Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 17:47:27 Player: Mozco Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (172) 860 Value Destroyed (8404) 8404 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (2319) 2319 TOTAL SCORE: 20443 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 235 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -170 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- Advanced Coolant Injector Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Core Analyzer EM Shield Improved Dynamic Insulation System > --- WEAPON (3) ------- Gamma Rifle > --- INVENTORY (15) --- Medium Treads Compact Wheel Experimental Energy Well (256) Improved Focal Shield Thermal Barrier Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Centrium Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Gamma Rifle Heavy Proton Cannon Vortex Driver > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Compact Wheel Compact Wheel Advanced Heat Sink Experimental Energy Well Advanced Sensor Array Improved Heavy Armor Plating Improved Focal Shield Thermal Barrier EM Shield Improved Dynamic Insulation System Transdimensional Reconstructor Gamma Rifle [Rating: 149] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cargo Legs Treads Advanced Medium Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Enhanced Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 210 | 6 1 5 18 . 6 21 4 7 12 6 3 3 9 10 1 26 3 5 13 2 49 Power 32 | 1 . 1 7 . 1 2 1 . 2 2 . . 1 1 1 1 . . 3 . 8 Engine 10 | 1 . . 7 . 1 . . . 1 . . . . . . . . . . . . Core 11 | . . 1 . . . 2 1 . 1 2 . . 1 . 1 . . . 1 . 1 Reactor 11 | . . . . . . . . . . . . . . 1 . 1 . . 2 . 7 Propulsion 49 | 2 . 1 4 . . 5 . 1 3 2 . 1 1 3 . 5 1 1 6 1 12 Treads 20 | . . . . . . 1 . . . . . 1 1 . . 5 1 1 2 1 7 Leg 17 | . . . 1 . . 4 . 1 3 2 . . . . . . . . 2 . 4 Wheel 7 | 2 . 1 3 . . . . . . . . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . Utility 79 | 1 1 1 3 . 2 11 1 4 4 1 3 . 5 3 . 16 2 3 2 . 16 Device 42 | . . 1 1 . 1 5 . . . . 2 . 3 1 . 14 2 2 1 . 9 Storage 8 | 1 1 . . . . . . . . . 1 . 1 . . 1 . 1 1 . 1 Processor 15 | . . . . . . 5 . 1 3 1 . . 1 1 . 1 . . . . 2 Hackware 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Protection 12 | . . . 2 . 1 1 1 2 . . . . . 1 . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 2 4 . 3 3 2 2 3 1 . 2 2 3 . 4 . 1 2 1 13 Energy Gun 20 | . . 1 1 . 1 1 1 1 2 . . . . 1 . 2 . . 1 . 8 Energy Cannon 11 | . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 5 Ballistic Gun 8 | 2 . . 1 . 2 1 . . . 1 . . . 1 . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . 1 . . . 1 . 1 . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 1 1 . 4 . . . . 5 . 2 . . 7 . 1 Corrupted Parts 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 System Corruption 16 | . . . . . . . . . . 3 . . . . . . . . . . 13 Parts Lost 101 | . . 1 . . . 14 . 11 . 2 1 14 . . . 2 1 4 . . 51 Power 15 | . . . . . . 1 . 2 . 1 . 2 . . . . . . . . 9 Propulsion 26 | . . 1 . . . 3 . 2 . . . 5 . . . . . 3 . . 12 Utility 36 | . . . . . . 7 . 3 . 1 . 4 . . . 2 1 1 . . 17 Weapon 24 | . . . . . . 3 . 4 . . 1 3 . . . . . . . . 13 Highest Loss Streak 12 | . . 1 . . . 7 . 6 . 2 1 8 . . . 2 1 3 . . 12 To Critical Strikes 4 | . . . . . . 1 . . . . . 1 . . . . . . . . 2 Average Backups 11 | 3 9 14 11 14 12 9 11 5 7 12 13 11 11 14 14 14 14 12 14 14 11 Power . | . 1 2 1 1 . 1 1 . . . 1 1 . . . . 1 1 1 1 . Propulsion 2 | 2 5 5 3 4 3 . . . 1 3 2 1 . . 1 . 2 . . 1 2 Utility 4 | . 1 3 1 2 2 . 5 3 4 7 8 7 8 9 8 8 8 7 8 8 6 Weapon 3 | . 1 2 5 7 6 6 4 1 1 2 2 1 2 3 3 2 2 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 9 1 9 . 1 5 . 2 . . . 1 1 2 . . 2 . 3 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 11 | . . . 4 1 2 . . . . 2 . . . . . . . . . . 2 Utility 11 | . . 1 2 . 1 . . 2 . . . . . 1 1 2 . . 1 . . Weapon 13 | . . 1 2 . 6 . 1 2 . . . . . . . . . . 1 . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 95 95 70 66 73 75 83 63 78 99 91 70 68 89 100 94 94 93 92 90 84 Engine 5 | . 14 13 10 11 11 1 . . 4 1 . . . . . . . . . . . Core 2 | . . . 1 . . 7 12 6 3 10 11 9 7 9 5 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 5 8 10 10 9 10 9 Treads 5 | . . . . . . 3 . . . . . . 7 9 5 19 21 17 15 16 12 Leg 7 | . . . 8 11 11 12 14 10 19 26 23 9 . . . . . . 3 . . Wheel 2 | . 28 23 5 . . . . . . . . . . . . . . . . . . Device 10 | . . . 7 . 7 9 12 6 . . 3 7 7 7 11 21 23 25 20 21 18 Storage 7 | . 23 28 9 11 11 5 6 2 3 6 5 5 5 5 5 5 5 5 5 5 5 Processor 10 | . . . . . . 13 12 16 22 31 29 28 28 29 29 16 15 15 15 15 17 Protection 4 | . . . 4 10 11 1 6 3 2 . . . . 1 . 3 2 2 5 5 4 Energy Gun 7 | . . . 11 . 6 . 6 9 7 13 9 . . 1 5 8 10 6 5 5 4 Energy Cannon 2 | . . . . . . . . . . . . . 