Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 01:13:23 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (174) 870 Value Destroyed (6899) 6899 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1517) 1517 TOTAL SCORE: 15526 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 672 Met Data Miner 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer System Guard > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Phasing AFG Guided Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Magnetic Acceleration Cannon Power Maul > --- INVENTORY -------- Angular Momentum Engine Advanced Treads Improved Medium Treads Improved Cooling System Improved Cooling System Matter Compressor Advanced Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Hacking Suite Hacking Suite System Guard Hacking Drone Bay Phasing AFG Heavy Plasma Cannon Hypervelocity Gauss Rifle Slug Cannon Advanced EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Guided Missile Launcher Long-range Missile Launcher Improved Datajack Power Maul [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . 1 Utility 5 | . . . . . . 2 . . . . . 2 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 106 | 7 1 3 . . 1 11 33 1 2 . . 5 5 4 5 3 25 Power 11 | 1 . . . . . 1 3 . 1 . . . 1 . . . 4 Engine 8 | 1 . . . . . 1 2 . 1 . . . 1 . . . 2 Core 2 | . . . . . . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 24 | 2 1 . . . 1 3 10 . . . . . 1 2 1 . 3 Treads 17 | 1 1 . . . . 2 7 . . . . . 1 2 . . 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | 1 . . . . 1 1 3 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 30 | 2 . . . . . 6 4 1 . . . 4 . 2 1 2 8 Device 10 | 1 . . . . . 2 1 . . . . 1 . 2 . 2 1 Storage 4 | 1 . . . . . 1 2 . . . . . . . . . . Processor 10 | . . . . . . 2 . . . . . 2 . . 1 . 5 Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection 5 | . . . . . . 1 . 1 . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 3 . . . 1 16 . 1 . . 1 3 . 3 1 10 Energy Gun 5 | 1 . . . . . . 4 . . . . . . . . . . Energy Cannon 4 | . . 1 . . . . 1 . . . . . 1 . . . 1 Ballistic Gun 14 | 1 . 1 . . . 1 2 . . . . 1 . . 1 . 7 Ballistic Cannon 5 | . . . . . . . 2 . 1 . . . 1 . 1 . . Launcher 7 | . . . . . . . 4 . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . 1 . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . . . 4 . . . . . . . 1 . . Parts Lost 61 | . 1 . . . . 3 14 1 2 . . 2 1 3 . 1 33 Power 8 | . . . . . . 1 2 . 1 . . 1 . . . . 3 Propulsion 16 | . 1 . . . . . 6 . . . . . 1 2 . . 6 Utility 11 | . . . . . . 1 . 1 . . . 1 . 1 . . 7 Weapon 26 | . . . . . . 1 6 . 1 . . . . . . 1 17 Highest Loss Streak 13 | . 1 . . . . 3 5 1 2 . . 2 1 3 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 6 5 7 7 7 12 19 22 21 21 21 20 23 22 23 22 17 Power 1 | . 1 1 1 1 1 1 . 2 1 1 1 1 3 2 1 1 . Propulsion 3 | . 2 2 2 2 2 4 4 4 4 4 4 4 4 2 1 1 . Utility 7 | . 1 2 4 4 4 3 7 8 8 8 8 6 7 7 9 10 8 Weapon 5 | . 1 . . . . . 3 6 6 6 6 6 7 7 9 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . . . . 3 4 . . . . 1 1 1 2 1 7 Power 6 | . . . . . . . 2 . . . . . 1 1 1 . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . . 1 . . . . . 1 . . . 1 6 Weapon 3 | . . . . . . 1 1 . . . . . . . 1 . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 100 97 89 92 91 92 92 92 92 92 92 92 84 Engine 5 | . 14 11 11 11 11 8 5 7 6 7 7 3 5 6 6 6 1 Treads 13 | . 18 22 22 22 18 7 13 15 15 15 15 13 12 12 13 13 11 Wheel 6 | . 9 . . . 3 9 7 7 7 7 7 6 6 6 6 6 4 Device 11 | . 14 11 11 11 11 13 7 7 7 7 7 13 13 17 20 20 9 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 10 | . . . . . . 