Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 13:45:14 Player: StaticNoob Result: Destroyed by as-26581 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (3936) 3936 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 10496 Bonus ------- Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Surveybot 24 Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy Carapace Gauss Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Advanced Targeting Computer Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Gauss Rifle Flak Gun > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Large Storage Unit Compact Matter Pod Compact Matter Pod Surveybot 24 Scanner Surveybot 24 Chip Kinecellerator Zionite Light Carapace Zionite Heavy Carapace Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Enhanced Autogun Gauss Rifle Flak Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 98 | 8 6 3 25 4 17 9 4 . 3 19 Power 13 | 2 . . 4 2 2 . 1 . . 2 Engine 8 | 2 . . 3 1 1 . 1 . . . Core 3 | . . . 1 1 1 . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 25 | 2 1 2 8 2 6 1 . . . 3 Treads 11 | 2 1 . 4 . 1 1 . . . 2 Leg 11 | . . 2 3 2 4 . . . . . Wheel 3 | . . . 1 . 1 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 3 1 6 . 4 6 . . 2 7 Device 9 | 1 . 1 3 . . 1 . . 2 1 Storage 7 | 1 3 . 1 . 1 . . . . 1 Processor 6 | . . . 1 . 1 3 . . . 1 Hackware . | . . . . . . . . . . . Protection 9 | . . . 1 . 2 2 . . . 4 Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 . 7 . 5 2 3 . 1 7 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon 2 | . . . 1 . . . . . . 1 Ballistic Gun 16 | 2 2 . 2 . 5 2 1 . . 2 Ballistic Cannon 5 | . . . 3 . . . 1 . . 1 Launcher 3 | . . . 1 . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 1 . . . 7 Parts Lost 32 | . 5 2 7 1 1 2 2 . . 12 Power 5 | . 1 . 1 1 . . 1 . . 1 Propulsion 9 | . 2 1 4 . . . . . . 2 Utility 10 | . . 1 1 . 1 2 . . . 5 Weapon 8 | . 2 . 1 . . . 1 . . 4 Highest Loss Streak 6 | . 3 2 3 1 1 1 2 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | . 3 5 12 14 14 18 18 19 18 17 Power 1 | . 1 . 1 . 1 1 . 1 1 . Propulsion 3 | . . . 1 2 4 5 5 5 5 4 Utility 4 | . 1 3 3 3 3 4 4 5 5 6 Weapon 5 | . . 1 5 6 4 7 7 7 7 5 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . . . 2 1 4 8 2 . . 15 Power 5 | . . . . . . 2 1 . . 2 Propulsion 4 | . . . . . 1 1 . . . 2 Utility 15 | . . . . 1 1 1 1 . . 11 Weapon 8 | . . . 2 . 2 4 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 95 95 100 97 85 91 92 92 81 Engine 5 | . 10 14 3 4 2 7 6 7 7 1 Core 2 | . . . 7 6 6 . . . . . Treads 6 | . 25 2 2 10 2 7 7 7 7 6 Leg 8 | . . 22 26 17 20 . . . . . Wheel 4 | . . . . 4 2 7 7 7 7 6 Device 12 | . 14 12 15 22 9 9 15 15 15 4 Storage 9 | . 14 14 11 11 9 7 7 7 7 10 Processor 9 | . . . . . 8 13 15 15 15 14 Protection 5 | . . . 4 . 8 7 7 7 7 6 Ballistic Gun 16 | . 27 28 10 10 24 23 16 15 15 8 Ballistic Cannon 3 | . . . 11 . . . 5 6 6 . Launcher 1 | . . . . . . . . . . 6 Peak Build Rating 65 | 7 7 9 17 18 36 47 48 48 52 65 Average Rating 34 | 5 6 8 13 17 29 43 47 47 50 56 On Entrance 26 | . 7 5 9 17 18 36 47 48 48 52 Naked Turns 18 | . . . . . . . . . . 18 Heaviest Build 78 | 15 30 26 37 36 69 76 69 70 73 78 Greatest Support 40 | 40 40 20 40 30 40 28 28 28 28 28 Greatest Overweight (x) 8 | 1 1 8 3 3 2 2 2 2 2 2 Average Overweight (x) 1 | . . 1 . 1 1 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 16 20 20 20 20 19 Most Carried 20 | 1 5 6 15 15 19 20 20 20 20 20 Average Carried 15 | . 3 5 12 14 15 19 19 20 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 1 5 6 15 15 18 20 20 20 20 4 Class Distribution -------------------- 56% | Gunner 24% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 4697 | 240 265 234 997 236 829 630 493 282 82 409 Remotely 2270 | . . . 