Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.28 @ 21:47:44 Player: Sardaukar Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (184) 920 Value Destroyed (6743) 6743 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 15389 Bonus ------- High Alert Combat Kills 626 Cogmind --------- Core Integrity 0/1450 Matter 62/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Centrium Wheel Advanced Heat Sink Terrain Scanner Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array Core Analyzer Damper Plating > --- WEAPON ----------- Flak Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Light Treads Light Treads Coolant Injector High-capacity Matter Pod Terrain Scanner Damper Plating System Restoration Module Long-range Tractor Beam Improved Assault Rifle Minigun Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Light Cannon Improved Light Cannon Flak Cannon Mini Assault Cannon Heavy Missile Launcher [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Damper Plating Weapon Flak Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . . . Utility 11 | . . 1 . 1 2 . . 1 1 . . 2 1 2 Weapon 2 | . . . . . . . . 1 . . . . 1 . Parts Attached 136 | 6 9 13 12 13 . 4 18 31 1 1 2 7 12 7 Power 7 | 1 . 2 . . . . . 1 . . . . 3 . Engine 4 | 1 . 2 . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 . Propulsion 21 | 2 . 2 2 2 . 1 3 2 1 . . 3 1 2 Treads 18 | 2 . 2 2 2 . 1 3 2 1 . . 3 . . Leg 2 | . . . . . . . . . . . . . . 2 Wheel 1 | . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 1 4 2 7 10 . 2 11 14 . . . 3 3 1 Device 22 | . 2 1 2 4 . . 1 9 . . . 3 . . Storage 8 | 1 1 . . 1 . . 1 2 . . . . 2 . Processor 8 | . 1 . 1 . . . 4 1 . . . . . 1 Hackware 2 | . . . . 1 . . 1 . . . . . . . Protection 18 | . . 1 4 4 . 2 4 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 5 7 3 1 . 1 4 14 . 1 2 1 5 4 Energy Gun 2 | . . . . . . . . . . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . 2 . Ballistic Gun 13 | 2 2 3 1 . . . 1 2 . . . . . 2 Ballistic Cannon 17 | . . . 2 1 . 1 3 6 . . 2 . 2 . Launcher 16 | . 3 4 . . . . . 6 . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 1 1 . . . . 1 2 Parts Lost 34 | . . . . 3 . . 1 4 . . 7 8 9 2 Power 3 | . . . . . . . . . . . . 1 2 . Propulsion 6 | . . . . . . . . . . . 3 2 1 . Utility 15 | . . . . 3 . . . 3 . . 3 3 3 . Weapon 10 | . . . . . . . 1 1 . . 1 2 3 2 Highest Loss Streak 8 | . . . . 2 . . 1 1 . . 7 8 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 96 89 100 97 84 72 68 75 82 82 41 45 13 1 Engine 7 | . 14 11 11 9 7 7 7 6 5 5 5 3 . . Treads 22 | . 28 27 33 33 30 24 23 20 23 23 5 14 . . Device 6 | . 9 13 6 12 15 5 . 8 11 11 . 7 3 . Storage 8 | . 14 11 11 9 7 7 7 6 11 11 11 7 3 . Processor 3 | . . . 5 . . . 4 8 11 11 . . . . Protection 5 | . . 3 10 14 . 4 6 4 . . . . . . Ballistic Gun 5 | . 25 17 6 . . . 3 . 5 5 . . . . Ballistic Cannon 11 | . . . 15 18 15 15 10 16 11 10 16 10 1 . Naked Turns 389 | . . . . . . . . . . . . 87 9 293 Heaviest Build 155 | 12 30 37 40 64 57 106 146 155 109 110 113 115 24 6 Greatest Support 148 | 40 40 60 60 80 80 110 118 128 148 148 20 90 10 25 Greatest Overweight (x) 29 | . . . . . . . 1 1 . . 5 29 7 1 Average Overweight (x) . | . . . . . . . . . . . 5 . 1 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 25 10 5 Average Capacity 19 | 6 14 15 15 16 20 20 23 25 25 25 25 20 9 5 Most Carried 25 | 3 11 15 15 20 19 20 24 25 24 24 25 22 5 5 Average Carried 16 | . 