Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 22:26:28 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (270) 1350 Value Destroyed (7611) 7611 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3420) 3420 TOTAL SCORE: 16941 Bonus ------- High Alert Combat Kills 1339 Follower Combat Kills 1346 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -65 Cogmind --------- Core Integrity 302/850 Matter 280/300 Energy 480/480 System Corruption 6% Temperature Hot (212) Movement Treading (480) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Heavy Armor Plating System Restoration Module > --- WEAPON (2) ------- Heavy Ion Cannon Overtuned Coil Gun > --- INVENTORY (25) --- Fission Core Fission Core Medium Treads Improved Medium Treads Advanced Heat Sink Coolant Injector Energy Well (350) Improved Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Improved Particle Charger Weapon Cycler Hardened Medium Armor Plating Medium Reflective Plating Force Field Force Field High-powered Tractor Beam Coil Gun Improved Heavy Machine Gun Remote Datajack LU-1G1's Laser Shovel Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Fission Core Fission Core Medium Treads Improved Medium Treads Improved Cooling System Energy Well Improved Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Particle Charger Weapon Cycler Hardened Medium Armor Plating Improved Heavy Armor Plating Medium Reflective Plating Force Field Force Field High-powered Tractor Beam Arc Projector Heavy Ion Cannon Overtuned Coil Gun Remote Datajack LU-1G1's Laser Shovel Spear [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . 3 Weapon . | . . . . . . . . . . . . Parts Attached 147 | 6 8 1 22 2 1 2 34 20 . 2 49 Power 25 | 1 2 1 3 . . . 4 3 . . 11 Engine 23 | 1 2 1 3 . . . 4 3 . . 9 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 . 6 1 . 1 12 4 . . 5 Treads 23 | 2 . . 5 . . . 9 3 . . 4 Leg . | . . . . . . . . . . . . Wheel 10 | . 2 . 1 1 . 1 3 1 . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 1 3 . 6 . 1 . 11 7 . 1 24 Device 24 | . 1 . 2 . . . 4 2 . . 15 Storage 5 | 1 2 . . . 1 . . . . . 1 Processor 5 | . . . . . . . 2 1 . . 2 Hackware 1 | . . . . . . . . . . . 1 Protection 19 | . . . 4 . . . 5 4 . 1 5 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 . 7 1 . 1 7 6 . 1 9 Energy Gun 11 | 2 . . 3 . . . 4 1 . . 1 Energy Cannon 15 | . . . 2 1 . . 3 2 . 1 6 Ballistic Gun 3 | . . . . . . . . 2 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 3 | . 1 . 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 5 . . . 3 4 . . 1 Corrupted Parts 2 | . . . . 1 . 1 . . . . . System Corruption 11 | . . . . 7 . 4 . . . . . Parts Lost 38 | . 1 . . 1 . . 14 3 . 1 18 Power 5 | . 1 . . . . . 2 . . . 2 Propulsion 7 | . . . . . . . 5 1 . . 1 Utility 16 | . . . . 1 . . 3 2 . . 10 Weapon 10 | . . . . . . . 4 . . 1 5 Highest Loss Streak 6 | . 1 . . 1 . . 6 3 . 1 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 22 | . 15 24 24 24 24 23 22 23 24 23 22 Power 1 | . 1 2 1 1 1 1 . 1 1 1 . Propulsion 3 | . 3 5 4 4 4 4 3 3 4 3 1 Utility 9 | . 2 4 7 9 10 10 10 11 11 11 13 Weapon 7 | . 7 13 10 9 8 7 6 6 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 68 | . . 2 25 . 1 1 7 9 . 3 20 Power 6 | . . 1 2 . . . . 1 . . 2 Propulsion 6 | . . . 2 . . . . . . . 4 Utility 19 | . . 1 2 . . 1 2 3 . 1 9 Weapon 35 | . . . 19 . 1 . 5 5 . 1 4 Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 100 99 100 78 99 99 99 100 96 83 Engine 10 | . 