8 7 7 7 7 7 12 13 13 13 13 19 Hackware 1 | . . . . . . . 6 . . . . . . . . . . Protection 2 | . . . . . . 4 . 6 7 7 7 6 6 2 . . 3 Energy Gun 2 | . 14 6 . . . . 3 7 7 7 7 6 4 . . . . Energy Cannon 4 | . . 11 11 11 11 9 4 . . . . . 1 6 5 5 4 Ballistic Gun 8 | . 14 21 22 22 22 18 9 7 3 . . 3 6 6 6 6 9 Ballistic Cannon 5 | . . . . . . . 3 7 11 15 15 8 6 6 10 10 1 Impact Weapon 5 | . . 4 11 11 11 9 6 6 5 7 7 6 5 6 1 . 3 Peak Build Rating 94 | 7 8 10 10 10 10 31 55 55 55 51 52 63 68 70 71 78 94 Average Rating 52 | 5 7 9 10 10 10 18 45 54 52 51 51 60 67 68 69 72 76 On Entrance 38 | . 7 7 10 10 10 10 31 54 55 51 51 52 63 68 69 71 78 Avg Prop Armor Cover (%) 10 | 12 12 . . . 9 7 12 10 10 11 11 10 10 11 11 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 15 15 20 20 20 20 67 113 121 121 116 116 117 126 126 127 139 153 Greatest Support 102 | 20 40 40 40 40 40 28 44 28 28 28 28 28 28 28 28 28 102 Greatest Overweight (x) 37 | 1 1 . . . 1 6 4 4 4 4 4 4 4 4 4 4 37 Average Overweight (x) 3 | . . . . . . 4 2 3 4 4 4 4 4 4 3 4 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 8 8 8 19 24 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 8 8 8 7 8 20 25 25 25 23 24 25 25 25 25 25 25 Average Carried 20 | 2 6 5 7 7 7 13 21 24 23 23 23 22 24 24 24 24 18 Final Capacity 25 | 8 8 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 8 7 7 8 20 25 24 23 23 24 25 25 25 25 25 4 Class Distribution -------------------- 26% | Skirmisher 22% | Tank 19% | Gunner 11% | Scientist-Gunner 8% | Scientist-Skirmisher 5% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scientist-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Scientist-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5020 | 294 207 . 12 . 125 355 1078 234 175 . 325 369 207 111 69 199 1260 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7126 | 129 207 46 12 . 125 727 2166 201 114 . 222 238 244 52 . 222 2421 Parts 294 | 15 7 4 . . 9 46 76 8 1 . 7 16 5 . . 6 94 Haulers Intercepted 7 | . . . . . . 1 4 . . . . . . . . 1 1 Recyclers Shooed 4 | . . . . . . . 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 10 1 . 11 . 8 . 3 9 . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 125 | . 5 2 . . . 11 43 5 4 . 6 4 3 2 . 3 37 Melee 2 | . . . . . . . . . . . . . 1 . . . 1 Guns 51 | . 5 . . . . 6 13 1 1 . 2 3 1 . . . 19 Cannons 41 | . . . . . . 5 17 2 1 . 4 1 1 1 . 3 6 AOE 23 | . . 2 . . . . 6 2 2 . . . . . . . 11 Classes Destroyed 21 | 2 1 1 . . 1 4 5 . 1 . . 1 2 1 . . 2 Worker 10 | . . . . . 1 . 4 . . . . . . . . . 5 Builder 8 | . . 1 . . . . 3 . . . . 1 . . . . 3 Tunneler 5 | 3 . . 1 . 1 . . . . . . . . . . . . Hauler 7 | . . . . . . 1 4 . . . . . . . . 1 1 Recycler 8 | 1 . . . . 1 1 3 . . . . 1 . . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . 4 Operator 2 | . . . . . . 2 . . . . . . . . . . . Watcher 4 | . . . . . . . 2 . . . . . . . . . 2 Swarmer 14 | . . . . . . . 12 . . . . 2 . . . . . Grunt 61 | . 5 2 . . . 6 20 2 3 . 1 . 2 . . 3 17 Brawler 4 | . . . . . . 1 . . . . 1 . . . . . 2 Duelist 4 | . . . . . . . 1 1 . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . . 4 4 . . . 1 . . . . . 1 Specialist 3 | . . . . . . . . . . . . 1 . . . . 2 Hunter 9 | . . . . . . . 2 1 . . 2 . . . . . 4 Programmer 16 | . . . . . . . 4 1 . . 1 1 . . . . 9 Behemoth 2 | . . . . . . . . . 1 . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 4 3 3 1 . 3 4 8 3 3 . 2 3 2 1 . 3 10 Combat Bots Only 9 | . 3 2 . . . 4 7 3 3 . 2 2 2 1 . 3 9 Max Kills in Single Turn 3 | 1 1 3 1 . 1 2 2 2 2 . 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 1 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1008 | . 