Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 08:13:00 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (15) 75 Value Destroyed (2297) 2297 Prototype IDs (105) 2100 Alien Tech Used (8) 1600 Bonus (24668) 24668 TOTAL SCORE: 41040 Bonus ------- Pacifist 2312 High Alert Combat Kills 168 Follower Combat Kills 1788 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 1301/1850 Matter 300/300 Energy 1313/2500 System Corruption 5% Temperature Cool (5) Movement Flying (21) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Diametric Drive Diametric Drive Electron Diverter Improved Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Energy Well Experimental Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Improved Force Field Advanced Dynamic Insulation System > --- WEAPON (3) ------- Compact HERF Cannon Plasma Sword > --- INVENTORY (4) ---- Advanced Dynamic Insulation System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Field Propulsion Drive Diametric Drive Electron Diverter Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Experimental Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Power Shielding Experimental Propulsion Shielding Experimental Utility Shielding Centrium Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Plasma Sword Sigix Broadsword > --- INVENTORY -------- Diametric Drive Centrium Medium Armor Plating Advanced Dynamic Insulation System Advanced Dynamic Insulation System [Rating: 205] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Field Propulsion Drive Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Enhanced Optical Array Hackware System Mapper Protection Improved Medium Armor Plating Weapon Sigix Broadsword Energy Gun Heavy Dispersion Rifle Energy Cannon Compact HERF Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . 1 . . . 1 1 . 1 . . . 1 . . . . 2 . . . . 2 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | . 2 3 . . 1 5 6 4 8 . 6 3 10 . . 9 1 3 . 1 3 . 12 4 6 8 8 2 25 Power 6 | . . . . . . . . 1 2 . . . 2 . . 1 . . . . . . . . . . . . . Engine 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 27 | . . 1 . . 1 4 1 . 2 . 1 2 5 . . 1 . . . . . . 5 . . 1 2 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 1 1 . 2 . 1 2 5 . . 1 . . . . . . 5 . . 1 2 . 1 Utility 78 | . . 2 . . . 1 4 3 4 . 3 1 3 . . 4 1 3 . 1 3 . 7 2 6 5 6 2 17 Device 27 | . . . . . . . 1 3 2 . . . 1 . . 2 . 2 . 1 1 . 4 . . 1 2 . 7 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Processor 13 | . . 2 . . . 1 2 . 1 . . 1 . . . . . . . . . . 1 . . . . . 5 Hackware 8 | . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . . 2 . 1 . Protection 27 | . . . . . . . 1 . 1 . 1 . 2 . . 1 1 . . . 1 . 2 2 6 2 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . 2 . . . . . 1 . . . 2 . . . . 3 . . . . . . . 2 . 2 . . 7 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . 2 . 2 . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 1 1 . . . . . . . . 6 . . . . 3 . . 3 . 1 4 . 9 Parts Lost 21 | . 2 1 . . . 1 3 1 . . . 1 . . . . 1 1 . . . . 2 . . . 1 . 7 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . 1 . 4 Weapon 5 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 2 | . 2 1 . . . 1 2 1 . . . 1 . . . . 1 1 . . . . 2 . . . 1 . 2 Average Slot Usage (%) 78 | . . 28 22 22 25 58 51 48 60 73 89 98 96 100 100 96 89 85 84 84 86 89 82 85 84 82 86 86 85 Core 2 | . . . . . . . . 7 9 13 13 11 5 5 5 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 4 3 3 Leg 1 | . . 9 . . . 21 7 . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 1 4 7 12 20 24 32 32 35 35 35 35 31 31 31 31 31 24 23 22 19 20 19 18 Device 11 | . . . . . . . . 9 13 13 3 . 4 5 5 5 5 10 10 10 11 10 17 19 18 17 20 19 21 Processor 11 | . . 18 22 22 22 26 30 23 21 20 14 13 11 11 11 11 11 10 10 10 10 10 6 9 9 8 5 3 6 Hackware 8 | . . . . . . . . . . . 10 13 11 11 11 11 11 11 10 10 11 15 13 9 9 12 12 13 8 Protection 9 | . . . . . . . 2 . 2 6 10 13 11 11 11 10 11 10 10 10 10 10 9 13 13 12 13 15 13 Slashing Weapon 4 | . . . . . . . . . . . 5 6 5 5 5 9 6 5 5 5 5 5 4 4 4 5 8 7 4 Naked Turns 74 | . 66 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | . . . . . . . 8 7 21 21 26 26 29 29 29 50 50 48 48 48 48 47 63 70 70 73 74 76 105 Greatest Support 96 | 3 3 3 3 3 3 3 5 11 25 25 33 27 40 30 30 56 56 57 65 57 57 57 71 70 70 80 87 87 96 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 1 3 3 4 4 4 4 3 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 1 3 3 3 2 3 3 3 4 3 4 4 3 3 3 3 3 3 4 3 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 3 3 4 4 2 3 3 4 4 4 4 4 4 4 3 3 3 4 4 4 4 4 4 4 4 1 Class Distribution -------------------- 33% | Hacker-Scout 15% | Mutant 8% | Wizard-Sprinter 7% | Hacker-Sprinter 7% | Derelict-Scout 7% | Derelict-Sprinter 7% | Scout 5% | Alien-Scout 5% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scout | -6/Factory Scout | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Hacker-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 1520 | 200 . 40 . . . . . . . 215 49 26 24 . . 176 10 . 30 10 . 50 110 . 130 110 63 . 277 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 922 | . . . . . . . . . . . . . . . . . 59 . . . . . 158 . 66 116 . . 523 Parts 48 | . . . . . . . . . . . . . . . . . 14 . . . . . 5 . . 1 . . 28 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 3 . 5 . . . 26 . . . . . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . 15 . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 8 Melee 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 7 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . . 2 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Master Thief 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 2 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 . . 2 Combat Bots Only 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 2 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 7875 | . 185 348 . . 112 374 475 357 15 128 . 279 44 . . . 119 162 . . . 145 514 45 450 96 283 139 3605 Core 1874 | . 162 243 . . 65 89 157 271 7 53 . 36 . . . . 29 68 . . . . 107 . 15 13 10 . 549 Absorbed by Shields 3938 | . . . . . . . . 52 . . . . . . . . . . . . . . 282 46 473 97 296 145 2547 Core Remaining (%) 73 | 100 35 . . . 23 83 . 38 . . . 88 . . . . 97 . . . . 86 . . 92 . 98 . 70 Volleys Fired 48 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 47 Largest 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Hottest 188 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . 188 Shots Fired 77 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 76 Gun 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Cannon 40 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 39 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Entropic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Robot Miss Streak 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 134 | . . . . . . . . . . . . . . . . . 9 . . . . . 7 . 1 6 . . 111 Core Hits 49 | . . 3 . . . . . . . . . . . . . . 2 . . . . . 2 . 1 1 . . 40 Critical Hits 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 Melee Attacks 207 | . . . . . . . 1 . . . . . 2 . . . 31 4 4 3 . . 48 5 17 14 13 5 60 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . . . . 1 . . . . . 1 . . . 31 4 4 3 . . 48 5 17 14 13 5 60 Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 Damage Inflicted 7348 | . . 9 . . . . . . . . . . . . . . 363 . . . . . 470 . 74 731 . . 5701 Guns 640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640 Cannons 965 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 965 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5734 | . . . . . . . . . . . . . . . . . 363 . . . . . 470 . 74 731 . . 4096 Ramming 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 965 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 965 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5734 | . . . . . . . . . . . . . . . . . 363 . . . . . 470 . 74 731 . . 4096 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 2 2 2 . 1 1 . . . . . . . 1 . . . . . . 2 2 . . 2 . 5 Average Corruption 2 | . . 2 2 2 2 . 1 1 . . . . . . . 1 . . . . . . 1 2 . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . 2 1 . . 2 . . . . . . . . . . . . . . 7 1 . . . . 