1 5 5 5 5 8 9 10 6 Ballistic Gun 4 | . 28 18 3 11 13 7 6 . . 4 5 . . 3 5 1 . . . . . Ballistic Cannon 2 | . . . 6 . . . . . 3 1 . . . . . . . . . . . Slashing Weapon 1 | . . 9 1 11 1 7 1 . . . . . 6 5 . . . . . . . Peak Build Rating 149 | 6 8 17 33 32 45 79 85 79 81 82 88 89 88 113 113 126 122 122 131 131 149 Average Rating 66 | 4 7 10 27 31 37 66 80 52 62 81 84 67 70 94 112 118 116 116 126 127 125 On Entrance 69 | . 6 8 17 29 32 45 79 79 32 81 82 86 42 88 112 112 120 122 114 123 129 Avg Prop Armor Cover (%) 4 | . . . . . . 6 . . 1 . . . . 5 9 1 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 33 34 51 49 62 70 76 76 50 64 85 64 68 78 84 109 94 100 102 102 133 Greatest Support 130 | 26 26 26 55 55 55 95 95 75 71 71 71 71 56 56 33 114 114 114 104 128 130 Greatest Overweight (x) 33 | . 1 3 1 . 1 1 1 3 1 . 1 2 2 22 2 2 . 1 33 . 10 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 2 . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 13 15 15 15 15 9 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 12 14 14 12 14 8 9 14 15 13 12 14 14 14 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 15 15 15 3 15 15 15 10 15 15 15 15 15 13 15 15 6 Class Distribution -------------------- 51% | Mutant 8% | Skirmisher 7% | Scavenger-Gunner 7% | Derelict-Gunner 6% | Scavenger-Skirmisher 4% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Assassin | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 4187 | 204 154 48 572 10 60 306 122 151 190 76 . 54 200 310 150 429 122 156 190 40 643 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10427 | . 177 81 473 196 . 371 67 158 202 254 60 144 142 362 235 2017 348 723 . 572 3845 Parts 411 | . 13 5 30 6 . 13 6 1 6 9 2 8 4 8 15 81 14 19 . 17 154 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 Parts Field Recycled 13 | . . . . . . 13 . . . . . . . . . . . . . . . Retrieved Matter 84 | . . . . . . 84 . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . 14 . . . . . 3 10 . 11 . 3 9 . 8 8 . 8 . Prevented 23 | . . . . . . . . . 2 3 . . . . . . . 11 . 7 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 143 | . 3 1 12 . . 5 5 6 . 4 . 5 1 . 5 25 4 10 . 8 49 Melee 10 | . . 1 . . . 4 . . . . . 4 1 . . . . . . . . Guns 63 | . 3 . 4 . . 1 3 3 . 4 . . . . 5 18 3 4 . 2 13 Cannons 54 | . . . 4 . . . . . . . . . . . . 6 1 5 . 6 32 AOE 9 | . . . 3 . . . 2 3 . . . . . . . . . . . . 1 Classes Destroyed 24 | . 3 1 4 1 . 4 1 . . . . 1 1 . . 2 . 2 . 1 3 Worker 5 | . 2 . . . . . . . . . 2 . . . . . . . . . 1 Builder 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycler 12 | . . . . 3 . 1 . . . . . . . . . 5 . . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 31 | . . 1 3 . . . 3 1 . . . 5 . . 5 6 4 . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 53 | . 3 . 2 . . 2 . 1 . 1 . . . . . 5 . 4 . 7 28 Brawler 9 | . . . . . . 1 . 2 . 1 . . . . . 1 . 2 . . 2 Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . . Sentry 6 | . . . 1 . . . . 1 . . . . . . . 1 . 1 . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . . 2 . . . 2 . . . . . 4 . . . 1 6 Programmer 14 | . . . . . . . . . . . . . . . . 8 . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . . . . 1 . . 2 . 6 . . . . Thief 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 3 1 4 3 . 3 3 3 . 2 2 4 1 . 5 5 4 10 . 3 11 Combat Bots Only 11 | . 2 1 4 . . 2 3 3 . 2 . 4 1 . 5 5 4 10 . 3 11 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 2 2 . 2 2 1 1 . 2 2 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . Exploded 3 | . . . 3 . . . 2 2 . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . 1 . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1797 | . 16 2 54 . . 165 11 161 . 25 20 202 10 . 18 263 45 49 11 42 703 Missed 504 | . 5 . 15 . . 37 4 56 . 8 10 57 5 . 6 76 18 11 2 14 180 Hits 1293 | . 11 2 39 . . 128 7 105 . 17 10 145 5 . 12 187 27 38 9 28 523 Melee 33 | . . . . . . 6 3 13 . . . . . . . . . 6 . . 5 Projectile 1260 | . 11 2 39 . . 122 4 92 . 17 10 145 5 . 12 187 27 32 9 28 518 Critical Strikes 78 | . . . 2 . . 7 . 5 . 2 1 5 . . . 15 . 7 . 1 33 Actively Blocked 2 | . . . . . . . . . . . . . . . . 2 . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20187 | . 152 32 1046 . . 1960 50 2221 . 341 206 2130 100 . 76 1919 363 738 120 280 8453 Core 2937 | . 82 16 110 . . 254 . 288 . 37 . 541 . . . 178 44 77 . . 1310 Absorbed by Shields 2361 | . . . . . . . 50 182 . . . . . . 72 887 . 152 . . 1018 Redirected to Shielding 256 | . . . . . . . . . . . . . . . . 97 56 . . . 103 Ignored by Resistances 3080 | . . . . . . 389 . 102 . . . . . . . 545 48 51 . 282 1663 Regen/Repaired (Parts) 955 | . . . . . . 114 . . 195 . . . . . . 413 . . 233 . . Core Remaining (%) 53 | 100 . . . . 