Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 22:01:16 Player: OBLIQUE Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (59) 295 Value Destroyed (1459) 1459 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (5691) 5691 TOTAL SCORE: 18385 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 682 Win 3000 Cogmind --------- Core Integrity 1573/1600 Matter 300/300 Energy 184/190 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Medium Storage Unit Structural Scanner Machine Analyzer Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield Advanced System Shield Advanced System Shield Improved System Guard > --- WEAPON (2) ------- RU-N14's Throwing Claymores v3 Vibroblade > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Drive Impulse Thruster Machine Analyzer Makeshift Terrain Scan Processor Transdimensional Reconstructor RU-N14's Throwing Claymores v3 (5) Plasma Sword Plasma Sword Signal Generator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield Advanced System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Vibroblade > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Machine Analyzer Makeshift Terrain Scan Processor Transdimensional Reconstructor RU-N14's Throwing Claymores v3 Plasma Sword Plasma Sword Plasma Sword Signal Generator [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Improved Hacking Suite Device Trap Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Experimental Propulsion Shielding Weapon Plasma Sword Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 2 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . 1 1 . . . . . . . . . . . . Utility 13 | . . . . . 2 . 1 . . . 1 1 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 6 13 3 1 1 . 4 10 . . 15 3 23 1 . 2 1 4 . 2 11 . 4 5 8 Power 14 | 1 3 2 . . . . . . . 4 . 1 . . . . . . 1 1 . . 1 . Engine 9 | 1 3 2 . . . . . . . 1 . . . . . . . . 1 1 . . . . Core 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 5 . 1 . . . 3 . . 5 . 5 . . . . 1 . . 1 . 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 1 . . . . . . . . 3 . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Hover 5 | . 3 . . . . . . . . 2 . . . . . . . . . . . . . . Flight 12 | . 1 . 1 . . . . . . . . 5 . . . . 1 . . 1 . 1 . 2 Utility 57 | 1 2 . . 1 . 3 5 . . 2 3 15 1 . 2 1 2 . 1 6 . 3 4 5 Device 17 | . 1 . . 1 . 1 2 . . 1 2 2 1 . . . . . . 3 . 2 1 . Storage 7 | 1 1 . . . . . . . . . . 2 . . . 1 . . . 1 . . . 1 Processor 16 | . . . . . . 2 3 . . 1 . 7 . . . . . . 1 1 . . 1 . Hackware 13 | . . . . . . . . . . . 1 3 . . 1 . 2 . . . . 1 2 3 Protection 4 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 3 1 . . . 1 2 . . 4 . 2 . . . . 1 . . 3 . . . 1 Energy Gun 4 | 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . 1 . . . . . 3 . . 2 . 1 . . 8 . 1 1 2 Parts Lost 22 | . . . . . 1 4 1 . . 8 1 . . . . . 1 1 1 2 1 . . 1 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 10 | . . . . . 1 1 1 . . 5 . . . . . . . . . 1 . . . 1 Utility 7 | . . . . . . 1 . . . 1 1 . . . . . 1 1 . 1 1 . . . Weapon 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . 1 4 1 . . 7 1 . . . . . 1 1 1 2 1 . . 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 4 | . 5 7 6 2 3 2 2 2 2 2 2 2 3 3 3 3 5 5 6 6 7 6 6 7 Power . | . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . 2 3 2 1 1 2 2 1 1 2 2 2 2 2 1 1 2 3 2 2 1 Weapon 1 | . 1 1 1 . . . 1 . . . . . . . . . 2 3 3 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 2 3 2 . 1 . 1 . . . . . . 1 . . . . 1 . 1 1 8 Power 8 | . 2 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 2 Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Utility 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 Weapon 6 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 2 Tool/Special 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Average Slot Usage (%) 74 | . 96 83 81 71 40 27 45 61 61 58 17 65 82 82 82 82 85 86 88 93 82 78 83 94 Engine 3 | . 14 14 14 14 9 6 . . . 1 . . . . . . . . . 5 5 4 . . Core 1 | . . . . . . . . . . 1 . 4 5 5 5 5 5 5 4 . . . . . Leg 3 | . 24 . . . . . . . . 6 . . . . . . . . . . . . . . Hover 1 | . 3 28 20 . . . . . . 1 . . . . . . . . . . . . . . Flight 16 | . . . 8 28 15 6 . . . . . 18 29 29 29 29 28 31 31 30 26 21 20 22 Device 9 | . 