45 . . . . 41 354 20 32 . 46 17 22 29 . 36 366 Missed 292 | . 7 . . . . 11 125 4 11 . 17 4 4 8 . 10 91 Hits 716 | . 38 . . . . 30 229 16 21 . 29 13 18 21 . 26 275 Melee 10 | . . . . . . 2 4 . . . . . . 2 . . 2 Projectile 706 | . 38 . . . . 28 225 16 21 . 29 13 18 19 . 26 273 AOE 3 | . . . . . . . . . . . . . . . . . 3 Critical Strikes 30 | . . . . . . 1 8 1 1 . 1 . . . . 1 17 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 12179 | . 477 . . . . 487 3048 267 501 . 433 222 226 522 . 428 5568 Core 1937 | . 58 . . . . 73 454 13 80 . 44 32 17 72 . 81 1013 Absorbed by Shields 186 | . . . . . . . . . . . . . . 23 . 124 39 Core Remaining (%) 75 | 100 76 . . . 100 86 . . . . 15 . . . . 76 . Volleys Fired 322 | 8 24 11 . . 3 35 82 11 7 . 16 8 8 7 . 15 87 Largest 4 | 2 2 4 . . 3 3 4 4 4 . 3 3 3 3 . 4 4 Hottest 214 | 70 70 150 . . 100 103 214 187 196 . 160 150 154 164 . 204 196 Shots Fired 961 | 16 47 42 . . 9 104 248 37 28 . 46 24 25 21 . 50 264 Gun 563 | 16 47 32 . . 6 69 124 22 11 . 14 16 16 7 . 12 171 Cannon 347 | . . 10 . . 3 35 113 11 10 . 32 8 9 14 . 38 64 Launcher 51 | . . . . . . . 11 4 7 . . . . . . . 29 Special . | . . . . . . . . . . . . . . . . . . Kinetic 581 | 8 24 21 . . 6 69 128 22 14 . 32 16 17 14 . 35 175 Thermal 314 | 8 23 21 . . 3 35 94 11 7 . 14 8 8 7 . 15 60 Explosive 39 | . . . . . . . 11 4 4 . . . . . . . 20 Electromagnetic 27 | . . . . . . . 15 . 3 . . . . . . . 9 Robot Hit Streak 14 | 4 11 3 . . 6 9 10 5 6 . 10 3 7 7 . 5 14 Robot Miss Streak 9 | 3 5 1 . . 1 3 9 4 3 . 7 4 2 2 . 4 7 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . 1 Secondary Targets 5 | . 2 . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 584 | 8 30 6 1 . 5 64 171 25 16 . 29 14 27 17 . 22 149 Core Hits 337 | 5 11 1 . . 3 31 84 13 15 . 16 8 14 2 . 11 123 Critical Kills 10 | . . . . . . 1 1 . . . . . . . . 1 7 Critical Parts Destroyed 22 | . . . . . . . 10 . . . . . 1 . . 1 10 Critical Strikes 43 | . . . . . . 1 18 . . . 2 1 2 . . 2 17 Burn 1 | . . . . . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . Destroy 20 | . . . . . . 1 1 . . . . . . . . 2 16 Blast 10 | . . . . . . . 6 . . . 2 1 1 . . . . Smash 11 | . . . . . . . 9 . . . . . 1 . . . 1 Melee Attacks 62 | . . 3 1 . . . 38 . . . . 4 7 1 . . 8 Impact 59 | . . 3 1 . . . 38 . . . . 4 4 1 . . 8 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 1 . . . 8 . . . . 1 4 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19672 | 96 396 413 63 . 74 1093 5808 616 671 . 729 503 701 551 . 676 7282 Guns 6628 | 96 396 76 . . 38 590 1470 325 181 . 247 217 365 128 . 151 2348 Cannons 5536 | . . . . . 36 404 1911 129 205 . 482 160 206 363 . 525 1115 Explosions 5401 | . . 337 . . . 99 994 162 285 . . . . . . . 3524 Melee 2096 | . . . 63 . . . 1433 . . . . 126 130 60 . . 284 Ramming 11 | . . . . . . . . . . . . . . . . . 11 Kinetic 7480 | 36 199 52 . . 38 590 1850 235 259 . 482 271 363 313 . 388 2404 Thermal 5218 | 60 197 361 . . 36 404 1706 219 127 . 247 106 208 178 . 288 1081 Explosive 3706 | . . . . . . . 682 162 258 . . . . . . . 2604 Electromagnetic 1161 | . . . . . . 99 137 . 27 . . . . . . . 898 Impact 2096 | . . . 63 . . . 1433 . . . . 126 130 60 . . 284 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 3 3 3 3 4 . 1 1 1 . 7 Average Corruption 2 | . . . . . . . 2 3 3 3 3 . 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . . 33 9 7 2 13 . 11 3 1 . 20 Message Errors 20 | . . . . . . . 5 1 4 . 3 . 5 1 . . 1 Matter Fused 27 | . . . . . . . 9 6 2 . 4 . 2 1 1 . 2 Heat Flow Errors 6 | . . . . . . . 