Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 01:06:10 Player: Mathewnd Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (120) 600 Value Destroyed (4002) 4002 Prototype IDs (289) 5780 Alien Tech Used (9) 1800 Bonus (44919) 44919 TOTAL SCORE: 68001 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 72 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 911/1600 Matter 49/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (950) Ox18 Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Phase Shifter Layered Heavy Armor Plating Graphene Brace Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Micro Antimatter Reactor Vortex Chain Reactor Improved Heavy Siege Treads Biometal Heavy Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Electron Diverter Cooled Q-thruster Advanced Shield Generator Advanced Force Field Enhanced Nova Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Vibroblade [Rating: 225] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon L-Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 10 | . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 180 | 6 4 9 40 9 . 1 2 1 5 1 1 2 . 6 3 1 2 . 1 . . 4 . 7 9 9 1 2 2 . 37 15 Power 15 | 1 . 1 3 1 . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 4 1 Engine 4 | 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . 1 1 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Propulsion 47 | 2 . 3 15 2 . 1 . . 1 . . . . 2 . 1 . . . . . 2 . 2 1 1 . . 1 . 8 5 Treads 20 | 2 . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 5 2 . 1 . . 1 . . . . 2 . 1 . . . . . 2 . 2 1 1 . . 1 . 3 5 Utility 72 | 1 2 3 12 3 . . 2 1 2 . 1 2 . 2 3 . 2 . . . . 2 . 4 7 6 1 . . . 16 . Device 34 | . 1 2 5 1 . . 1 1 . . . 1 . 1 1 . 1 . . . . . . 3 4 3 . . . . 9 . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . 5 . Hackware 15 | . . . 3 1 . . . . 2 . . 1 . 1 2 . 1 . . . . . . 1 2 1 . . . . . . Protection 9 | . . 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 46 | 2 2 2 10 3 . . . . 2 . . . . . . . . . . . . . . 1 1 2 . 2 1 . 9 9 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 4 Ballistic Gun 11 | 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . 4 1 Piercing Weapon 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 5 . . 1 . . . Parts Lost 49 | . . 1 13 2 . . 1 . 1 2 . . . 1 . 1 . 2 . . . 2 . 5 1 . . . 5 1 7 4 Power 7 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . 2 . Propulsion 18 | . . . 5 2 . . . . . . . . . 1 . 1 . 1 . . . 2 . 2 . . . . 1 . 3 . Utility 22 | . . 1 5 . . . 1 . 1 1 . . . . . . . . . . . . . 3 1 . . . 2 1 2 4 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 1 8 2 . . 1 . 1 1 . . . 1 . 1 . 2 . . . 2 . 5 1 . . . 4 1 7 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 86 85 96 93 100 100 99 100 89 86 91 93 93 88 94 94 94 85 75 78 78 82 84 76 75 89 69 74 62 51 51 45 Engine 2 | . 14 3 7 . . . . . . . . . . 4 5 5 5 1 . . . . . . . . . . . . . . Core 3 | . . 7 1 7 7 7 7 7 6 5 6 6 6 5 5 5 5 5 7 10 10 10 10 9 9 9 8 8 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Treads 11 | . 28 26 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 12 Flight 13 | . . . . 30 30 30 30 30 29 33 33 33 33 29 35 35 35 30 26 26 26 28 26 24 24 28 26 26 28 24 8 . Device 9 | . 1 12 8 4 7 7 3 7 6 1 . 3 6 5 5 5 5 5 5 5 5 5 5 5 9 17 4 4 4 4 15 14 Storage 3 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Processor 5 | . . . . 7 7 7 10 7 6 6 11 13 13 11 11 11 11 11 10 10 10 10 10 6 4 9 8 8 5 4 5 6 Hackware 11 | . . . 11 29 30 30 30 30 28 33 33 28 26 23 23 23 23 23 21 21 21 21 21 19 15 14 17 17 13 11 1 . Protection 2 | . . 2 6 1 . . . . . . . . . . . . . . . . . 2 5 4 4 3 . 2 . . 1 1 Ballistic Gun 5 | . 28 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 5 . . . . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . 3 4 4 3 . Piercing Weapon 1 | . . . . 4 15 15 15 15 10 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 225 | 6 13 20 25 37 36 39 40 39 57 57 58 59 59 76 82 82 81 81 83 83 83 109 104 134 150 172 160 168 164 113 221 225 Average Rating 82 | 4 6 16 23 32 36 37 39 39 48 54 57 58 59 68 80 80 80 76 79 83 83 90 104 119 125 148 156 164 144 111 129 166 On Entrance 76 | . 