636 236 57 524 493 282 42 . Salvage Created 4492 | 120 357 90 939 389 1009 703 414 185 . 286 Parts 275 | 9 23 5 70 18 64 37 22 15 . 12 Haulers Intercepted 4 | . 1 . 3 . . . . . . . Recyclers Shooed 7 | 1 1 . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 17 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 116 | . 10 2 27 8 19 12 10 6 . 22 Guns 57 | . 10 2 8 1 15 12 2 1 . 6 Cannons 21 | . . . 12 1 1 . 5 2 . . AOE 37 | . . . 7 6 2 . 3 3 . 16 Classes Destroyed 17 | 2 3 . 5 . 1 1 2 1 . 2 Worker 6 | . . . 2 1 2 1 . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . Recycler 7 | 1 . . . 3 1 2 . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 6 | . . . 3 . 2 1 . . . . Swarmer 31 | . 5 . 8 6 3 3 3 3 . . Grunt 30 | . 5 2 10 2 8 1 2 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 17 | . . . 9 . 5 1 1 1 . . Hunter 6 | . . . . . 3 2 1 . . . Programmer 7 | . . . . . . 5 1 1 . . Z-Light 5 | . . . . . . . . . . 5 Assembled 16 | . . . . . . . . . . 16 Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 13 | 3 3 2 4 6 3 6 5 3 . 13 Combat Bots Only 13 | . 3 2 4 3 3 3 5 3 . 13 Max Kills in Single Turn 3 | 1 1 1 2 3 1 2 3 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 1 . 3 1 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 675 | . 106 24 155 14 94 101 24 33 . 124 Missed 201 | . 30 7 49 5 21 38 5 9 . 37 Hits 474 | . 76 17 106 9 73 63 19 24 . 87 Melee 7 | . . . . . . . 4 . . 3 Projectile 467 | . 76 17 106 9 73 63 15 24 . 84 Critical Strikes 11 | . . 1 1 . 4 2 1 . . 2 Part Disruptions 3 | . . . . . . 2 . 1 . . Damage Taken 7383 | . 795 239 1372 179 978 965 382 261 . 2212 Core 1240 | . 117 63 196 37 119 66 48 89 . 505 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 191 | . . . . . . . . . 191 . Core Remaining (%) 61 | 100 . 28 . 41 78 . . . . . Volleys Fired 360 | 7 54 12 94 11 67 50 13 13 . 39 Largest 3 | 2 2 2 2 2 3 3 3 3 . 3 Hottest 119 | 40 40 40 63 91 119 78 93 93 . 118 Shots Fired 789 | 14 98 24 181 17 181 141 38 32 . 63 Gun 594 | 14 98 24 72 6 160 141 27 19 . 33 Cannon 153 | . . . 104 6 18 . 10 10 . 5 Launcher 42 | . . . 5 5 3 . 1 3 . 25 Special . | . . . . . . . . . . . Kinetic 709 | 14 98 24 176 6 160 141 37 29 . 24 Thermal 29 | . . . . 6 18 . . . . 5 Explosive 42 | . . . 5 5 3 . 1 3 . 25 Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 23 | 5 19 13 13 7 12 16 21 23 . 11 Robot Miss Streak 8 | 1 5 2 5 2 5 3 2 3 . 8 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 5 | . 1 1 . . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 Shots Hit Robots 514 | 10 56 19 116 12 107 105 31 24 . 34 Core Hits 268 | 4 23 7 57 13 45 33 18 11 . 57 Critical Kills 3 | . . . 1 . 2 . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Critical Strikes 11 | . 1 . 4 . 3 . 1 1 . 1 Meltdown 1 | . . . . . 1 . . . . . Destroy 4 | . 1 . 1 . 2 . . . . . Blast 5 | . . . 3 . . . 1 1 . . Corrupt 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11816 | 124 665 144 2518 553 1693 1924 836 729 . 2630 Guns 6253 | 124 663 144 818 60 1468 1908 402 286 . 380 Cannons 1893 | . . . 1144 123 144 . 247 204 . 31 Explosions 3638 | . . . 553 370 70 . 187 239 . 2219 Melee . | . . . . . . . . . . . Ramming 32 | . 2 . 3 . 11 16 . . . . Kinetic 7665 | 124 663 144 1962 60 1468 1908 649 490 . 197 Thermal 379 | . . . . 123 144 . . . . 112 Explosive 3638 | . . . 553 370 70 . 187 239 . 2219 Electromagnetic 102 | . . . . . . . . . . 102 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 5 8 8 . Average Corruption 5 | . . . . . . 2 4 6 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . . 3 13 26 4 . Message Errors 12 | . . . . . . 1 2 7 2 . Matter Fused 10 | . . . . . . . 4 6 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Energy Discharges 5 | . . . . . . 1 . 