Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.04 @ 02:06:41 Player: archdaniel Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2518) 2518 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 6566 Bonus ------- Follower Combat Kills 313 Cogmind --------- Core Integrity 701/850 Matter 282/300 Energy 200/200 System Corruption 0% Temperature Cool (421) Movement Walking (152) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Improved Heavy Laser Compact Ion Cannon Compact Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY (12) --- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web High-capacity Matter Pod (200) Improved Sensor Array Layered Medium Armor Plating Remote Shield Remote Shield Improved Field Recycling Unit (0) Compact Ion Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved Heavy Laser Compact Ion Cannon Compact Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Cryofiber Web High-capacity Matter Pod Improved Sensor Array Layered Medium Armor Plating Remote Shield Remote Shield Improved Field Recycling Unit Compact Ion Cannon Compact Ion Cannon [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun Improved Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 9 | . 1 2 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . 1 1 . . 1 1 Weapon 2 | . . 1 . . 1 . Parts Attached 71 | 6 6 14 18 9 6 12 Power 14 | 1 . 2 7 . 1 3 Engine 7 | 1 . 2 2 . . 2 Core 7 | . . . 5 . 1 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 2 1 1 . 5 Treads 2 | 2 . . . . . . Leg 9 | . . 2 1 1 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 5 3 3 2 4 2 Device 14 | . 3 3 2 2 3 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 26 | 2 1 7 7 6 1 2 Energy Gun 12 | 2 . 2 4 4 . . Energy Cannon 3 | . . . . 1 1 1 Ballistic Gun 6 | . 1 4 1 . . . Ballistic Cannon 3 | . . 1 1 . . 1 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 1 4 . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 100 100 Engine 5 | . 12 10 10 . . 3 Core 7 | . . . 5 16 14 8 Treads 5 | . 25 15 . . . . Leg 18 | . . 4 25 25 21 25 Device 23 | . 14 30 25 25 21 23 Storage 8 | . 12 10 8 8 7 6 Processor 2 | . . . . . 7 7 Protection 1 | . 10 . . . . . Energy Gun 10 | . 17 6 6 16 7 6 Energy Cannon 3 | . . . . 1 14 9 Ballistic Gun 6 | . 6 20 11 . . . Ballistic Cannon 2 | . . 3 . 4 . 4 Launcher 2 | . . . 5 1 7 4 Naked Turns . | . . . . . . . Heaviest Build 77 | 15 27 35 66 69 68 77 Greatest Support 68 | 40 40 40 51 51 51 68 Greatest Overweight (x) 2 | . . 2 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 12 | 8 10 10 12 12 12 12 Average Capacity 11 | 6 9 10 11 12 12 12 Most Carried 12 | 6 6 10 12 12 11 12 Average Carried 9 | 3 4 7 10 11 8 9 Final Capacity 12 | 8 10 10 12 12 12 12 Final Carried 12 | 6 6 8 10 12 9 12 Class Distribution -------------------- 36% | Hacker-Skirmisher 23% | Hacker-Gunner 19% | Hacker-Mutant 15% | Commander-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 1748 | 197 168 276 277 357 90 383 Remotely . | . . . . . . . Salvage Created 2927 | . 356 531 500 593 186 761 Parts 170 | . 22 38 36 35 5 34 Haulers Intercepted 6 | . . 1 1 3 . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 52 | . 8 12 8 8 3 13 Guns 32 | . 7 9 6 7 . 3 Cannons 15 | . . 3 . 1 3 8 AOE 4 | . . . 2 . . 2 Classes Destroyed 13 | . 3 4 . 1 . 5 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Hauler 6 | . . 1 1 3 . 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . . . 1 Watcher 9 | . 2 1 2 . . 4 Swarmer 9 | . 2 3 2 . . 2 Grunt 23 | . 6 4 2 5 1 5 Brawler 3 | . . 1 . . 1 1 Duelist 2 | . . 1 . . . 1 Sentry 11 | . . 3 4 3 1 . Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 4 7 3 6 2 4 Combat Bots Only 6 | . 2 6 2 3 2 4 Max Kills in Single Turn 3 | . 