6 13 20 24 36 36 39 36 39 57 53 58 59 59 76 82 79 81 77 83 83 83 104 104 120 146 156 160 164 113 104 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 14 23 32 36 12 11 11 11 11 12 12 10 11 11 20 20 20 20 20 16 16 16 20 20 36 34 31 37 41 31 11 219 227 Greatest Support 270 | 40 40 63 83 17 16 18 18 18 24 24 24 24 24 31 31 31 29 29 25 25 25 41 32 64 70 70 40 49 49 41 270 270 Greatest Overweight (x) 18 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 18 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 Average Capacity 11 | 6 9 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 19 20 Most Carried 25 | 3 10 10 10 5 4 5 5 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 Average Carried 8 | 1 5 9 9 3 4 4 4 3 2 4 3 4 5 4 4 4 4 4 5 5 5 5 5 4 3 4 5 4 4 5 11 15 Final Capacity 25 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 5 Final Carried 24 | 3 10 10 2 4 4 5 4 3 5 4 3 5 5 4 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 24 . Class Distribution -------------------- 30% | Mutant 17% | Hacker-Sprinter 13% | Scavenger-Mutant 7% | Wizard-Scout 7% | Hacker-Scout 6% | Wizard-Sprinter 5% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 3282 | 186 403 106 1281 239 57 10 10 15 . . 60 10 10 45 30 15 30 . . . 10 . . . . . 66 117 . . 492 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5766 | 12 555 421 1924 325 33 141 29 10 . . 120 . 20 119 102 56 308 . . . 52 . . . . . . 117 . . 1106 316 Parts 301 | 1 33 38 104 27 4 4 1 3 . . 3 . . 7 1 1 2 . . . 3 . . . . . . 2 . . 41 26 Haulers Intercepted 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 4 . . 4 . 1 . . 2 . 1 4 2 . . . 3 . . . . . . . . . . . Prevented 9 | . . . . . . 1 . 1 . 4 . . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 74 | . 7 12 42 1 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . 3 5 Melee 5 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . Guns 47 | . 7 9 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 15 | . . 3 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 1 6 3 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Worker 10 | . 1 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Minesweeper 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 16 | . . 3 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 40 | . 7 7 22 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 5 11 5 1 1 1 1 . . . . . 1 1 1 . . . . 2 . . . . . . 1 . . 2 2 Combat Bots Only 11 | . 3 5 11 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . 1 . . . . . . 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Miner (-7/Data Miner) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 775 | . 39 37 205 22 1 . 4 24 12 13 . . . 6 . 5 . 6 . 9 . 4 . 75 13 3 10 3 30 21 70 163 Missed 299 | . 7 11 54 14 . . 2 19 5 8 . . . 2 . 1 . 4 . 5 . . . 42 8 2 9 1 10 15 22 58 Damage Taken 8827 | . 400 365 1897 213 18 . 90 85 131 80 . . . 88 . 73 . 36 . 71 . 79 . 664 144 26 . 63 643 145 1388 2128 Core 1602 | . 82 97 197 119 . . 68 58 58 13 . . . 48 . 18 . . . 30 . . . 89 25 26 . 43 127 49 299 156 Absorbed by Shields 1868 | . 24 137 446 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1261 Reduced by Siege Mode 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Ignored by Resistances 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Regen/Repaired (Parts) 324 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 294 . . . Core Remaining (%) 80 | 100 67 75 64 . . . . 65 . . . . 91 . . . . 93 . . . . 97 . . 100 . . 80 . . 56 Volleys Fired 264 | 4 46 30 144 . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . 5 28 Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 2 Hottest 900 | 40 46 46 46 . . . . . . . . . . . . . . . . . . . . . 80 240 . . . . 900 900 Shots Fired 476 | 8 92 58 270 . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . 5 36 Gun 419 | 8 92 56 258 . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . Cannon 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 36 Launcher 14 | . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 430 | 8 92 56 258 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Thermal 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 5 20 Explosive 14 | . