Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 21:20:49 Player: Pitt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1285) 1285 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 6907 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 1261 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 100/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit High-capacity Storage Unit Improved Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Aerolev Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Heart of Steel > --- WEAPON ----------- Particle Gun Gatling Laser Particle Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Fusion Compressor Scrap Suit High-capacity Storage Unit Improved Signal Interpreter IFF Parser [Rating: 72] Favorites ----------- Power Fusion Compressor Engine Deuterium Engine Power Core Fusion Compressor Propulsion Cooled Airjet Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 3 | . . . 1 . . 2 . . . . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 57 | 8 2 3 7 . 5 4 1 6 2 . 19 Power 9 | 2 . . . . . 2 . 1 . . 4 Engine 3 | 2 . . . . . . . 1 . . . Core 6 | . . . . . . 2 . . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 2 5 . 4 . . . . . 7 Treads 2 | . . . . . . . . . . . 2 Leg 7 | 2 . . . . . . . . . . 5 Wheel 2 | . . 2 . . . . . . . . . Hover 7 | . . . 3 . 4 . . . . . . Flight 2 | . . . 2 . . . . . . . . Utility 13 | 2 1 . . . . 2 . 3 2 . 3 Device 8 | 1 1 . . . . 1 . 2 2 . 1 Storage 2 | 1 . . . . . . . . . . 1 Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 15 | 2 1 1 2 . 1 . 1 2 . . 5 Energy Gun 3 | . . . . . . . . 1 . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 8 | 2 . 1 1 . . . 1 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . 8 Parts Lost 29 | . . . . . . . . 9 . . 20 Power 4 | . . . . . . . . 1 . . 3 Propulsion 8 | . . . . . . . . 2 . . 6 Utility 8 | . . . . . . . . 5 . . 3 Weapon 9 | . . . . . . . . 1 . . 8 Highest Loss Streak 9 | . . . . . . . . 6 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 2 7 7 6 6 6 6 7 6 6 7 6 Power 1 | . 1 1 1 1 . 1 1 2 2 2 2 Propulsion . | . 3 2 1 1 1 1 1 . . . . Utility 2 | . 1 1 2 2 2 2 3 2 2 3 3 Weapon 1 | 1 2 2 1 2 1 . 1 1 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | 1 . 1 . . 1 . . . . . 5 Power 2 | . . . . . . . . . . . 2 Propulsion 2 | 1 . 1 . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 100 88 100 93 99 100 89 80 76 72 Engine 8 | . 14 14 11 11 12 3 . 7 15 15 . Core 4 | . . . . . . 11 15 6 . . 10 Treads 1 | . . . . . . . . . . . 4 Leg 4 | . 28 7 . . . . . . . . 3 Wheel 1 | . . 20 14 . . . . . . . . Hover 17 | . . . 11 33 35 30 30 27 23 23 12 Device 15 | . 14 14 14 22 18 22 23 17 19 15 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 1 | . . . . . . 7 7 4 . . . Energy Gun 5 | . . . . . . . . 2 7 7 11 Energy Cannon 3 | . . . 6 11 7 7 7 5 . . 5 Ballistic Gun 9 | . 27 25 15 11 9 7 7 6 7 7 3 Peak Build Rating 72 | 9 9 10 17 17 27 37 38 44 58 58 72 Average Rating 39 | 6 8 9 13 17 24 36 37 38 39 58 61 On Entrance 26 | . 9 9 10 17 17 26 37 38 37 58 58 Avg Prop Armor Cover (%) 5 | . . . 3 . . . . . . . 5 Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 41 | 15 15 15 18 17 22 28 28 29 34 34 41 Greatest Support 55 | 20 20 20 21 21 30 30 30 32 33 33 55 Greatest Overweight (x) 4 | . . . 2 . . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 20 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 7 8 8 7 8 8 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 7 7 8 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 7 8 7 7 8 8 8 8 8 8 5 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 18% | Gunner 11% | Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Matter Collected 2525 | 346 . 78 54 . 42 83 117 140 123 153 1389 Remotely . | . . . . . . . . . . . . Salvage Created 1338 | 120 . 17 . . 33 83 . 371 . . 