15 Message Errors 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 6 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . . . . . . . . . . . . . . . 15 . . . . . 71 . . 347 . . 183 Projectiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 608 | . . . . . . . . . . . . . . . . . 15 . . . . . 71 . . 347 . . 175 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . . . . . 182 . . . . 10 1 2 245 . . 271 364 37 68 47 9 62 203 . 1 . . . 54 Average Temperature 44 | . . . . . 98 . . . . 4 1 2 67 . . 87 107 16 27 20 3 28 17 . 1 . . . 15 Received Heat Transfer 943 | . 27 168 . . 63 144 81 75 . 36 . 21 9 . . . 30 9 . . . 9 46 . 58 . . . 167 Effects 6 | . . . . . . . . . . . . . 3 . . 1 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 888 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 907 | . 23 67 25 . 15 100 165 94 118 . . . 91 . . . . 159 . . . . 215 79 202 237 652 375 907 Initial 271 | . . 9 25 . . 5 40 74 28 . . . 16 . . . . . . . . . . 64 19 45 132 271 83 Average 150 | . 6 23 25 . 7 44 70 58 69 . . . 64 . . . . 91 . . . . 81 26 86 160 166 298 545 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 3 Low Security (%) 81 | 100 100 100 100 . 100 100 100 100 100 . . . 100 . . . . 100 . . . . 85 100 98 73 77 4 56 Level 1 10 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 1 26 20 95 8 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 . . . 2 3 4 3 . . . 1 . . . . 1 . . . . 2 1 4 1 2 . 4 Investigation 7 | . 1 1 . . . 1 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . Extermination 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . 1 Reinforcement 18 | . . 1 . . . 1 2 4 2 . . . . . . . . . . . . . . . 3 1 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 40 | . 1 1 . . . 2 2 1 . . . . . . . 1 . 3 . . . 4 1 . 7 2 2 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 8 21 . . 3 12 23 19 9 6 . 13 5 . . 3 6 11 2 5 . 5 37 5 80 19 21 12 76 Peak Tracking Total 30 | . 6 11 . . 3 9 12 17 4 6 . 8 3 . . 2 3 8 1 8 . 5 12 3 30 10 11 8 12 Tactical Retreats 73 | . 2 4 . . . 2 5 3 3 2 . 2 2 . . 3 1 4 1 2 . . 9 . 12 5 5 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 13 | . 1 1 . . . 2 . 2 2 . . . 1 . . . . . . . . . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . 1 . 8 . . . . . 1 . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 16 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 4 . 8 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 104 | . 1 5 . 2 . 2 4 5 6 . . . 4 . . 5 . 4 . . 4 . 16 8 15 2 6 5 10 Terminals 77 | . 1 4 . . . 2 4 5 2 . . . 3 . . . . 3 . . . . 10 8 15 1 4 5 10 Fabricators 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 2 . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 365 | . 2 13 . 5 . 6 9 17 10 . . . 9 . . 17 . 17 . . 17 . 62 29 63 6 20 22 41 Successful 230 | . 1 5 . 5 . 2 5 9 4 . . . 7 . . 17 . 13 . . 17 . 41 18 33 4 13 12 24 Failed 135 | . 1 8 . . . 4 4 8 6 . . . 2 . . . . 4 . . . . 21 11 30 2 7 10 17 Catastrophic 16 | . . 1 . . . . 2 . 2 . . . . . . . . 1 . . . . 1 3 4 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 2 3 . 1 . 5 3 7 2 . . . 5 . . . . 10 . . . . 29 20 35 4 6 9 18 Terminals 293 | . 2 10 . . . 6 9 17 3 . . . 8 . . . . 14 . . . . 50 29 63 4 15 22 41 Fabricators 17 | . . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . 5 . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . 2 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 151 | . 1 5 . 5 . 1 4 5 . . . . 3 . . 17 . 9 . . 17 . 23 11 20 2 7 9 12 Record 10 | . . . . 4 . . . . . . . . . . . . . . . . 5 . . 1 . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 4 . . 4 . . . 2 . 1 1 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 30 | . . . . . . . . . . . . . . . . 15 . 1 . . 4 . 3 . 3 . 2 . 2 Open Door 13 | . . . . . . . . 2 . . . . . . . 2 . . . . . . 1 . 4 . . 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Branch Access Points 5 | . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 2 . . 1 3 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 . Unreport Threat 19 | . . 2 . . . . 1 2 . . . . . . . . . . . . . . 6 2 3 . 1 2 . Locate Traps 17 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 3 3 3 1 2 . 