Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:24:03 Player: Fractal Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (439) 439 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1393 Bonus ------- Follower Combat Kills 58 Friendly Fire -19 Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 125/125 System Corruption 14% Temperature Cool (12) Movement Hovering (98) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hovering Airjet-Compact Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Barrage Gun Makeshift Axe > --- INVENTORY (5) ---- Weapon Cycler Hardlight Generator Improved Datajack Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Subdweller Machine Gun Makeshift Axe > --- INVENTORY -------- Weapon Cycler V3-11A's Pendant Barrage Gun Improved Datajack Heavy Explosive Trap [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Constructs Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 . 12 4 7 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 2 2 2 Device 4 | . . . 2 2 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 . 4 2 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 3 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon 1 | . . 1 . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 7 . 4 Power 2 | . . 1 . 1 Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 5 | . . 4 . 1 Highest Loss Streak 5 | . . 5 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 84 89 84 Engine 13 | . 14 14 14 11 Leg 21 | . 28 15 28 21 Device 6 | . . . 13 14 Storage 12 | . 14 14 14 4 Processor 4 | . . 8 . . Protection 1 | . . 4 . . Energy Gun 1 | . 28 . . . Ballistic Gun 16 | . . 21 14 14 Slashing Weapon 3 | . . . 3 13 Piercing Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 19 | 10 10 13 18 19 Greatest Support 32 | 20 20 30 30 32 Greatest Overweight (x) 4 | . . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 5 Most Carried 8 | 2 4 7 8 8 Average Carried 5 | 1 2 3 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 4 7 8 4 Scrap Engine Consumption 20 | . . . . 20 Constructs Created 1 | . . . . 1 Constructs Modified 2 | . . . . 2 Class Distribution -------------------- 96% | Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 581 | 212 14 113 135 107 Remotely . | . . . . . Salvage Created 762 | . 38 95 . 629 Parts 26 | . 8 4 . 14 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 11 | . 3 2 . 6 Melee 2 | . . . . 2 Guns 5 | . 3 2 . . AOE 4 | . . . . 4 Classes Destroyed 6 | . 1 1 . 4 Recycler 4 | . . . . 4 Swarmer 3 | . 3 . . . Grunt 4 | . . 2 . 2 Protector 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 3 2 . 6 Combat Bots Only 6 | . 3 2 . 6 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 142 | . 25 43 13 61 Missed 44 | . 7 11 7 19 Damage Taken 1482 | . 151 671 69 591 Core 250 | . 17 124 6 103 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . 12 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 39 | . 8 17 1 13 Largest 2 | . 2 2 1 1 Hottest 80 | . 80 80 30 39 Shots Fired 61 | . 16 29 3 13 Gun 59 | . 16 29 3 11 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 28 | . . 14 3 11 Thermal 31 | . 16 15 . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 2 7 2 6 Robot Miss Streak 6 | . 6 2 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 42 | . 6 16 2 18 Core Hits 27 | . 3 6 1 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 19 | . . 3 2 14 Impact . | . . . . . Slashing 13 | . . . 2 11 Piercing 3 | . . 3 . . Sneak Attacks 8 | . . . . 8 Combat Hostiles 4 | . . . . 4 Follow-up Attacks . | . . . . . Damage Inflicted 1203 | . 65 172 39 927 Guns 411 | . 65 164 38 144 Cannons . | . . . . . Explosions 312 | . . . . 312 Melee 467 | . . . . 467 Ramming 13 | . . 8 1 4 Kinetic 248 | . . 66 38 144 Thermal 163 | . 65 98 . . Explosive 312 | . . . . 312 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 467 | . . . . 467 Piercing . | . . . . . Highest Corruption 14 | . . 9 9 14 Average Corruption 9 | . . 8 9 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . 2 28 15 Message Errors 10 | . . 1 5 4 Matter Fused 12 | . . . 9 3 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 7 | . . 1 3 3 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 4 | . . . 2 2 Misfires 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 66 | . . . . 66 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee 29 | . . . . 29 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . 1 1 2 Kicked 4 | . . 1 1 2 Crushed . | . . . . . Highest Temperature 256 | . 126 138 256 206 Average Temperature 73 | . 59 59 123 118 Received Heat Transfer 345 | . . 240 21 84 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | . 150 225 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 218 | . 85 50 . 218 Initial 185 | . . 33 . 185 Average 57 | . 49 14 . 179 Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 . 53 Level 1 11 | . . . . 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 2 20 4 Peak Tracking Total 6 | . 3 2 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . . 1 1 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . 1 2 6 Successful 6 | . . 