Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 15:39:27 Player: mehbruh Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (104) 520 Value Destroyed (2940) 2940 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 5471 Bonus ------- High Alert Combat Kills 271 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Advanced Heat Sink Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Spear [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 82 | 7 10 27 38 Power 13 | 1 2 6 4 Engine 12 | 1 2 6 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 1 9 9 Treads 18 | 2 1 9 6 Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 . 6 Device 4 | 1 . . 3 Storage 6 | 1 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 37 | 2 4 12 19 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 28 | 1 3 11 13 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon 2 | . . . 2 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 1 18 Power 1 | . . . 1 Propulsion 7 | . 1 . 6 Utility 2 | . . . 2 Weapon 10 | . . 1 9 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 9 | . 14 11 6 Core 1 | . . . 2 Treads 27 | . 27 21 30 Wheel 2 | . . . 5 Device 9 | . 14 11 6 Storage 11 | . 14 11 9 Protection 1 | . . . 2 Energy Gun 1 | . 6 . . Ballistic Gun 33 | . 21 43 34 Peak Build Rating 29 | 7 9 17 29 Average Rating 16 | 5 8 13 24 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 106 | 12 50 40 106 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 20 15 25 Average Capacity 19 | 7 17 15 24 Most Carried 25 | 6 20 15 25 Average Carried 17 | 5 15 14 21 Final Capacity 25 | 8 15 15 25 Final Carried 23 | 6 14 15 23 Class Distribution -------------------- 40% | Scavenger-Gunner 31% | Mutant 12% | Gunner 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3054 | 279 333 1027 1415 Remotely . | . . . . Salvage Created 3998 | 97 857 1346 1698 Parts 248 | 5 50 103 90 Haulers Intercepted 7 | . 2 4 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 76 | . 17 30 29 Guns 72 | . 16 30 26 AOE 4 | . 1 . 3 Classes Destroyed 13 | 2 5 3 3 Worker 3 | . . 1 2 Builder 6 | . 1 3 2 Tunneler 3 | 1 1 . 1 Hauler 7 | . 2 4 1 Recycler 1 | 1 . . . Operator 2 | . . 1 1 Watcher 6 | . 1 3 2 Swarmer 18 | . 3 15 . Grunt 35 | . 14 5 16 Duelist 3 | . . . 3 Sentry 18 | . . 10 8 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 1 3 7 6 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging 1 | . . 1 . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 381 | . 80 82 219 Missed 96 | . 14 29 53 Damage Taken 4391 | . 708 651 3032 Core 749 | . 123 71 555 Absorbed by Shields 151 | . . . 151 Core Remaining (%) 77 | 100 50 82 . Volleys Fired 228 | 9 66 62 91 Largest 4 | 2 2 4 4 Hottest 92 | 70 90 92 92 Shots Fired 753 | 18 132 247 356 Gun 751 | 18 132 247 354 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 716 | 9 106 247 354 Thermal 25 | 9 16 . . Explosive 2 | . . . 2 Electromagnetic 10 | . 10 . . Robot Hit Streak 18 | 4 13 18 14 Robot Miss Streak 7 | 2 7 4 4 Penetration Max . | . . . . Secondary Targets 8 | . 1 5 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 462 | 10 83 140 229 Core Hits 194 | 3 39 62 90 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 4 | . . 2 2 Destroy 4 | . . 2 2 Melee Attacks 9 | . . 2 7 Impact 4 | . . 2 2 Slashing . | . . . . Piercing 5 | . . . 5 Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7394 | 106 1055 2061 4172 Guns 6770 | 103 982 2034 3651 Cannons . | . . . . Explosions 420 | . 66 . 354 Melee 46 | . . . 46 Ramming 158 | 3 7 27 121 Kinetic 6488 | 39 764 2034 3651 Thermal 268 | 64 204 . . Explosive 354 | . . . 354 Electromagnetic 80 | . 80 . . Impact . | . . . . Slashing . | . . . . Piercing 46 | . . . 46 Highest Corruption 10 | . . . 10 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . . . 120 Shots . | . . . . Rammed 9 | 2 2 4 1 Targets Rammed 9 | 2 2 4 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 346 | 100 177 136 346 Average Temperature 49 | 38 40 30 69 Received Heat Transfer 1708 | . 318 201 1189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 692 | 185 507 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 683 | 10 354 653 683 Initial 266 | . 6 113 266 Average 301 | 3 161 385 357 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 61 24 2 Level 1 49 | . 38 25 74 Level 2 23 | . . 50 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 5 2 8 Investigation 8 | . 4 1 3 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 123 | . 24 40 59 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 10 | . 4 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 30 | . 10 10 10 Terminals 23 | . 