2 Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 12 | . . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . . 2 2 . 1 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . 4 . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 2 . . Build 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 1 . . . Retrieve Components 6 | . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 57 | . . . . . . 1 1 4 . . . . 3 . . . . 2 . . . . 8 7 13 1 2 3 12 Terminals 57 | . . . . . . 1 1 4 . . . . 3 . . . . 2 . . . . 8 7 13 1 2 3 12 Track 20 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 2 5 . 1 1 6 Assimilate 12 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 2 . 1 1 2 Botnet 17 | . . . . . . 1 1 1 . . . . 2 . . . . 1 . . . . 2 2 2 1 . 1 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 78 | . 1 3 . . . 2 4 5 2 . . . 4 . . . . 3 . . . . 13 8 13 1 6 5 8 Full Trace Events 5 | . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . 4 . . 4 . 1 . 2 . . 1 . Parts Built 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 2 . . Matter 1710 | . . . . . . . . . . . . . . . . . . 285 . . . . 855 . . . 570 . . Time 454 | . . . . . . . . . . . . . . . . . . 76 . . . . 176 . . . 202 . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . 5 . . . . 15 . . . 10 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 95 | . . . . . . . . . 3 . 8 . 1 . . . . 1 . . . . 2 1 2 . 1 1 75 Largest Group 36 | . . . . . . . . . 3 3 8 8 1 . . . . 1 . . . . 1 1 1 . 1 1 36 Highest-Rated Group 1444 | . . . . . . . . . 93 93 184 184 26 . . . . 10 . . . . 26 10 44 . 10 26 1444 Highest-Rated Ally 243 | . . . . . . . . . 31 31 31 31 26 . . . . 10 . . . . 26 10 44 . 10 26 243 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 490 | . . . . . . . . . . 9 . 37 . . . . . . . . . . . . . . . . 444 Total Damage 15338 | . . . . . . . . . . 64 . 578 . . . . . . . . . . . . . . . . 14696 Kills 53 | . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . 47 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 7766 | 11 68 181 63 216 66 153 386 86 235 198 497 165 276 82 84 426 434 213 142 187 56 106 664 281 504 286 403 191 1106 Spaces Moved 19112 | 22 129 344 126 427 111 286 893 154 636 585 972 453 822 263 271 895 891 655 438 664 170 392 1762 1026 1578 861 1074 702 1510 Core 1832 | 22 129 344 126 427 111 286 387 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17280 | . . . . . . . 506 154 636 585 972 453 822 263 271 895 891 655 438 664 170 392 1762 1026 1578 861 1074 702 1510 Fastest Speed 21 | 50 50 50 50 50 50 50 35 35 32 32 29 29 28 31 31 24 24 24 24 27 27 27 24 25 25 25 23 23 21 Average Speed 29 | 50 50 50 50 50 50 50 41 35 33 32 29 30 28 31 31 28 25 26 26 27 27 27 25 25 25 25 23 23 23 Slowest Speed 102 | 50 50 50 50 50 50 50 100 35 100 32 32 31 31 31 31 31 27 27 27 27 27 27 29 25 25 102 25 23 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 167 | . . . . . . . 25 1 11 . . . 4 . . 4 1 1 1 1 . . 38 11 25 6 11 10 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 3 34 42 38 92 24 29 29 39 24 68 89 58 22 62 48 94 81 13 53 76 61 51 47 92 84 22 89 20 45 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 1 . . . . . 2 . . . 3 . . . . . . . . Known Exits Taken 27 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 1 . . . . 4 3 2 . . . . 3 . 1 2 . 1 . . . . . . . Spaces Dug 99 | . . . . . . . 1 . . . . . 2 . . . 19 4 4 3 . . 35 3 12 8 3 4 1 Terrain Destroyed 99 | . . . . . . . 1 . . . . . 2 . . . 19 4 4 3 . . 35 3 12 8 3 4 1 Melee 99 | . . . . . . . 1 . . . . . 2 . . . 19 4 4 3 . . 35 3 12 8 3 4 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 20704 | 21 130 350 125 428 120 293 880 184 643 595 1176 476 854 262 270 1061 1065 685 456 666 178 391 1886 1029 1625 888 1196 712 2059 Wait 1272 | . . . . . 9 . 2 . 6 11 193 20 18 . . 150 143 24 16 . . . 93 . 37 7 107 12 424 Move 18777 | 21 128 343 125 426 110 285 847 151 614 584 971 452 813 262 270 887 888 653 435 661 169 391 1694 1004 1531 848 1052 683 1479 Hop 138 | . . . . . . . 20 1 10 . . . 4 . . 3 1 . 1 1 . . 29 10 21 6 10 8 13 Pick Up 28 | . . 1 . 2 . 1 1 . 4 . 