Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 21:40:08 Player: UniqueName Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1943) 1943 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3516) 3516 TOTAL SCORE: 10804 Bonus ------- Pacifist 200 Follower Combat Kills 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1456 Friendly Fire -140 Cogmind --------- Core Integrity 0/1000 Matter 79/300 Energy 309/310 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Target Analyzer Jamming Amplifier > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Reinforced Fission Core Makeshift Hacking Suite Advanced Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Energy Well Jamming Amplifier Hardened Heavy Armor Plating > --- WEAPON ----------- Vortex Rail Neutron Cannon Heavy Autocannon > --- INVENTORY -------- Reinforced Fission Core Makeshift Hacking Suite Storm Laser Barrage Gun Heavy Autocannon Makeshift Sword [Rating: 103] Favorites ----------- Power Enhanced Fission Core Engine Backup Power III Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Medium Storage Unit Processor Jamming Amplifier Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 72 | 6 1 . 2 3 4 3 10 9 5 8 17 4 Power 12 | 1 . . . 2 1 . 2 2 1 . 3 . Engine 6 | 1 . . . 2 1 . 1 1 . . . . Core 5 | . . . . . . . 1 1 1 . 2 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 18 | 2 . . 1 1 . 3 2 2 1 . 6 . Treads 14 | 2 . . . 1 . 3 1 1 1 . 5 . Leg 4 | . . . 1 . . . 1 1 . . 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 1 1 . 1 . 1 . 2 4 1 2 3 2 Device 7 | . . . . . 1 . 1 1 . 2 1 1 Storage 3 | 1 . . . . . . 1 . . . 1 . Processor 4 | . . . 1 . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . 1 . . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . . . . 2 . 4 1 2 6 5 2 Energy Gun 7 | 1 . . . . 1 . 2 . . . 3 . Energy Cannon 3 | . . . . . . . 1 . 1 . 1 . Ballistic Gun 7 | 1 . . . . 1 . 1 1 . 2 . 1 Ballistic Cannon 3 | . . . . . . . . . 1 . 1 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 3 . . Unidentified Prototypes 10 | . . . . . 1 . 1 4 . . 4 . Parts Lost 49 | . . . . 1 . 1 2 1 13 10 16 5 Power 8 | . . . . 1 . 1 . . 1 2 3 . Propulsion 13 | . . . . . . . . . 6 1 4 2 Utility 11 | . . . . . . . 1 1 1 3 4 1 Weapon 17 | . . . . . . . 1 . 5 4 5 2 Highest Loss Streak 9 | . . . . 1 . 1 2 1 9 7 9 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 6 | 2 4 6 6 7 6 5 6 6 6 5 7 5 Power . | . 1 1 1 1 . . . . . . . 1 Propulsion . | . 2 2 2 2 1 . 1 1 1 . . . Utility . | . . . . . . . . . . 1 1 1 Weapon 4 | 1 1 3 3 4 4 5 4 4 4 3 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . . 3 10 . . . . . 1 3 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 6 | . . . . 3 3 . . . . . . . Utility 3 | . . . . . 1 . . . . . 1 1 Weapon 5 | . . . . . 5 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 87 100 81 98 100 95 76 83 89 42 59 45 Engine 6 | . 14 14 11 9 11 6 4 5 4 . 7 . Core 2 | . . . . . . . 5 5 5 6 1 5 Treads 17 | . 28 28 22 29 33 33 20 20 16 . 5 10 Leg 1 | . . . 2 3 . . 3 7 5 3 . . Hover 1 | . . . . . . . . . . . 7 . Device 9 | . . . . . 10 11 10 11 11 10 7 4 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 Processor 7 | . . . 1 11 11 11 1 . 10 9 5 10 Protection 1 | . 2 14 11 11 . . . . 4 . . . Energy Gun 7 | . 14 14 11 11 11 11 5 5 2 . 13 . Energy Cannon 1 | . . . . . . . 4 5 4 . . . Ballistic Gun 6 | . 14 14 11 11 11 11 10 11 9 . . 