5 12 13 14 19 18 20 20 23 24 23 15 2 3 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 5 5 5 Final Carried 25 | . 11 15 12 19 19 18 23 25 24 24 23 5 . 5 Class Distribution -------------------- 39% | Mutant 20% | Scavenger-Mutant 18% | Gunner 12% | Hacker-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Matter Collected 5276 | 237 76 409 675 743 . 70 847 1636 50 46 175 6 226 80 Remotely 1189 | . . . . . . . . 1143 . 46 . . . . Salvage Created 5806 | . 192 641 748 910 . . 966 1689 . 54 149 . 213 244 Parts 325 | . 34 41 45 46 . . 58 68 . 9 3 . 11 10 Haulers Intercepted 13 | . . 2 5 1 . . 2 3 . . . . . . Recyclers Shooed 7 | . . 1 2 . . . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 9 3 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 136 | . 8 12 8 19 . . 26 48 . 5 4 . 2 4 Melee 2 | . . . . . . . . 2 . . . . . . Guns 14 | . 2 4 1 . . . 3 2 . . . . . 2 Cannons 65 | . . . 7 19 . . 15 18 . . 4 . 2 . AOE 55 | . 6 8 . . . . 8 26 . 5 . . . 2 Classes Destroyed 14 | . 4 5 . 2 . . 3 . . . . . . . Worker 8 | . . 2 . . . . 5 1 . . . . . . Builder 8 | . 1 2 1 . . . 2 2 . . . . . . Tunneler 2 | . . . . . . . 1 1 . . . . . . Hauler 13 | . . 2 5 1 . . 2 3 . . . . . . Recycler 11 | . . 2 2 3 . . . 3 . . . . 1 . Operator 2 | . . . . 1 . . . 1 . . . . . . Watcher 13 | . 3 2 2 4 . . . 2 . . . . . . Swarmer 25 | . 6 . . . . . 7 7 . 5 . . . . Grunt 64 | . 2 7 2 10 . . 6 31 . . 3 . . 3 Brawler 4 | . . . . 2 . . 1 . . . 1 . . . Duelist 6 | . . 2 . 2 . . . 2 . . . . . . Sentry 23 | . . 3 6 5 . . 5 3 . . . . . 1 Hunter 6 | . . . . . . . 3 3 . . . . . . Programmer 8 | . . . . . . . 4 2 . . . . 2 . Best Kill Streak 13 | . 4 11 4 6 . . 9 13 . 5 3 . 1 3 Combat Bots Only 13 | . 3 6 2 5 . . 4 13 . 5 3 . 1 3 Max Kills in Single Turn 6 | . 4 3 1 1 . . 6 5 . 5 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . . . . 4 4 . 5 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1125 | . 28 47 37 86 . . 162 255 . 13 41 122 184 150 Missed 362 | . 9 21 10 22 . . 59 82 . 5 6 39 48 61 Damage Taken 10561 | . 163 296 320 857 . . 862 2226 . 97 580 1017 2382 1761 Core 3760 | . 41 64 71 111 . . 30 213 . 14 91 419 1255 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 3513 | . 50 84 92 241 . . 542 892 . 29 153 295 662 473 Regen/Repaired (Parts) 60 | . 4 . . . . . 56 . . . . . . . Core Remaining (%) 72 | 100 83 . 66 79 . . 95 74 . . 89 63 3 . Volleys Fired 391 | . 30 35 48 79 . . 58 80 . 2 9 2 32 16 Largest 3 | . 2 2 2 2 . . 2 3 . 3 3 3 2 2 Hottest 154 | . 40 60 70 74 . . 101 145 . 120 154 154 116 84 Shots Fired 798 | . 55 67 97 157 . . 116 205 . 4 26 6 46 19 Gun 223 | . 50 54 42 . . . 37 14 . 1 8 . 2 15 Cannon 530 | . . . 55 157 . . 79 169 . 2 18 6 44 . Launcher 45 | . 5 13 . . . . . 22 . 1 . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 733 | . 50 54 97 157 . . 116 183 . 3 26 6 26 15 Thermal . | . . . . . . . . . . . . . . . Explosive 45 | . 5 13 . . . . . 22 . 1 . . . 4 Electromagnetic 20 | . . . . . . . . . . . . . 20 . Robot Hit Streak 45 | . 17 22 22 32 . . 20 22 . 3 21 6 45 9 Robot Miss Streak 4 | . 3 2 3 4 . . 3 4 . 4 2 2 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 619 | . 41 54 72 123 . . 75 161 . 3 24 5 45 16 Core Hits 516 | . 25 46 29 53 . . 44 257 . 6 17 7 17 15 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 19 | . 1 . 1 1 . . 14 . . . 1 . 1 . Destroy 2 | . 1 . . . . . 1 . . . . . . . Blast 17 | . . . 1 1 . . 13 . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19470 | . 