2 . 2 . . 2 1 . . . 1 . 2 1 1 . . 2 5 Fast Attach 105 | . 2 3 . . 1 5 4 2 5 . 6 2 6 . . 6 . 1 . 1 5 . 8 5 11 8 8 1 15 Attach 22 | . . . . . . . 2 2 3 . . . 1 . . 1 . 2 . . . . 2 . . . . 1 8 Detach 6 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Swap 12 | . . . . . . . . . . . . 1 3 . . 2 1 . . . . . 2 . . . . . 3 Drop 75 | . . . . . . 1 2 2 1 . 4 1 5 . . 9 1 . . . 3 . 7 4 7 5 7 1 15 Fire 48 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 47 Melee 192 | . . . . . . . 1 . . . . . 2 . . . 30 4 4 3 . . 48 5 17 14 11 4 49 Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 75 | -10/Materials | Discovered new exit (range 10) 76 | -10/Materials | Core integrity fell below 50% 80 | -10/Materials | Entered another Materials area 80 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -9/Materials | Discovered new exit (range 16) 197 | -9/Materials | Identified exit to Materials 200 | -9/Materials | Identified exit to Mines 249 | -9/Materials | Discovered exit to Materials (range 13) 252 | -9/Materials | Core integrity fell below 50% 261 | -9/Materials | Entered Mines 307 | -9/Mines | Build established: Mutant 310 | -9/Mines | Learned location of Zion (-6) 322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 322 | -9/Mines | Discovered new exit (range 5) 324 | -9/Mines | Identified exit to Exiles 324 | -9/Mines | Entered Exiles 331 | -9/Exiles | Discovered new exit (range 17) 336 | -9/Exiles | Met 8R-AWN 346 | -9/Exiles | Met EX-HEX 380 | -9/Exiles | Met EX-DEC 391 | -9/Exiles | Visited The Gauntlet 463 | -9/Exiles | Met EX-BIN 470 | -9/Exiles | Aligned with FarCom system 471 | -9/Exiles | Given EX-Vault access code 483 | -9/Exiles | Opened EX-Vault 485 | -9/Exiles | Found Longsword +1 488 | -9/Exiles | Found Field Lobotomy Kit 502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 534 | -9/Exiles | Discovered new exit (range 15) 539 | -9/Exiles | Identified exit to Mines 540 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 540 | -9/Exiles | Entered Mines 598 | -8/Mines | Discovered exit to Materials (range 11) 606 | -8/Mines | Entered Materials 606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -8/Materials | Discovered new exit (range 20) 758 | -8/Materials | Identified exit to Factory 759 | -8/Materials | Entered Factory 759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 761 | -7/Factory | FarCom data flow suspended 1013 | -7/Factory | Discovered new exit (range 11) 1017 | -7/Factory | Identified exit to Factory 1084 | -7/Factory | Discovered exit to Factory (range 12) 1142 | -7/Factory | Discovered new exit (range 9) 1145 | -7/Factory | Identified exit to Storage 1145 | -7/Factory | Entered Storage 1189 | -7/Storage | Discovered exit to Factory (range 21) 1217 | -7/Storage | Core integrity fell below 50% 1231 | -7/Storage | Entered Factory 1231 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1453 | -6/Factory | Allied Derelicts emerged from ambush trap array 1456 | -6/Factory | Discovered new exit (range 7) 1458 | -6/Factory | Identified exit to Lower Caves 1466 | -6/Factory | Entered Lower Caves 1466 | -6/Lower Caves | Accompanied by 3 allies 1519 | -6/Lower Caves | Build established: Scout 1662 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1664 | -6/Lower Caves | Identified exit to Zion 1664 | -6/Lower Caves | Entered Zion 1685 | -6/Zion | Discovered new exit (range 8) 1695 | -6/Zion | Gained Derelict followers 1727 | -6/Zion | Learned location of Armory (-3) 1751 | -6/Zion | Gained Derelict followers 1759 | -6/Zion | Given the Hacking Drone Bay 1802 | -6/Zion | Given A8's code to call for help 1884 | -6/Zion | Found Prototype Device 1968 | -6/Zion | Identified exit to Proximity Caves 2075 | -6/Zion | Build established: Derelict-Sprinter 2161 | -6/Zion | Entered Proximity Caves 2161 | -5/Proximity Caves | Accompanied by 8 allies 2211 | -5/Proximity Caves | Spotted B-75 Beast 2297 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2315 | -5/Proximity Caves | Discovered new exit (range 4) 2315 | -5/Proximity Caves | Identified exit to Factory 2326 | -5/Proximity Caves | Entered Factory 2326 