Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 06:02:46 Player: Shin Result: Destroyed by GT-JEI(M) with Heavy Beamcaster Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (2124) 2124 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 9613 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 58/100 System Corruption 18% Temperature Cool (9) Movement Treading (160) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Spiked Heavy Treads > --- UTILITY (9) ------ 0b10 Decoder Chip [Generic] Core Analyzer Hacking Suite Heart of Steel > --- WEAPON (2) ------- Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Advanced Weight Redist. System Core Analyzer Improved Cloaking Device Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Backup Power III Reinforced Antimatter Reactor Makeshift Flight Unit Improved Heat Sink Improved Coolant Injector Medium Storage Unit Gravity Neutralizer Microactuators Microactuators Nanoactuators Makeshift ECM Suite Advanced Thermal Shield Point Defense System Experimental Hacking Suite System Restoration Module Heart of Steel Backup Laser III Powered Hammer [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Aluminum Leg Treads Spiked Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . Utility 7 | . . . . . 2 2 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 123 | 1 9 . 2 . 32 3 15 12 1 . 4 3 1 1 12 27 Power 15 | . 1 . . . 5 . 1 1 . . 1 . 1 . 3 2 Engine 4 | . 1 . . . 2 . . . . . . . . . . 1 Core 9 | . . . . . 3 . 1 1 . . 1 . 1 . 2 . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 26 | . 5 . . . 10 . 2 1 . . . 2 . . 1 5 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 13 | . 2 . . . 8 . 1 . . . . . . . . 2 Wheel 6 | . 3 . . . 1 . 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 . . 1 . . . 2 . . 1 1 Utility 53 | 1 1 . . . 6 3 6 7 1 . 2 1 . 1 8 16 Device 33 | 1 . . . . 4 1 4 4 1 . 1 . . 1 5 11 Storage 7 | . 1 . . . . . 2 1 . . . 1 . . . 2 Processor 3 | . . . . . . 1 . 1 . . . . . . . 1 Hackware 4 | . . . . . . . . . . . 1 . . . 2 1 Protection 6 | . . . . . 2 1 . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | . 2 . 2 . 11 . 6 3 . . 1 . . . . 4 Energy Gun 7 | . . . . . 2 . 3 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 4 . . . . . . . . . . . Ballistic Cannon 6 | . 2 . 2 . 1 . . . . . . . . . . 1 Launcher 3 | . . . . . 2 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 . 2 1 . . 1 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . . . . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 11 | . . . . . . . . . . . . . . . . 11 Parts Lost 40 | . 1 . . . 4 . 7 1 . . . . . . 3 24 Power 8 | . 1 . . . 1 . 1 . . . . . . . 1 4 Propulsion 10 | . . . . . . . 3 . . . . . . . 1 6 Utility 18 | . . . . . 2 . 2 1 . . . . . . 1 12 Weapon 4 | . . . . . 1 . 1 . . . . . . . . 2 Highest Loss Streak 10 | . 1 . . . 4 . 7 1 . . . . . . 3 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 91 100 100 100 98 100 52 67 76 76 80 82 82 82 76 53 Engine 4 | . 10 14 14 14 3 7 3 . . . . . . . 2 . Core 4 | . . . . . 4 . 2 7 7 7 13 11 11 11 7 1 Leg 10 | . 13 14 14 14 35 30 12 . . . . . . . . . Wheel 4 | . 10 14 14 14 . . . . . . . . . . . 1 Flight 3 | . . . . . . . . 7 7 7 6 17 17 17 11 2 Device 16 | . 14 14 14 14 19 15 10 23 23 23 20 17 17 17 18 13 Storage 8 | . 