738 1472 1205 2348 . . 3857 6852 . 361 553 229 684 1171 Guns 2511 | . 326 476 521 . . . 486 230 . . 115 . 6 351 Cannons 9336 | . . . 682 2344 . . 1821 3192 . 37 438 155 667 . Explosions 7381 | . 412 976 . . . . 1540 3323 . 324 . . . 806 Melee . | . . . . . . . . . . . . . . . Ramming 242 | . . 20 2 4 . . 10 107 . . . 74 11 14 Kinetic 11704 | . 326 476 1203 2344 . . 2307 3422 . 37 553 155 530 351 Thermal 423 | . . . . . . . 82 341 . . . . . . Explosive 6958 | . 412 976 . . . . 1458 2982 . 324 . . . 806 Electromagnetic 143 | . . . . . . . . . . . . . 143 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 2 . . . . . . 4 1 12 1 Average Corruption 3 | . . . 1 1 . . . . . . 3 1 7 1 Corruption Purged 5 | . . . . . . . . . . . . 1 4 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . 1 13 . . . . . . 5 . 7 . Message Errors 8 | . . . . 5 . . . . . . 3 . . . Matter Fused 3 | . . . . 1 . . . . . . 1 . 1 . Heat Flow Errors 2 | . . . . 2 . . . . . . . . . . Energy Discharges 5 | . . . . 1 . . . . . . 1 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . 3 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 277 | . 4 . 7 21 . . 108 83 . . . 1 6 47 Projectiles 62 | . . . 7 21 . . 25 3 . . . . 6 . Explosions 214 | . 4 . . . . . 83 80 . . . . . 47 Melee 1 | . . . . . . . . . . . . 1 . . Knockbacks 124 | . . 1 5 35 . . 10 53 . 1 2 . 17 . Impact 2 | . . 1 . . . . . 1 . . . . . . Kinetic 114 | . . . 5 30 . . 10 51 . 1 2 . 15 . Secondary 8 | . . . . 5 . . . 1 . . . . 2 . Self-Inflicted Damage 492 | . . . . . . . 207 253 . . . 22 4 6 Shots 15 | . . . . . . . 5 10 . . . . . . Rammed 49 | . . 1 2 1 . . 1 12 . . . 13 15 4 Targets Rammed 52 | . . 2 2 1 . . 1 14 . . . 13 15 4 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 2 . . . . . . Highest Temperature 484 | . 18 423 261 334 . . 429 484 . . 186 90 105 376 Average Temperature 89 | . 11 127 65 95 . . 96 94 . . 85 49 30 204 Received Heat Transfer 2791 | . 84 141 198 504 . . 171 768 . . 324 54 304 243 Effects 7 | . . 2 . 2 . . 1 2 . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 300 | . . . . . . . 50 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Peak Influence 972 | . 252 421 257 338 9 2 534 972 325 . . 105 117 376 Initial 325 | . . 10 52 22 9 2 . 100 325 . . 14 47 7 Average 206 | . 43 202 132 134 9 1 311 401 325 . . 26 52 132 Maximum Alert Level 3 | . 1 2 1 1 . . 2 3 1 . . . . 1 Low Security (%) 60 | 100 98 63 71 84 100 100 23 34 . . . 100 100 72 Level 1 22 | . 1 29 28 15 . . 37 29 100 . . . . 27 Level 2 11 | . . 6 . . . . 39 9 . . . . . . Level 3 5 | . . . . . . . . 25 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 1 4 . . 8 12 . . . 2 2 1 Investigation 9 | . . . 1 . . . 2 5 . . . 1 . . Extermination 6 | . . . . . . . 3 2 . . . . 1 . Reinforcement 10 | . . 1 . . . . 2 4 . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . 4 . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Distress Signals 11 | . . . 1 3 . . 1 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 11 17 12 36 . . 29 55 . 5 4 13 9 29 Peak Tracking Total 17 | . 3 4 3 7 . . 4 6 1 5 4 5 6 17 Tactical Retreats 11 | . . . 1 3 . . . . . . . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 9 | . . . . 1 1 . 5 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 50 | . . 1 1 2 . . 32 13 . . . . 1 . Max in Single Turn 10 | . . 1 1 1 . . 10 4 . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 58 | . 10 4 6 4 . . 12 11 . 1 . 