16 . . . . 31 . . . . 45 . . . . 74 . Volleys Fired 493 | . 22 15 61 . . 16 8 28 4 7 3 . . . 22 70 31 24 1 17 164 Largest 3 | . 2 2 2 . . 3 2 3 2 3 2 . . . 2 3 3 3 1 3 3 Hottest 286 | . 40 40 135 . . 107 107 189 135 168 108 . . . 110 268 281 281 105 245 286 Shots Fired 1000 | . 44 16 113 . . 23 15 45 8 21 6 . . . 31 159 72 65 2 51 329 Gun 619 | . 44 16 86 . . 15 14 42 8 21 6 . . . 31 107 42 31 1 17 138 Cannon 362 | . . . 20 . . . . . . . . . . . . 52 30 34 1 34 191 Launcher 19 | . . . 7 . . 8 1 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 171 | . 44 16 41 . . 20 7 2 . 7 3 . . . 22 9 . . . . . Thermal 571 | . . . 52 . . 3 7 40 4 7 3 . . . 9 150 72 52 2 17 153 Explosive 4 | . . . . . . . 1 3 . . . . . . . . . . . . . Electromagnetic 182 | . . . 20 . . . . . 4 7 . . . . . . . 13 . 15 123 Entropic 72 | . . . . . . . . . . . . . . . . . . . . 19 53 Robot Hit Streak 19 | . 7 9 15 . . 13 5 6 5 8 3 . . . 8 8 7 11 . 19 14 Robot Miss Streak 7 | . 4 2 4 . . 2 3 3 2 4 2 . . . 3 3 7 2 . 2 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . 1 . 1 . . . . 1 2 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 Shots Hit Robots 642 | . 28 11 66 3 . 39 7 25 5 17 3 7 6 7 19 98 25 45 . 35 196 Core Hits 345 | . 13 7 26 2 . 12 6 13 3 11 27 3 2 4 9 50 13 19 . 18 107 Critical Kills 8 | . . . . . . . . . . . . 1 . . . 5 1 . . . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . 1 2 . . . . 2 4 . . . Critical Strikes 45 | . . . 5 . . 3 . 1 1 . 2 3 . . . 5 3 4 . 2 16 Burn 12 | . . . 4 . . . . 1 1 . 1 . . . . . . . . . 5 Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Destroy 12 | . . . . . . . . . . . 1 . . . . 4 3 4 . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Smash 3 | . . . . . . . . . . . . 3 . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Melee Attacks 79 | . . 1 12 3 . 31 . . . . . 18 7 7 . . . . . . . Impact 18 | . . . . . . . . . . . . 18 . . . . . . . . . Slashing 61 | . . 1 12 3 . 31 . . . . . . 7 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 3 . 4 . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . Damage Inflicted 24558 | . 290 145 1482 262 . 1763 344 935 118 314 530 335 299 588 473 3857 877 1661 . 1699 8586 Guns 9921 | . 290 102 946 . . 230 208 559 118 314 64 . . . 473 2238 405 594 . 630 2750 Cannons 10127 | . . . 289 . . . . . . . . . . . . 1616 472 1067 . 1069 5614 Explosions 1863 | . . . 247 . . 444 136 376 . . 466 . . . . . . . . . 194 Melee 2596 | . . 43 . 262 . 1069 . . . . . 335 299 588 . . . . . . . Ramming 51 | . . . . . . 20 . . . . . . . . . 3 . . . . 28 Kinetic 2343 | . 290 102 651 . . 654 122 29 . 73 21 . . . 263 138 . . . . . Thermal 11955 | . . . 634 . . 20 86 530 42 125 43 . . . 210 3716 877 1203 . 472 3997 Explosive 512 | . . . . . . . 136 376 . . . . . . . . . . . . . Electromagnetic 3877 | . . . 197 . . . . . 76 116 466 . . . . . . 458 . 431 2133 Impact 335 | . . . . . . . . . . . . 335 . . . . . . . . . Slashing 2261 | . . 43 . 262 . 1069 . . . . . . 299 588 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 3224 | . . . . . . . . . . . . . . . . . . . . 796 2428 Highest Corruption 35 | . . . . . . 21 21 23 23 3 . . . . . 11 11 11 11 . 35 Average Corruption 11 | . . . . . . 17 21 22 23 3 . . . . . 4 11 11 11 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . . 5 23 25 2 6 . . . . . 37 17 33 4 . 67 Message Errors 42 | . . . . . . 1 8 5 . 2 . . . . . 9 1 5 . . 11 Matter Fused 54 | . . . . . . 3 7 3 1 1 . . . . . 7 6 11 2 . 13 Heat Flow Errors 22 | . . . . . . 1 2 1 . . . . . . . 6 2 4 . . 6 Energy Discharges 23 | . . . . . . . 4 2 . . . . . . . 4 1 5 . . 7 Parts Rejected 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 29 | . . . . . . . 1 5 . 3 . . . . . 6 3 4 . . 7 Data Loss (major) 7 | . . . . . . . 1 1 1 . . . . . . . 1 1 . . 2 Misfires 8 | . . . . . . . . . . . . . . . . 4 . 1 1 . 2 Alerts 8 | . . . . . . . . 2 . . . . . . . 1 2 1 1 . 1 Misdirections 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . . . 1 . . . . . . . . 1 . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1031 | . . . . 48 . 106 . . . . . 197 98 145 . 65 102 3 . 19 248 Projectiles 437 | . . . . . . . . . . . . . . . . 65 102 3 . 19 248 Explosions 2 | . . . . . . 2 . . . . . . . . . . . . . . . Melee 592 | . . . . 48 . 104 . . . . . 197 98 145 . . . . . . . Knockbacks 4 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 117 . . 52 . . . . . . . . . . . . . . 5 Shots 9 | . . . 4 . . 4 . . . . . . . . . . . . . . 1 Rammed 7 | . . . . . . 4 . . . . . . . . . 1 . . . . 2 Targets Rammed 12 | . . . . . . 6 . . . . . . . . . 1 . . . . 5 Kicked 5 | . . . . . . 2 . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 9 . 297 . . 111 314 448 138 333 183 10 . . 