Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.17 @ 07:12:18 Player: blackdogzx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3561) 3561 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6869 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 100/100 System Corruption 22% Temperature Cool (45) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer System Restoration Module Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Target Analyzer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Advanced Targeting Computer System Restoration Module Heavy EM Shotgun Advanced Beam Rifle Remote Datajack [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 80 | 6 6 15 30 15 8 Power 13 | 1 . 3 3 5 1 Engine 12 | 1 . 3 2 5 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 2 2 6 8 3 2 Treads . | . . . . . . Leg 23 | 2 2 6 8 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 3 9 6 1 Device 6 | . . 2 3 1 . Storage 1 | 1 . . . . . Processor 10 | . 2 1 4 3 . Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 22 | 2 2 3 10 1 4 Energy Gun 12 | . . . 8 1 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 5 | . 2 1 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 2 1 . Parts Lost 26 | . . 3 10 . 13 Power 4 | . . 1 1 . 2 Propulsion 5 | . . 1 3 . 1 Utility 11 | . . 1 3 . 7 Weapon 6 | . . . 3 . 3 Highest Loss Streak 13 | . . 2 8 . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 96 96 94 98 92 Engine 11 | . 14 10 8 14 13 Leg 18 | . 28 20 16 14 12 Device 7 | . . 9 6 10 14 Storage 8 | . 14 11 9 4 . Processor 24 | . 10 22 30 30 28 Protection 3 | . . . 4 6 6 Energy Gun 4 | . . . 6 7 6 Ballistic Gun 7 | . 17 14 6 . . Ballistic Cannon 5 | . 10 7 1 7 6 Launcher 1 | . . . 3 . . Naked Turns 12 | . . . . . 12 Heaviest Build 38 | 11 16 22 26 38 32 Greatest Support 32 | 20 20 20 32 29 30 Greatest Overweight (x) 7 | 3 . 1 4 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | . 7 8 8 8 5 Average Carried 5 | . 3 7 6 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | . 7 8 8 5 4 Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2534 | 233 328 646 830 230 267 Remotely . | . . . . . . Salvage Created 3585 | . 439 924 1553 248 421 Parts 218 | . 25 66 99 18 10 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 9 | . 3 2 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 83 | . 9 26 31 7 10 Guns 48 | . 9 11 17 6 5 Cannons 23 | . . 15 2 1 5 AOE 11 | . . . 11 . . Classes Destroyed 15 | . 6 4 3 1 1 Worker 4 | . 1 . 3 . . Builder 3 | . 1 . 2 . . Tunneler 1 | . . . 1 . . Hauler 3 | . . 1 2 . . Recycler 4 | . 1 . 3 . . Mechanic 2 | . . . 2 . . Operator 1 | . . 1 . . . Watcher 11 | . 3 3 4 1 . Swarmer 18 | . 3 4 7 4 . Grunt 39 | . 6 14 12 . 7 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 1 . . Sentry 19 | . . 7 10 1 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 3 6 7 5 3 Combat Bots Only 7 | . 2 4 7 5 3 Max Kills in Single Turn 3 | . 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 548 | . 57 120 179 33 159 Missed 147 | . 16 27 63 8 33 Damage Taken 4719 | . 330 908 1454 216 1811 Core 1233 | . 56 175 300 30 672 Absorbed by Shields . | . . . . . . Ignored by Resistances 1314 | . 103 265 418 69 459 Regen/Repaired (Parts) 533 | . . 72 . 102 359 Core Remaining (%) 69 | 100 77 56 45 . . Volleys Fired 297 | . 53 74 106 16 48 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 78 78 130 113 113 Shots Fired 531 | . 106 148 169 32 76 Gun 346 | . 88 74 121 16 47 Cannon 154 | . 18 74 17 16 29 Launcher 31 | . . . 31 . . Special . | . . . . . . Kinetic 354 | . 106 148 55 16 29 Thermal 145 | . . . 83 16 46 Explosive 31 | . . . 31 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 25 | . 24 25 16 17 21 Robot Miss Streak 5 | . 5 3 2 1 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 411 | . 