Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 23:21:26 Player: Olga Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (2220) 2220 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7090 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (12) Movement Walking (200) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift System Shield Heavy Beamcaster Heavy Battle Rifle AWS/Gauss Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift System Shield Heavy Beamcaster Autogun Heavy Battle Rifle Assault Cannon Gauss Cannon Grenade Launcher Mining Claw [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | . 3 3 . . 21 18 10 11 3 7 Power 4 | . . 1 . . 1 1 . . 1 . Engine 2 | . . 1 . . 1 . . . . . Core 2 | . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 24 | . . 2 . . 6 4 4 5 . 3 Treads . | . . . . . . . . . . . Leg 21 | . . . . . 6 4 4 4 . 3 Wheel 2 | . . 2 . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 21 | . 2 . . . 6 7 2 1 2 1 Device 2 | . . . . . . 1 . . 1 . Storage 1 | . 1 . . . . . . . . . Processor 4 | . . . . . 2 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 13 | . 1 . . . 4 4 1 1 1 1 Artifact . | . . . . . . . . . . . Weapon 27 | . 1 . . . 8 6 4 5 . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 22 | . 1 . . . 8 6 4 3 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 35 | . 1 . . . 5 6 5 8 . 10 Power 3 | . 1 . . . . 1 . . . 1 Propulsion 15 | . . . . . 1 2 4 4 . 4 Utility 11 | . . . . . 2 3 1 1 . 4 Weapon 6 | . . . . . 2 . . 3 . 1 Highest Loss Streak 8 | . 1 . . . 3 2 3 4 . 8 Average Slot Usage (%) 94 | . 87 99 100 100 91 97 97 90 92 90 Engine 4 | . 13 13 14 14 9 5 . . . . Core 4 | . . . . . . 1 7 7 7 6 Leg 25 | . 28 1 . . 27 29 29 27 30 28 Wheel 3 | . . 26 28 28 6 . . . . . Device 1 | . . . . . . 6 . . . . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 15 | . . . . . 5 15 21 23 23 22 Hackware 1 | . . . . . . 6 3 . . . Protection 11 | . 3 14 14 14 18 7 10 8 15 14 Ballistic Gun 13 | . 23 28 28 28 14 14 14 7 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 12 29 29 29 29 42 43 40 45 45 49 Greatest Support 67 | 20 20 32 32 32 40 40 40 67 67 67 Greatest Overweight (x) 10 | . 1 . . . 1 1 1 . . 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 11 13 15 15 15 15 15 15 15 Average Carried 13 | . 7 10 11 14 11 14 14 12 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 11 13 15 15 15 14 15 15 12 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1446 | 200 31 61 . 8 281 361 225 213 30 36 Remotely . | . . . . . . . . . . . Salvage Created 2259 | . 52 34 . . 418 605 245 249 . 656 Parts 103 | . 6 4 . . 19 27 8 17 . 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 4 13 . 20 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 3 2 . . 8 12 7 10 . 11 Guns 50 | . 3 2 . . 8 12 7 7 . 11 AOE 3 | . . . . . . . . 3 . . Classes Destroyed 8 | . 1 . . . 2 3 . . . 2 Builder 1 | . . . . . . 1 . . . . Swarmer 16 | . 3 2 . . . . 3 8 . . Grunt 22 | . . . . . 7 7 3 . . 5 Brawler 3 | . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . 1 Sentry 6 | . . . . . . 3 1 1 . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 2 . 1 . 1 Best Kill Streak 4 | . 3 2 . . 3 4 3 4 . 4 Combat Bots Only 4 | . 3 2 . . 3 3 3 4 . 4 Max Kills in Single Turn 3 | . 1 1 . . 1 1 1 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 4978 | . 289 74 . . 693 925 702 712 . 1583 Core 856 | . 61 22 . . 60 99 88 91 . 435 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 66 89 . . . . . Volleys Fired 97 | . 7 4 . 2 25 27 15 17 . . Largest 2 | . 2 2 . 2 2 2 2 2 . . Hottest 76 | . 60 40 . 40 43 56 52 76 . . Shots Fired 302 | . 14 8 . 4 70 69 50 31 . 56 Gun 295 | . 14 8 . 4 70 69 50 24 . 56 Cannon 4 | . . . . . . . . 4 . . Launcher 3 | . . . . . . . . 3 . . Special . | . . . . . . . . . . . Kinetic 292 | . 7 8 . 4 70 69 50 28 . 56 Thermal . | . . . . . . . . . . . Explosive 3 | . . . . . . . . 3 . . Electromagnetic 7 | . 7 . . . . . . . . . Robot Hit Streak 35 | . 2 1 . 5 18 23 35 6 . 25 Robot Miss Streak 4 | . 2 4 . . 4 3 2 3 . 1 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . Autonomous 118 | . . . . . 23 15 20 4 . 56 Shots Hit Robots 229 | . 8 2 . 4 52 57 35 17 . 54 Core Hits 103 | . 3 2 . 1 21 27 14 13 . 22 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 2 Critical Strikes 5 | . 1 . . . . 1 1 . . 2 Destroy 4 | . . . . . . 1 1 . . 