14 14 14 14 9 7 3 3 7 7 6 5 5 5 5 3 Processor 3 | . . . . . . 7 3 5 7 7 6 5 5 5 5 7 Hackware 3 | . . . . . . . . . . . 6 5 5 5 15 9 Protection 3 | . . . . . 7 15 6 3 7 7 6 5 5 5 1 1 Energy Gun 2 | . . . . . 7 15 8 6 . . . . . . . 2 Ballistic Cannon 9 | . 27 28 28 28 3 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 7 7 7 6 11 11 11 6 3 Naked Turns 45 | . . . . . . . 45 . . . . . . . . . Heaviest Build 107 | 12 92 92 92 92 98 106 107 29 35 35 42 66 67 73 74 89 Greatest Support 75 | 20 20 10 10 10 58 58 58 59 59 59 59 75 75 75 75 75 Greatest Overweight (x) 27 | . 9 9 9 9 1 1 10 . . . . . . . . 27 Average Overweight (x) 1 | . 6 9 9 9 1 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 20 20 20 20 20 Average Capacity 19 | 8 24 25 25 25 25 25 13 7 10 10 10 14 20 20 20 15 Most Carried 25 | 7 24 24 24 24 25 23 24 10 10 10 10 11 13 14 20 20 Average Carried 14 | 6 12 24 23 24 23 22 13 6 9 10 8 9 11 13 14 10 Final Capacity 25 | 8 25 25 25 25 25 25 5 10 10 10 10 20 20 20 20 5 Final Carried 24 | 7 24 24 24 24 24 23 5 10 10 10 10 11 12 14 20 . Class Distribution -------------------- 66% | Mutant 15% | Hacker-Mutant 6% | Scavenger-Mutant 6% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Matter Collected 2363 | 210 269 . 20 60 660 . . 190 20 . 20 . 60 10 45 799 Remotely 595 | . . . . . 595 . . . . . . . . . . . Salvage Created 1956 | 126 390 . . 58 703 . . 217 111 . 41 . 42 . 108 160 Parts 90 | 7 16 . . 3 43 . . 2 6 . 5 . . . 5 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 . . . . . . 10 Prevented 2 | . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 44 | . 9 . . 2 20 . . 3 4 . 1 . 1 . 2 2 Melee 7 | . . . . . . . . . 4 . 1 . . . 2 . Guns 11 | . . . . . 9 . . . . . . . . . . 2 Cannons 14 | . 9 . . 2 3 . . . . . . . . . . . AOE 8 | . . . . . 8 . . . . . . . . . . . Classes Destroyed 10 | 2 3 . . . 3 . . . 1 . . . . . 1 . Builder 5 | . . . . . 5 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 4 | 1 2 . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . Swarmer 6 | . 3 . . . . . . . 3 . . . . . . . Grunt 26 | . 6 . . 2 16 . . 2 . . . . . . . . Sentry 3 | . . . . . 2 . . 1 . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . Programmer 7 | . . . . . . . . . 1 . 1 . 1 . 2 2 Packrat 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 3 . . 2 9 . . 2 3 . 1 . 1 . 2 1 Combat Bots Only 6 | . 3 . . 2 6 . . 2 3 . 1 . 1 . 2 1 Max Kills in Single Turn 4 | 2 1 . . 1 4 . . 1 1 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Damage Taken 6780 | . 353 . . 132 1313 . 322 154 133 . 15 . 122 212 711 3313 Core 1644 | . 27 . . 49 235 . 99 6 15 . . . 20 34 82 1077 Absorbed by Shields 207 | . . . . . 50 . 12 . . . . . . . 60 85 Redirected to Shielding 139 | . . . . . 112 . 27 . . . . . . . . . Regen/Repaired (Parts) 65 | . 65 . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 69 57 . . . . 82 100 . . 94 . . Volleys Fired 131 | 7 23 . . 5 60 . 3 . . . . . . . . 33 Largest 2 | 2 2 . . 2 2 . 2 . . . . . . . . 1 Hottest 95 | 80 78 . . 78 78 . 95 . . . . . . . . 40 Shots Fired 219 | 14 46 . . 10 111 . 5 . . . . . . . . 33 Gun 109 | 14 . . . . 57 . 5 . . . . . . . . 33 Cannon 101 | . 46 . . 10 45 . . . . . . . . . . . Launcher 9 | . . . . . 9 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 131 | . 