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 1 11 6 26 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 6 Robot Miss Streak 5 | 3 4 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Penetration Max 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | 3 61 33 196 27 1 4 1 2 1 . 2 . 1 3 3 3 9 . . . 2 . . . . 1 . 1 . . 14 16 Core Hits 193 | 1 24 20 112 10 1 2 1 1 . . 1 . . 2 . 1 3 . . . 1 . . . . . . 1 . . 9 3 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 252 | . . . . 55 2 20 27 11 14 1 13 1 4 8 8 4 9 5 5 7 4 . . 6 4 3 . 1 16 4 19 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . 44 . . . . 4 1 13 1 4 8 8 4 9 5 5 7 4 . . 6 4 3 . 1 16 4 19 1 Piercing 81 | . . . . 11 2 20 27 11 10 . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 10 1 3 1 . . . 2 . 1 . 2 1 . . . . 2 . . . . . . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11414 | 40 842 613 3967 934 63 231 83 49 86 . 258 . 128 167 350 241 942 . . . 268 . . . . . . 106 . . 1428 618 Guns 4176 | 40 820 485 2831 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 618 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 Explosions 1224 | . . 128 1096 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5334 | . . . . 934 63 231 83 49 86 . 258 . 128 167 350 241 942 . . . 268 . . . . . . 106 . . 1428 . Ramming 62 | . 22 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4794 | 40 820 485 2831 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1224 | . . 128 1096 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4533 | . . . . 559 . . . . 86 . 258 . 128 167 350 241 942 . . . 268 . . . . . . 106 . . 1428 . Piercing 801 | . . . . 375 63 231 83 49 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Message Errors 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 1373 | . . . 6 125 . 111 . . 71 . 126 . 112 18 276 105 164 . . . 107 . . . . . . . . . 152 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1367 | . . . . 125 . 111 . . 71 . 126 . 112 18 276 105 164 . . . 107 . . . . . . . . . 152 . Knockbacks 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 6 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 35 . 144 5 . . . 3 4 22 . . . 78 222 214 114 4 1 9 1 358 2 314 137 140 . 10 112 . 445 . Average Temperature 91 | . 9 . 20 3 . . . 3 3 10 . . . 40 78 82 43 1 1 1 1 96 2 178 49 74 . 10 68 . 184 . Received Heat Transfer 1734 | . 257 66 784 24 9 . . 24 45 27 . . . 36 . 54 . 9 . 12 . 21 . 132 27 . . 9 81 . 117 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Total Turns 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 132 Longest Duration 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 106 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1035 | 5 146 368 747 516 . . . . 726 . . . . 58 . . . . 129 . . . . 487 396 . 105 138 496 474 1035 . Initial 388 | . 3 44 106 339 . . . . 388 . . . . 8 . . . . 9 . . . . . 255 . . 58 77 297 300 . Average 235 | . 45 165 277 401 . . . . 510 . . . . 24 . . . . 86 . . . . 174 334 . 34 94 300 376 384 . Maximum Alert Level 5 | . . 1 3 2 . . . . 3 . . . . . . . . . . . . . . 2 1 . . . 2 2 5 . Low Security (%) 29 | 100 100 69 41 . . . . . . . . . . 100 . . . . 100 . . . . 63 . . 100 100 30 . . . Level 1 18 | . . 30 32 48 . . . . 23 . . . . . . . . . . . . . . 28 100 . . . 38 57 1 . Level 2 11 | . . . 23 51 . . . . 72 . . . . . . . . . . . . . . 7 . . . . 30 42 1 . Level 3 . | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 8 3 . . . . 4 . . . . 1 . . . . . . . . . 2 1 . . . 5 . . . Investigation 8 | . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 1 . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 1 4 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 30 | . 1 1 2 3 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 . . . 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 12 18 62 19 1 . 4 14 16 12 . . 2 7 . 4 . 1 4 6 . 2 . 36 13 1 8 5 23 16 16 10 Peak Tracking Total 19 | . 4 4 8 7 1 . 4 6 10 6 . . 2 4 . 2 . 1 2 4 . 4 . 19 18 1 8 6 14 12 10 4 Tactical Retreats 36 | . . . 1 5 . . . 4 3 2 . . . . . 1 . 1 . 1 . 1 . 5 2 . . 1 5 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 2 1 . 