2 . . . 1 . . . . . 3 Energy Discharges 8 | . . . . . . . 3 . . 1 1 . 1 . . . 2 Parts Rejected 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 6 . . 1 1 . 1 1 . . 7 Data Loss (major) 4 | . . . . . . . 1 1 . . 1 . . . . . 1 Misfires 4 | . . . . . . . 3 . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . . 1 . . . . . 2 Weapon Failures 4 | . . . . . . . 3 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1777 | . . 149 43 . . . 999 . 14 . 8 67 126 16 . . 355 Projectiles 99 | . . . . . . . 46 . 14 . 8 1 . . . . 30 Explosions 415 | . . 149 . . . . 109 . . . . . . . . . 157 Melee 1263 | . . . 43 . . . 844 . . . . 66 126 16 . . 168 Knockbacks 26 | . . . 1 . . . 11 1 1 . 5 2 2 . . 2 1 Impact 5 | . . . 1 . . . 3 . . . . . . . . . 1 Kinetic 18 | . . . . . . . 7 1 1 . 5 1 2 . . 1 . Secondary 3 | . . . . . . . 1 . . . . 1 . . . 1 . Self-Inflicted Damage 314 | . . . . . . . . 96 34 . . . . . . . 184 Shots 9 | . . . . . . . . 2 1 . . . . . . . 6 Rammed 2 | . . . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 401 | 56 342 328 . . 30 12 219 39 80 . 63 4 5 12 . 92 401 Average Temperature 79 | 24 164 146 . . 16 3 36 22 37 . 35 3 3 8 . 35 70 Received Heat Transfer 2987 | . 231 . . . . 234 819 45 168 . 144 63 9 69 . 152 1053 Effects 5 | . 2 3 . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 . . . 13 . . . . . . 1 . . 2 Combat Hostiles 7 | . . . . . . . 6 . . . . . . 1 . . . Parts Fried 31 | . . . 3 . . . 15 . . . . 1 4 2 . . 6 Impact Corruptions 45 | . . . 2 . . . 28 . . . . 2 7 1 . . 5 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 13 | . 1 . . . . 2 3 2 1 . . . . . . . 4 Heat Transferred 9271 | 185 592 274 . . 74 851 2945 475 275 . 575 250 475 250 . 450 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . . . . . 3 . . . . 2 . . . . 3 Low Security (%) 52 | 100 100 100 100 . 100 100 31 . . . . 52 . . . . 35 Level 1 15 | . . . . . . . 7 . . . . 43 . . . . 36 Level 2 13 | . . . . . . . 18 . . . . 4 . . . . 26 Level 3 17 | . . . . . . . 42 . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 81 129 37 . 10 188 900 . . . . 415 . . . . 724 Initial 65 | . . 21 32 . . . 65 . . . . 60 . . . . 26 Average 284 | 2 36 55 4 . 2 71 482 . . . . 140 . . . . 267 Influence Increases 5389 | 20 171 144 15 . 15 420 1754 130 100 . 229 579 112 42 28 175 1455 Destroy 0b10 Robot/C 2760 | . 100 40 . . . 220 860 100 80 . 160 200 80 20 20 120 760 Destroy 0b10 Robot/NC 245 | 20 . 5 5 . 15 20 80 . . . . 10 . . . 5 85 Destroy Leader 620 | . 20 10 . . . 62 222 30 20 . 30 40 10 10 . . 166 Allied During Kill 208 | . . . . . . . . . . . 39 60 22 12 8 50 17 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . Successful Hack 103 | . 19 . . . . 24 46 . . . . . . . . . 14 Disable Machine 315 | . . 45 . . . 15 165 . . . . 30 . . . . 60 Anti-Garrison Action 400 | . . . . . . . 200 . . . . 200 . . . . . Destroy Structure 413 | . 2 44 . . . 4 121 . . . . 24 . . . . 218 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 300 | . 30 . . . . 75 45 . . . . 15 . . . . 135 Influence Decreases 4674 | 20 120 111 99 . 15 275 1001 557 301 270 133 284 503 42 20 140 783 Entered New Map 1063 | . . 30 52 . . . 80 333 91 270 . 36 146 . . 8 17 Time Decay 2908 | 20 110 81 47 . 15 255 631 214 190 . 133 228 347 42 20 128 447 Lost Part 526 | . 10 . . . . 20 140 10 20 . . 20 10 . . 4 292 Lost Ally 27 | . . . . . . . . . . . . . . . . . 27 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . Squads Dispatched 41 | . 2 1 . . . . 22 . . . . 3 . . . . 13 Investigation 6 | . 1 . . . . . 3 . . . . 1 . . . . 1 Extermination 9 | . . . . . . . 5 . . . . 