Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 22:13:29 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1617 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 43/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Aluminum Leg Light Armor Plating Light Armor Plating Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Transport Network Coupler Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Hacking Suite Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 7 4 2 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 . 4 Treads 4 | 2 . . 2 Leg 2 | . . . 2 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 2 3 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 2 | . . 2 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Backups 6 | 1 7 8 4 Power . | . . . . Propulsion 1 | . 1 1 . Utility 4 | . 5 6 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 8 | . 2 3 3 Power . | . . . . Propulsion 2 | . . 1 1 Utility 4 | . 1 2 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 96 70 58 Engine 11 | . 14 8 2 Treads 21 | . 27 11 6 Leg 2 | . . . 9 Wheel 1 | . . 11 . Device 7 | . 10 . . Storage 11 | . 14 11 1 Processor 1 | . . . 6 Protection 3 | . . 5 12 Energy Gun 3 | . 5 . . Ballistic Gun 5 | . 5 . 9 Ballistic Cannon 16 | . 17 21 10 Peak Build Rating 11 | 7 8 7 11 Average Rating 7 | 5 7 5 7 On Entrance 3 | . 7 7 1 Avg Prop Armor Cover (%) 10 | . 11 10 . Naked Turns . | . . . . Heaviest Build 23 | 11 20 19 23 Greatest Support 40 | 40 40 10 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 8 5 Most Carried 10 | 3 10 10 5 Average Carried 6 | 1 7 8 4 Final Capacity 10 | 8 10 5 10 Final Carried 10 | 3 10 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 448 | 276 10 . 162 Remotely . | . . . . Salvage Created 465 | 72 213 . 180 Parts 45 | 12 10 . 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 4 . 8 Guns 1 | . . . 1 Cannons 11 | . 4 . 7 Classes Destroyed 7 | 1 4 . 2 Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 7 | . 4 . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 2 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 67 | . 28 24 15 Missed 20 | . 8 8 4 Hits 47 | . 20 16 11 Melee 4 | . . 4 . Projectile 43 | . 20 12 11 AOE 7 | . . 7 . Damage Taken 889 | . 286 500 103 Core 167 | . 64 92 11 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 37 . Volleys Fired 50 | 10 30 1 9 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 60 56 Shots Fired 100 | 20 60 2 18 Gun 35 | 20 6 . 9 Cannon 65 | . 54 2 9 Launcher . | . . . . Special . | . . . . Kinetic 87 | 10 57 2 18 Thermal 13 | 10 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 . 6 Robot Miss Streak 4 | 3 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 9 32 . 14 Core Hits 25 | 6 10 . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 985 | 101 606 . 278 Guns 224 | 101 37 . 86 Cannons 723 | . 533 . 190 Explosions . | . . . . Melee . | . . . . Ramming 38 | . 36 . 2 Kinetic 873 | 50 547 . 276 Thermal 74 | 51 23 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact 1 | . 1 . . Kinetic 4 | . 4 . . Secondary 2 | . 2 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 4 . 1 Targets Rammed 6 | . 5 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 99 | 40 99 . 3 Average Temperature 31 | 21 39 . 2 Received Heat Transfer 180 | . 156 . 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | 125 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 71 16 130 Initial 16 | . . 16 . Average 20 | 1 15 4 54 Influence Increases 434 | 20 224 . 190 Destroy 0b10 Robot/C 240 | . 80 . 160 Destroy 0b10 Robot/NC 40 | 20 20 . . Destroy Leader 52 | . 22 . 30 Successful Hack 39 | . 39 . . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 324 | 20 182 42 80 Entered New Map 26 | . . 26 . Time Decay 288 | 20 172 16 80 Lost Part 10 | . 10 . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 16 11 9 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 19 . 2 Successful 12 | . 12 . . Failed 9 | . 7 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 18 . 2 Terminals 18 | . 16 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Recyclers 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 47 | . . 47 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 86 | . . 86 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 890 | 110 701 . 79 Seismic 811 | 110 701 . . T.N.C. 79 | . . . 79 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1470 | 173 915 105 277 Spaces Moved 822 | 87 449 123 163 Core 61 | 6 . 40 15 Treads 571 | 81 422 . 68 Legs 80 | . . . 80 Wheels 110 | . 27 83 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 50 50 Average Speed 140 | 152 156 80 136 Slowest Speed 240 | 160 160 95 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 65 32 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1029 | 106 601 126 196 Wait 103 | . 99 . 4 Move 819 | 86 448 122 163 Hop . | . . . . Pick Up 16 | 3 9 1 3 Fast Attach 17 | 7 2 . 8 Attach 6 | . . 2 4 Detach 2 | . 1 . 1 Swap 2 | . 2 . . Drop 8 | . 5 . 3 Fire 50 | 10 30 1 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 5 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 14) 1089 | -10/Materials | Entered Mines 1124 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Core integrity fell below 50% 1172 | -10/Mines | Released all parts (3) 1190 | -10/Mines | Discovered new exit (range 5) 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Utility x2 1203 | -9/Materials | Lost 4 parts (1p1n2w) 1471 | -9/Materials | Self-destructed Last Messages --------------- 01333_ R-06 Scavenger collects Heat Sink. 01334_ Acquired Aluminum Leg. 01347_ K-01 Serf collects debris. 01367_ S-10 Pest suffers critical hit (Blast). 01367_ Destroyed Flight Unit. 01367_ S-10 Pest destroyed. 01379_ Acquired 13 matter. 01380_ Acquired 17 matter. 01382_ Acquired 14 matter. 01393_ Acquired Lgt. Assault Rifle. 01402_ Acquired Lgt. Ion Engine. 01417_ Y-45 Defender destroyed. 01427_ Acquired Med. Storage Unit. 01448_ Dropped Aluminum Leg. 01449_ Acquired Lgt. Treads. 01453_ Acquired 53 matter. 01458_ Acquired Lgt. Treads. 01460_ K-01 Serf collects debris. 01462_ Acquired Lgt. Armor Plating. 01464_ K-01 Serf collects debris. 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""" # #???????? | | ?? # * ### #???????? | | ?# ######??? #???????? | | ?###########????????? #???????? | | ?????????????????????? #???????? | | ??????????????????????? #???????? | | ???????????????????????? #???????? | | ?????????????????????????#???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedStormBoomstick Manual? 0 Play Time 00:10:52 Cumulative 43.1 hours Start 2026.06.14 @ 22:04:04 End 2026.06.14 @ 22:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b637dbb-91a9-4780-b88a-50c7545d274e