13 14 10 11 11 11 8 9 9 9 11 Treads 17 | . 19 14 21 22 22 21 17 20 18 15 6 Wheel 9 | . 8 14 11 11 11 11 8 6 9 9 6 Device 16 | . 13 14 11 11 10 11 17 17 18 17 23 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 Processor 4 | . . . . . . . 9 9 9 9 6 Protection 7 | . . . 10 11 10 11 8 9 9 9 3 Energy Gun 6 | . 27 28 8 . . . 7 5 . . . Energy Cannon 12 | . . . 13 21 1 21 10 12 18 17 12 Peak Build Rating 76 | 6 9 11 24 24 24 30 37 39 36 43 76 Average Rating 32 | 4 8 9 20 22 18 24 33 34 36 37 62 On Entrance 22 | . 6 9 11 23 24 24 25 33 36 36 39 Naked Turns . | . . . . . . . . . . . . Heaviest Build 148 | 12 90 90 103 105 105 105 108 107 106 112 148 Greatest Support 60 | 40 40 16 16 12 12 12 40 60 16 28 28 Greatest Overweight (x) 10 | 2 8 5 8 8 8 8 10 10 6 6 7 Average Overweight (x) 6 | . 3 5 7 8 7 8 8 5 6 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 24 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 15 24 24 24 24 24 23 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 24 25 25 25 23 25 25 25 25 25 22 Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 3705 | 260 155 10 389 174 . 193 510 338 22 30 1624 Remotely . | . . . . . . . . . . . . Salvage Created 11791 | . 967 26 1772 295 . 419 3147 831 215 483 3636 Parts 573 | . 58 1 110 10 . 28 147 44 3 18 154 Haulers Intercepted 17 | . 2 . 5 . . . 5 3 . . 2 Recyclers Shooed 20 | . . . 2 1 . . 4 2 . . 11 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 165 | . 17 . 36 5 . 10 42 9 1 8 37 Guns 42 | . 13 . 4 . . . 18 4 . . 3 Cannons 90 | . . . 27 2 . 6 18 4 1 6 26 AOE 20 | . 4 . 5 3 . 3 4 . . . 1 Classes Destroyed 22 | . 8 . 6 . . . 2 . . 3 3 Worker 25 | . 7 1 4 1 . 2 1 1 . . 8 Builder 12 | . 1 . . . . 1 3 2 . . 5 Tunneler 2 | . . . 1 . . . . . . . 1 Hauler 17 | . 2 . 5 . . . 5 3 . . 2 Recycler 28 | . 2 . 2 2 . 1 8 2 2 . 9 Mechanic 4 | . . . 1 . . . 2 . . . 1 Operator 2 | . 1 . . . . . 1 . . . . Watcher 15 | . 3 . 3 . . . 4 . . . 5 Swarmer 32 | . 6 . 15 . . 5 . 1 . . 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 72 | . 11 . 12 5 . 5 25 3 . . 11 Brawler 7 | . . . 1 . . . 3 . . . 3 Duelist 7 | . . . 1 . . . 4 . . . 2 Protector 2 | . . . 1 . . . 1 . . . . Sentry 20 | . . . 6 . . . 6 5 1 . 2 Specialist 3 | . . . . . . . 2 . . . 1 Hunter 5 | . . . . . . . 1 . . . 4 Programmer 7 | . . . . . . . . . . . 7 Behemoth 1 | . . . . . . . . . . . 1 Federalist 1 | . . . . . . . . . . 1 . Ranger 2 | . . . . . . . . . . 2 . Scrapper 5 | . . . . . . . . . . 5 . Best Kill Streak 12 | . 8 1 7 3 . 5 11 4 1 3 12 Combat Bots Only 9 | . 5 . 6 3 . 3 9 3 1 3 6 Max Kills in Single Turn 5 | . 3 1 3 2 . 3 2 1 1 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . 2 2 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 1027 | . 65 1 94 14 . 37 216 62 . 104 434 Missed 272 | . 21 1 23 3 . 8 54 13 . 35 114 Damage Taken 12345 | . 525 . 964 180 . 339 3144 687 . 1013 5493 Core 1375 | . 123 . 143 11 . 60 312 74 . 104 548 Absorbed by Shields 19 | . . . . . . . . . . . 19 Regen/Repaired (Parts) 440 | . 88 . 117 . . . 69 127 . . 39 Core Remaining (%) 51 | 100 . 50 . . . 46 . . . 10 . Volleys Fired 709 | . 78 1 110 14 . 22 164 51 4 24 241 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 170 | . 100 100 136 136 . 133 133 136 136 136 170 Shots Fired 1329 | . 152 2 217 25 . 39 326 97 8 48 415 Gun 401 | . 148 2 64 . . . 136 42 . . 9 Cannon 911 | . . . 150 20 . 37 187 55 8 48 406 Launcher 17 | . 4 . 3 5 . 2 3 . . . . Special . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 1 . . 