1 . . . . 3 Reinforcement 11 | . 1 1 . . . . 4 . . . . 1 . . . . 4 Assault 5 | . . . . . . . 1 . . . . . . . . . 4 Garrison 10 | . . . . . . . 9 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . . . . . . 2 3 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 10 5 . . . 15 58 5 4 . 8 10 6 4 1 6 71 Peak Tracking Total 11 | . 4 2 . . . 6 6 3 3 . 4 3 3 3 1 5 11 Tactical Retreats 14 | . 1 . . . . 4 3 . . . . 1 . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 8 | . 2 . . . . . 3 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . Objects Rigged 6 | . . 1 . . . 4 1 . . . . . . . . . . Exploded 3 | . . 1 . . . 1 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 22 | . . 3 . . . 1 11 . . . . 2 1 . . . 4 Max in Single Turn 3 | . . 2 . . . 1 3 . . . . . 1 . . . 2 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 35 | . 5 1 . . . 5 11 2 . 3 . 3 1 . . . 4 Terminals 21 | . 5 1 . . . 4 6 . . . . 1 1 . . . 3 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 . . . . . Total Hacks 104 | . 9 2 . . . 21 24 8 . 22 . 8 1 . . . 9 Successful 71 | . 6 2 . . . 12 13 8 . 22 . 4 1 . . . 3 Failed 31 | . 3 . . . . 8 10 . . . . 4 . . . . 6 Catastrophic 5 | . . . . . . . 3 . . . . 1 . . . . 1 Database Lockouts 2 | . . . . . . 1 1 . . . . . . . . . . Manual 42 | . 4 2 . . . 13 13 . . . . 4 . . . . 6 Terminals 51 | . 9 2 . . . 14 14 . . . . 3 1 . . . 8 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 7 4 . . . . 4 . . . . . Garrison Access 6 | . . . . . . . 5 . . . . 1 . . . . . Terminal Hacks 38 | . 3 . . . . 1 3 8 . 22 . . 1 . . . . Record 15 | . . . . . . . 1 7 . 6 . . 1 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 Build 2 | . . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 5 3 . . . . 2 . . . . . Retrieve Study 10 | . . . . . . 5 3 . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 2 . . . 6 6 . . . . 2 . . . . 2 Terminals 19 | . 3 2 . . . 6 5 . . . . 1 . . . . 2 Botnet 15 | . 3 1 . . . 4 4 . . . . 1 . . . . 2 Detonate 4 | . . 1 . . . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Jam 2 | . . . . . . . 1 . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 22 | . 4 1 . . . 5 7 . . . . 2 . . . . 3 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . 84 . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . 8 . . . . . . . . . 8 Part Studies Acquired 10 | . . . . . . 5 3 . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . . . . . . 1 . 2 . . . . Largest Group 3 | . . . . . . . . . . . 1 1 3 3 3 3 3 Highest-Rated Group 156 | . . . . . . . . . . . 96 96 156 156 153 153 153 Highest-Rated Ally 96 | . . . . . . . . . . . 96 96 96 96 96 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . . . 12 15 8 21 2 21 16 Total Damage 3284 | . . . . . . . . . . . 350 658 231 743 86 631 585 Kills 19 | . . . . . . . . . . . 2 6 3 2 1 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 6467 | 19 271 259 378 44 67 378 . . . . . 718 909 417 1309 734 964 Terrain 5051 | . . . . . . . . . . . . 718 909 417 1309 734 964 Seismic 1416 | 19 271 259 378 44 67 378 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 1 . 1 . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 12048 | 89 271 259 378 44 67 848 2966 454 391 119 412 718 909 417 1309 734 1663 Spaces Moved 6956 | 56 154 124 233 28 42 436 1769 275 232 80 235 438 569 252 853 445 735 Core 26 | 2 . . . . . . . . . . . . . . . . 24 Treads 792 | 1 34 124 233 28 21 24 6 . . . . . . . . . 321 Legs . | . . . . . . . . . . . . . . . . . . Wheels 6138 | 53 120 . . . 