276 302 288 312 58 178 518 Average Temperature 113 | . 7 . 66 . . 38 124 118 55 134 88 10 . . 119 103 112 129 36 54 150 Received Heat Transfer 3790 | . 87 9 455 . . 198 . 712 . 18 57 237 . . . 331 . 121 . 184 1381 Effects 25 | . . . . . . . . 5 . . . . . . 1 6 . 3 . . 10 Shutdowns 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Interference 15 | . . . . . . . . 3 . . . . . . . 6 . 3 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . . . . 2 . . . . . . . . 3 Combat Hostiles 4 | . . . 1 . . . . . . . . 1 . . . . . . . . 2 Parts Fried 25 | . . . 3 . . . . . . . . 4 . . . . . 3 . 3 12 Impact Corruptions 11 | . . . . . . . . . . . . 11 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Parts Melted 36 | . . . 2 . . . . . . . . . . . . 13 2 4 . . 15 Heat Transferred 15138 | . . . 1406 . . 37 200 1300 148 222 148 . . . 259 3663 1036 1443 . 481 4795 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 Low Security (%) 72 | 100 100 100 . 100 . 100 . . . . 23 . . . . 85 . . . . 21 Level 1 17 | . . . . . . . . . . . 76 . . . . 14 . . . . 42 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 608 | . 55 76 . 15 . 70 . . . . 385 . . . . 295 . . . . 608 Initial 53 | . . 9 . . . . . . . . 53 . . . . 6 . . . . 15 Average 136 | . 19 16 . 1 . 10 . . . . 290 . . . . 107 . . . . 338 Influence Increases 4757 | . 126 187 180 25 . 224 70 160 15 245 422 125 5 10 125 820 80 225 . 240 1473 Destroy 0b10 Robot/C 2860 | . 60 100 140 . . 100 60 100 . 140 20 100 . . 100 500 80 200 . 180 980 Destroy 0b10 Robot/NC 160 | . 15 . . 15 . 15 . . 15 . 10 . 5 10 . 35 . . . . 40 Destroy Leader 424 | . 20 20 10 . . 20 10 . . 20 10 10 . . 10 92 . 10 . 30 162 Allied During Kill 98 | . . 11 . . . . . . . 85 2 . . . . . . . . . . Successful Hack 123 | . . 11 . 10 . 34 . . . . 5 . . . . 63 . . . . . Disable Machine 285 | . 15 . . . . 15 . . . . 180 . . . . 45 . . . . 30 Destroy Structure 252 | . 1 . . . . 25 . . . . . . . . . 70 . . . . 156 Lose Combat Pursuer 555 | . 15 45 30 . . 15 . 60 . . 195 15 . . 15 15 . 15 . 30 105 Influence Decreases 4222 | . 101 212 180 25 . 171 123 160 15 160 132 478 27 10 115 560 332 243 . 216 962 Entered New Map 330 | . . 16 . . . . 20 . . . 32 140 5 . . 4 100 4 . . 9 Time Decay 2956 | . 101 163 180 25 . 143 103 95 15 100 70 198 22 10 115 536 222 199 . 216 443 Lost Part 833 | . . 10 . . . 28 . 65 . . 10 140 . . . 20 10 40 . . 510 Lost Ally 103 | . . 23 . . . . . . . 60 20 . . . . . . . . . . Squads Dispatched 33 | . 1 . . . . 3 . 1 . . 3 . . . . 7 . 1 . . 17 Investigation 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Extermination 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 Reinforcement 13 | . 1 . . . . 3 . . . . 1 . . . . 2 . . . . 6 Assault 5 | . . . . . . . . 1 . . . . . . . . . 1 . . 3 Garrison 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . 1 1 . . . 1 . . . . 2 . . . . 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 11 5 17 . . 14 5 13 . 5 15 12 1 . 5 34 5 11 2 11 70 Peak Tracking Total 10 | . 3 3 5 . . 5 3 6 . 3 10 8 1 . 4 5 5 6 2 5 9 Tactical Retreats 23 | . 1 2 1 . . 1 . 3 . . 4 1 . . 1 1 . 1 . 1 6 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 11 | . . . 5 . . 2 . . . . . . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 3 | . . . 1 . 3 3 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 24 | . 1 . 1 . . 1 1 1 . . 12 . 1 . . 3 . . 1 . 2 Max in Single Turn 7 | . 1 . 1 . . 1 1 1 . . 7 . 1 . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 45 | . 1 1 1 5 4 4 1 . . . 1 . . 9 . 11 . . 3 . 4 Terminals 14 | . 1 1 . 3 . 2 . . . . . . . . . 5 . . . . 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 Recycling Units 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 148 | . 4 5 9 16 12 13 1 . . . 2 . . 42 . 34 . . 4 . 6 Successful 110 | . 2 3 9 9 12 7 1 . . . 2 . . 42 . 19 . . 4 . . Failed 38 | . 2 2 . 7 . 6 . . . . . . . . . 15 . . . . 6 Catastrophic 10 | . . 1 . . . 2 . . . . . . . . . 5 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 5 . 2 . 5 . . . . 1 . . . . 10 . . . . 1 Terminals 39 | . 4 5 . 9 . 7 . . . . . . . . . 12 . . . . 2 Fabricators 7 | . . . . . . . . . . . 2 . . . . 5 . . . . . Repair Stations 13 | . . . . . . 5 . . . . . . . . . 7 . . . . 1 Recycling Units 12 | . . . . 7 . . . . . . . . . . . 5 . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 5 . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 Terminal Hacks 78 | . . 3 9 4 12 1 1 . . . . . . 42 . 2 . . 4 . . Record 52 | . . . 8 . 11 . . . . . . . . 30 . . . . 3 . . Part Schematic 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . 2 . 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . . . . . . 6 . . . . . Scan Component 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . Repair 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . Recycling Unit Hacks 5 | . . . . 4 . . . . . . . . . . . 1 . . . . . Report Inventory 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 5 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . 1 . 1 . . . . 1 . . . . 3 . . . . . Terminals 6 | . 2 . . 1 . 1 . . . . . . . . . 2 . . . . . Botnet 5 | . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 . 5 . 3 . . . . 1 . . . . 10 . . . . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . . 4 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . Time 185 | . . . . . . 47 . . . . . . . . . 138 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 17 | . . 4 . . . . . . 12 . . . . . . . . 1 . . . Largest Group 12 | . . 3 . . . . . . 12 12 1 . . . . . . 1 1 . . Highest-Rated Group 302 | . . 47 . . . . . . 302 302 31 . . . . . . 49 49 . . Highest-Rated Ally 49 | . . 31 . . . . . . 31 31 31 . . . . . . 49 49 . . Total Orders 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 77 | . . 32 . . . . . . . 28 12 . . . . . . . 5 . . Total Damage 1124 | . . 360 . . . . . . . 547 165 . . . . . . . 52 . . Kills 8 | . . 4 . . . . . . . 3 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 17695 | . . . 4693 26 1986 510 . . 634 269 142 413 594 592 485 2167 472 908 1770 523 1511 Optics 10802 | . . . . . . 322 . . 634 269 142 413 594 592 485 2167 472 908 1770 523 1511 Sensors 4440 | . . . . . . . . . . . . . . . . 234 472 908 1770 523 533 Terrain 7681 | . . . 4693 26 1986 188 . . . . 89 326 . . . . 22 351 . . . Decoding 1897 | . . . . . . . . . . . . . 569 592 485 251 . . . . . Robot Analysis Total 7 | . . 2 . 1 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 2 1 . 5 . 2 1 1 1 . 1 1 . 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . 11 . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Patrols 2 | . . . . . . . . . . . . . . . . 2 . . . . . Guards 6 | . . . . . . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 25024 | 59 281 634 7426 378 3064 781 505 444 1594 269 142 413 594 592 485 2179 472 908 1770 523 1511 Spaces Moved 13005 | 50 195 502 3565 282 1804 456 282 268 1149 188 101 196 222 239 261 1104 238 376 714 292 521 Core 7 | 1 . . . . . . . . . . . . . 1 . . . . 3 . 2 Treads 3612 | . . . . . . 1 . . . . . 33 222 154 . 1090 238 376 711 292 495 Legs 7055 | . . . 2350 282 1804 455 282 268 1143 188 101 163 . . . . . . . . 19 Wheels 1966 | 49 195 502 1215 . . . . . . . . . . . . . . . . . 5 Hover 365 | . . . . . . . . . 6 . . . . 84 261 14 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 100 130 130 115 123 120 120 125 125 125 160 162 162 156 156 156 156 155 115 Average Speed 151 | 89 100 110 121 130 168 126 168 131 125 125 127 189 250 223 162 160 156 204 241 155 174 Slowest Speed 1700 | 100 105 125 130 130 200 160 195 330 170 125 195 360 360 1150 162 246 156 246 1700 156 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 2 . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 38 90 98 64 89 10 45 43 86 43 5 41 82 63 61 30 51 59 90 49 17 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 11 | . . 2 1 . 1 . . . 2 . . 1 1 3 . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . . . . . 1 1 . . 1 . . . Scrap Searched 31 | . . 1 8 . 3 . 1 3 2 1 . 2 3 . 2 . 1 2 . 2 . Spaces Dug 63 | . . . 42 . . 10 . . . . . . . . . 1 8 . . . 2 Terrain Destroyed 386 | . . . 129 . . 40 28 20 . . . . . . 6 33 22 4 . 11 93 Melee 10 | . . . 10 . . . . . . . . . . . . . . . . . . Projectile 153 | . . . . . . 6 8 2 . . . . . . 6 33 22 4 . 11 61 AOE 222 | . . . 119 . . 33 20 18 . . . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 17401 | 61 239 571 6525 290 1839 589 303 314 1287 207 107 219 246 285 293 1386 277 464 760 325 814 Wait 3182 | . 15 38 2770 . . 41 . 1 105 1 . 1 . . 7 122 2 41 7 9 22 Move 12984 | 49 194 501 3564 281 1803 455 281 267 1148 187 100 195 221 238 260 1103 237 375 713 291 521 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 6 7 6 29 3 14 11 4 1 12 2 . . 6 7 1 14 1 2 6 2 20 Fast Attach 136 | 6 1 1 11 . 3 16 1 6 12 1 3 1 8 10 . 15 1 3 10 1 26 Attach 89 | . . 2 9 1 2 12 1 4 1 1 . 4 2 5 . 8 2 6 . . 29 Detach 22 | . . . 4 . 1 1 . 2 . . . . 1 1 . 3 . 3 3 . 3 Swap 65 | . . 2 8 . 1 2 2 2 . 4 . . . 3 1 18 1 3 5 1 12 Drop 169 | . . 5 41 2 15 4 6 2 5 4 1 . 1 14 2 32 2 2 15 4 12 Fire 493 | . 22 15 61 . . 16 8 28 4 7 3 . . . 22 70 31 24 1 17 164 Melee 73 | . . 1 12 3 . 25 . . . . . 18 7 7 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 2 . . . . . . . . . . . . . . 3 Crush 7 | . . . . . . 4 . . . . . . . . . 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 16 | . . . 