Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.13 @ 17:30:55 Player: bschuck Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (3221) 3221 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 7377 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 107 Friendly Fire -149 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 100/100 System Corruption 2% Temperature Cool (21) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (8) ---- EM Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Thermal Converter Advanced Heat Sink Medium Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Heavy Machine Gun Assault Cannon Improved Proton Missile Launcher Powered Hammer Axe > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Improved Titanium Leg Advanced Heat Sink Kinecellerator [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Thermal Converter Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 3 | . . 1 . 1 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 1 1 Weapon 4 | . 1 1 . 1 . 1 Parts Attached 79 | 7 1 4 15 33 9 10 Power 22 | 1 . 1 3 11 2 4 Engine 14 | 1 . 1 2 5 2 3 Core 8 | . . . 1 6 . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 3 8 1 1 Treads . | . . . . . . . Leg 10 | 2 . . 1 5 1 1 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 4 | . . . 2 2 . . Utility 16 | 2 . 2 2 5 2 3 Device 9 | . . . 1 4 1 3 Storage 2 | . . 1 . 1 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 4 | 2 . . 1 . 1 . Artifact . | . . . . . . . Weapon 26 | 2 1 1 7 9 4 2 Energy Gun 4 | . 1 . 1 2 . . Energy Cannon 6 | . . . 4 2 . . Ballistic Gun 9 | 2 . . . 4 2 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . 1 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . . . 2 . 23 Power 8 | . . . . . . 8 Propulsion 4 | . . . . 1 . 3 Utility 5 | . . . . . . 5 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 18 | . . . . 1 . 18 Average Slot Usage (%) 92 | . 100 95 95 94 92 60 Engine 14 | . 12 17 16 13 17 10 Core 5 | . . . . 7 6 1 Leg 9 | . 25 20 18 8 5 4 Wheel 3 | . . . . 4 6 3 Flight 2 | . . . 4 3 . . Device 9 | . . . 1 10 12 12 Storage 6 | . . 6 8 7 6 5 Protection 5 | . 25 13 11 2 5 1 Energy Gun 1 | . 12 10 . 1 . . Energy Cannon 9 | . . . 27 10 8 . Ballistic Gun 9 | . 25 20 1 10 4 7 Launcher 5 | . . 8 1 6 7 1 Slashing Weapon 5 | . . . 2 7 6 3 Naked Turns . | . . . . . . . Heaviest Build 81 | 11 13 28 55 63 80 81 Greatest Support 36 | 20 20 20 35 28 16 36 Greatest Overweight (x) 23 | 2 . 1 6 15 23 10 Average Overweight (x) 3 | . . . 1 4 4 3 Largest Inventory Capacity 8 | 4 4 8 8 8 8 8 Average Capacity 7 | 4 4 6 8 8 8 8 Most Carried 8 | 4 4 4 8 8 8 7 Average Carried 6 | 2 3 3 5 6 7 3 Final Capacity 8 | 4 4 8 8 8 8 8 Final Carried 7 | 4 4 3 6 7 7 1 Class Distribution -------------------- 25% | Hacker-Mutant 25% | Hacker-Gunner 16% | Hacker-Tank 13% | Scavenger-Gunner 8% | Generator-Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2174 | 194 110 92 130 1064 320 264 Remotely . | . . . . . . . Salvage Created 3960 | . 156 201 324 1707 779 793 Parts 204 | . 8 13 23 97 31 32 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 59 | . 2 4 6 24 7 16 Melee 4 | . . . . 4 . . Guns 23 | . 2 . . 12 3 6 Cannons 22 | . . . 6 6 4 6 AOE 8 | . . 4 . 2 . 2 Classes Destroyed 14 | . 2 3 3 4 2 . Worker 4 | . . . . 3 1 . Builder 5 | . . . 1 3 . 1 Tunneler 1 | . . . . . 1 . Hauler 2 | . . 1 . 1 . . Recycler 5 | . . 1 . 3 1 . Operator 2 | . . . 1 . 1 . Watcher 11 | . 2 1 1 4 3 . Swarmer 7 | . . 3 2 . . 2 Grunt 36 | . 2 1 3 15 3 12 Brawler 3 | . . . . 1 1 1 Duelist 2 | . . . . . 1 1 Sentry 4 | . . . 1 2 1 . Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 5 1 . Thug 1 | . . . . . 1 . Best Kill Streak 11 | . 2 4 4 4 3 11 Combat Bots Only 10 | . 2 3 4 3 3 10 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5345 | . 61 103 188 1081 370 3542 Core 1266 | . 18 55 65 44 68 1016 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 92 86 88 93 92 . Volleys Fired 139 | . 9 5 15 52 26 32 Largest 4 | . 3 4 4 4 3 4 Hottest 243 | . 90 120 243 177 192 147 Shots Fired 392 | . 17 10 40 162 68 95 Gun 236 | . 17 6 . 128 18 67 Cannon 140 | . . . 40 26 48 26 Launcher 16 | . . 