3 . 2 . . . . . 5 . . . . . 1 . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 48 | . 2 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . 5 . 10 25 Max in Single Turn 6 | . 1 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . 4 6 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 55 | . 1 3 4 10 . 1 4 . 5 . . . . 2 2 . 4 . 3 . . 1 . 2 1 1 2 . 5 4 . . Terminals 29 | . 1 3 4 5 . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . 1 . 4 3 . . Fabricators 7 | . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 150 | . 2 7 13 18 . 1 29 . 13 . . . . 7 5 . 13 . 5 . . 1 . 5 5 1 8 . 11 6 . . Successful 125 | . 1 4 10 13 . 1 29 . 12 . . . . 7 5 . 13 . 5 . . 1 . 1 4 1 6 . 8 4 . . Failed 25 | . 1 3 3 5 . . . . 1 . . . . . . . . . . . . . . 4 1 . 2 . 3 2 . . Catastrophic 6 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 2 1 11 6 . . . . 7 . . . . 1 . . . . 2 . . 1 . 3 1 . 3 . 8 . . . Terminals 69 | . 2 7 13 8 . . . . 8 . . . . 4 . . . . 4 . . . . 5 . . 3 . 10 5 . . Fabricators 19 | . . . . 6 . . . . 5 . . . . 3 . . . . . . . . . . 5 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Terminal Hacks 92 | . . 4 9 4 . 1 29 . 7 . . . . 4 5 . 13 . 3 . . 1 . 1 . 1 1 . 6 3 . . Record 20 | . . . . . . . 11 . . . . . . . 4 . 5 . . . . . . . . . . . . . . . Part Schematic 18 | . . . 2 1 . . 9 . 2 . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 2 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 3 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . . 4 . . . . . . . Load Schematic 7 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . Build 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . 1 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 2 . . . Terminals 6 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricators 5 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 3 4 8 . . . . 3 . . . . . . . . . 1 . . . . 2 1 . 1 . 3 1 . . Full Trace Events 5 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 2 1 . . 9 . 2 . . 15 . . . . 4 . . . . . . . . . 1 . . . . . Parts Built 6 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Time 280 | . . . . 42 . . . . 42 . . . . 84 . . . . . . . . . . 112 . . . . . . . Total Part Build Rating 32 | . . . . 8 . . . . 6 . . . . 6 . . . . . . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 12 | . . . . 3 . . . . . . . 5 . . . . . . 1 . . . . . 3 . . . . . . . Largest Group 5 | . . . . 3 . . . . . . . 5 5 2 . . . . 1 1 . . . . 3 . . . . . . . Highest-Rated Group 126 | . . . . 90 . . . . . . . 112 112 28 . . . . 26 20 . . . . 126 . . . . . . . Highest-Rated Ally 42 | . . . . 30 . . . . . . . 28 28 14 . . . . 26 20 . . . . 42 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 2 . . . . . . . . 3 8 . . . . . . . . . . 7 . . . . . . . Total Damage 395 | . . . . 72 . . . . . . . . 38 122 . . . . . . . . . . 163 . . . . . . . Kills 5 | . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 147 | . . . 2 . . . 145 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 1 . . 1 2 . . . 1 . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 13502 | 116 525 646 2358 596 170 193 115 279 212 68 130 323 102 447 149 105 68 245 63 182 63 217 113 174 238 464 92 82 155 75 4004 733 Spaces Moved 16185 | 58 221 337 1162 1198 376 517 146 431 447 246 347 911 255 295 419 249 167 741 131 440 213 758 364 509 295 287 378 207 380 265 3241 194 Core 20 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3753 | 56 221 337 1118 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1845 176 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12412 | . . . 44 1198 376 517 146 431 447 246 347 911 255 295 419 249 167 741 131 440 213 758 364 509 295 287 378 207 380 265 1396 . Fastest Speed 11 | 50 160 160 29 29 29 29 29 29 26 26 26 26 26 21 21 21 21 21 24 24 24 17 24 22 21 20 20 11 11 19 19 152 Average Speed 56 | 156 160 160 155 29 29 29 29 29 27 26 26 26 26 24 21 21 21 23 24 24 24 23 26 23 23 20 20 26 18 21 97 226 Slowest Speed 950 | 160 160 160 240 34 29 29 29 29 29 26 26 26 26 28 21 24 21 24 24 24 24 27 27 25 25 23 20 86 86 22 240 950 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 18 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 2 6 . . . 