3 2 5 Terminals 40 | . 8 3 6 4 . . 7 5 . . . 2 2 3 Fabricators 4 | . . . . . . . 1 3 . . . . . . Repair Stations 5 | . 1 . . . . . 2 1 . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 Total Hacks 153 | . 23 16 22 10 . . 32 26 . 1 . 6 4 13 Successful 83 | . 16 11 13 2 . . 18 11 . 1 . . 3 8 Failed 70 | . 7 5 9 8 . . 14 15 . . . 6 1 5 Catastrophic 12 | . . 1 3 1 . . 3 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 58 | . 13 2 5 9 . . 16 3 . . . 2 4 4 Terminals 111 | . 19 11 22 10 . . 20 12 . . . 4 4 9 Fabricators 9 | . . . . . . . 2 7 . . . . . . Repair Stations 12 | . 2 . . . . . 5 3 . . . 2 . . Recycling Units 5 | . 2 . . . . . . 3 . . . . . . Scanalyzers 11 | . . 5 . . . . 3 . . . . . . 3 Garrison Access 4 | . . . . . . . 2 1 . . . . . 1 Terminal Hacks 48 | . 11 6 13 2 . . 7 4 . 1 . . 1 3 Part Schematic 2 | . 1 . 1 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . 1 3 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . 1 . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . 1 Terminal Index 7 | . 1 1 1 . . . 1 1 . . . . 1 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 4 | . 2 1 . 1 . . . . . . . . . . Locate Traps 4 | . 2 1 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . . 1 . . 1 1 . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . . . 3 1 . . . . . . Scan Component 4 | . 1 . . . . . 2 1 . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . . . Retrieve Matter 3 | . 1 . . . . . . 2 . . . . . . Scanalyzer 10 | . . 5 . . . . 2 . . . . . . 3 Insert Component 6 | . . 3 . . . . 1 . . . . . . 2 Analyze 4 | . . 2 . . . . 1 . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . . 1 Unauthorized Hacks 10 | . 2 . . . . . 5 . . . . . 2 1 Terminals 9 | . 2 . . . . . 4 . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 8 | . 2 . . . . . 4 . . . . . 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 50 | . 8 3 6 4 . . 10 10 . . . 3 2 4 Full Trace Events 10 | . 1 . 2 . . . 1 5 . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 2 1 . . . 1 . . . . . . 1 Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 61 | . 26 . . . . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 64 | . 64 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . 1 . . . . . . 1 Part Schematics Acquired 4 | . . 2 . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Turns Passed 11057 | 75 1077 459 907 1228 50 499 2441 2005 104 387 424 512 527 362 Spaces Moved 5474 | 43 589 202 452 569 32 302 1063 797 64 238 71 344 142 566 Core 908 | 4 . . . . . . . . . . . 199 140 565 Treads 4563 | 39 589 202 452 569 32 302 1063 797 64 238 71 145 . . Legs 1 | . . . . . . . . . . . . . . 1 Wheels 2 | . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 560 50 50 50 Average Speed 165 | 149 160 160 160 160 160 160 199 201 160 160 560 138 145 51 Slowest Speed 1500 | 160 160 160 160 160 160 160 240 240 160 160 560 1500 400 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 88 19 58 55 2 86 31 24 3 49 15 9 3 20 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . . 1 . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 473 | . 27 40 . 1 . . 100 276 . 8 . 1 . 20 Melee . | . . . . . . . . . . . . . . . Projectile 38 | . . . . 1 . . 20 16 . . . 1 . . AOE 435 | . 27 40 . . . . 80 260 . 8 . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total 6660 | 54 676 275 539 726 32 324 1269 999 66 240 83 368 386 623 Wait 450 | . 35 10 9 52 . . 91 56 . . . . 