Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.22 @ 16:44:33 Player: crsstev Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1114) 1114 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3139 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Improved Ion Engine Improved Signal Interpreter Targeting Computer Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VTOL Module > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Mining Claw > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Flight Unit Flight Unit Flight Unit Terrain Scanner Targeting Computer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Mining Claw Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 3 7 9 14 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 2 4 Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 2 4 Utility 12 | 1 2 1 4 4 Device 5 | . 1 . 3 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 13 | 2 1 3 2 5 Energy Gun 3 | 1 1 1 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . 1 2 5 10 Power 2 | . . . 1 1 Propulsion 6 | . . . 2 4 Utility 4 | . . . 2 2 Weapon 6 | . 1 2 . 3 Highest Loss Streak 5 | . 1 2 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 96 94 75 Engine 11 | . 14 14 10 5 Leg 17 | . 28 27 8 . Flight 8 | . . . 11 25 Device 10 | . 7 . 26 13 Storage 11 | . 14 14 6 8 Processor 1 | . . . . 5 Protection 7 | . . 13 8 1 Energy Gun 6 | . 11 11 . . Energy Cannon 4 | . . 11 . 1 Ballistic Gun 5 | . 14 . 3 6 Launcher 2 | . . 2 7 . Slashing Weapon 3 | . . . 10 7 Peak Build Rating 23 | 6 7 14 23 18 Average Rating 12 | 2 6 12 18 13 On Entrance 6 | . 6 7 11 6 Naked Turns . | . . . . . Heaviest Build 31 | 14 20 31 31 22 Greatest Support 25 | 20 20 25 25 16 Greatest Overweight (x) 9 | 3 . 9 4 3 Average Overweight (x) . | 1 . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 8 Average Capacity 8 | 7 9 10 7 7 Most Carried 10 | 6 10 10 9 7 Average Carried 6 | 3 5 9 6 4 Final Capacity 10 | 8 10 10 8 5 Final Carried 9 | 2 9 9 7 4 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 640 | 237 138 91 32 142 Remotely . | . . . . . Salvage Created 1509 | . 406 388 130 585 Parts 78 | . 22 11 4 41 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 9 11 3 12 Melee 1 | . . . . 1 Guns 18 | . 9 1 . 8 Cannons 9 | . . 8 . 1 AOE 6 | . . 2 3 1 Classes Destroyed 10 | . 4 3 1 2 Worker 1 | . . . . 1 Builder 3 | . . . . 3 Hauler 1 | . 1 . . . Recycler 2 | . . 1 1 . Watcher 2 | . 1 . . 1 Swarmer 10 | . 3 3 . 4 Grunt 17 | . 6 3 2 6 Sentry 3 | . . . 1 2 Demolisher 2 | . . 2 . . Assembled 3 | . . 3 . . Best Kill Streak 5 | . 4 3 2 5 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 282 | . 31 34 67 150 Missed 76 | . 6 8 23 39 Damage Taken 2290 | . 236 389 479 1186 Core 707 | . 34 48 74 551 Absorbed by Shields . | . . . . . Ignored by Resistances 661 | . 74 110 132 345 Core Remaining (%) 82 | 100 . 67 81 . Volleys Fired 127 | . 30 24 10 63 Largest 2 | . 2 2 1 1 Hottest 113 | . 60 113 30 63 Shots Fired 167 | . 50 44 10 63 Gun 124 | . 50 22 . 52 Cannon 29 | . . 19 . 10 Launcher 14 | . . 3 10 1 Special . | . . . . . Kinetic 82 | . 30 . . 52 Thermal 22 | . . 22 . . Explosive 14 | . . 3 10 1 Electromagnetic 49 | . 20 19 . 10 Robot Hit Streak 26 | . 17 15 14 26 Robot Miss Streak 3 | . 1 3 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | . 43 30 7 60 Core Hits 70 | . 16 18 8 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Corrupt 2 | . 2 . . . Melee Attacks 18 | . . . 2 16 Impact . | . . . . . Slashing 18 | . . . 2 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2736 | . 598 599 261 1278 Guns 1308 | . 553 173 . 582 Cannons 583 | . . 377 . 206 Explosions 584 | . 45 48 261 230 Melee 260 | . . . . 260 Ramming 1 | . . 