714 Parts 82 | 8 . 2 . . 4 2 . 20 . . 46 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 1 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 28 | . . 1 . . 3 1 . 6 . . 17 Melee 1 | . . . . . . . . . . . 1 Guns 17 | . . 1 . . . . . 4 . . 12 Cannons 4 | . . . . . . 1 . 2 . . 1 AOE 6 | . . . . . 3 . . . . . 3 Classes Destroyed 12 | 2 . 1 . . 1 2 . 5 . . 1 Worker 1 | . . . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 10 | . . 1 . . 3 . . 1 . . 5 Grunt 6 | . . . . . . . . 2 . . 4 Brawler 2 | . . . . . . . . 1 . . 1 Sentry 3 | . . . . . . 1 . 1 . . 1 Hunter 3 | . . . . . . . . 1 . . 2 Programmer 4 | . . . . . . . . . . . 4 Wasp 1 | . . . . . . . . 1 . . . Best Kill Streak 4 | 2 . 1 . . 4 1 . 3 . . 3 Combat Bots Only 3 | . . 1 . . 3 1 . 3 . . 3 Max Kills in Single Turn 3 | 1 . 1 . . 2 1 . 1 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 548 | . . 4 3 . 6 28 . 108 10 2 387 Missed 197 | . . 1 . . 3 11 . 46 4 2 130 Hits 351 | . . 3 3 . 3 17 . 62 6 . 257 Melee 3 | . . . . . . . . 2 . . 1 Projectile 348 | . . 3 3 . 3 17 . 60 6 . 256 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 8 | . . . . . . . . . . . 8 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 5038 | . . 25 43 . 31 117 . 744 57 30 3991 Core 1011 | . . 10 . . . 21 . 110 12 . 858 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 458 | . . . 13 . . . 7 136 5 9 288 Core Remaining (%) 95 | 100 . 96 . 100 100 . . . . 79 . Volleys Fired 119 | 11 3 3 2 . 5 5 . 31 . . 59 Largest 4 | 2 1 2 2 . 2 2 . 2 . . 4 Hottest 241 | 40 100 40 91 . 91 91 . 148 . . 241 Shots Fired 206 | 22 3 6 4 . 6 10 . 59 1 . 95 Gun 150 | 22 . 6 2 . 1 5 . 33 1 . 80 Cannon 49 | . . . 2 . 1 5 . 26 . . 15 Launcher 4 | . . . . . 4 . . . . . . Special 3 | . 3 . . . . . . . . . . Kinetic 109 | 22 . 6 2 . 1 5 . 26 . . 47 Thermal 92 | . 3 . 2 . 1 5 . 33 1 . 47 Explosive 4 | . . . . . 4 . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 10 | 3 . 2 4 . 2 9 . 7 . . 10 Robot Miss Streak 4 | 3 . 3 1 . 2 . . 4 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 142 | 11 . 2 3 . 2 8 . 39 . . 77 Core Hits 98 | 5 . 1 1 . 5 3 . 23 . . 60 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 Critical Strikes 6 | . . . . . . 1 . 1 . . 4 Meltdown 1 | . . . . . . 1 . . . . . Destroy 2 | . . . . . . . . 1 . . 1 Sever 3 | . . . . . . . . . . . 3 Melee Attacks 18 | . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3543 | 135 . 25 51 . 288 140 . 702 . . 2202 Guns 1879 | 135 . 25 31 . . 39 . 376 . . 1273 Cannons 622 | . . . 20 . . 101 . 326 . . 175 Explosions 453 | . . . . . 288 . . . . . 165 Melee 565 | . . . . . . . . . . . 565 Ramming 24 | . . . . . . . . . . . 24 Kinetic 1206 | 135 . 25 31 . . 39 . 257 . . 719 Thermal 1446 | . . . 20 . . 101 . 445 . . 880 Explosive 288 | . . . . . 288 . . . . . . Electromagnetic 14 | . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . Slashing 565 | . . . . . . . . . . . 565 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 9 9 9 15 Average Corruption 9 | . . . . . . . . 8 9 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 93 | . . . . . . . . 11 44 16 22 Message Errors 21 | . . . . . . . . 1 7 7 6 Matter Fused 26 | . . . . . . . . 5 12 5 4 Heat Flow Errors 15 | . . . . . . . . 1 8 3 3 Energy Discharges 12 | . . . . . . . . 1 8 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 9 | . . . . . . . . 1 5 . 3 Data Loss (major) 3 | . . . . . . . . . 2 . 1 Misfires 2 | . . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 61 | . . . . . 31 . . . . . 30 Projectiles . | . . . . . . . . . . . . Explosions 46 | . . . . . 31 . . . . . 15 Melee 15 | . . . . . . . . . . . 15 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . 43 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 637 | . 40 . 59 . 44 206 . 378 243 212 637 Average Temperature 147 | . 18 . 31 . 29 84 . 