13 14 14 14 9 6 7 7 7 5 8 9 11 11 10 8 9 10 10 9 3 4 11 8 Storage 4 | . 14 14 10 . . . . . . . . . . . . 1 5 5 5 5 5 4 4 4 Processor 14 | . . . . . . 7 21 30 30 28 . 20 17 17 17 17 15 15 20 21 21 19 18 18 Hackware 7 | . . . . . . . . . . . 2 3 11 11 10 5 9 10 10 10 10 14 13 27 Energy Gun 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 4 5 4 4 4 Slashing Weapon 3 | . . . . . . . 4 7 7 3 4 4 5 5 5 5 5 5 5 5 5 4 4 4 Peak Build Rating 159 | 6 8 6 8 15 8 12 28 27 27 43 20 78 78 78 82 80 99 99 98 120 106 117 144 159 Average Rating 67 | 4 6 5 6 8 7 6 18 27 27 29 13 58 77 78 78 79 94 96 97 112 105 110 132 154 On Entrance 51 | . 6 5 6 8 8 6 7 27 27 27 3 11 78 78 78 80 79 96 93 96 106 103 114 138 Avg Prop Armor Cover (%) 12 | . . . . . . . 24 34 34 26 . 5 4 4 4 5 . . . . . . . . Naked Turns 65 | . . . . . . . . . . 18 47 . . . . . . . . . . . . . Heaviest Build 43 | 13 17 11 11 6 6 4 4 3 3 16 5 12 10 9 11 19 22 22 29 39 33 33 40 43 Greatest Support 55 | 20 20 12 12 8 8 4 20 3 3 20 3 34 33 33 33 40 47 47 47 47 40 48 45 55 Greatest Overweight (x) 4 | . 1 . . . . . 1 . . 4 1 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 5 5 5 5 5 5 5 5 40 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 Most Carried 10 | 2 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 9 10 10 10 10 10 Average Carried 6 | . 5 7 6 4 5 4 4 4 5 4 4 4 5 5 4 5 7 7 8 9 10 9 9 8 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 10 10 10 8 10 Class Distribution -------------------- 42% | Hacker-Scout 26% | Mutant 15% | Scout 7% | Wizard-Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 1881 | 260 303 30 . 50 . 67 13 99 . 184 90 280 10 . . 60 . 65 10 150 . 16 84 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1900 | 61 788 138 . . . 86 13 31 . 168 39 80 . . . . . 30 . 182 . 16 136 132 Parts 98 | 2 37 7 . . . 6 4 1 . 15 2 6 . . . . . 1 . 3 . 2 2 10 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 7 . . . . . . . 1 . . . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 35 | . 16 3 . . . 6 . . . 3 . . . . . . . . . 6 . . . 1 Melee 5 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 Guns 8 | . 7 . . . . . . . . 1 . . . . . . . . . . . . . . Cannons 9 | . 8 . . . . . . . . . . . . . . . . . . 1 . . . . AOE 11 | . . . . . . 6 . . . . . . . . . . . . . 5 . . . . Classes Destroyed 16 | 1 5 2 . . . 1 . 1 . 2 . 1 . . . . . . . 3 . . . . Worker 7 | . 1 . . . . . . . . . 2 2 . . . . . . . . . . . 2 Builder 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 3 1 . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 13 | . 5 3 . . . 4 . . . . . . . . . . . . . 1 . . . . Grunt 14 | . 11 . . . . 1 . . . . . . . . . . . . . 2 . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 6 | 1 6 3 . . . 6 1 1 . 1 1 1 . . . . . . . 6 . 1 1 2 Combat Bots Only 6 | . 3 2 . . . 6 . . . 1 . . . . . . . . . 6 . . . 1 Max Kills in Single Turn 3 | 1 2 1 . . . 3 1 1 . 1 1 1 . . . . . 1 . 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . Melee 1 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 337 | . 76 9 . . 10 41 4 . . 104 30 . . . . 6 29 7 2 . 2 8 2 7 Missed 118 | . 18 1 . . 5 16 . . . 32 16 . . . . 4 14 2 . . 1 4 1 4 Hits 219 | . 58 8 . . 5 25 4 . . 72 14 . . . . 2 15 5 2 . 1 4 1 3 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 217 | . 58 8 . . 5 25 2 . . 72 14 . . . . 2 15 5 2 . 1 4 1 3 Critical Strikes 7 | . . . . . . 3 . . . 2 . . . . . . . . . . . 1 . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 3900 | . 670 61 . . 71 691 92 . . 1174 129 . . . . 45 259 73 39 375 23 97 29 72 Core 1318 | . 103 19 . . 26 491 15 . . 278 90 . . . . 45 33 14 . 128 . 49 . 27 Absorbed by Shields 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . Redirected to Shielding 170 | . . . . . . . . . . . . . . . . . 125 28 . . . . . 17 Regen/Repaired (Parts) 65 | . 34 . . . . . . . . . . . . . . . . . . . . . . 31 Core Remaining (%) 77 | 100 . . . 51 . 6 . . . 58 89 . . . . 95 . . . . 84 96 100 98 Volleys Fired 72 | 2 58 . . . . 2 . . . 7 . . . . . . . . . 3 . . . . Largest 2 | 2 2 . . . . 1 . . . 2 . . . . . . . . . 1 . . . . Hottest 105 | 90 105 . . . . 50 . . . 85 . . . . . . . . . . . . . . Shots Fired 125 | 4 108 . . . . 2 . . . 8 . . . . . . . . . 3 . . . . Gun 86 | 4 74 . . . . . . . . 