16 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Entered Mines 378 | -10/Mines | Learned location of Mines (-9) 393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 425 | -10/Mines | Discovered new exit (range 10) 463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 808 | -10/Mines | Discovered new exit (range 11) 858 | -10/Mines | Received a Mining Laser from a helpful Derelict 897 | -10/Mines | Discovered new exit (range 4) 975 | -10/Mines | Entered Subcaves 1005 | -10/Subcaves | Discovered new exit (range 11) 1087 | -10/Subcaves | Disturbed a concealed Subdweller 1309 | -10/Subcaves | Learned Materials trap positions 1325 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1330 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1356 | -10/Subcaves | Learned location of Zion (-6) 1356 | -10/Subcaves | Met a Zionite searching for "candidates" 1474 | -10/Subcaves | Core integrity fell below 50% 1901 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2272 | -10/Subcaves | Discovered new exit (range 14) 2279 | -10/Subcaves | Ambushed by Subdweller buried in earth 2279 | -10/Subcaves | Ambushed by Subdweller buried in earth 2279 | -10/Subcaves | Ambushed by Subdweller buried in earth 2348 | -10/Subcaves | Discovered new exit (range 11) 2423 | -10/Subcaves | Visited 4L-MR0's lab 2434 | -10/Subcaves | Found Cargo Legs 2435 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2996 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 6548 | -10/Subcaves | Core integrity fell below 20% 8401 | -10/Subcaves | Entered Recycling 8402 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 8637 | -9/Recycling | Discovered new exit (range 16) 8745 | -9/Recycling | Scanned before Scraplab entrance 8765 | -9/Recycling | Entered Scraplab 8777 | -9/Recycling | Discovered new exit (range 3) 8779 | -9/Recycling | Entered Scraptown 8896 | -9/Scraptown | Visited CR-KLE's Repair Center 8933 | -9/Scraptown | Visited UFD Registry 8933 | -9/Scraptown | Registered with UFD as "Megaback" 8961 | -9/Scraptown | Visited TADAMA 9002 | -9/Scraptown | Visited Comm Corps 9060 | -9/Scraptown | Visited Fellowship of the Rings 9158 | -9/Scraptown | Visited Cyclists 9172 | -9/Scraptown | Entered Cyclist Reading Room 9224 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9231 | -9/Scraptown | Learned location of 2 exits from Upper Caves 9232 | -9/Scraptown | Learned Factory stockpile data 9233 | -9/Scraptown | Learned Research emergency access door positions 9234 | -9/Scraptown | Learned Factory terminal intel 9280 | -9/Scraptown | Guru changed UFD alias to "Protonmaster" 9320 | -9/Scraptown | Discovered new exit (range 11) 9856 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10016 | -9/Scraptown | Visited Observation Area 10098 | -9/Scraptown | Visited Science Guys 10174 | -9/Scraptown | Visited LU-1G1's Boring Crew 10306 | -9/Scraptown | Visited Cartography Club 10862 | -9/Scraptown | Visited Abandonware Association 10882 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10892 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10892 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 10950 | -9/Scraptown | Visited Scrap Suit Storage 10969 | -9/Scraptown | Discovered new exit (range 19) 11014 | -9/Scraptown | Visited Modified Component R&D 11160 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11178 | -9/Scraptown | Found DCF Scrap (25 items) 11214 | -9/Scraptown | Visited Scrapoid Pod Storage 11240 | -9/Scraptown | Visited Junk Repository 11493 | -9/Scraptown | Visited Artisan Demo Area 11843 | -9/Scraptown | Entered Factory 11843 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 11845 | -6/Factory | Loaded intel: 27 terminal locations 12074 | -6/Factory | Lost 7 parts (1p2n3u1w) 12163 | -6/Factory | Identified exit to Lower Caves 12163 | -6/Factory | Identified exit to Extension 12300 | -6/Factory | Repaired Ripper? 12338 | -6/Factory | Repaired Imp. Actuator Array 12521 | -6/Factory | System corruption reached 10% 12556 | -6/Factory | Lost 7 parts (1n4u2w) 12624 | -6/Factory | Entered Lower Caves 12626 | -6/Lower Caves | UFD Scientist delivered a prototype 12628 | -6/Lower Caves | Found Prototype Protection 12628 | -6/Lower Caves | Identified Enh. Scrap Shield 12920 | -6/Lower Caves | Learned 4 Factory zone layouts 13002 | -6/Lower Caves | Build established: Gunner 13051 | -6/Lower Caves | Learned Factory emergency access door positions 13108 | -6/Lower Caves | Discovered new exit (range 8) 13129 | -6/Lower Caves | Entered another Lower Caves area 13204 | -6/Lower Caves | Learned 4 Factory zone layouts 13225 | -6/Lower Caves | Spotted B-75 Beast 13249 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13338 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 13447 | -6/Lower Caves | Core integrity fell below 50% 13503 | -6/Lower Caves | Encountered a Warlord checkpoint 13552 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 13557 | -6/Lower Caves | Discovered new exit (range 14) 13572 | -6/Lower Caves | Identified exit to Zion 13573 | -6/Lower Caves | Entered Zion 13609 | -6/Zion | Build established: Mutant 13621 | -6/Zion | System corruption cleaned by Quarantine Array 13911 | -6/Zion | Turned away by Imprinter 14001 | -6/Zion | Found Prototype Hackware 14001 | -6/Zion | Identified Exp. Hacking Suite 14004 | -6/Zion | Found Prototype Processor 14004 | -6/Zion | Identified Exp. Terrain Scan Processor 14051 | -6/Zion | Identified exit to Deep Caves 14439 | -6/Zion | Gained Derelict followers 14529 | -6/Zion | Found Prototype Processor 14529 | -6/Zion | Identified Exp. Targeting Computer 14649 | -6/Zion | Build established: Derelict-Gunner 14753 | -6/Zion | Gained Derelict followers 14848 | -6/Zion | Discovered new exit (range 11) 14862 | -6/Zion | Received a hallucinogenic algorithm 15098 | -6/Zion | Identified exit to Proximity Caves 15167 | -6/Zion | Entered Proximity Caves 15167 | -5/Proximity Caves | Accompanied by 12 allies 15263 | -5/Proximity Caves | Identified exit to Factory 15267 | -5/Proximity Caves | Lost 5 allies 15436 | -5/Proximity Caves | Entered Factory 15436 | -5/Factory | Accompanied by 1 ally 15436 | -5/Factory | Evolved 2 slots: Utility x2 15437 | -5/Factory | Identified exit to Upper Caves 15460 | -5/Factory | Garrison activated, responded to threat 15578 | -5/Factory | Entered Upper Caves 15579 | -5/Upper Caves | Identified exit to Upper Caves 15651 | -5/Upper Caves | Lost 4 parts (2n2w) 15826 | -5/Upper Caves | Spotted B-75 Beast 15980 | -5/Upper Caves | Lost 8 parts (2p2n3u1w) 15982 | -5/Upper Caves | Core integrity fell below 50% 15991 | -5/Upper Caves | Entered another Upper Caves area 15992 | -5/Upper Caves | Identified exit to Zhirov 16043 | -5/Upper Caves | Discovered new exit (range 25) 16336 | -5/Upper Caves | Build established: Derelict-Mutant 16367 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16458 | -5/Upper Caves | Learned location of Warlord (-4) 16569 | -5/Upper Caves | Encountered a Warlord checkpoint 16585 | -5/Upper Caves | Entered Zhirov 16585 | -5/Zhirov | Discovered new exit (range 3) 16630 | -5/Zhirov | Met Zhirov 16675 | -5/Zhirov | Learned location of Command (-1) 16675 | -5/Zhirov | Learned location of Testing (-3) 16675 | -5/Zhirov | Learned location of Quarantine (-2) 16733 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16782 | -5/Zhirov | Found Alien Artifact 16836 | -5/Zhirov | Found Alien Artifact 16836 | -5/Zhirov | Identified Integrated Reactor 16836 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17177 | -5/Zhirov | Entered Proximity Caves 17244 | -4/Proximity Caves | Spotted B-86 Titan 17276 | -4/Proximity Caves | Learned Research stockpile data 17552 | -4/Proximity Caves | Build established: Derelict-Gunner 17649 | -4/Proximity Caves | Discovered new exit (range 9) 17662 | -4/Proximity Caves | Entered Factory 17662 | -4/Factory | Evolved 2 slots: Utility x2 17803 | -4/Factory | Identified Transdimensional Reconstructor 17933 | -4/Factory | Repaired Spk. Medium Treads 17978 | -4/Factory | Repaired Med. Treads 18029 | -4/Factory | Repaired Med. Treads 18193 | -4/Factory | Build established: Scavenger-Gunner 19641 | -4/Factory | Fabricated Exp. Heat Sink? 19728 | -4/Factory | System corruption reached 10% 19764 | -4/Factory | Discovered new exit (range 16) 19786 | -4/Factory | Identified exit to Upper Caves 19827 | -4/Factory | Build established: Scavenger-Skirmisher 19841 | -4/Factory | Entered Upper Caves 19998 | -4/Upper Caves | Learned 8 Research zone layouts 20146 | -4/Upper Caves | Learned Research garrison access intel 20228 | -4/Upper Caves | Encountered a Warlord checkpoint 20238 | -4/Upper Caves | Discovered new exit (range 19) 20265 | -4/Upper Caves | Identified exit to Upper Caves 20313 | -4/Upper Caves | Entered another Upper Caves area 20576 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20654 | -4/Upper Caves | Lost 3 parts (2n1u) 20692 | -4/Upper Caves | Destroyed 10 combat bots 20969 | -4/Upper Caves | Build established: Skirmisher 21197 | -4/Upper Caves | Discovered new exit (range 10) 21221 | -4/Upper Caves | Entered Warlord 21221 | -4/Warlord | Accompanied by 1 ally 21301 | -4/Warlord | System corruption cleaned by Quarantine Array 21562 | -4/Warlord | Found Prototype Device 21562 | -4/Warlord | Identified Thermal Barrier 21991 | -4/Warlord | Found Signal Generator 22026 | -4/Warlord | Rebuked by Warlord 22051 | -4/Warlord | Warlord's base attacked by MAIN.C 22209 | -4/Warlord | Found