79 114 129 23 66 Core Hits 187 | . 28 42 81 12 24 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 23 | . 2 4 8 3 6 Burn 13 | . . . 7 2 4 Destroy 2 | . 1 1 . . . Blast 8 | . 1 3 1 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8719 | . 1032 2063 3430 556 1638 Guns 4279 | . 724 891 1609 270 785 Cannons 2693 | . 272 1158 350 282 631 Explosions 1658 | . . . 1436 . 222 Melee . | . . . . . . Ramming 89 | . 36 14 35 4 . Kinetic 4794 | . 996 2049 836 282 631 Thermal 2370 | . . . 1123 270 977 Explosive 1436 | . . . 1436 . . Electromagnetic 30 | . . . . . 30 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 1 . 1 1 22 Average Corruption 1 | . 1 . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . 8 . 13 10 8 Message Errors 10 | . 1 . 4 2 3 Matter Fused 10 | . 2 . 4 3 1 Heat Flow Errors 5 | . 2 . 1 2 . Energy Discharges 5 | . 2 . 1 . 2 Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . 1 . 1 2 1 Misfires 1 | . . . 1 . . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 64 | . 9 8 24 13 10 Projectiles 30 | . 9 8 . 13 . Explosions 34 | . . . 24 . 10 Melee . | . . . . . . Knockbacks 27 | . 4 15 1 2 5 Impact 1 | . . 1 . . . Kinetic 26 | . 4 14 1 2 5 Secondary . | . . . . . . Self-Inflicted Damage 106 | . . . 63 . 43 Shots 4 | . . . 3 . 1 Rammed 4 | . . . 4 . . Targets Rammed 33 | . 12 7 12 2 . Kicked 29 | . 12 7 8 2 . Crushed . | . . . . . . Highest Temperature 697 | . 185 103 573 278 697 Average Temperature 139 | . 36 29 139 98 264 Received Heat Transfer 2439 | . 204 387 918 30 900 Effects 57 | . . . 21 . 36 Shutdowns 9 | . . . 5 . 4 Energy Bleed 6 | . . . 1 . 5 Interference 11 | . . . 5 . 6 Matter Decay 4 | . . . 1 . 3 Short Circuit 6 | . . . 2 . 4 Damage (minor) 2 | . . . . . 2 Damage (major) 17 | . . . 7 . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . . 5 . 2 Heat Transferred 5176 | . . . 2738 629 1809 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 507 | . 214 434 507 159 190 Initial 159 | . . 5 65 159 21 Average 153 | . 55 253 232 94 71 Maximum Alert Level 2 | . 1 2 2 . . Low Security (%) 68 | 100 99 25 40 100 100 Level 1 26 | . . 70 45 . . Level 2 5 | . . 4 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 4 3 2 5 Investigation 5 | . . 2 1 . 2 Extermination 2 | . . . . 2 . Reinforcement 5 | . . 2 2 . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 1 5 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 17 34 50 8 21 Peak Tracking Total 9 | . 3 6 6 3 9 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 15 | . 3 . 5 2 5 Max in Single Turn 3 | . 3 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 8 | . 1 2 . 1 4 Terminals 3 | . . 1 . . 2 Fabricators . | . . . . . . Repair Stations 4 | . . 1 . 1 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 1 9 . 2 18 Successful 22 | . 1 8 . 2 11 Failed 8 | . . 1 . . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 6 | . . 2 . . 4 Fabricators . | . . . . . . Repair Stations 23 | . . 7 . 2 14 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . . 1 Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 19 | . . 7 . 2 10 Scan Component 11 | . . 5 . 1 5 Repair 7 | . . 2 . 1 4 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 2 . . 4 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 2 . 1 4 Time 268 | . . 52 . 51 165 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 355 | . . . . . 355 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7175 | 74 1410 1232 2247 1411 801 Spaces Moved 3431 | 48 1004 632 981 537 229 Core 35 | 11 . . 18 . 6 Treads . | . . . . . . Legs 3396 | 37 1004 632 963 537 223 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 110 50 Average Speed 141 | 136 120 125 134 188 200 Slowest Speed 400 | 200 120 190 250 200 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 97 57 71 15 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 266 | . 