8 . . . . . . . . . . . . . . Cannon 34 | . 34 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 35 | . 34 . . . . . . . . 1 . . . . . . . . . . . . . . Thermal 78 | 4 74 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Electromagnetic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Hit Streak 10 | 4 10 . . . . 2 . . . 3 . . . . . . . . . 3 . . . . Robot Miss Streak 7 | . 5 . . . . 7 . . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 133 | 4 65 9 . . . 2 5 2 . 15 5 9 . . . . . 2 . 4 . 3 3 5 Core Hits 77 | 2 31 2 . . . 16 . 1 . 5 2 1 . . . . . . . 12 . 1 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 4 . . . . . . . . 1 . 1 . . . . . . . . . . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 155 | . . 10 . . . . 7 3 . 17 12 33 2 2 . . 11 9 . 1 1 17 7 23 Impact 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . . 5 3 . 5 12 33 2 2 . . 11 9 . 1 1 17 7 23 Piercing 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . Sneak Attacks 27 | . . 3 . . . . 5 1 . . 4 7 . . . . . 2 . 1 . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6077 | 47 1044 317 . . . 320 204 108 . 406 279 546 . . . . . 165 . 1796 . 209 195 441 Guns 746 | 47 598 . . . . . . . . 101 . . . . . . . . . . . . . . Cannons 424 | . 424 . . . . . . . . . . . . . . . . . . . . . . . Explosions 1881 | . . . . . . 320 . . . . . . . . . . . . . 1561 . . . . Melee 2870 | . . 317 . . . . 204 108 . 305 279 546 . . . . . 165 . 101 . 209 195 441 Ramming 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 432 | . 424 . . . . . . . . 8 . . . . . . . . . . . . . . Thermal 645 | 47 598 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1881 | . . . . . . 320 . . . . . . . . . . . . . 1561 . . . . Electromagnetic 93 | . . . . . . . . . . 93 . . . . . . . . . . . . . . Impact 317 | . . 317 . . . . . . . . . . . . . . . . . . . . . . Slashing 2481 | . . . . . . . 204 108 . 99 279 546 . . . . . 165 . 235 . 209 195 441 Piercing 206 | . . . . . . . . . . 206 . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . 8 8 3 . . Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . 8 8 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 752 | . . 131 . . . 14 124 30 . . 67 139 . . . . . 143 . 20 . . . 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . 14 . . . . . . . . . . . . . 20 . . . . Melee 718 | . . 131 . . . . 124 30 . . 67 139 . . . . . 143 . . . . . 84 Knockbacks 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . . 385 . . . . . . . . . . . . . . . . . . Shots 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | 60 309 . . . . . . . . 159 . . . . . . 5 . . . . . . 10 Average Temperature 99 | 31 105 . . . . . . . . 82 . . . . . . 5 . . . . . . 8 Received Heat Transfer 563 | . 312 . . . 18 108 18 . . 20 48 . . . . 9 12 . . . . . . 18 Effects 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1771 | 124 1647 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 88 100 . 100 100 100 100 . . . 100 100 . . . . 97 . . . . 100 100 100 Level 1 2 | . 11 . . . . . . . . . . . . . . . 2 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 237 | 5 237 115 . 50 30 186 84 . . . 152 73 . . . . 225 . . . . 22 43 181 Initial 84 | . 3 75 . . . 12 84 . . . . 42 . . . . . . . . . . . 16 Average 43 | . 89 88 . 7 3 50 37 . . . 35 13 . . . . 56 . . . . 2 7 58 Influence Increases 2967 | 5 621 100 . 50 44 251 45 5 . 80 258 213 . . . 60 327 45 105 165 . 91 133 369 Destroy 0b10 Robot/C 740 | . 320 60 . 20 . 120 . . . 60 . . . . . . . . . 120 . . . 40 Destroy 0b10 Robot/NC 135 | 5 40 15 . . . . 5 5 . . 10 15 . . . . . . . 5 . 5 5 25 Destroy Leader 150 | . 58 10 . 10 . 30 . . . 20 . . . . . . . . . . . . . 22 Allied During Kill 30 | . . . . 5 . . . . . . . . . . . . . . . 25 . . . . Successful Hack 396 | . 23 . . . 14 17 24 . . . 18 109 . . . . 6 . . . . 36 86 63 Select Force Hacks 110 | . 60 . . . . . . . . . . . . . . . 50 . . . . . . . Disable Machine 60 | . . . . . . 15 15 . . . . 15 . . . . . . . . . 15 . . Destroy Structure 176 | . . . . . . 39 1 . . . 5 44 . . . . 16 . . . . 20 12 39 Partial Spotted 165 | . . . . . 15 . . . . . 15 30 . . . . 30 . . . . 15 . 60 Lose Combat Pursuer 1005 | . 120 15 . 15 15 30 . . . . 210 . . . . 60 225 45 105 15 . . 30 120 Influence Decreases 2786 | . 