2 4 . . . . 4 . . . . 5 1 . . . 19 . . 4 2 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Exploration Rate (%) 46 | 5 43 34 64 28 61 71 80 62 14 38 56 83 49 10 52 47 63 73 4 62 40 88 56 22 23 99 15 31 43 10 81 18 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 34 | . . . . . . . 28 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 22 | . . . . . 1 1 . 1 . . 2 4 2 . 4 1 . 4 . . . . 2 . . . . . . . . . Spaces Dug 512 | . . . . 2 . 7 . 4 12 1 11 . 3 5 5 1 . 4 4 7 2 . . 3 5 . . . 11 4 3 418 Terrain Destroyed 7541 | . . 21 119 2 . 7 . 4 12 1 11 . 3 5 5 1 . 4 4 7 2 . . 3 5 1 . . 11 4 1799 5510 Melee 93 | . . . . 2 . 7 . 4 12 1 11 . 3 5 5 1 . 4 4 7 2 . . 3 4 . . . 11 4 3 . Projectile 7308 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1796 5510 AOE 140 | . . 21 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 19359 | 74 296 386 1427 1333 434 535 185 570 509 247 360 995 281 646 461 292 179 803 146 500 216 797 380 529 452 683 389 230 434 273 4002 315 Wait 2327 | . 10 . 44 74 58 3 16 134 41 . . 72 23 341 32 39 . 56 15 55 . 36 17 23 127 362 15 17 35 8 638 36 Move 16050 | 57 220 336 1157 1187 375 516 145 426 439 245 346 910 254 287 418 248 166 740 120 437 212 757 363 472 294 286 369 203 372 260 3240 193 Hop 46 | . . . 2 4 . . . 2 3 . . . . 3 . . . . 5 1 . . . 17 . . 4 1 3 1 . . Pick Up 60 | 5 7 5 10 3 . . 1 . 3 . . 6 . . . . 1 1 . . . . . 1 3 4 . 2 1 . 6 1 Fast Attach 94 | 6 2 2 15 6 . . . . 3 . . . . 3 . . 1 . 1 . . 3 . 6 5 5 1 2 3 . 29 1 Attach 53 | . . 1 13 1 . . . 1 1 1 1 . . 1 . 1 . . . . . . . 1 4 2 . . 2 . 7 16 Detach 50 | . 1 . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . 19 22 Swap 43 | . 2 6 12 2 . 1 2 . 1 . . 2 . 2 3 . 2 . . . . 1 . . 1 4 . . . . 2 . Drop 79 | 2 2 6 13 3 . . 1 . 3 . . 4 . 1 . . . 1 . . . . . 3 . 10 . 4 2 . 7 17 Fire 264 | 4 46 30 144 . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . 5 28 Melee 232 | . . . . 53 1 15 20 7 13 1 13 1 4 8 8 4 9 5 5 7 4 . . 6 4 3 . 1 16 4 19 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 6 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Discovered new exit (range 3) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -8/Materials | Discovered new exit (range 8) 2868 | -8/Materials | Discovered new exit (range 11) 3141 | -8/Materials | Discovered new exit (range 15) 3158 | -8/Materials | Garrison activated, responded to threat 3213 | -8/Materials | Build established: Hacker-Mutant 3571 | -8/Materials | Garrison activated, responded to threat 3625 | -8/Materials | Destroyed 11 combat bots 3630 | -8/Materials | Lost 8 parts (1p4n1u2w) 3646 | -8/Materials | Identified exit to Factory 3646 | -8/Materials | Entered Factory 3646 | -7/Factory | Evolved 2 slots: Utility x2 3917 | -7/Factory | Identified exit to Lower Caves 3919 | -7/Factory | Build established: Hacker-Sprinter 4078 | -7/Factory | Fabricated Spear (x2) 4242 | -7/Factory | Entered Lower Caves 4245 | -7/Lower Caves | Lost 3 allies 4269 | -7/Lower Caves | Learned location of 2 exits from Factory 4411 | -7/Lower Caves | Discovered new exit (range 5) 4412 | -7/Lower Caves | Identified exit to Lower Caves 4412 | -7/Lower Caves | Entered another Lower Caves area 4419 | -7/Lower Caves | Discovered new exit (range 11) 4421 | -7/Lower Caves | Identified exit to Factory 4471 | -7/Lower Caves | Spotted B-75 Beast 4562 | -7/Lower Caves | Encountered a Warlord checkpoint 4597 | -7/Lower Caves | Learned Factory stockpile data 4602 | -7/Lower Caves | Discovered new exit (range 9) 4605 | -7/Lower Caves | Identified exit to Data Miner 4605 | -7/Lower Caves | Entered Data Miner 4605 | -7/Data Miner | Discovered new exit (range 6) 4611 | -7/Data Miner | Met Data Miner 4619 | -7/Data Miner | Learned location of Section 7 (-2) 4619 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4621 | -7/Data Miner | Received God Mode back door access code from Data Miner 4635 | -7/Data Miner | Destroyed Data Miner 4638 | -7/Data Miner | Interfaced with the Data Conduit 4639 | -7/Data Miner | Found Prototype Hackware 4719 | -7/Data Miner | Identified exit to Proximity Caves 4720 | -7/Data