Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:30:03 Player: NOGames Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1272) 1272 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 9765 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Machine Analyzer Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Micro Nuclear Core Improved Signal Interpreter Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Advanced ECM Suite Reaction Control System Improved Reaction Control System Centrium Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Great Axe Spear > --- INVENTORY -------- Micro Nuclear Core Q-thruster Improved Signal Interpreter Rocket Launcher [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 1 . . . 1 1 1 Utility 11 | . . . 1 . . . 1 1 2 2 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 2 4 2 27 1 . . 6 10 3 2 5 3 9 11 Power 7 | . 1 . 1 1 . . 1 1 . . . 1 1 . Engine 4 | . 1 . 1 1 . . 1 . . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 22 | 2 2 . 7 . . . 3 1 . . 1 1 1 4 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 8 | . 2 . 4 . . . 2 . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 10 | . . . 3 . . . 1 1 . . 1 1 1 2 Utility 26 | . 1 . 3 . . . 1 3 3 2 2 1 7 3 Device 11 | . . . 1 . . . 1 . 1 1 . . 6 1 Storage 2 | . . . 2 . . . . . . . . . . . Processor 3 | . 1 . . . . . . . 1 . . . . 1 Hackware 5 | . . . . . . . . 1 . . 2 1 . 1 Protection 5 | . . . . . . . . 2 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | . . 2 16 . . . 1 5 . . 2 . . 4 Energy Gun 4 | . . . 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . . . . Ballistic Cannon 9 | . . . 9 . . . . . . . . . . . Launcher 4 | . . 1 2 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 8 | . . . . . . . 1 3 . . . . . 4 Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . . . . . 1 . Parts Lost 25 | . . . 1 . . . . . . . 1 3 2 18 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 8 | . . . 1 . . . . . . . . . 1 6 Utility 15 | . . . . . . . . . . . 1 3 1 10 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 13 | . . . 1 . . . . . . . 1 3 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 98 100 100 100 91 73 79 79 74 76 79 66 Engine 4 | . 14 14 11 11 11 11 9 2 . . . . . . Core 2 | . . . . . . . . 4 6 5 5 9 5 3 Wheel 10 | . 26 28 25 22 22 22 36 . . . . . . . Flight 9 | . . . 6 11 11 11 . 15 13 11 10 9 12 10 Device 12 | . . . 11 11 11 11 10 7 12 14 15 14 20 17 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . Processor 9 | . 12 14 11 11 11 11 9 7 7 11 10 7 4 5 Hackware 6 | . . . . . . . . 6 6 5 8 16 17 17 Protection 7 | . . . . . . . . 12 18 17 12 9 6 3 Energy Gun 1 | . 14 14 3 . . . . . . . . . . . Ballistic Cannon 6 | . . . 17 22 22 22 15 . . . . . . . Slashing Weapon 3 | . . . . . . . 2 10 6 5 5 4 4 2 Piercing Weapon 2 | . . . . . . . . . 6 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 94 | 11 15 15 94 94 92 92 94 19 21 23 23 27 46 46 Greatest Support 80 | 40 24 24 40 24 24 24 50 55 55 55 56 65 71 80 Greatest Overweight (x) 7 | . 3 . 7 3 3 3 2 . . . 4 . . 1 Average Overweight (x) . | . . . 1 3 3 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 10 | 8 8 8 14 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | 6 8 8 11 21 25 25 25 6 5 5 5 5 5 5 Average Carried 8 | 6 7 8 9 17 22 25 24 4 4 4 4 3 4 4 Final Capacity 25 | 8 8 8 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 8 8 10 21 25 25 7 5 5 5 5 3 5 4 Class Distribution -------------------- 33% | Mutant 29% | Scout 27% | Hacker-Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1563 | 210 57 . 701 74 . . 134 . . 176 88 . 10 113 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1636 | . 99 16 830 137 . . 301 . . 106 147 . . . Parts 105 | . 2 1 65 15 . . 14 . . 4 4 . . . Haulers Intercepted 5 | . . . 3 . . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 36 | . 2 3 24 4 . . 1 . . 1 1 . . . Melee 2 | . . . . . . . . . . 1 1 . . . Guns 2 | . 2 . . . . . . . . . . . . . Cannons 22 | . . . 17 4 . . 1 . . . . . . . AOE 10 | . . 3 7 . . . . . . . . . . . Classes Destroyed 11 | . 1 1 6 2 . . . . . . 1 . . . Worker 4 | . . . 2 . . . 2 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Hauler 5 | . . . 