21 412 1763 275 232 80 235 438 569 252 853 445 390 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 95 110 120 135 150 150 150 150 150 150 135 150 50 Average Speed 147 | 90 109 160 160 160 127 156 134 149 150 150 150 150 150 150 149 150 167 Slowest Speed 1900 | 160 160 160 160 160 160 320 465 150 150 150 150 150 150 150 150 150 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 38 15 48 8 11 29 49 41 45 68 49 14 63 41 81 61 22 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . 2 . 1 1 . . . 1 . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . 2 1 . 1 . 2 2 4 4 . Spaces Dug 17 | . . . . . . . 6 . . . . 2 . . . 3 6 Terrain Destroyed 497 | . . 45 . . . . 144 69 72 . 8 4 2 3 . 21 129 Melee 12 | . . . . . . . 6 . . . . 2 . . . . 4 Projectile 88 | . . . . . . . 14 4 3 . 8 2 2 3 . 21 31 AOE 397 | . . 45 . . . . 124 65 69 . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 7907 | 74 210 152 238 27 48 526 2092 288 253 79 256 472 598 274 886 477 957 Wait 284 | . 28 9 . . . 18 120 . 7 . 4 . . 4 17 6 71 Move 6939 | 55 153 123 232 27 41 435 1768 274 231 79 234 437 568 251 852 444 735 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 79 | 4 4 3 1 . 2 17 21 . 1 . 1 6 2 4 3 2 8 Fast Attach 41 | 7 . . . . . 2 15 . 1 . 1 1 3 1 3 1 6 Attach 57 | . 1 2 . . . 4 13 1 2 . . 4 . 3 2 2 23 Detach 10 | . . . . . . . 5 . . . . 1 . . 2 1 1 Swap 43 | . . 1 . . 1 5 13 2 4 . . 1 5 1 1 2 7 Drop 58 | . . . 2 . 1 10 17 . . . . 2 5 2 6 3 10 Fire 322 | 8 24 11 . . 3 35 82 11 7 . 16 8 8 7 . 15 87 Melee 62 | . . 3 1 . . . 38 . . . . 4 7 1 . . 8 Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Weapon x2 609 | -9/Materials | Discovered new exit (range 8) 620 | -9/Materials | Entered Mines 649 | -9/Mines | Found a hidden stash of uninstalled traps 652 | -9/Mines | Met a Derelict bent on vengeance 687 | -9/Mines | Build established: Gunner 891 | -9/Mines | Learned 4 Materials zone layouts 987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 989 | -9/Mines | Discovered new exit (range 5) 998 | -9/Mines | Entered Exiles 1019 | -9/Exiles | Discovered new exit (range 15) 1042 | -9/Exiles | Entered Mines 1063 | -8/Mines | Discovered new exit (range 8) 1109 | -8/Mines | Entered Materials 1109 | -8/Materials | Evolved 2 slots: Utility x2 1308 | -8/Materials | Central database locked down 1478 | -8/Materials | Discovered new exit (range 4) 1481 | -8/Materials | Identified exit to Storage 1522 | -8/Materials | Lost 3 parts (1p1u1w) 1811 | -8/Materials | Build established: Tank 1952 | -8/Materials | Discovered new exit (range 4) 1955 | -8/Materials | Identified exit to Factory 1957 | -8/Materials | Entered Factory 1957 | -7/Factory | Evolved 2 slots: Propulsion x2 2189 | -7/Factory | Garrison activated, responded to threat 2329 | -7/Factory | Allied Derelicts emerged from ambush trap array 2438 | -7/Factory | Central database locked down 2555 | -7/Factory | Discovered new exit (range 5) 2560 | -7/Factory | Identified exit to Factory 2667 | -7/Factory | Garrison activated, responded to threat 2711 | -7/Factory | Fabricated Med. Reactive Plating? 2731 | -7/Factory | Lost 3 allies 2746 | -7/Factory | Build established: Scientist-Gunner 3017 | -7/Factory | Garrison activated, responded to threat 3038 | -7/Factory | Discovered exit to Factory (range 15) 3098 | -7/Factory | Lost 4 parts (1p2n1w) 3143 | -7/Factory | Destroyed 7 combat bots 3733 | -7/Factory | Garrison activated, responded to threat 3737 | -7/Factory | Core integrity fell below 50% 3900 | -7/Factory | Lost 5 parts (1p2n2w) 4288 | -7/Factory | Build established: Gunner 4757 | -7/Factory | First assault squad dispatched 4885 | -7/Factory | Identified