Miner | Entered Proximity Caves 4729 | -6/Proximity Caves | Spotted B-75 Beast 4787 | -6/Proximity Caves | Spotter reported a threat 4788 | -6/Proximity Caves | Spotter reported a threat 4799 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4997 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4999 | -6/Proximity Caves | Entered Factory 4999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4999 | -6/Factory | Identified System Mapper 5000 | -6/Factory | Identified exit to Lower Caves 5000 | -6/Factory | Identified exit to Factory 5002 | -6/Factory | Loaded intel: 295 machine locations 5049 | -6/Factory | Hacking Suite fried by hacking feedback 5115 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 5211 | -6/Factory | Entered Lower Caves 5275 | -6/Lower Caves | Discovered new exit (range 14) 5278 | -6/Lower Caves | Identified exit to Lower Caves 5279 | -6/Lower Caves | Entered another Lower Caves area 5332 | -6/Lower Caves | Learned Factory machine intel 5404 | -6/Lower Caves | Encountered a Warlord checkpoint 5407 | -6/Lower Caves | Discovered new exit (range 7) 5408 | -6/Lower Caves | Identified exit to Zion 5409 | -6/Lower Caves | Entered Zion 5415 | -6/Zion | Discovered new exit (range 22) 5478 | -6/Zion | Build established: Wizard-Sprinter 5499 | -6/Zion | Gained Derelict followers 5538 | -6/Zion | Given the Hacking Drone Bay 5582 | -6/Zion | Learned Factory trap positions 5659 | -6/Zion | Identified exit to Proximity Caves 5732 | -6/Zion | Entered Proximity Caves 5732 | -5/Proximity Caves | Accompanied by 5 allies 5823 | -5/Proximity Caves | Discovered exit to Factory (range 11) 5834 | -5/Proximity Caves | Entered Factory 5834 | -5/Factory | Accompanied by 2 allies 5834 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5835 | -5/Factory | Loaded intel: 68 trap records 5836 | -5/Factory | Loaded intel: 252 machine locations 5837 | -5/Factory | Build established: Hacker-Scout 5844 | -5/Factory | Identified exit to Upper Caves 6029 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 6281 | -5/Factory | Entered Upper Caves 6320 | -5/Upper Caves | Learned Armory emergency access door positions 6320 | -5/Upper Caves | Learned Research stockpile data 6379 | -5/Upper Caves | Encountered a Warlord checkpoint 6410 | -5/Upper Caves | Discovered new exit (range 14) 6430 | -5/Upper Caves | Identified exit to Upper Caves 6430 | -5/Upper Caves | Entered another Upper Caves area 6433 | -5/Upper Caves | Learned Factory terminal intel 6533 | -5/Upper Caves | Discovered new exit (range 8) 6534 | -5/Upper Caves | Identified exit to Zhirov 6535 | -5/Upper Caves | Entered Zhirov 6535 | -5/Zhirov | Discovered new exit (range 3) 6539 | -5/Zhirov | Met Zhirov 6547 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6551 | -5/Zhirov | Found Alien Artifact 6551 | -5/Zhirov | Identified Integrated Reactor 6551 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6557 | -5/Zhirov | Found Alien Artifact 6603 | -5/Zhirov | Identified exit to Proximity Caves 6603 | -5/Zhirov | Entered Proximity Caves 6655 | -4/Proximity Caves | Spotted B-86 Titan 6771 | -4/Proximity Caves | Learned 4 Research zone layouts 6816 | -4/Proximity Caves | Found Alien Artifact 6836 | -4/Proximity Caves | Build established: Wizard-Scout 6846 | -4/Proximity Caves | Discovered new exit (range 6) 6847 | -4/Proximity Caves | Identified exit to Factory 6848 | -4/Proximity Caves | Entered Factory 6848 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6849 | -4/Factory | Loaded intel: 248 machine locations 6850 | -4/Factory | Loaded intel: 28 terminal locations 6854 | -4/Factory | Identified exit to Upper Caves 6854 | -4/Factory | Identified exit to Extension 6911 | -4/Factory | Entered Upper Caves 6911 | -4/Upper Caves | Accompanied by 1 ally 7061 | -4/Upper Caves | Identified exit to Upper Caves 7093 | -4/Upper Caves | Entered another Upper Caves area 7151 | -4/Upper Caves | Discovered new exit (range 22) 7156 | -4/Upper Caves | Identified exit to Warlord 7156 | -4/Upper Caves | Entered Warlord 7303 | -4/Warlord | Warlord's base attacked by MAIN.C 7314 | -4/Warlord | Met Warlord 7317 | -4/Warlord | Opened Warlord's prototype stash 7322 | -4/Warlord | Found Spectral Analyzer 7367 | -4/Warlord | Opened side exit 7371 | -4/Warlord | Discovered new exit (range 10) 7373 | -4/Warlord | Identified exit to Proximity Caves 7373 | -4/Warlord | Entered Proximity Caves 7483 | -3/Proximity Caves | Discovered new exit (range 14) 7486 | -3/Proximity Caves | Identified exit to Research 7486 | -3/Proximity Caves | Entered Research 7486 | -3/Research | Evolved 2 slots: Utility x2 7487 | -3/Research | Identified exit to Testing 7489 | -3/Research | Loaded intel: 115 machine locations 7578 | -3/Research | Discovered new exit (range 6) 7580 | -3/Research | Identified exit to Research 7587 | -3/Research | Discovered exit to Testing (range 11) 7599 | -3/Research | Identified exit to Armory 7601 | -3/Research | Spotted B-86 Titan 7628 | -3/Research | Lost 5 parts (2n3u) 7660 | -3/Research | Entered Armory 7662 | -3/Armory | Loaded intel: 86 machine locations 7748 | -3/Armory | Identified Transdimensional Reconstructor 7748 | -3/Armory | Warped through subspace to slip node 7748 | -3/Armory | Discovered new exit (range 1) 7813 | -3/Armory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7871 | -3/Armory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7872 | -3/Armory | Found Gamma Bomb Array 7881 | -3/Armory | Found Adv. Force Booster 7895 | -3/Armory | Identified exit to Lab 7898 | -3/Armory | Entered Lab 7898 | -3/Lab | Discovered exit to Research (range 9) 7901 | -3/Lab | Hidden lab's door opened automatically 7901 | -3/Lab | Sensor layout match revealed 7902 | -3/Lab | Gained access to the hidden lab's interior 7936 | -3/Lab | Decrypted terminal 8040 | -3/Lab | Build established: Hacker-Sprinter 8250 | -3/Lab | Found Prototype Special Weapon 8250 | -3/Lab | Identified Gui. Remote Datajack 8253 | -3/Lab | Detected by scanners 8268 | -3/Lab | Confronted by A5 8268 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 8278 | -3/Lab | Found Alien Artifact 8278 | -3/Lab | Identified Core Regenerator 8278 | -3/Lab | Used Core Regenerator, restored core integrity (+254) 8284 | -3/Lab | Found Integrated Reactor 8284 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 8312 | -3/Lab | Decrypted terminal 8322 | -3/Lab | Decrypted terminal 8322 | -3/Lab | Found Alien Artifact 8322 | -3/Lab | Identified LC Capacitor 8331 | -3/Lab | Found Prototype Hackware 8331 | -3/Lab | Identified Deep Network Scanner 8338 | -3/Lab | Found Transdimensional Reconstructor 8343 | -3/Lab | Found Alien Artifact 8350 | -3/Lab | Found Prototype Device 8350 | -3/Lab | Identified AEGIS Remote Shield 8362 | -3/Lab | Entered Research 8362 | -2/Research | Warlord forces began assault on 0b10 8362 | -2/Research | Evolved 2 slots: Utility x2 8363 | -2/Research | Loaded intel: 106 machine locations 8371 | -2/Research | Identified Core Reset Matrix 8371 | -2/Research | Identified Dimensional Node Initializer 8425 | -2/Research | Identified exit to Quarantine 8428 | -2/Research | Spotted B-90 Cyclops 8446 | -2/Research | Found Powered Armor 8454 | -2/Research | Entered Quarantine 8455 | -2/Quarantine | Loaded intel: 76 machine locations 8488 | -2/Quarantine | Found Transdimensional Reconstructor 8505 | -2/Quarantine | Spotted Fortress 8518 | -2/Quarantine | Discovered new exit (range 5) 8518 | -2/Quarantine | Identified exit to Section 7 8536 | -2/Quarantine | Entered Section 7 8537 | -2/Section 7 | Loaded intel: 144 machine locations 8537 | -2/Section 7 | Identified exit to Access 8554 | -2/Section 7 | Initialized slip node 8602 | -2/Section 7 | Lost 4 parts (2p2u) 8634 | -2/Section 7 | Spotted S7 Guard 8635 | -2/Section 7 | Spotted Executioner 8635 | -2/Section 7 | Spotted Executioner 8650 | -2/Section 7 | Intercept squad dispatched 8652 | -2/Section 7 | Found Alien Energy Cannon 8653 | -2/Section 7 | Installed L-Cannon capacitor 8665 | -2/Section 7 | Spotted Tracker 8666 | -2/Section 7 | Spotted Tracker 8667 | -2/Section 7 | Warped through subspace to slip node 8676 | -2/Section 7 | Found Alien Artifact 8676 | -2/Section 7 | Identified Integrity Redistributor 8676 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 