135 105 99 187 Received Heat Transfer 1272 | . . . 24 . . 24 . 192 12 . 1020 Effects 35 | . . . . . . . . 2 . . 33 Shutdowns 10 | . . . . . . . . 1 . . 9 Energy Bleed 4 | . . . . . . . . 1 . . 3 Interference 8 | . . . . . . . . . . . 8 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . . 3 . 1 . . 3 Heat Transferred 2693 | . . . 37 . . 185 . 867 . . 1604 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Maximum Alert Level 3 | . . . . . . . . 3 . . 1 Low Security (%) 71 | 100 100 100 100 100 100 100 100 36 . . 55 Level 1 20 | . . . . . . . . 16 . . 44 Level 2 4 | . . . . . . . . 24 . . . Level 3 3 | . . . . . . . . 22 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 903 | 5 15 20 58 10 105 72 21 903 . . 293 Initial 42 | . . . . 10 . 42 21 . . . . Average 143 | 1 . . 21 2 32 43 2 394 . . 175 Influence Increases 2938 | 20 27 20 71 . 136 80 . 1207 120 60 1197 Destroy 0b10 Robot/C 1380 | . . 20 40 . 80 20 . 480 60 20 660 Destroy 0b10 Robot/NC 90 | 20 . . . . 5 5 . 45 . . 15 Destroy Leader 292 | . . . 10 . 10 10 . 118 . 10 134 Allied During Kill 881 | . . . 8 . 1 . . 495 60 30 287 Successful Hack 55 | . 11 . 13 . . . . . . . 31 Disable Machine 45 | . 15 . . . 15 . . . . . 15 Destroy Structure 105 | . 1 . . . 25 . . 54 . . 25 Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 75 | . . . . . . 45 . . . . 30 Influence Decreases 2723 | 20 27 20 42 29 41 113 62 368 785 234 982 Entered New Map 458 | . . . . 19 . 53 41 . 311 34 . Time Decay 1695 | 20 27 20 42 10 21 60 21 258 474 200 542 Lost Part 290 | . . . . . . . . 90 . . 200 Lost Ally 280 | . . . . . 20 . . 20 . . 240 Squads Dispatched 8 | . . . . . . . . 4 . . 4 Investigation 2 | . . . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . 1 . . 3 Reinforcement 2 | . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Distress Signals 5 | . . . . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 2 1 4 . 5 5 . 23 3 1 46 Peak Tracking Total 6 | . 2 1 3 . 4 4 . 5 3 1 6 Tactical Retreats 4 | . . . . . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Traps Triggered 5 | . . . . . . 1 . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Machines Disabled 3 | . 1 . . . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Machines Accessed 21 | . 4 . 3 . 1 1 . 7 1 . 4 Terminals 12 | . 4 . 2 . 1 1 . 3 . . 1 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 4 | . . . 1 . . . . 1 . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 53 | . 12 . 8 . 2 2 . 17 1 . 11 Successful 26 | . 5 . 5 . 2 . . 7 1 . 6 Failed 26 | . 7 . 2 . . 2 . 10 . . 5 Catastrophic 3 | . . . . . . . . 1 . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 15 | . 7 . 5 . . . . . . . 3 Terminals 34 | . 12 . 5 . 2 2 . 8 . . 5 Fabricators 5 | . . . . . . . . 3 . . 2 Repair Stations 9 | . . . 3 . . . . 2 . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 13 | . 3 . 3 . 2 . . 2 1 . 2 Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 Load Schematic 2 | . . . . . . . . 1 . . 1 Repair Station Hacks 6 | . . . 2 . . . . 2 . . 2 Scan Component 4 | . . . 1 . . . . 1 . . 2 Repair 2 | . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . 1 Terminals 3 | . 2 . . . . . . . . . 1 Botnet 3 | . 2 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 . 3 . 1 1 . 5 . . 4 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . Time 86 | . . . 26 . . . . 60 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Total Allies 23 | . . 3 . . . . 20 . . . . Largest Group 20 | . . 3 3 3 3 . 20 20 14 14 14 Highest-Rated Group 480 | . . 40 40 40 40 . 480 480 375 375 375 Highest-Rated Ally 35 | . . 16 16 16 16 . 35 35 35 35 35 Total Orders . | . . . . . . . . . . . . Ally Attacks 272 | . . . 12 . 7 . . 125 13 3 112 Total Damage 5230 | . . . 136 . 78 . . 2580 207 123 2106 Kills 54 | . . . 2 . 1 . . 