9 Thermal 1302 | . 148 2 214 20 . 37 323 96 8 48 406 Explosive 17 | . 4 . 3 5 . 2 3 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 16 11 17 9 . 6 25 14 8 5 15 Robot Miss Streak 4 | . 4 . 3 1 . 2 2 2 1 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 871 | . 92 2 139 14 . 20 254 70 6 25 249 Core Hits 375 | . 50 1 61 14 . 17 103 18 3 11 97 Critical Kills 11 | . . . . . . 1 1 . . 2 7 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 36 | . 13 . 3 . . 1 7 3 . 2 7 Burn 25 | . 13 . 3 . . . 6 3 . . . Meltdown 10 | . . . . . . 1 1 . . 2 6 Destroy 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22005 | . 1467 24 3047 570 . 812 6028 1561 150 564 7782 Guns 5051 | . 1192 24 564 . . . 2411 700 . . 160 Cannons 14502 | . . . 2163 304 . 459 3106 861 150 541 6918 Explosions 2407 | . 270 . 320 266 . 353 494 . . . 704 Melee . | . . . . . . . . . . . . Ramming 45 | . 5 . . . . . 17 . . 23 . Kinetic 178 | . . . . . . . . 18 . . 160 Thermal 20079 | . 1192 24 2727 304 . 459 5517 1543 150 541 7622 Explosive 1703 | . 270 . 320 266 . 353 494 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 4 11 11 15 2 2 2 . 10 Average Corruption 4 | . . . 4 4 11 11 2 2 2 . 4 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 234 | . . . 10 33 10 56 34 27 13 . 51 Message Errors 61 | . . . 2 8 2 14 7 9 2 . 17 Matter Fused 46 | . . . 3 7 2 9 9 5 3 . 8 Heat Flow Errors 27 | . . . 2 3 3 4 8 2 2 . 3 Energy Discharges 30 | . . . . 3 . 11 4 1 2 . 9 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 30 | . . . 2 7 1 7 4 4 1 . 4 Data Loss (major) 13 | . . . 1 2 2 2 . 3 1 . 2 Misfires 8 | . . . . 2 . 4 1 . . . 1 Alerts 7 | . . . . 1 . 2 1 . 1 . 2 Weapon Failures 9 | . . . . . . 3 . 2 . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 554 | . . . 56 . . . 53 17 . . 428 Projectiles 255 | . . . 48 . . . 40 17 . . 150 Explosions 299 | . . . 8 . . . 13 . . . 278 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 205 | . 31 . . 40 . . 123 . . 11 . Shots 5 | . 1 . . 1 . . 3 . . . . Rammed 4 | . 2 . . . . . 1 . . 1 . Targets Rammed 4 | . 2 . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . 78 9 346 224 192 319 231 173 86 111 420 Average Temperature 72 | . 23 6 69 57 89 86 33 41 54 62 95 Received Heat Transfer 3738 | . 174 . 318 96 . 117 1197 198 . 479 1159 Effects 3 | . . . 1 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 14 | . . . . . . 1 3 1 . 2 7 Combat Hostiles 13 | . . . . . . 1 2 1 . 2 7 Parts Melted 69 | . 12 . 2 1 . 1 19 2 . 7 25 Heat Transferred 34726 | . 4440 74 5379 518 . 703 9696 2886 259 854 9917 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 4 | . . . 3 1 . . 3 1 . . 4 Low Security (%) 64 | 100 100 100 41 86 . 100 55 62 100 . 29 Level 1 13 | . . . 28 13 . . 5 37 . . 12 Level 2 13 | . . . 20 . . . 35 . . . 25 Level 3 4 | . . . 10 . . . 4 . . . 12 Level 4 3 | . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1415 | . 179 71 840 239 . 116 807 339 157 . 1415 Initial 339 | . . 49 15 217 . . . 339 81 . . Average 239 | . 93 9 285 88 . 40 292 123 90 . 548 Influence Increases 7740 | . 673 76 1483 177 . 461 1534 676 344 . 2316 Destroy 0b10 Robot/C 4000 | . 340 40 860 100 . 280 820 320 60 . 1180 Destroy 0b10 Robot/NC 565 | . 80 5 110 15 . 20 125 40 10 . 160 Destroy Leader 890 | . 70 10 200 20 . 40 198 86 . . 266 Allied During Kill 356 | . . 6 24 . . 18 . 109 14 . 185 Successful Hack 179 | . 22 . 48 . . . 25 48 20 . 16 Select Force Hacks 360 | . 60 . 60 . . . . . 