1 3 . . . . 2 8 . 4 3 4 12 6 2 1 Catastrophic 21 | . . . . 1 . . . 4 . . . 3 . . . . . 3 . 3 1 2 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . 1 . . . . . . . . . 1 3 . . . . . . 1 . . . 2 3 . . Terminals 56 | . . . . 5 . 2 . 3 . . . 3 . 1 . . 1 9 . 4 1 3 14 8 . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . . . . . . 2 . . . . . 3 2 . . . 3 4 . . . Recycling Units 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Scanalyzers 17 | . . . . . . . . 6 . . . 2 . . . . . . . . 3 . 5 1 . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . Terminal Hacks 69 | . . . . 1 . 1 . . . 24 . 1 . 1 26 . . 3 . 1 1 1 6 2 . 1 Record 22 | . . . . . . . . . . 6 . . . 1 15 . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 1 . . . . . 2 . . . . 2 1 . . . Scan Component 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 4 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . . . . 1 . . . 5 . . 1 3 . . . . 2 4 . 4 2 4 8 5 1 1 Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 11 . . . . 3 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 89 | . . . . . . . . . . . . . . . . . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 5 . 4 . . . . . . . 1 . . . . . Allies Hacked 5 | . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 59 | . . . . . 22 . . . . . 6 . 4 . . . . 1 . 4 6 2 . 4 8 2 Largest Group 19 | . . . . . 19 17 17 10 1 1 6 . 4 3 . . . 1 . 4 5 2 . 2 5 2 Highest-Rated Group 485 | . . . . . 475 412 412 276 25 25 123 . 120 90 . . . 116 . 168 485 438 . 238 445 78 Highest-Rated Ally 219 | . . . . . 141 35 36 36 25 25 43 . 30 30 . . . 116 . 42 157 219 . 219 89 39 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 8 8 8 8 7 7 7 6 5 4 3 2 2 1 1 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 471 | . . . . . 43 . 101 71 . . 6 . . 3 . . . 18 . 20 50 72 . 36 44 7 Total Damage 15520 | . . . . . 979 . 1318 877 . . 191 . . 39 . . . 1023 . 630 415 6367 . 2001 1617 63 Kills 90 | . . . . . 3 . 12 8 . . 1 . . 1 . . . 5 . 3 3 39 . 6 9 . Allies Corrupted 8 | . . . . . 2 . 1 . . . . . . . . . . 1 . 1 . 1 . 1 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 X0-1V1 Amusement Gains 597 | . 11 10 . 5 65 . . 10 . . 35 . 10 . . . 30 50 65 10 10 68 40 76 45 57 Average Entertainment 54 | . 9 8 2 6 51 69 69 70 47 . 41 19 15 8 . 3 20 27 . 80 36 59 79 77 96 90 Good Acts 168 | . 2 4 1 . 18 . . 1 . . 5 1 2 1 . 2 1 3 . 16 4 21 11 36 29 10 Bad Acts 120 | . . 9 3 . 5 . . 5 . . 6 4 8 6 . 4 2 10 . 3 2 4 12 20 9 8 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Active Infowar (turns) 19744 | . . . . . 406 . . 741 . . 601 640 1006 742 297 874 564 2152 631 1771 1262 1741 1838 2082 2174 222 Optics 642 | . . . . . . . . 642 . . . . . . . . . . . . . . . . . . Sensors 12978 | . . . . . 406 . . 99 . . 601 640 933 695 280 653 494 989 . 1351 1071 1366 1318 1616 466 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jamming 17239 | . . . . . . . . . . . . 639 1005 742 297 874 564 2152 631 1771 1262 1713 1650 1546 2171 222 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 29114 | . 1018 1361 428 338 1348 4 321 1150 24 249 1639 640 1054 742 297 874 564 2152 631 1771 1280 1763 1878 3236 3027 1325 Spaces Moved 12695 | 1 567 477 156 178 525 3 159 473 8 95 756 356 534 434 171 506 271 903 210 596 653 781 774 1291 1323 494 Core 194 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . 104 Treads 11765 | . 9 316 156 178 435 3 159 473 8 95 756 356 534 434 171 506 271 903 210 596 653 781 774 1281 1317 390 Legs 52 | 1 51 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 668 | . 507 161 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 135 240 160 50 160 160 162 243 243 160 163 160 160 160 160 148 148 236 228 148 148 161 170 160 50 Average Speed 171 | 120 140 204 240 169 146 160 162 207 243 243 161 163 161 160 160 160 162 189 236 234 152 155 166 172 165 139 Slowest Speed 320 | 120 320 240 240 240 240 160 240 243 243 243 243 163 163 160 160 160 240 236 236 236 231 161 253 256 248 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . 11 . . . . . . . . . . . 2 5 . . . . . 2 . 8 Cave-ins Triggered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Teleports 121 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 9 75 35 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Exploration Rate (%) 46 | 1 68 37 21 6 96 . 90 15 2 68 55 12 62 63 62 70 11 49 90 19 60 29 82 75 31 22 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . . . . . 1 1 . 1 2 3 . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . Scrap Searched 9 | . . . . . . . . . . . 3 . 2 2 . 2 . . . . . . . . . . Spaces Dug 105 | . . . . . 5 . . 1 . . . 1 . . . 1 3 10 . 13 5 15 13 9 21 8 Terrain Destroyed 1636 | . 5 22 6 . 63 . . 22 1 . 9 4 1 34 . 32 7 68 1 53 28 87 78 253 223 639 Melee 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Projectile 611 | . . . . . . . . 22 1 . 9 4 1 2 . 5 7 44 1 53 28 48 78 162 129 17 AOE 998 | . 5 22 6 . 58 . . . . . . . . 32 . 27 . 24 . . . 39 . 87 76 622 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 17782 | . 681 690 197 215 1016 2 222 575 13 116 1124 403 674 462 196 541 358 1226 311 855 843 1197 1151 1984 1861 869 Wait 1655 | . 