Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 13:24:09 Player: YA-B01 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4919) 4919 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 10785 Bonus ------- High Alert Combat Kills 667 Follower Combat Kills 524 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Large Storage Unit Relay Coupler [NC] (4) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Cooling System Improved Signal Interpreter Seismic Detector Transmission Jammer Improved Medium Armor Plating Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (24) Improved Datajack Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Particle Gun Powered Hammer > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Cooling System Improved Signal Interpreter Seismic Detector Transmission Jammer Relay Coupler [Swarmer] Relay Coupler [Sentry] Improved EM Shotgun Arc Projector Autogun Advanced EMP Blaster Improved Grenade Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 207 | 7 8 27 42 27 37 59 Power 16 | 1 . 5 5 1 1 3 Engine 13 | 1 . 5 5 1 . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 32 | 2 1 8 9 3 7 2 Treads 15 | 2 1 7 5 . . . Leg 16 | . . 1 4 3 7 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 56 | 1 4 5 13 6 8 19 Device 27 | . 3 2 9 2 3 8 Storage 4 | 1 1 . . . 2 . Processor . | . . . . . . . Hackware 4 | . . . . . 2 2 Protection 21 | . . 3 4 4 1 9 Artifact . | . . . . . . . Weapon 103 | 3 3 9 15 17 21 35 Energy Gun 38 | 1 2 4 4 6 9 12 Energy Cannon 6 | . . 3 2 1 . . Ballistic Gun 8 | 2 . . . . . 6 Ballistic Cannon 3 | . . 2 1 . . . Launcher 15 | . . . 2 4 5 4 Special Weapon 1 | . . . 1 . . . Impact Weapon 22 | . 1 . 4 5 4 8 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 10 | . . . 1 1 3 5 Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 27 | . 4 3 1 . . 19 Power 2 | . 1 . . . . 1 Propulsion 6 | . 1 . 1 . . 4 Utility 9 | . . 1 . . . 8 Weapon 10 | . 2 2 . . . 6 Highest Loss Streak 12 | . 2 1 1 . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 94 99 99 98 92 Engine 8 | . 12 10 11 10 . 3 Core 1 | . . . . . 8 2 Treads 16 | . 25 38 30 . . . Leg 19 | . . . 13 43 36 25 Device 5 | . 13 1 4 1 6 5 Storage 10 | . 14 11 11 11 9 7 Hackware 5 | . . . . . 9 20 Protection 7 | . . 9 6 9 9 9 Energy Gun 8 | . 6 12 5 7 12 8 Energy Cannon 3 | . . 8 10 2 . . Ballistic Gun 2 | . 15 . . . . 1 Impact Weapon 3 | . 5 . 3 8 2 2 Peak Build Rating 45 | 6 9 15 20 24 34 45 Average Rating 20 | 5 7 12 15 21 27 38 On Entrance 14 | . 6 7 15 19 21 34 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 21 27 31 32 39 51 Greatest Support 80 | 40 40 80 80 52 60 60 Greatest Overweight (x) 7 | 1 . 1 . . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 15 Most Carried 15 | 4 8 10 10 10 11 15 Average Carried 9 | 2 5 9 9 9 10 13 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 11 | 4 8 10 10 10 11 11 Class Distribution -------------------- 43% | Bothacker-Mutant 29% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 2808 | 408 304 313 434 413 397 539 Remotely . | . . . . . . . Salvage Created 5359 | 301 692 1257 725 461 606 1317 Parts 300 | 23 35 71 41 31 23 76 Haulers Intercepted 12 | . 1 2 5 . 4 . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 101 | . 