46 . . 10 75 . . . . . . . . . . . Thermal 70 | 7 . . . . 27 . 3 . . . . . . . . 33 Explosive 9 | . . . . . 9 . . . . . . . . . . . Electromagnetic 9 | 7 . . . . . . 2 . . . . . . . . . Robot Hit Streak 10 | 4 7 . . 3 9 . 7 . . . . . . . . 10 Robot Miss Streak 5 | 3 3 . . 2 5 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 170 | 7 25 . . 6 70 . 5 7 8 . 1 . 4 . 5 32 Core Hits 100 | 4 14 . . 3 64 . . . 3 . 1 . . . 2 9 Critical Kills 3 | . . . . . . . . . 1 . 1 . . . 1 . Critical Parts Destroyed 8 | . . . . . . . . 1 1 . . . 3 . 1 2 Critical Strikes 18 | . 1 . . . 5 . 1 1 2 . 1 . 3 . 2 2 Burn 3 | . . . . . 2 . 1 . . . . . . . . . Blast 4 | . 1 . . . 3 . . . . . . . . . . . Smash 11 | . . . . . . . . 1 2 . 1 . 3 . 2 2 Melee Attacks 86 | . . . . . 3 . . 16 13 . 6 . 5 . 28 15 Impact 83 | . . . . . 3 . . 16 11 . 5 . 5 . 28 15 Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . 2 . 1 . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 2 . . . 1 . . . Damage Inflicted 5303 | 91 604 . . 139 2229 . 47 460 387 . 72 . 271 . 327 676 Guns 1020 | 91 . . . . 486 . 47 . . . . . . . . 396 Cannons 1389 | . 571 . . 139 679 . . . . . . . . . . . Explosions 1097 | . 33 . . . 1064 . . . . . . . . . . . Melee 1797 | . . . . . . . . 460 387 . 72 . 271 . 327 280 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1665 | . 571 . . 139 955 . . . . . . . . . . . Thermal 750 | 66 33 . . . 210 . 45 . . . . . . . . 396 Explosive 1064 | . . . . . 1064 . . . . . . . . . . . Electromagnetic 27 | 25 . . . . . . 2 . . . . . . . . . Impact 1747 | . . . . . . . . 460 337 . 72 . 271 . 327 280 Slashing . | . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . 50 . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 1 . . . . 4 18 Average Corruption 7 | . . . . . . . . . 1 1 . . . . 2 9 Corruption Purged 9 | . . . . . . . . . . . . . . . 4 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . . . . 4 37 Message Errors 13 | . . . . . . . . . . . . . . . 1 12 Matter Fused 10 | . . . . . . . . . . . . . . . 2 8 Heat Flow Errors 9 | . . . . . . . . . . . . . . . 1 8 Energy Discharges 5 | . . . . . . . . . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 835 | . . . . . 59 . . 182 107 . . . 226 . 160 101 Projectiles 25 | . . . . . 25 . . . . . . . . . . . Explosions 34 | . . . . . 34 . . . . . . . . . . . Melee 776 | . . . . . . . . 182 107 . . . 226 . 160 101 Knockbacks 24 | . 7 . . . 11 . . 2 . . . . 2 . 2 . Impact 6 | . . . . . . . . 2 . . . . 2 . 2 . Kinetic 17 | . 7 . . . 10 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 263 | 54 185 . . 183 12 . 17 . . . . . 3 . 182 263 Average Temperature 72 | 22 69 . . 102 4 . 10 . . . . . 3 . 92 101 Received Heat Transfer 1653 | . 141 . . 93 597 . . 60 . . . . 18 . . 744 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 . . . . . . 2 . Impact Corruptions 26 | . . . . . . . . 7 3 . . . 7 . 6 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 3 Heat Transferred 2124 | 150 50 . . . 740 . 185 . . . . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Peak Influence 447 | 15 179 36 . 68 447 102 45 163 . . 194 1 . . 401 . Initial 160 | . 9 36 . . 26 102 35 31 . . 57 1 . . 160 . Average 125 | 5 61 36 . 60 219 102 20 84 . . 76 1 . . 250 . Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . 2 . Low Security (%) 74 | 100 100 100 . 100 35 100 100 100 . . 100 100 . . 19 . Level 1 22 | . . . . . 59 . . . . . . . . . 66 . Level 2 2 | . . . . . 5 . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 4 . . 1 . . 2 . . . 1 . Investigation 4 | . 1 . . . . . . 1 . . 2 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 5 | . 1 . . . 4 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Distress Signals 4 | . 1 . . . 1 . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 142 | . 23 . . 2 37 1 6 5 4 . 4 . 6 14 10 30 Peak Tracking Total 10 | . 3 . . 2 8 1 6 2 3 . 3 . 4 5 6 10 Tactical Retreats 24 | . . . . . 4 . 1 1 . . 1 . 1 3 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Traps Triggered 3 | . 1 . . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . 1 . . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Machines Disabled 4 | . 2 . . . 1 . . . . . . . . . 1 . Max in Single Turn 2 | . 2 . . . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Machines Accessed 28 | . 7 . 2 . 1 . . 5 2 . 7 . . . 4 . Terminals 13 | . 5 . . . . . . 3 . . 2 . . . 3 . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . . . 1 . . 1 . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 72 | . 28 . 5 . 4 . . 12 2 . 13 . . . 8 . Successful 40 | . 17 . 5 . 2 . . 4 2 . 7 . . . 3 . Failed 31 | . 10 . . . 2 . . 8 . . 6 . . . 5 . Catastrophic 2 | . 1 . . . . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 27 | . 13 . 1 . . . . 3 . . 5 . . . 5 . Terminals 41 | . 23 . . . . . . 9 . . 3 . . . 6 . Fabricators 5 | . . . . . . . . 2 . . 3 . . . . . Repair Stations 4 | . 2 . . . . . . . . . . . . . 2 . Recycling Units 5 | . 3 . . . . . . . . . 2 . . . . . Scanalyzers 10 | . . . . . 4 . . 1 . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 11 . 5 . . . . 2 2 . 1 . . . 1 . Record 4 | . . . 4 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . 3 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Protovariant Controls 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . 1 . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 2 . . . . . Report Inventory 3 | . 1 . . . . . . . . . 2 . . . . . Scanalyzer 3 | . . . . . 2 . . . . . 1 . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . . . . 2 . . 3 . . . 1 . Terminals 6 | . 3 . . . . . . 1 . . 1 . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 5 | . 3 . . . . . . 1 . . . . . . 1 . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 7 . . . 1 . . 4 . . 5 . . . 4 . Full Trace Events 3 | . 1 . . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 1 1 . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 26 26 . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 26 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Turns Passed 8824 | 78 1666 28 1017 69 1403 134 204 572 268 27 611 89 406 80 637 1535 Spaces Moved 7633 | 46 649 14 468 26 577 69 232 938 443 54 953 175 835 163 829 1162 Core 473 | . . . . . . . 195 6 . . . . . . . 272 Treads 1 | . . . . . . . . . . . . . . . . 1 Legs 973 | 46 162 . . . 577 69 34 . . . . . . . . 85 Wheels 1333 | . 487 14 468 26 . . 3 . . . . . . . . 335 Hover . | . . . . . . . . . . . . . . . . . Flight 4853 | . . . . . . . . 