7 13 . . 405 . 12 1 6 10 192 1 44 4 . . 14 42 43 70 46 165 130 202 117 131 Move 12660 | . 566 476 155 178 524 2 158 472 7 94 755 355 533 433 170 505 270 902 209 595 652 781 773 1285 1318 492 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | . 22 42 10 4 17 . 19 13 . . 19 8 7 1 3 2 10 33 4 17 4 15 14 43 38 7 Fast Attach 230 | . 1 3 . 6 8 . 2 6 . 4 4 5 2 3 8 1 5 31 10 17 17 23 18 35 9 12 Attach 144 | . 4 13 5 3 4 . 1 9 . . 2 2 2 2 2 . 7 19 2 4 2 9 9 18 9 16 Detach 68 | . . 1 1 2 . . 1 6 . 1 1 . 1 1 3 . 2 8 2 3 2 5 7 9 4 8 Swap 537 | . 16 19 3 6 11 . 4 6 . . 15 6 17 5 1 15 14 36 6 43 36 46 48 103 58 23 Drop 468 | . 6 30 8 14 4 . 20 11 . 7 22 13 10 2 9 2 11 53 10 33 20 35 24 62 44 18 Fire 1490 | . 58 91 13 2 38 . . 48 . . 47 13 23 9 . 16 25 101 25 65 51 106 125 221 252 161 Melee 11 | . . . 1 . 5 . 5 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 2 1 . . . . 1 . . . . . 2 . . . 1 . 5 3 6 3 . 2 . Escape Stasis 25 | . . . . . . . . 2 . . . . . . . . . . . . . 6 . 6 10 1 Rewire 115 | . . . . . . . . . . . 67 . 35 . . . . . . 3 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Lost 3 parts (1n1u1w) 591 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Prayed at D.C.S.S. Altar Unit 926 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1617 | -9/Materials | Core integrity fell below 50% 1647 | -9/Materials | Lost 8 parts (1p3n2u2w) 1664 | -9/Materials | Identified exit to Mines 1664 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 2038 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2119 | -9/Materials | Sterilization system engaged 2119 | -9/Materials | Non-combat units ordered to evacuate 2219 | -9/Materials | Combat units ordered to evacuate 2261 | -9/Materials | Core integrity fell below 20% 2309 | -9/Materials | Build established: Scavenger-Mutant 2332 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 2338 | -9/Materials | Discovered new exit (range 13) 2349 | -9/Materials | Discovered new exit (range 9) 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -8/Materials | Identified exit to Factory 2385 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2484 | -8/Materials | X0-1V1 mutated your Weapon slot to Power slot 2784 | -8/Materials | Discovered exit to Factory (range 5) 2808 | -8/Materials | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Weapon x2 3103 | -7/Factory | Build established: Scavenger-Tank 3146 | -7/Factory | Manually triggered Chute Trap 3146 | -7/Factory | Sucked down chute 3146 | -7/Factory | Entered Waste 3147 | -7/Waste | Met a frightened Derelict 3173 | -7/Waste | Spotted C-40 Crusher 3203 | -7/Waste | Spotted C-40 Crusher 3227 | -7/Waste | X0-1V1 activates XOMVISION 3239 | -7/Waste | Spotted C-40 Crusher 3253 | -7/Waste | Spotted C-40 Crusher 3277 | -7/Waste | Core integrity permanently improved by X0-1V1 (+250) 3304 | -7/Waste | X0-1V1 turns hostiles against one another 3312 | -7/Waste | Spotted C-40 Crusher 3325 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3348 | -7/Waste | Spotted C-40 Crusher 3414 | -7/Waste | X0-1V1 sent allied Chaos Knight 2.0 (x1) 3435 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3557 | -7/Waste | Crushed by falling debris 3611 | -7/Waste | Lost 4 parts (1p1n2u) 3673 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3674 | -7/Waste | Destroyed C-40 Crusher 3679 | -7/Waste | Destroyed C-40 Crusher 3685 | -7/Waste | Crushed by falling debris 3685 | -7/Waste | System corruption reached 10% 3686 | -7/Waste | Core integrity fell below 50% 3699 | -7/Waste | Warlord forces began an assault 3716 | -7/Waste | Lost 5 parts (1p1n1u2w) 3755 | -7/Waste | X0-1V1 activates XOMVISION 3763 | -7/Waste | X0-1V1 caused items to flee you 3842 | -7/Waste | Core integrity restored by X0-1V1 (+165) 3935 | -7/Waste | Items stopped fleeing you 3969 | -7/Waste | Build established: Mutant 4111 | -7/Waste | X0-1V1 vaporized surrounding terrain (radius 19) 4251 | -7/Waste | Discovered new exit (range 10) 4274 | -7/Waste | Build established: Scavenger-Mutant 4494 | -7/Waste | Entered Factory 4494 | -7/Factory | Accompanied by 17 allies 4498 | -7/Factory | Identified exit to DSF 4498 | -7/Factory | Entered DSF 4498 | -7/DSF | Accompanied by 17 allies 4532 | -7/DSF | Additional patrols routed to DSF 4685 | -7/DSF | Discovered new exit (range 15) 4756 | -7/DSF | Sterilization system engaged 4776 | -7/DSF | Ambient heat levels rising (+10) 4791 | -7/DSF | Ambient heat levels rising (+10) 4806 | -7/DSF | Ambient heat levels rising (+10) 4819 | -7/DSF | Entered Factory 4819 | -6/Factory | Accompanied by 10 allies 4819 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5121 | -6/Factory | Build established: Scavenger-Tank 5212 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 5266 | -6/Factory | Lost 5 allies 5309 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 5362 | -6/Factory | System corruption reached 10% 5373 | -6/Factory | Spotted B-75 Beast 5547 | -6/Factory | Discovered new exit (range 16) 5966 | -6/Factory | Identified exit to Lower Caves 5969 | -6/Factory | Entered Lower Caves 5969 | -6/Lower Caves | Accompanied by 1 ally 5970 