10 2 252 1 1 Melee . | . . . . . . Projectile 5 | . 1 2 1 1 . AOE 261 | . 9 . 251 . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5205 | 53 1109 918 1727 903 495 Wait 1293 | . 22 175 578 313 205 Move 3426 | 47 1003 631 980 536 229 Hop . | . . . . . . Pick Up 20 | . 7 6 3 4 . Fast Attach 45 | 6 3 8 15 8 5 Attach 16 | . . 3 8 3 2 Detach 16 | . 2 . 9 4 1 Swap 19 | . 3 4 7 4 1 Drop 40 | . 4 10 9 13 4 Fire 297 | . 53 74 106 16 48 Melee . | . . . . . . Ram 4 | . . . 4 . . Kick 29 | . 12 7 8 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 11) 350 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Discovered exit to Materials (range 11) 844 | -10/Materials | Discovered exit to Materials (range 16) 1159 | -10/Materials | Discovered new exit (range 8) 1485 | -10/Materials | Entered another Materials area 1485 | -9/Materials | Evolved 2 slots: Utility x2 1615 | -9/Materials | Discovered new exit (range 12) 1976 | -9/Materials | Discovered new exit (range 7) 1982 | -9/Materials | Identified exit to Materials 2479 | -9/Materials | Repaired Aluminum Leg 2507 | -9/Materials | Repaired Aluminum Leg 2700 | -9/Materials | Discovered exit to Materials (range 11) 2717 | -9/Materials | Entered another Materials area 2717 | -8/Materials | Evolved 2 slots: Utility x2 2868 | -8/Materials | Destroyed 7 combat bots 3005 | -8/Materials | Build established: Scavenger-Skirmisher 3528 | -8/Materials | Lost 8 parts (1p2n3u2w) 3809 | -8/Materials | Build established: Scavenger-Mutant 4119 | -8/Materials | Discovered new exit (range 3) 4123 | -8/Materials | Identified exit to Factory 4334 | -8/Materials | Discovered exit to Factory (range 18) 4369 | -8/Materials | Build established: Mutant 4615 | -8/Materials | Core integrity fell below 50% 4692 | -8/Materials | Discovered exit to Factory (range 5) 4964 | -8/Materials | Entered Factory 4964 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5127 | -7/Factory | Repaired Hvy. Ion Engine 5215 | -7/Factory | Build established: Scavenger-Skirmisher 6350 | -7/Factory | Discovered new exit (range 8) 6365 | -7/Factory | Identified exit to Storage 6375 | -7/Factory | Entered Storage 6434 | -7/Storage | Repaired Imp. Light Armor Plating 6487 | -7/Storage | Repaired Hvy. Ion Engine 6676 | -7/Storage | Repaired Assault Cannon 6715 | -7/Storage | Repaired VSS Leg 7059 | -7/Storage | Met a pair of Derelict thieves 7130 | -7/Storage | System corruption reached 10% 7147 | -7/Storage | Core integrity fell below 50% 7167 | -7/Storage | Core integrity fell below 20% 7176 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07161_ Adv. Beam Rifle destroyed. 07161_ System corrupted by crushing effect (+1). 07164_ Broken Adv. Targeting Computer destroyed. 07164_ Broken Imp. Signal Interpreter destroyed. 07164_ System corrupted by crushing effect (+2). 07164_ System corrupted by crushing effect (+3). 07164_ B-48 Gladiator destroyed. 07166_ Critical hit (Burn: +37). 07166_ U-05 Engineer lays Concrete. 07168_ System corrupted: Component data lost. 07168_ U-05 Engineer lays Concrete. 07169_ K-01 Serf collects debris. 07169_ R-06 Scavenger collects Hvy. Laser. 07170_ U-05 Engineer lays Concrete. 07172_ K-01 Serf collects debris. 07172_ U-05 Engineer lays Concrete. 07174_ R-06 Scavenger collects Imp. Heat Sink. 07175_ K-01 Serf collects debris. 07175_ U-05 Engineer lays Concrete. 07176_ Critical hit (Burn: +37). 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""" #????????? | | # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Gamma World Manual? 1 Play Time 01:09:05 Cumulative 14.1 hours Start 2024.04.17 @ 05:57:59 End 2024.04.17 @ 07:12:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde33f70-a94a-42d6-8e25-f0e07e22cc04