3 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 2 3 . . Data Loss (major) 4 | . . . . . . . . 3 1 . Misfires 4 | . . . . . . 1 2 1 . . Alerts 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 132 | . . . 39 16 12 . 37 . . 28 Projectiles . | . . . . . . . . . . . Explosions 132 | . . . 39 16 12 . 37 . . 28 Melee . | . . . . . . . . . . . Knockbacks 14 | . . . 12 . . . 1 1 . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 10 . . . 1 1 . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 207 | . . . 68 74 . . . . . 65 Shots 8 | . . . 2 3 . . . . . 3 Rammed 5 | . 1 . . . . 4 . . . . Targets Rammed 9 | . 1 . 1 . 3 4 . . . . Kicked 4 | . . . 1 . 3 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 378 | . 5 36 54 2 270 196 108 101 . 378 Average Temperature 88 | . 2 15 21 2 100 55 29 27 . 159 Received Heat Transfer 1982 | . 285 153 507 42 342 87 108 58 . 400 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 629 | . . . . 222 259 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 82 | 100 100 100 79 33 60 100 . . . . Level 1 17 | . . . 20 66 39 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 355 | 10 56 30 355 291 313 137 . . . . Initial 136 | . . . . 136 89 123 . . . . Average 89 | . 16 4 91 222 176 50 . . . . Influence Increases 2817 | 15 268 50 862 245 640 387 230 120 . . Destroy 0b10 Robot/C 1860 | . 200 40 540 160 380 240 200 100 . . Destroy 0b10 Robot/NC 140 | 15 10 . 50 20 25 20 . . . . Destroy Leader 500 | . 42 10 162 30 114 92 30 20 . . Successful Hack 78 | . 15 . 28 . 16 19 . . . . Disable Machine 75 | . . . 15 . 45 15 . . . . Destroy Structure 119 | . 1 . 52 35 30 1 . . . . Lose Combat Pursuer 45 | . . . 15 . 30 . . . . . Influence Decreases 2817 | 15 268 50 510 366 598 527 336 147 . . Entered New Map 564 | . . . . 216 142 150 50 6 . . Time Decay 2019 | 15 218 40 416 140 446 357 246 141 . . Lost Part 190 | . 50 10 70 10 10 20 20 . . . Lost Ally 20 | . . . . . . . 20 . . . Purge Threat 24 | . . . 24 . . . . . . . Squads Dispatched 15 | . 3 . 2 . 2 8 . . . . Investigation 5 | . 2 . 1 . 1 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 3 | . 1 . 1 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 4 . 1 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 16 4 36 8 27 14 10 5 . 44 Peak Tracking Total 22 | . 5 2 4 3 4 3 5 3 . 22 Tactical Retreats 4 | . . . 1 . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . 1 . 1 . 3 1 . 1 3 1 Max in Single Turn 1 | . 1 . 1 . 1 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 31 | . 4 . 9 . 6 9 . 3 . . Terminals 22 | . 4 . 7 . 5 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 76 | . 13 . 26 . 12 19 . 6 . . Successful 35 | . 5 . 14 . 5 5 . 6 . . Failed 41 | . 8 . 12 . 7 14 . . . . Catastrophic 15 | . 1 . 5 . 2 7 . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 9 . 14 . 6 10 . . . . Terminals 55 | . 13 . 19 . 10 13 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 25 | . 2 . 9 . 4 4 . 6 . . Record 5 | . . . 1 . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 8 | . . . 3 . 3 2 . . . . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 3 | . . . 1 . 1 1 . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 1 . 1 . . . . . Terminals 5 | . 3 . 1 . 1 . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . Skim 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 4 . 8 . 6 9 . . . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 20 | . . . . . . . 20 . . . Highest-Rated Ally 20 | . . . . . . . 20 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Active Infowar (turns) 3789 | 8 773 20 697 . 1101 1190 . . . . Seismic 3789 | 8 773 20 697 . 1101 1190 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 9219 | 88 773 247 1722 287 1109 1283 539 727 1060 1384 Spaces Moved 5218 | 37 341 108 684 139 491 834 372 530 746 936 Core 44 | 3 . 