4 Peak Build Rating 103 | 6 7 7 11 12 28 34 58 80 80 61 103 57 Average Rating 39 | 4 6 7 7 11 23 32 50 65 71 39 50 42 On Entrance 25 | . 6 7 7 11 11 28 34 56 80 48 14 29 Avg Prop Armor Cover (%) 2 | . . . 6 6 . . 2 2 1 . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 126 | 10 11 11 11 18 23 22 55 70 71 56 126 70 Greatest Support 135 | 40 40 40 40 60 60 86 106 104 104 15 135 54 Greatest Overweight (x) 10 | . . . . . . . 1 . 3 4 6 10 Average Overweight (x) . | . . . . . . . . . . 2 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 4 6 6 7 8 8 8 10 10 10 10 10 8 Average Carried 8 | 2 4 6 6 7 7 8 9 9 9 8 9 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 6 6 7 8 8 8 10 10 6 10 9 4 Class Distribution -------------------- 60% | Mutant 12% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Gunner 3% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Matter Collected 1384 | 228 . . 49 52 40 81 110 204 239 220 155 6 Remotely . | . . . . . . . . . . . . . Salvage Created 1744 | . . . 23 139 . 231 158 204 292 94 520 83 Parts 76 | . . . 2 9 . 11 6 10 20 2 12 4 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 20 . . 21 3 . 2 Prevented 1 | . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 39 | . . . 2 3 . 8 3 2 5 2 13 1 Guns 25 | . . . 2 3 . 7 3 1 3 2 3 1 Cannons 4 | . . . . . . . . 1 2 . 1 . AOE 9 | . . . . . . . . . . . 9 . Classes Destroyed 11 | . . . 1 2 . 1 . 2 . . 5 . Hauler 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . Swarmer 11 | . . . 2 . . 6 . . . . 3 . Grunt 15 | . . . . 2 . 1 2 . 3 1 6 . Brawler 3 | . . . . 1 . . 1 . . 1 . . Duelist 1 | . . . . . . . . . . . 1 . Sentry 1 | . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . 1 1 Programmer 4 | . . . . . . . . 2 2 . . . Executioner 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . . . 2 3 . 6 3 2 3 2 11 1 Combat Bots Only 10 | . . . 2 3 . 6 3 2 3 2 10 1 Max Kills in Single Turn 7 | . . . 1 1 . 2 1 1 1 1 7 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 5 | . . . . . . . . . . . 5 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 729 | . 4 . 22 12 . 56 35 22 138 90 285 65 Missed 205 | . . . 7 4 . 16 5 5 40 27 87 14 Hits 524 | . 4 . 15 8 . 40 30 17 98 63 198 51 Melee 11 | . . . . . . . 3 . . 1 7 . Projectile 513 | . 4 . 15 8 . 40 27 17 98 62 191 51 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 20 | . . . . . . . . 1 3 4 10 2 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 9235 | . 31 . 122 88 . 563 604 453 1732 864 3960 818 Core 1165 | . . . 23 11 . 33 75 21 94 371 356 181 Absorbed by Shields 23 | . . . . . . . . . . 23 . . Redirected to Shielding 28 | . 5 . 11 12 . . . . . . . . Ignored by Resistances 204 | . . . . . . . . 10 134 60 . . Regen/Repaired (Parts) 365 | . . . . . 173 . . 145 . . 47 . Core Remaining (%) 93 | 100 . 100 . . . 83 91 . . . . . Volleys Fired 96 | . . . 7 7 . 14 15 5 25 9 8 6 Largest 4 | . . . 2 2 . 2 4 4 4 2 3 2 Hottest 222 | . . . 60 60 . 108 190 192 222 48 211 104 Shots Fired 239 | . . . 14 14 . 28 37 21 78 15 20 12 Gun 173 | . . . 14 14 . 28 27 16 44 15 8 7 Cannon 66 | . . . . . . . 10 5 34 . 12 5 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 130 | . . . 7 7 . 14 23 10 36 15 6 12 Thermal 102 | . . . 7 7 . 14 14 11 42 . 7 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . 7 . Robot Hit Streak 14 | . . . 3 14 . 5 11 4 8 10 5 2 Robot Miss Streak 9 | . . . 4 1 . 4 7 4 9 4 3 7 Penetration Max 3 | . . . . . . . . . 1 . 3 . Secondary Targets 4 | . . . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . Shots Hit Robots 151 | . . . 6 12 . 23 25 12 40 18 12 3 Core Hits 100 | . . . 2 6 . 12 13 6 17 11 30 3 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . Critical Strikes 7 | . . . . . . . . . . . 5 2 Destroy 1 | . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . 1 1 Detonate 4 | . . . . . . . . . . . 4 . Melee Attacks 7 | . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . Piercing 5 | . . . . . . . . . . 5 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5958 | . . . 67 116 . 461 542 277 1008 233 3113 141 Guns 2466 | . . . 67 116 . 461 433 129 548 225 458 29 Cannons 1285 | . . . . . . . 109 148 460 . 456 112 Explosions 2199 | . . . . . . . . . . . 2199 . Melee 8 | . . . . . . . . . . 8 . . Ramming . | . . . . . . . . . . . . . Kinetic 1853 | . . . 33 39 . 190 379 71 509 225 266 141 Thermal 3653 | . . . 34 77 . 271 163 206 499 . 2403 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . 8 . . Entropic 444 | . . . . . . . . . . . 444 . Highest Corruption 10 | . . . . . . . 9 4 8 9 10 10 Average Corruption 7 | . . . . . . . 7 1 6 8 8 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . . . . . . 20 4 24 32 6 13 Message Errors 21 | . . . . . . . 3 3 6 6 1 2 Matter Fused 19 | . . . . . . . 5 . 7 4 . 3 Heat Flow Errors 14 | . . . . . . . 3 . 1 7 1 2 Energy Discharges 12 | . . . . . . . 2 . 3 5 . 2 Parts Rejected 2 | . . . . . . . 1 . . 1 . . Parts Fused 3 | . . . . . . . . . 1 1 . 1 Data Loss (minor) 16 | . . . . . . . 3 . 5 4 3 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 . Misfires 5 | . . . . . . . 1 1 1 . . 2 Alerts 3 | . . . . . . . 1 . . 2 . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . . . 56 . Projectiles . | . . . . . . . . . . . . . Explosions 56 | . . . . . . . . . . . 56 . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . . . 49 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . . . 14 29 . 232 423 129 313 324 190 126 Average Temperature 92 | . . . 10 14 . 89 181 51 135 120 34 31 Received Heat Transfer 1511 | . . . . 48 . 33 198 75 276 671 147 63 Effects 6 | . . . . . . . 5 . 1 . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 3 . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . 1 . . 1 . 1 . Heat Transferred 3970 | . . . 75 175 . 625 260 296 727 . 1812 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 168 | . . . 55 69 . . 107 168 . . . . Initial 48 | . . . . 9 . . 25 48 . . . . Average 41 | . . . 16 25 . . 30 99 . . . . Influence Increases 1565 | . . . 55 70 . 285 283 358 149 65 280 20 Destroy 0b10 Robot/C 1080 | . . . 40 60 . 220 180 160 100 40 260 20 Destroy 0b10 Robot/NC 35 | . . . . . . 5 10 15 . . 5 . Destroy Leader 148 | . . . . 10 . 30 42 36 20 10 . . Allied During Kill 172 | . . . . . . 30 41 72 29 . . . Successful Hack 31 | . . . . . . . 5 26 . . . . Destroy Structure 39 | . . . . . . . 5 34 . . . . Lose Combat Pursuer 60 | . . . 15 . . . . 15 . 15 15 . Influence Decreases 1565 | . . . 30 95 . 245 224 323 283 65 188 112 Entered New Map 225 | . . . . 16 . . 15 51 51 . . 92 Time Decay 1035 | . . . 30 69 . 195 174 222 212 65 68 . Lost Part 190 | . . . . 10 . 10 . 10 20 . 120 20 Lost Ally 115 | . . . . . . 40 35 40 . . . . Squads Dispatched 6 | . . . . . . . 5 1 . . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 1 . . . . Reinforcement 1 | . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Distress Signals 6 | . 1 . 1 . . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 . 4 3 . 12 10 13 6 5 35 8 Peak Tracking Total 16 | . 5 . 5 3 . 7 3 3 3 2 16 5 Tactical Retreats 4 | . . . 1 . . . . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 2 | . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 9 | . 2 . 1 . . . 2 1 . 1 2 . Terminals 4 | . 2 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 13 | . 3 . 2 . . . 2 2 . 1 3 . Successful 12 | . 3 . 2 . . . 1 2 . 1 3 . Failed 1 | . . . . . . . 1 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . . . 2 2 . . . . Terminals 6 | . 3 . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 3 . 2 . . . 1 . . 1 3 . Record 3 | . . . 1 . . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 22 | . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 2 1 . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Total Allies 11 | . . . . . 4 . 4 3 . . . . Largest Group 4 | . . . . . 4 3 2 3 1 . . . Highest-Rated Group 335 | . . . . . 163 122 177 335 151 . . . Highest-Rated Ally 165 | . . . . . 42 42 165 165 151 . . . Zionite Dispatches 2 | . . . . . . . 1 1 . . . . Heavy 1 | . . . . . . . . 1 . . . . Hero 1 | . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . 10 23 18 . . . . Total Damage 1334 | . . . . . . 197 410 727 . . . . Kills 21 | . . . . . . 5 8 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Turns Passed 8264 | 119 119 122 146 183 1964 596 553 472 831 1416 1405 338 Spaces Moved 4193 | 70 73 77 77 97 1208 319 292 238 415 491 659 177 Core 353 | 5 . . . . . . . . . 243 103 2 Treads 3140 | 65 73 77 77 97 1208 319 292 238 392 . 127 175 Legs 271 | . . . . . . . . . 23 248 . . Wheels . | . . . . . . . . . . . . . Hover 429 | . . . . . . . . . . . 429 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 180 156 170 Average Speed 182 | 152 160 160 160 160 160 160 160 160 177 276 202 175 Slowest Speed 550 | 160 160 160 160 160 160 160 240 160 360 360 350 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 20 26 10 19 86 53 5 7 56 61 68 29 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 4 . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . 1 5 2 . . 1 3 . . Spaces Dug 2 | . . . . . . . . . . 2 . . Terrain Destroyed 67 | . . . . . . 1 1 7 34 2 19 3 Melee 2 | . . . . . . . . . . 2 . . Projectile 58 | . . . . . . 1 1 7 34 . 12 3 AOE 7 | . . . . . . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Total 4609 | 81 75 76 86 113 1246 375 346 314 456 535 706 200 Wait 154 | . . . . . 6 37 17 56 9 13 3 13 Move 4181 | 69 72 76 76 96 1207 318 291 237 414 490 658 177 Hop . | . . . . . . . . . . . . . Pick Up 42 | 6 2 . 1 3 12 . 4 2 1 4 7 . Fast Attach 49 | 4 1 . 2 2 2 . 10 6 1 6 15 . Attach 22 | 2 . . . . 1 . 3 2 5 3 2 4 Detach 6 | . . . . 1 . . 2 . . 3 . . Swap 11 | . . . . 1 1 3 . 3 . . 3 . Drop 40 | . . . . 3 17 3 4 3 1 . 9 . Fire 96 | . . . 7 7 . 14 15 5 25 9 8 6 Melee 7 | . . . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Discovered exit to Materials (range 13) 315 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned location of Zion (-7) 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Discovered new exit (range 7) 507 | -9/Materials | Entered Mines 680 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 690 | -9/Mines | Entered Zion 853 | -7/Zion | Found Prototype Device 854 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 905 | -7/Zion | Discovered new exit (range 15) 1005 | -7/Zion | Learned location of Storage (-7) 1395 | -7/Zion | Learned location of Testing (-2) 1675 | -7/Zion | Met Imprinter 1753 | -7/Zion | Imprinted 1755 | -7/Zion | Declared Zion's savior 1909 | -7/Zion | Found Prototype Energy Gun 2111 | -7/Zion | Learned location of Recycling (-7) 2146 | -7/Zion | Visited the Megawrench Repair Shop 2146 | -7/Zion | Megawrench repaired 6 parts 2654 | -7/Zion | Entered Proximity Caves 2654 | -6/Proximity Caves | Accompanied by 3 allies 2656 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2980 | -6/Proximity Caves | Build established: Derelict-Mutant 3226 | -6/Proximity Caves | Discovered new exit (range 15) 3250 | -6/Proximity Caves | Entered Factory 3250 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3255 | -6/Factory | Identified exit to DSF 3313 | -6/Factory | Build established: Mutant 3347 | -6/Factory | Identified Storm Laser 3420 | -6/Factory | Garrison activated, responded to threat 3527 | -6/Factory | Discovered new exit (range 15) 3541 | -6/Factory | Zion hero teleported in (ME-RLN) 3541 | -6/Factory | ME-RLN assimilated hostile S-27 Virus 3753 | -6/Factory | Build established: Scavenger-Gunner 3803 | -6/Factory | Entered another Factory area 3803 | -5/Factory | Accompanied by 1 ally (ME-RLN) 3803 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3883 | -5/Factory | Zion Heavy squad teleported in 3937 | -5/Factory | Allied Derelicts emerged from ambush trap array 4011 | -5/Factory | Repaired Med. Treads 4172 | -5/Factory | Found Prototype Protection 4172 | -5/Factory | Identified Zio. Heavy Carapace 4242 | -5/Factory | P-70 Sage assimilated allied 7M-6F9(Z) 4258 | -5/Factory | Discovered new exit (range 11) 4275 | -5/Factory | Entered Upper Caves 4275 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 4533 | -5/Upper Caves | Build established: Scavenger-Tank 4960 | -5/Upper Caves | Spotted B-75 Beast 5069 | -5/Upper Caves | Lost 9 parts (1p3n1u4w) 5070 | -5/Upper Caves | Discovered new exit (range 14) 5106 | -5/Upper Caves | Entered another Upper Caves area 5318 | -5/Upper Caves | Build established: Mutant 5518 | -5/Upper Caves | Learned Factory terminal intel 5892 | -5/Upper Caves | Spotted B-75 Beast 6022 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 6500 | -5/Upper Caves | Discovered new exit (range 7) 6522 | -5/Upper Caves | Entered Warlord 6648 | -5/Warlord | System corruption cleaned by Quarantine Array 6948 | -5/Warlord | Warlord's base attacked by MAIN.C 6978 | -5/Warlord | Found Prototype Energy Gun 6978 | -5/Warlord | Identified Vortex Rail 6981 | -5/Warlord | Found Vortex Rail 7287 | -5/Warlord | Build established: Gunner 7298 | -5/Warlord | Warlord forces counterattacked 7611 | -5/Warlord | Core integrity fell below 50% 7611 | -5/Warlord | Spotted Striker 7614 | -5/Warlord | Spotted Executioner 7623 | -5/Warlord | Warlord base infiltrated, sounded retreat 7639 | -5/Warlord | Spotted Executioner 7641 | -5/Warlord | Destroyed Executioner 7660 | -5/Warlord | Found Prototype Ballistic Cannon 7660 | -5/Warlord | Identified Hvy. Autocannon 7662 | -5/Warlord | Destroyed 10 combat bots 7673 | -5/Warlord | Lost 7 parts (2p1n1u3w) 7673 | -5/Warlord | Lost 7 allies 7687 | -5/Warlord | Rebuked by Warlord 7701 | -5/Warlord | Found Hvy. Autocannon 7786 | -5/Warlord | Lost 3 allies 7885 | -5/Warlord | Spotted Executioner 7907 | -5/Warlord | System corruption reached 10% 7914 | -5/Warlord | Discovered new exit (range 9) 7921 | -5/Warlord | Core integrity fell below 20% 7927 | -5/Warlord | Entered Proximity Caves 7929 | -4/Proximity Caves | Spotter reported a threat 7930 | -4/Proximity Caves | Spotter reported a threat 7937 | -4/Proximity Caves | Learned 4 Research zone layouts 7947 | -4/Proximity Caves | Lost 9 parts (1p3n3u2w) 7983 | -4/Proximity Caves | Spotter reported a threat 8050 | -4/Proximity Caves | Spotter reported a threat 8220 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8227 | -4/Proximity Caves | Build established: Scavenger-Mutant 8235 | -4/Proximity Caves | Spotter reported a threat 8235 | -4/Proximity Caves | Spotter reported a threat 8265 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08249_ Arm. Medium Treads destroyed. 08249_ Critical hit (Burn: +37). 08249_ Penetrated by Slug. 08251_ Slug penetrates Wall. 08252_ Penetrated by Slug. 08254_ H-77 Assassin suffers critical hit (Destroy). 08254_ H-77 Assassin destroyed. 08255_ Penetrated by Slug. 08255_ Barrage Gun destroyed. 08255_ Slug penetrates Wall. 08255_ Penetrated by Slug. 08257_ H-77 Assassin Myomer Leg blasted off. 08259_ Imp. Targeting Computer fries itself beyond repair. 08259_ Penetrated by Slug. 08259_ Hvy. Autocannon destroyed. 08260_ Slug penetrates Wall. 08261_ Myomer Leg fries itself beyond repair. 08262_ Penetrated by Slug. 08262_ Adv. Heat Sink destroyed. 08263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #????????##???????????????????????????????? | | #?????? ##??????????????????????????????? | | ###### #??????????????????????????????? | | # #???????????????????????????????? | | ### #???????????????????????????????? | | #### ## ?????????????????????????? | | ##?# #?# ?????????????????????????? | | ###?# #?# ##?????????????????????????? | | ##??# #?# ###??????????????????????????? | | ??# #?# ######????????????????????????????? | | ??## ##?# #?????????????????????????????????? | | ????## #??# ####?????????????????????????????? | | ????# #???# %?????????????????????????????? | | ??????# #????#% % ?????????????????????????????? | | ??????# ######% ##????????????????????????????? | | ??????# % %##???????????????????????????? | | ?????## % %#???????????????????????????? | | ###?# ##?# ## % ##??????????????????????????? | | ## #??# #?# ##?????????????????????????? | | #??# #?####% # %##????????????????????????? | | #### ####?# ##% ###?##?????? #???????????? | | ## ### ### =##;#### ##???????????? | | #### #?## h % ?????????? | | ##?# #??# *%Y ?????????? | | ##?## #######??# ;@##### ?????????? | | ##?## ##???????#; ###?????? ??????????? | | ##?# #????????## ????????? ?????????????? | | ## ### #?????????# ?????????????????????? | | ?# #?????????##### ???????????????????? | | ?## #####??????????????? ##??????????????????? | | ??#######????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 35 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive EM Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ I-25 Savior | -7/Zion | Archive K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Treads | 21% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! Error 47 Factory Defaults Heroic Deeds Into The Breach Protector Quick And Dirty Challenges ------------ None Game ------ Seed SchematicFissionHoverbase Manual? 0 Play Time 01:10:15 Cumulative 12.2 hours Start 2026.02.14 @ 20:26:03 End 2026.02.14 @ 21:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd932390-081b-4045-8e93-e6af0d630673