14 23 10 17 6 31 Melee 6 | . 1 . . 2 1 2 Guns 58 | . 11 16 3 8 2 18 Cannons 10 | . . 6 4 . . . AOE 20 | . . . 1 7 3 9 Classes Destroyed 18 | 3 5 2 1 2 2 3 Worker 10 | 2 1 1 . . . 6 Builder 4 | . 2 . 1 . . 1 Tunneler 7 | 7 . . . . . . Hauler 12 | . 1 2 5 . 4 . Recycler 9 | 1 2 3 . . 1 2 Mechanic 1 | . . . . . 1 . Operator 1 | . . 1 . . . . Watcher 10 | . 2 4 2 . . 2 Swarmer 27 | . 5 6 . 3 . 13 Saboteur 2 | . . . . 2 . . Grunt 33 | . 9 8 5 6 3 2 Brawler 3 | . . . 1 1 . 1 Duelist 3 | . . . . 1 1 1 Protector 1 | . . . . . . 1 Sentry 20 | . . 9 4 4 1 2 Specialist 3 | . . . . . . 3 Hunter 5 | . . . . . 1 4 Programmer 4 | . . . . . . 4 Best Kill Streak 10 | 4 5 5 3 5 4 10 Combat Bots Only 7 | . 3 5 2 5 3 7 Max Kills in Single Turn 7 | 1 2 1 2 2 4 7 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 2 3 3 Melee 1 | . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 684 | . 98 106 49 50 14 367 Missed 198 | . 28 21 17 11 7 114 Damage Taken 6289 | . 749 1069 449 461 146 3415 Core 1002 | . 103 122 55 20 . 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 386 | . 117 71 32 . 93 73 Core Remaining (%) 77 | 100 58 . . 50 100 . Volleys Fired 392 | 23 42 92 74 41 33 87 Largest 2 | 2 2 2 2 2 2 2 Hottest 125 | 40 105 125 115 115 110 100 Shots Fired 664 | 46 84 178 109 61 46 140 Gun 512 | 46 84 118 66 34 43 121 Cannon 118 | . . 60 42 16 . . Launcher 34 | . . . 1 11 3 19 Special . | . . . . . . . Kinetic 161 | 46 78 8 1 . . 28 Thermal 378 | . 2 140 107 50 32 47 Explosive 21 | . . . 1 11 2 7 Electromagnetic 104 | . 4 30 . . 12 58 Robot Hit Streak 23 | 5 8 23 6 9 7 8 Robot Miss Streak 7 | 2 3 7 3 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 442 | 29 72 110 53 33 47 98 Core Hits 218 | 11 23 47 18 23 21 75 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 8 | . 5 . . 1 . 2 Critical Strikes 15 | . 5 2 . 2 2 4 Burn 5 | . . 1 . 1 1 2 Destroy 2 | . 2 . . . . . Corrupt 1 | . . 1 . . . . Smash 7 | . 3 . . 1 1 2 Melee Attacks 245 | . 40 . 19 116 32 38 Impact 219 | . 40 . 18 110 19 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 28 | . 4 . 5 5 12 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11966 | 370 1314 1844 1328 1369 1113 4628 Guns 5000 | 370 698 1244 413 351 559 1365 Cannons 1179 | . . 585 470 124 . . Explosions 4043 | . . . 84 829 227 2903 Melee 1650 | . 594 . 361 65 318 312 Ramming 94 | . 22 15 . . 9 48 Kinetic 1346 | 370 628 58 . . . 290 Thermal 5259 | . 18 1554 883 475 508 1821 Explosive 1779 | . . . 84 829 . 866 Electromagnetic 1838 | . 52 217 . . 278 1291 Impact 1650 | . 594 . 361 65 318 312 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . . . . 2 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 743 | . 150 5 199 62 91 236 Projectiles 5 | . . 5 . . . . Explosions 140 | . . . . 31 . 109 Melee 598 | . 150 . 199 31 91 127 Knockbacks 6 | . 1 3 . . . 2 Impact 3 | . 1 . . . . 2 Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 224 | . . . . 29 . 195 Shots 6 | . . . . 2 . 4 Rammed 7 | . 5 2 . . . . Targets Rammed 17 | . 7 4 . . 2 4 Kicked 6 | . . . . . 2 4 Crushed 4 | . 2 2 . . . . Highest Temperature 471 | . 36 432 471 342 246 210 Average Temperature 105 | . 18 135 113 112 52 55 Received Heat Transfer 1521 | . 