932 443 54 953 175 835 163 829 469 Fastest Speed 42 | 120 120 215 215 215 190 190 50 50 50 50 50 47 47 47 42 42 Average Speed 98 | 120 233 215 215 215 190 190 75 50 50 50 50 47 47 47 47 113 Slowest Speed 1400 | 120 400 215 215 215 190 190 230 50 50 50 50 47 47 47 49 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 78 5 71 8 40 2 70 16 44 7 16 4 78 26 16 56 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 1 . . 2 Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . . . 2 . . . 4 2 . 2 Spaces Dug 34 | . . . . . 3 . . 9 . . 4 . . . 13 5 Terrain Destroyed 79 | . 12 . . 1 35 . . 9 . . 4 . . . 13 5 Melee 34 | . . . . . 3 . . 9 . . 4 . . . 13 5 Projectile 3 | . 2 . . 1 . . . . . . . . . . . . AOE 42 | . 10 . . . 32 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Total 8596 | 55 752 13 482 30 770 73 252 1011 482 53 1080 181 843 165 1027 1327 Wait 455 | . 43 . . . 54 . . 26 11 . 113 . 1 . 140 67 Move 7616 | 45 648 13 467 25 576 69 231 937 442 53 950 174 834 162 828 1162 Hop 1 | . . . . . . . . . . . 1 . . . . . Pick Up 112 | 2 23 . 5 . 24 1 2 16 7 . 4 3 2 2 12 9 Fast Attach 11 | . 2 . . . 1 . 4 2 1 . 1 . . . . . Attach 74 | 1 3 . . . 12 2 9 7 . . 3 2 1 . 9 25 Detach 15 | . . . . . 2 . 1 1 . . . . . . 5 6 Swap 38 | . 4 . 2 . 19 1 2 3 . . . 1 . 1 3 2 Drop 63 | . 6 . 8 . 19 . . 3 10 . 3 1 1 . 4 8 Fire 131 | 7 23 . . 5 60 . 3 . . . . . . . . 33 Melee 80 | . . . . . 3 . . 16 11 . 5 . 4 . 26 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 749 | -10/Materials | Discovered new exit (range 10) 824 | -10/Materials | Central database locked down 920 | -10/Materials | Repaired Aluminum Leg 973 | -10/Materials | Discovered new exit (range 14) 1745 | -10/Materials | Entered Mines 1758 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -10/Mines | Discovered new exit (range 5) 1773 | -10/Mines | Entered Exiles 1865 | -10/Exiles | Met 8R-AWN 1906 | -10/Exiles | Met EX-HEX 2024 | -10/Exiles | Met EX-DEC 2115 | -10/Exiles | Learned location of Zion (-7) 2384 | -10/Exiles | Met EX-BIN 2432 | -10/Exiles | Aligned with FarCom system 2434 | -10/Exiles | Given EX-Vault access code 2503 | -10/Exiles | Opened EX-Vault 2526 | -10/Exiles | Found Flying Fortress v7 2579 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2751 | -10/Exiles | Discovered new exit (range 14) 2790 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2790 | -10/Exiles | Entered Mines 2844 | -9/Mines | Discovered new exit (range 7) 2859 | -9/Mines | Entered Materials 2859 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3115 | -8/Materials | Build established: Skirmisher 3160 | -8/Materials | Lost 4 parts (1p2u1w) 3432 | -8/Materials | Build established: Mutant 4197 | -8/Materials | Discovered new exit (range 14) 4262 | -8/Materials | Entered Factory 4262 | -7/Factory | Evolved 2 slots: Utility x2 4285 | -7/Factory | Build established: Scavenger-Mutant 4396 | -7/Factory | Sucked down chute 4396 | -7/Factory | Entered Waste 4458 | -7/Waste | Spotted C-40 Crusher 4472 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4475 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4481 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4484 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4487 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4496 | -7/Waste | Released all parts (6) 4496 | -7/Waste | Spotted C-40 Crusher 4518 | -7/Waste | Lost 7 parts (1p3n2u1w) 4553 | -7/Waste | Spotted C-40 Crusher 4560 | -7/Waste | Spotted C-40 Crusher 4572 | -7/Waste | Spotted C-40 Crusher 4576 | -7/Waste | Spotted C-40 Crusher 4584 | -7/Waste | Discovered new exit (range 16) 4600 | -7/Waste | Entered Factory 4776 | -7/Factory | Build established: Mutant 5153 | -7/Factory | Discovered new exit (range 6) 5172 | -7/Factory | Entered Lower Caves 5203 | -7/Lower Caves | Found Prototype Device 5432 | -7/Lower Caves | Discovered new exit (range 12) 5440 | -7/Lower Caves | Entered another Lower Caves area 5441 | -7/Lower Caves | Discovered new exit (range 14) 5467 | -7/Lower Caves | Entered Factory 5467 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5502 | -6/Factory | Identified exit to DSF 6074 | -6/Factory | Discovered new exit (range 7) 6078 | -6/Factory | Entered another Factory area 6078 | -5/Factory | Accompanied by 1 ally 6078 | -5/Factory | Evolved 2 slots: Propulsion x2 6150 | -5/Factory | Discovered new exit (range 7) 6167 | -5/Factory | Entered Upper Caves 6167 | -5/Upper Caves | Accompanied by 1 ally 6382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6473 | -5/Upper Caves | Spotted B-75 Beast 6490 | -5/Upper Caves | Learned location of 1 exit from Factory 6568 | -5/Upper Caves | Discovered new exit (range 11) 6573 | -5/Upper Caves | Entered another Upper Caves area 6650 | -5/Upper Caves | Discovered new exit (range 5) 6652 | -5/Upper Caves | Build established: Derelict-Mutant 6653 | -5/Upper Caves | Entered Factory 6653 | -4/Factory | Evolved 2 slots: Utility x2 6654 | -4/Factory | Identified exit to Research 6658 | -4/Factory | Identified exit to DSF 6936 | -4/Factory | Lost 3 parts (1p1n1u) 6955 | -4/Factory | Build established: Hacker-Mutant 7242 | -4/Factory | Discovered new exit (range 3) 7268 | -4/Factory | Found Prototype Hackware 7290 | -4/Factory | Entered Upper Caves 7340 | -4/Upper Caves | Encountered a Warlord checkpoint 7458 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7493 | -4/Upper Caves | Lost 3 parts (1p1n1u) 7730 | -4/Upper Caves | System corruption reached 10% 7744 | -4/Upper Caves | Lost 10 parts (2p2n5u1w) 7884 | -4/Upper Caves | Learned location of Quarantine (-3) 8214 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8214 | -4/Upper Caves | Learned location of Armory (-3) 8356 | -4/Upper Caves | Core integrity fell below 50% 8356 | -4/Upper Caves | Identified Heart of Steel 8357 | -4/Upper Caves | Identified Exp. Hacking Suite 8393 | -4/Upper Caves | Lost 9 parts (1p1n6u1w) 8677 | -4/Upper Caves | Build established: Mutant 8790 | -4/Upper Caves | Core integrity fell below 20% 8815 | -4/Upper Caves | Attacked by a faux Warlord 8825 | -4/Upper Caves | Destroyed by GT-JEI(M) with Heavy Beamcaster Last Messages --------------- 08729_ System corrupted: Component data lost. 08755_ QUA<&GKLYGGLKJHA>A3 GO%B< 08755_ Acquired 73 matter. 08778_ System corrupted: Energy discharge (-19). 08791_ Flexi-carbon Leg destroyed. 08794_ System corrupted: Heat flow error (+288). 08796_ Critical hit (Burn: +37). 08798_ Acquired 24 matter. 08800_ Acquired 87 matter. 08802_ Acquired 84 matter. 08807_ Critical hit (Burn: +37). 08812_ V 1ZX6IW7RSLX2ISUZBHWT:CPT