240 . . Disable Machine 255 | . 30 15 15 . . . 45 30 . . 120 Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 370 | . 26 . 31 42 . 28 51 13 . . 179 Partial Spotted 30 | . 15 . 15 . . . . . . . . Lose Combat Pursuer 585 | . 30 . 120 . . 75 120 30 . . 210 Influence Decreases 5287 | . 544 85 940 394 . 461 728 805 425 . 905 Time Decay 4096 | . 534 85 600 384 . 441 597 525 425 . 505 Lost Part 361 | . 10 . . 10 . . 131 30 . . 180 Lost Ally 380 | . . . 40 . . 20 . 100 . . 220 Purge Threat 450 | . . . 300 . . . . 150 . . . Squads Dispatched 48 | . 4 . 5 . . . 8 4 . . 27 Investigation 17 | . 2 . 3 . . . 2 . . . 10 Extermination 6 | . . . . . . . . . . . 6 Reinforcement 9 | . 2 . . . . . 1 2 . . 4 Assault 11 | . . . 2 . . . 4 2 . . 3 Garrison 5 | . . . . . . . 1 . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 16 | . 1 . 5 . . . 3 4 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 310 | . 25 2 53 6 . 18 64 35 3 18 86 Peak Tracking Total 12 | . 6 1 6 3 . 4 9 5 1 7 12 Tactical Retreats 27 | . 2 . 5 1 . 2 6 1 . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 9 | . 2 . 1 . . . 3 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 19 | . 2 1 1 . . . 4 2 . 1 8 Max in Single Turn 2 | . 2 . . . . . 1 1 . 1 2 Garrison Access 3 | . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 82 | . 10 2 15 1 1 . 11 11 14 3 14 Terminals 49 | . 7 1 12 . . . 7 9 6 . 7 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . 1 . 1 . . . 2 2 . . . Recycling Units 17 | . 2 . 2 . . . . . 8 . 5 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 233 | . 26 4 53 1 4 . 38 28 26 25 28 Successful 152 | . 18 2 31 1 4 . 20 19 21 25 11 Failed 79 | . 8 2 21 . . . 17 9 5 . 17 Catastrophic 13 | . 2 . 1 . . . 3 1 . . 6 Database Lockouts 2 | . . . 1 . . . 1 . . . . Manual 129 | . 22 . 26 . . . 26 14 24 . 17 Terminals 153 | . 20 3 45 . . . 28 23 18 . 16 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 19 | . 4 . 6 . . . 4 5 . . . Recycling Units 17 | . 2 . 2 . . . . . 8 . 5 Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access 5 | . . . . . . . 2 . . . 3 Terminal Hacks 64 | . 2 2 12 1 4 . 5 8 3 25 2 Record 24 | . . . . . 4 . . . . 20 . Robot Analysis 12 | . 2 . 3 . . . 1 1 . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 3 | . . 1 . 1 . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 Terminal Index 2 | . . . . . . . . 1 . . 1 Alert Level 6 | . . . 2 . . . 2 2 . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . Hauler Manifests 4 | . . . 2 . . . 1 1 . . . Zone Layout 4 | . . 1 2 . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 16 | . 4 . 5 . . . 3 4 . . . Scan Component 9 | . 2 . 3 . . . 2 2 . . . Repair 7 | . 2 . 2 . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 64 | . 12 . 14 . . . 8 7 18 . 5 Terminals 47 | . 10 . 12 . . . 8 7 10 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 24 | . 4 . 7 . . . 4 4 5 . . Skim 22 | . 5 . 5 . . . 4 3 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 Recycling Units 12 | . 2 . 2 . . . . . 8 . . Tunnel 12 | . 2 . 2 . . . . . 8 . . Fedlink 4 | . . . . . . . . . . . 4 Scrapoids 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 53 | . 7 1 12 . . . 11 10 4 . 8 Full Trace Events 7 | . . . 1 . . . 1 . . . 5 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . . 8 Parts Repaired 7 | . 2 . 2 . . . 1 2 . . . Time 270 | . 64 . 64 . . . 32 110 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 . . . Machine Destruction 4 | . . . . . . . 