2 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5531 | . 97 34 . 42 791 1404 936 652 . 1575 Guns 5234 | . 97 34 . 42 791 1388 936 439 . 1507 Cannons . | . . . . . . . . . . . Explosions 213 | . . . . . . . . 213 . . Melee 68 | . . . . . . . . . . 68 Ramming 16 | . . . . . . 16 . . . . Kinetic 5202 | . 65 34 . 42 791 1388 936 439 . 1507 Thermal . | . . . . . . . . . . . Explosive 213 | . . . . . . . . 213 . . Electromagnetic 32 | . 32 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 68 | . . . . . . . . . . 68 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . 34 . . Projectiles . | . . . . . . . . . . . Explosions 34 | . . . . . . . . 34 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 45 | . . . . 6 45 24 18 . . 1 Average Temperature 11 | . . . . 4 16 8 7 . . 1 Received Heat Transfer 1353 | . 108 . . . 405 312 195 18 . 315 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 135 | . 100 99 . . 123 135 . . . . Initial 49 | . . 34 . . . 49 . . . . Average 44 | . 61 96 . . 66 38 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 72 | . 7 3 . . 16 16 7 11 . 12 Peak Tracking Total 4 | . 3 3 . . 4 3 3 4 . 4 Tactical Retreats 2 | . . . . . 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . 1 4 . . . . . Triggered 4 | . . . . . 3 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 10 | . 1 . 1 . . 7 . . 1 . Terminals 4 | . . . . . . 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . 1 . 1 . . 14 . . 3 . Successful 9 | . 1 . 1 . . 4 . . 3 . Failed 10 | . . . . . . 10 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 1 . 1 . . 8 . . 1 . Terminals 11 | . . . . . . 11 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 1 . . 3 . Part Schematic 3 | . . . . . . . . . 3 . Unreport Threat 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Built 1 | . . . . . . 1 . . . . Matter 212 | . . . . . . 212 . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6803 | . 263 166 248 355 586 1576 727 578 1237 1067 Spaces Moved 4963 | 1 175 146 248 304 330 951 547 416 1004 841 Core 4 | . . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 4139 | 1 175 . . . 208 951 547 416 1004 837 Wheels 820 | . . 146 248 304 122 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 100 100 100 100 120 120 120 122 122 Average Speed 121 | 120 129 100 100 100 115 136 120 121 122 124 Slowest Speed 550 | 120 200 100 100 100 120 200 200 123 122 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 31 38 62 63 20 27 78 57 87 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 12 | . . . . 1 . . 4 1 4 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . . . 16 11 14 22 . 27 Melee . | . . . . . . . . . . . Projectile 70 | . . . . . 16 11 14 2 . 27 AOE 20 | . . . . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5563 | . 201 157 248 352 500 1178 586 459 1020 862 Wait 290 | . . . . 38 94 147 5 5 1 . Move 4953 | . 174 145 247 303 329 950 546 415 1003 841 Hop . | . . . . . . . . . . . Pick Up 76 | . 10 3 1 5 14 18 6 10 5 4 Fast Attach 9 | . . . . . 1 3 2 . 2 1 Attach 44 | . 1 1 . . 15 7 7 8 . 5 Detach 9 | . . . . . 7 . 1 . . 1 Swap 23 | . 2 2 . . 5 8 1 3 1 1 Drop 49 | . 7 . . 3 6 17 3 1 7 5 Fire 97 | . 7 4 . 2 25 27 15 17 . . Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . 2 . . . . . . 1 1 Trap 5 | . . . . 1 4 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Discovered new exit (range 14) 264 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 426 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 426 | -10/Mines | Discovered new exit (range 5) 430 | -10/Mines | Entered Exiles 443 | -10/Exiles | Discovered new exit (range 15) 457 | -10/Exiles | Met 8R-AWN 471 | -10/Exiles | Met EX-HEX 502 | -10/Exiles | Met EX-BIN 514 | -10/Exiles | Aligned with FarCom system 515 | -10/Exiles | Given EX-Vault access code 567 | -10/Exiles | Opened EX-Vault 574 | -10/Exiles | Found AWS/Gauss 594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 631 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Discovered new exit (range 11) 678 | -10/Exiles | Left Exiles lab with AWS/Gauss 678 | -10/Exiles | Entered Mines 801 | -9/Mines | Found a hidden stash of uninstalled traps 825 | -9/Mines | Learned location of Storage (-9) 1016 | -9/Mines | Learned location of 1 exit from Materials 1028 | -9/Mines | Discovered new exit (range 5) 1033 | -9/Mines | Entered Materials 1033 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1034 | -8/Materials | Identified exit to Factory 1149 | -8/Materials | Lost 3 parts (1n1u1w) 1546 | -8/Materials | Discovered exit to Factory (range 16) 1619 | -8/Materials | Entered Factory 1619 | -7/Factory | Evolved 2 slots: Utility x2 1826 | -7/Factory | Build established: Scavenger-Mutant 2940 | -7/Factory | Fabricated Imp. Remote Datajack? 