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5977 | -6/Lower Caves | Identified exit to Data Miner 5993 | -6/Lower Caves | Entered Data Miner 5993 | -6/Data Miner | Accompanied by 1 ally 5995 | -6/Data Miner | Discovered new exit (range 6) 6053 | -6/Data Miner | Met Data Miner 6116 | -6/Data Miner | Learned location of Section 7 (-2) 6116 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6135 | -6/Data Miner | Received God Mode back door access code from Data Miner 6237 | -6/Data Miner | Identified exit to Proximity Caves 6242 | -6/Data Miner | Entered Proximity Caves 6242 | -5/Proximity Caves | Accompanied by 1 ally 6245 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6469 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 6535 | -5/Proximity Caves | Spotter reported a threat 6734 | -5/Proximity Caves | Lost 9 allies 6790 | -5/Proximity Caves | Destroyed EX-A04(g) 6842 | -5/Proximity Caves | 0b10 base defense nominally successful 6915 | -5/Proximity Caves | Lost 11 allies 6960 | -5/Proximity Caves | System corruption reached 30% 6990 | -5/Proximity Caves | Build established: Tank 7077 | -5/Proximity Caves | X0-1V1 caused items to flee you 7219 | -5/Proximity Caves | Items stopped fleeing you 7727 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7740 | -5/Proximity Caves | Identified exit to Factory 7740 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 7881 | -5/Proximity Caves | Entered Factory 7881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7966 | -5/Factory | Discovered new exit (range 5) 7972 | -5/Factory | Identified exit to Factory 8041 | -5/Factory | X0-1V1 enhanced Transport squad support 8319 | -5/Factory | X0-1V1 activates XOMVISION 8371 | -5/Factory | Identified exit to Upper Caves 8521 | -5/Factory | Entered Upper Caves 8527 | -5/Upper Caves | Met a Warlord Commander 8528 | -5/Upper Caves | Learned location of Warlord (-4) 8529 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8536 | -5/Upper Caves | Found Encrypted Comm Array 8560 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x2) 8837 | -5/Upper Caves | X0-1V1 sent you into danger 8839 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8987 | -5/Upper Caves | X0-1V1 sent hostile Thug (x3) 9063 | -5/Upper Caves | Identified exit to Upper Caves 9063 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 9240 | -5/Upper Caves | Sensors blinded by X0-1V1 9490 | -5/Upper Caves | Build established: Commander-Tank 9575 | -5/Upper Caves | Entered another Upper Caves area 9575 | -5/Upper Caves | Accompanied by 3 allies 9620 | -5/Upper Caves | Discovered exit to Factory (range 8) 9628 | -5/Upper Caves | Learned location of Armory (-4) 9683 | -5/Upper Caves | Lost 3 allies 9879 | -5/Upper Caves | Build established: Tank 9977 | -5/Upper Caves | System corruption reached 10% 10184 | -5/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 10299 | -5/Upper Caves | Discovered new exit (range 11) 10313 | -5/Upper Caves | Identified exit to Zhirov 10317 | -5/Upper Caves | Entered Zhirov 10319 | -5/Zhirov | Discovered new exit (range 3) 10358 | -5/Zhirov | Met Zhirov 10387 | -5/Zhirov | Learned location of Testing (-3) 10387 | -5/Zhirov | Learned location of Quarantine (-2) 10387 | -5/Zhirov | Learned location of Command (-1) 10414 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10450 | -5/Zhirov | Found Alien Artifact 10450 | -5/Zhirov | Identified Integrated Dissipator 10450 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10475 | -5/Zhirov | Found Alien Artifact 10612 | -5/Zhirov | Identified exit to Proximity Caves 10614 | -5/Zhirov | Entered Proximity Caves 10626 | -4/Proximity Caves | Learned Research terminal intel 10758 | -4/Proximity Caves | Spotter reported a threat 11253 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11276 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11360 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11447 | -4/Proximity Caves | X0-1V1 activates XOMVISION 11455 | -4/Proximity Caves | X0-1V1 sent hostile Savage (x2) 11483 | -4/Proximity Caves | System corruption reached 30% 11488 | -4/Proximity Caves | Entered Factory 11488 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11489 | -4/Factory | Identified exit to Armory 11625 | -4/Factory | Discovered new exit (range 6) 12052 | -4/Factory | Entered Armory 12184 | -4/Armory | Joined by Warlord Muscle squad 12204 | -4/Armory | X0-1V1 foreshadows a heat wave 12340 | -4/Armory | Lost 4 allies 12433 | -4/Armory | Found Unknown Launcher 12433 | -4/Armory | Identified Fusion Bomb Launcher 12442 | -4/Armory | Found Fusion Bomb Launcher 12447 | -4/Armory | Found Gamma Bomb Array 12467 | -4/Armory | Ambient heat levels rising (+10) 12622 | -4/Armory | X0-1V1 activates XOMVISION 12688 | -4/Armory | X0-1V1 announced a LAN party 12689 | -4/Armory | Spotted B-86 Titan 12692 | -4/Armory | Befriended a Behemoth using the annoying Tinkerer's hack 12713 | -4/Armory | Ambient heat levels rising (+10) 12899 | -4/Armory | Ambient heat levels falling (-10) 12989 | -4/Armory | Found Prototype Hackware 12990 | -4/Armory | Identified Exp. System