1 2 3 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 2 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 2 | . . . 2 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Monitor 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 6 | . . . 6 . Largest Group 5 | . . . 5 4 Highest-Rated Group 95 | . . . 95 76 Highest-Rated Ally 19 | . . . 19 19 Total Orders . | . . . . . Ally Attacks 40 | . . . 35 5 Total Damage 730 | . . . 650 80 Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2731 | 63 149 1152 932 435 Spaces Moved 1816 | 46 103 606 746 315 Core 11 | 5 . 6 . . Treads . | . . . . . Legs 1734 | 41 103 600 746 244 Wheels 71 | . . . . 71 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 93 Average Speed 136 | 112 120 174 120 114 Slowest Speed 250 | 120 120 250 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 38 | 4 20 94 41 35 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 6 | . . 2 4 . Spaces Dug 4 | . . 3 1 . Terrain Destroyed 24 | . . 3 1 20 Melee 4 | . . 3 1 . Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1982 | 54 112 669 781 366 Wait 41 | 1 . 21 19 . Move 1811 | 45 102 604 745 315 Hop . | . . . . . Pick Up 18 | 2 2 4 5 5 Fast Attach 15 | 6 . 5 2 2 Attach 7 | . . 4 1 2 Detach 3 | . . 2 1 . Swap 7 | . . 3 1 3 Drop 10 | . . . 3 7 Fire 39 | . 8 17 1 13 Melee 19 | . . 3 2 14 Ram 1 | . . 1 . . Kick 4 | . . 1 1 2 Crush . | . . . . . Escape Stasis 1 | . . 1 . . Rewire 6 | . . 3 . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Entered Mines 277 | -10/Mines | Core integrity fell below 50% 310 | -10/Mines | Lost 5 parts (1p2n2w) 321 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 15) 600 | -10/Mines | Discovered new exit (range 7) 651 | -10/Mines | Identified exit to Materials 694 | -10/Mines | Found a hidden stash of uninstalled traps 943 | -10/Mines | Identified exit to Subcaves 951 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1184 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1260 | -10/Mines | Crushed by falling debris 1365 | -10/Mines | Entered Subcaves 1415 | -10/Subcaves | Visited triangular shrine 1422 | -10/Subcaves | Found Prototype Device 1429 | -10/Subcaves | Identified V3-11A's Pendant 1439 | -10/Subcaves | Discovered new exit (range 10) 1445 | -10/Subcaves | Approached by friendly Subdweller 1454 | -10/Subcaves | Visited Clippyterm 1458 | -10/Subcaves | Identified exit to Recycling 1458 | -10/Subcaves | Identified exit to Materials 1594 | -10/Subcaves | Befriended Subdweller 1864 | -10/Subcaves | Befriended Subdweller 1869 | -10/Subcaves | Befriended Subdweller 2024 | -10/Subcaves | Befriended Subdweller 2115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2164 | -10/Subcaves | Befriended Subdweller 2297 | -10/Subcaves | Entered Recycling 2297 | -7/Recycling | Accompanied by 4 allies 2298 | -7/Recycling | Found Scrap Engine 2604 | -7/Recycling | System corruption reached 10% 2620 | -7/Recycling | Core integrity fell below 20% 2642 | -7/Recycling | Lost 4 allies 2676 | -7/Recycling | Lost 4 parts (1p2n1w) 2732 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Support +2, Time/Move +5 Expanded to 2 slots (? T98 S32). >> MONITOR: Recycling Unit R005 accepting Sml. Storage Unit (85%). System corrupted: Matter fused (-8). The unstable cave ceiling collapses. Sneak attack on Y-54 Guardian. Y-54 Guardian system offline. Sneak attack on Y-54 Guardian. Y-54 Guardian system offline. Sneak attack on Y-54 Guardian. Y-54 Guardian system offline. Scrap Engine modifies Wheeled Compact Exoskeleton: Support -16, Max Integrity +14 Renamed Hovering Airjet-Compact Exoskeleton. Sneak attack on Y-54 Guardian. Y-54 Guardian springs to life. Z>N>ONS4=TZWAHBU>I 3D5 Y-54 Guardian Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | ??????# #?# #?? | | ??????# #?# #?? | | ??????########+#####?# ##? | | ?????????????????????# #? | | ?????????????????????# ##? | | ????????????????????## #?? | | ????????????????????# #?? | | ????????????????????## #?? | | ?????????????????????# #?? | | ?????????????????????#######+##?? | | ?????????????? ????????????# #??? | | ?????????????? ????????????# #??? | | ?????????????? ????????????# #??? | | ?????????????? ??????###???# #??? | | ?????????????? ?###### ##### #??? | | ?????????????? ?# ?# #### | | ?????????????? ?# #?# | | ?????????????# ## #?# #### | | ?????????????# ## #?# #??? | | ?????????????# ## #?# #??? | | ?????????????# ## #?# ###? | | ?????????????# ## #?# ""#? | | ?????????????# ## #?# Y"#? | | ???????###??## ## ### ""#? | | ??????##Y#### ####" ## ###? | | ??????# @ r r&%% #??? | | ??????# ## ## # & & #####??? | | ??????# ###### % % % #???? | | ??????# #????# ! !!% #???? | | ??????# #???## % ! %#???? | | ??????# #???# % #???? | | ??????# #??# % % ]% #???? | | ??????######??# % #???? | | ??????????????# #???? | | ??????????????# # # ########???? | | ??????????????### ####??????????? | | ???????????????###??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ArmoredSalvageCasing Manual? 0 Play Time 00:34:12 Cumulative 10.2 hours Start 2024.04.05 @ 13:49:20 End 2024.04.05 @ 14:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e70f0e8-756f-409c-87f9-494a25eb5d1d