Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 23:01:58 Player: ktur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (69) 345 Value Destroyed (1812) 1812 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3781) 3781 TOTAL SCORE: 14178 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 451 Cogmind --------- Core Integrity 1521/1600 Matter 158/300 Energy 94/170 System Corruption 1% Temperature Danger (422) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Field Propulsion Drive Impulse Thruster > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Improved Reaction Control System Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Q-thruster Q-thruster Q-thruster Superbattery (1500) Improved Reaction Control System Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Armor] Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Reaction Control System Cloaking Device Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Heavy Pick > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Superbattery Improved Reaction Control System Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Armor] Heavy Rocket Launcher [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 1 . 1 . . . . . 1 . 1 Utility 11 | . . . . . 2 1 2 1 . . 1 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 97 | 6 6 7 . . 29 21 6 4 1 . 3 1 2 3 1 7 Power 8 | 1 . 1 . . 1 1 . 1 . . . . . 1 . 2 Engine 4 | 1 . 1 . . 1 . . . . . . . . . . 1 Core 3 | . . . . . . 1 . 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 23 | 2 1 1 . . 9 5 2 1 . . . . . 1 . 1 Treads 11 | 2 1 1 . . 7 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 2 5 2 1 . . . . . 1 . 1 Utility 35 | 1 3 . . . 8 12 3 2 1 . 2 1 . 1 . 1 Device 6 | . . . . . 2 . . 1 . . 2 . . 1 . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . Processor 6 | . 2 . . . 1 1 2 . . . . . . . . . Hackware 8 | . . . . . . 4 . 1 1 . . 1 . . . 1 Protection 12 | . . . . . 5 6 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 5 . . 11 3 1 . . . 1 . 2 . 1 3 Energy Gun 8 | 2 2 2 . . 2 . . . . . . . . . . . Energy Cannon 4 | . . . . . 4 . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 3 . . . . . . . 1 . 1 1 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . . . . 1 . . 2 Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . Parts Lost 11 | . . 3 . . 4 . . . . . . . . . 1 3 Power 3 | . . . . . 1 . . . . . . . . . 1 1 Propulsion 3 | . . 1 . . 2 . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 4 | . . 2 . . 1 . . . . . . . . . . 1 Highest Loss Streak 3 | . . 3 . . 3 . . . . . . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 99 93 99 100 100 100 91 94 94 100 90 86 Engine 8 | . 14 14 14 14 9 . . . . . . . . . . . Core 1 | . . . . . . 6 6 5 5 5 5 5 5 9 7 4 Treads 20 | . 28 27 28 28 35 . . . . . . . . . . . Flight 10 | . . . . . . 37 32 35 35 35 31 31 31 33 30 31 Device 2 | . . . . . 7 . . 2 . . 2 5 5 9 8 8 Storage 10 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 Processor 9 | . 13 14 14 14 9 1 5 5 5 5 5 5 5 4 4 4 Hackware 5 | . . . . . . 13 20 20 23 23 21 21 21 19 17 17 Protection 5 | . . . . . 10 11 13 11 11 11 10 10 10 9 8 7 Energy Gun 9 | . 28 13 14 14 3 . . . . . . . . . . . Energy Cannon 2 | . . . . . 11 . . . . . . . . . . . Ballistic Gun 4 | . . 12 14 14 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 5 6 5 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 29 32 32 32 54 26 25 28 27 27 29 29 29 35 39 42 Greatest Support 82 | 40 40 40 40 40 82 31 32 31 37 31 37 37 37 44 44 51 Greatest Overweight (x) 9 | . . . . . . 1 . . . . . . . . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 15 15 10 9 10 10 10 10 10 9 8 10 Average Carried 12 | 2 11 14 15 15 14 9 9 8 9 10 9 10 10 7 7 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 15 15 15 10 10 9 10 10 10 10 10 7 8 10 Class Distribution -------------------- 66% | Mutant 27% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 1624 | 193 316 173 . . 