Shield 13015 | -4/Armory | Found Prototype Launcher 13015 | -4/Armory | Identified Tesla Bomb Launcher 13056 | -4/Armory | Ambient heat levels falling (-10) 13191 | -4/Armory | Destroyed 18 combat bots 13193 | -4/Armory | Lost 6 parts (1p3n1u1w) 13511 | -4/Armory | Found Prototype Processor 13511 | -4/Armory | Identified Exp. Targeting Computer 13721 | -4/Armory | System corruption reached 10% 13798 | -4/Armory | Discovered new exit (range 4) 13802 | -4/Armory | First assault squad dispatched 13825 | -4/Armory | Incoming assault squad redirected 13865 | -4/Armory | Discovered new exit (range 4) 14067 | -4/Armory | Incoming assault squad redirected 14067 | -4/Armory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 14095 | -4/Armory | X0-1V1 upgraded hostiles (x1) 14204 | -4/Armory | Entered Lab 14204 | -4/Lab | Discovered new exit (range 9) 14235 | -4/Lab | Unable to decrypt terminal 14235 | -4/Lab | Opened the door to a hidden lab 14236 | -4/Lab | Gained access to the hidden lab's interior 14236 | -4/Lab | Detected by scanners 14243 | -4/Lab | Disabled Active System Cloaker 14245 | -4/Lab | Confronted by A5 14335 | -4/Lab | Destroyed A5 14359 | -4/Lab | Found Prototype Protection 14359 | -4/Lab | Identified Med. Regenerative Plating 14488 | -4/Lab | Found Alien Artifact 14488 | -4/Lab | Identified Integrated Reactor 14488 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14501 | -4/Lab | Found Alien Artifact 14501 | -4/Lab | Identified Core Regenerator 14501 | -4/Lab | Used Core Regenerator, restored core integrity (+126) 14555 | -4/Lab | Found Prototype Protection 14555 | -4/Lab | Identified Hvy. Regenerative Plating 14562 | -4/Lab | Found Prototype Energy Gun 14562 | -4/Lab | Identified Tachyon Dispersion Ray 14597 | -4/Lab | Found Prototype Hackware 14631 | -4/Lab | Build established: Gunner 14648 | -4/Lab | Found Alien Artifact 14737 | -4/Lab | Found Prototype Special Weapon 14737 | -4/Lab | Identified Gui. Remote Datajack 14741 | -4/Lab | System corruption reached 30% 14835 | -4/Lab | Entered Research 14835 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14836 | -3/Research | Loaded intel: 21 terminal locations 14921 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 23) 15013 | -3/Research | X0-1V1 sent you into danger 15202 | -3/Research | Identified exit to Testing 15202 | -3/Research | X0-1V1 revealed exit location to -3/Testing 15387 | -3/Research | X0-1V1 sent you to a vault 15620 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 15667 | -3/Research | X0-1V1 revealed exit location to -3/Testing 15794 | -3/Research | Joined by Warlord Pyro squad 15834 | -3/Research | Build established: Scavenger-Skirmisher 15941 | -3/Research | X0-1V1 activates XOMVISION 16209 | -3/Research | Build established: Scavenger-Executioner 16339 | -3/Research | Weapon slot count reverted to normal (-4) 16606 | -3/Research | Entered Testing 16704 | -3/Testing | Found Prototype Energy Cannon 16704 | -3/Testing | Identified Disintegrator 16828 | -3/Testing | Found Prototype Ballistic Gun 16829 | -3/Testing | Identified Hyp. Multirail 16830 | -3/Testing | X0-1V1 sent you to a vault 16899 | -3/Testing | Found Prototype Protection 16899 | -3/Testing | Identified Centrium Heavy Armor Plating 17148 | -3/Testing | Build established: Commander-Skirmisher 17515 | -3/Testing | Discovered new exit (range 8) 17552 | -3/Testing | Identified exit to Research 17568 | -3/Testing | Found Prototype Launcher 17568 | -3/Testing | Identified Mni. Smartbomb Launcher 17744 | -3/Testing | Intercept squad dispatched 17761 | -3/Testing | Spotted Tracker 17762 | -3/Testing | Spotted Tracker 17778 | -3/Testing | Destroyed Tracker 17796 | -3/Testing | Spotted Combat Programmer 17797 | -3/Testing | Spotted Combat Programmer 17803 | -3/Testing | Identified Transdimensional Reconstructor (x2) 17803 | -3/Testing | Warped through subspace 17856 | -3/Testing | First assault squad dispatched 17876 | -3/Testing | Rewired PX-9SAHC320EE 17886 | -3/Testing | Entered Research 17886 | -2/Research | Accompanied by 1 ally 17886 | -2/Research | Evolved 2 slots: Utility x2 18005 | -2/Research | X0-1V1 activates XOMVISION 18020 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 18199 | -2/Research | Build established: Gunner 18282 | -2/Research | Joined by Warlord Ranger squad 18366 | -2/Research | X0-1V1 whisked you away to safety 18706 | -2/Research | X0-1V1 activates XOMVISION 18709 | -2/Research | Found Prototype Device 18709 | -2/Research | Identified Exp. Focal Shield 18999 | -2/Research | Repaired Tri-rail Accelerator 19016 | -2/Research | Identified exit to Access 19016 | -2/Research | X0-1V1 revealed exit location to -1/Access 19081 | -2/Research | Intercept squad dispatched 19093 | -2/Research | Spotted Tracker 19094 | -2/Research | Spotted Tracker 19101 | -2/Research | Destroyed Tracker 19104 | -2/Research | Destroyed Tracker 19108 | -2/Research | Spotted Combat Programmer 19117 | -2/Research | X0-1V1 sent allied B-99 Colossus (x2) 19117 | -2/Research | Allies destroyed Combat Programmer 19118 | -2/Research | Spotted Combat Programmer 19130 | -2/Research | Allies destroyed Combat Programmer 19136 | -2/Research | First assault squad dispatched 19176 | -2/Research | Identified exit to Quarantine 19320 | -2/Research | High security lockdown imminent 19331 | -2/Research | Build established: Tank 19336 | -2/Research | X0-1V1 sent you to a vault 19338 | -2/Research | Discovered exit to Access (range 6) 19341 | -2/Research | Found Prototype Reactor 19341 | -2/Research | Identified Singularity Reactor 19348 | -2/Research | Found Prototype Reactor 19350 | -2/Research | Garrison activated, responded to threat 19356 | -2/Research | Found Fusion Bomb Launcher 19397 | -2/Research | Cargo convoy interrupted 19400 | -2/Research | High security lockdown engaged 19510 | -2/Research | Destroyed 9 combat bots 19577 | -2/Research | Scanned by Researcher 19583 | -2/Research | Spotted Investigator 19588 | -2/Research | Destroyed Investigator 19620 | -2/Research | Warped through subspace 19639 | -2/Research | Destroyed 9 combat bots 19641 | -2/Research | X0-1V1 downgraded hostiles (x5) 19649 | -2/Research | Entered Quarantine 19712 | -2/Quarantine | Identified Deep Network Scanner 19804 | -2/Quarantine | Found Alien Artifact 19804 | -2/Quarantine | Identified Phase Armor 19828 | -2/Quarantine | Found Prototype Device 19828 | -2/Quarantine | Identified Exp. Transmission Jammer 19873 | -2/Quarantine | Spotted Alpha 7 19891 | -2/Quarantine | Destroyed Alpha 7 19918 | -2/Quarantine | Found Alien Launcher 19919 | -2/Quarantine | X0-1V1 activates XOMVISION 20103 | -2/Quarantine | Build established: Hacker-Tank 20149 | -2/Quarantine | First assault squad dispatched 20247 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 20301 | -2/Quarantine | Destroyed 9 combat bots 20350 | -2/Quarantine | System corruption reached 10% 20446 | -2/Quarantine | X0-1V1 redirected Transport squads to designated parking area 20498 | -2/Quarantine | X0-1V1 activates XOMVISION 20629 | -2/Quarantine | X0-1V1 announced a LAN party 20693 | -2/Quarantine | Found Alien Artifact 20727 | -2/Quarantine | Cryocooling Duct disabled 20742 | -2/Quarantine | Ambient heat levels rising (+20) 20742 | -2/Quarantine | Non-combat units ordered to evacuate 20913 | -2/Quarantine | Weapon slot count reverted to normal (-2) 21051 | -2/Quarantine | Spotted Fortress 21055 | -2/Quarantine | Intercept squad dispatched 21060 | -2/Quarantine | Spotted Tracker 21060 | -2/Quarantine | Spotted Tracker 21068 | -2/Quarantine | Destroyed Tracker 21075 | -2/Quarantine | X0-1V1 whisked you away to safety 21079 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 22) 21163 | -2/Quarantine | Discovered exit to Access (range 5) 21163 | -2/Quarantine | Spotted Combat Programmer 21163 | -2/Quarantine | X0-1V1 sent you into danger 21191 | -2/Quarantine | Core integrity fell below 50% 21201 | -2/Quarantine | System corruption reached 30% 21237 | -2/Quarantine | Destroyed Combat Programmer 21258 | -2/Quarantine | Destroyed 7 combat bots 21520 | -2/Quarantine | Discovered new exit (range 5) 21520 | -2/Quarantine | Discovered new exit (range 6) 21527 | -2/Quarantine | Entered Section 7 21660 | -2/Section 7 | Found Alien Artifact 21750 | -2/Section 7 | Identified Spacefold Activator 21777 | -2/Section 7 | First assault squad dispatched 21851 | -2/Section 7 | Spotted S7 Guard 21867 | -2/Section 7 | Destroyed S7 Guard 21886 | -2/Section 7 | Found Alien Artifact 22031 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 22249 | -2/Section 7 | Spotted S7 Guard 22263 | -2/Section 7 | Destroyed S7 Guard 22348 | -2/Section 7 | Destroyed 7 combat bots 22350 | -2/Section 7 | Found Core Regenerator 22350 | -2/Section 7 | Used Core Regenerator, restored core integrity (+375) 22386 | -2/Section 7 | Intercept squad dispatched 22399 | -2/Section 7 | Spotted Tracker 22399 | -2/Section 7 | Spotted Tracker 22402 | -2/Section 7 | Destroyed Tracker 22407 | -2/Section 7 | Destroyed Tracker 22428 | -2/Section 7 | Spotted Combat Programmer 22429 | -2/Section 7 | Spotted Combat Programmer 22435 | -2/Section 7 | X0-1V1 whisked you away to safety 22464 | -2/Section 7 | Spotted B-99 Colossus 22473 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 22508 | -2/Section 7 | X0-1V1 sent you to a vault 22520 | -2/Section 7 | Found Prototype Device 22520 | -2/Section 7 | Identified Exp. Shock Absorption System 22523 | -2/Section 7 | Found Prototype Device 22523 | -2/Section 7 | Identified Exp. Cloaking Device 22529 | -2/Section 7 | Found Prototype Device 22529 | -2/Section 7 | Identified Thermal Barrier 22540 | -2/Section 7 | Found Prototype Device 22540 | -2/Section 7 | Identified Exp. EM Disruption Field 22572 | -2/Section 7 | Found Prototype Reactor 22572 | -2/Section 7 | Identified Zero-point Reactor 22582 | -2/Section 7 | Found Exp. Transmission Jammer 22587 | -2/Section 7 | Found Botcube 22612 | -2/Section 7 | Found Gui. Remote Datajack 22634 | -2/Section 7 | X0-1V1 sent hostile Mutant (x1) 22814 | -2/Section 7 | X0-1V1 activates XOMVISION 22823 | -2/Section 7 | Destroyed 12 combat bots 22866 | -2/Section 7 | Destroyed Combat Programmer 22896 | -2/Section 7 | X0-1V1 sent allied Striker (x1) 