184 13 Move 5461 | 42 588 201 451 568 32 301 1062 796 63 237 70 343 141 566 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 6 12 7 5 10 . 5 15 12 1 . . 2 . 10 Fast Attach 34 | . 3 4 2 1 . 2 10 5 . . . . 6 1 Attach 43 | 6 1 . . 4 . 1 3 7 1 . 2 6 6 6 Detach 11 | . 1 . 1 . . . 1 2 . . 1 . 2 3 Swap 60 | . 5 9 10 8 . 1 6 19 . 1 . 1 . . Drop 73 | . 1 7 11 3 . 14 22 8 1 . 1 1 . 4 Fire 391 | . 30 35 48 79 . . 58 80 . 2 9 2 32 16 Melee . | . . . . . . . . . . . . . . . Ram 28 | . . . . . . . . . . . . 9 15 4 Kick . | . . . . . . . . . . . . . . . Crush 24 | . . 2 2 1 . . 1 14 . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 17) 578 | -10/Materials | Repaired Grenade Launcher 725 | -10/Materials | Discovered new exit (range 13) 986 | -10/Materials | Discovered new exit (range 7) 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Discovered new exit (range 8) 1612 | -9/Materials | Entered Storage 1676 | -9/Storage | Identified exit to Recycling 2029 | -9/Storage | Build established: Scavenger-Mutant 2225 | -9/Storage | Identified exit to Materials 2480 | -9/Storage | Build established: Mutant 2519 | -9/Storage | Entered Materials 2519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2793 | -8/Materials | Garrison activated, responded to threat 3139 | -8/Materials | Build established: Scavenger-Mutant 3621 | -8/Materials | Garrison activated, responded to threat 3718 | -8/Materials | Discovered new exit (range 9) 3747 | -8/Materials | Entered Factory 3747 | -7/Factory | Evolved 2 slots: Utility x2 3797 | -7/Factory | Sucked down chute 3797 | -7/Factory | Entered Waste 3797 | -7/Waste | The area was eerily silent 3928 | -7/Waste | Found Damper Plating 3961 | -7/Waste | Discovered new exit (range 12) 3978 | -7/Waste | Found Damper Plating 4022 | -7/Waste | Build established: Hacker-Mutant 4296 | -7/Waste | Entered Factory 4799 | -7/Factory | Garrison activated, responded to threat 5194 | -7/Factory | Discovered new exit (range 13) 5259 | -7/Factory | Identified exit to Lower Caves 5395 | -7/Factory | Build established: Scavenger-Mutant 6345 | -7/Factory | Repaired Broken Magnetic Acceleration Cannon 6645 | -7/Factory | Build established: Mutant 6701 | -7/Factory | Discovered new exit (range 15) 6737 | -7/Factory | Entered another Factory area 6737 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7240 | -6/Factory | Build established: Gunner 7964 | -6/Factory | Found Rocket Array 8136 | -6/Factory | Garrison activated, responded to threat 8182 | -6/Factory | Destroyed 13 combat bots 8221 | -6/Factory | Found Hvy. Reflective Plating 8625 | -6/Factory | Identified exit to Factory 8699 | -6/Factory | Fabricated Hcp. Matter Pod (x2) 8742 | -6/Factory | Entered another Factory area 8742 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8826 | -5/Factory | Discovered new exit (range 6) 8846 | -5/Factory | Entered Upper Caves 8847 | -5/Upper Caves | Encountered a Warlord checkpoint 8958 | -5/Upper Caves | Learned location of Armory (-4) 9030 | -5/Upper Caves | Build established: Scavenger-Gunner 9128 | -5/Upper Caves | Learned 8 Factory zone layouts 9220 | -5/Upper Caves | Discovered new exit (range 9) 9233 | -5/Upper Caves | Entered another Upper Caves area 9296 | -5/Upper Caves | Lost 7 parts (3n3u1w) 9513 | -5/Upper Caves | Encountered a Warlord checkpoint 9535 | -5/Upper Caves | Build established: Gunner 9545 | -5/Upper Caves | Discovered new exit (range 8) 9624 | -5/Upper