382 12 340 . 20 . . 42 . . . 146 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2195 | . 341 300 . . 1283 12 21 . . . . . 40 . . 198 Parts 129 | . 16 24 . . 72 3 1 . . . . . 1 . . 12 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 51 | . 4 14 . . 23 . . . . . . . 4 . . 6 Guns 18 | . 2 11 . . 5 . . . . . . . . . . . Cannons 7 | . . . . . 7 . . . . . . . . . . . AOE 23 | . . 3 . . 10 . . . . . . . 4 . . 6 Classes Destroyed 14 | . 5 4 . . 5 . . . . . . . . . . . Worker 3 | . 1 1 . . . . 1 . . . . . . . . . Builder 8 | . . 1 . . 7 . . . . . . . . . . . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . 1 Hauler 4 | . 1 . . . 3 . . . . . . . . . . . Recycler 4 | . 1 1 . . 1 . . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 18 | . . 5 . . 3 . . . . . . . 4 . . 6 Grunt 19 | . 4 2 . . 13 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 9 . . 8 1 1 . . . . . 4 . . 7 Combat Bots Only 6 | . 2 5 . . 6 . . . . . . . 4 . . 6 Max Kills in Single Turn 5 | . 1 4 . . 5 1 1 . . . . . 3 . . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . . . . . . 3 . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Damage Taken 2729 | . 270 520 . . 1058 40 19 . 46 . 18 17 128 . 112 501 Core 333 | . 10 111 . . 62 11 . . 28 . 18 . 14 . . 79 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . 11 . . 11 . . 11 9 . 36 32 Regen/Repaired (Parts) 122 | . . . . . 122 . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 51 88 98 100 . . 97 . . 97 100 100 95 Volleys Fired 126 | . 25 26 . . 65 . . . . . . . 3 . 4 3 Largest 2 | . 2 2 . . 2 . . . . . . . 1 . 1 1 Hottest 140 | . 90 95 . . 140 . . . . . . . 39 . 39 39 Shots Fired 214 | . 50 47 . . 107 . . . . . . . 3 . 4 3 Gun 145 | . 50 45 . . 50 . . . . . . . . . . . Cannon 43 | . . . . . 43 . . . . . . . . . . . Launcher 20 | . . 2 . . 8 . . . . . . . 3 . 4 3 Special 6 | . . . . . 6 . . . . . . . . . . . Kinetic 35 | . . 24 . . 11 . . . . . . . . . . . Thermal 98 | . 32 21 . . 45 . . . . . . . . . . . Explosive 20 | . . 2 . . 8 . . . . . . . 3 . 4 3 Electromagnetic 61 | . 18 . . . 43 . . . . . . . . . . . Robot Hit Streak 19 | . 9 11 . . 19 . . . . . . . 1 . . . Robot Miss Streak 4 | . 4 3 . . 2 . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 157 | . 37 32 . . 80 1 1 . . . . . 1 . . 5 Core Hits 114 | . 13 24 . . 55 1 1 . . . . . 5 . . 15 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 6 | . 2 2 . . 2 . . . . . . . . . . . Burn 4 | . 1 1 . . 2 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 61 | . . . . . . 17 19 . 1 . 6 . . . 10 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . 17 13 . . . . . . . . . Piercing 30 | . . . . . . . 6 . 1 . 5 . . . 10 8 Sneak Attacks 4 | . . . . . . 1 1 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5639 | . 508 662 . 15 3022 72 100 . . . . . 295 . . 965 Guns 1654 | . 474 418 . . 762 . . . . . . . . . . . Cannons 803 | . . . . . 803 . . . . . . . . . . . Explosions 2615 | . . 235 . . 1405 . . . . . . . 295 . . 680 Melee 457 | . . . . . . 72 100 . . . . . . . . 285 Ramming 66 | . 34 9 . 15 8 . . . . . . . . . . . Kinetic 354 | . . 242 . . 112 . . . . . . . . . . . Thermal 1449 | . 249 176 . . 1024 . . . . . . . . . . . Explosive 2285 | . . 235 . . 1075 . . . . . . . 295 . . 680 Electromagnetic 1028 | . 225 . . . 803 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . 72 100 . . . . . . . . . Piercing 285 | . . . . . . . . . . . . . . . . 285 Highest Corruption 3 | . 2 2 2 2 3 3 . . . . . . . . . 1 Average Corruption 2 | . 2 2 2 2 3 3 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 48 | . 1 15 3 . 19 10 . . . . . . . . . . Message Errors 12 | . 1 4 . . 5 2 . . . . . . . . . . Matter Fused 12 | . . 3 1 . 4 4 . . . . . . . . . . Heat Flow Errors 6 | . . 1 . . 