4 . 8 2 2 Special . | . . . . . . . Kinetic 260 | . 8 4 . 120 35 93 Thermal 75 | . 9 2 31 10 23 . Explosive 4 | . . 4 . . . . Electromagnetic 53 | . . . 9 32 10 2 Robot Hit Streak 35 | . 8 5 10 26 24 35 Robot Miss Streak 4 | . 3 2 2 4 2 2 Penetration Max 2 | . . . . . . 2 Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 310 | . 10 7 24 136 47 86 Core Hits 175 | . 8 8 12 91 21 35 Critical Hits 3 | . 1 . . . 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . 1 Melee Attacks 32 | . . . . 19 . 13 Impact 13 | . . . . . . 13 Slashing 19 | . . . . 19 . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 8 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8453 | . 141 444 586 3473 1211 2598 Guns 3316 | . 138 . . 1512 336 1330 Cannons 2257 | . . . 586 444 802 425 Explosions 1383 | . . 444 . 339 73 527 Melee 1494 | . . . . 1178 . 316 Ramming 3 | . 3 . . . . . Kinetic 3656 | . 76 . . 1381 444 1755 Thermal 1660 | . 62 173 410 279 441 295 Explosive 271 | . . 271 . . . . Electromagnetic 1369 | . . . 176 635 326 232 Impact 316 | . . . . . . 316 Slashing 1178 | . . . . 1178 . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . 2 4 2 Average Corruption 2 | . 1 . . 1 3 2 Corruption Purged . | . . . . . . . Effects 66 | . . . . 30 35 1 Message Errors 13 | . . . . 7 6 . Matter Fused 9 | . . . . . 9 . Heat Flow Errors 9 | . . . . 4 5 . Energy Discharges 7 | . . . . 5 2 . Data Loss (minor) 17 | . . . . 10 6 1 Targeting Errors 10 | . . . . 4 6 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 662 | . . 80 7 410 4 161 Projectiles 42 | . . . 7 29 4 2 Explosions 277 | . . 80 . 56 . 141 Melee 343 | . . . . 325 . 18 Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 179 | . 1 77 . 60 . 41 Shots 9 | . . 3 . 3 . 3 Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 996 | . 114 66 996 440 517 269 Average Temperature 158 | . 34 34 334 108 144 111 Received Heat Transfer 2910 | . 57 12 135 702 216 1788 Effects 52 | . . . 31 5 14 2 Shutdowns 19 | . . . 11 4 4 . Energy Bleed 6 | . . . 2 . 3 1 Interference 11 | . . . 7 . 3 1 Matter Decay 4 | . . . 3 1 . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 8 | . . . 4 . 4 . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . 1 4 4 . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 4 1 3 . Heat Transferred 2375 | . 185 100 666 374 850 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 3 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 433 | . 94 160 222 206 153 433 Initial 48 | . . 28 48 4 34 1 Average 53 | . 32 87 83 39 40 232 Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 94 | 100 100 100 84 97 100 40 Level 1 4 | . . . 15 2 . 46 Level 2 . | . . . . . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 . 1 12 1 8 Investigation 4 | . 1 . . 2 . 1 Extermination 8 | . . . . 6 1 1 Reinforcement 8 | . . . 1 4 . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 7 5 12 41 10 28 Peak Tracking Total 8 | . 3 3 3 4 3 8 Tactical Retreats 5 | . . . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . . . 3 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . . 2 1 7 1 3 Max in Single Turn 3 | . . 2 1 3 1 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . 2 . 1 1 1 1 Terminals 4 | . 1 . 1 1 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 7 . 4 3 3 4 Successful 18 | . 6 . 4 3 3 2 Failed 3 | . 1 . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . . 1 . 2 Terminals 14 | . 4 . 4 3 3 . Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 . 4 3 3 . Record 8 | . 3 . 1 3 1 . Alert Level 2 | . . . 1 . 1 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 . 1 Full Trace Events 4 | . 2 . . 1 . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Matter 256 | . . . . . . 256 Time 128 | . . . . . . 128 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 93 | . . . . 93 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 50 | . . . . 50 . . Total Damage 792 | . . . . 792 . . Kills 5 | . . . . 5 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 6676 | 95 300 215 494 3960 1290 322 Spaces Moved 2651 | 67 229 140 212 1423 485 95 Core 59 | 16 . . . . 1 42 Treads . | . . . . . . . Legs 2171 | 51 229 140 186 1028 484 53 Wheels 283 | . . . . 