1 . . . . . . . 40 Treads 452 | 34 341 . 74 . . 3 . . . . Legs 1080 | . . 107 601 73 299 . . . . . Wheels 3642 | . . . 9 66 192 831 372 530 746 896 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 125 125 115 130 130 130 130 50 Average Speed 145 | 152 173 194 192 159 165 130 130 130 130 124 Slowest Speed 450 | 160 240 450 240 190 190 320 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 63 39 75 32 47 30 48 62 78 77 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 1 2 . Known Exits Taken 3 | . . . 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 2 2 4 . Spaces Dug 16 | . . . . . . . 16 . . . Terrain Destroyed 336 | . . . 53 51 31 1 17 41 . 142 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 1 1 1 . . . AOE 333 | . . . 53 51 30 . 16 41 . 142 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 6147 | 51 428 125 909 186 663 950 407 549 782 1097 Wait 232 | . 17 . 59 21 45 24 3 . . 63 Move 5208 | 36 340 107 683 138 490 833 371 529 745 936 Hop . | . . . . . . . . . . . Pick Up 80 | . 6 2 20 2 12 15 5 2 2 14 Fast Attach 38 | 7 1 3 5 2 4 3 1 1 1 10 Attach 39 | . 3 1 13 1 4 4 2 . 1 10 Detach 3 | . . . 1 . 1 1 . . . . Swap 60 | 1 3 . 18 7 15 3 2 2 3 6 Drop 83 | . 3 . 15 4 22 13 4 2 3 17 Fire 360 | 7 54 12 94 11 67 50 13 13 . 39 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . 1 . 3 . . . . . Crush 5 | . 1 . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . . 6 . . 2 Trap . | . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Discovered new exit (range 4) 594 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Lost 3 parts (1p1n1w) 845 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Entered Mines 873 | -10/Mines | Met a Derelict bent on vengeance 875 | -10/Mines | Core integrity fell below 50% 1052 | -10/Mines | Found a hidden stash of uninstalled traps 1086 | -10/Mines | Discovered new exit (range 13) 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Build established: Scavenger-Mutant 1199 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Discovered new exit (range 11) 1950 | -9/Materials | Identified exit to Materials 2370 | -9/Materials | Discovered exit to Materials (range 13) 2493 | -9/Materials | Lost 3 parts (1p2n) 2831 | -9/Materials | Entered Mines 2934 | -9/Mines | Core integrity fell below 50% 3026 | -9/Mines | Discovered exit to Materials (range 8) 3035 | -9/Mines | Assembled infested the area 3118 | -9/Mines | Entered Materials 3118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3419 | -8/Materials | Build established: Scavenger-Gunner 4080 | -8/Materials | Discovered new exit (range 5) 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x2 4247 | -7/Factory | Build established: Gunner 4565 | -7/Factory | Discovered new exit (range 8) 4631 | -7/Factory | Garrison activated, responded to threat 5282 | -7/Factory | Identified exit to Storage 5282 | -7/Factory | Identified exit to Lower Caves 5510 | -7/Factory | Entered Lower Caves 5600 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5953 | -7/Lower Caves | Discovered new exit (range 8) 6049 | -7/Lower Caves | Entered another Lower Caves area 6127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6160 | -7/Lower Caves | Learned location of Zion (-7) 6201 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6302 | -7/Lower Caves | Entered an active Warlord outpost 6322 | -7/Lower Caves | Learned Factory trap positions 6322 | -7/Lower Caves | Learned Research security intel 6322 | -7/Lower Caves | Learned Armory security intel 6322 | -7/Lower Caves | Learned Research garrison access intel 6741 | -7/Lower Caves | Discovered new exit (range 11) 6776 | -7/Lower Caves | Entered Zion 6815 | -7/Zion | Discovered