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -5/Factory | Spotted B-75 Beast 2395 | -5/Factory | Discovered new exit (range 17) 2451 | -5/Factory | Discovered new exit (range 2) 2452 | -5/Factory | Identified exit to Factory 2496 | -5/Factory | Identified exit to Upper Caves 2496 | -5/Factory | Identified exit to Extension 2526 | -5/Factory | Discovered exit to Factory (range 22) 2602 | -5/Factory | Entered Upper Caves 2647 | -5/Upper Caves | Encountered a Warlord checkpoint 2681 | -5/Upper Caves | Discovered new exit (range 8) 2683 | -5/Upper Caves | Identified exit to Upper Caves 2684 | -5/Upper Caves | Entered another Upper Caves area 2698 | -5/Upper Caves | Encountered a Warlord checkpoint 2762 | -5/Upper Caves | Discovered new exit (range 7) 2768 | -5/Upper Caves | Identified exit to Warlord 2768 | -5/Upper Caves | Entered Warlord 2779 | -5/Warlord | System corruption cleaned by Quarantine Array 2866 | -5/Warlord | Build established: Derelict-Scout 2875 | -5/Warlord | Visited the Vortex Lab 2879 | -5/Warlord | Found Prototype Energy Cannon 2888 | -5/Warlord | Warlord's base attacked by MAIN.C 2941 | -5/Warlord | Met Warlord 2944 | -5/Warlord | Identified Vortex Cannon 2953 | -5/Warlord | Found Prototype Device 2953 | -5/Warlord | Identified Thermal Barrier 2960 | -5/Warlord | Found Prototype Reactor 2960 | -5/Warlord | Identified Vortex Chain Reactor 2964 | -5/Warlord | Found Prototype Hackware 2964 | -5/Warlord | Identified System Mapper 3071 | -5/Warlord | Opened side exit 3156 | -5/Warlord | Warlord forces counterattacked 3192 | -5/Warlord | Discovered new exit (range 12) 3194 | -5/Warlord | Identified exit to Proximity Caves 3194 | -5/Warlord | Entered Proximity Caves 3254 | -4/Proximity Caves | Build established: Hacker-Scout 3267 | -4/Proximity Caves | Spotted 47-1GT(f) 3268 | -4/Proximity Caves | Encountered a Master Thief 3270 | -4/Proximity Caves | Spotted YB-F4D(f) 3271 | -4/Proximity Caves | Encountered a Master Thief 3281 | -4/Proximity Caves | Destroyed 47-1GT(f) 3295 | -4/Proximity Caves | Field Lobotomy Kit stolen by Master Thief 3298 | -4/Proximity Caves | Destroyed YB-F4D(f) 3311 | -4/Proximity Caves | Spotted B-86 Titan 3626 | -4/Proximity Caves | Discovered exit to Factory (range 9) 3628 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3628 | -4/Proximity Caves | Entered Factory 3628 | -4/Factory | Evolved 2 slots: Utility x2 3634 | -4/Factory | Identified exit to Upper Caves 3755 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 3831 | -4/Factory | Fabricated Exp. Propulsion Shielding? 3841 | -4/Factory | Entered Upper Caves 3867 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3898 | -4/Upper Caves | Encountered a Warlord checkpoint 3899 | -4/Upper Caves | Learned Research terminal intel 3981 | -4/Upper Caves | Discovered new exit (range 8) 3983 | -4/Upper Caves | Identified exit to Upper Caves 3983 | -4/Upper Caves | Entered another Upper Caves area 4034 | -4/Upper Caves | Encountered a Warlord checkpoint 4124 | -4/Upper Caves | Discovered new exit (range 12) 4169 | -4/Upper Caves | Discovered new exit (range 6) 4170 | -4/Upper Caves | Identified exit to Zhirov 4170 | -4/Upper Caves | Entered Zhirov 4170 | -4/Zhirov | Discovered new exit (range 3) 4175 | -4/Zhirov | Met Zhirov 4180 | -4/Zhirov | Learned location of Quarantine (-3) 4180 | -4/Zhirov | Learned location of Testing (-2) 4180 | -4/Zhirov | Learned location of Command (-1) 4183 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4187 | -4/Zhirov | Found Alien Artifact 4187 | -4/Zhirov | Identified Integrated Reactor 4187 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4201 | -4/Zhirov | Found Alien Artifact 4201 | -4/Zhirov | Identified Transdimensional Reconstructor 4201 | -4/Zhirov | Warped through subspace 4226 | -4/Zhirov | Identified exit to Proximity Caves 4226 | -4/Zhirov | Entered Proximity Caves 4327 | -3/Proximity Caves | Discovered new exit (range 20) 4332 | -3/Proximity Caves | Identified exit to Research 4332 | -3/Proximity Caves | Entered Research 4332 | -3/Research | Evolved 2 slots: Utility x2 4333 | -3/Research | Identified exit to Armory 4334 | -3/Research | Loaded intel: 19 terminal locations 4342 | -3/Research | Identified Phasing AFG 4380 | -3/Research | Spotted B-86 Titan 4419 | -3/Research | Identified exit to Quarantine 4443 | -3/Research | Fabricated Exp. Sensor Array? 