Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 02:14:39 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (512) 512 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1557 Bonus ------- None Cogmind --------- Core Integrity 239/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Huge Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Large Storage Unit Structural Scanner Salvage Targeting Computer Targeting Computer Trap Extractor (0/4) EM Pulse Gun Medium Laser Medium Laser Beam Cannon Beam Cannon Beam Cannon Assault Rifle Light Cannon Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Huge Storage Unit Transport Network Coupler > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Large Storage Unit Structural Scanner Salvage Targeting Computer Targeting Computer Trap Extractor EM Pulse Gun Medium Laser Medium Laser Beam Cannon Beam Cannon Beam Cannon Assault Rifle Light Cannon Grenade Launcher Mining Laser Hammer [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 2 7 16 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 3 | 2 1 . Leg 3 | . . 3 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | . 3 5 Device 3 | . . 3 Storage 4 | . 3 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 3 | . . 3 Energy Cannon 3 | . 2 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 11 Treads 22 | . 28 10 Leg 2 | . . 7 Device 5 | . . 16 Storage 25 | . 27 22 Processor 1 | . . 4 Energy Gun 2 | . . 7 Energy Cannon 23 | . 27 14 Naked Turns . | . . . Heaviest Build 133 | 13 113 133 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 37 | . 2 37 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 21 25 Most Carried 22 | 6 21 22 Average Carried 16 | 6 15 17 Final Capacity 25 | 8 25 25 Final Carried 22 | 6 21 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 450 | 176 114 160 Remotely . | . . . Salvage Created 790 | . 301 489 Parts 44 | . 14 30 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 7 15 Guns 8 | . . 8 Cannons 12 | . 6 6 Classes Destroyed 4 | . 3 1 Hauler 3 | . 2 1 Swarmer 12 | . 4 8 Grunt 7 | . 3 4 Sentry 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1382 | . 509 873 Core 297 | . 136 161 Absorbed by Shields . | . . . Regen/Repaired (Parts) 69 | . . 69 Core Remaining (%) 72 | 100 45 . Volleys Fired 75 | . 30 45 Largest 2 | . 2 2 Hottest 122 | . 120 122 Shots Fired 143 | . 60 83 Gun 35 | . . 35 Cannon 108 | . 60 48 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 143 | . 60 83 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 5 13 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | . 30 57 Core Hits 27 | . 9 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1552 | . 549 1003 Guns 344 | . . 344 Cannons 1192 | . 545 647 Explosions . | . . . Melee . | . . . Ramming 16 | . 4 12 Kinetic . | . . . Thermal 1536 | . 545 991 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles 9 | . 9 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 456 | . 456 423 Average Temperature 150 | . 158 142 Received Heat Transfer 453 | . 228 225 Effects 9 | . 3 6 Shutdowns 4 | . 2 2 Interference 3 | . . 3 Damage (minor) 2 | . 1 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 8 | . 2 6 Heat Transferred 3293 | . 1147 2146 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 250 | . 132 250 Initial . | . . . Average 69 | . 54 100 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 88 Level 1 3 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 12 | . 7 5 Failed 12 | . 8 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 8 5 Terminals 21 | . 15 6 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Track 1 | . . 1 Assimilate 1 | . . 1 Detonate 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2535 | 3 1714 818 Spaces Moved 788 | 1 620 167 Core 1 | . . 1 Treads 685 | 1 620 64 Legs 41 | . . 41 Wheels 61 | . . 61 Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 190 Average Speed 261 | 160 252 294 Slowest Speed 1900 | 160 320 1900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 1 80 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1119 | 2 709 408 Wait 189 | . 25 164 Move 786 | . 619 167 Hop . | . . . Pick Up 26 | . 19 7 Fast Attach 7 | . 3 4 Attach 9 | . . 9 Detach 5 | . . 5 Swap 9 | 2 4 3 Drop 11 | . 8 3 Fire 75 | . 30 45 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Discovered new exit (range 4) 1102 | -10/Materials | Discovered new exit (range 7) 1188 | -10/Materials | Core integrity fell below 50% 1545 | -10/Materials | Discovered new exit (range 16) 1718 | -10/Materials | Entered another Materials area 1718 | -9/Materials | Evolved 2 slots: Utility x2 2169 | -9/Materials | Lost 5 parts (2n1u2w) 2301 | -9/Materials | Repaired Imp. Ion Engine 2536 | -9/Materials | Self-destructed Last Messages --------------- 02399_ Acquired Adv. Beam Rifle. 02416_ Destroyed Lgt. Ion Engine. 02416_ Flight Unit melted. 02416_ S-10 Pest destroyed. 02419_ Switching to secondary target: S-10 Pest. 02419_ Destroyed Flight Unit. 02420_ U-05 Engineer builds a Door. 02422_ S-10 Pest destroyed. 02422_ Switching to secondary target: S-10 Pest. 02428_ S-10 Pest destroyed. 02439_ R-06 Scavenger collects Lgt. Assault Rifle. 02442_ R-06 Scavenger collects Lgt. Ion Engine. 02442_ R-06 Scavenger collects Flight Unit. 02444_ Acquired 13 matter. 02446_ R-06 Scavenger collects Lgt. Assault Rifle. 02454_ Acquired 12 matter. 02487_ Y-45 Defender destroyed. 02493_ Acquired 25 matter. 02506_ Acquired Lgt. Treads. 02517_ R-06 Scavenger collects Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## #### | | ????????????????????????????????#??+###### #### | | ???????????????????????????????????? ?## = ## " | | ??????????????????????a????????????? ?## ## " | | ???????????????????????????????????? ## "" ## | | ?????????????????????????????? ???? ## Y" ## | | ???????????????????????????????????? ?## "" ## | | ?????????????????????????????????# ##*%%%## | | ???????????????????????#######+######/######/##### | | ?????????????????????? %% | | ?????????????????????? % | | ?????????????????????? | | ????????????????????????#############+### ###### | | ??????????????????????????????#### # ###### | | ?????????????????????????????????# """ # #?#??? | | ?????????????????????????????????# "R" # #??? ? | | ?????????????????????????????????# " " # #????? | | ?????????????????????????????????# + #?#??? | | ?????????????????????????????????# # #?#? ? | | ?????????????????????????????????#+########=#???? | | ???????????????????????##+##?????# #???####%#????? | | ???????????+ ####### #?????# #?????##=#????? | | ???????????# [[ #?? ??# #??????# #????? | | ???????????# ####### !!#??#+## ######## ##??## | | ???????????????????????##%##??# % #????? | | ????????????????????????#@#???# #????? | | ?????????????????????#### ##### #????? | | ?????????????????????+ #????? | | ?????????????????????################# #????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????#]] [ #????? | | ?????????????????????????????????????#]] [#????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????????????????# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingTargetingBattery Manual? 0 Play Time 00:27:41 Cumulative 50.4 hours Start 2022.03.27 @ 01:29:55 End 2022.03.31 @ 02:14:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f264def-f56f-40eb-8157-4617730baa08