2 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 5 . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 31 | . . 2 . 3 . . . 10 5 . 11 Largest Group 10 | . . 2 2 3 3 2 . 10 8 8 6 Highest-Rated Group 276 | . . 43 43 40 40 32 . 173 132 132 276 Highest-Rated Ally 47 | . . 31 31 16 16 16 . 29 27 27 47 Total Orders 8 | . . . . 2 . . . . 2 4 . STAY 2 | . . . . 1 . . . . 1 . . FOLLOW 3 | . . . . 1 . . . . 1 1 . AID 3 | . . . . . . . . . . 3 . Ally Attacks 356 | . . 7 32 1 . 32 . 82 11 44 147 Total Damage 5062 | . . 84 505 17 . 281 . 946 137 510 2582 Kills 58 | . . 2 13 1 . 4 . 7 2 6 23 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 2704 | . . . . . . . . . . . 2704 Seismic 2704 | . . . . . . . . . . . 2704 Robot Analysis Total 12 | . 2 . 3 . . . 1 1 . 5 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 20674 | 80 1750 921 3173 1380 360 1406 2854 1718 1048 2663 3321 Spaces Moved 8732 | 51 770 518 1171 571 178 621 954 644 493 1245 1516 Core 25 | 25 . . . . . . . . . . . Treads 482 | 26 312 . . . . . 5 138 . . 1 Legs . | . . . . . . . . . . . . Wheels 8225 | . 458 518 1171 571 178 621 949 506 493 1245 1515 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 210 195 210 195 190 190 145 120 Average Speed 186 | 137 177 175 205 210 195 210 217 206 190 179 137 Slowest Speed 545 | 160 320 175 210 210 210 210 320 240 190 190 545 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 74 | 5 98 96 89 98 55 97 71 73 89 83 36 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 16 | . 3 . 2 . 1 . . . 8 1 1 Known Exits Taken 8 | . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . 2 . Spaces Dug 86 | . . . 26 13 . . . . . . 47 Terrain Destroyed 347 | . 20 . 26 47 . 32 54 11 . . 157 Melee 1 | . . . 1 . . . . . . . . Projectile 155 | . . . . . . 9 17 11 . . 118 AOE 181 | . 20 . 25 47 . 23 37 . . . 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 11844 | 58 999 534 1738 729 192 687 1412 942 597 1622 2334 Wait 1796 | . 110 10 338 129 1 33 196 168 53 337 421 Move 8721 | 50 769 517 1170 570 177 620 953 643 492 1244 1516 Hop . | . . . . . . . . . . . . Pick Up 157 | 2 24 2 36 4 2 3 28 18 . 6 32 Fast Attach 67 | 6 3 . 9 1 3 2 11 12 . . 20 Attach 57 | . 1 . 5 1 2 1 18 3 . 1 25 Detach 10 | . . . 2 . . 1 . 1 . . 6 Swap 107 | . 8 1 22 5 . 2 14 15 . 2 38 Drop 160 | . 4 3 44 5 7 3 27 31 . 7 29 Fire 709 | . 78 1 110 14 . 22 164 51 4 24 241 Melee 2 | . . . 2 . . . . . . . . Ram 2 | . . . . . . . 1 . . 1 . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 Rewire 50 | . . . . . . . . . 48 . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Discovered new exit (range 15) 1185 | -10/Materials | Repaired Imp. Heat Sink 1212 | -10/Materials | Repaired Med. Laser 1401 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Learned location of 2 exits from Mines 1556 | -10/Materials | Learned location of 1 exit from Storage 1661 | -10/Materials | Learned location of Mines (-10) 1701 | -10/Materials | Identified exit to Subcaves 1701 | -10/Materials | Identified exit to Mines 1816 | -10/Materials | Learned 4 Subcaves zone layouts 1831 | -10/Materials | Entered Mines 1832 | -10/Mines | Identified exit to Materials 1938 | -10/Mines | Learned Materials interactive machine intel 1981 | -10/Mines | Found the Drone Emporium 1989 | -10/Mines | Found Prototype Device 2752 | -10/Mines | Entered Materials 2752 | -9/Materials | Accompanied by 2 allies 2752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -9/Materials | Loaded intel: 18 interactive machine locations 2754 | -9/Materials | Identified Decoy Drone Bay 2757 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3048 | -9/Materials | Build established: Scavenger-Mutant 3106 | -9/Materials | Central database locked down 3106 | -9/Materials | Identified exit to Mines 3216 | -9/Materials | Discovered new exit (range 6) 3267 | -9/Materials | Repaired Lgt. Treads 3306 | -9/Materials | Repaired Imp. Heat Sink 4089 | -9/Materials | Discovered new exit (range 16) 4236 | -9/Materials | Build established: Mutant 4637 | -9/Materials | Learned 2 Storage zone layouts 4698 | -9/Materials | Learned Storage emergency access door positions 4749 | -9/Materials | Learned Storage trap positions 4788 | -9/Materials | Identified exit to Materials 4788 | -9/Materials | Learned location of 1 exit from Materials 4962 | -9/Materials | Loaded intel: 12 trap records 5027 | -9/Materials | Learned location of 3 exits from Materials 5152 | -9/Materials | First assault squad dispatched 5646 | -9/Materials | Build established: Scavenger-Mutant 5925 | -9/Materials | Entered Mines 5926 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6184 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6278 | -9/Mines | Assembled infested the area 6283 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7153 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7153 | -9/Mines | Discovered new exit (range 5) 7200 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7245 | -9/Mines | System corruption reached 10% 7305 | -9/Mines | Entered Exiles 7305 | -9/Exiles | Accompanied by 3 allies 7360 | -9/Exiles | Met 8R-AWN 7393 | -9/Exiles | Met EX-HEX 7486 | -9/Exiles | Met EX-DEC 7524 | -9/Exiles | Learned location of Zion (-7) 7647 | -9/Exiles | Discovered new exit (range 10) 7665 | -9/Exiles | Entered Mines 7665 | -8/Mines | Accompanied by 3 allies 8181 | -8/Mines | Discovered exit to Materials (range 7) 8571 | -8/Mines | Core integrity fell below 50% 8743 | -8/Mines | Discovered exit to Materials (range 8) 9071 | -8/Mines | Entered Materials 9071 | -8/Materials | Evolved 2 slots: Utility x2 9072 | -8/Materials | Identified exit to Storage 9072 | -8/Materials | Identified exit to Factory 9875 | -8/Materials | Central database locked down 10277 | -8/Materials | Repaired Arm. Wheel 10640 | -8/Materials | Garrison activated, responded to threat 10862 | -8/Materials | Destroyed 9 combat bots 10870 | -8/Materials | Lost 6 parts (1p2n1u2w) 11471 | -8/Materials | First assault squad dispatched 11674 | -8/Materials | Core integrity fell below 50% 11925 | -8/Materials | Entered Storage 11926 | -8/Storage | Identified exit to Recycling 11929 | -8/Storage | Loaded intel: 19 trap records 12013 | -8/Storage | Repaired Hvy. Particle Gun 12299 | -8/Storage | Lost 3 parts (1n2u) 12851 | -8/Storage | Met 01-MTF 13188 | -8/Storage | Repaired Adv. Heat Sink 13291 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13477 | -8/Storage | Lost 6 allies 13643 | -8/Storage | Entered Recycling 13643 | -8/Recycling | Accompanied by 4 allies (01-MTF) 14020 | -8/Recycling | Learned Factory emergency access door positions 14098 | -8/Recycling | Learned Storage trap positions 14164 | -8/Recycling | Learned 2 Storage zone layouts 14219 | -8/Recycling | Identified exit to Factory 14266 | -8/Recycling | Learned 2 Lower Caves zone layouts 14304 | -8/Recycling | Identified exit to Scraptown 14353 | -8/Recycling | Learned Storage terminal intel 14411 | -8/Recycling | Learned Storage emergency access door positions 14428 | -8/Recycling | Scanned before Scraplab entrance 14480 | -8/Recycling | Learned location of 2 exits from Factory 14565 | -8/Recycling | Entered Scraplab 14584 | -8/Recycling | Build established: Commander-Mutant 14691 | -8/Recycling | Entered Scraptown 14691 | -8/Scraptown | Accompanied by 8 allies 14691 | -8/Scraptown | System corruption cleaned by C-Scrubber 15209 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15368 | -8/Scraptown | Visited SPCMW 15397 | -8/Scraptown | Visited Red Mages 15416 | -8/Scraptown | Visited Assassins FH 15471 | -8/Scraptown | Visited Comm Corps 15598 | -8/Scraptown | Visited The Evicted 15630 | -8/Scraptown | Visited TADAMA 15742 | -8/Scraptown | Visited Fellowship of the Rings 15817 | -8/Scraptown | Visited UFD Registry 15817 | -8/Scraptown | Registered with UFD as "Prototorch" 15858 | -8/Scraptown | Visited A0-MCA Data Center 15919 | -8/Scraptown | Visited Curators Association 16029 | -8/Scraptown | Visited Research Penetration Think Tank 16084 | -8/Scraptown | Visited Scrap Suit Storage 16113 | -8/Scraptown | Visited Scrapoid Pod Storage 16141 | -8/Scraptown | Visited Analyses Database 16202 | -8/Scraptown | Visited LU-1G1's Boring Crew 16231 | -8/Scraptown | Visited Botcube Research 16257 | -8/Scraptown | Visited Junk Repository 16535 | -8/Scraptown | Found Scrapoid Pod 16588 | -8/Scraptown | Visited Abandonware Association 16607 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 16607 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 16771 | -8/Scraptown | Met Optimus 16771 | -8/Scraptown | Accepted into 0bPrime 17171 | -8/Scraptown | Civil war broke out across Scraptown 17177 | -8/Scraptown | Found Prototype Special Weapon 17255 | -8/Scraptown | Lost 7 allies 17319 | -8/Scraptown | Core integrity fell below 20% 17342 | -8/Scraptown | Discovered exit to Factory (range 8) 17345 | -8/Scraptown | Lost 6 allies 17354 | -8/Scraptown | Entered Factory 17354 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 17355 | -6/Factory | Identified exit to Factory 17612 | -6/Factory | Build established: Mutant 17998 | -6/Factory | Loaded intel: 8 recycling unit locations 18015 | -6/Factory | Fabricated Arm. Huge Wheel? 18059 | -6/Factory | Garrison activated, responded to threat 18087 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 18307 | -6/Factory | Found Unknown Device 18307 | -6/Factory | Identified Scrap Suit 18371 | -6/Factory | Learned location of Protoforge (-3) 18402 | -6/Factory | Garrison activated, responded to threat 18493 | -6/Factory | Lost 3 allies 18593 | -6/Factory | Found Scrap Suit 18613 | -6/Factory | Build established: Scavenger-Mutant 18683 | -6/Factory | Scrapoid reinforcements arrived 18879 | -6/Factory | Found Scrap Suit 18910 | -6/Factory | Discovered exit to Factory (range 9) 18972 | -6/Factory | Identified LU-1G1's Laser Shovel 19104 | -6/Factory | First assault squad dispatched 19445 | -6/Factory | Lost 5 parts (1p3u1w) 19631 | -6/Factory | Lost 4 parts (1n2u1w) 19682 | -6/Factory | Lost 3 parts (1p1u1w) 19770 | -6/Factory | Core integrity fell below 50% 20085 | -6/Factory | Spotted B-75 Beast 20139 | -6/Factory | Destroyed B-75 Beast 20327 | -6/Factory | System corruption reached 10% 20513 | -6/Factory | Identified exit to Lower Caves 20675 | -6/Factory | Self-destructed Last Messages --------------- 20649_ G-67 Veteran unfolds itself. 