431 210 85 50 14 95 231 5 . 80 172 266 33 . . 60 250 122 60 143 67 91 105 216 Entered New Map 538 | . 2 120 85 . . 18 102 . . . . 44 13 . . . . 30 . 45 67 . . 12 Time Decay 1844 | . 429 90 . 10 14 57 129 5 . 50 148 212 10 . . 60 80 72 60 28 . 91 95 204 Lost Part 90 | . . . . . . 20 . . . 30 10 . . . . . 10 . . 20 . . . . Lost Ally 164 | . . . . 40 . . . . . . 14 10 10 . . . 10 20 . 50 . . 10 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 30 | . 4 . . . 1 . 1 . . . 3 6 . . . . 4 . . . . 4 2 5 Investigation 11 | . 2 . . . . . . . . . 2 3 . . . . 2 . . . . 1 1 . Extermination 13 | . . . . . . . 1 . . . 1 2 . . . . 1 . . . . 3 1 4 Reinforcement 6 | . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 5 . . . . . . . . . 1 . . . . . 2 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 32 4 . 6 3 13 4 . . 16 14 5 1 . . 4 21 3 9 35 2 7 3 22 Peak Tracking Total 13 | . 5 3 . 6 3 10 3 . . 12 10 1 1 . . 4 8 3 4 13 2 4 2 6 Tactical Retreats 36 | . 7 1 . 2 1 2 . . . . 6 . . . . 1 6 1 3 1 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 91 | . 10 . 1 1 3 7 2 . 3 . 3 16 1 . 4 . 9 . 1 5 . 10 8 7 Terminals 53 | . 7 . . . 3 7 1 . . . 1 12 . . . . 6 . . . . 7 5 4 Fabricators 10 | . . . . . . . . . . . 1 3 . . . . 2 . . . . 2 2 . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Total Hacks 299 | . 31 . 1 1 7 17 4 . 21 . 10 50 1 . 16 . 33 . 1 10 . 31 36 29 Successful 172 | . 16 . 1 1 4 6 2 . 21 . 4 18 1 . 16 . 20 . 1 10 . 10 24 17 Failed 126 | . 15 . . . 3 11 2 . . . 6 32 . . . . 13 . . . . 21 12 11 Catastrophic 19 | . 1 . . . . 2 1 . . . 2 6 . . . . 3 . . . . 2 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 120 | . 16 . 1 . 5 7 2 . . . 2 27 . . . . 15 . . 1 . 14 22 8 Terminals 187 | . 25 . . . 7 17 2 . . . 4 39 . . . . 23 . . . . 23 28 19 Fabricators 32 | . . . . . . . . . . . 4 9 . . . . 9 . . . . 5 5 . Repair Stations 11 | . 4 . . . . . . . . . . . . . . . . . . . . 3 . 4 Recycling Units 5 | . 2 . . . . . . . . . 2 . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 Garrison Access 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 Terminal Hacks 105 | . 8 . 1 1 . 4 . . 21 . 1 6 1 . 16 . 10 . 1 10 . 4 13 8 Record 16 | . . . . . . . . . 2 . . . . . 4 . . . . 9 . . . 1 Part Schematic 23 | . . . . . . . . . 13 . . . . . 4 . . . . . . . 6 . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 3 . . . . . . . 3 . . . . . 4 . 1 . . . . . . . Open Door 7 | . . . . 1 . 2 . . . . . . 1 . . . . . 1 1 . . . 1 Level Access Points 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 7 | . 1 . . . . 1 . . . . 1 1 . . . . 1 . . . . . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Zone Layout 12 | . . . . . . . . . . . . 3 . . . . 4 . . . . 2 2 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 3 3 . . . . 2 . . . . . 1 . Network Status 5 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . 3 Scan Component 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 Repair 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 42 | . 4 . . . 4 2 1 . . . . 8 . . . . 8 . . . . 5 7 3 Terminals 31 | . 2 . . . 4 2 1 . . . . 5 . . . . 4 . . . . 4 6 3 Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Assimilate 9 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 2 . Botnet 20 | . 2 . . . 2 2 1 . . . . 3 . . . . 2 . . . . 2 3 3 Fabricators 8 | . . . . . . . . . . . . 3 . . . . 3 . . . . 1 1 . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 8 . . . 3 7 2 . . . 3 16 . . . . 8 . . . . 10 8 6 Full Trace Events 8 | . . . . . . . . . . . 2 3 . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 13 . . . . . 4 . . . . . . . 6 . Parts Built 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . 106 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 6 6 . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Time 95 | . 52 . . . . . . . . . . . . . . . . . . . . . . 43 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 Autooverrided 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Robots Rewired 6 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 20 | . . 1 . 3 1 . . . . . 1 2 . . . . 1 1 . 6 . 2 1 1 Largest Group 6 | . . 1 1 3 1 . . . . . 1 1 1 . . . 1 1 . 6 . 1 1 1 Highest-Rated Group 320 | . . 31 31 40 10 . . . . . 32 26 26 . . . 