339 453 144 174 99 312 Effects 10 | . . 7 3 . . . Shutdowns 4 | . . 2 2 . . . Energy Bleed 1 | . . 1 . . . . Interference 4 | . . 3 1 . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 10 | . 4 . 4 . . 2 Combat Hostiles 4 | . 2 . . . . 2 Parts Fried 21 | . 8 . 6 . 4 3 Impact Corruptions 24 | . 9 . 6 1 3 5 Robots Melted 3 | . . 1 2 . . . Combat Hostiles 3 | . . 1 2 . . . Parts Melted 23 | . . 10 6 1 5 1 Heat Transferred 9286 | . 37 3441 1813 883 927 2185 Parts Sabotaged 5 | . . . . 5 . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Peak Influence 1137 | 50 317 441 404 1137 806 944 Initial 553 | . 32 105 173 134 553 298 Average 399 | 18 182 312 258 631 617 499 Maximum Alert Level 4 | . 1 2 2 4 3 3 Low Security (%) 15 | 100 50 11 13 6 . . Level 1 39 | . 49 69 84 14 . 14 Level 2 36 | . . 19 2 49 80 76 Level 3 7 | . . . . 21 19 8 Level 4 . | . . . . 7 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 5 2 5 . 1 8 Investigation 9 | . 4 1 2 . . 2 Extermination 4 | . . . . . . 4 Reinforcement 3 | . 1 1 . . . 1 Assault 2 | . . . . . 1 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 11 | . 2 3 1 . 3 2 Communications Jammed 1 | . . . . . . 1 Distress Signals . | . . . . . . . Times Spotted 198 | . 34 33 25 22 27 57 Peak Tracking Total 7 | . 4 4 4 6 6 7 Tactical Retreats 15 | . 7 1 1 3 . 3 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 9 | . 1 . . 5 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . 1 . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 20 | . . 1 5 3 2 9 Max in Single Turn 5 | . . 1 1 1 1 5 Garrison Access 1 | . . . . . 1 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 45 | . 9 10 11 . 10 5 Terminals 30 | . 6 7 8 . 6 3 Fabricators . | . . . . . . . Repair Stations 5 | . 1 1 1 . 1 1 Recycling Units 4 | . 2 1 1 . . . Scanalyzers 4 | . . 1 . . 2 1 Garrison Access 2 | . . . 1 . 1 . Total Hacks 158 | . 35 36 38 . 40 9 Successful 97 | . 21 24 18 . 30 4 Failed 61 | . 14 12 20 . 10 5 Catastrophic 13 | . 4 2 3 . 2 2 Database Lockouts . | . . . . . . . Manual 60 | . 18 18 12 . 7 5 Terminals 111 | . 28 27 30 . 21 5 Fabricators . | . . . . . . . Repair Stations 12 | . 2 2 4 . 2 2 Recycling Units 10 | . 5 4 1 . . . Scanalyzers 21 | . . 3 . . 16 2 Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 48 | . 13 11 13 . 11 . Record 1 | . 1 . . . . . Part Schematic 6 | . 4 1 1 . . . Prototype ID Bank 10 | . 1 3 3 . 3 . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Alert Level 6 | . 2 2 2 . . . Unreport Threat 2 | . . . . . 2 . Locate Traps 7 | . 2 2 3 . . . Dispatch Records 3 | . 1 . 1 . 1 . Maintenance Status 1 | . . . . . 1 . Investigation Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 8 | . 2 2 2 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 2 2 . 2 2 Scan Component 5 | . 1 1 1 . 1 1 Repair 5 | . 1 1 1 . 1 1 Recycling Unit Hacks 4 | . 3 1 . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 3 | . 2 1 . . . . Scanalyzer 19 | . . 3 . . 14 2 Insert Component 9 | . . 2 . . 6 1 Analyze 10 | . . 1 . . 8 1 Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 14 | . 3 7 2 . 2 . Terminals 11 | . 2 5 2 . 2 . Botnet 9 | . 2 4 1 . 2 . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 2 . . . . Reject 1 | . . 