Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:20:36

Player: Dosh

Result: Destroyed by 0W-3IL(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (893)      893
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1528

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     120/300
Energy                     259/265
System Corruption          0%
Temperature                Cool (81)
Movement                   Treading (260) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
    Improved Ion Engine
>            --- PROPULSION (2) ---
      Spiked Treads
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Large Storage Unit
   Makeshift Kinetic Plating
>            --- WEAPON (2) -------
             Spread Laser
             Spread Laser
>            --- INVENTORY (15) ---
    Improved Ion Engine
  Subdweller Monowheel
             Huge Storage Unit
  Subdweller Optics
   Makeshift Light Armor Plating
   Makeshift System Shield
             Power Bank
             Spread Laser
             Spread Laser
             Assault Rifle
       Light Cannon
             Grenade Launcher
             Grenade Launcher
             Datajack
             Hammer

 Peak State 
------------
>            --- POWER ------------
    Improved Ion Engine
>            --- PROPULSION -------
      Spiked Treads
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
   Makeshift Kinetic Plating
>            --- WEAPON -----------
             Spread Laser
             Spread Laser
>            --- INVENTORY --------
    Improved Ion Engine
  Subdweller Monowheel
             Huge Storage Unit
  Subdweller Optics
   Makeshift Light Armor Plating
   Makeshift System Shield
             Power Bank
             Spread Laser
             Spread Laser
             Assault Rifle
       Light Cannon
             Grenade Launcher
             Grenade Launcher
             Datajack
             Hammer
[Rating: 18]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Large Storage Unit
  Device                   Cooling System
  Storage                  Large Storage Unit
  Protection               Makeshift Kinetic Plating
Weapon                     Spread Laser
  Energy Gun               Spread Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             45   | 7   11  27  
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  3    | .   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   2   4   
    Device                 4    | .   1   3   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   29   | 3   7   19  
    Energy Gun             15   | 2   5   8   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   .   4   
    Special Weapon         .    | .   .   .   
    Impact Weapon          7    | .   .   7   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   2    | .   2   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   1   4   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     92   | .   89  94  
  Engine                   14   | .   14  14  
  Treads                   17   | .   28  10  
  Wheel                    9    | .   .   15  
  Device                   7    | .   4   9   
  Storage                  14   | .   14  14  
  Energy Gun               19   | .   17  20  
  Ballistic Gun            3    | .   9   .   
  Launcher                 2    | .   .   4   
  Impact Weapon            1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             39   | 12  35  39  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  11   | .   .   11  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             15   | 2   14  15  
  Average Carried          11   | .   8   13  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 2   12  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           691  | 228 148 315 
  Remotely                 .    | .   .   .   
Salvage Created            751  | .   396 355 
  Parts                    63   | .   31  32  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      20   | .   .   20  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  28   | .   9   19  
  Guns                     18   | .   9   9   
  AOE                      10   | .   .   10  
Classes Destroyed          5    | .   3   2   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   3   6   
  Grunt                    6    | .   6   .   
  Sentry                   1    | .   .   1   
  Subdweller               12   | .   .   12  
Best Kill Streak           4    | .   4   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | .   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        103  | .    39   64   
  Missed                   35   | .    15   20   
Damage Taken               1145 | .    277  868  
  Core                     252  | .    54   198  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              73   | .    33   40   
  Largest                  2    | .    2    2    
  Hottest                  130  | .    60   130  
Shots Fired                143  | .    65   78   
  Gun                      128  | .    65   63   
  Cannon                   .    | .    .    .    
  Launcher                 15   | .    .    15   
  Special                  .    | .    .    .    
  Kinetic                  33   | .    33   .    
  Thermal                  63   | .    .    63   
  Explosive                15   | .    .    15   
  Electromagnetic          32   | .    32   .    
  Robot Hit Streak         26   | .    5    26   
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    2    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           99   | .    37   62   
  Core Hits                92   | .    19   73   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              47   | .    1    46   
  Impact                   46   | .    .    46   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    1    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2389 | 3    537  1849 
  Guns                     1502 | .    511  991  
  Cannons                  .    | .    .    .    
  Explosions               858  | .    .    858  
  Melee                    .    | .    .    .    
  Ramming                  29   | 3    26   .    
  Kinetic                  257  | .    257  .    
  Thermal                  991  | .    .    991  
  Explosive                858  | .    .    858  
  Electromagnetic          254  | .    254  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            10   | .    .    10   
  Projectiles              .    | .    .    .    
  Explosions               10   | .    .    10   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      26   | .    .    26   
  Shots                    2    | .    .    2    
  Rammed                   8    | 2    6    .    
Targets Rammed             8    | 2    6    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        75   | .    60   75   
  Average Temperature      22   | .    21   24   
  Received Heat Transfer   288  | .    138  150  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1235 | .    .    1235 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             222  | .   222 .   
  Initial                  .    | .   .   .   
  Average                  59   | .   62  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         94   | 100 94  .   
  Level 1                  5    | .   5   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   14  16  
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         20   | .   20  .   
  Triggered                .    | .   .   .   
  Disarmed                 6    | .   6   .   
  Reprogrammed             1    | .   1   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   9   1   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                31   | .   28  3   
  Successful               18   | .   15  3   
  Failed                   12   | .   12  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   13   | .   13  .   
  Terminals                27   | .   27  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   12  3   
  Record                   3    | .   .   3   
  Robot Analysis           3    | .   3   .   
  Prototype ID Bank        3    | .   3   .   
  Locate Traps             2    | .   2   .   
  Disarm Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                2    | .   2   .   
    Assimilate             1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              1    | .   1   .   
  Non-combat               1    | .   1   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        1    | .   1   .   
  no_distress              1    | .   1   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               1    | .   .   1   
  STAY                     1    | .   .   1   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3891 | 72   1425 2394 
Spaces Moved               2060 | 38   782  1240 
  Core                     20   | 3    .    17   
  Treads                   1372 | 35   782  555  
  Legs                     .    | .    .    .    
  Wheels                   668  | .    .    668  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            163  | 151  160  166  
  Slowest Speed            600  | 160  160  600  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       61   | 3    99   83   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 19   | .    .    19   
Terrain Destroyed          77   | .    .    77   
  Melee                    15   | .    .    15   
  Projectile               .    | .    .    .    
  AOE                      62   | .    .    62   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2336 | 48   887  1401 
  Wait                     51   | .    12   39   
  Move                     2058 | 37   781  1240 
  Hop                      .    | .    .    .    
  Pick Up                  20   | 2    13   5    
  Fast Attach              15   | 6    4    5    
  Attach                   2    | .    1    1    
  Detach                   4    | .    3    1    
  Swap                     28   | 1    6    21   
  Drop                     10   | .    7    3    
  Fire                     73   | .    33   40   
  Melee                    47   | .    1    46   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    8    | 2    6    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     20   | .    20   .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
   73 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  319 | -10/Materials | Discovered new exit (range 10)
  445 | -10/Materials | Central database locked down
  627 | -10/Materials | Discovered new exit (range 9)
  734 | -10/Materials | Discovered new exit (range 12)
  985 | -10/Materials | Discovered new exit (range 11)
 1164 | -10/Materials | Discovered new exit (range 6)
 1488 | -10/Materials | Discovered new exit (range 8)
 1498 | -10/Materials | Entered Subcaves
 1498 | -10/Subcaves  | Accompanied by 1 ally
 1657 | -10/Subcaves  | Disturbed a concealed Subdweller
 1978 | -10/Subcaves  | Discovered new exit (range 5)
 2037 | -10/Subcaves  | Core integrity fell below 50%
 2065 | -10/Subcaves  | Lost 3 parts (2n1u)
 2532 | -10/Subcaves  | Crushed by falling debris
 2633 | -10/Subcaves  | Core integrity fell below 20%
 2727 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2845 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 3112 | -10/Subcaves  | Found Prototype Device
 3402 | -10/Subcaves  | Visited Clippyterm
 3581 | -10/Subcaves  | Discovered new exit (range 7)
 3649 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Kinetic Plating
 3700 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 3743 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Thermal Plating
 3892 | -10/Subcaves  | Destroyed by 0W-3IL(R) with Subdweller Laser