20649_ G-50 Soldier unfolds itself. 20653_ Critical hit (Burn: +50). 20653_ E-15 Imp destroyed. 20654_ K-01 Serf collects debris. 20656_ Adv. Targeting Computer destroyed. 20658_ Acquired 19 matter. 20660_ Critical hit (Burn: +37). 20662_ System corrupted: Heat flow error (+167). 20663_ Slug penetrates Wall. 20666_ Phase Cannon destroyed. 20668_ Slug penetrates Wall. 20669_ R-10 Processor collects Propulsion Shielding. 20670_ System corrupted: Hvy. Ion Cannon failed to cycle. 20670_ Slug penetrates G-50 Soldier. 20670_ Slug penetrates Wall. 20673_ Slug penetrates G-50 Soldier. 20673_ G-50 Soldier destroyed. 20673_ R-10 Processor collects Cesium-ion Thruster. 20673_ Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????+ ??????# | | ???????????????????????????????????# ??????# | | ???????????????????????????????????# ??????# | | ???????????????????????????????????# ######## | | ?????????????????????????#######+### # # | | ????????????????????????? # """ # | | ????????????????????????? ??? + """ # | | ????????????????????????? ??? # """ # | | ????????????????????????? ? ???? # # | | ?????????????????????????% ??? ???? # """ ## | | ?????????????????????####+######+#####/### """ ## | | ???????????????????? # # """ #? | | ???????????????# """"""" # # #? | | ?????! [??????# """"""" # """" # """ #? | | ????? ????# """"""" # """" * # """ #? | | ????? ?# """"""" # """" # """ #? | | ????# [ ## # """" # #? | | ????# ## # """" ""# #? | | ????# ## gg # """" ""########? | | ????# ## " # T"#???????? | | ##### ! ## ! S " # ""#???????? | | # ## "R # ""#???????? | | """ # ## =%/[# #???????? | | F " # ###########g###"############???????? | | # #????????##/g####??????????????????? | | # ???????????#@##?????????????????????? | | # ????#########%/;##????????????????????? | | #+### ??????# = #????????????????????? | | ##+###?????# g ;#???????????????????? | | % ####### # #??????????????????? | | +% ###??????????????????? | | ####### #????????????????????? | | ######## #????????????????????? | | "" [/ #?# # #????????????????????? | | "" [/ ### +% #????????????????????? | | "" [! # *; #????????????????????? | | # # #????????????????????? | | "" "%" ### # +????????????????????? | | "" """ ### # #????????????????????? | | "" """ + #######+##;###?+??????????????????? | | % # ##???? ;???????????????????????? | | "" """ ########## #???????????????????????? | | "" ""% % = % #???????????????????????? | | "" """ == +???????????????????????? | | % % #???????????????????????? | | = #???????????????????????? | | #########% ##??????????????????????? | | ??????##### ##### #???????????????????????? | | ????????### ###?? #???##??????????????????? | | ?????????## #????? #??## ##???????????#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Repaired ---------- Imp. Heat Sink | 32% | -10/Materials Med. Laser | 12% | -10/Materials Lgt. Treads | 26% | -9/Materials Imp. Heat Sink | 65% | -9/Materials Arm. Wheel | 31% | -8/Materials Hvy. Particle Gun | 7% | -8/Storage Adv. Heat Sink | 50% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstTimingPendant Manual? 0 Play Time 02:09:11 Cumulative 2057.5 hours Start 2025.03.01 @ 10:22:03 End 2025.03.01 @ 22:26:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 705 Rogue 705 Adventurer 0 Explorer 0 Win Type - Total 157 Types 31/14/65/7/1/2/35/1/1/0 Lore% 94 Gallery% 90 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6aceb26-5c0f-4826-9cda-d163843755c4