exit to Lower Caves 4923 | -7/Factory | Entered Lower Caves 5110 | -7/Lower Caves | Entered an active Warlord outpost 5140 | -7/Lower Caves | Learned location of Extension (-5) 5140 | -7/Lower Caves | Learned Factory stockpile data 5208 | -7/Lower Caves | Build established: Tank 5229 | -7/Lower Caves | Learned Factory terminal intel 5269 | -7/Lower Caves | Discovered new exit (range 13) 5326 | -7/Lower Caves | Identified exit to Lower Caves 5377 | -7/Lower Caves | Entered another Lower Caves area 5501 | -7/Lower Caves | Learned 4 Factory zone layouts 5543 | -7/Lower Caves | Spotted B-75 Beast 5562 | -7/Lower Caves | Destroyed B-75 Beast 5753 | -7/Lower Caves | Discovered new exit (range 13) 5767 | -7/Lower Caves | Identified exit to Data Miner 5768 | -7/Lower Caves | Entered Data Miner 5768 | -7/Data Miner | Discovered new exit (range 6) 5797 | -7/Data Miner | Met Data Miner 5824 | -7/Data Miner | Learned location of Section 7 (-2) 5824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5849 | -7/Data Miner | Received God Mode back door access code from Data Miner 5881 | -7/Data Miner | Identified exit to Proximity Caves 5887 | -7/Data Miner | Entered Proximity Caves 5889 | -6/Proximity Caves | Core integrity fell below 20% 6067 | -6/Proximity Caves | Learned location of Zion (-6) 6077 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6078 | -6/Proximity Caves | Escorted by Enhanced Grunt 6282 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6299 | -6/Proximity Caves | Entered Factory 6299 | -6/Factory | Accompanied by 1 ally 6299 | -6/Factory | Evolved 2 slots: Utility x2 6302 | -6/Factory | Loaded intel: 26 terminal locations 6616 | -6/Factory | Build established: Skirmisher 6978 | -6/Factory | Discovered new exit (range 15) 7010 | -6/Factory | Identified exit to Lower Caves 7017 | -6/Factory | Entered Lower Caves 7017 | -6/Lower Caves | Accompanied by 1 ally 7041 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7343 | -6/Lower Caves | Build established: Scientist-Skirmisher 7485 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7496 | -6/Lower Caves | Learned location of 1 exit from Factory 7719 | -6/Lower Caves | Identified exit to Lower Caves 7926 | -6/Lower Caves | Entered another Lower Caves area 7926 | -6/Lower Caves | Accompanied by 3 allies 8049 | -6/Lower Caves | Spotted B-75 Beast 8080 | -6/Lower Caves | Destroyed B-75 Beast 8104 | -6/Lower Caves | Lost 3 parts (2n1u) 8276 | -6/Lower Caves | Discovered new exit (range 16) 8338 | -6/Lower Caves | Identified exit to Zion 8343 | -6/Lower Caves | Entered Zion 8343 | -6/Zion | Accompanied by 3 allies 8362 | -6/Zion | Build established: Skirmisher 8421 | -6/Zion | Given A8's code to call for help 8466 | -6/Zion | Found Prototype Device 8479 | -6/Zion | Discovered new exit (range 15) 8577 | -6/Zion | System corruption cleaned by Quarantine Array 8668 | -6/Zion | Found Prototype Launcher 8668 | -6/Zion | Identified Gui. Missile Launcher 8741 | -6/Zion | Learned Factory emergency access door positions 8822 | -6/Zion | Given the Hacking Drone Bay 8823 | -6/Zion | Found Prototype Device 9313 | -6/Zion | Learned location of Warlord (-5) 9632 | -6/Zion | Identified exit to Proximity Caves 9652 | -6/Zion | Entered Proximity Caves 9652 | -5/Proximity Caves | Accompanied by 3 allies 10035 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10342 | -5/Proximity Caves | Discovered new exit (range 20) 10383 | -5/Proximity Caves | Identified exit to Factory 10386 | -5/Proximity Caves | Entered Factory 10386 | -5/Factory | Accompanied by 3 allies 10386 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10387 | -5/Factory | Identified exit to Upper Caves 10694 | -5/Factory | Fabricated Adv. Remote Force Field? 