 Last Messages 
---------------
It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also
  definitely avoid REDACTED.
03447_ V6-8RI(u) deconstructs Twisted Machinery. <x2>
03581_ EXIT=FOUND
03621_ Destroyed Lgt. Ion Engine.
03621_ S-10 Pest destroyed.
03625_ Lgt. Assault Rifle fries itself beyond repair.
03627_ Lgt. Ion Engine fries itself beyond repair.
03628_ Flight Unit fries itself beyond repair. <x2>
03628_ Lgt. Ion Engine fries itself beyond repair.
03633_ Flight Unit fries itself beyond repair. <x4>
Mak. Kinetic Plating falls loose from the Twisted Machinery.
Mak. Light Armor Plating falls loose from the Twisted Machinery.
03717_ Dropped Cooling System.
03718_ Acquired Mak. Kinetic Plating.
03719_ Dropped Lgt. Ion Engine.
03733_ Acquired Mak. Light Armor Plating.
Mak. Thermal Plating falls loose from the Twisted Machinery.
03817_ Acquired 18 matter.
03853_ Subatomizers dissect the Disposable Heat Sink, destroying it.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             100
Resistance: KI             10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ParticleChipMeganuke
  Manual?         0
Play Time         00:16:58
  Cumulative      396.0 hours
  Start           2024.05.28 @ 17:05:27
  End             2024.05.28 @ 17:20:36
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          246
  Rogue           246
  Adventurer      0
  Explorer        0
Win Type          -
  Total           24
  Types           16/2/3/1/1/0/0/1/0
Lore%             85
Gallery%          87
Achievement%      81
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ea7e1190-fce1-4e0d-8f4c-092aac5230ca