3 2 . . . . . . . . . . Energy Discharges 8 | . . 6 . . 1 1 . . . . . . . . . . Data Loss (minor) 4 | . . . 2 . 1 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Misfires 2 | . . 1 . . 1 . . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . 40 . . . . . . . 40 . . 90 Projectiles 11 | . . . . . 11 . . . . . . . . . . . Explosions 69 | . . . . . 29 . . . . . . . 40 . . . Melee 90 | . . . . . . . . . . . . . . . . 90 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . 37 . . 113 . . . . . . . 25 . . . Shots 6 | . . 1 . . 4 . . . . . . . 1 . . . Rammed 15 | . 6 6 . 1 2 . . . . . . . . . . . Targets Rammed 17 | . 7 6 . 1 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . Highest Temperature 380 | . 237 145 . . 345 300 40 . 77 5 37 128 125 100 127 380 Average Temperature 75 | . 91 38 . . 125 64 4 . 34 5 29 47 55 44 26 115 Received Heat Transfer 967 | . 189 187 . . 486 6 9 . 9 . . 9 . . 9 63 Effects 9 | . 2 . . . 5 . . . . . . . . . . 2 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . 3 . . . . . . . . . . 2 Interference 2 | . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . . Parts Fried 4 | . 2 . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 8 | . 1 1 . . 6 . . . . . . . . . . . Heat Transferred 3202 | . 743 555 . . 1904 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 506 | . 114 110 . . 445 305 166 30 . . 48 . . 162 255 506 Initial 156 | . . . . . . 151 41 . . . 23 . . 156 99 146 Average 116 | . 53 24 . . 242 157 72 15 . . 35 . . 160 124 321 Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . 1 2 Low Security (%) 78 | 100 100 100 . 100 28 86 100 100 . . 100 . . 100 94 33 Level 1 19 | . . . . . 68 13 . . . . . . . . 5 37 Level 2 1 | . . . . . 3 . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 3 7 3 1 . . 1 . . . 2 3 Investigation 10 | . . . . . 1 6 2 . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . 2 1 1 1 . . . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 4 | . 1 . . . 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 155 | . 9 31 . . 31 12 7 2 5 . 1 9 12 1 4 31 Peak Tracking Total 19 | . 2 14 . . 6 6 3 1 5 . 1 9 8 1 4 19 Tactical Retreats 10 | . . 1 . . . 3 2 . 1 . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 4 | . . . . . 3 . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 51 | . 6 1 2 . 6 16 12 1 1 . 1 . . 1 1 3 Terminals 29 | . 5 1 . . 4 8 6 . . . 1 . . 1 1 2 Fabricators 8 | . . . . . . 6 2 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 4 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . 1 Total Hacks 135 | . 19 3 2 . 22 47 27 3 1 . 2 . . 2 1 6 Successful 78 | . 12 1 2 . 12 29 16 1 1 . . . . 1 1 2 Failed 56 | . 6 2 . . 10 18 11 2 . . 2 . . 1 . 4 Catastrophic 12 | . 1 . . . 4 5 . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 80 | . 16 3 1 . 11 26 16 . . . 2 . . 2 1 2 Terminals 87 | . 18 3 . . 11 28 17 . . . 2 . . 2 1 5 Fabricators 20 | . . . . . . 16 4 . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 6 . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . 3 . . . . . . . 1 Terminal Hacks 35 | . 9 1 2 . 2 13 4 . 1 . . . . 1 1 1 Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 8 | . 3 . . . . 4 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 9 | . 2 1 . . . 4 2 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 8 . . . . . . . . . . Load Schematic 6 | . . . . . . 6 . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 1 5 . . . . . . . . . Retrieve Components 7 | . 1 . . . . 1 5 . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 17 | . 2 . . . 1 7 7 . . . . . . . . . Terminals 12 | . 2 . . . 1 4 5 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . . Botnet 4 | . 1 . . . . 2 1 . . . . . . . . . Operators 4 | . 1 . . . 1 1 1 . . . . . . . . . Fabricators 5 | . . . . . . 3 2 . . . . . . . . . Recompile 5 | . . . . . . 3 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 1 . . 