8678 | -2/Section 7 | Spotted Combat Programmer 8691 | -2/Section 7 | Entered Access 8691 | -1/Access | Evolved 2 slots: Weapon x2 8692 | -1/Access | Loaded intel: 117 machine locations 8749 | -1/Access | Spotted B-99 Colossus 8764 | -1/Access | Discovered new exit (range 8) 8766 | -1/Access | Entered Command 8767 | -1/Command | Loaded intel: 58 machine locations 8874 | -1/Command | Fired L-Cannon 8874 | -1/Command | 0b10 Conduit disabled 8877 | -1/Command | MAIN.C activated Command garrisons 8895 | -1/Command | Fired L-Cannon 8911 | -1/Command | Fired L-Cannon 8920 | -1/Command | Fired L-Cannon 8920 | -1/Command | Destroyed MAIN.C 8949 | -1/Command | Lost 7 parts (2p3n2u) 8959 | -1/Command | All MAIN.C guards destroyed 8961 | -1/Command | Discovered new exit (range 145) 8961 | -1/Command | Discovered new exit (range 117) 8961 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 9126 | -1/Command | Phase Generator disabled 9210 | -1/Command | Build established: Sprinter 9752 | -1/Command | Fired L-Cannon 10090 | -1/Command | Build established: Scavenger-Mutant 10279 | -1/Command | Found Vortex Chain Reactor 10282 | -1/Command | Found Vortex Chain Reactor 10287 | -1/Command | Found Exp. EM Disruption Field 10290 | -1/Command | Found Spectral Analyzer 10579 | -1/Command | Build established: Mutant 11818 | -1/Command | Build established: Scavenger-Mutant 11946 | -1/Command | Found Exp. Targeting Computer 12763 | -1/Command | Warped through subspace to slip node 12763 | -1/Command | Discovered new exit (range 5) 12770 | -1/Command | Entered Access_0 12771 | -1/Access_0 | Loaded intel: 55 machine locations 12771 | -1/Access_0 | Met Architect 12776 | -1/Access_0 | Fired L-Cannon 12776 | -1/Access_0 | Singularity Gate disabled 12776 | -1/Access_0 | Singularity Gate disabled 12786 | -1/Access_0 | Fired L-Cannon 12786 | -1/Access_0 | Architect warped through subspace 12796 | -1/Access_0 | Fired L-Cannon 12806 | -1/Access_0 | Fired L-Cannon 12816 | -1/Access_0 | Fired L-Cannon 12816 | -1/Access_0 | Subspace Access Node disabled 12816 | -1/Access_0 | Subspace Access Node disabled 12826 | -1/Access_0 | Fired L-Cannon 12826 | -1/Access_0 | Subspace Access Node disabled 12836 | -1/Access_0 | Fired L-Cannon 12846 | -1/Access_0 | Fired L-Cannon 12856 | -1/Access_0 | Fired L-Cannon 12856 | -1/Access_0 | Subspace Access Node disabled 12871 | -1/Access_0 | Fired L-Cannon 12914 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 12917 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12968 | -1/Access_0 | Fired L-Cannon 13036 | -1/Access_0 | Fired L-Cannon 13056 | -1/Access_0 | Build established: Scavenger-Tank 13104 | -1/Access_0 | A6 warped into view 13109 | -1/Access_0 | Fired L-Cannon 13109 | -1/Access_0 | Destroyed A6 13152 | -1/Access_0 | Found Integrated Reactor 13152 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 13204 | -1/Access_0 | Spotted Enhanced Programmer 13222 | -1/Access_0 | Warped through subspace to slip node 13222 | -1/Access_0 | Discovered new exit (range 8) 13244 | -1/Access_0 | Fired L-Cannon 13259 | -1/Access_0 | Fired L-Cannon 13269 | -1/Access_0 | Fired L-Cannon 13279 | -1/Access_0 | Fired L-Cannon 13289 | -1/Access_0 | Fired L-Cannon 13299 | -1/Access_0 | Fired L-Cannon 13309 | -1/Access_0 | Fired L-Cannon 13310 | -1/Access_0 | L-Cannon capacitor drained 13328 | -1/Access_0 | Found Drained L-Cannon 13503 | *** | Establishing 0b11! Last Messages --------------- 13331_ Dropped Adv. Heat Sink. 13332_ The unstable cave ceiling collapses. 13332_ Dropped Adv. Cooling System. 13333_ The unstable cave ceiling collapses. 13333_ Discarded Adv. Targeting Computer. 13334_ Discarded Exp. Targeting Computer. 13334_ Dropped Huge Storage Unit. 13335_ Dropped Vortex Chain Reactor. 13335_ Dropped Hvy. Hardcell Cannon. 13338_ Dropped Xenon Bombardment Thruster. 13340_ Dropped Electron Diverter. 13340_ Dropped Cld. Q-thruster. 13341_ Dropped Vortex Chain Reactor. 13347_ The unstable cave ceiling collapses. 13375_ Xenon Bombardment Thruster crushed. 13378_ The unstable cave ceiling collapses. 13403_ Hvy. Hardcell Cannon crushed. 13407_ UDS>VTCC|8TF=XFKZWDF3FKERPKA2