28 3 1 19 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Active Infowar (turns) 3703 | 84 604 248 168 66 89 133 215 708 1170 . 218 Sensors 612 | . . . . . . 132 215 265 . . . IFF 218 | . . . . . . . . . . . 218 Terrain 3483 | 84 602 248 168 66 89 133 215 708 1170 . . Seismic 645 | . 2 . 49 66 89 133 215 91 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Turns Passed 5579 | 155 604 248 168 66 89 133 215 708 1200 445 1548 Spaces Moved 3504 | 91 99 209 143 46 127 241 217 518 815 308 690 Core 30 | 8 . . . . . . . . . . 22 Treads 136 | . . . . . . . . . . . 136 Legs 320 | 83 99 39 . . . . . . . . 99 Wheels 234 | . . 170 64 . . . . . . . . Hover 2784 | . . . 79 46 127 241 217 518 815 308 433 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 80 52 52 43 43 43 40 42 102 50 Average Speed 85 | 113 120 87 66 52 43 43 43 51 62 102 164 Slowest Speed 290 | 120 120 120 185 52 52 43 43 102 102 102 290 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 22 51 16 27 13 7 86 20 88 30 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 8 | . . 1 . . . . . . 5 2 . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 28 | . 1 . . . 25 . . . . . 2 Melee . | . . . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . . . AOE 27 | . . . . . 25 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Total 5827 | 118 573 268 209 87 155 262 338 899 1504 438 976 Wait 2019 | . 469 44 50 42 2 6 114 340 684 130 138 Move 3494 | 90 98 208 142 45 126 241 216 517 814 307 690 Hop . | . . . . . . . . . . . . Pick Up 32 | 8 . 5 . . 6 3 1 2 1 . 6 Fast Attach 36 | 7 . . 6 . 3 . 1 3 2 . 14 Attach 14 | . . . 1 . 2 2 . 4 . . 5 Detach 6 | . . . 1 . 1 . . 1 . . 3 Swap 18 | 1 3 3 3 . 3 2 . 1 . . 2 Drop 35 | 1 . 5 4 . 7 3 2 . 3 . 10 Fire 119 | 11 3 3 2 . 5 5 . 31 . . 59 Melee 18 | . . . . . . . . . . . 18 Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 26 Rewire 5 | . . . . . . . 4 . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Entered Mines 806 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 872 | -10/Mines | Met a Derelict bent on vengeance 921 | -10/Mines | Learned location of Zion (-7) 938 | -10/Mines | Discovered new exit (range 9) 982 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 985 | -10/Mines | Found Scrap Suit 1004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Accompanied by 3 allies 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Repaired Flight Unit 1148 | -9/Materials | Discovered new exit (range 12) 1152 | -9/Materials | Central database locked down 1176 | -9/Materials | Entered Mines 1176 | -9/Mines | Accompanied by 3 allies 1224 | -9/Mines | Discovered new exit (range 5) 1242 | -9/Mines | Entered Materials 1242 | -8/Materials | Accompanied by 3 allies 1242 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1243 | -8/Materials | Identified exit to Storage 1302 | -8/Materials | Discovered new exit (range 15) 1309 | -8/Materials | Lost 3 allies 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Utility x2 1464 | -7/Factory | Sucked down chute 1464 | -7/Factory | Entered Waste 1465 | -7/Waste | Joined by Warlord forces that had cleared the area 1586 | -7/Waste | Discovered new exit (range 13) 1589 | -7/Waste | Build established: Scout 1679 | -7/Waste | Entered Factory 1679 | -7/Factory | Accompanied by 20 allies 1974 | -7/Factory | Lost 4 allies 2020 | -7/Factory | Repaired Aerolev Unit 2042 | -7/Factory | Identified exit to Lower Caves 2193 | -7/Factory | Lost 6 parts (1p1n3u1w) 2387 | -7/Factory | Entered Lower Caves 2387 | -7/Lower Caves | Accompanied by 14 allies 2435 | -7/Lower Caves | Learned Factory security intel 2511 | -7/Lower Caves | Build established: Scavenger-Mutant 2594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3117 | -7/Lower Caves | Encountered a Warlord checkpoint 3468 | -7/Lower Caves | Learned location of 1 exit from Factory 3534 | -7/Lower Caves | Discovered