22919 | -2/Section 7 | Destroyed 8 combat bots 22975 | -2/Section 7 | X0-1V1 caused items to flee you 23033 | -2/Section 7 | Spotted Alpha 7 23039 | -2/Section 7 | Spotted Alpha 7 23050 | -2/Section 7 | Destroyed Alpha 7 23050 | -2/Section 7 | Destroyed Alpha 7 23072 | -2/Section 7 | High security lockdown imminent 23101 | -2/Section 7 | Scanned by Researcher 23133 | -2/Section 7 | Items stopped fleeing you 23135 | -2/Section 7 | X0-1V1 sent allied Executioner (x2) 23152 | -2/Section 7 | High security lockdown engaged 23168 | -2/Section 7 | X0-1V1 downgraded hostiles (x1) 23195 | -2/Section 7 | Destroyed 30 combat bots 23259 | -2/Section 7 | Destroyed 23 combat bots 23260 | -2/Section 7 | Found Corrupted Prototype Ballistic Gun 23276 | -2/Section 7 | Found Exp. Targeting Computer 23294 | -2/Section 7 | Spotted Executioner 23294 | -2/Section 7 | Spotted Striker 23296 | -2/Section 7 | Spotted Investigator 23298 | -2/Section 7 | Destroyed Executioner 23298 | -2/Section 7 | Destroyed Investigator 23309 | -2/Section 7 | Destroyed Striker 23313 | -2/Section 7 | Sterilization system engaged 23313 | -2/Section 7 | Non-combat units ordered to evacuate 23335 | -2/Section 7 | Destroyed 15 combat bots 23413 | -2/Section 7 | Combat units ordered to evacuate 23426 | -2/Section 7 | Found Prototype Ballistic Gun 23426 | -2/Section 7 | Identified Multirail (x2) 23442 | -2/Section 7 | Found Multirail 23501 | -2/Section 7 | Found Alien Artifact 23501 | -2/Section 7 | Identified Core Expander 23501 | -2/Section 7 | Installed Core Expander, added new Utility slot 23571 | -2/Section 7 | Found Alien Artifact 23571 | -2/Section 7 | Identified LRC Insulator 23571 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 23613 | -2/Section 7 | Ambient heat levels rising (+10) 23640 | -2/Section 7 | Found Alien Artifact 23715 | -2/Section 7 | Sensors blinded by X0-1V1 23762 | -2/Section 7 | Spotted Executioner 23763 | -2/Section 7 | Ambient heat levels rising (+10) 23763 | -2/Section 7 | Destroyed Executioner 23764 | -2/Section 7 | Spotted Executioner 23765 | -2/Section 7 | Destroyed Executioner 23775 | -2/Section 7 | Found Prototype Processor 23775 | -2/Section 7 | Identified Exp. Core Analyzer 23801 | -2/Section 7 | Found Exp. Targeting Computer 23850 | -2/Section 7 | Found Transdimensional Reconstructor 23854 | -2/Section 7 | Found Transdimensional Reconstructor 23893 | -2/Section 7 | Core integrity restored by X0-1V1 (+300) 23913 | -2/Section 7 | Ambient heat levels rising (+10) 24063 | -2/Section 7 | Ambient heat levels rising (+10) 24213 | -2/Section 7 | Ambient heat levels rising (+10) 24227 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (considerable) 24314 | -2/Section 7 | Spotted S7 Guard 24326 | -2/Section 7 | Found Alien Artifact 24348 | -2/Section 7 | Build established: Scavenger-Tank 24354 | -2/Section 7 | Destroyed S7 Guard 24363 | -2/Section 7 | Ambient heat levels rising (+10) 24363 | -2/Section 7 | Identified Navigation Efficiency Matrix 24363 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 24365 | -2/Section 7 | Identified Core Physics Calibrator 24513 | -2/Section 7 | Ambient heat levels rising (+10) 24663 | -2/Section 7 | Ambient heat levels rising (+10) 24763 | -2/Section 7 | Entered Access 24763 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24846 | -1/Access | X0-1V1 downgraded hostiles (x1) 25012 | -1/Access | Destroyed 7 combat bots 25013 | -1/Access | First assault squad dispatched 25178 | -1/Access | Specialist reinforcements revealed to be Infiltrators 25186 | -1/Access | X0-1V1 sent someone to keep an eye on you 25233 | -1/Access | High security lockdown imminent 25313 | -1/Access | High security lockdown engaged 25321 | -1/Access | Destroyed 21 combat bots 25330 | -1/Access | Botcube activated 25350 | -1/Access | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon 25409 | -1/Access | Destroyed 9 combat bots 25480 | -1/Access | Destroyed 19 combat bots 25493 | -1/Access | Spotted Executioner 25499 | -1/Access | Destroyed Executioner 25523 | -1/Access | Destroyed 7 combat bots 25524 | -1/Access | X0-1V1 caused items to flee you 25588 | -1/Access | Destroyed 7 combat bots 25615 | -1/Access | Spotted Investigator 25619 | -1/Access | Destroyed Investigator 25639 | -1/Access | Spotted Investigator 25641 | -1/Access | Spotted Striker 25641 | -1/Access | Spotted Striker 25645 | -1/Access | Destroyed Investigator 25651 | -1/Access | Destroyed Striker 25671 | -1/Access | Intercept squad dispatched 25672 | -1/Access | Destroyed 17 combat bots 25696 | -1/Access | Spotted Tracker 25697 | -1/Access | Spotted Tracker 25700 | -1/Access | Spotted Striker 25700 | -1/Access | Destroyed Striker 25703 | -1/Access | Destroyed Striker 25767 | -1/Access | Spotted Combat Programmer 25768 | -1/Access | Items stopped fleeing you 25776 | -1/Access | Destroyed Combat Programmer 25784 | -1/Access | Spotted Combat Programmer 25802 | -1/Access | Destroyed 13 combat bots 25805 | -1/Access | Destroyed Combat Programmer 25841 | -1/Access | Spotted Striker 25858 | -1/Access | System corruption reached 10% 25861 | -1/Access | Spotted Striker 