4688 | -3/Research | Discovered new exit (range 7) 4702 | -3/Research | Fabricated Exp. Signal Interpreter? 4757 | -3/Research | Identified exit to Research 4807 | -3/Research | Spotted B-86 Titan 4926 | -3/Research | Fabricated Exp. Utility Shielding (x1) 4996 | -3/Research | Entered Quarantine 5034 | -3/Quarantine | Found Prototype Slashing Weapon 5034 | -3/Quarantine | Identified Vibroblade 5047 | -3/Quarantine | Found Alien Slashing Weapon 5047 | -3/Quarantine | Identified Sigix Broadsword 5187 | -3/Quarantine | Found Alien Artifact 5229 | -3/Quarantine | Found Alien Artifact 5229 | -3/Quarantine | Identified Core Reset Matrix 5229 | -3/Quarantine | Identified Subatomic Replicator 5229 | -3/Quarantine | Used Core Reset Matrix 5233 | -3/Quarantine | Detected hypermatrix surge 5233 | -3/Quarantine | Sensed 8 artifacts in vicinity 5241 | -3/Quarantine | Discovered exit to Research (range 3) 5259 | -3/Quarantine | Spotted Fortress 5276 | -3/Quarantine | Discovered new exit (range 5) 5277 | -3/Quarantine | Identified exit to Section 7 5277 | -3/Quarantine | Entered Section 7 5278 | -3/Section 7 | Sensed 19 artifacts in vicinity 5283 | -3/Section 7 | Found Integrated Dissipator 5283 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5360 | -3/Section 7 | Found Integrated Dissipator 5360 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5437 | -3/Section 7 | Spotted Alpha 7 5440 | -3/Section 7 | Spotted B-86 Titan 5529 | -3/Section 7 | Found Integrated Reactor 5529 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5633 | -3/Section 7 | Spotted Alpha 7 5653 | -3/Section 7 | Spotted Executioner 5654 | -3/Section 7 | Spotted Executioner 5671 | -3/Section 7 | Found Transdimensional Reconstructor 5688 | -3/Section 7 | Spotted B-99 Colossus 5699 | -3/Section 7 | Found Core Expander 5699 | -3/Section 7 | Installed Core Expander, added new Weapon slot 5712 | -3/Section 7 | Found LRC Armor 5712 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 5781 | -3/Section 7 | Entered Research 5781 | -2/Research | Warlord forces began assault on 0b10 5781 | -2/Research | Evolved 2 slots: Utility x2 5821 | -2/Research | Discovered new exit (range 14) 5823 | -2/Research | Build established: Alien-Scout 5833 | -2/Research | Identified exit to Testing 5864 | -2/Research | Borebot progress halted 5866 | -2/Research | Discovered new exit (range 21) 5870 | -2/Research | Identified exit to Access 5888 | -2/Research | Spotted B-90 Cyclops 5891 | -2/Research | Research machine network offline 5930 | -2/Research | Met up with Warlord 6023 | -2/Research | Borebot progress halted 6033 | -2/Research | Spotted Executioner 6033 | -2/Research | Spotted Executioner 6039 | -2/Research | Spotted Striker 6067 | -2/Research | Entered Testing 6099 | -2/Testing | Discovered exit to Access (range 19) 6220 | -2/Testing | Build established: Hacker-Scout 6245 | -2/Testing | Fabricated Exp. Power Shielding? 6396 | -2/Testing | Spotted PH-9C2PD4IQQL 6418 | -2/Testing | Fabricated Exp. Propulsion Shielding? 6463 | -2/Testing | Local fabrication network quarantined 6470 | -2/Testing | Entered Access 6470 | -1/Access | Evolved 2 slots: Utility x2 6542 | -1/Access | Build established: Hacker-Sprinter 6639 | -1/Access | Discovered new exit (range 20) 6659 | -1/Access | Identified exit to Command 6661 | -1/Access | Entered Command 6702 | -1/Command | Identified exit to Surface 6753 | -1/Command | Disengaged cave seal 6753 | -1/Command | Assembled emerged from the dark tunnel 6810 | -1/Command | Disengaged cave seal 6810 | -1/Command | Assembled emerged from the dark tunnel 6857 | -1/Command | Build established: Wizard-Sprinter 6884 | -1/Command | Spotted M Guard 6884 | -1/Command | Spotted M Guard 6884 | -1/Command | Spotted Combat Programmer 6903 | -1/Command | Spotted Combat Programmer 6904 | -1/Command | Assimilated Combat