10695 | -5/Factory | Build established: Tank 10748 | -5/Factory | Spotted B-75 Beast 10793 | -5/Factory | Allies destroyed B-75 Beast 10824 | -5/Factory | Lost 4 parts (1u3w) 10991 | -5/Factory | Lost 3 parts (1u2w) 11057 | -5/Factory | Cargo convoy interrupted 11118 | -5/Factory | Destroyed 9 combat bots 11120 | -5/Factory | Lost 5 parts (2n3w) 11169 | -5/Factory | Discovered new exit (range 9) 11200 | -5/Factory | Identified exit to Factory 11691 | -5/Factory | Build established: Scavenger-Gunner 11886 | -5/Factory | First assault squad dispatched 11908 | -5/Factory | Garrison activated, responded to threat 11909 | -5/Factory | Incoming assault squad redirected 11922 | -5/Factory | Core integrity fell below 50% 11947 | -5/Factory | Lost 3 parts (1n2w) 12025 | -5/Factory | Core integrity fell below 20% 12049 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Carbon-fiber Leg. 12028_ System corrupted: Component data lost. 12029_ K-01 Serf collects debris. 12030_ Penetrated by Slug. 12030_ Dropped Hacking Suite. 12031_ R-10 Processor collects Corrupted Antigrav System. 12031_ U-05 Engineer lays Concrete. 12031_ Dropped Imp. Cooling System. 12032_ Dropped Prototype Device. 12032_ U-05 Engineer lays Concrete. 12032_ Dropped Huge Storage Unit. 12033_ Acquired 137 matter. 12033_ Slug penetrates Wall. 12033_ Acquired 100 matter. 12034_ Extracted 56 matter. 12041_ L-41 Fighter destroyed. 12044_ Acquired 10 matter. 12047_ System corrupted: Component data lost. 12049_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ???????????????????########???? s s h?????????? | | ???????????????????#! """ #?? ????????? | | ???????????????????# """ # s h ????????? | | ???????????????????# """@/ s ????????? | | ???????????????????# # ????????? | | ???????????????????# ] ! #??m ????????? | | ???????????????????# #? ?? l ?????????? | | ???????????????????###+#### #????#######?????????? | | ????????????????????# ### #????????????????????? | | ????????????????#???# ! #????????????????????? | | ????????????????????# !# ###????????????????????? | | ????????????????????##"##*#??????????????????????? | | ???????????????????? #%#??????????????????????? | | ??????????????????? ! #=#??????????????????????? | | ?????????????????? # #??????????????????????? | | ?????????????????# # #???#??????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????#####+## #??????????????????????? | | ?????????????#???????# #??????????????????????? | | ??????????????????#??# #??????????????????????? | | ?????????????????????#! #??????????????????????? | | ?????????????????????#!! #??????????????????????? | | ?????????????????????#!!! #??????????????????????? | | ????#????????????????# ####??????????????????????? | | ????#????????????????# #?????????????????????????? | | ?????????????#???????#=#?????????????????????????? | | ???????????????????#?#=#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Corruption Containment 8 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lance | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x2 | -7/Factory | Preloaded Adv. Remote Force Field | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hammer | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkJunkFrame Manual? 0 Play Time 01:14:52 Cumulative 168.8 hours Start 2026.08.20 @ 18:35:05 End 2026.08.23 @ 01:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a288f2b4-e429-4d7b-975a-e15a1b5c1f5b