7 8 8 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 82 | . 33 26 23 Successful 46 | . 16 18 12 Failed 35 | . 16 8 11 Catastrophic 4 | . 2 . 2 Database Lockouts 1 | . 1 . . Manual 51 | . 20 13 18 Terminals 69 | . 27 22 20 Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units 4 | . 2 1 1 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 18 | . 6 8 4 Robot Analysis 5 | . 2 2 1 Prototype ID Bank 5 | . 1 3 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 5 | . 1 2 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 . 1 Scan Component 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 9 8 7 Terminals 20 | . 7 7 6 Botnet 6 | . 2 2 2 Skim 14 | . 5 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 1 1 Tunnel 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 26 | . 8 9 9 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 5 | . 2 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6378 | 101 1909 1745 2623 Spaces Moved 2473 | 42 600 864 967 Core 10 | 10 . . . Treads 2147 | 32 600 864 651 Legs . | . . . . Wheels 316 | . . . 316 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 192 | 133 210 160 212 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 95 84 79 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . . 2 5 Terrain Destroyed 43 | . 15 2 26 Melee 7 | . . 2 5 Projectile . | . . . . AOE 35 | . 15 . 20 Terrain Rammed 8 | . . . 8 Walls Destroyed 1 | . . . 1 Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3563 | 67 1125 1092 1279 Wait 614 | 1 414 77 122 Move 2471 | 42 599 863 967 Hop . | . . . . Pick Up 76 | 7 20 22 27 Fast Attach 13 | 6 . 4 3 Attach 23 | 1 3 3 16 Detach 4 | . . . 4 Swap 46 | . 7 20 19 Drop 63 | . 14 35 14 Fire 228 | 9 66 62 91 Melee 9 | . . 2 7 Ram 8 | . . . 8 Kick . | . . . . Crush 8 | 1 2 4 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 12) 984 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Loaded intel: 1 repair station location 1361 | -10/Materials | Central database locked down 1370 | -10/Materials | Learned Storage emergency access door positions 1437 | -10/Materials | Identified exit to Materials 1437 | -10/Materials | Identified exit to Mines 1437 | -10/Materials | Identified exit to Subcaves 1495 | -10/Materials | Learned 2 Storage zone layouts 1542 | -10/Materials | Learned location of 2 exits from Subcaves 1622 | -10/Materials | Loaded intel: 10 trap records 1678 | -10/Materials | Learned Storage stockpile data 2011 | -10/Materials | Entered another Materials area 2011 | -9/Materials | Evolved 2 slots: Weapon x2 2302 | -9/Materials | Build established: Gunner 2335 | -9/Materials | Discovered new exit (range 8) 2709 | -9/Materials | Discovered new exit (range 4) 2930 | -9/Materials | Discovered new exit (range 14) 3058 | -9/Materials | Identified exit to Materials 3119 | -9/Materials | Build established: Scavenger-Gunner 3137 | -9/Materials | Learned location of 2 exits from Materials 3206 | -9/Materials | Learned 2 Storage zone layouts 3263 | -9/Materials | Learned Storage security intel 3403 | -9/Materials | Learned location of 1 exit from Recycling 3756 | -9/Materials | Entered another Materials area 3756 | -8/Materials | Evolved 2 slots: Propulsion x2 3757 | -8/Materials | Identified exit to Factory 4340 | -8/Materials | Build established: Scavenger-Tank 5082 | -8/Materials | Build established: Scavenger-Gunner 5833 | -8/Materials | Discovered exit to Factory (range 14) 6156 | -8/Materials | First assault squad dispatched 6343 | -8/Materials | Core integrity fell below 50% 6366 | -8/Materials | System corruption reached 10% 6377 | -8/Materials | Core integrity fell below 20% 6379 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 06349_ Destabilizing: Short circuit. 06352_ Penetrated by Slug. 06352_ Broken Shield Generator destroyed. 06352_ Critical hit (Burn: +37). 06358_ Slug penetrates Wall. 06360_ Autogun destroyed. 06361_ Penetrated by Slug. 06361_ Broken Arm. Wheel destroyed. 06361_ Penetrated by Slug. 06364_ Lgt. Deuterium Engine destroyed. 06365_ Slammed into Wall. 06365_ Destabilizing: System corrupted (+1). 06367_ Penetrated by Slug. 06367_ Broken Autogun destroyed. 06367_ Penetrated by Slug. 06370_ Critical hit (Burn: +37). 06371_ Broken Arm. Wheel destroyed. 06373_ Penetrated by Slug. 06373_ Broken Hvy. Assault Rifle destroyed. 06376_ Penetrated by Slug. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombBurstStripper Manual? 0 Play Time 00:43:31 Cumulative 74.4 hours Start 2025.03.18 @ 14:56:05 End 2025.03.18 @ 15:39:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bef6625e-b75a-4172-a837-8e35c9c18e5e