Programmer with FLK Orb 6908 | -1/Command | Assimilated Combat Programmer with FLK Orb 6986 | -1/Command | Allies destroyed M Guard 6986 | -1/Command | Destroyed M Guard 7196 | -1/Command | Met MAIN.C 7226 | -1/Command | Allies destroyed MAIN.C Shell 7227 | -1/Command | 0b10 Conduit disabled 7229 | -1/Command | MAIN.C activated Command garrisons 7229 | -1/Command | Surrendered to MAIN.C 7229 | -1/Command | Loaded intel: 55 machine locations 7229 | -1/Command | Loaded intel: 107 trap records 7229 | -1/Command | Discovered exit to Surface (range 33) 7229 | -1/Command | Discovered exit to Surface (range 99) 7262 | -1/Command | MAIN.C activated Command garrisons 7272 | -1/Command | Found Prototype Processor 7272 | -1/Command | Identified Exp. Targeting Computer 7276 | -1/Command | Found Prototype Protection 7276 | -1/Command | Identified Centrium Heavy Armor Plating 7280 | -1/Command | Used Subatomic Replicator to replicate Field Lobotomy Kit 7300 | -1/Command | Unknown forces attacked Command 7300 | -1/Command | Spotted EQ-001 7300 | -1/Command | Spotted EQ-005 7300 | -1/Command | Spotted EQ-002 7300 | -1/Command | Spotted EQ-003 7300 | -1/Command | Spotted EQ-006 7300 | -1/Command | Spotted EQ-000 7300 | -1/Command | Spotted EQ-004 7301 | -1/Command | Assimilated EQ-003 with FLK Orb 7304 | -1/Command | Assimilated EQ-005 with FLK Orb 7311 | -1/Command | Assimilated EQ-006 with FLK Orb 7314 | -1/Command | Assimilated EQ-000 with FLK Orb 7315 | -1/Command | Destroyed all MAIN.C guards 7318 | -1/Command | Destroyed EQ-001 7325 | -1/Command | Allies destroyed EQ-004 7398 | -1/Command | Spotted EQ-022 7398 | -1/Command | Spotted EQ-021 7398 | -1/Command | Spotted EQ-023 7398 | -1/Command | Spotted EQ-020 7398 | -1/Command | Spotted EQ-019 7398 | -1/Command | Spotted EQ-018 7398 | -1/Command | Assimilated EQ-023 with FLK Orb 7406 | -1/Command | Destroyed EQ-018 7410 | -1/Command | Found Prototype Processor 7410 | -1/Command | Identified Exp. Core Analyzer 7412 | -1/Command | Allies destroyed EQ-020 7422 | -1/Command | Allies destroyed EQ-021 7425 | -1/Command | Found Prototype Processor 7425 | -1/Command | Identified Exp. Armor Integrity Analyzer 7459 | -1/Command | Spotted EQ-034 7465 | -1/Command | Allies destroyed EQ-034 7487 | -1/Command | Spotted EQ-027 7495 | -1/Command | Destroyed EQ-027 7499 | -1/Command | Spotted EQ-039 7499 | -1/Command | Spotted EQ-032 7500 | -1/Command | Spotted EQ-040 7508 | -1/Command | Destroyed EQ-039 7511 | -1/Command | Spotted EQ-042 7511 | -1/Command | Spotted EQ-031 7511 | -1/Command | Spotted EQ-035 7513 | -1/Command | Spotted EQ-038 7541 | -1/Command | Build established: Alien-Sprinter 7554 | -1/Command | Spotted EQ-043 7569 | -1/Command | Spotted EQ-050 7581 | -1/Command | Spotted EQ-057 7616 | -1/Command | Spotted EQ-058 7618 | -1/Command | Spotted EQ-060 7660 | -1/Command | Spotted EQ-017 7664 | -1/Command | Destroyed EQ-060 7689 | -1/Command | Spotted EQ-079 7697 | -1/Command | Spotted EQ-061 7699 | -1/Command | Spotted EQ-077 7701 | -1/Command | Spotted EQ-074 7702 | -1/Command | Spotted EQ-081 7711 | -1/Command | Spotted EQ-078 7736 | -1/Command | Spotted EQ-096 7736 | -1/Command | Spotted EQ-108 7740 | -1/Command | Spotted EQ-045 7743 | -1/Command | Spotted EQ-011 7754 | -1/Command | Spotted EQ-083 7756 | -1/Command | Spotted EQ-084 7757 | -1/Command | Spotted EQ-025 7760 | -1/Command | Spotted EQ-073 7760 | -1/Command | Spotted EQ-093 7761 | -1/Command | Spotted EQ-054 7763 | -1/Command | Spotted EQ-041 7767 | *** | Heading to fleet! Last Messages --------------- 07718_ Slug penetrates Swarm Drone. 07718_ Slug penetrates MAIN.C. 07719_ MAIN.C suffers critical hit. 07720_ Destroyed Prototype Reactor. 07720_ EQ-079 destroyed. 07720_ Hvy. Dispersion Rifle destroyed. 07721_ System corrupted: Substantial component data lost. 07721_ Slug penetrates MAIN.C. 07721_ Slug penetrates EQ-061. 07721_ Slug penetrates MAIN.C. 07721_ MAIN.C: "Ha ha ha." 07721_ MAIN.C destroyed. 07722_ Dropped Centrium Heavy Armor Plating. 07725_ Acquired 15 matter. EQ-096 warps into view. 07755_ Quantum Router disabled. 07757_ #WYE