Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:24:48 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (440) 440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1660 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 150/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Small Laser Grenade Launcher > --- INVENTORY (15) --- Ion Engine Wheel Wheel Heat Sink Small Storage Unit High-capacity Battery (250) Terrain Scanner Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Small Storage Unit High-capacity Battery Terrain Scanner Small Laser Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | . 9 6 . Power 4 | . 2 2 . Engine 3 | . 1 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | . 3 2 . Treads 2 | . 2 . . Leg 3 | . 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 3 | . 3 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 . Engine 13 | . 13 13 . Treads 11 | . 23 . . Leg 16 | . 4 27 . Device 13 | . 13 14 . Storage 14 | . 14 14 . Energy Gun 20 | . 28 14 . Launcher 7 | . . 13 . Naked Turns . | . . . . Heaviest Build 30 | 14 30 30 28 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 14 | . 14 14 8 Average Carried 8 | . 10 7 8 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 325 | 200 100 25 . Remotely . | . . . . Salvage Created 440 | . 350 90 . Parts 28 | . 18 10 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 10 5 . Guns 8 | . 8 . . AOE 5 | . . 5 . Classes Destroyed 3 | . 2 1 . Worker 1 | . . 1 . Swarmer 5 | . 2 3 . Grunt 10 | . 8 2 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 67 | . 47 20 . Missed 8 | . 4 4 . Damage Taken 854 | . 519 335 . Core 183 | . 74 109 . Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 40 | . 31 9 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 76 | . 62 14 . Gun 71 | . 62 9 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic . | . . . . Thermal 71 | . 62 9 . Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 5 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 51 | . 42 9 . Core Hits 27 | . 17 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 5 . . Burn 5 | . 5 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 909 | . 527 382 . Guns 602 | . 527 75 . Cannons . | . . . . Explosions 307 | . . 307 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 653 | . 527 126 . Explosive 256 | . . 256 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 3 11 . Message Errors 1 | . . 1 . Matter Fused 6 | . 2 4 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles . | . . . . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 133 | . . 133 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 441 | . 441 384 . Average Temperature 154 | . 147 179 . Received Heat Transfer 408 | . 303 105 . Effects 11 | . 6 5 . Shutdowns 1 | . 1 . . Energy Bleed 3 | . 1 2 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 5 | . 4 1 . Heat Transferred 2184 | . 1924 260 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 191 | . 191 99 38 Initial 40 | . . 40 38 Average 63 | . 81 47 38 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 17 5 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1496 | . 704 788 4 Spaces Moved 749 | 1 349 397 2 Core . | . . . . Treads 302 | . 302 . . Legs 447 | 1 47 397 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 177 | 120 163 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 72 94 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 34 . Melee . | . . . . Projectile . | . . . . AOE 34 | . . 34 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 843 | . 422 419 2 Wait 31 | . 25 6 . Move 746 | . 348 396 2 Hop . | . . . . Pick Up 4 | . 4 . . Fast Attach 4 | . 4 . . Attach 8 | . 3 5 . Detach 5 | . 5 . . Swap 3 | . 2 1 . Drop 2 | . . 2 . Fire 40 | . 31 9 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Entered Mines 720 | -10/Mines | Core integrity fell below 50% 750 | -10/Mines | Lost 5 parts (1p2n2w) 955 | -10/Mines | Learned location of 1 exit from Materials 1034 | -10/Mines | Learned Materials terminal intel 1081 | -10/Mines | Learned location of Storage (-9) 1086 | -10/Mines | Discovered new exit (range 13) 1406 | -10/Mines | Discovered new exit (range 9) 1493 | -10/Mines | Entered Materials 1493 | -9/Materials | Evolved 2 slots: Utility x2 1494 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Loaded intel: 12 terminal locations 1497 | -9/Materials | Self-destructed Last Messages --------------- System corrupted: FCS attempts to trigger Grenade Launcher. System corrupted: Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] K-01 Serf destroyed. System corrupted: Heat flow error (+127). System corrupted: Energy discharge (-57). S-10 Pest destroyed. System corrupted: Matter fused (-6). EXIT=FOUND Acquired 8 matter. System corrupted: Energy discharge (-37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... Loading Materials terminal intel (x12)... 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[ #??????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????T????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed PiercingBattleSlayer Manual? 0 Play Time 00:07:51 Cumulative 82.7 hours Start 2024.04.24 @ 20:14:43 End 2024.04.24 @ 20:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 167 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dbbbd16-4294-4954-9b93-52724b8c897b