3 . . . 1 . . . 1 . . . Recycler 3 | . . . . 1 . . 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 3 | . . . 1 . . . 1 . . 1 . . . . Swarmer 13 | . . 3 6 4 . . . . . . . . . . Grunt 14 | . 2 . 11 . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 7 | . . . 6 . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 2 3 5 4 . . 4 . . 1 1 . . . Combat Bots Only 4 | . 2 3 4 4 . . 1 . . 1 1 . . . Max Kills in Single Turn 3 | . 1 3 3 1 . . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 581 | . 9 3 46 10 . . . . . 1 78 17 20 397 Missed 298 | . 2 . 12 1 . . . . . 1 37 10 8 227 Damage Taken 5616 | . 111 41 479 72 . . . . . . 853 179 307 3574 Core 1792 | . . 13 74 15 . . . . . . 59 26 . 1605 Absorbed by Shields 491 | . . . . . . . . . . . . . 108 383 Redirected to Shielding 219 | . . . . . . . . . . . 181 38 . . Core Remaining (%) 96 | 100 . 94 . . . 77 100 100 100 100 94 98 100 . Volleys Fired 103 | . 9 1 58 8 . . 14 . . . 13 . . . Largest 2 | . 2 2 2 2 . . 2 . . . 1 . . . Hottest 122 | . 70 80 122 78 . . 78 . . . 33 . . . Shots Fired 182 | . 18 2 105 16 . . 28 . . . 13 . . . Gun 29 | . 18 1 10 . . . . . . . . . . . Cannon 135 | . . . 91 16 . . 28 . . . . . . . Launcher 18 | . . 1 4 . . . . . . . 13 . . . Special . | . . . . . . . . . . . . . . . Kinetic 144 | . 9 . 91 16 . . 28 . . . . . . . Thermal 20 | . 9 1 10 . . . . . . . . . . . Explosive 18 | . . 1 4 . . . . . . . 13 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 4 8 12 . . 6 . . . . . . . Robot Miss Streak 3 | . 2 . 3 1 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 116 | . 13 2 63 9 . . 11 . . 3 13 . . 2 Core Hits 64 | . 6 4 35 6 . . 7 . . 2 4 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 4 . . . 1 . . . 1 . . . Burn 1 | . 1 . . . . . . . . . . . . . Blast 5 | . . . 4 . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 216 | . . . . . . . 1 19 25 44 79 6 19 23 Impact 9 | . . . . . . . . 9 . . . . . . Slashing 160 | . . . . . . . 1 8 13 34 65 5 15 19 Piercing 47 | . . . . . . . . 2 12 10 14 1 4 4 Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . Damage Inflicted 3231 | . 139 204 1598 199 . . 254 . . 137 544 . . 156 Guns 252 | . 139 13 100 . . . . . . . . . . . Cannons 1612 | . . . 1159 199 . . 254 . . . . . . . Explosions 530 | . . 191 339 . . . . . . . . . . . Melee 792 | . . . . . . . . . . 137 544 . . 111 Ramming 45 | . . . . . . . . . . . . . . 45 Kinetic 1655 | . 43 . 1159 199 . . 254 . . . . . . . Thermal 282 | . 96 86 100 . . . . . . . . . . . Explosive 457 | . . 118 339 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 749 | . . . . . . . . . . 137 501 . . 111 Piercing 43 | . . . . . . . . . . . 43 . . . Highest Corruption 6 | . . . . . . . . . . . 4 . . 6 Average Corruption 3 | . . . . . . . . . . . 3 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 9 . . 9 Message Errors 1 | . . . . . . . . . . . 1 . . . Matter Fused 7 | . . . . . . . . . . . 4 . . 3 Heat Flow Errors 3 | . . . . . . . . . . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 117 | . . . . 8 . . . . . 34 35 . . 40 Projectiles 8 | . . . . 8 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 109 | . . . . . . . . . . 34 35 . . 40 Knockbacks 8 | . . . 7 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . 7 . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . 21 16 . . . . . . . 14 . . 19 Shots 4 | . . 2 1 . . . . . . . 1 . . . Rammed 12 | . . . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 208 | . 208 33 108 54 . . 6 . . . 84 . 7 118 Average Temperature 33 | . 88 23 25 22 . . 2 . . . 46 . 6 62 Received Heat Transfer 466 | . 60 . 210 . . . . . . . 9 18 37 132 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 692 | . 370 137 185 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 895 | . 76 144 576 327 . . 127 69 46 111 292 244 266 895 Initial 224 | . . 29 55 224 . . . 57 33 22 . 138 126 153 Average 153 | . 43 78 267 313 . . 75 62 38 48 106 193 165 265 Maximum Alert Level 3 | . . . 2 1 . . . . . . 1 1 1 3 Low Security (%) 67 | 100 100 100 26 . . 100 100 100 100 100 78 77 86 35 Level 1 29 | . . . 65 100 . . . . . . 21 22 13 52 Level 2 2 | . . . 8 . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . . 1 . 1 1 . . 4 Investigation 3 | . 1 . . . . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . 1 . . 1 . . 1 Reinforcement 3 | . . . 1 . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . . 3 . . . 1 . . . 4 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 175 | . 3 3 35 4 . . 5 . . 6 20 6 13 80 Peak Tracking Total 34 | . 2 3 7 4 . . 3 1 . 2 8 6 10 34 Tactical Retreats 29 | . . . 1 . . . . . . 1 7 1 3 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . 2 . . . . 1 . . . 2 . . 1 Max in Single Turn 2 | . . 2 . . . . 1 . . . 1 . . 1 Garrison Access 4 | . . . . . . . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 48 | . 2 . 4 . 2 . 2 3 4 6 11 2 4 8 Terminals 39 | . 2 . 4 . . . 2 2 3 5 9 2 3 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 1 1 2 . 1 1 Total Hacks 127 | . 7 . 14 . 5 . 9 4 7 15 30 5 8 23 Successful 49 | . 4 . 6 . 5 . 5 . 2 6 7 4 1 9 Failed 78 | . 3 . 8 . . . 4 4 5 9 23 1 7 14 Catastrophic 15 | . . . . . . . . 2 1 1 3 . 3 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 6 . 9 . 1 . 5 2 3 3 8 2 . 3 Terminals 112 | . 7 . 14 . . . 9 2 5 14 27 5 7 22 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 2 2 1 3 . 1 1 Terminal Hacks 37 | . 3 . 5 . 5 . 4 . . 4 5 3 . 8 Record 8 | . . . 2 . 4 . . . . . . . . 2 Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . . . 1 . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . . . . . . 1 1 . . 2 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . 1 Zone Layout 7 | . 1 . 2 . . . 1 . . 1 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 1 . 1 . Seal Access 4 | . . . . . . . . . 1 1 1 . 1 . Unauthorized Hacks 8 | . 1 . 1 . . . 1 . 1 1 1 1 . 1 Terminals 8 | . 1 . 1 . . . 1 . 1 1 1 1 . 1 Botnet 8 | . 1 . 1 . . . 1 . 1 1 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 4 . . . 2 3 4 5 10 1 3 8 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5802 | 10 182 99 975 327 292 68 285 311 298 804 979 57 365 750 Spaces Moved 7617 | 5 143 93 632 214 215 51 170 577 580 1200 1473 91 659 1514 Core 99 | . 4 . . . . . . . . . . . . 95 Treads 5 | 5 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1475 | . 139 93 595 214 215 51 168 . . . . . . . Hover 16 | . . . . . . . . . . . . . . 16 Flight 6022 | . . . 37 . . . 2 577 580 1200 1473 91 659 1403 Fastest Speed 34 | 160 90 90 90 135 135 135 102 42 42 42 42 42 37 34 Average Speed 55 | 160 93 90 107 135 135 135 108 42 42 42 42 42 37 37 Slowest Speed 395 | 160 200 90 395 135 135 135 150 42 42 42 320 42 42 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . 4 5 . 6 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 20 26 50 46 62 14 17 16 15 31 47 3 19 42 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 270 | . . . . . . . 1 12 13 31 178 5 15 15 Terrain Destroyed 320 | . . 15 31 3 . . 2 12 13 31 178 5 15 15 Melee 137 | . . . . . . . 1 12 13 31 45 5 15 15 Projectile 9 | . . . 5 3 . . 1 . . . . . . . AOE 174 | . . 15 26 . . . . . . . 133 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8686 | 6 177 105 823 235 217 50 249 617 605 1432 1688 100 743 1639 Wait 639 | . 13 10 76 3 2 . 36 4 . 200 134 . 63 98 Move 7534 | 4 142 92 631 213 214 50 169 576 579 1191 1462 90 648 1473 Hop 31 | . . . . . . . . . . 4 5 . 4 18 Pick Up 39 | . 4 . 10 10 1 . 2 3 4 1 1 1 1 1 Fast Attach 36 | . 3 . 11 . . . . 5 1 1 2 1 7 5 Attach 22 | . . . 5 . . . 3 3 1 1 . 2 1 6 Detach 9 | . . . 4 . . . . . . . . . . 5 Swap 27 | 2 1 2 11 1 . . 3 2 1 . 3 . 1 . Drop 62 | . 5 . 17 . . . 21 8 3 . 3 1 3 1 Fire 103 | . 9 1 58 8 . . 14 . . . 13 . . . Melee 171 | . . . . . . . 1 16 16 34 65 5 15 19 Ram 12 | . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Entered Mines 199 | -10/Mines | Discovered new exit (range 11) 223 | -10/Mines | Learned Materials emergency access door positions 244 | -10/Mines | Discovered new exit (range 8) 292 | -10/Mines | Entered Materials 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 699 | -9/Materials | Discovered new exit (range 15) 1086 | -9/Materials | Discovered new exit (range 9) 1267 | -9/Materials | Entered Mines 1430 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -9/Mines | Identified exit to Materials 1463 | -9/Mines | Assembled infested the area 1468 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1537 | -9/Mines | Discovered exit to Materials (range 13) 1587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1588 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Exiles 1612 | -9/Exiles | Discovered new exit (range 16) 1627 | -9/Exiles | Met 8R-AWN 1651 | -9/Exiles | Met EX-HEX 1689 | -9/Exiles | Met EX-BIN 1705 | -9/Exiles | Aligned with FarCom system 1707 | -9/Exiles | Given EX-Vault access code 1738 | -9/Exiles | Opened EX-Vault 1754 | -9/Exiles | Found Flying Fortress v7 1785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1820 | -9/Exiles | Met EX-DEC 1830 | -9/Exiles | Learned location of Zion (-6) 1872 | -9/Exiles | Discovered new exit (range 14) 1886 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1886 | -9/Exiles | Entered Mines 1938 | -8/Mines | Discovered exit to Materials (range 12) 1954 | -8/Mines | Entered Materials 1954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -8/Materials | Discovered new exit (range 4) 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2532 | -7/Factory | Build established: Scout 2533 | -7/Factory | Discovered new exit (range 18) 2550 | -7/Factory | Entered another Factory area 2550 | -6/Factory | Evolved 2 slots: Utility x2 2647 | -6/Factory | Discovered new exit (range 6) 2714 | -6/Factory | Discovered new exit (range 9) 2736 | -6/Factory | Discovered new exit (range 12) 2795 | -6/Factory | Identified exit to Lower Caves 2848 | -6/Factory | Identified exit to Factory 2848 | -6/Factory | Entered another Factory area 2848 | -5/Factory | Evolved 2 slots: Utility x2 3534 | -5/Factory | Identified exit to Upper Caves 3534 | -5/Factory | Identified exit to Extension 3642 | -5/Factory | Discovered new exit (range 17) 3651 | -5/Factory | Identified exit to Factory 3652 | -5/Factory | Entered another Factory area 3652 | -4/Factory | Evolved 2 slots: Utility x2 3658 | -4/Factory | Identified exit to Upper Caves 3778 | -4/Factory | Identified exit to DSF 4541 | -4/Factory | Build established: Hacker-Scout 4597 | -4/Factory | Discovered new exit (range 6) 4606 | -4/Factory | Identified exit to Research 4631 | -4/Factory | Entered Research 4631 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4639 | -3/Research | Identified exit to Research 4688 | -3/Research | Entered another Research area 4688 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -2/Research | Lost 3 parts (3u) 4823 | -2/Research | Discovered new exit (range 16) 4828 | -2/Research | Identified exit to Testing 5048 | -2/Research | Discovered new exit (range 12) 5053 | -2/Research | Identified exit to Access 5053 | -2/Research | Entered Access 5053 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5212 | -1/Access | Identified exit to Command 5560 | -1/Access | Spotted B-99 Colossus 5619 | -1/Access | Lost 3 parts (1n2u) 5736 | -1/Access | Core integrity fell below 50% 5767 | -1/Access | Core integrity fell below 20% 5769 | -1/Access | Lost 13 parts (2p3n8u) 5803 | -1/Access | Search patrols dispatched 5803 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05788_ Destabilizing: Short circuit. 05789_ Penetrated by Slug. 05789_ Slammed into Y-72 Warden. 05792_ Penetrated by Slug. 05792_ Slammed into H-88 Terminator. 05794_ Slug penetrates Wall. 05794_ Slammed into H-88 Terminator. 05794_ Destabilizing: System corrupted (+2). 05795_ Penetrated by Slug. 05795_ Slug penetrates Wall. 05798_ Penetrated by Slug. 05798_ Antigrav Array destroyed. 05798_ Slug penetrates Wall. 05801_ Penetrated by Slug. 05801_ Antigrav Array destroyed. 05803_ System corrupted: Matter fused (-8). 05803_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05803_ Slug penetrates Wall. 05803_ Penetrated by Slug. 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""""""""??# | | ?????????#?????""""""""??# | | ?????????????????"""""???# | | "#?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed ArmorStorageRigger Manual? 0 Play Time 02:09:26 Cumulative 33.2 hours Start 2024.04.26 @ 15:11:58 End 2024.04.26 @ 17:30:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31377b3-5e79-4137-8d69-94ca86c01504