4 14 11 . . . 1 . . . . 2 Full Trace Events 4 | . . . . . . 3 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 3 . . . 2 4 1 . . . . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . Time 72 | . . . . . . 72 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . . 6 5 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 5 | . . 2 . . . . 3 . . . . . . . . . Largest Group 2 | . . 2 . . . . 2 . . . . . . . . . Highest-Rated Group 52 | . . 48 . . . . 52 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . . . Total Damage 85 | . . 85 . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 5502 | 89 833 1251 407 34 1201 537 514 44 75 15 89 50 46 29 95 193 Spaces Moved 6515 | 50 436 714 254 21 548 1038 1248 187 349 72 264 226 176 98 208 626 Core 5 | 4 . . . . . . . . . . . . . . . 1 Treads 2019 | 46 436 714 254 21 548 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4491 | . . . . . . 1038 1248 187 349 72 264 226 176 98 208 625 Fastest Speed 7 | 50 160 160 160 160 155 14 14 20 11 20 11 11 11 7 7 7 Average Speed 63 | 151 160 160 160 160 157 23 23 20 19 20 19 19 18 18 19 16 Slowest Speed 500 | 160 160 160 160 160 160 90 24 20 20 20 20 20 20 19 87 500 Overloaded Moves 131 | . . . . . . 12 11 . 8 . 5 23 27 6 18 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 7 5 . . . 1 . . . 4 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 64 99 61 11 43 37 31 11 64 17 10 53 33 3 6 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . 2 1 . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . . . . 1 . . 2 1 . . . Spaces Dug 70 | . . . . . 18 15 18 . 1 . 5 . . . 10 3 Terrain Destroyed 246 | . . 18 . . 49 15 18 . 1 . 5 . 46 . 83 11 Melee 52 | . . . . . . 15 18 . 1 . 5 . . . 10 3 Projectile . | . . . . . . . . . . . . . . . . . AOE 194 | . . 18 . . 49 . . . . . . . 46 . 73 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total 7489 | 61 519 775 255 21 775 1305 1437 192 351 71 289 232 184 108 232 682 Wait 581 | . 21 14 . . 91 214 154 . . . 13 5 4 8 13 44 Move 6443 | 49 435 713 253 20 547 1023 1237 186 348 71 261 225 175 97 200 603 Hop 27 | . . . . . . 7 5 . . . 1 . . . 3 11 Pick Up 64 | 6 16 5 1 . 16 5 7 1 1 . 2 . . . . 4 Fast Attach 40 | 6 2 2 . . 11 8 4 1 . . 1 1 . . . 4 Attach 32 | . . 4 . . 9 10 1 2 . . 1 . . 3 . 2 Detach 8 | . . . . . 4 3 . . . . . . . . 1 . Swap 25 | . 4 1 . . 9 3 1 1 1 . 1 . 2 . 1 1 Drop 65 | . 9 4 1 . 20 15 9 1 . . 3 1 . . . 2 Fire 126 | . 25 26 . . 65 . . . . . . . 3 . 4 3 Melee 61 | . . . . . . 17 19 . 1 . 6 . . . 10 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 17 | . 7 6 . 1 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Central database locked down 827 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Entered Mines 1435 | -10/Mines | Learned Materials emergency access door positions 1442 | -10/Mines | Discovered new exit (range 9) 1476 | -10/Mines | Learned location of Storage (-7) 1608 | -10/Mines | Assembled infested the area 1700 | -10/Mines | Lost 3 parts (1n2w) 1791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1891 | -10/Mines | Discovered new exit (range 7) 1904 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2168 | -10/Mines | Discovered new exit (range 5) 2174 | -10/Mines | Entered Exiles 2175 | -10/Exiles | Identified exit to Mines 2213 | -10/Exiles | Met 8R-AWN 2242 | -10/Exiles | Met EX-HEX 2310 | -10/Exiles | Learned location of Zion (-7) 2314 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Met EX-BIN 2358 | -10/Exiles | Aligned with FarCom system 2360 | -10/Exiles | Given EX-Vault access code 2397 | -10/Exiles | Opened EX-Vault 2410 | -10/Exiles | Found Superbattery 2446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2581 | -10/Exiles | Left Exiles lab with Superbattery 2581 | -10/Exiles | Entered Mines 2602 | -9/Mines | Discovered new exit (range 8) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2803 | -8/Materials | Lost 3 parts (1p1n1w) 3248 | -8/Materials | Repaired Lgt. Treads 3792 | -8/Materials | Discovered new exit (range 10) 3816 | -8/Materials | Entered Factory 3816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3995 | -7/Factory | Fabricated Hacking Suite (x1) 4010 | -7/Factory | Discovered new exit (range 15) 4010 | -7/Factory | Discovered new exit (range 5) 4016 | -7/Factory | Identified exit to Storage 4016 | -7/Factory | Identified exit to Lower Caves 4278 | -7/Factory | Build established: Hacker-Sprinter 4289 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 4353 | -7/Factory | Entered another Factory area 4353 | -6/Factory | Evolved 2 slots: Utility x2 4460 | -6/Factory | Discovered new exit (range 15) 4582 | -6/Factory | Discovered new exit (range 14) 4729 | -6/Factory | Discovered new exit (range 5) 4867 | -6/Factory | Entered another Factory area 4867 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4910 | -5/Factory | Discovered new exit (range 8) 4911 | -5/Factory | Entered Upper Caves 4944 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4979 | -5/Upper Caves | Learned location of Armory (-3) 4982 | -5/Upper Caves | Discovered new exit (range 18) 4986 | -5/Upper Caves | Entered another Upper Caves area 4997 | -5/Upper Caves | Discovered new exit (range 20) 5001 | -5/Upper Caves | Entered Factory 5001 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5086 | -4/Factory | Discovered new exit (range 5) 5090 | -4/Factory | Entered Upper Caves 5092 | -4/Upper Caves | Spotted B-86 Titan 5139 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5140 | -4/Upper Caves | Discovered new exit (range 9) 5140 | -4/Upper Caves | Entered another Upper Caves area 5183 | -4/Upper Caves | Discovered new exit (range 14) 5186 | -4/Upper Caves | Entered Research 5186 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -3/Research | Identified exit to Research 5215 | -3/Research | Entered another Research area 5215 | -2/Research | Evolved 2 slots: Utility x2 5218 | -2/Research | Identified exit to Access 5305 | -2/Research | Discovered new exit (range 9) 5310 | -2/Research | Entered Access 5310 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5463 | -1/Access | Identified exit to Surface 5503 | *** | Escaped! Last Messages --------------- 05461_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05463_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (104,247) Map updated. 05465_ Imp. Propulsion Shielding destroyed. 05466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 05471_ Overheating: Energy bleed (-38). 05475_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05476_ Overheating: Energy bleed (-54). 05486_ Imp. Datajack destroyed. 05491_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05496_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 05501_ System overload, Sealed Barrier opened. 05502_ Lgt. Fission Core destroyed. 05503_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????########+########?????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# " #??????? | | ?????????????????????????????????# """ #??????? | | ?????????????????????????????????# """#??????? | | ?????????????????????????????????# " #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????####+######################+############# | | ???????? p k | | ????????? p | | ???????????????????## "###############???? | | ????????????????????# "#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????ss??s???# #????????????????? | | ?????????????s?????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedSchematicMace Manual? 0 Play Time 01:00:56 Cumulative 405.1 hours Start 2022.05.11 @ 22:04:40 End 2022.05.11 @ 23:01:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21c5d61-0db3-4d71-91ea-4a76e8ff6547