new exit (range 8) 3559 | -7/Lower Caves | Found Prototype Device 3559 | -7/Lower Caves | Identified Heart of Steel 3587 | -7/Lower Caves | Entered another Lower Caves area 3587 | -7/Lower Caves | Accompanied by 14 allies 3865 | -7/Lower Caves | Build established: Mutant 3965 | -7/Lower Caves | Discovered new exit (range 8) 4032 | -7/Lower Caves | Entered Factory 4032 | -6/Factory | Accompanied by 14 allies 4032 | -6/Factory | Evolved 2 slots: Weapon x2 4033 | -6/Factory | Identified exit to Factory 4178 | -6/Factory | Lost 5 allies 4332 | -6/Factory | Build established: Gunner 5026 | -6/Factory | Lost 3 allies 5378 | -6/Factory | System corruption reached 10% 5421 | -6/Factory | Lost 8 parts (2p3n3w) 5444 | -6/Factory | Core integrity fell below 50% 5558 | -6/Factory | Core integrity fell below 20% 5580 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05529_ S-27 Virus destroyed. 05534_ Slug penetrates Y-54 Guardian. 05538_ K-01 Serf collects debris. 05542_ Slug penetrates Y-54 Guardian. 05543_ Gauss Rifle destroyed. 05543_ Imp. Light Armor Plating destroyed. 05545_ K-01 Serf collects debris. 05547_ System corrupted: Matter fused (-10). 05553_ K-01 Serf collects debris. 05556_ Dropped Fusion Compressor. 05557_ K-01 Serf collects debris. 05558_ Acquired 97 matter. 05560_ K-01 Serf collects debris. 05560_ Acquired Lgt. Fission Core. 05563_ Acquired Hvy. Assault Rifle. 05571_ Lgt. Fission Core destroyed. 05575_ System corrupted: Substantial component data lost. 05577_ System corrupted: Hvy. Assault Rifle jammed. 05579_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | """ ## # """ """????????????????????????????? | | =* """/## # """ ""?????????????????????????????? | | ! ## # """ "??????????????????????????????? | | ## # ??????????????????????????????? | | ######### ######???????????????????????????????? | | ???????## ##???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ##########??????????????????????????? | | ???????# " #??????????????????????????? | | ???????# ##### #??????????????????????????? | | ???????# #???# #??????????????????????????? | | ???????# #???# #??????????????????????????? | | ???????# #???# #############??????????????? | | ???????# #???# # % #??????????????? | | ???????# #???# # #??????????????? | | ??????## #???# #*% [ #??????????????? | | ??????# #???# # """""" ###########+### | | ??????#T #???# # """""*%+ | | ??????## #####+##!# """"" =/#= | | ???????# # #[# """""[*!" ! | | ???????# #! +[# A %%%"= | | ???????# # """# # """"" =[" | | ??###### # """# #m """"" !# #########+### | | + + """# g *"""""" # #????????????? | | ##### # # # """""" # #????????????? | | ??????# ######## #= @ Y # #????????????? | | ??????# #??????# #############+#????????????? | | ??????# ######## #???????????? ?????????????? | | ??????# * #???????????? ?????????????? | | ??????# ! #???????????? ?????????????? | | ??????# """"""""" #???????????? ?????????????? | | ??????# #???????????? ?????????????? | | ??????# """"""""" #???????????? ?????????????? | | ??????# ^ #????????????"?????????????? | | ??????# """"""""" #??????????????????????????? | | ??????### ?????????????????????????? | | ????????# """"""""" ]##?????????????????????????? | | ????????+ ? #??????????????????????????? | | ????????#" ????????" #??????????????????????????? | | ????????#T ???????? ??????????????????????????? | | ?????????"?????????" ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 45 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 35% | -9/Materials Aerolev Unit | 50% | -7/Factory Studied --------- Imp. Hover Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed ReactionGaussBrace Manual? 0 Play Time 01:05:36 Cumulative 244.4 hours Start 2025.10.24 @ 20:12:40 End 2025.10.24 @ 21:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b2b35b8-65ab-404a-836f-5feac167d735