2 2 2 2 1 3 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 1905 | . 234 199 245 106 147 974 Core 276 | . 45 19 51 12 . 149 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 82 95 . 88 100 . Volleys Fired 129 | . 27 20 28 15 8 31 Largest 4 | . 2 3 3 3 3 4 Hottest 298 | . 100 96 96 205 245 298 Shots Fired 344 | . 54 60 56 45 24 105 Gun 222 | . 54 45 54 30 8 31 Cannon 118 | . . 15 . 15 16 72 Launcher 4 | . . . 2 . . 2 Special . | . . . . . . . Kinetic 151 | . 15 55 36 14 . 31 Thermal 182 | . 39 3 14 30 24 72 Explosive 2 | . . . . . . 2 Electromagnetic 9 | . . 2 6 1 . . Robot Hit Streak 45 | . 13 45 20 27 33 44 Robot Miss Streak 3 | . 1 2 1 1 1 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 265 | . 45 45 47 28 21 79 Core Hits 119 | . 16 24 21 18 7 33 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6031 | . 540 554 896 678 594 2769 Guns 3058 | . 540 431 694 511 176 706 Cannons 2105 | . . 123 . 160 418 1404 Explosions 861 | . . . 202 . . 659 Melee . | . . . . . . . Ramming 7 | . . . . 7 . . Kinetic 1758 | . 125 484 439 160 . 550 Thermal 3825 | . 415 39 256 511 594 2010 Explosive 209 | . . . . . . 209 Electromagnetic 232 | . . 31 201 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Effects 14 | . . . 6 8 . . Message Errors 4 | . . . 3 1 . . Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 3 | . . . 1 2 . . Data Loss (minor) 2 | . . . . 2 . . Targeting Errors 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 99 | . . . 19 5 8 67 Projectiles 33 | . . . . 5 8 20 Explosions 66 | . . . 19 . . 47 Melee . | . . . . . . . Knockbacks 5 | . . 1 . 1 . 3 Impact . | . . . . . . . Kinetic 5 | . . 1 . 1 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . . . . . 91 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 457 | . 403 2 36 109 407 457 Average Temperature 160 | . 174 2 22 41 249 147 Received Heat Transfer 723 | . 198 48 144 36 117 180 Effects 5 | . 3 . . . 1 1 Energy Bleed 1 | . . . . . 1 . Interference 4 | . 3 . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 10 | . 3 1 1 1 1 3 Heat Transferred 5998 | . 1221 111 531 888 814 2433 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 383 | . 239 192 171 364 64 383 Initial 57 | . . 8 57 36 24 16 Average 101 | . 90 83 81 175 21 89 Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 87 | 100 84 100 100 69 100 81 Level 1 12 | . 15 . . 30 . 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 2 1 2 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 3 | . . . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 13 13 13 15 4 21 Peak Tracking Total 6 | . 4 6 3 3 3 4 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 16 | . . . 2 2 . 12 Max in Single Turn 8 | . . . 1 1 . 8 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 20 | . 4 2 3 10 . 1 Terminals 20 | . 4 2 3 10 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 10 4 12 16 . 6 Successful 38 | . 9 4 11 10 . 4 Failed 10 | . 1 . 1 6 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 48 | . 10 4 12 16 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 9 4 11 10 . 4 Record 3 | . . . . 1 . 2 Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 3 | . . . . 3 . . Emergency Access Points 6 | . 1 1 2 1 . 1 Terminal Index 1 | . 1 . . . . . Alert Level 6 | . . 1 2 2 . 1 Unreport Threat 2 | . . . 2 . . . Locate Traps 4 | . 2 1 . 1 . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 5 | . . . 3 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 13 | . 3 2 2 5 . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders 3 | . . . . 1 2 . ROAM 1 | . . . . 1 . . EXPLORE 2 | . . . . . 2 . Ally Attacks 52 | . . . . 52 . . Total Damage 751 | . . . . 751 . . Kills 11 | . . . . 11 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 17 | . . . . 