Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 20:20:25 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1159) 1159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3114 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 277/300 System Corruption 3% Temperature Warning (358) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Compact Battery > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Small Storage Unit Compact Battery Remote Shield > --- WEAPON ----------- Heavy Laser Minigun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 42 | 7 . 1 1 33 Power 10 | 1 . 1 . 8 Engine 9 | 1 . 1 . 7 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 2 | 2 . . . . Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . . 1 8 Device 7 | 1 . . . 6 Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . . . 12 Energy Gun 6 | 2 . . . 4 Energy Cannon . | . . . . . Ballistic Gun 8 | . . . . 8 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 . . 26 Power 5 | . . . . 5 Propulsion 3 | . . . . 3 Utility 6 | . 1 . . 5 Weapon 13 | . . . . 13 Highest Loss Streak 10 | . 1 . . 10 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 1 3 5 7 6 Power 2 | . 1 2 4 2 Propulsion 1 | . . . . 2 Utility . | . . . . . Weapon 1 | 1 2 3 3 . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 99 68 81 83 Engine 15 | . 14 13 22 14 Treads 13 | . 28 22 22 2 Leg 7 | . . . . 14 Device 8 | . 13 . . 9 Storage 15 | . 14 11 15 17 Energy Gun 17 | . 28 22 22 9 Ballistic Gun 7 | . . . . 14 Peak Build Rating 35 | 7 7 8 10 35 Average Rating 14 | 5 6 6 8 23 On Entrance 6 | . 7 6 8 10 Naked Turns . | . . . . . Heaviest Build 37 | 15 15 17 19 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 7 8 8 Average Carried 5 | 2 3 5 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 7 8 5 Class Distribution -------------------- 60% | Mutant 19% | Gunner 9% | Scavenger-Tank 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1012 | 270 . . 20 722 Remotely 10 | 10 . . . . Salvage Created 1399 | 95 33 . 114 1157 Parts 78 | 6 5 . 4 63 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 1 . 3 22 Guns 26 | . 1 . 3 22 Classes Destroyed 9 | 2 1 . . 6 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Grunt 19 | . 1 . 3 15 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 3 | . . . . 3 Best Kill Streak 9 | 1 1 . 3 9 Combat Bots Only 6 | . 1 . 3 6 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 256 | . 20 . 18 218 Missed 47 | . 4 . 4 39 Hits 209 | . 16 . 14 179 Melee 13 | . . . . 13 Projectile 196 | . 16 . 14 166 Critical Strikes 11 | . . . . 11 Damage Taken 3390 | . 212 . 186 2992 Core 652 | . 79 . 16 557 Absorbed by Shields 64 | . . . . 64 Core Remaining (%) 88 | 100 68 . 96 . Volleys Fired 99 | 7 4 . 7 81 Largest 3 | 2 2 . 2 3 Hottest 148 | 100 100 . 100 148 Shots Fired 224 | 14 8 . 14 188 Gun 224 | 14 8 . 14 188 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 134 | . . . . 134 Thermal 90 | 14 8 . 14 54 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 2 2 . 6 23 Robot Miss Streak 4 | 1 1 . 1 4 Penetration Max . | . . . . . Secondary Targets 8 | . . . 2 6 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 152 | 7 4 . 12 129 Core Hits 68 | 3 2 . 7 56 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 . . 1 3 Burn 5 | 1 . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2468 | 87 50 . 163 2168 Guns 2468 | 87 50 . 163 2168 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1596 | . . . . 1596 Thermal 872 | 87 50 . 163 572 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | 156 228 . 386 603 Average Temperature 222 | 71 117 . 191 254 Received Heat Transfer 1590 | . 120 . 105 1365 Effects 43 | . . . 1 42 Shutdowns 13 | . . . 1 12 Energy Bleed 8 | . . . . 8 Interference 8 | . . . . 8 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . 3 8 Heat Transferred 2605 | 333 148 . 555 1569 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 190 | 5 30 12 60 190 Initial 12 | . . 12 . . Average 44 | 1 . 7 30 84 Influence Increases 760 | 10 30 . 70 650 Destroy 0b10 Robot/C 500 | . 20 . 60 420 Destroy 0b10 Robot/NC 30 | 10 . . . 20 Destroy Leader 100 | . 10 . 10 80 Successful Hack 22 | . . . . 22 Destroy Structure 3 | . . . . 3 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 614 | 10 . 28 72 504 Entered New Map 20 | . . 18 2 . Time Decay 334 | 10 . 10 70 244 Lost Part 260 | . . . . 260 Squads Dispatched 6 | . 2 1 . 3 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 1 3 30 Peak Tracking Total 8 | . 4 1 2 8 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 . . 3 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . 4 . . 11 Successful 8 | . 2 . . 6 Failed 7 | . 2 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 . . 2 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Record 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1367 | 135 389 38 151 654 Spaces Moved 461 | 64 91 20 78 208 Core 8 | 3 . . . 5 Treads 289 | 61 91 20 78 39 Legs 164 | . . . . 164 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 125 Average Speed 161 | 154 160 160 160 165 Slowest Speed 550 | 160 160 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 5 19 1 14 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 913 | 86 327 26 90 384 Wait 254 | . 231 2 3 18 Move 457 | 63 90 19 77 208 Hop . | . . . . . Pick Up 47 | 9 2 4 2 30 Fast Attach 2 | . . . . 2 Attach 40 | 7 . 1 1 31 Detach . | . . . . . Swap . | . . . . . Drop 14 | . . . . 14 Fire 99 | 7 4 . 7 81 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 527 | -9/Materials | Discovered new exit (range 8) 563 | -9/Materials | Entered Mines 616 | -9/Mines | Met a Derelict bent on vengeance 670 | -9/Mines | Met a Derelict testing a Signal Generator 673 | -9/Mines | Discovered new exit (range 7) 689 | -9/Mines | Found Signal Generator 714 | -9/Mines | Entered Materials 714 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 900 | -8/Materials | Core integrity fell below 50% 972 | -8/Materials | Lost 10 parts (2p1n1u6w) 1084 | -8/Materials | Lost 4 parts (2u2w) 1292 | -8/Materials | Core integrity fell below 20% 1368 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01305_ Acquired 88 matter. 01310_ Acquired Hvy. Assault Rifle. 01312_ Minigun destroyed. 01314_ Overheating: Energy bleed (-112). 01315_ Aluminum Leg destroyed. 01317_ Acquired Beam Rifle. 01321_ Power Amplifier destroyed. 01336_ Rnf. Ion Engine destroyed. 01342_ Lgt. Ion Engine destroyed. 01345_ Heat Sink melted. 01345_ Beam Rifle melted. 01345_ Y-45 Defender destroyed. 01349_ Overheating: Sml. Storage Unit damaged (-1). 01349_ Overheating: Beam Rifle damaged (-32). 01352_ Broken Imp. Titanium Leg destroyed. 01357_ G-50 Soldier destroyed. 01357_ Switching to secondary target: G-47 Trooper. 01360_ Hvy. Laser destroyed. 01364_ Beam Rifle destroyed. 01368_ Overheating: Matter decay (-51). 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"" ##?????????????????????????????? | | ?# #???# !%= #?????????????????????????????? | | ?# #???# [ [[ = ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 24 Energy Capacity 600 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunMassBank Manual? 0 Play Time 00:23:35 Cumulative 51.8 hours Start 2025.07.22 @ 19:46:10 End 2025.07.22 @ 20:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 82 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c1264a-20e1-4f33-8cef-67a2bd340dd5