25861 | -1/Access | Spotted Executioner 25870 | -1/Access | Destroyed Executioner 25874 | -1/Access | Sterilization system engaged 25898 | -1/Access | Destroyed Striker 25935 | -1/Access | Found Botcube 25936 | -1/Access | Destroyed 10 combat bots 25938 | -1/Access | Spotted Striker 25938 | -1/Access | Spotted Striker 25940 | -1/Access | Destroyed Striker 26152 | -1/Access | Quantum Reactor reconfigured into Item Mimic 26174 | -1/Access | Ambient heat levels rising (+10) 26182 | -1/Access | Found Exp. Core Analyzer 26324 | -1/Access | Ambient heat levels rising (+10) 26359 | -1/Access | X0-1V1 sent allied Mutant (x2) 26474 | -1/Access | Ambient heat levels rising (+10) 26496 | -1/Access | Botcube activated 26624 | -1/Access | Ambient heat levels rising (+10) 26710 | -1/Access | Spotted B-99 Colossus 26710 | -1/Access | Spotted B-99 Colossus 26716 | -1/Access | Discovered new exit (range 4) 26774 | -1/Access | Ambient heat levels rising (+10) 26924 | -1/Access | Ambient heat levels rising (+10) 26982 | -1/Access | X0-1V1 sent you to a vault 27074 | -1/Access | Ambient heat levels rising (+10) 27138 | -1/Access | Destroyed Tracker 27154 | -1/Access | Spotted B-99 Colossus 27159 | -1/Access | Found Singularity Reactor 27224 | -1/Access | Ambient heat levels rising (+10) 27374 | -1/Access | Ambient heat levels rising (+10) 27391 | -1/Access | Energy Cycler disabled 27453 | -1/Access | Build established: Tank 27510 | -1/Access | Identified exit to Surface 27510 | -1/Access | X0-1V1 revealed exit location to -0/Surface 27516 | -1/Access | Destroyed B-99 Colossus 27524 | -1/Access | Ambient heat levels rising (+10) 27674 | -1/Access | Ambient heat levels rising (+10) 27790 | -1/Access | Entered Command 27904 | -1/Command | Spotted Combat Programmer 27904 | -1/Command | Spotted Combat Programmer 27914 | -1/Command | Spotted M Guard 27914 | -1/Command | Spotted M Guard 27942 | -1/Command | X0-1V1 revealed exit location to -0/Surface 28017 | -1/Command | Build established: Scavenger-Gunner 28040 | -1/Command | First assault squad dispatched 28052 | -1/Command | X0-1V1 sent allied Fireman (x2) 28063 | -1/Command | Combat Programmer assimilated allied LY-7B0(i) 28064 | -1/Command | Destroyed Combat Programmer 28068 | -1/Command | Combat Programmer assimilated allied 5I-XS1(i) 28080 | -1/Command | Destroyed Combat Programmer 28132 | -1/Command | Destroyed M Guard 28132 | -1/Command | All MAIN.C guards destroyed 28135 | -1/Command | Found Corrupted Hvy. Regenerative Plating 28139 | -1/Command | Found Corrupted Prototype Launcher 28143 | -1/Command | Found Corrupted Zero-point Reactor 28197 | -1/Command | 0b10 Conduit disabled 28203 | -1/Command | Met MAIN.C 28237 | -1/Command | Destroyed MAIN.C Shell 28240 | -1/Command | MAIN.C activated Command garrisons 28240 | -1/Command | Surrendered to MAIN.C 28240 | -1/Command | Loaded intel: 73 machine locations 28240 | -1/Command | Loaded intel: 100 trap records 28240 | -1/Command | Discovered exit to Surface (range 88) 28240 | -1/Command | Discovered exit to Surface (range 41) 28339 | -1/Command | Build established: Scavenger-Tank 28445 | -1/Command | Found Zero-point Reactor 28453 | -1/Command | Found Prototype Device 28453 | -1/Command | Identified Exp. Hardlight Generator 28489 | -1/Command | Found Prototype Device 28517 | -1/Command | MAIN.C activated Command garrisons 28519 | -1/Command | Identified Exp. Weapon Cycler 28557 | -1/Command | Unknown forces attacked Command 28557 | -1/Command | Spotted EQ-002 28565 | -1/Command | Spotted EQ-001 28579 | -1/Command | Destroyed EQ-002 28605 | -1/Command | Spotted EQ-005 28611 | -1/Command | Spotted EQ-003 28667 | -1/Command | Spotted EQ-019 28669 | -1/Command | Spotted EQ-012 28670 | -1/Command | Destroyed EQ-019 28673 | -1/Command | Spotted EQ-018 28685 | -1/Command | Destroyed EQ-012 28699 | -1/Command | Spotted EQ-000 28700 | -1/Command | Spotted EQ-029 28701 | -1/Command | Spotted EQ-008 28712 | -1/Command | Destroyed EQ-008 28717 | -1/Command | Destroyed EQ-000 28724 | -1/Command | Spotted EQ-032 28754 | -1/Command | Spotted EQ-041 28754 | -1/Command | Spotted EQ-059 28754 | -1/Command | Spotted EQ-039 28754 | -1/Command | Spotted EQ-038 28755 | -1/Command | Destroyed EQ-039 28775 | -1/Command | Build established: Tank 28782 | -1/Command | Destroyed EQ-059 28800 | -1/Command | Destroyed EQ-032 28814 | -1/Command | Spotted EQ-047 28826 | -1/Command | Destroyed EQ-040 28833 | -1/Command | Destroyed EQ-023 28851 | -1/Command | Destroyed EQ-047 28865 | -1/Command | Destroyed EQ-057 28869 | -1/Command | X0-1V1 caused items to flee you 28874 | -1/Command | Spotted EQ-045 28890 | -1/Command | Destroyed EQ-045 28920 | -1/Command | Spotted EQ-030 28922 | -1/Command | Spotted EQ-083 28923 | -1/Command | Destroyed EQ-030 28933 | -1/Command | Destroyed EQ-083 28937 | -1/Command | Spotted EQ-073 28943 | -1/Command | Destroyed EQ-073 28950 | -1/Command | Spotted EQ-079 28959 | -1/Command | Destroyed EQ-079 28963 | -1/Command | Spotted EQ-069 28973 | -1/Command | Spotted EQ-102 28974 | -1/Command | Destroyed EQ-069 28981 | -1/Command | Spotted EQ-091 28986 | -1/Command | Core integrity fell below 50% 28990 | -1/Command | Spotted EQ-067 28994 | -1/Command | Spotted EQ-072 28995 | -1/Command | Spotted EQ-088 28999 | -1/Command | Destroyed EQ-102 29009 | -1/Command | Identified Sigix Terminator 29010 | -1/Command | Identified Integrity Redistributor 29010 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+224) 29011 | -1/Command | Fired Sigix Terminator 29011 | -1/Command | Destroyed EQ-092 29011 | -1/Command | Destroyed EQ-089 29011 | -1/Command | Destroyed EQ-072 29011 | -1/Command | Destroyed EQ-087 29011 | -1/Command | Destroyed EQ-067 29025 | -1/Command | Spotted EQ-086 29031 | -1/Command | Lost 3 parts (2u1w) 29032 | -1/Command | Destroyed 15 combat bots 29044 | -1/Command | Items stopped fleeing you 29059 | -1/Command | Spotted EQ-094 29063 | -1/Command | Spotted EQ-107 29064 | -1/Command | Core integrity fell below 20% 29068 | -1/Command | Spotted EQ-049 29068 | -1/Command | Spotted EQ-108 29084 | -1/Command | Lost 7 parts (3n1u3w) 29085 | -1/Command | Spotted EQ-114 29096 | -1/Command | Spotted EQ-112 29096 | -1/Command | Spotted EQ-110 29103 | -1/Command | System corruption reached 30% 29110 | -1/Command | Spotted EQ-128 29111 | -1/Command | Spotted EQ-127 29112 | -1/Command | Crushed by falling debris 29115 | *** | Escaped! Last Messages --------------- quantum shift. 29085_ Acquired Adv. Heavy Treads. 29086_ Thermal Barrier destroyed. 29089_ Acquired 92 matter. 29090_ Acquired 22 matter. 29090_ Acquired 4 matter. 29098_ System corrupted: Matter fused (-7). 29098_ Navigation matrix triggers involuntary quantum shift. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 29104_ ALERT: Alarm triggered, dispatching investigation squad. 29111_ Navigation matrix triggers involuntary quantum shift. 29112_ The unstable cave ceiling collapses. 29112_ Crushed by falling debris. 29112_ Exp. Core Analyzer destroyed. 29112_ System corrupted by crushing effect (+1). 29113_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ##### ######## ##### #### #####"###### | | #######+#####??# ^ ""######+#### # #### | | "" #??#^ ""# # # #] ] | | """" #### ""# # # ! #][[ | | """" + T# "" # + #!!! | | "" # ^ ""# """" # # #!!! | | # ! ""# """" # # #### | | + ""# "" # # #??? | | # # # # #??? | | # + # # #??? | | # # """" * " # #??? | | # # """" # # #??? | | # ^ # """" # #########??? | | # # """" # #??????????? | | #+########### # # #??????????? | | # ##????????# | # # #??????????? | | ########## # # #??????????? | | " # # #??????????? | | ########/## #?????????## | | ########## ######## #??????# ## #?????????#? | | ############# #??????# #??????# ## ;???????#?#? | | ??# ## #??????# #??#####;;; ; ?????? #? | | ??# ## #??????# #??# ; ; ????? " | | ??# ## ##?????# ###; ; ; ???? " | | ??# "" # #?????# % ;; ; ???? " | | ??# """" + #?????# @ ;; ; ;;;#?? " | | ??# """" # #?????# ;; ; #? " | | ??# "" *# #?????##;;;;; ; ! " " | | ??# ######??????# ; ; " " | | ??# #??????????## ; ; = " " | | ??##########??????????# ; " " | | ?????????????????????## ; "" " | | ?????????????????????# ; " " | | ?????????????????????# # ; ; " " | | ????????????????????## ; ; " " | | ##########??????????# ;[ ;; """"""""" | | """"""# #??????????# ;;;;;;;;; | | | """ + #?????????## ; ;;;; " % | | """ + #?????????# ;;;; """ | | """ + #?????????# ; =! " "%" | | """"""# #?????????# " " " | | ####### ###########""" " " " | | ??????# ## ! " " " " " " | | ??????# ## ### " " " " " | | ??????# ##"" = ##" " " " * " "" | | ??????# ##"" ### " """"""""! " | | ??????# ##"" #?# " " " " = " | | ??????# ##T #?# # " " "!= " | | ??###?# ##"" ###/#"""""""""" """ " | | ### ### ##"" ## """"""" " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 96 Energy Capacity 2600 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 2400 Resistance: KI 43 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 480 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Thunder Hammer | -2/Section 7 | Archive Mni. Smartbomb Launcher | -2/Section 7 | Archive Adv. EM Disruption Field | -2/Section 7 | Archive Hds. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free K-01 Serf | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive W-44 Eye | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Tri-rail Accelerator | 47% | -2/Research Studied --------- Hyp. Mass Driver | -5/Factory | Hacked Magnetic Acceleration Cannon | -5/Factory | Hacked Enh. Hardcell Cannon | -2/Quarantine | Hacked Com. HERF Cannon | -2/Quarantine | Hacked Nova Cannon | -2/Quarantine | Hacked Fusion Bomb Launcher | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Core Regenerator Transdimensional Reconstructor Phase Armor Core Expander Spacefold Activator LRC Insulator Navigation Efficiency Matrix Core Physics Calibrator Sigix Terminator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed TimingAntisysBefriender Manual? 0 Play Time 05:32:59 Cumulative 597.8 hours Start 2026.10.09 @ 18:43:20 End 2026.10.12 @ 14:11:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 7/0/12/0/1/0/3/1/1/1 Lore% 84 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46bbeaec-1162-44a7-88ff-d4004c36b1cc