16 1 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 3929 | 85 417 622 777 970 279 779 Spaces Moved 1967 | 48 186 300 413 527 87 406 Core 8 | 8 . . . . . . Treads 458 | 40 186 232 . . . . Legs 1501 | . . 68 413 527 87 406 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 160 160 152 Average Speed 156 | 141 160 160 152 160 160 154 Slowest Speed 190 | 160 160 190 160 160 160 157 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 37 26 42 86 9 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . 1 2 6 1 40 Melee . | . . . . . . . Projectile 17 | . . 1 . 6 1 9 AOE 33 | . . . 2 . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 2553 | 65 253 407 516 622 208 482 Wait 208 | . 23 30 12 34 105 4 Move 1961 | 47 185 299 412 526 86 406 Hop . | . . . . . . . Pick Up 96 | 12 7 24 24 13 1 15 Fast Attach 1 | . . . . 1 . . Attach 34 | 6 4 8 7 1 3 5 Detach . | . . . . . . . Swap 36 | . 2 6 11 7 3 7 Drop 70 | . 5 20 22 12 2 9 Fire 129 | . 27 20 28 15 8 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 5 . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 283 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered exit to Mines (range 12) 318 | -10/Materials | Build established: Hacker-Mutant 450 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Discovered exit to Materials (range 9) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 799 | -9/Materials | Build established: Hacker-Skirmisher 1072 | -9/Materials | Identified exit to Materials 1072 | -9/Materials | Discovered exit to Materials (range 16) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1899 | -8/Materials | Identified exit to Storage 1899 | -8/Materials | Discovered exit to Storage (range 2) 1902 | -8/Materials | Entered Storage 2203 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2495 | -8/Storage | Build established: Commander-Skirmisher 2721 | -8/Storage | Found Prototype Launcher 2722 | -8/Storage | Identified Scatter Rocket Array 2759 | -8/Storage | Identified exit to Factory 2759 | -8/Storage | Discovered exit to Factory (range 15) 2872 | -8/Storage | Entered Factory 2872 | -7/Factory | Accompanied by 14 allies 2872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2879 | -7/Factory | Identified exit to Factory 2879 | -7/Factory | Discovered exit to Factory (range 19) 3151 | -7/Factory | Entered another Factory area 3151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -6/Factory | Build established: Hacker-Gunner 3930 | -6/Factory | Self-destructed Last Messages --------------- 03899_ U-05 Engineer builds a Wall. 03900_ U-05 Engineer lays Concrete. 03900_ K-01 Serf collects debris. 03901_ U-05 Engineer lays Concrete. 03901_ Acquired 21 matter. 03902_ U-05 Engineer lays Concrete. 03904_ Acquired Carbon-fiber Leg. 03904_ U-05 Engineer builds a Wall. 03906_ K-01 Serf collects debris. 03908_ Acquired Carbon-fiber Leg. 03908_ U-05 Engineer lays Concrete. 03911_ K-01 Serf collects debris. 03921_ U-05 Engineer builds a Wall. 03922_ K-01 Serf collects debris. 03923_ K-01 Serf destroyed. 03926_ U-05 Engineer lays Concrete. 03927_ Destroyed VTOL Module. 03927_ VTOL Module melted. 03927_ S-27 Virus destroyed. 03927_ U-05 Engineer lays Concrete. 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"""""" #???????????????? | | ?????????????????# * """""" #???????????????? | | ?????????????????# | #???????????????? | | ?????????????????################????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronCentriumSuite Manual? 0 Play Time 01:00:03 Cumulative 27.1 hours Start 2020.12.13 @ 04:16:27 End 2021.03.04 @ 02:06:41 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 11 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a010ad7c-ca28-48c9-bd75-84f395550a64