Prototype Energy Gun 22209 | -4/Warlord | Identified Vortex Rifle 22217 | -4/Warlord | Found Vortex Rifle 22225 | -4/Warlord | Found Prototype Energy Cannon 22230 | -4/Warlord | Found Prototype Energy Cannon 22230 | -4/Warlord | Identified Vortex Driver 22401 | -4/Warlord | Warlord forces counterattacked 22726 | -4/Warlord | Warlord base infiltrated, sounded retreat 22944 | -4/Warlord | Discovered new exit (range 22) 22989 | -4/Warlord | Identified exit to Proximity Caves 22991 | -4/Warlord | Entered Proximity Caves 23414 | -3/Proximity Caves | Build established: Tank 23502 | -3/Proximity Caves | Discovered new exit (range 9) 23513 | -3/Proximity Caves | Identified exit to Research 23514 | -3/Proximity Caves | Entered Research 23514 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23515 | -3/Research | Identified exit to Research 23518 | -3/Research | Loaded intel: 4 garrison access locations 23772 | -3/Research | Garrison activated, responded to threat 23877 | -3/Research | Destroyed 11 combat bots 23906 | -3/Research | Build established: Scavenger-Tank 24051 | -3/Research | Lost 11 parts (1p3n5u2w) 24124 | -3/Research | System corruption reached 10% 24518 | -3/Research | Lost 12 parts (4p3n2u3w) 24530 | -3/Research | Destroyed 7 combat bots 24764 | -3/Research | First assault squad dispatched 24835 | -3/Research | Core integrity fell below 50% 24881 | -3/Research | Lost 11 parts (3p2n4u2w) 24922 | -3/Research | Core integrity fell below 20% 24963 | -3/Research | Lost 8 parts (3n1u4w) 24968 | -3/Research | System corruption reached 30% 25025 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24993_ R-10 Processor collects Sml. Battery. 24995_ K-01 Serf collects debris. 25000_ 3TJFI75MTF6E>RNF NANR2A=CFGBKHM 25001_ K-01 Serf collects debris. 25002_ Acquired 51 matter. 25004_ System corrupted: Myomer Leg stumbles. 25005_ K-01 Serf collects debris. 25006_ P-80 Master resets P-80 Master, system corruption cleaned. 25006_ Kicked P-80 Master. 25008_ K-01 Serf collects debris. 25008_ Kicked P-80 Master. 25009_ Kicked P-80 Master out of the way. 25009_ Flexi-carbon Leg destroyed. 25012_ R-10 Processor collects Structural Scanner. 25015_ System corrupted: Substantial component data lost. 25016_ R-10 Processor collects Corrupted Myomer Leg. 25017_ W-44 Eye sends out distress signal. 25018_ R-10 Processor collects Adv. Heat Sink. 25020_ Adv. Heat Sink destroyed. 25022_ Imp. Core Shielding destroyed. 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H | | ??????????????# ######### ######+######+#### | | ??????????????# ???????????# % ## = # =![%=*! | | ???????????????????????????# % ## # !%!=!*! | | ???????????????????????????# ## ""# =""""! | | ???????????????????????????# ## ""# """"" | | ???????????????????????????# %+ ""# "="" | | ???????????????????????????# ## T# "|"! | | ?????????????????????????!?# ## ""# = | | ??????????????# ######### ## ""# | | ????? ## ""########## | | ????? ## #????????? | | ?????? ## #????????? | | ?????? ## #????????? | | ??????##### ########### ## #????????? | | ??????????# ????????????# ##+######????????? | | ??????????# ???????????????# ## ??????????????? | | ???????????????????????????# ## ??????????????? | | ???????????????????????????+ ## ??????????????? | | ???????????????????????????# ^## ??????????????? | | ??????????????????????!????# ##+??????????????? | | ???????????????????????????# # ??????????????? | | ???????????????????????????# # ??????????????? | | ?????????????????????+?????# # ???????????????? | | ???????????????????????????# # ???]????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 80 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 30 EM Shielding 3 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Core Shielding 30 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 55 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 40 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Weapon Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Repaired ---------- Ripper | 40% | -6/Factory Imp. Actuator Array | 32% | -6/Factory Spk. Medium Treads | 24% | -4/Factory Med. Treads | 44% | -4/Factory Med. Treads | 55% | -4/Factory Studied --------- Phase Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- All Kinds Of Bad News Do Not Disturb Into The Breach Loot Taster Low-level Research Mistaken Identity Protector Survival Of The Most Covered Challenges ------------ None Game ------ Seed MyomerLauncherWheel Manual? 0 Play Time 02:50:26 Cumulative 186.9 hours Start 2025.11.01 @ 14:44:00 End 2025.11.01 @ 17:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 191 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51dad4e-786a-48ce-af60-835a8e3e5f53