1 . . . . Recyclers 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 41 | . 7 10 11 . 9 4 Full Trace Events 7 | . 3 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . 4 2 1 . 6 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 1 1 . 1 1 Time 188 | . 26 26 60 . 38 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 8 | . . 1 . . 6 1 Part Schematics Acquired 8 | . . 1 . . 6 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 11 | . . . 1 . 5 5 Non-combat 7 | . . . . . 4 3 Combat 4 | . . . 1 . 1 2 Robot Hacks Applied 14 | . . . 1 . 8 5 parse_system 1 | . . . 1 . . . generate_echo 2 | . . . . . 2 . map_walls 3 | . . . . . 1 2 drop_inventory 1 | . . . . . 1 . ignore_parts 1 | . . . . . 1 . find_station 1 | . . . . . 1 . mark_security 1 | . . . . . . 1 overwrite_iff 1 | . . . . . 1 . formatsys_low 1 | . . . . . 1 . formatsys_high 2 | . . . . . . 2 Relay Couplers Released 13 | . . . . 12 1 . Machine Destruction 13 | . . . . 12 1 . Attached 4 | . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . 4 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 8 | . . . . 4 2 2 Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 113 | . . . . 113 113 32 Highest-Rated Ally 32 | . . . . 31 31 32 Total Orders 6 | . . . . . 6 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . AID 4 | . . . . . 4 . Ally Attacks 115 | . . . . 9 97 9 Total Damage 1924 | . . . . 146 1525 253 Kills 25 | . . . . 4 18 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 9981 | 237 1491 1688 1883 1328 1513 1841 Spaces Moved 5246 | 92 695 767 975 660 1028 1029 Core 11 | 2 . . . . . 9 Treads 2137 | 90 695 767 585 . . . Legs 3095 | . . . 390 660 1028 1017 Wheels . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 137 | 158 160 164 144 120 120 122 Slowest Speed 400 | 160 160 240 160 120 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 97 70 96 50 81 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 183 | . 6 . 12 134 12 19 Terrain Destroyed 305 | . 6 . 21 165 33 80 Melee 123 | . 6 . 12 74 12 19 Projectile . | . . . . . . . AOE 182 | . . . 9 91 21 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 6879 | 134 913 1023 1286 908 1219 1396 Wait 624 | 9 114 101 144 39 60 157 Move 5241 | 91 694 766 975 659 1027 1029 Hop . | . . . . . . . Pick Up 52 | 4 6 12 6 8 7 9 Fast Attach 33 | 6 3 8 4 5 4 3 Attach 23 | . 1 3 1 1 3 14 Detach 9 | . . 2 1 . 2 4 Swap 151 | 1 4 16 37 21 30 42 Drop 69 | . 2 19 17 10 19 2 Fire 392 | 23 42 92 74 41 33 87 Melee 245 | . 40 . 19 116 32 38 Ram . | . . . . . . . Kick 6 | . . . . . 2 4 Crush 11 | . 7 4 . . . . Escape Stasis 13 | . . . . 8 . 5 Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Discovered new exit (range 4) 538 | -10/Materials | Discovered new exit (range 8) 1002 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Derelicts attacked the area 1633 | -10/Materials | Repaired Lgt. Treads 1729 | -10/Materials | Entered another Materials area 1729 | -9/Materials | Evolved 2 slots: Propulsion x2 2150 | -9/Materials | Build established: Scavenger-Mutant 2175 | -9/Materials | Discovered new exit (range 3) 2390 | -9/Materials | Identified exit to Mines 2390 | -9/Materials | Identified exit to Storage 2841 | -9/Materials | Repaired Beam Cannon 3222 | -9/Materials | Discovered new exit (range 13) 3417 | -9/Materials | Entered Storage 3648 | -9/Storage | Repaired Hvy. Particle Gun 4329 | -9/Storage | Met 01-MTF 4357 | -9/Storage | Discovered new exit (range 13) 4529 | -9/Storage | Garrison activated, responded to threat 4702 | -9/Storage | Discovered new exit (range 16) 5035 | -9/Storage | Build established: Mutant 5300 | -9/Storage | Identified exit to Garrison 5300 | -9/Storage | Entered Garrison 5300 | -9/Garrison | Accompanied by 1 ally (01-MTF) 5303 | -9/Garrison | 01-MTF left 5408 | -9/Garrison | Installed Relay Interface Framework 5535 | -9/Garrison | Triggered checkpoint 5567 | -9/Garrison | Garrison Relay disabled 5589 | -9/Garrison | Garrison Relay disabled 5860 | -9/Garrison | Build established: Bothacker-Mutant 5918 | -9/Garrison | Triggered checkpoint 6363 | -9/Garrison | Discovered new exit (range 12) 6380 | -9/Garrison | Garrison Relay disabled 6514 | -9/Garrison | Triggered checkpoint 6628 | -9/Garrison | Entered Materials 6628 | -8/Materials | Accompanied by 4 allies 6628 | -8/Materials | Evolved 2 slots: Utility x2 6996 | -8/Materials | Repaired Imp. Grenade Launcher 7543 | -8/Materials | Discovered new exit (range 12) 8031 | -8/Materials | Identified exit to Garrison 8141 | -8/Materials | Entered Factory 8141 | -7/Factory | Evolved 2 slots: Utility x2 8700 | -7/Factory | Discovered new exit (range 7) 8777 | -7/Factory | Repaired Nuclear Core 8831 | -7/Factory | Discovered new exit (range 14) 9741 | -7/Factory | First assault squad dispatched 9780 | -7/Factory | Cargo convoy interrupted 9871 | -7/Factory | Core integrity fell below 50% 9922 | -7/Factory | Core integrity fell below 20% 9947 | -7/Factory | Destroyed 7 combat bots 9959 | -7/Factory | Lost 12 parts (1p2n4u5w) 9982 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09959_ U-05 Engineer builds a Door. 09960_ U-05 Engineer lays Concrete. 09962_ K-01 Serf collects debris. 09963_ U-05 Engineer lays Concrete. 09965_ U-05 Engineer builds a Wall. 09965_ K-01 Serf collects debris. 09966_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 09966_ P-60 Hacker destroyed. 09966_ U-05 Engineer lays Concrete. 09967_ Acquired 43 matter. 09968_ U-05 Engineer lays Concrete. 09969_ K-01 Serf collects debris. 09969_ U-05 Engineer lays Concrete. 09973_ K-01 Serf collects debris. 09974_ I-36 Angel sends out distress signal. 09975_ Acquired Gravmag System. 09978_ K-01 Serf collects debris. 09979_ Acquired Remote Datajack. 09980_ Autogun destroyed. 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"????????????????? | | ????????????????+####???## ??? ????????????????? | | ?????????????????????????#?????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Imp. Grenade Launcher | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Hvy. Flail | -9/Storage | Hacked Adv. EMP Blaster | -8/Materials | Scanalyzed Powered Hammer | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumSapperStripper Manual? 0 Play Time 01:54:42 Cumulative 168.4 hours Start 2025.01.10 @ 15:40:59 End 2025.01.15 @ 13:24:09 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 101 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 752a1538-48a0-44b4-85c7-6fb3ca7f7c9c