10 12 . 320 . 45 45 69 Highest-Rated Ally 69 | . . 31 31 16 10 . . . . . 32 26 26 . . . 10 12 . 64 . 45 45 69 Total Orders 5 | . . . . 1 . . . . . . . 1 1 . . . . . . 1 . 1 . . STAY 3 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 13 . . . . . . 1 . . . . . . 1 . 8 . . . 6 Total Damage 818 | . . . . 115 . . . . . . 45 . . . . . . 15 . 382 . . . 261 Kills 6 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7303 | . 187 . 41 177 68 245 291 94 38 338 391 813 115 258 52 161 198 575 490 1081 135 499 352 704 Optics 3507 | . . . . . . 56 291 94 38 338 . . . . . . . . . 1000 135 499 352 704 Sensors 2747 | . . . . . . . . . . . 6 9 6 258 52 161 2 575 490 1081 107 . . . Terrain 2348 | . . . . . . 86 . . . . . 643 115 258 26 . 190 . . . . . 326 704 Structural 2065 | . . . . . . . 291 94 38 189 . . . . . . . . . . . 397 352 704 Traps 3548 | . . . . . . . . . . . 385 639 108 . 15 99 195 575 490 1042 . . . . Seismic 576 | . 187 . 41 177 68 103 . . . . . . . . . . . . . . . . . . Machine Analysis 5433 | . . . . . . . . . . . . 813 115 258 52 161 198 575 490 1081 135 499 352 704 Jamming 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 2 . . . 2 . 2 . 1 2 . . . . . Drone Launches 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 9051 | 72 1118 195 132 177 68 262 291 94 38 356 792 836 115 258 52 161 198 575 490 1081 135 499 352 704 Spaces Moved 12752 | 49 726 239 231 373 164 220 385 162 75 402 668 1668 272 476 127 397 467 501 466 1132 371 961 701 1519 Core 1835 | 10 . . . . . 126 286 162 75 300 668 208 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 711 | 39 601 . . . . . . . . 71 . . . . . . . . . . . . . . Wheels 99 | . . . . . . . 99 . . . . . . . . . . . . . . . . . Hover 521 | . 125 239 126 . . . . . . 31 . . . . . . . . . . . . . . Flight 9586 | . . . 105 373 164 94 . . . . . 1460 272 476 127 397 467 501 466 1132 371 961 701 1519 Fastest Speed 23 | 50 56 56 37 37 37 40 50 50 50 50 50 32 32 32 32 30 26 26 26 25 27 26 27 23 Average Speed 39 | 105 109 56 47 37 37 45 58 50 50 64 57 37 32 32 32 30 27 26 26 25 27 27 27 23 Slowest Speed 250 | 120 120 56 56 37 40 50 100 50 50 250 100 150 32 32 32 32 30 26 26 27 27 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 1 . . . . . . 11 1 . . . 2 . . 1 . 4 3 22 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 3 93 31 43 59 12 50 6 18 71 56 14 47 46 64 60 59 19 71 46 93 61 22 18 43 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . 2 1 . . . . . . 1 1 . . . . 3 1 . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 1 . . . 2 . 3 . . 2 4 . 2 . 3 2 . 2 . . . Spaces Dug 79 | . . . . . . . 1 . . 1 5 22 2 2 . . 10 7 . . 1 10 4 14 Terrain Destroyed 138 | . . . . . . 42 1 . . 1 5 22 2 2 . . 10 7 . 17 1 10 4 14 Melee 79 | . . . . . . . 1 . . 1 5 22 2 2 . . 10 7 . . 1 10 4 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 59 | . . . . . . 42 . . . . . . . . . . . . . 17 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16384 | 62 938 284 256 412 169 375 438 171 74 463 1059 1813 295 577 136 435 515 931 833 1921 403 1168 850 1806 Wait 3103 | 4 99 25 12 33 6 142 31 1 . 14 361 80 20 100 . 35 27 420 365 712 32 186 132 266 Move 12638 | 48 725 238 230 372 161 219 384 161 74 401 667 1646 269 475 126 396 462 500 465 1128 370 952 694 1475 Hop 43 | . . . . . 1 . . . . . . 10 1 . . . 2 . . 1 . 4 3 21 Pick Up 57 | 2 14 4 2 1 . 4 1 3 . . 1 2 . . 2 2 2 1 1 7 . 2 3 3 Fast Attach 99 | 6 5 . . 1 . 3 9 . . 16 2 19 1 . 3 1 3 . 1 13 . 3 5 8 Attach 26 | . 1 1 1 1 . . 1 . . . 6 6 . . . . 3 1 1 1 . 1 1 1 Detach 30 | . 1 . 1 2 . . . . . 2 5 8 1 . . . 3 . . 2 . . 1 4 Swap 26 | . 11 2 2 . . 1 2 . . . . 3 . . 2 . . . . 1 . . . 2 Drop 82 | . 17 4 8 2 1 4 3 3 . 5 . 6 1 . 3 1 . . . 14 . 3 4 3 Fire 72 | 2 58 . . . . 2 . . . 7 . . . . . . . . . 3 . . . . Melee 155 | . . 10 . . . . 7 3 . 17 12 33 2 2 . . 11 9 . 1 1 17 7 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Rewire 42 | . . . . . . . . . . . 5 . . . . . . . . 37 . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 13) 926 | -10/Materials | Discovered new exit (range 7) 1073 | -10/Materials | Derelicts attacked the area 1130 | -10/Materials | Repaired Hover Unit 1157 | -10/Materials | Repaired Hover Unit 1191 | -10/Materials | Entered Mines 1197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1197 | -10/Mines | Discovered new exit (range 5) 1260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -10/Mines | Escorted by a lone wolf Derelict 1354 | -10/Mines | Learned location of Storage (-8) 1386 | -10/Mines | Entered Exiles 1386 | -10/Exiles | Accompanied by 1 ally 1420 | -10/Exiles | Met 8R-AWN 1430 | -10/Exiles | Met EX-HEX 1444 | -10/Exiles | Met EX-BIN 1452 | -10/Exiles | Aligned with FarCom system 1453 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1478 | -10/Exiles | Found Lightpack 2.0 1487 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1514 | -10/Exiles | Discovered new exit (range 14) 1518 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1518 | -10/Exiles | Entered Mines 1544 | -9/Mines | Found the Drone Emporium 1545 | -9/Mines | Found Prototype Device 1545 | -9/Mines | Identified Splice Drone Bay 1552 | -9/Mines | Met a Derelict bent on vengeance 1560 | -9/Mines | Assembled infested the area 1569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1684 | -9/Mines | Discovered new exit (range 9) 1692 | -9/Mines | Discovered new exit (range 9) 1695 | -9/Mines | Entered Materials 1695 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1705 | -8/Materials | Discovered new exit (range 15) 1763 | -8/Materials | Entered Storage 1949 | -8/Storage | Found Prototype Launcher 1949 | -8/Storage | Identified Scatter Rocket Array 1956 | -8/Storage | Core integrity fell below 50% 1986 | -8/Storage | Lost 4 parts (1p1n1u1w) 1986 | -8/Storage | Identified exit to Factory 1999 | -8/Storage | Core integrity fell below 20% 2025 | -8/Storage | Entered Factory 2025 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -7/Factory | Discovered new exit (range 17) 2306 | -7/Factory | Identified exit to Lower Caves 2316 | -7/Factory | Entered Lower Caves 2319 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2321 | -7/Lower Caves | Identified exit to Data Miner 2410 | -7/Lower Caves | Entered Data Miner 2410 | -7/Data Miner | Discovered new exit (range 6) 2419 | -7/Data Miner | Met Data Miner 2430 | -7/Data Miner | Learned location of Section 7 (-2) 2430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2436 | -7/Data Miner | Received God Mode back door access code from Data Miner 2447 | -7/Data Miner | Identified exit to Proximity Caves 2448 | -7/Data Miner | Entered Proximity Caves 2536 | -6/Proximity Caves | Learned location of Extension (-4) 2615 | -6/Proximity Caves | Found DCF Scrap (13 items) 2698 | -6/Proximity Caves | Lost 7 parts (4n1u2w) 2737 | -6/Proximity Caves | Learned location of 1 exit from Factory 2780 | -6/Proximity Caves | Encountered an infested base 2786 | -6/Proximity Caves | Released all parts (10) 2801 | -6/Proximity Caves | Discovered new exit (range 7) 2804 | -6/Proximity Caves | Entered Factory 2804 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2805 | -6/Factory | Identified exit to Lower Caves 2968 | -6/Factory | Fabricated Adv. System Shield? 3270 | -6/Factory | Build established: Assassin 3314 | -6/Factory | Discovered new exit (range 14) 3575 | -6/Factory | Build established: Scout 3596 | -6/Factory | Entered another Factory area 3596 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3614 | -5/Factory | Discovered new exit (range 6) 3839 | -5/Factory | Identified exit to Factory 4166 | -5/Factory | Fabricated Adv. System Shield? 4426 | -5/Factory | Discovered new exit (range 6) 4427 | -5/Factory | Identified exit to Upper Caves 4432 | -5/Factory | Entered Upper Caves 4432 | -5/Upper Caves | Accompanied by 1 ally 4472 | -5/Upper Caves | Build established: Hacker-Scout 4497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4534 | -5/Upper Caves | Discovered new exit (range 14) 4546 | -5/Upper Caves | Identified exit to Upper Caves 4547 | -5/Upper Caves | Entered another Upper Caves area 4551 | -5/Upper Caves | Learned 4 Factory zone layouts 4566 | -5/Upper Caves | Discovered exit to Factory (range 10) 4802 | -5/Upper Caves | Discovered new exit (range 9) 4804 | -5/Upper Caves | Identified exit to Zhirov 4805 | -5/Upper Caves | Entered Zhirov 4805 | -5/Zhirov | Discovered new exit (range 3) 4811 | -5/Zhirov | Met Zhirov 4817 | -5/Zhirov | Learned location of