new exit (range 14) 6818 | -7/Zion | Learned Factory terminal intel 6852 | -7/Zion | System corruption cleaned by Quarantine Array 7098 | -7/Zion | Learned location of Warlord (-4) 7267 | -7/Zion | Discovered new exit (range 5) 7270 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7602 | -7/Zion | Learned location of Armory (-3) 7650 | -7/Zion | Given the Hacking Drone Bay 7651 | -7/Zion | Found Prototype Device 7836 | -7/Zion | Entered Deep Caves 7838 | -7/Deep Caves | Met 5H-AD0 7889 | -7/Deep Caves | Found Surveybot 24 Scanner 7892 | -7/Deep Caves | Found Surveybot 24 Chip 8076 | -7/Deep Caves | Z-Facility disabled 8106 | -7/Deep Caves | Attacked by Z-Imprinter 8114 | -7/Deep Caves | Destroyed Z-Imprinter 8149 | -7/Deep Caves | Found Prototype Protection 8149 | -7/Deep Caves | Identified Zio. Weapon Casing 8296 | -7/Deep Caves | Found Prototype Protection 8296 | -7/Deep Caves | Identified Zio. Heavy Carapace 8338 | -7/Deep Caves | Thanked by 5H-AD0 8651 | -7/Deep Caves | Spotted AG-03548 8708 | -7/Deep Caves | Core integrity fell below 50% 8710 | -7/Deep Caves | Exposed GOLEM chamber 8711 | -7/Deep Caves | Triggered Deep Caves wall 8745 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 8850 | -7/Deep Caves | Found Zio. Heavy Carapace 8881 | -7/Deep Caves | Found Zio. Heavy Carapace 9199 | -7/Deep Caves | Released all parts (8) 9202 | -7/Deep Caves | Core integrity fell below 20% 9216 | -7/Deep Caves | Destroyed 13 combat bots 9220 | -7/Deep Caves | Destroyed by as-26581 with Assembled Shotgun Last Messages --------------- 09195_ as-67504 destroyed. 09195_ Penetrated by Slug. 09195_ Zio. Heavy Carapace destroyed. 09196_ The unstable cave ceiling collapses. 09196_ Penetrated by Slug. 09196_ Critical hit (Burn: +80). 09196_ Imp. Grenade Launcher destroyed. 09197_ Penetrated by Slug. 09198_ Kinecellerator destroyed. 09199_ Penetrated by Slug. 09199_ Released Gauss Rifle. 09199_ Released Arm. Huge Wheel. 09199_ Released Lgt. Treads. 09199_ Released Zio. Light DM Reactor. 09199_ Released Adv. Targeting Computer. 09199_ Released Hcp. Storage Unit. 09199_ Released Adv. Targeting Computer. 09199_ Released Flak Gun. 09199_ Acquired 15 matter. 09200_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ????????????????????????######## ##???####?????? | | ??????????????????????### ##### ##????? | | ?????????????????????## ####?? | | ?????????????????????# ### ##? | | ?????????????????????### @a#??# ## #? | | ???????????????????????## a##??##### ## #? | | ????????????????????????# a##?## # " ### ##? | | ????????????????????????## ### # #?# ##?? | | ?????????????????????????## ## # #?# #### | | ??????????????????????????## # ### # | | ?????????????????? ???##### # # | | ????????????????? ### # | | ????????????????? # | | ????????????????? # ##### # | | ????????????????? ### ###???## # | | ??????????????????##????# #????### | | ????????????????????????## ##????# | | ?????????????????????????##### ##?????# | | ?????? ????????##???????????# #?????## | | ??????# ????### #????????#### #????## # | | ??????# ???? ???????## ##??## ## | | #??????# #??? ???????# #?## ## ## | | #???????# #### #??????## ### #?## # | | #????????# #???#### ### #### ] | | #?????????# #??## ####### !!!!! | | #?####?????# #?## ##???## # !=! !# | | #?# #####??# ### ##?#### *=[## | | #?# ##??# #### =*=## | | #?# ##?# ## [!!!# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 2010 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive System Guard | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilNavigationImmobilizer Manual? 0 Play Time 01:04:59 Cumulative 126.5 hours Start 2025.07.19 @ 12:42:21 End 2025.07.19 @ 13:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01dfa0b9-b88a-4066-97cd-5a2f8996bc0c