3147 | -7/Factory | Discovered new exit (range 16) 3193 | -7/Factory | Identified exit to Lower Caves 3195 | -7/Factory | Entered Lower Caves 3196 | -7/Lower Caves | Encountered a Warlord checkpoint 3296 | -7/Lower Caves | Learned 4 Factory zone layouts 3505 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3606 | -7/Lower Caves | Lost 3 parts (2n1u) 3910 | -7/Lower Caves | Discovered new exit (range 12) 3920 | -7/Lower Caves | Identified exit to Lower Caves 3922 | -7/Lower Caves | Entered another Lower Caves area 4042 | -7/Lower Caves | Lost 4 parts (2n2w) 4198 | -7/Lower Caves | Spotted B-75 Beast 4387 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4495 | -7/Lower Caves | Discovered new exit (range 5) 4498 | -7/Lower Caves | Encountered a Warlord checkpoint 4499 | -7/Lower Caves | Identified exit to Zion 4500 | -7/Lower Caves | Entered Zion 4532 | -7/Zion | Given A8's code to call for help 4558 | -7/Zion | Discovered new exit (range 15) 4575 | -7/Zion | Identified exit to Proximity Caves 4581 | -7/Zion | Build established: Mutant 4859 | -7/Zion | Received a hallucinogenic algorithm 4919 | -7/Zion | Learned location of Quarantine (-2) 5063 | -7/Zion | Found Prototype Device 5063 | -7/Zion | Identified Phasing AFG 5092 | -7/Zion | Found CR-A16's Pointy Stick 5472 | -7/Zion | Rebuked by Imprinter 5737 | -7/Zion | Entered Proximity Caves 6074 | -6/Proximity Caves | Spotted B-75 Beast 6220 | -6/Proximity Caves | Learned Factory trap positions 6516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6767 | -6/Proximity Caves | Core integrity fell below 50% 6784 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6792 | -6/Proximity Caves | Core integrity fell below 20% 6804 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06756_ Carbon-fiber Leg blasted off. 06756_ Knocked back. 06760_ CR-A16's Pointy Stick blasted off. 06760_ Knocked back. 06762_ Acquired CR-A16's Pointy Stick. 06763_ Carbon-fiber Leg destroyed. 06763_ Knocked back. 06769_ Lgt. Nuclear Core destroyed. 06769_ Imp. Medium Armor Plating destroyed. 06769_ Carbon-fiber Leg destroyed. 06769_ Knocked back. 06775_ Titanium Leg destroyed. 06779_ Imp. Medium Armor Plating destroyed. 06782_ Imp. Targeting Computer destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which rumbles to life. 06785_ Knocked back. 06797_ Power Sword destroyed. 06797_ Knocked back. 06801_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ## """" "" "## ######???????????????????? | | ## #"" """ "# ##???????????????????????? | | ## ## "" " #???????????????????????? | | ## # ??#" """"" ##??????????????????????? | | ### ?#??##" " ##?????????????????????? | | #??#? #?????????????????????? | | #???? #?????????????????????? | | #????# ### ##?????????????????????? | | ##???## ## ### #??????????????????????? | | ###??# ?##### #??????????????????????? | | ##?# ## ### ##?????????????????????? | | ##???## ###???????????????????? | | #????## ##??????????????????? | | % #?????## ## #??????????????????? | | #??????#### ?## #? ????????????????? | | #?????????## #??## % ##? ????????????????? | | # #????##########?####% ## ####?????????????? | | ## ##???# ###### #?????????????? | | ?## #??## ##;# % #????????????? | | ??#####??# ##????????????? | | ?????????# ## #####?????????????? | | ?????????# #? ##?????????????????? | | ?????????## ]] #? ###????????????????? | | ??????????## #;; ### ?????????????????? | | ????####???## ###; ;#? ###????????????????? | | ##?## ##???## ##?# %@## ##?????????????????? | | ### ####### #?# % % #?????????????????? | | ## ###?## %%% #?????????????????? | | ###### #?????????????????? | | ########### ## BB #?????????????????? | | ##?????????####### BB #?????????????????? | | ######????????????????## #?????????????????? | | ##??????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumRelaySword Manual? 0 Play Time 01:00:24 Cumulative 61.0 hours Start 2021.08.10 @ 22:20:27 End 2021.08.10 @ 23:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 438fe7af-a4c3-44b0-ac21-7e98d30eafa9