Caves | Learned Factory trap positions 9657 | -5/Upper Caves | Entered Factory 9657 | -4/Factory | Evolved 2 slots: Utility x2 9658 | -4/Factory | Identified exit to Research 9659 | -4/Factory | Loaded intel: 88 trap records 9967 | -4/Factory | Build established: Scavenger-Skirmisher 10058 | -4/Factory | Released all parts (2) 10085 | -4/Factory | Lost 8 parts (1p2n3u2w) 10169 | -4/Factory | Entered Research 10169 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10298 | -3/Research | Build established: Mutant 10661 | -3/Research | System corruption reached 10% 10665 | -3/Research | Core integrity fell below 50% 10685 | -3/Research | Lost 7 parts (2p1n1u3w) 10687 | -3/Research | Core integrity fell below 20% 10687 | -3/Research | Discovered new exit (range 16) 10696 | -3/Research | Entered another Research area 10696 | -2/Research | Evolved 2 slots: Utility x2 10757 | -2/Research | Found Prototype Processor 10757 | -2/Research | Identified Exp. Core Analyzer 10924 | -2/Research | Spotted B-90 Cyclops 11012 | -2/Research | Core integrity fell below 50% 11020 | -2/Research | Spotted B-90 Cyclops 11023 | -2/Research | Spotted B-90 Cyclops 11030 | -2/Research | Core integrity fell below 20% 11058 | -2/Research | Discovered new exit (range 8) 11058 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 10998_ U-05 Engineer destroyed. 10999_ Penetrated by Slug. 11000_ K-01 Serf cleans the Catalytron. 11005_ Slammed into K-01 Serf. 11005_ Destabilizing: Core damaged (-29). 11006_ Slammed into K-01 Serf. 11006_ W-44 Eye distress signal alerts nearby ally. 11013_ Slammed into S-43 Plague. 11014_ K-01 Serf cleans the Terminal. 11016_ K-01 Serf destroyed. 11017_ K-01 Serf collects debris. 11017_ K-01 Serf cleans the Subatomic Condenser. 11018_ U-05 Engineer destroyed. 11018_ K-01 Serf collects debris. 11019_ Acquired Terrain Scanner. 11021_ K-01 Serf collects debris. 11021_ U-05 Engineer builds a Wall. 11027_ B-90 Cyclops activates siege mode. 11052_ Connecting with Terminal... 11058_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????###########+##################?### | | ??????????????# # #?# | | ??????????????# % # #?# | | ??????????????# H # """"" ### | | ??????????????# @ # ""T"" +? | | ???????????????########## #= #?# | | ????????????????????????# s # #?# | | ????????????????????????# ###+########/#### | | ????????????????????????+ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????######## ########### | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #????????? | | ???????????????????????????????? #?????????# | | ???????????????????????????????? #?????????# | | ???????????????????????????????? #?????????# | | ???????????????????????????????? #?????????# | | ???????????????????????????????? #?????????# | | ???????????????????????????????? ???????????+ | | ????????????????????????????????? ????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Storage | Hacked Hyb. Antimatter Reactor | -7/Factory | Scanalyzed Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Matter Pod | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSkeletonPerforator Manual? 0 Play Time 02:22:06 Cumulative 335.1 hours Start 2024.02.26 @ 22:13:54 End 2024.03.28 @ 21:47:44 Sessions 23 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 7 Adventurer 80 Explorer 23 Win Type - Total 10 Types 8/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f793d763-b672-4213-a103-becfc0707d2e