Quarantine (-2) 4817 | -5/Zhirov | Learned location of Testing (-3) 4817 | -5/Zhirov | Learned location of Command (-1) 4820 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4826 | -5/Zhirov | Found Alien Artifact 4826 | -5/Zhirov | Identified Integrated Reactor 4826 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4844 | -5/Zhirov | Found Alien Artifact 4857 | -5/Zhirov | Identified exit to Proximity Caves 4857 | -5/Zhirov | Entered Proximity Caves 4867 | -4/Proximity Caves | Learned Research trap positions 4985 | -4/Proximity Caves | Discovered exit to Factory (range 14) 5018 | -4/Proximity Caves | Entered Factory 5018 | -4/Factory | Evolved 2 slots: Utility x2 5107 | -4/Factory | Identified exit to Upper Caves 5107 | -4/Factory | Identified exit to Extension 5107 | -4/Factory | Watched by a mysterious "MATRIX" hacker 5199 | -4/Factory | Discovered new exit (range 14) 5207 | -4/Factory | Spotted B-86 Titan 5216 | -4/Factory | Entered Upper Caves 5389 | -4/Upper Caves | Learned Research trap positions 5763 | -4/Upper Caves | Discovered new exit (range 9) 5791 | -4/Upper Caves | Identified exit to Upper Caves 5791 | -4/Upper Caves | Entered another Upper Caves area 5868 | -4/Upper Caves | Discovered new exit (range 15) 6281 | -4/Upper Caves | Identified exit to Warlord 6281 | -4/Upper Caves | Entered Warlord 6314 | -4/Warlord | Found Signal Generator 6316 | -4/Warlord | Found Signal Generator 6343 | -4/Warlord | Found Prototype Special Weapon 6344 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6350 | -4/Warlord | Opened Warlord's prototype stash 6362 | -4/Warlord | Found Prototype Processor 6362 | -4/Warlord | Identified Spectral Analyzer 6364 | -4/Warlord | Found Prototype Device 6364 | -4/Warlord | Identified System Purifier 6380 | -4/Warlord | Visited the Vortex Lab 6402 | -4/Warlord | Warlord's base attacked by MAIN.C 6406 | -4/Warlord | Learned Research emergency access door positions 6406 | -4/Warlord | Learned Quarantine stockpile data 6406 | -4/Warlord | Learned 4 Armory zone layouts 6406 | -4/Warlord | Learned 4 Armory zone layouts 6406 | -4/Warlord | Learned 4 Research zone layouts 6406 | -4/Warlord | Learned Testing security intel 6406 | -4/Warlord | Learned Quarantine security intel 6406 | -4/Warlord | Learned Research recycling unit intel 6421 | -4/Warlord | Met Warlord 6473 | -4/Warlord | Found Prototype Device 6473 | -4/Warlord | Identified Minesniffer Drone Bay 6752 | -4/Warlord | Warlord forces counterattacked 7077 | -4/Warlord | Warlord base infiltrated, sounded retreat 7078 | -4/Warlord | Enhanced Grunt warped into view 7078 | -4/Warlord | Enhanced Grunt warped into view 7078 | -4/Warlord | Enhanced Grunt warped into view 7078 | -4/Warlord | Enhanced Demolisher warped into view 7078 | -4/Warlord | Enhanced Demolisher warped into view 7078 | -4/Warlord | Enhanced Demolisher warped into view 7120 | -4/Warlord | Lost 3 allies 7223 | -4/Warlord | Spotted Executioner 7230 | -4/Warlord | Spotted Executioner 7291 | -4/Warlord | Spotted Executioner 7328 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7330 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7343 | -4/Warlord | Crushed by falling debris 7353 | -4/Warlord | Lost 23 allies 7360 | -4/Warlord | Discovered new exit (range 9) 7360 | -4/Warlord | Spotted Striker 7362 | -4/Warlord | Identified exit to Proximity Caves 7362 | -4/Warlord | Entered Proximity Caves 7496 | -3/Proximity Caves | Discovered new exit (range 5) 7497 | -3/Proximity Caves | Identified exit to Research 7497 | -3/Proximity Caves | Entered Research 7497 | -3/Research | Evolved 2 slots: Utility x2 7498 | -3/Research | Identified exit to Testing 7500 | -3/Research | Loaded intel: 73 trap records 7502 | -3/Research | Loaded intel: 5 recycling unit locations 7691 | -3/Research | Identified exit to Research 7996 | -3/Research | Entered another Research area 7996 | -2/Research | Evolved 2 slots: Utility x2 7997 | -2/Research | Identified exit to Quarantine 7998 | -2/Research | Loaded intel: 84 trap records 8260 | -2/Research | Discovered new exit (range 11) 8263 | -2/Research | Identified exit to Access 8301 | -2/Research | Found Prototype Hackware 8301 | -2/Research | Identified Exp. Hacking Suite 8348 | -2/Research | Entered Access 8348 | -1/Access | Evolved 2 slots: Utility x2 8400 | -1/Access | Repaired Broken Impulse Thruster 8700 | -1/Access | Build established: Wizard-Scout 8882 | -1/Access | Central database locked down 8882 | -1/Access | Identified Transdimensional Reconstructor 8885 | -1/Access | Spotted B-99 Colossus 9023 | -1/Access | Spotted B-99 Colossus 9031 | -1/Access | Identified exit to Command 9045 | -1/Access | Discovered new exit (range 15) 9052 | *** | Escaped! Last Messages --------------- Found 4 scanalyzers. Downloaded coordinate data. >>Query(Multirail) The Multirail is a compact railgun system that fires three slugs simultaneously, working on the theory that high-probability penetration at multiple points is more likely to make contact with a core component. Recoil is somewhat of a problem with this weapon, thus it is ideally paired with stabilizers in multi-weapon systems. A hypervelocity variant fires the slugs with four times the penetrating force. Multirail systems have just completed prototype testing and entered production, currently in use on the latest B-99 Colossus and Alpha 7 designs. 09050_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09051_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # #?#????#?#?????????????????????? | | #############??????#????????????????????????? | | ## ###??????????????? ??????????????? | | ## ##?#???##???#???#????????????????? | | ## ###?#??#???#????#????????????????? | | ## [ ##??????####?###???? ????????????? | | ## ##??###???????????????? ????????? | | ## ##?????#??#???#??????????????????? | | ## ###????#???#?#??#????????????????? | | ## ################## ??????? | | ##########+####################+######??????? | | ?????? | | wu ?????? | | ###############+##### ""#####?????#???????" | | ###### * ### ""### ?? ?????????"" | | ###?## ### ""##???????????????"T | | ##??## ### T##???????????????"" | | ]###?## "" "" ### ""##?????????? ?????" | | ###### ""T"" ### ""###? ??? ?????????? | | ###?## """ ### ""###???????? ??????? | | ##?### ## ## ???? """?????? | | ##??## ### ###?? ?""?F""?????? | | ##################### ###? ??""""""? ???? | | ##################### ##??????""""? ????? | | ###### ### ###???????????????? | | ###### ### @" ##????????????????? | | ###### ### "" ###?????#?????????? | | + ### ##????????????????? | | ###### ### ##???????#??##????? | | ###### "" ### ##????????????????? | | #?#### """ ###""""""""""##?#???#??????????? | | ###?## T" ###""""""""?"##????????????????? | | ??#?## """ ###""""""""????????????#???????? | | #?#?## "" ###""""""""?"##????????????????? | | ##??## ##????? ? ?? ##??#?????????????? | | ##??## ##??BB ? ?BB ##????????????????? | | ############+######## BB??? BB ##????????????????? | | ########## #######? ? ##????????????????? | | # ##????#? ?? ? ##??#?????????????? | | # ##?####?? ??? ##????????????????? | | + ##?#???????? ???????????????????? | | # ##????????? ##???????????????????? | | * # ########## # ???????????????????? | | ########## ########## # ???????????????????? | | + ??????????????????? | | # ??"????????????????? | | # ?"""???????????????? | | # ??"""??????????????? | | ################## # ?? "???????????????? | | ############## # ? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 20 Corruption Containment 12 Propulsion Shielding 90 Evasion (%) 65 Melee Accuracy 8 Armor Integrity Analysis 30 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 52 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cesium-ion Thruster | -2/Research | Hacked Adv. Surge Thruster | -2/Research | Hacked Exp. Hacking Suite | -2/Research | Hacked Exp. Propulsion Shielding | -2/Research | Hacked Exp. Terrain Scan Processor | -2/Research | Hacked Exp. System Shield | -2/Research | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Repaired ---------- Hover Unit | 20% | -10/Materials Hover Unit | 66% | -10/Materials Impulse Thruster | 22% | -1/Access | Broken Studied --------- Field Propulsion Array | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLatentFlamer Manual? 0 Play Time 02:34:30 Cumulative 164.6 hours Start 2026.07.09 @ 19:22:09 End 2026.07.09 @ 22:01:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d423fcc8-5415-42f6-90f2-010c535d9e24