1 . . Kinetic 876 | . 294 . . 582 Thermal 218 | . 45 173 . . Explosive 539 | . . 48 261 230 Electromagnetic 842 | . 259 377 . 206 Impact . | . . . . . Slashing 260 | . . . . 260 Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . 15 . . 8 Projectiles . | . . . . . Explosions 15 | . 15 . . . Melee 8 | . . . . 8 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . 13 . . 28 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 409 | . 36 409 24 144 Average Temperature 93 | . 15 122 17 54 Received Heat Transfer 983 | . 150 47 237 549 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 568 | . 50 518 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 219 | . 215 168 162 219 Initial 14 | . . 14 12 . Average 72 | . 93 61 79 75 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 97 | 100 87 100 100 99 Level 1 2 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 1 3 Investigation 6 | . 2 1 1 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 10 15 7 26 Peak Tracking Total 6 | . 3 6 3 6 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 1 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 4 . 5 Successful 5 | . . 2 . 3 Failed 6 | . 2 2 . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . . 3 . 4 Terminals 10 | . 2 3 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 2 . 3 Open Door 1 | . . 1 . . Level Access Points 1 | . . . . 1 Branch Access Points 2 | . . 1 . 1 Registered Prototypes 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2471 | 80 447 889 493 562 Spaces Moved 1146 | 43 269 401 209 224 Core 124 | 30 . 2 8 84 Treads . | . . . . . Legs 757 | 13 269 399 76 . Wheels . | . . . . . Hover . | . . . . . Flight 265 | . . . 125 140 Fastest Speed 26 | 50 120 120 190 26 Average Speed 156 | 154 120 187 201 104 Slowest Speed 500 | 200 120 500 360 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 39 89 22 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 70 | . 6 21 36 7 Melee 5 | . . . 2 3 Projectile . | . . . . . AOE 65 | . 6 21 34 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1624 | 56 343 497 270 458 Wait 232 | . 29 53 22 128 Move 1142 | 42 268 400 208 224 Hop . | . . . . . Pick Up 47 | 8 11 8 10 10 Fast Attach . | . . . . . Attach 29 | 6 2 5 5 11 Detach . | . . . . . Swap 10 | . 1 2 4 3 Drop 18 | . 2 4 9 3 Fire 127 | . 30 24 10 63 Melee 18 | . . . 2 16 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 528 | -10/Materials | Entered Mines 546 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 550 | -10/Mines | Met a Derelict bent on vengeance 748 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 752 | -10/Mines | Found Prototype Device 1158 | -10/Mines | Learned location of Storage (-7) 1167 | -10/Mines | Assembled infested the area 1369 | -10/Mines | Discovered new exit (range 15) 1417 | -10/Mines | Entered Materials 1417 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | Identified Exp. Sensor Array 1900 | -9/Materials | Discovered new exit (range 6) 1910 | -9/Materials | Entered another Materials area 1910 | -8/Materials | Evolved 2 slots: Propulsion x2 1926 | -8/Materials | Lost 3 parts (1p1n1u) 2412 | -8/Materials | Core integrity fell below 50% 2432 | -8/Materials | Lost 5 parts (1p1n3w) 2441 | -8/Materials | Identified exit to Factory 2451 | -8/Materials | Core integrity fell below 20% 2472 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Connecting with Terminal... Current location identified: Materials >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. >>Access(Branch) No branch access points found. >>Access(Main) Found 3 level access points to Factory: (83,43) (44,11) (55,93) Map updated. Sml. Storage Unit destroyed. 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