283 . . Hover . | . . . . . . . Flight 138 | . . . 26 112 . . Fastest Speed 50 | 50 120 120 120 110 240 150 Average Speed 225 | 115 120 138 194 256 245 207 Slowest Speed 1250 | 150 120 150 527 1250 1200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 5 47 16 24 29 17 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 179 | . . 85 1 42 3 48 Melee . | . . . . . . . Projectile 4 | . . . 1 . . 3 AOE 175 | . . 85 . 42 3 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3043 | 84 240 155 277 1600 532 155 Wait 10 | . . . . 10 . . Move 2645 | 66 228 139 211 1422 484 95 Hop . | . . . . . . . Pick Up 72 | 11 1 4 19 28 5 4 Fast Attach 14 | . . . . 10 4 . Attach 61 | 7 1 4 15 20 4 10 Detach 1 | . . . 1 . . . Swap 4 | . . . . 3 1 . Drop 63 | . . 3 15 36 8 1 Fire 139 | . 9 5 15 52 26 32 Melee 32 | . . . . 19 . 13 Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Weapon x1 188 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered exit to Mines (range 8) 378 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Discovered exit to Materials (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 585 | -9/Materials | Identified exit to Materials 585 | -9/Materials | Discovered exit to Materials (range 16) 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -8/Materials | Identified exit to Factory 1079 | -8/Materials | Discovered exit to Factory (range 5) 1105 | -8/Materials | Entered Factory 1105 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1238 | -7/Factory | Build established: Hacker-Mutant 3249 | -7/Factory | Build established: Scavenger-Gunner 4003 | -7/Factory | Build established: Hacker-Gunner 4261 | -7/Factory | Allied Derelicts emerged from ambush trap array 5053 | -7/Factory | Identified exit to Factory 5053 | -7/Factory | Discovered exit to Factory (range 5) 5065 | -7/Factory | Entered another Factory area 5065 | -6/Factory | Accompanied by 1 ally 5065 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5830 | -6/Factory | Identified exit to Lower Caves 5830 | -6/Factory | Discovered exit to Lower Caves (range 10) 5835 | -6/Factory | Build established: Hacker-Tank 6139 | -6/Factory | Build established: Generator-Tank 6321 | -6/Factory | Identified exit to Factory 6321 | -6/Factory | Discovered exit to Factory (range 15) 6355 | -6/Factory | Entered another Factory area 6355 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6414 | -5/Factory | Garrison activated, responded to threat 6479 | -5/Factory | Lost 4 parts (2p1u1w) 6499 | -5/Factory | Fabricated Adv. Powered Armor? 6579 | -5/Factory | Destroyed 10 combat bots 6607 | -5/Factory | Core integrity fell below 50% 6630 | -5/Factory | Core integrity fell below 20% 6645 | -5/Factory | Lost 18 parts (6p3n4u5w) 6658 | -5/Factory | Spotted B-75 Beast 6677 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Penetrated by Slug. Rnf. Deuterium Engine destroyed. Penetrated by Slug. Weapon Cycler destroyed. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. Powered Hammer destroyed. R-10 Processor collects Imp. Treads. G-50 Soldier IFF system glitched. R-10 Processor collects Microactuators. G-50 Soldier misfires. Slug penetrates G-50 Soldier. R-10 Processor collects Carbon-fiber Leg. System corrupted: Component data lost. R-10 Processor collects Hvy. Laser. Penetrated by Slug. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. K-01 Serf cleans the Nuclear Reactor. Acquired EM Shield. 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""" ?# !!!#??????????????????????? | | ????????????????"" ??# !!!#??????????????????????? | | ????????????????? ??# #??????????????????????? | | ?????????????????"???# #??????????????????????? | | ?????????????????????# * #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Thermal Conversion 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Powered Armor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed TransportHeartMatrix Manual? 0 Play Time 01:18:22 Cumulative 8.4 hours Start 2022.01.13 @ 16:12:56 End 2022.01.13 @ 17:30:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a0d5202-d41b-44c0-b1bd-eccdef2a5c83