Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 02:21:15 Player: dragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1140) 1140 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3187 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 60/250 System Corruption 0% Temperature Cool (9) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Small Storage Unit Small Storage Unit Light Armor Plating Hardened Medium Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads High-capacity Storage Unit Hardened Medium Armor Plating Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 44 | 10 2 6 4 22 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 1 2 11 Treads 6 | . . . . 6 Leg 10 | 2 . 1 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 4 . . . 3 Device . | . . . . . Storage 5 | 4 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 3 2 4 2 6 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 1 2 Ballistic Cannon . | . . . . . Launcher 7 | . 1 2 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 6 | . . . . 6 Highest Loss Streak 13 | . . . . 13 Average Slot Usage (%) 95 | . 100 88 100 93 Engine 10 | . 14 11 11 8 Treads 5 | . . . . 13 Leg 22 | . 28 29 33 12 Storage 22 | . 28 22 22 18 Processor 3 | . . . . 9 Energy Gun 2 | . . . . 5 Ballistic Gun 26 | . 27 24 31 24 Naked Turns . | . . . . . Heaviest Build 55 | 14 16 23 23 55 Greatest Support 60 | 20 20 30 33 60 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 8 8 8 8 14 Average Capacity 9 | 6 8 8 8 11 Most Carried 13 | 8 8 8 8 13 Average Carried 8 | 5 7 7 7 9 Final Capacity 12 | 8 8 8 8 12 Final Carried 8 | 8 8 8 7 5 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Skirmisher 12% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 896 | 239 67 285 60 245 Remotely . | . . . . . Salvage Created 971 | 75 67 247 84 498 Parts 68 | 3 7 14 3 41 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 3 6 3 18 Guns 9 | . 2 3 . 4 AOE 21 | . 1 3 3 14 Classes Destroyed 10 | 1 2 3 1 3 Builder 2 | . . . . 2 Tunneler 2 | . . . . 2 Recycler 1 | 1 . . . . Operator 2 | . . 1 . 1 Watcher 4 | . 2 1 . 1 Swarmer 10 | . 3 . . 7 Grunt 12 | . . 3 2 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . 3 . 3 Best Kill Streak 12 | 1 3 3 3 12 Combat Bots Only 10 | . 3 3 3 10 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2395 | . 124 203 21 2047 Core 646 | . 33 60 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 86 . 85 . Volleys Fired 63 | 4 15 18 2 24 Largest 4 | 2 2 3 1 4 Hottest 106 | 40 40 63 30 106 Shots Fired 138 | 8 28 38 2 62 Gun 116 | 8 26 33 . 49 Cannon . | . . . . . Launcher 22 | . 2 5 2 13 Special . | . . . . . Kinetic 103 | 8 26 33 . 36 Thermal . | . . . . . Explosive 22 | . 2 5 2 13 Electromagnetic 13 | . . . . 13 Robot Hit Streak 11 | 4 7 8 1 11 Robot Miss Streak 5 | 1 5 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 76 | 5 11 27 1 32 Core Hits 70 | 2 6 13 5 44 Critical Hits 2 | . . 1 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3306 | 29 179 498 212 2388 Guns 748 | 29 125 223 . 371 Cannons . | . . . . . Explosions 2558 | . 54 275 212 2017 Melee . | . . . . . Ramming . | . . . . . Kinetic 644 | 29 125 223 . 267 Thermal 188 | . . . . 188 Explosive 2370 | . 54 275 212 1829 Electromagnetic 104 | . . . . 104 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 163 | . . . . 163 Projectiles . | . . . . . Explosions 163 | . . . . 163 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . . . 104 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 176 | . . 15 . 176 Average Temperature 44 | . . 7 . 51 Received Heat Transfer 861 | . . 75 12 774 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 473 | 5 117 251 167 473 Initial 97 | . 3 49 97 65 Average 108 | 1 23 141 154 164 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 87 | 100 100 83 100 72 Level 1 9 | . . 16 . 18 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 8 8 3 43 Peak Tracking Total 16 | . 3 3 3 16 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . . 6 Successful 4 | . . . . 4 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Record 3 | . . . . 3 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1427 | 117 382 248 162 518 Spaces Moved 891 | 76 270 146 125 274 Core 15 | 15 . . . . Treads 112 | . . . . 112 Legs 764 | 61 270 146 125 162 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 106 120 120 120 138 Slowest Speed 210 | 120 120 120 120 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 39 17 24 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . . . 11 . Terrain Destroyed 153 | . 17 28 21 87 Melee . | . . . . . Projectile . | . . . . . AOE 153 | . 17 28 21 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1095 | 104 304 189 136 362 Wait 54 | . 8 14 3 29 Move 887 | 75 269 145 124 274 Hop . | . . . . . Pick Up 28 | 13 5 1 . 9 Fast Attach 7 | 2 . 3 . 2 Attach 19 | 7 . 2 1 9 Detach 4 | 2 . 2 . . Swap 18 | 1 2 1 3 11 Drop 15 | . 5 3 3 4 Fire 63 | 4 15 18 2 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 689 | -9/Materials | Discovered new exit (range 5) 748 | -9/Materials | Entered Mines 793 | -9/Mines | Met a Derelict bent on vengeance 895 | -9/Mines | Discovered new exit (range 15) 910 | -9/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Build established: Scavenger-Skirmisher 1403 | -8/Materials | Core integrity fell below 50% 1410 | -8/Materials | Destroyed 10 combat bots 1419 | -8/Materials | Core integrity fell below 20% 1428 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01394_ Lgt. Treads destroyed. 01395_ W-25 Informer sends out distress signal. 01396_ Hvy. Assault Rifle destroyed. 01398_ Lgt. Treads destroyed. 01400_ U-05 Engineer lays Concrete. 01401_ U-05 Engineer builds a Wall. 01402_ The unstable cave ceiling collapses. 01402_ Dropped Aluminum Leg. 01403_ Acquired Aluminum Leg. 01403_ Lgt. Treads destroyed. 01404_ U-05 Engineer lays Concrete. 01405_ U-05 Engineer builds a Door. 01406_ Aluminum Leg destroyed. 01406_ Deuterium Engine destroyed. 01407_ The unstable cave ceiling collapses. 01410_ U-05 Engineer lays Concrete. 01411_ Aluminum Leg destroyed. 01420_ R-06 Scavenger collects Aluminum Leg. 01422_ Aluminum Leg destroyed. 01423_ R-06 Scavenger collects Imp. Heat Sink. 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